AMD RX Vega-56 vs Nvidia GTX 1660-Ti
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CSGO Dust 2 1080p Max |
240 EFps | +2% | 236 EFps | |||
GTAV Franklin & Lamar 1080p Max |
86 EFps | Better GTAV EFps. +10% |
78 EFps | |||
Overwatch Temple of Anubis 1080p Max |
99 EFps | +1% | 98 EFps | |||
PUBG M249 Training 1080p Max |
93 EFps | 94 EFps | +1% | |||
Fortnite UserBenchmark Island 1080p Max |
120 EFps | +3% | 117 EFps |
Real World Speed
Performance profile from 421,425 user samples
Benchmark your GPU here
320,515 User Benchmarks
Best Bench: 80% Nvidia(10DE 12E1) ≥ 4GB
Worst Bench: 70% MSI(1462 3750)
Poor: 70%
Great: 80%
SPEED RANK: 72nd / 688
100,910 User Benchmarks
Best Bench: 92% Sapphire(1DA2 E376)
Worst Bench: 70% Asus(1043 0555) ≥ 4GB
Poor: 70%
Great: 92%
SPEED RANK: 64th / 688
Effective 3D Speed Effective 3D Gaming GPU Speed |
76. 2 % | 82.2 % | Slightly faster effective speed. +8% |
Lighting Avg. Locally-deformable PRT (Bat) |
97.4 fps | +1% | 96.4 fps | |||
Reflection Avg. High dynamic range lighting (Teapot) |
100 fps | 103 fps | +3% | |||
MRender Avg. Render target array GShader (Sphere) |
98.1 fps | Faster multi rendering. +12% |
87.9 fps | |||
Gravity Avg. NBody particle system (Galaxy) |
89.7 fps | 112 fps | Faster NBody calculation. +25% |
Lighting Locally-deformable PRT (Bat) |
104 fps | 108 fps | +4% | |||
Reflection High dynamic range lighting (Teapot) |
137 fps | Better peak reflection handling. +23% |
111 fps | |||
MRender Render target array GShader (Sphere) |
103 fps | Faster peak multi rendering. +11% |
92.4 fps | |||
Gravity NBody particle system (Galaxy) |
94.2 fps | 128 fps | Much faster peak NBody calculation. +36% |
Market Share
Based on 56,105,994 GPUs tested.
See market share leaders
Market Share Market Share (trailing 30 days) |
0.98 % | Insanely higher market share. +1,125% |
0.08 % | |||
Value Value For Money |
64.5 % | Much better value. +44% |
44.8 % | |||
User Rating UBM User Rating |
82 % | More popular. +19% |
69 % | |||
Price Price (score) |
$280 | Much cheaper. +36% |
$436 |
Age Newest |
44 Months | More recent. +29% |
62 Months | |||
Parallax Parallax occlusion mapping (Stones) |
98.8 fps | 177 fps | Much better peak texture detail. +79% |
|||
Splatting Force Splatted Flocking (Swarm) |
80.5 fps | +5% | 77 fps | |||
Parallax Avg. Parallax occlusion mapping (Stones) |
87.7 fps | 153 fps | Much better texture detail. +74% |
|||
Splatting Avg. Force Splatted Flocking (Swarm) |
75 fps | +1% | 74.1 fps |
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- Best user rated — User sentiment trumps benchmarks for this comparison.
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- Fastest real world speed — Real World Speed measures performance for typical consumers.
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GTX 1660 Ti vs Vega 56: game benchmarks at 1080p, 1440p and 4K
After releasing a series of RTX graphics cards, it looked like the classic GTX line might have run its course. Then Nvidia announced the GTX 1660 Ti, a GPU that combines the architectural advancements of the RTX Turing line without the dedicated cores for machine learning and ray tracing; the 16-series moniker indicates a card somewhere between the 10-series GTX cards and 20-series RTX cards. At £259/$279, the GTX 1660 Ti offers a healthy performance bump over the GTX 1060 that should make it a stand-out performer for 1080p gaming, but the last-generation GTX 1070 already fulfils a similar niche. This established card is available in wider numbers for a similar price, so which is the better mid-range option: the GTX 1660 Ti or the GTX 1070?
On the face of it, the GTX 1660 Ti seems to have the edge. The new GPU has a higher boost clock, faster GDDR6 memory, greater memory bandwidth and revised shader models. It’s also more efficient, with many models packing significant horsepower into a compact one-fan or two-fan design. It also comes with some new Turing features, such as support for variable rate shading, which could boost performance in some games. However, the GTX 1660 Ti also ships with 6GB of memory, compared to 8GB of VRAM on the GTX 1070, which could potentially make it less future-proof than its last-gen competitor.
The best way to see which card is the best overall is to put them to the test, so that’s what we’re going to do. We have tested both GPUs in nine recent and not-so-recent games, so you will be able to see precisely which games favour the GTX 1660 Ti and which go the other way in our benchmarks below. We’ll also take a quick look at how these cards compare in terms of features, and how much you can expect to pay for each one.
Click the links below to jump to one of these parts directly, or scroll on to see it all!
- GTX 1660 Ti vs Vega 56: Features
- GTX 1660 Ti vs Vega 56: Benchmarks
- GTX 1660 Ti vs Vega 56: Price and availability
GTX 1660 Ti vs Vega 56: Feature comparison
Before we get into the results, it’s worth briefly covering the difference in features between the GTX 1660 Ti and the GTX 1070. As we mentioned earlier, the GTX 1660 Ti doesn’t include any RT or Tensor cores, meaning the two headline features of the RTX series — real-time ray tracing (RTX) and deep learning super sampling (DLSS) — are nowhere to be found. However, Nvidia’s Turing cards does include new features that don’t rely on its specialist cores, and these have made the jump to the GTX 1660 Ti.
One of the most interesting is variable rate shading, a new technique which reduces detail in areas of the screen that are of less interest to the player — for example, areas in shadow. This can boost performance in games that support it, with Wolfenstein 2: The New Colossus showing about a 15 per cent boost in frame-rates at its most aggressive setting. Another nice niche feature is the upgraded NVENC encoder, which widens the options available for recording or streaming games; it’s also more efficient and requires less CPU utilisation.
Of course, features that debuted on GTX 10-series cards appear on both models in our comparison. That includes support for FreeSync and G-Sync variable refresh rate displays, the GeForce Experience software and options for multi-screen gaming, streaming to Shield set-top boxes or Android smartphones and so on. That means that the GTX 1660 Ti has the lead when it comes to features, but it’s a far closer race than it is when comparing 10-series cards with their newfangled RTX counterparts.
GTX 1660 Ti vs Vega 56: Game benchmarks
In these results, you’ll see how the GTX 1660 Ti compares to the GTX 1070 at three resolutions and in nine different games. The GTX 1660 Ti is represented by a compact PNY XLR8 card and the GTX 1070 with Nvidia’s Founders Edition. It’s worth noting that the XLR8 comes with a small +45MHz overclock, while the Nvidia card remains on reference specifications. With no Nvidia reference card for the GTX 1660 Ti, this is a reasonable out-of-the-box comparison of the two cards. We tested using a high-end system, including a Core i7 8700K processor overclocked to 4. 7GHz on all cores to take CPU power out of the equation as much as possible. This is backed with 16GB of dual-channel memory at 3400MHz, a Corsair h200i liquid cooler and solid state storage for all tested games.
Note that we’ve only included the two cards we’re most interested in here: the GTX 1660 Ti and the GTX 1070. If you want more context, check out our full TX 1660 Ti benchmarks page which includes comparisons with the GTX 1060, GTX 1070, RTX 2060, RX 580, RX 590 and Vega 56!
Our new benchmark system was implemented early last year, but if you haven’t seen it before, here’s a quick primer. Just press play on the YouTube videos below, then add or remove the video cards and resolutions you’re interested in using the controls to the right of the video. You’ll see how the data sources you picked handle our test scene, with real-time frame-rate and frame-time information that give a better idea of the gameplay experience than a simple average frame-rate. However, you can also scroll down a little to see a bar chart with averages if you prefer. Mouse over the chart to see more data and click to switch between fps counts and percentages. With that explanation out of the way, let’s get started!
Assassin’s Creed Odyssey
We begin with one of the most recent releases in this benchmark suite, Assassin’s Creed Odyssey. The GTX 1660 Ti proves the better of the two cards at 1080p, likely thanks to AMD’s higher CPU overhead, but things reverse as we reach higher resolutions. The two cards are near-identical at 1440p, both averaging 41fps, and the Vega 56 takes a significant 17 per cent lead at 4K. However, neither provide a brilliant experience at this resolution and graphical preset combo; we’d recommend turning down some settings to net a stable 60fps.
AC Odyssey: Ultra High, TAA
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Assassin’s Creed Unity
Assassin’s Creed Unity may be five years old at this point, but its cutscenes and gameplay still provide a stern test to modern GPUs. We’re looking at the former in this benchmark, taken from an early sequence in the game. The depth of field effect proves challenging for the AMD card, seeing frame-rates dip to less than 40fps at 1080p in the worst-case scenario, but in other segments the card averages over 120fps at 1080p. The GTX 1660 Ti delivers a nearly identical average frame-rate, but does so consistently throughout.
Assassin’s Creed Unity: Ultra High, FXAA
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Battlefield 1
Battlefield 1 has always run well on AMD hardware, being a DirectX 12 title, so it’s no surprise that the Vega 56 steamrolls the GTX 1660 Ti here. The Vega 56 opens up a nine per cent lead at 1080p, growing to 14 per cent at 1440p and 19 per cent at 4K as CPU utilisation becomes less and less of a factor. Regardless, the Nvidia card remains quite playable, with average frame-rates some way north of 60fps at 1080p and 1440p.
Battlefield 1: Ultra, TAA
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Crysis 3
Crysis 3 is another older title that favours raw grunt over fancy graphical tricks and optimisations, which allows the Vega 56’s advantages to be best displayed. Again, both cards manage above 100fps average at 1080p and 60fps at 1440p, but the AMD card runs about 10 per cent faster throughout. 4K remains too difficult a test for either GPU, with scores round about 30fps.
Crysis 3: Very High, SMAA T2X
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Far Cry 5
The Vega 56 continues its run of form in Far Cry 5, another modern title running on Ubisoft’s Dunia engine — itself an offshoot of the CryEngine from the very first Far Cry title. The Vega 56’s lead is substantial here, with a 15 per cent advantage at 1080p that remains relatively consistent at other resolutions as well. There’s a little more frame-time variance for the AMD card, but the size of its frame-rate advantage means that this isn’t a concern.
Far Cry 5: Ultra, TAA
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Ghost Recon Wildlands
One of the many Tom Clancy titles in video games, Ghost Recon Wildlands is a multiplayer open-world tactical shooter released in 2017. Despite being older than some of the other games on this list, Wildlands actually has the toughest built-in benchmark when ultra settings are applied. Consequently, hitting 60fps isn’t possible here even at 1080p, with the Vega 56 holding about a five per cent advantage at 1080p and 1440p, stretching to a mighty 17 per cent at 4K.
Ghost Recon Wildlands: Ultra, TAA
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Rise of the Tomb Raider
Rise of the Tomb Raider’s benchmark isn’t actually as challenging as the full game, but it’s still a useful metric to judge the relative strengths of different graphics cards. The Vega 56 leads by 11 per cent at 1080p, rising to 18 per cent at 1440p and 4K. You can see that the GTX 1660 Ti suffers some frame-time dips throughout the benchmark, particularly at higher resolutions, something avoided by the AMD card here.
Rise of the Tomb Raider: Very High, SMAA
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Shadow of the Tomb Raider
Shadow of the Tomb Raider has one of the longest integrated benchmarks we’ve ever seen at almost three minutes long, with two medium-length scenes to start and then a very long panning shot to conclude. The GTX 1660 Ti gains a bit of ground here compared to Rise of the Tomb Raider, but the Vega 56 remains the overall winner by a small but significant margin — 8 per cent, 10 per cent and 17 per cent at 1080p, 1440p and 4K, respectively.
Shadow of the Tomb Raider: Highest, TAA
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The Witcher 3
Our final title to test is The Witcher 3, a popular RPG released in 2015 — if you haven’t played it yet, we’d definitely recommend giving it a go. You’ll certainly be well equipped with either card in this comparison, with both GPUs managing to eclipse 80fps at 1080p and get near 60fps at 1440p. However, 4K gaming will require you to turn down some settings — and whatever you do, don’t turn on Nvidia Hairworks on either card! The Vega 56’s victory lap sees it take a 17 per cent lead at each of the three resolutions tested.
Witcher 3: Ultra, Post-AA, No Hairworks
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GTX 1660 Ti vs Vega 56: Price and availability
The GTX 1660 Ti is a new card, while the Vega 56 is a few years old at this point — and that makes availability a little scarce for the AMD option. However, its longevity does mean that this card is often discounted, frequently being offered at just £250/$280. Meanwhile, GTX 1660 Ti cards are often available at or very near their RRP of £259/$279, with more expensive models costing around £299/$319. Given the results we’ve seen here, the Vega 56 could well be the better choice for out-and-out performance, particularly if you wait for a strong deal.
With that, we’ve come to the end of our GTX 1660 Ti vs GTX 1070 comparison. Be sure to check out our full GTX 1660 Ti review for more information of how the new Nvidia card stacks up against its rivals. You can also find our always-updated best graphics card recommendations, which lay out our GPU picks at a range of price points.
0026 vs 5.44 TFLOPS
94.14 GPixel/s vs 84.96 GPixel/s
8GB vs 6GB
410GB/s vs 288GB/s
2048bit vs 192bit
3584 vs 1536
12500M vs 6600M
Why is Nvidia GeForce GTX 1660 Ti better than AMD Radeon RX Vega 56?
- GPU frequency 344MHz higher?
1500MHz vs 1156MHz - 90W below TDP?
120W vs 210W - 700MHz faster memory speed?
1500MHz vs 800MHz - 10400MHz higher effective clock speed?
12000MHz vs 1600MHz - 299MHz faster GPU turbo speed?
1770MHz vs 1471MHz - Semiconductor size 2nm smaller?
12nm vs 14nm - Support 3D?
- 1 more DVI outputs?
1 vs 0
What are the most popular comparisons?
AMD Radeon RX Vega 56
vs
AMD Radeon RX 580
Nvidia GeForce GTX 1660 Ti
vs
Nvidia Geforce GTX 1660 Super
AMD Radeon RX Vega 56
vs
Nvidia GeForce GTX 1070
Nvidia GeForce GTX 1660 Ti
vs
Nvidia GeForce RTX 2060
AMD Radeon RX Vega 56
vs
AMD Radeon RX 5500 XT
Nvidia GeForce GTX 1660 Ti
vs
Nvidia GeForce RTX 3050 Ti Laptop
AMD Radeon RX Vega 56
vs
AMD Radeon RX Vega 8
Nvidia GeForce GTX 1660 Ti
VS
NVIDIA GeForce RTX 30500003
AMD Radeon RX Vega 56
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MSI Radeon RX 6600 XT Mech 2X
Nvidia GeForce GTX 1660 Ti
vs
Nvidia GeForce RTX 3060 Ti
AMD Radeon RX Vega 56
vs
AMD Radeon RX 5700 XT
NVIDIA GEFORCE GTX 1660 TI
VS
NVIDIA GEFORCE GTX 1060
AMD Radeon RX Vega 56
VS
9000 GEGLE
9000 NVIDI0003
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Nvidia GeForce GTX 1080 Ti
AMD Radeon RX Vega 56
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Nvidia GeForce RTX 2060
Nvidia GeForce GTX 1660 Ti
vs
Nvidia GeForce GTX 1650
AMD Radeon RX Vega 56
vs
Nvidia GeForce GTX 1650
Nvidia GeForce GTX 1660 Ti
vs
AMD Radeon RX 580
Price Comparison
User Reviews
Overall 36
AMD Radeon RX Vega 56
1 reviews of users
AMD Radeon RX Vega 56
10. 0271 /10
1 Reviews Users
NVIDIA GTX 1660 TIFOR 9000 3 9000 3 Reviews 9000 NVIDIA 9000 NVIDIA 9000 NVIDIS 9000 NVIDIS 9000 NVIDIS 9000 NVIDIS 9000 NVIDIS 9000 NVIDIS 9000 NVIDIS 9000 NVIDIS 9000 NVIDIS
10.0 /10
3 User Reviews.3 /10
3 Votes
Games
10.0 /10
1 VOTES
8.7 /10
3 VOTES
9000 9.7 /10
3 VOTES
STRUCTION OF WORK
4.0271 /10
1 VOTES
8.3 /10 9000
3 VOTES
9000 8.0 /0003
1 Votes
9.0 /10
3 Votes
Productivity
1. TECTION FECTION GP
1156MHz
1500MHz
GPU (GPU) has a higher tact frequency.
2.turbo GPU
1471MHz
1770MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel speed
94.14 GPixel/s
84.96 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
10.5 TFLOPS
5.44 TFLOPS
FLOPS is a measure of GPU processing power.
5.texture size
329.5 GTexels/s
169.9 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
800MHz
1500MHz
Memory speed is one aspect that determines memory bandwidth.
7.shading patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
1600MHz
12000MHz
The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
410GB/s
288GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
2048bit
192bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5.GDDR memory versions
Unknown. Help us offer a price. (AMD Radeon RX Vega 56)
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory debug code
✖AMD Radeon RX Vega 56
✖Nvidia GeForce GTX 1660 Ti
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔AMD Radeon RX Vega 56
✔Nvidia GeForce GTX 1660 Ti
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (AMD Radeon RX Vega 56)
Lower boot temperature means the card generates less heat and the cooling system works better.
6.supports ray tracing
✖AMD Radeon RX Vega 56
✖Nvidia GeForce GTX 1660 Ti
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7. Supports 3D
✖AMD Radeon RX Vega 56
✔Nvidia GeForce GTX 1660 Ti
Allows you to view in 3D (if you have a 3D screen and glasses).
8.supports DLSS
✖AMD Radeon RX Vega 56
✖Nvidia GeForce GTX 1660 Ti
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (AMD Radeon RX Vega 56)
Unknown. Help us offer a price. (Nvidia GeForce GTX 1660 Ti)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔AMD Radeon RX Vega 56
✔Nvidia GeForce GTX 1660 Ti
Devices with HDMI or mini HDMI ports can stream HD video and audio to an attached display.
2.HDMI connectors
More HDMI connectors allow you to connect multiple devices at the same time, such as game consoles and TVs.
HDMI 3.Version
HDMI 2.0
HDMI 2.0
New HDMI versions support higher bandwidth, resulting in higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
Mini DisplayPort 6 outputs
Allows connection to a display using mini DisplayPort.
Price match
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Which graphics cards are better?
NVIDIA GeForce GTX 1660 Ti vs AMD Radeon RX Vega 56. Comparative specifications and benchmarks of
VS
General information determine the winner between NVIDIA GeForce GTX 1660 Ti and AMD Radeon RX Vega 56.
Please note that the comparison is based on all indicators, and below are the ratings from synthetic benchmarks that determine different criteria in games and work applications.
105
Position in the performance rating
80
51.95
Price and quality ratio
48.37 9000
Desktop
22 February 2019 (2 years ago)
Release date0003
$ 399
$ 894 (3.2x msrp)
Actual price
$ 1587 (4x msrp)
22.22 9000
Market Segment
Desktop
Specifications
Which graphics card is better in NVIDIA GeForce GTX 1660 Ti vs AMD Radeon RX Vega 56 comparison in manufacturing process, power consumption, and GPU base and turbo frequency is the most important part, contained in the rating of video cards.
1536
Conveyors
3584
1500 MHZ
Tact frequency of the nucleus
1138 MHZ
1770 MHZ
9000 nm
Process
14 nm
120 Watt
Power Consumption (TDP)
210 Watt
169. 9
Number of texels processed per second10003
329.5
No data
Operations with a swimming of
10.566 GFLOPS
1536
Nuclei
12,500 million
120 Watt
TDP
210 Watt
Dimensions, connectors and compatibility As well as the main types of connectors and connected interfaces
PCIE 3.0 X16
Interface
PCIE 3.0 X16
229 mm
length
267 MM
1x 8-Pin
Additional power
2X 8-PIN
Memory (Frequency and Acceleration)
000 Graphics card memory plays an important role in both gaming and graphics applications. The higher the standard ( GDDR ), the better. It directly affects the speed and efficiency of data processing. What is the difference in type, base and turbo frequency, GDDR bandwidth between NVIDIA GeForce GTX 1660 Ti and AMD Radeon RX Vega 56:
GDDR6
Type of memory
HBM2
6 GB
Maximum RAM AMOUNT
8 GB
19000 BIT
DISTRICTION of memory tire
409. 6 BIT
12000 MHZ
000 MHIS
000 Memory 9000 Memo 288.0 Gb/s
memory capacity
409.6 GB/S
—
Demeded memory
—
Support for ports and displays
Let’s find out the difference in ports that are equipped with NVIDIA GEFORCE GTX 1660 TI and AMD Radeon. RX Vega 56. Pay attention to the number of ports and the maximum resolution of supported monitors.
1x DVI, 1x HDMI, 1x DisplayPort
Connections to
1x HDMI, 3x DisplayPort
+
HDMI
+
Confrontation of two navidia gtx 166 orphanages 166 56 is almost over. Hardware support (API) does not greatly affect the overall performance, it is not taken into account in synthetic benchmarks and other performance tests.
12 (12_1)
DirectX
12 (12_1)
4.6
Opengl
4.6