Gainward GeForce GTX 1650 Ghost vs Nvidia GeForce GTX 550 Ti: What is the difference?
47points
Gainward GeForce GTX 1650 Ghost
37points
Nvidia GeForce GTX 550 Ti
€190
€162
Comparison winner
€190
€162
vs
54 facts in comparison
Gainward GeForce GTX 1650 Ghost
Nvidia GeForce GTX 550 Ti
Why is Gainward GeForce GTX 1650 Ghost better than Nvidia GeForce GTX 550 Ti?
- 585MHz faster GPU clock speed?
1485MHzvs900MHz - 2.29 TFLOPS higher floating-point performance?
2.98 TFLOPSvs0.69 TFLOPS - 46.08 GPixel/s higher pixel rate?
53.28 GPixel/svs7.2 GPixel/s - 41W lower TDP?
75Wvs116W - 974MHz faster memory clock speed?
2000MHzvs1026MHz - 3GB more VRAM?
4GBvs1GB - 3896MHz higher effective memory clock speed?
8000MHzvs4104MHz - 64.
44 GTexels/s higher texture rate?
93.24 GTexels/svs28.8 GTexels/s
Why is Nvidia GeForce GTX 550 Ti better than Gainward GeForce GTX 1650 Ghost?
- 64bit wider memory bus width?
192bitvs128bit - Has Double Precision Floating Point (DPFP)?
- 4.6dB lower load noise level?
41.2dBvs45.8dB - 2 more DVI outputs?
2vs0
Gainward GeForce GTX 1650 Ghost
vs
Nvidia GeForce MX450 Laptop
Nvidia GeForce GTX 550 Ti
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Zotac GeForce GT 730
Gainward GeForce GTX 1650 Ghost
vs
Nvidia Quadro M4000
Nvidia GeForce GTX 550 Ti
vs
Nvidia GeForce GTX 1050
Gainward GeForce GTX 1650 Ghost
vs
Nvidia Quadro T2000
Nvidia GeForce GTX 550 Ti
vs
Nvidia GeForce GTX 750
Gainward GeForce GTX 1650 Ghost
vs
Nvidia GeForce GTX 1660
Nvidia GeForce GTX 550 Ti
vs
Nvidia GeForce GT 630
Gainward GeForce GTX 1650 Ghost
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Galax GeForce GTX 1650 EX 1-Click OC
Nvidia GeForce GTX 550 Ti
vs
AMD Radeon R7 250X
Gainward GeForce GTX 1650 Ghost
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AMD Radeon R9 380X
Nvidia GeForce GTX 550 Ti
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AMD Radeon HD 6850
Gainward GeForce GTX 1650 Ghost
vs
Asus Dual GeForce GTX 1650
Nvidia GeForce GTX 550 Ti
vs
Nvidia GeForce GTX 650
Gainward GeForce GTX 1650 Ghost
vs
Asus TUF GeForce GTX 1650 Gaming OC GDDR6
Nvidia GeForce GTX 550 Ti
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AMD Radeon RX Vega 8
Gainward GeForce GTX 1650 Ghost
vs
Gainward GeForce GTX 1650 Pegasus
Nvidia GeForce GTX 550 Ti
vs
Nvidia GeForce GTX 660
Nvidia GeForce GTX 550 Ti
vs
Nvidia GeForce GTX 750 Ti
Price comparison
Gainward GeForce GTX 1650 Ghost
Product | Store | Price | |
---|---|---|---|
Grafikkarte 4GB Gainward GeForce GTX 165.![]() |
€190 | ||
Gainward GeForce GTX1650 D6 Ghost Dual …Gainward GeForce GTX1650 D6 Ghost Dual 4 GB Mid Range Grafikkarte | €194 | ||
GTX 1650 4GB Gainward Ghost Dual Fan DDR…GTX 1650 4GB Gainward Ghost Dual Fan DDR6 | €217 | ||
Grafikkarte Gainward Ghost Nvidia Geforc…Grafikkarte Gainward Ghost Nvidia Geforce GTX 1650 4GB GDDR6 HDMI Dp Gaming | €344 |
Nvidia GeForce GTX 550 Ti
Buy used:
€20
Product | Store | Price | |
---|---|---|---|
ASUS Cerberus-GTX1050TI-O4G Gaming Grafi…ASUS Cerberus-GTX1050TI-O4G Gaming Grafikkarte (Nvidia, PCIe 3.0, 4GB GDDR5 Speicher, DVI, HDMI, Display Port) | €162 | ||
Fujitsu NVIDIA GeForce GTX 1050 Ti Grafi.![]() |
€289 |
User reviews
Overall rating
Gainward GeForce GTX 1650 Ghost
0 User reviews
Gainward GeForce GTX 1650 Ghost
0.0/10
0 User reviews
Nvidia GeForce GTX 550 Ti
1 User reviews
Nvidia GeForce GTX 550 Ti
8.0/10
1 User reviews
Features
Value for money
No reviews yet
10.0/10
1 votes
Gaming
No reviews yet
7.0/10
1 votes
Performance
No reviews yet
8.0/10
1 votes
Quiet operation
No reviews yet
4.0/10
1 votes
Reliability
No reviews yet
8.0/10
1 votes
Performance
GPU clock speed
1485MHz
900MHz
The graphics processing unit (GPU) has a higher clock speed.
GPU turbo
1665MHz
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 550 Ti)
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
pixel rate
53.28 GPixel/s
7.2 GPixel/s
The number of pixels that can be rendered to the screen every second.
floating-point performance
2.98 TFLOPS
0.69 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
texture rate
93.24 GTexels/s
28.8 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
GPU memory speed
2000MHz
1026MHz
The memory clock speed is one aspect that determines the memory bandwidth.
shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
effective memory speed
8000MHz
4104MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
maximum memory bandwidth
128GB/s
98.4GB/s
This is the maximum rate that data can be read from or stored into memory.
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
GDDR version
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
memory bus width
128bit
192bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
Supports ECC memory
✖Gainward GeForce GTX 1650 Ghost
✖Nvidia GeForce GTX 550 Ti
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
DirectX version
DirectX is used in games, with newer versions supporting better graphics.
OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
Supports multi-display technology
✔Gainward GeForce GTX 1650 Ghost
✔Nvidia GeForce GTX 550 Ti
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
load GPU temperature
A lower load temperature means that the card produces less heat and its cooling system performs better.
supports ray tracing
✖Gainward GeForce GTX 1650 Ghost
✖Nvidia GeForce GTX 550 Ti
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
Supports 3D
✔Gainward GeForce GTX 1650 Ghost
✔Nvidia GeForce GTX 550 Ti
Allows you to view in 3D (if you have a 3D display and glasses).
supports DLSS
✖Gainward GeForce GTX 1650 Ghost
✖Nvidia GeForce GTX 550 Ti
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
AMD SAM / Intel Resizable BAR
Unknown. Help us by suggesting a value. (Gainward GeForce GTX 1650 Ghost)
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 550 Ti)
AMD’s Smart Access Memory (SAM) and Intel’s Resizable BAR are two technologies that allow the CPU to have faster access to the graphics card, which can give a performance boost. It requires a compatible motherboard, graphics card, and CPU.
Ports
has an HDMI output
✔Gainward GeForce GTX 1650 Ghost
✔Nvidia GeForce GTX 550 Ti
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
HDMI ports
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 550 Ti)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
HDMI version
HDMI 2.0
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 550 Ti)
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
DisplayPort outputs
Allows you to connect to a display using DisplayPort.
USB-C ports
Unknown. Help us by suggesting a value. (Gainward GeForce GTX 1650 Ghost)
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 550 Ti)
With more USB-C ports, you are able to connect more devices/peripherals.
DVI outputs
Allows you to connect to a display using DVI.
mini DisplayPort outputs
Allows you to connect to a display using mini-DisplayPort.
Price comparison
Gainward GeForce GTX 1650 Ghost
Product | Store | Price | |
---|---|---|---|
Grafikkarte 4GB Gainward GeForce GTX 165…Grafikkarte 4GB Gainward GeForce GTX 1650 D6 GHOST PCI-e3.0 DP HDMI Mini ITX NEU | €190 | ||
Gainward GeForce GTX1650 D6 Ghost Dual …Gainward GeForce GTX1650 D6 Ghost Dual 4 GB Mid Range Grafikkarte | €194 | ||
GTX 1650 4GB Gainward Ghost Dual Fan DDR.![]() |
€217 | ||
Grafikkarte Gainward Ghost Nvidia Geforc…Grafikkarte Gainward Ghost Nvidia Geforce GTX 1650 4GB GDDR6 HDMI Dp Gaming | €344 |
Nvidia GeForce GTX 550 Ti
Buy used:
€20
Product | Store | Price | |
---|---|---|---|
ASUS Cerberus-GTX1050TI-O4G Gaming Grafi…ASUS Cerberus-GTX1050TI-O4G Gaming Grafikkarte (Nvidia, PCIe 3.0, 4GB GDDR5 Speicher, DVI, HDMI, Display Port) | €162 | ||
Fujitsu NVIDIA GeForce GTX 1050 Ti Grafi…Fujitsu NVIDIA GeForce GTX 1050 Ti Grafikkarte GF GTX 1050 Ti 4 GB für Celsius M770, M770power, ESPRIMO P558, P558 | €289 |
Nvidia GeForce GTX 550 Ti Review: Bridging The Budget Gap
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There is a sizable performance gap between the GeForce GTS 450 and the GeForce GTX 460 768 MB, and AMD’s Radeon HD 5770 is positioned smack-dab in the middle of it. The Radeon card currently sells for a few dollars more than the GeForce GTS 450, and yet it offers a notable upgrade, featuring performance on par with the venerable Radeon HD 4870.
Given the current market conditions, AMD’s Radeon HD 5770 consequently enjoys free reign over its $125-$150 price range, and has for some time now. The GeForce GTX 460 768 MB recently dropped a few dollars add some pressure, but that Radeon card slid a few bucks to counterattack, too. Up until now, Nvidia’s higher-priced GeForce GTX 460 SE was the only thing battling AMD for its position. Unfortunately, relatively sparse availability makes that card more of a stopgap measure.
Today Nvidia introduces its GeForce GTX 550 Ti, a card that should change the status quo by delivering more performance than a GeForce GTS 450. The 550 Ti centers on a respun GPU called GF116, which benefits from many of the same transistor-level changes introduced on GF110 and GF114.
The GF116 has a single Graphics Processing Cluster (GPC), with four Streaming Multiprocessors (SMs). Each SM contains 48 shader cores, four dispatch units, and eight texture units. All told, GF116 employs 192 shader cores, four Polymorph engines (one per SM), and 32 texture units.
Given its familiar specifications, you might be thinking that GF116 is no different from GeForce GTS 450’s GF106. And, from an architectural perspective, you’d be right. However, recall that the GTS 450 has one if its ROP partitions disabled at the factory. The GF116 in Nvidia’s GeForce GTX 550 Ti does not suffer this indignity, and all three ROP partitions are fully functional. In this respect, it’s similar to the uncut GF106 GPU in Nvidia’s GeForce GTX 460M mobile graphics module. With each of the three ROP partitions capable of eight 32-bit integer pixels per clock, we have 24 ROPs and a cumulative 192-bit memory interface. Because of the wider interface and higher memory clocks, the GeForce GTX 550 Ti boasts 70% more bandwidth than the GeForce GTS 450. This should prove to be a big help when anti-aliasing (AA) is enabled.
The new GF116 holds another notable distinction: it can accommodate mixed density memory ICs. This means that the GeForce GTX 550 Ti can be equipped with 1 GB of graphics RAM, unlike previous 192-bit cards with three 64-bit memory partitions limited to 3 x 256 MB (768 MB—not enough to be optimal) or 3 x 512 MB (1.5 GB—too expensive for a budget card).
Now we have a good idea what to expect from the GeForce GTX 550 Ti: it’s a GeForce GTS 450 with a 50% increase of ROPs and memory interface width, and overclocked for good measure. With these specifications, Nvidia claims that the new card provides 28% higher performance than the GTS 450, with 20% more performance per watt. We’ll put those marketing figures to the test in our benchmarks, but for now let’s consider how the new card stacks up against its competition:
Swipe to scroll horizontally
Header Cell — Column 0 | GeForce GTS 450 | GeForce GTX 550 Ti | GeForce GTX 460 768 MB | Radeon HD 5770 |
---|---|---|---|---|
Shader Cores | 192 | 192 | 336 | 800 |
Texture Units | 32 | 32 | 56 | 40 |
Full Color ROPs | 16 | 24 | 24 | 16 |
Graphics Clock | 783 MHz | 900 MHz | 675 MHz | 850 MHz |
Shader Clock | 1566 MHz | 1800 MHz | 1350 MHz | 850 MHz |
Memory Clock | 902 MHz | 1025 MHz | 900 MHz | 1200 MHz |
GDDR5 Memory | 1 GB | 1 GB | 768 MB | 1 GB |
Memory Interface | 128-bit | 192-bit | 192-bit | 128-bit |
Memory Bandwidth | 57.![]() |
98.5 GB/s | 86.4 GB/s | 76.8 GB/s |
Texture Filtering Rate | 25.1 GTex/s | 28.8 GTex/s | 37.8 GTex/s | 34 GTex/s |
Connectors | 2 x DL-DVI, 1 x mini-HDMI | 2 x DL-DVI, 1 x mini-HDMI | 2 x DL-DVI, 1 x mini-HDMI | 2 x DL-DVI, 1 x HDMI, 1x DisplayPort |
Form Factor | Dual-slot | Dual-slot | Dual-slot | Dual-slot |
Power Connectors | 1 x 6-pin | 1 x 6-pin | 2 x 6-pin | 1 x 6-pin |
Recommended Power Supply | 400 W | 400 W | 450 W | 450 W |
Thermal Design Power | 106 W | 116 W | 150 W | 108 W |
Making Comparisons
First and foremost, we need to point out that Nvidia confirmed for us that the “GeForce GTX 460 SE & 768 MB are transitioning out of our primary channel lineup. ” GeForce GTX 550 Ti is being groomed as the only bridge between the GeForce GTS 450 and GeForce GTX 460 1 GB. Having said that, the company also stated that “end market availability through e-tail can sometimes be found for months after such a transition.” From this, we can expect that GeForce GTX 460 768 MB availability will depend on how quickly the market adopts GeForce GTX 550 Ti.
When we compare the new model to the GeForce GTX 460 768 MB on its way out, we see identical render back-ends, both with a 192-bit memory interface and 24 ROPs. The similarities end there, however. The GF104 GPU in the GeForce GTX 460 is about 50% more powerful, with 336 shader cores and 56 texture units versus the GeForce GTX 550 Ti’s 192 cores and 32 texture units. This difference is mitigated a little by the new card’s higher clock speeds. But we still expect the GeForce GTX 460 768 MB to outperform it by a notable margin.
Comparing in the opposite direction, the GeForce GTS 450 shares an identical shader core and texture unit count with the new card. But its 128-bit memory interface boasts one-third less bandwidth, while the core and memory clocks are both about 120 MHz lower. Given those numbers, we expect the new GeForce GTX 550 Ti to perform significantly faster, just as Nvidia suggests.
The real question is: how will the GeForce GTX 550 Ti compare to AMD’s Radeon HD 5770? The 192-bit memory interface should afford a significant memory bandwidth advantage over the 128-bit Radeon, but we think the shader core power remains similar (for those surprised at the difference in quantity, keep in mind that GeForce shader cores are not 1:1 comparable with Radeon shader cores). As such, we expect the GeForce to perform similarly, except in bandwidth-limited situations, where it may show an advantage (for example, when AA is enabled).
The GeForce GTX 550 Ti reference card looks a lot like the GeForce GTS 450 reference card, and according to the specifications, they share the same 8 ¼” length. Having said that, the reference PCB amounts to little more than a suggestion, and both of the launch samples we have for testing are unique overclocked models from their respective manufacturers.