Nvidia GeForce GTX 650 vs AMD Radeon RX 470
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Nvidia GeForce GTX 650 vs AMD Radeon RX 470
Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce GTX 650 on one side and AMD Radeon RX 470 on the other side. The first is dedicated to the desktop sector, it has 384 shading units, a maximum frequency of 1,1 GHz, its lithography is 28 nm. The second is used on the desktop segment, it includes 2048 shading units, a maximum frequency of 1,2 GHz, its lithography is 14 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values obtained in various benchmarks.
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Specifications:
Graphics card | Nvidia GeForce GTX 650 | AMD Radeon RX 470 | ||||||
Market (main) | Desktop | Desktop | ||||||
Release date | Q3 2012 | Q3 2016 | ||||||
Model number | GK107-450-A2 | 215-0876204, Polaris 10 PRO | ||||||
GPU name | GK107 | Ellesmere | ||||||
Architecture | Kepler | GCN 4. 0 | ||||||
Generation | GeForce 600 | Arctic Islands RX 400 | ||||||
Lithography | 28 nm | 14 nm | ||||||
Transistors | 1.270.000.000 | 5.700.000.000 | ||||||
Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 | ||||||
GPU base clock | 1,06 GHz | 926 MHz | ||||||
GPU boost clock | 1,06 GHz | 1,21 GHz | ||||||
Memory frequency | 1.250 MHz | 1.650 MHz | ||||||
Effective memory speed | 5 GB/s | 6,6 GB/s | ||||||
Memory size | 1 GB | 4 GB | ||||||
Memory type | GDDR5 | GDDR5 | ||||||
Memory bus | 128 Bit | 256 Bit | ||||||
Memory bandwidth | 80,0 GB/s | 211,2 GB/s | ||||||
TDP | 65 W | 120 W | ||||||
Suggested PSU | 400W ATX Power Supply | 300W ATX Power Supply | ||||||
Multicard technology | — | — | ||||||
Outputs |
2x DVI |
1x HDMI |
||||||
Cores (compute units, SM, SMX) | 2 | 32 | ||||||
Shading units (cuda cores) | 384 | 2. 048 | ||||||
TMUs | 32 | 128 | ||||||
ROPs | 16 | 32 | ||||||
Cache memory | 256 KB | 2 MB | ||||||
Pixel fillrate | 8,5 GP/s | 38,6 GP/s | ||||||
Texture fillrate | 33,9 GT/s | 154,4 GT/s | ||||||
Performance FP32 (float) | 812,5 GFLOPS | 4,9 TFLOPS | ||||||
Performance FP64 (double) | 33,9 GFLOPS | 308,7 GFLOPS | ||||||
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Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.
We can better compare what are the technical differences between the two graphics cards.
Performances :
Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.
FP32 Performance in GFLOPS | |
---|---|
AMD Radeon RX 470 |
4.940 |
Nvidia GeForce GTX 650 |
812,5 |
The difference is 508%.
Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.
Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.
See also:
Nvidia GeForce GTX 650 TiNvidia GeForce GTX 650 Ti Boost
AMD Radeon RX 470D
Equivalence:
Nvidia GeForce GTX 650 AMD equivalentAMD Radeon RX 470 Nvidia equivalent
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Information:
We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.
Asus GeForce GTX 650 vs Sapphire Nitro+ Radeon RX 470 8GB: What is the difference?
38points
Asus GeForce GTX 650
48points
Sapphire Nitro+ Radeon RX 470 8GB
Comparison winner
vs
54 facts in comparison
Asus GeForce GTX 650
Sapphire Nitro+ Radeon RX 470 8GB
Why is Asus GeForce GTX 650 better than Sapphire Nitro+ Radeon RX 470 8GB?
- 55W lower TDP?
65Wvs120W - 42mm narrower?
198mmvs240mm - 1 more mini-DisplayPort outputs?
1vs0 - 14mm shorter?
111mmvs125mm
Why is Sapphire Nitro+ Radeon RX 470 8GB better than Asus GeForce GTX 650?
- 4. 34 TFLOPS higher floating-point performance?
5.16 TFLOPSvs0.82 TFLOPS - 31.74 GPixel/s higher pixel rate?
40.3 GPixel/svs8.56 GPixel/s - 750MHz faster memory clock speed?
2000MHzvs1250MHz - 7GB more VRAM?
8GBvs1GB - 3000MHz higher effective memory clock speed?
8000MHzvs5000MHz - 1 newer version of DirectX?
12vs11 - 127 GTexels/s higher texture rate?
161.3 GTexels/svs34.3 GTexels/s - 176GB/s more memory bandwidth?
256GB/svs80GB/s
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Price comparison
User reviews
Performance
GPU clock speed
1072MHz
1121MHz
The graphics processing unit (GPU) has a higher clock speed.
GPU turbo
Unknown. Help us by suggesting a value. (Asus GeForce GTX 650)
1260MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
pixel rate
8.56 GPixel/s
40.3 GPixel/s
The number of pixels that can be rendered to the screen every second.
floating-point performance
0.82 TFLOPS
5.16 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
texture rate
34.3 GTexels/s
161.3 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
GPU memory speed
1250MHz
2000MHz
The memory clock speed is one aspect that determines the memory bandwidth.
shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
effective memory speed
5000MHz
8000MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
maximum memory bandwidth
80GB/s
256GB/s
This is the maximum rate that data can be read from or stored into memory.
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
memory bus width
128bit
256bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
Supports ECC memory
✖Asus GeForce GTX 650
✖Sapphire Nitro+ Radeon RX 470 8GB
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
DirectX version
DirectX is used in games, with newer versions supporting better graphics.
OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
Supports multi-display technology
✔Asus GeForce GTX 650
✔Sapphire Nitro+ Radeon RX 470 8GB
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
load GPU temperature
Unknown. Help us by suggesting a value. (Sapphire Nitro+ Radeon RX 470 8GB)
A lower load temperature means that the card produces less heat and its cooling system performs better.
supports ray tracing
✖Asus GeForce GTX 650
✖Sapphire Nitro+ Radeon RX 470 8GB
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
Supports 3D
✔Asus GeForce GTX 650
✔Sapphire Nitro+ Radeon RX 470 8GB
Allows you to view in 3D (if you have a 3D display and glasses).
supports DLSS
✖Asus GeForce GTX 650
✖Sapphire Nitro+ Radeon RX 470 8GB
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
PassMark (G3D) result
Unknown. Help us by suggesting a value. (Sapphire Nitro+ Radeon RX 470 8GB)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
has an HDMI output
✔Asus GeForce GTX 650
✔Sapphire Nitro+ Radeon RX 470 8GB
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.