Nvidia geforce 8800 gts: EVGA e-GeForce 8800GTS 640 MB PCIe Video Card : Electronics

Playing with Memory and G92

by Anand Lal Shimpion December 11, 2007 12:00 AM EST

  • Posted in
  • GPUs

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56 Comments

IndexThe 8800 GT 256MB: Here at Last8800 GTS 512 vs. 8800 Ultra8800 GTS 512 vs. 8800 GT8800 GT 512MB vs. 256MB8800 GT 256 vs. Radeon HD 3870/3850Power ConsumptionBar Charts for AllFinal Words

Generally, you don’t see many products released in December. It’s getting a little too late to make dramatic impacts on Q4 earnings as many have already done their holiday shopping. If a company is going to release a new product this late in the year, there’s generally a good reason for it, or it’s simply a product we’ll never see.

At the end of October NVIDIA introduced its GeForce 8800 GT, based on a brand new 65nm GPU codenamed G92. The 8800 GT quickly outclassed virtually every NVIDIA GPU, making most of the G80 lineup obsolete by offering better performance at lower prices. A higher end incarnation of the 8800 GT’s G92 was inevitable, we just didn’t expect to see it this soon.

The GPU is the same, we’re still looking at a G92 derivative part, but the card is all new: the GeForce 8800 GTS 512.


A dual-slot G92, the larger heatsink keeps this card a bit cooler than the 8800 GT but with no increase in sound

While NVIDIA is in a better position than AMD is these days, NV marketing could stand to learn from AMD’s recent changes. The Radeon HD 3800 series carry no tacky suffixes, just four digit model numbers to keep things nice and simple. Not only is the GeForce 8800 GTS 512 absurdly long, it also further complicates the 8800 product line. If you’ll remember back to our 8800 GT review, the 8800 GT is faster than the old G80 based 8800 GTS. The new 8800 GTS 512 is faster than the 8800 GT, and thus faster than both the 320MB and 640MB versions of the old GTS. So you end up with the following lineup today:

8800 Ultra > 8800 GTS 512 > 8800 GTX > 8800 GT > 8800 GTS 640 > 8800 GTS 320

Confusing to say the least, but if you can forget about all of the other products on the market you’ll see that there are only two NVIDIA cards to be concerned with: the 8800 GTS 512 and the 8800 GT.













Form Factor 8800 Ultra 8800 GTX 8800 GTS 8800 GTS 512 8800 GT 256MB 8800 GT 8600 GTS
Stream Processors 128 128 96 128 112 112 32
Texture Address / Filtering 32 / 64 32 / 64 24 / 48 64 / 64 56 / 56 56 / 56 16 / 16
ROPs 24 24 20 16 16 16 8
Core Clock 612MHz 575MHz 500MHz 650MHz 600MHz+ 600MHz+ 675MHz
Shader Clock 1. 5GHz 1.35GHz 1.2GHz 1.625GHz 1.5GHz+ 1.5GHz+ 1.45GHz
Memory Clock 1.8GHz 1.8GHz 1.6GHz 1.94GHz 1.4GHz — 1.6GHz 1.8GHz

2.0GHz

Memory Bus Width 384-bit 384-bit 320-bit 256-bit 256-bit 256-bit 128-bit
Frame Buffer 768MB 768MB 640MB / 320MB 512MB 256MB 512MB 256MB
Transistor Count 681M 681M 681M 754M 754M 754M 289M
Manufacturing Process TSMC 90nm TSMC 90nm TSMC 90nm TSMC 65nm TSMC 65nm TSMC 65nm TSMC 80nm
Price Point $600 — $800+ $500 — $600 $270 — $450 $349+ $219 — $229 $299 — $349 $140 — $199

 

Architecturally, the 8800 GTS 512 adds another group of 16 shader processors over the 8800 GT. We’d suspect that the 8800 GT has the same number of SPs, but with one block of 16 disabled to increase yields.

Since it’s based on G92 we get a 1:1 ratio between texture address and texture filtering, giving the GTS 512 the first leg up over the much more expensive 8800 Ultra. With a 650MHz core clock and 1.625GHz shader clock, the GTS 512 has an 8% shader processing advantage over the Ultra.

The only area where the 8800 GTS 512 loses to the 8800 Ultra is in its total memory bandwidth. The 8800 Ultra, like the 8800 GTX, features a 384-bit wide memory bus while the GTS 512 uses the same 256-bit memory interface from the 8800 GT. There are definite cost advantages to going with a 256-bit memory bus; NVIDIA can build a smaller chip with fewer pins, and make up for the loss in memory bandwidth by shipping the card with faster memory devices. Despite the 1.94GHz memory data rate on the 8800 GTS 512, the 8800 Ultra and GTX have around a 40% memory bandwidth advantage, resulting in better performance in memory bandwidth limited scenarios and high resolution AA tests.

Despite being built on a 754M transistor die, the move to 65nm has made G92 much smaller and thus cheaper to make than G80, which is why we’re seeing NVIDIA eagerly replacing its 8800 lineup with G92 variants.

Pricing and Availability

With the disappointing aftermath of the 8800 GT launch, we’re better prepared to analyze expectations for what will happen with the 8800 GTS 512. Keep in mind that the 512MB 8800 GT is supposed to be a $250 part, but in reality it’s selling for around $300 in the US. The GTS 512 is expected to sell for $299 — $349, but we’re already hearing from manufacturers that prices will be much higher.

The XFX GeForce 8800 GTS 512 at reference clocks will carry an MSRP of $349, and the overclocked XXX edition will sell for $379. The GTS 512 could possibly sell at $349, but we wouldn’t be too surprised to see it priced even higher in the market given its close proximity to the 8800 GT.

The 8800 GT 256MB: Here at Last
IndexThe 8800 GT 256MB: Here at Last8800 GTS 512 vs. 8800 Ultra8800 GTS 512 vs. 8800 GT8800 GT 512MB vs. 256MB8800 GT 256 vs. Radeon HD 3870/3850Power ConsumptionBar Charts for AllFinal Words

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GeForce 8800 GTS 512 [in 1 benchmark]


NVIDIA
GeForce 8800 GTS 512

Buy

  • Interface PCIe 2.0 x16
  • Core clock speed 650 MHz
  • Max video memory 512 MB
  • Memory type GDDR3
  • Memory clock speed 1640 MHz
  • Maximum resolution

Summary

NVIDIA started GeForce 8800 GTS 512 sales 11 December 2007 at a recommended price of $349. This is Tesla architecture desktop card based on 65 nm manufacturing process and primarily aimed at office use. 512 MB of GDDR3 memory clocked at 1.64 GHz are supplied, and together with 256 Bit memory interface this creates a bandwidth of 52. 48 GB/s.

Compatibility-wise, this is dual-slot card attached via PCIe 2.0 x16 interface. Its manufacturer default version has a length of 254 mm. 1x 6-pin power connector is required, and power consumption is at 135 Watt.

It provides poor gaming and benchmark performance at


2.00%

of a leader’s which is NVIDIA GeForce RTX 3090 Ti.


GeForce
8800 GTS 512

vs


GeForce RTX
3090 Ti

General info


Of GeForce 8800 GTS 512’s architecture, market segment and release date.

Place in performance rating 844
Value for money 0.09
Architecture Tesla (2006−2010)
GPU code name G92
Market segment Desktop
Release date 11 December 2007 (14 years ago)
Launch price (MSRP) $349
Current price $184 (0. 5x MSRP) of 49999 (A100 SXM4)

Value for money

To get the index we compare the characteristics of video cards and their relative prices.

  • 0
  • 50
  • 100

Technical specs


GeForce 8800 GTS 512’s general performance parameters such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce 8800 GTS 512’s performance, but for precise assessment you have to consider its benchmark and gaming test results.

Pipelines / CUDA cores 128 of 18432 (AD102)
Core clock speed 650 MHz of 2610 (Radeon RX 6500 XT)
Number of transistors 754 million of 14400 (GeForce GTX 1080 SLI Mobile)
Manufacturing process technology 65 nm of 4 (h200 PCIe)
Thermal design power (TDP) 135 Watt of 900 (Tesla S2050)
Texture fill rate 41. 60 of 939.8 (h200 SXM5)
Floating-point performance 416.0 gflops of 16384 (Radeon Pro Duo)

Compatibility, dimensions and requirements


Information on GeForce 8800 GTS 512’s compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it’s interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Interface PCIe 2.0 x16
Length 254 mm
Width 2-slot
Supplementary power connectors 1x 6-pin

Memory


Parameters of memory installed on GeForce 8800 GTS 512: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don’t have dedicated memory and use a shared part of system RAM.

Memory type GDDR3
Maximum RAM amount 512 MB of 128 (Radeon Instinct MI250X)
Memory bus width 256 Bit of 8192 (Radeon Instinct MI250X)
Memory clock speed 1640 MHz of 21000 (GeForce RTX 3090 Ti)
Memory bandwidth 52.48 GB/s of 14400 (Radeon R7 M260)

Video outputs and ports


Types and number of video connectors present on GeForce 8800 GTS 512. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.

Display Connectors 2x DVI, 1x S-Video

API support


APIs supported by GeForce 8800 GTS 512, sometimes including their particular versions.

DirectX 11.1 (10_0)
Shader Model 4.0
OpenGL 3.3 of 4.6 (GeForce GTX 1080 Mobile)
OpenCL 1.1
Vulkan N/A
CUDA 1.1

Benchmark performance


Non-gaming benchmark performance of GeForce 8800 GTS 512. Note that overall benchmark performance is measured in points in 0-100 range.


Overall score

This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.


8800 GTS 512
2.00

  • Passmark
Passmark

This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 26%


8800 GTS 512
591


Game benchmarks


Let’s see how good GeForce 8800 GTS 512 is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.

Average FPS
Popular games

Relative perfomance


Overall GeForce 8800 GTS 512 performance compared to nearest competitors among desktop video cards.



NVIDIA GeForce 8800 GTX
101


NVIDIA GeForce GT 820M
101


NVIDIA GeForce GT 430
100. 5


NVIDIA GeForce 8800 GTS 512
100


ATI Radeon HD 3870
97.5


AMD Radeon R5 A240
97.5


AMD Radeon HD 7650A
97

AMD equivalent


We believe that the nearest equivalent to GeForce 8800 GTS 512 from AMD is Radeon HD 3870, which is slower by 3% and lower by 9 positions in our rating.


Radeon HD
3870


Compare


Here are some closest AMD rivals to GeForce 8800 GTS 512:


AMD FireStream 9170
109.5


ATI Radeon HD 2900 PRO
106


AMD Radeon HD 7570
103. 5


NVIDIA GeForce 8800 GTS 512
100


ATI Radeon HD 3870
97.5


AMD Radeon R5 A240
97.5


AMD Radeon HD 7650A
97

Similar GPUs

Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.


GeForce
8800 GTX


Compare


Radeon HD
3870


Compare


GeForce GTS
250


Compare


FireStream
9170


Compare


Radeon HD
2900 XT


Compare


GeForce
8800 GT


Compare

Recommended processors

These processors are most commonly used with GeForce 8800 GTS 512 according to our statistics.


Core 2
Duo E8400

4.8%


Core 2
Quad Q6600

3.8%


Core 2
Duo E7500

2.4%


Core i5
1135G7

2%


Ryzen 5
3500U

1.7%


Core 2
Duo E6750

1.7%


Athlon II
X2 240

1.7%


Core 2
Quad Q8400

1. 7%


Core 2
Quad Q8300

1.7%


Athlon II
X4 640

1.7%

User rating


Here you can see the user rating of the graphics card, as well as rate it yourself.


Questions and comments


Here you can ask a question about GeForce 8800 GTS 512, agree or disagree with our judgements, or report an error or mismatch.


Please enable JavaScript to view the comments powered by Disqus.

10 years ago, Nvidia launched the G80-powered GeForce 8800 and changed PC gaming, computing forever

  • By Joel Hruska on November 8, 2016 at 2:49 pm

This site may earn affiliate commissions from the links on this page. Terms of use.

On November 8, 2006, Nvidia officially launched its first unified shader architecture and first DirectX 10-compatible GPU, the G80. The new chip debuted in two new cards, the $599 GeForce 8800 GTX and the $449 GeForce 8800 GTS. Today, the 8800 GTX’s specs seem modest, even low-end, with 128 shader cores, 32 texture mapping units, and 24 Render Outputs (ROPs), backed by 768MB of RAM. But back in 2006, the G80 was a titan. It swept both Nvidia’s previous GTX 7xx generation and ATI’s Radeon X19xx series completely off the table, even in games where Team Red had previously enjoyed a significant performance advantage.

But the G80 didn’t just rewrite performance headlines — it redefined what GPUs were, and what they were capable of.

For this retrospective, we spoke with two Nvidia engineers who did a great deal of work on G80: Jonah Alben, Senior VP of GPU Engineering, and John Danskin, VP of GPU Architecture. Before we dive in, however, we want to give a bit of context on what made G80 so different from what came before. Beginning with the GeForce 3 and Radeon 8500 in 2001, both ATI and Nvidia cards could execute small programs via specialized, programmable vertex and pixel shaders. Nvidia’s last desktop architecture to use this approach was the G71, released on March 9, 2006. It looked like this:

G71 block diagram.

In this diagram, the vertex shaders are the eight dedicated blocks at the top, above the “Cull / Clip / Setup” section. The 24 pixel shaders are the large group of six blocks in the middle of the diagram, where each block corresponds to four pixel pipelines (24 pixel shaders, total). If you aren’t familiar with how pre-unified shader GPUs were built, this diagram probably looks a bit odd. G80, in contrast, is rather more familiar:

Nvidia’s GTX 8800 family were the first consumer graphics cards to swap dedicated pixel and vertex shaders for a wide array of simpler stream processors (SPs, later referred to as CUDA cores). While previous GPUs were vector processors that could operate concurrently on the red, green, blue, and alpha color components of a single pixel, Nvidia designed the G80 as a scalar processor, in which each streaming processor handled one color component. At a high level, Nvidia had switched from a GPU architecture with dedicated hardware for specific types of shader programs to an array of relatively simple cores that could be programmed to perform whatever types of shader calculations the application required at that particular moment.

The simpler cores could also be clocked much faster. The GeForce 7900 GTX was built on a 90nm process and hit 650MHz, while the GeForce 8800 GTX was built on an 80nm “half node” process and ran its shader cores at 1.35GHz. But as with any brand-new architecture, there were significant risks involved.

Our interview has been lightly edited for clarity.

ET:  G80 debuted more-or-less simultaneously with DirectX 10 and was the first fully programmable GPU to debut for PCs. It was also much larger than previous Nvidia chips (the GTX 7900 GTX had 278 million transistors, G80 was a 681 million transistor design.) What were some of the challenges associated with making this leap, either in terms of managing the design or choosing which features to include and support?

Jonah Alben: I think that one of the biggest challenges with G80 was the creation of the brand new “SM” processor design at the core of the GPU. We pretty much threw out the entire shader architecture from NV30/NV40 and made a new one from scratch with a new general processor architecture (SIMT), that also introduced new processor design methodologies.

This HL2 benchmark data from Anandtech’s review shows just how huge the G80’s performance leap was. HL2 was an ATI-friendly title.

ET: Were there any features or capabilities of G80 that represented a risk for Nvidia, in terms of die cost / difficulty, but that you included because you felt the risk was worth it?

Jonah Alben: We definitely felt that compute was a risk. Both in terms of area – we were adding area that all of our gaming products would have to carry even though it wouldn’t be used for gaming – and in terms of complexity of taking on compute as a parallel operating mode for the chip.

John Danskin: This was carefully metered. We gave John Nickolls’ compute team fixed area and engineering budgets. Inside their budgets, they did an incredible job. G80 was designed to run much more complicated pixel shaders with more branching, dependencies, and resource requirements than previous chips. Our poster-child shader was called oil slick and it was close to 1,000 instructions long. These complex shaders didn’t exist in games at the time, but we saw that programmable graphics was just beginning.

ET: Did all of these bets pay off? Were there capabilities that weren’t heavily adopted, or any features that were more successful than you expected?

Jonah Alben: Geometry shaders [introduced in G80 and DirectX 10] didn’t end up being very heavily adopted at the time. But they were a first step towards other investments in programmable geometry (tessellation in Fermi, multi-projection in Pascal) that have proven to be extremely useful. Compute ended up being even more important than I thought it would be at the time – especially, it has been exciting to see it become important to gaming.

John Danskin: In the short run, we overshot on the flexibility of our shader cores. For most of the games G80 ran, something simpler might have been more efficient. In the long run, G80 encouraged the development of more realistic, more exciting content, which was a win. We had high hopes [for GPU computing] but it was similar to a startup. Most startups fail. Some startups change the world. GPU computing started out exciting but small. Now it’s the foundation of deep learning. Few could have foreseen that.

ET: How much of G80’s lineage still remains in modern Nvidia cards? Have there been any follow-up designs (Tesla – Pascal) that you would say represent an even larger generational shift than G80 was compared to G71?

Jonah Alben: While we’ve definitely made major architectural changes since then (Fermi was a major system architecture change and Maxwell was another large change to the processor design), the basic structure that we introduced in G80 is still very much there today.

Nvidia’s Pascal packs vastly more cores than G80, and uses different arrangements of features, but you can see certain similarities between them.

ET : The G80 debut predates the official launch of CUDA by roughly eight months — how much of the GPUs design was driven by what Nvidia wanted to accomplish with CUDA? Was this a case of starting with a programmable GPU and realizing you could accomplish much more, or did NV start out from the beginning with a plan to offer a GPU that could offer both excellent game performance and superior compute performance as well?

John Danskin: We were primarily driven by games, but we saw that gaming and computing performance were complementary. We made the most programmable graphics engine we could design, and then we made sure that it could do compute well, too. John Nickolls’ vision was that we would address general High Performance Computing problems.

ET : Looking back with the benefit of hindsight, did the launch of G80 and NV’s subsequent efforts take you where you thought they would?

Jonah Alben:  It has taken us well beyond what I expected at the time. In particular CUDA has proven to be a great success. The fundamental design of CUDA that John Nickolls, John Danskin and others defined at the very beginning is still there today, both in CUDA and in similar programming languages (DirectX Compute, OpenCL, etc.). It turned out that we were right to believe that the world needed a new programming model that was designed thoughtfully for parallel programming – both in terms of how to express the workload and in terms of how to constrain the programmer so that their code would be structured in a way that was likely to perform well.

The speedups that people got with CUDA on GPUs were downright amazing.

It was the right call to put compute support in all of our GPUs. We built a huge product base and made GPU computing accessible to anyone with an idea that needed more performance than traditional CPUs could handle. Recent developments like the explosion of deep learning I think are directly connected to that decision.

Conclusion

True revolution only happens on occasion in the PC industry. Most products are iterative and evolutionary, rather than wholesale reinventions or radical performance leaps. The debut of G80, however, was arguably one of these moments — and 10 years on, we tip our hat to the GPU that launched Nvidia’s HPC ambitions and kickstarted much of the GPGPU business. Today, more TOP500 supercomputer systems use Fermi or Kepler-derived accelerators than using AMD Radeon or Intel Xeon Phi hardware combined (66 systems vs. 26 Xeon Phi or Radeon-equipped supercomputers). That’s a testament to Nvidia’s work on CUDA and its overall support of GPGPU computing.

Note: Technically, ATI’s Xenos GPU in the Xbox 360 was the first unified shader GPU in consumer hardware, but Xenos wasn’t a DirectX 10-capable GPU and it was never deployed in ATI’s PC business. ATI’s first unified shader architecture for the PC was the R600, which arrived on May 14, 2007.

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    MSI GeForce 8800GTS is here — Hello DX10

    Video Cards & GPUs

    NVIDIA GeForce GPU

    nVidia is launching their newest GPU’s into the wild today — our first look is at the impressive MSI GeForce 8800GTS!

    Published Nov 7, 2006 11:00 PM CST   |   Updated Tue, Nov 3 2020 7:04 PM CST

    Manufacturer: none

    4 minute read time

    Introduction

    G80 is clearly the most anticipated GPU update for nVidia for quite some time now and unless you have been living under a rock, you would know why. Previous generation cards like the GeForce 7800 and 7900 series have been more of a speed increase then anything else. While we have seen implementation of new graphics technology built into them they are nothing near as major as what the new GeForce 8800 series brings with it today. DirectX 10 is going to be the platform for gaming over the next few years.

    There are two sides of arguments to the 8800 series — both of which make a very good point. Those who felt that buying the previous generation top cards wasn’t a waste of money, because while the 8800 line up was coming out with DX10 support (which of course is such a major leap), how long was it going to be until we actually see DX10 technology implemented into games? While the other side felt that the 8800 was not only going to bring increased DX9 performance but also support for DX10.

    This very moment we will be looking at what the GeForce 8800GTS has to offer. While this is clearly going to be the most popular card out of the batch, it really is going to be the GTX that sets the trend for what is hot for the rest of 2006 and beginning of 2007. It is clear what’s the fastest performing card will overall help sales of the mid-range line up. While ATI clearly had some capable cards to battle the 6600GT a few years ago with the 6800 series from nVidia being such a dominating force, it was clear that people simply wanted an nVidia card.

    As with any launch product we will go into detail of more then just what the box says and what is inside of it — we will be explaining some of the new technology that is implemented into the GeForce 8800 series. We will of course be having a look what MSI have on offer though with the 8800GTS (and tomorrow we’ll take a look at the GTS and GTX from XFX) since it is a full retail version of the card which will be available almost instantly, which is great news.

    No doubt you probably haven’t got this far and have already jumped to the benchmarks or at least the pictures of the card so let’s move on and have a look at some of the new technology that the 8800 series implements and find out what it does for our gaming experience.

    New Technology

    While I was sitting here with a writers block wondering how to start this off, I thought something along the lines of, «with all new cards, come new technology…«. It quickly dawned on me though that this isn’t true. For quite a while now, we haven’t really seen anything more then consistent bumps in speed with the new cards. nVidia have been increasing their pipe lines so more bandwidth can be transferred and of course increased clock and memory speeds, while ATI have done similar but also implemented faster GDDR-4 memory into their latest cards.

    Fortunately the GeForce 8800 series is more then just an increase in core and memory speeds — it comes with the basis of all that is going to be great for gaming over the next few years, as DX10 and Windows Vista take us to the next level of PC gaming.

    DX10 as you may have already figured is of course the most major leap we have with us. The main benefits DX10 brings to the 8800 series are Geometry Shaders, Steam output, Next-generation geometry instancing and Significantly reduced CPU overhead during CPU-to-GPU transactions.

    What are all these new technologies? Well, in a nutshell, technologies that will help make our gaming experience not only look better but run smoother. While that might be a good enough explanation for some, if it’s not for you, let’s have a little more detailed look.

    — Stream Output

    The stream output allows data to be directly passed through either the vertex or geometry shader which then in turn passes the information straight to the frame buffer memory as opposed to the rendering pipeline, where it would go in the past. This new technology allows for new advanced shader effects like particle systems and physics, which is something that people are talking about more and more.

    — Geometry Shaders

    Geometry Shaders like Stream Output is a technology that allows for more technology to be implemented into games. With the introduction of this technology new features like displacement mapping and GPU generated shadow volumes give us the ability to get a next generation gaming experience or as nVidia are saying, a «true-to-life» gaming experience — sounds good to us!

    — Lumenex engine

    The Lumenex engine is nVidia’s own technology which is implemented directly onto the GPU of the 8800 series. This engine offers you all the high quality settings like 16x full scene anti aliasing, 128-bit floating point HDR and support for 2560 x 1600 at quote, «amazing frame rates.» The engine pretty much makes sure you have the best looking image quality on the planet.

    — Quantum Effects

    This like the Lumnex engine is another nVidia technology. The Quantum Effects technology in a nutshell is the physics side of things for nVidia. By removing physics calculations off the processor it can do more important tasks like control the AI which is going to increase our gaming experience yet again.

    — Those weird memory amounts

    640MB on the 8800GTS and 768MB on the 8800GTX — Why? nVidia and ATI both have been implementing a 256-bit memory bus for quite some time now. Moving to a 384-bit memory bus allows nVidia to extract more performance out of the same memory modules. The only real problem with this is that 12 RAM chips are needed instead of 8, so we end up first with a slightly different number when it comes to the amount of memory.

    Due to the increased amount of chips on the card, the PCB has to be longer. Hence we end up with these huge cards that have become known to us as the 8800GTS and 8800GTX.

    — Some other technology

    The latest version of Shader Model 4.0 is included in the 8800 series, both models will also offer full support for HDCP or High Definition Content Protection as most people expected.

    Each 8800 comes with 681 million transistors and is based on 90nm technology being manufactured at TSMC. nVidia say that while the 8800GTX comes in at 10.5 inches long, based on a survey, it will fit in a vast majority of enthusiast cases. The power connectors on the 8800GTX have also been changed and sit on top of the card to help make sure no more room length wise is needed.

    As far as power requirements go, the GeForce 8800GTS will require a minimum 400 watt power supply (with 12V current rating of 26A). The GeForce 8800GTX will require a minimum 450 watt power supply (with 12V current rating of 30A) and you can double those numbers when you start talking about SLI.

    — The Current Lineup from nVidia (USD)

    GeForce 8800 GTX — $599
    GeForce 8800 GTS — $449
    GeForce 7950 GT — $299
    GeForce 7900 GS — $199
    GeForce 7600 GT — $159
    GeForce 7600 GS — $129
    GeForce 7300 GPUs —

    As you can see the 7900GT, GTX and 7950GX2 are all now discontinued products.

    Retail 8800GTS from MSI

    MSI GeForce 8800GTX

    The good news is that we are using the exact same kind of card you’re going to be able to buy come launch day. This is a fantastic trend from nVidia with the constant release of products and stock on the date, as promised. When they first started doing it we were skeptical whether or not we were going to see this continue but over the past few major releases from nVidia, sure enough we see their partners have stock immediately.

    Starting with the box we have all our normal little features listed including a funky little handle at the top. We can see the weird 640MB of DDR-3 included along with Dual Link DVI, PCI Express, the fact that it comes with Serious Sam 2 and the glorious model number across the bottom.

    Turning the back over we have some more information about some of the features but nothing of any real detail of exactly what the 8800GTS is capable — which is a bit of a let down considering it has a huge amount of great features.

    Moving to the cables there isn’t a whole lot, with the card not supporting VIVO we have the HDTV component out cables, S-Video cable and a pair of DVI to VGA connectors.

    Paper wise there isn’t a whole lot with only a quick user guide and a quick install guide.

    Software wise there also isn’t’ much to get excited with some Cyberlink software being included along with a copy of Serious Sam 2.

    Package wise for something that is the price of the 8800GTS is a bit lacking but it’s not the end of the world. The chances are most companies really wanted to just simply get their cards out there as soon as possible.

    Retail 8800GTS from MSI Continued

    MSI 8800GTX Continued

    With the box out of the way let’s get onto what we are all here for, the card!

    We have a new cooler design, which while might look loud, really isn’t at all — it will take up two slots though, so keep that in mind. Each card is currently made by one person so apart from the sticker on the front, there isn’t much difference.

    Size wise you can see the GTS compared to the ATI Radeon X1950XTX is exactly the same unlike the new big brother the GTX that comes in a fair whack larger.

    A closer look at the fan sees that it isn’t our normal fins from the center design. We can also see to the right the single PCI express power connector for the card.

    Moving to the back it is all very standard. But we can see the absolute bucket load of screws that are holding the large heatsink in place.

    Quick peak at the top of the card lets us find the SLI connector that is hidden behind the big cooler.

    Finally moving to the side of it we can see two DVI ports which both offer HDCP support and Dual Link DVI.

    Overall the card looks are pretty standard; it doesn’t offer some extraordinary size, multi-power connectors, three slots or anything like that. The massive heatsink fan practically covers the entire card and is very effective when it comes not only to noise but temperature as well. Good job nVidia — no dust buster here!

    Benchmarks — Test System Setup and 3DMark05

    Test System Setup

    Processor(s): Intel Core 2 Duo E6600 @ 3150MHz (350MHz FSB with 1:1 memory)
    Motherboard(s): ASUS P5B Deluxe (Supplied by ASUS)
    Memory: 2 X 1GB G.Skill HZ PC8000 @ 350MHz 4-4-4-12 (Supplied by Bronet)
    Hard Disk(s): Hitachi 80GB 7200RPM SATA 2
    Operating System: Windows XP Professional SP2
    Drivers: nVidia ForceWare 96. 97 (Testing Driver) and ATI Catalyst 6.10

    We tested 3DMark05 using 1024 x 768 (default), 1600 x 1200 and 1920 x 1200. 3DMark06 was tested with 1280 x 1024 (default), 1600 x 1200 and 1920 x 1200. Games that natively support 1920 x 1200 (which is everything but F.E.A.R.) were tested at 1280 x 1024, 1600 x 1200 and 1920 x 1200. F.E.A.R. which is the only game not supporting it natively was tested at 1280 x 1024 and 1600 x 1200.

    When it comes to inclusion of cards, it was pretty clear what had to be added. First off from nVidia we couldn’t add anything but the 7950GX2 which is such a menacing force.

    ATI? Well, the Radeon X1950XTX. It is at the top of the ATI food chain — meaty cooler, big amounts of GDDR-4 memory and some pretty good performance. There is nothing else until R600 that is going to stand out from ATI.

    Let’s get this show on the road and see what type of performance nVidia is able to deliver from their latest GPU!

    3DMark05

    Version and / or Patch Used: Build 120
    Developer Homepage: http://www. futuremark.com
    Product Homepage: http://www.futuremark.com/products/3dmark05/
    Buy It Here

    3DMark05 is now the second latest version in the popular 3DMark «Gamers Benchmark» series. It includes a complete set of DX9 benchmarks which tests Shader Model 2.0 and above.

    For more information on the 3DMark05 benchmark, we recommend you read our preview here.

    Our first benchmark shows us that the 8800GTS is clearly faster then the X1950XTX and is even faster then the dual core wielding 7950GX2.

    Benchmarks — 3DMark06

    3DMark06

    Version and / or Patch Used: Build 102
    Developer Homepage: http://www.futuremark.com
    Product Homepage: http://www.futuremark.com/products/3dmark06/
    Buy It Here

    3DMark06 is the very latest version of the «Gamers Benchmark» from FutureMark. The newest version of 3DMark expands on the tests in 3DMark05 by adding graphical effects using Shader Model 3. 0 and HDR (High Dynamic Range lighting) which will push even the best DX9 graphics cards to the extremes.

    3DMark06 also focuses on not just the GPU but the CPU using the AGEIA PhysX software physics library to effectively test single and Dual Core processors.

    Moving to the more intensive 3DMark06 we have the same picture but the lead that the 8800GTS has on the top dog from ATI is now even greater.

    Benchmarks — Half Life 2 (Lost Coast)

    Half Life 2 (Lost Coast)

    Version and / or Patch Used: Unpatched
    Timedemo or Level Used: Custom Timedemo
    Developer Homepage: http://www.valvesoftware.com
    Product Homepage: http://www.half-life2.com
    Buy It Here

    By taking the suspense, challenge and visceral charge of the original, and adding startling new realism, responsiveness and new HDR technology, Half-Life 2 Lost Coast opens the door to a world where the player’s presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.

    We benchmark Half Life 2 Lost Coast with our own custom timedemos as to avoid possible driver optimizations using the «record demo_name» command and loading the timedemo with the «timedemo demo_name» command — For a full list of the commands, click here.

    Lost Coast was never able to make use of the SLI capabilities that the 7950GX2.

    Here we can see that the single core 8800GTS solution gives us massive performance with it again being ahead of the X1950XTX, which has always been quite a favorite in Half Life 2.

    Benchmarks — PREY

    PREY

    Version and / or Patch Used: Unpatched
    Timedemo or Level Used: HardwareOC Custom Benchmark
    Developer Homepage: http://www.humanhead.com
    Product Homepage: http://www.prey.com
    Buy It Here

    PREY is one of the newest games to be added to our benchmark line-up. It is based off the Doom 3 engine and offers stunning graphics passing what we’ve seen in Quake 4 and does put quite a lot of strain on our test systems.

    We actually expected to see the opposite to what we see here with the new 8800GTS having more of a jump at the higher resolution. We can see that it is ahead clearly at the lowest resolution but at the higher one it sits practically inline with the 7950GX2.

    It of course is again able to come out on top when compared to the X1950XTX though at all resolutions.

    Benchmarks — F.E.A.R.

    F.E.A.R.

    Version and / or Patch Used: Unpatched
    Timedemo or Level Used: Built-in Test
    Developer Homepage: http://www.vugames.com
    Product Homepage: http://www.whatisfear.com/us/
    Buy It Here

    F.E.A.R. (First Encounter Assault Recon) is an intense combat experience with rich atmosphere and a deeply intense paranormal storyline presented entirely in first person. Be the hero in your own spine-tingling epic of action, tension, and terror…and discover the true meaning of F.E.A.R.

    F.E.A.R. has always been a game that ATI have dominated in. We can see though that nVidia can finally take top spot with it offering huge gains over the 7950GX2 and some serious gains over the X1950XTX.

    Benchmarks — Quake 4

    Quake 4

    Version and / or Patch Used: 1.2
    Timedemo or Level Used: HardwareOC Custom Demo
    Developer Homepage: http://www.idsoftware.com
    Product Homepage: http://www.quake4game.com
    Buy It Here

    Quake 4 is one of the latest new games to be added to our benchmark suite. It is based off the popular Doom 3 engine and as a result uses many of the features seen in Doom. However, Quake 4 graphics are more intensive than Doom 3 and should put more strain on different parts of the system.

    We see a similar picture to what we saw with PREY but at the highest resolution the 8800GTS is a clear winner.

    Benchmarks — High Quality AA and AF

    High Quality AA and AF

    Our high quality tests let us separate the men from the boys and the ladies from the girls. If the cards weren’t struggling before they will start to now.

    With HDR, AA and AF all enabled we can see that the 8800GTX continues to come out ahead with more then a 10% advantage.

    Lost Coast shows huge advantages for the 8800GTS — nVidia’s second top card against ATI’s current top model.

    Finally we leave with PREY which sees all the cards actually sitting together with no real difference between them.

    Final Thoughts

    With all benchmarks aside, since I have had the joy of having the 8800GTS for a little while now, I really took a chance to get into it and play some games on it for an extended amount of time. I don’t game nearly as much as I use to but when I do fire up something, I like to make sure that it runs at the best of its ability.

    Throwing on an install of Need for Speed Carbon and Battlefield 2142, you forget just how good PC games can look when compared to something like the Xbox 360. With both games maxed out internally with settings and 8x AA on running at the native 1920 x 1200 resolution of our Dell 24″ LCD, the games were just so silky smooth. All the benchmark numbers in the world can tell you that this card kicks ass but the bottom line is until you’re sitting there and playing a game at these kinds of settings, you don’t know what the card is really made for.

    With this kind of performance you would begin to wonder why the release of the more powerful GTX variant is even available. If gaming can be so good at 1920 x 1200 on this card, why would you want any more power? For starters, nVidia now offer a maximum AA level of 16. You’re not going to be playing games silky smooth with everything maxed out and 16x AA. Secondly serious gamers are going to be using big monitors like the Dell 30″ LCD which offers that sexy resolution of 2560 x 1600, so they are going to want to be venturing into GTX land. Even then, with GeForce 8800 GTX, performance isn’t going to be perfect with all the AA and AF options maxed out so SLI comes into the picture. People have been rambling since the word go that there is CPU limitations problems with cards this powerful. Yes, there is if you’re playing older games or lower resolutions. When you start moving higher up the resolution table and even higher up in the image quality table, you can force the load to be placed on the graphics card and make sure CPU limitation isn’t an issue. Is your money going to waste if you buy an 8800GTS for a 17″ LCD monitor? No! Well maybe, if you are playing an older game.

    Coming to the particular card we here, what can we say about the MSI 8800GTS? They did make a nice box and the sticker on the cooler isn’t all that bad. If you’re under the impression that every card is being made by the persons who sticker is on the cooler, you’re wrong. They are all getting done at a single location, though that doesn’t mean that you should just go get the cheapest card available.

    Package wise the card isn’t bad — we wish MSI choose to include something more intensive then Serious Sam 2 but in all honesty look at what we have thrown at the 8800GTS today — F.E.A.R, PREY and more — the 8800GTS doesn’t bat an eye lid, so what is exactly «intensive» at the moment? There really isn’t much bad you can say about this card — launch price on a card that is able to perform as well as this is actually very good, bundle is a bit lacking but in all honesty this is happening more and more with graphics cards. Performance? Well you can’t say anything bad about it. Availability? You should be able to load up your favorite e-tailer and order one now and expect it in the next few days. Price? As mentioned as far as we are concerned for a card of this caliber, not-to-shabby at all. The card ticks all the right boxes — low noise levels, excellent performance, strong pricing, availability and bucket loads of technology available which will keep you system up-to-date for sometime.

    What’s going to happen to the Radeon X1950XTX? Yes, it’s cheaper then the 8800GTS, but not by a lot. And how could you not hold off for that next pay packet to throw it at the 8800GTS when it offers all this extra performance and all these extra features? It’s clear that ATI will have to drop the price on the X1950XTX in the coming weeks to make their card more attractive. Plus, honestly, as much as we hate to say it but «fanboys» are going to want something until ATI’s upcoming R600 GPU comes out. Which of course brings us to another point — is R600 going to be faster then the 8800GTX? We would think so. Why? ATI simply cannot afford to release a product four months after their competitor with what could only be the same performance or *shock*, worse. Start paying more attention to The Inquirer for the next few weeks because it’s safe to say that if the R600 isn’t performing up to the level of the 8800GTX, words like «delayed» will get leaked out all over the place.

    The bottom line is that nVidia’s GeForce 8800GTS kicks absolute ass!! It’s going to be an extremely popular graphics card, with the type of performance it can offer. While people sit back and complain about how much it costs, the people who genuinely want the best PC gaming experience around are going to be buying the GeForce 8800 series without even thinking twice.

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    Shawn Baker

    Shawn takes care of all of our video card reviews. From 2009, Shawn is also taking care of our memory reviews, and from May 2011, Shawn also takes care of our CPU, chipset and motherboard reviews. As of December 2011, Shawn is based out of Taipei, Taiwan.

    NVIDIA GeForce 8800 GTS Refresh: Asus and XFX

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    homePC ComponentsGraphics/Sound

    NVIDIA’s G80 GPU has been sitting atop the 3D graphics food chain for well over a year now.  It was way back in November of ’06 that the GeForce 8800 GTX and original 640MB GTS arrived – the first two graphics cards based on the G80 GPU.  Sometime later, the more affordable 320MB GeForce 8800 GTS and current flagship GeForce 8800 Ultra arrived, but these two cards are based on the same GPU that powers NVIDIA’s initial 8800-series offerings.

    Obviously, even though NVIDIA’s products still clearly outperform ATI’s at the high-end, it’s time for a refresh, if just to keep things exciting for consumers this holiday season.  The first glimpse of what NVIDIA had in store came a little over a month ago in the form of the GeForce 8800 GT.  The GeForce 8800 GT was based on a brand new GPU, internally codenamed the G92.  G80 and G92 are fundamentally very similar, but in our coverage of the GeForce 8800 GT, we speculated that NVIDIA hadn’t unleashed the full potential of the GPU due to the odd number of stream processor partitions enabled in the GT — seven.  As it turns out we were correct.

    Today NVIDIA is launching yet another addition to the GeForce 8800 series, a new GTS card featuring 512MB of frame buffer memory and a G92 at its heart, with get this, 128 stream processors.  There was an eighth stream processor partition lurking within the G92 all along…

    NVIDIA GeForce 8800 GTS 512MB 
    Features & Specifications
    Fabrication:  65nm

    Number of Transistors: 

    754 Million

    Core Clock (Includes dispatch, texture units and ROPs)

    :  650MHz

    Shader Clock (Stream Processors): 

    1. 625GHz

    Stream Processors: 

    128

    Memory Clock: 

    970MHz (1940 DDR)

    Memory Interface: 

    256-bit

    Memory Bandwidth: 

    62 GB/ps

    Frame Buffer Size: 

    512 MB

    ROPs: 

    16

    HDCP Support: 

    Yes

    HDMI Support: 

    Yes

    Connectors:

    2xDual-Link DVI-I
    7-Pin TV Out

    RAMDACS: 
    400MHz

    Bus Technology: 

    PCI Express 2.0

    Max Board Power: 

    150 Watts

     

    NVIDIA unified architecture:


    Fully unified shader core dynamically allocates processing power to geometry, vertex, physics, or pixel shading operations, delivering up to 2x the gaming performance of prior generation GPUs.

    Full Microsoft DirectX 10 Support:
    World’s first DirectX 10 GPU with full Shader Model 4.0 support delivers unparalleled levels of graphics realism and film-quality effects.

    NVIDIA SLI Technology:
    Delivers up to 2x the performance of a single graphics card configuration for unequaled gaming experiences by allowing two cards to run in parallel. The must-have feature for performance PCI Express graphics, SLI dramatically scales performance on today’s hottest games.

    NVIDIA Lumenex Engine:
    Delivers stunning image quality and floating point accuracy at ultra-fast frame rates.
    16x Anti-aliasing: Lightning fast, high-quality anti-aliasing at up to 16x sample rates obliterates jagged edges.

    128-bit floating point High Dynamic-Range (HDR):
    Twice the precision of prior generations for incredibly realistic lighting effects — now with support for anti-aliasing.

    NVIDIA Quantum Effects Technology:
    Advanced shader processors architected for physics computation enable a new level of physics effects to be simulated and rendered on the GPU — all while freeing the CPU to run the game engine and AI.

    NVIDIA nView Multi-Display Technology:
    Advanced technology provides the ultimate in viewing flexibility and control for multiple monitors.

    Dual 400MHz RAMDACs:
    Blazing-fast RAMDACs support dual QXGA displays with ultra-high, ergonomic refresh rates — up to 2048×[email protected]

    Dual Dual-link DVI Support:
    Able to drive the industry’s largest and highest resolution flat-panel displays up to 2560×1600.


    NVIDIA PureVideo HD Technology:
    The combination of high-definition video decode acceleration and post-processing that delivers unprecedented picture clarity, smooth video, accurate color, and precise image scaling for movies and video.

    Discrete, Programmable Video Processor:
    NVIDIA PureVideo HD is a discrete programmable processing core in NVIDIA GPUs that provides superb picture quality and ultra-smooth movies with low CPU utilization and power.

    Hardware Decode Acceleration:
    Provides ultra-smooth playback of H.264, VC-1, WMV and MPEG-2 HD and SD movies.

    HDCP Capable:
    Designed to meet the output protection management (HDCP) and security specifications of the Blu-ray Disc and HD DVD formats, allowing the playback of encrypted movie content on PCs when connected to HDCP-compliant displays.

    Spatial-Temporal De-Interlacing:
    Sharpens HD and standard definition interlaced content on progressive displays, delivering a crisp, clear picture that rivals high-end home-theater systems.

    High-Quality Scaling:
    Enlarges lower resolution movies and videos to HDTV resolutions, up to 1080i, while maintaining a clear, clean image. Also provides downscaling of videos, including high-definition, while preserving image detail.

    Inverse Telecine (3:2 & 2:2 Pulldown Correction):
    Recovers original film images from films-converted-to-video (DVDs, 1080i HD content), providing more accurate movie playback and superior picture quality.

    Bad Edit Correction:
    When videos are edited after they have been converted from 24 to 25 or 30 frames, the edits can disrupt the normal 3:2 or 2:2 pulldown cadences. PureVideo HD uses advanced processing techniques to detect poor edits, recover the original content, and display perfect picture detail frame after frame for smooth, natural looking video.

    Video Color Correction:
    NVIDIA’s Color Correction Controls, such as Brightness, Contrast and Gamma Correction let you compensate for the different color characteristics of various RGB monitors and TVs ensuring movies are not too dark, overly bright, or washed out regardless of the video format or display type.

    Integrated SD and HD TV Output:
    Provides world-class TV-out functionality via Composite, S-Video, Component, or DVI connections. Supports resolutions up to 1080p depending on connection type and TV capability.

    Noise Reduction:
    Improves movie image quality by removing unwanted artifacts.

    Edge Enhancement:
    Sharpens movie images by providing higher contrast around lines and objects.


     

    The new G92-based GeForce 8800 GTS 512MB card’s features and specifications are outlined above.  Keep in mind, however, that these specifications are NVIDIA’s recommendations only.  Most of their board partners will be offering cards clocked significantly higher than NVIDIA’s reference specifications.

    As you can see, the GeForce 8800 GTS 512MB sports a total of 128 stream processors with a core GPU clock speed of 650MHz and a shader clock of 1625MHz (NVIDIA’s current GPUs have multiple clock domains within the chip, hence the different clock speeds for the core and shaders).  The card’s 512MB of DDR3 memory rides along at 970MHz (1940MHz DDR) utilizing a 256-bit wide interface, which results in a little over 62GB/s of peak bandwidth.

    Physically, the cards are 9 inches in length with dual-slot coolers.   Overall board power is roughly 150W max, which means GeForce 8800 GTS 512MB cards require only a single supplemental 6-pin PCI Express power connector.

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    Comments

    BFG Tech nVIDIA GeForce 8800 GTS OC PCI Express 2.0

    BH #BFGF8800GTS • MFR #BFGE88512GTSE

    Key Features

    • 512MB RAM
    • Dual-Link DVI-I + Dual-Link DVI-I
    • S-Video + HDTV

    The nVIDIA GeForce 8800 GTS OC PCI Express 2. 0 Display Card from BFG Tech delivers powerful 3D graphics to your desktop computer. The card installs in an available PCI Express slot and features DVI, RCA component, and S-Video outputs. The card is fully compatible with such standards as DirectX 10 and OpenGL 2.0, making it an excellent choice for your computer.

    More Details

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    BFG Tech BFGE88512GTSE Overview

    • 1Description
    • 2Full Microsoft DirectX 10 Shader 4.0 Support
    • 3Dual Monitor Support
    • 4Windows Vista Support

    The nVIDIA GeForce 8800 GTS OC PCI Express 2. 0 Display Card from BFG Tech delivers powerful 3D graphics to your desktop computer. The card installs in an available PCI Express slot and features DVI, RCA component, and S-Video outputs. The card is fully compatible with such standards as DirectX 10 and OpenGL 2.0, making it an excellent choice for your computer.

    The video card has full support for the DirectX 9 Shader Model 3.0. This brings stunning graphics capabilities to gaming, geometry, vertex, physics, and pixel shading operations.

    The dual outputs allow you to connect two monitors, each with a maximum analog resolution of 2048 x 1536 pixels. Each DVI port is dual-link, supporting digital resolution of up to 2560 x 1600 pixels.

    This card is fully compatible with Microsoft’s Windows Vista operating system. It provides more than enough horsepower to drive Vista’s Aero graphics. The card’s DVI port is HDCP-compliant, allowing you to use with to transmit copy-protected HD content.

    In the Box
    • BFG Tech nVIDIA GeForce 8800 GTS OC PCI Express 2. 0 Display Card
    • 2 x DVI to VGA Adapters
    • Dual 4-Pin Molex to Single 6-Pin PCI Express Power Adapter
    • HDTV Dongle
    • Software CD-ROM
    • Quick Install Guide
    • Limited Lifetime Warranty
      • Description
      • Full Microsoft DirectX 10 Shader 4.0 Support
      • Dual Monitor Support
      • Windows Vista Support

      BFG Tech BFGE88512GTSE Specs

      Hardware
      Stream Processors nVIDIA GeForce 8800 GTS
      GPU Clock Core: 675MHz
      Shader: 1674MHz
      Memory Amount 512MB
      Memory Clock 1940MHz
      62. 1GB/sec bandwidth
      Memory Type GDDR3
      Memory Interface Not Specified by Manufacturer
      Bus Type PCI Express 2.0
      Bus Speed x16
      Rendering Pipelines 128
      Geometry Engines None
      Geometry Rate None
      Pixel Fill Rate 43. 2Billion/sec
      RAMDAC 2x 400MHz
      Multimedia Support
      FM Tuner No
      TV Tuner No
      DTV Tuner No
      HDTV Capable Yes
      Hardware MPEG None
      Display Support
      Computer Analog Via adapters
      Computer Digital 2x Dual-Link DVI-I
      Video 1x S-Video, 1x RCA Component (Shared)
      Multiple Display Configuration Dual Displays
      Display Resolutions
      Analog 2048 x 1536
      Digital 2560 x 1600
      Max Resolution 2048 x 1536
      I/O Connections
      Analog (PC) None
      Digital (PC) 2x Dual-Link DVI-I
      Video 1x S-Video, 1x RCA Component
      System Requirements
      Software Operating System: Windows XP, Vista
      Hardware Operating System: Windows XP, Vista
      Memory: 1GB
      Hard Drive: 50MB
      Hardware: CD or DVD-ROM drive; 425W power supply with a combined 12V current rating of 28A or more; PCI Express 2. 0 slot with adjacent vacant slot; 6-Pin PCI Express supplementary power connector or two 4-Pin Molex power connectors

      BFG Tech BFGE88512GTSE Reviews

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HD 4670Radeon HD 4650Radeon HD 4550Radeon HD 4350Radeon HD 4350Radeon HD 43500 (IGP 890GX) Radeon HD 4200 (IGP)Radeon HD 3870 X2Radeon HD 3870Radeon HD 3850Radeon HD 3690Radeon HD 3650Radeon HD 3470Radeon HD 3450Radeon HD 3300 (IGP)Radeon HD 3200 (IGP)Radeon HD 3100 (IGP)Radeon HD 2900 XT 1Gb GDDR4Radeon HD 2900 XTRadeon HD 2900 PRORadeon HD 2900 GTRadeon HD 2600 XT DUALRadeon HD 2600 XT GDDR4Radeon HD 2600 XTRadeon HD 2600 PRORadeon HD 2400 XTRadeon HD 2400 PRORadeon HD 2350Radeon X1950 CrossFire EditionRadeon X1950 XTXRadeon X1950 XTRadeon X1950 PRO DUALRadeon X1950 PRORadeon X1950 GTRadeon X1900 CrossFire EditionRadeon X1900 XTXRadeon X1900 XTRadeon X1900 GT Rev2Radeon X1900 GTRadeon X1800 CrossFire EditionRadeon X1800 XT PE 512MBRadeon X1800 XTRadeon X1800 XLRadeon X1800 GTORadeon X1650 XTRadeon X1650 GTRadeon X1650 XL DDR3Radeon X1650 XL DDR2Radeon X1650 PRO on RV530XTRadeon X1650 PRO on RV535XTRadeon X1650Radeon X1600 XTRadeon X1600 PRORadeon X1550 PRORadeon X1550Radeon X1550 LERadeon X1300 XT on RV530ProRadeon X1300 XT on RV535ProRadeon X1300 CERadeon X1300 ProRadeon X1300Radeon X1300 LERadeon X1300 HMRadeon X1050Radeon X850 XT Platinum EditionRadeon X850 XT CrossFire EditionRadeon X850 XT Radeon X850 Pro Radeon X800 XT Platinum EditionRadeon X800 XTRadeon X800 CrossFire EditionRadeon X800 XLRadeon X800 GTO 256MBRadeon X800 GTO 128MBRadeon X800 GTO2 256MBRadeon X800Radeon X800 ProRadeon X800 GT 256MBRadeon X800 GT 128MBRadeon X800 SERadeon X700 XTRadeon X700 ProRadeon X700Radeon X600 XTRadeon X600 ProRadeon X550 XTRadeon X550Radeon X300 SE 128MB HM-256MBR adeon X300 SE 32MB HM-128MBRadeon X300Radeon X300 SERadeon 9800 XTRadeon 9800 PRO /DDR IIRadeon 9800 PRO /DDRRadeon 9800Radeon 9800 SE-256 bitRadeon 9800 SE-128 bitRadeon 9700 PRORadeon 9700Radeon 9600 XTRadeon 9600 PRORadeon 9600Radeon 9600 SERadeon 9600 TXRadeon 9550 XTRadeon 9550Radeon 9550 SERadeon 9500 PRORadeon 9500 /128 MBRadeon 9500 /64 MBRadeon 9250Radeon 9200 PRORadeon 9200Radeon 9200 SERadeon 9000 PRORadeon 9000Radeon 9000 XTRadeon 8500 LE / 9100Radeon 8500Radeon 7500Radeon 7200 Radeon LE Radeon DDR OEM Radeon DDR Radeon SDR Radeon VE / 7000Rage 128 GL Rage 128 VR Rage 128 PRO AFRRage 128 PRORage 1283D Rage ProNVIDIAGeForce RTX 3090 TiGeForce RTX 3090GeForce RTX 3080 TiGeForce RTX 3080 12GBGeForce RTX 3080GeForce RTX 3070 TiGeForce RTX 3070GeForce RTX 3060 TiGeForce RTX 3060 rev. 2GeForce RTX 3060GeForce RTX 3050GeForce RTX 2080 TiGeForce RTX 2080 SuperGeForce RTX 2080GeForce RTX 2070 SuperGeForce RTX 2070GeForce RTX 2060 SuperGeForce RTX 2060GeForce GTX 1660 TiGeForce GTX 1660 SuperGeForce GTX 1660GeForce GTX 1650 SuperGeForce GTX 1650 GDDR6GeForce GTX 1650 rev.3GeForce GTX 1650 rev.2GeForce GTX 1650GeForce GTX 1630GeForce GTX 1080 TiGeForce GTX 1080GeForce GTX 1070 TiGeForce GTX 1070GeForce GTX 1060GeForce GTX 1060 3GBGeForce GTX 1050 TiGeForce GTX 1050 3GBGeForce GTX 1050GeForce GT 1030GeForce GTX Titan XGeForce GTX 980 TiGeForce GTX 980GeForce GTX 970GeForce GTX 960GeForce GTX 950GeForce GTX TitanGeForce GTX 780 TiGeForce GTX 780GeForce GTX 770GeForce GTX 760GeForce GTX 750 TiGeForce GTX 750GeForce GT 740GeForce GT 730GeForce GTX 690GeForce GTX 680GeForce GTX 670GeForce GTX 660 TiGeForce GTX 660GeForce GTX 650 Ti BoostGeForce GTX 650 TiGeForce GTX 650GeForce GT 640 rev.2GeForce GT 640GeForce GT 630 rev.2GeForce GT 630GeForce GTX 590GeForce GTX 580GeForce GTX 570GeForce GTX 560 TiGeForce GTX 560GeForce GTX 550 TiGeForce GT 520GeForce GTX 480GeForce GTX 470GeForce GTX 465GeForce GTX 460 SEGeForce GTX 460 1024MBGeForce GTX 460 768MBGeForce GTS 450GeForce GT 440 GDDR5GeForce GT 440 GDDR3GeForce GT 430GeForce GT 420GeForce GTX 295GeForce GTX 285GeForce GTX 280GeForce GTX 275GeForce GTX 260 rev. 2GeForce GTX 260GeForce GTS 250GeForce GTS 240GeForce GT 240GeForce GT 230GeForce GT 220GeForce 210Geforce 205GeForce GTS 150GeForce GT 130GeForce GT 120GeForce G100GeForce 9800 GTX+GeForce 9800 GTXGeForce 9800 GTSGeForce 9800 GTGeForce 9800 GX2GeForce 9600 GTGeForce 9600 GSO (G94)GeForce 9600 GSOGeForce 9500 GTGeForce 9500 GSGeForce 9400 GTGeForce 9400GeForce 9300GeForce 8800 ULTRAGeForce 8800 GTXGeForce 8800 GTS Rev2GeForce 8800 GTSGeForce 8800 GTGeForce 8800 GS 768MBGeForce 8800 GS 384MBGeForce 8600 GTSGeForce 8600 GTGeForce 8600 GSGeForce 8500 GT DDR3GeForce 8500 GT DDR2GeForce 8400 GSGeForce 8300GeForce 8200GeForce 8100GeForce 7950 GX2GeForce 7950 GTGeForce 7900 GTXGeForce 7900 GTOGeForce 7900 GTGeForce 7900 GSGeForce 7800 GTX 512MBGeForce 7800 GTXGeForce 7800 GTGeForce 7800 GS AGPGeForce 7800 GSGeForce 7600 GT Rev.2GeForce 7600 GTGeForce 7600 GS 256MBGeForce 7600 GS 512MBGeForce 7300 GT Ver2GeForce 7300 GTGeForce 7300 GSGeForce 7300 LEGeForce 7300 SEGeForce 7200 GSGeForce 7100 GS TC 128 (512)GeForce 6800 Ultra 512MBGeForce 6800 UltraGeForce 6800 GT 256MBGeForce 6800 GT 128MBGeForce 6800 GTOGeForce 6800 256MB PCI-EGeForce 6800 128MB PCI-EGeForce 6800 LE PCI-EGeForce 6800 256MB AGPGeForce 6800 128MB AGPGeForce 6800 LE AGPGeForce 6800 GS AGPGeForce 6800 GS PCI-EGeForce 6800 XTGeForce 6600 GT PCI-EGeForce 6600 GT AGPGeForce 6600 DDR2GeForce 6600 PCI-EGeForce 6600 AGPGeForce 6600 LEGeForce 6200 NV43VGeForce 6200GeForce 6200 NV43AGeForce 6500GeForce 6200 TC 64(256)GeForce 6200 TC 32(128)GeForce 6200 TC 16(128)GeForce PCX5950GeForce PCX 5900GeForce PCX 5750GeForce PCX 5550GeForce PCX 5300GeForce PCX 4300GeForce FX 5950 UltraGeForce FX 5900 UltraGeForce FX 5900GeForce FX 5900 ZTGeForce FX 5900 XTGeForce FX 5800 UltraGeForce FX 5800GeForce FX 5700 Ultra /DDR-3GeForce FX 5700 Ultra /DDR-2GeForce FX 5700GeForce FX 5700 LEGeForce FX 5600 Ultra (rev. 2)GeForce FX 5600 Ultra (rev.1)GeForce FX 5600 XTGeForce FX 5600GeForce FX 5500GeForce FX 5200 UltraGeForce FX 5200GeForce FX 5200 SEGeForce 4 Ti 4800GeForce 4 Ti 4800-SEGeForce 4 Ti 4200-8xGeForce 4 Ti 4600GeForce 4 Ti 4400GeForce 4 Ti 4200GeForce 4 MX 4000GeForce 4 MX 440-8x / 480GeForce 4 MX 460GeForce 4 MX 440GeForce 4 MX 440-SEGeForce 4 MX 420GeForce 3 Ti500GeForce 3 Ti200GeForce 3GeForce 2 Ti VXGeForce 2 TitaniumGeForce 2 UltraGeForce 2 PROGeForce 2 GTSGeForce 2 MX 400GeForce 2 MX 200GeForce 2 MXGeForce 256 DDRGeForce 256Riva TNT 2 UltraRiva TNT 2 PRORiva TNT 2Riva TNT 2 M64Riva TNT 2 Vanta LTRiva TNT 2 VantaRiva TNTRiva 128 ZXRiva 128 9Fury XRadeon R9 FuryRadeon R9 NanoRadeon R9 390XRadeon R9 390Radeon R9 380XRadeon R9 380Radeon R7 370Radeon R7 360Radeon R9 295X2Radeon R9 290XRadeon R9 290Radeon R9 280XRadeon R9 285Radeon R9 280Radeon R9 270XRadeon R9 270Radeon R7 265Radeon R7 260XRadeon R7 260Radeon R7 250Radeon R7 240Radeon HD 7970Radeon HD 7950Radeon HD 7870 XTRadeon HD 7870Radeon HD 7850Radeon HD 7790Radeon HD 7770Radeon HD 7750Radeon HD 6990Radeon HD 6970Radeon HD 6950Radeon HD 6930Radeon HD 6870Radeon HD 6850Radeon HD 6790Radeon HD 6770Radeon HD 6750Radeon HD 6670 GDDR5Radeon HD 6670 GDDR3Radeon HD 6570 GDDR5Radeon HD 6570 GDDR3Radeon HD 6450 GDDR5Radeon HD 6450 GDDR3Radeon HD 5570 GDDR5Radeon HD 3750Radeon HD 3730Radeon HD 5970Radeon HD 5870Radeon HD 5850Radeon HD 5830Radeon HD 5770Radeon HD 5750Radeon HD 5670Radeon HD 5570Radeon HD 5550Radeon HD 5450Radeon HD 4890Radeon HD 4870 X2Radeon HD 4870Radeon HD 4860Radeon HD 4850 X2Radeon HD 4850Radeon HD 4830Radeon HD 4790Radeon HD 4770Radeon HD 4730Radeon HD 4670Radeon HD 4650Radeon HD 4550Radeon HD 4350Radeon HD 4350Radeon HD 43500 (IGP 890GX) Radeon HD 4200 (IGP)Radeon HD 3870 X2Radeon HD 3870Radeon HD 3850Radeon HD 3690Radeon HD 3650Radeon HD 3470Radeon HD 3450Radeon HD 3300 (IGP)Radeon HD 3200 (IGP)Radeon HD 3100 (IGP)Radeon HD 2900 XT 1Gb GDDR4Radeon HD 2900 XTRadeon HD 2900 PRORadeon HD 2900 GTRadeon HD 2600 XT DUALRadeon HD 2600 XT GDDR4Radeon HD 2600 XTRadeon HD 2600 PRORadeon HD 2400 XTRadeon HD 2400 PRORadeon HD 2350Radeon X1950 CrossFire EditionRadeon X1950 XTXRadeon X1950 XTRadeon X1950 PRO DUALRadeon X1950 PRORadeon X1950 GTRadeon X1900 CrossFire EditionRadeon X1900 XTXRadeon X1900 XTRadeon X1900 GT Rev2Radeon X1900 GTRadeon X1800 CrossFire EditionRadeon X1800 XT PE 512MBRadeon X1800 XTRadeon X1800 XLRadeon X1800 GTORadeon X1650 XTRadeon X1650 GTRadeon X1650 XL DDR3Radeon X1650 XL DDR2Radeon X1650 PRO on RV530XTRadeon X1650 PRO on RV535XTRadeon X1650Radeon X1600 XTRadeon X1600 PRORadeon X1550 PRORadeon X1550Radeon X1550 LERadeon X1300 XT on RV530ProRadeon X1300 XT on RV535ProRadeon X1300 CERadeon X1300 ProRadeon X1300Radeon X1300 LERadeon X1300 HMRadeon X1050Radeon X850 XT Platinum EditionRadeon X850 XT CrossFire EditionRadeon X850 XT Radeon X850 Pro Radeon X800 XT Platinum EditionRadeon X800 XTRadeon X800 CrossFire EditionRadeon X800 XLRadeon X800 GTO 256MBRadeon X800 GTO 128MBRadeon X800 GTO2 256MBRadeon X800Radeon X800 ProRadeon X800 GT 256MBRadeon X800 GT 128MBRadeon X800 SERadeon X700 XTRadeon X700 ProRadeon X700Radeon X600 XTRadeon X600 ProRadeon X550 XTRadeon X550Radeon X300 SE 128MB HM-256MBR adeon X300 SE 32MB HM-128MBRadeon X300Radeon X300 SERadeon 9800 XTRadeon 9800 PRO /DDR IIRadeon 9800 PRO /DDRRadeon 9800Radeon 9800 SE-256 bitRadeon 9800 SE-128 bitRadeon 9700 PRORadeon 9700Radeon 9600 XTRadeon 9600 PRORadeon 9600Radeon 9600 SERadeon 9600 TXRadeon 9550 XTRadeon 9550Radeon 9550 SERadeon 9500 PRORadeon 9500 /128 MBRadeon 9500 /64 MBRadeon 9250Radeon 9200 PRORadeon 9200Radeon 9200 SERadeon 9000 PRORadeon 9000Radeon 9000 XTRadeon 8500 LE / 9100Radeon 8500Radeon 7500Radeon 7200 Radeon LE Radeon DDR OEM Radeon DDR Radeon SDR Radeon VE / 7000Rage 128 GL Rage 128 VR Rage 128 PRO AFRRage 128 PRORage 1283D Rage ProNVIDIAGeForce RTX 3090 TiGeForce RTX 3090GeForce RTX 3080 TiGeForce RTX 3080 12GBGeForce RTX 3080GeForce RTX 3070 TiGeForce RTX 3070GeForce RTX 3060 TiGeForce RTX 3060 rev. 2GeForce RTX 3060GeForce RTX 3050GeForce RTX 2080 TiGeForce RTX 2080 SuperGeForce RTX 2080GeForce RTX 2070 SuperGeForce RTX 2070GeForce RTX 2060 SuperGeForce RTX 2060GeForce GTX 1660 TiGeForce GTX 1660 SuperGeForce GTX 1660GeForce GTX 1650 SuperGeForce GTX 1650 GDDR6GeForce GTX 1650 rev.3GeForce GTX 1650 rev.2GeForce GTX 1650GeForce GTX 1630GeForce GTX 1080 TiGeForce GTX 1080GeForce GTX 1070 TiGeForce GTX 1070GeForce GTX 1060GeForce GTX 1060 3GBGeForce GTX 1050 TiGeForce GTX 1050 3GBGeForce GTX 1050GeForce GT 1030GeForce GTX Titan XGeForce GTX 980 TiGeForce GTX 980GeForce GTX 970GeForce GTX 960GeForce GTX 950GeForce GTX TitanGeForce GTX 780 TiGeForce GTX 780GeForce GTX 770GeForce GTX 760GeForce GTX 750 TiGeForce GTX 750GeForce GT 740GeForce GT 730GeForce GTX 690GeForce GTX 680GeForce GTX 670GeForce GTX 660 TiGeForce GTX 660GeForce GTX 650 Ti BoostGeForce GTX 650 TiGeForce GTX 650GeForce GT 640 rev.2GeForce GT 640GeForce GT 630 rev.2GeForce GT 630GeForce GTX 590GeForce GTX 580GeForce GTX 570GeForce GTX 560 TiGeForce GTX 560GeForce GTX 550 TiGeForce GT 520GeForce GTX 480GeForce GTX 470GeForce GTX 465GeForce GTX 460 SEGeForce GTX 460 1024MBGeForce GTX 460 768MBGeForce GTS 450GeForce GT 440 GDDR5GeForce GT 440 GDDR3GeForce GT 430GeForce GT 420GeForce GTX 295GeForce GTX 285GeForce GTX 280GeForce GTX 275GeForce GTX 260 rev. 2GeForce GTX 260GeForce GTS 250GeForce GTS 240GeForce GT 240GeForce GT 230GeForce GT 220GeForce 210Geforce 205GeForce GTS 150GeForce GT 130GeForce GT 120GeForce G100GeForce 9800 GTX+GeForce 9800 GTXGeForce 9800 GTSGeForce 9800 GTGeForce 9800 GX2GeForce 9600 GTGeForce 9600 GSO (G94)GeForce 9600 GSOGeForce 9500 GTGeForce 9500 GSGeForce 9400 GTGeForce 9400GeForce 9300GeForce 8800 ULTRAGeForce 8800 GTXGeForce 8800 GTS Rev2GeForce 8800 GTSGeForce 8800 GTGeForce 8800 GS 768MBGeForce 8800 GS 384MBGeForce 8600 GTSGeForce 8600 GTGeForce 8600 GSGeForce 8500 GT DDR3GeForce 8500 GT DDR2GeForce 8400 GSGeForce 8300GeForce 8200GeForce 8100GeForce 7950 GX2GeForce 7950 GTGeForce 7900 GTXGeForce 7900 GTOGeForce 7900 GTGeForce 7900 GSGeForce 7800 GTX 512MBGeForce 7800 GTXGeForce 7800 GTGeForce 7800 GS AGPGeForce 7800 GSGeForce 7600 GT Rev.2GeForce 7600 GTGeForce 7600 GS 256MBGeForce 7600 GS 512MBGeForce 7300 GT Ver2GeForce 7300 GTGeForce 7300 GSGeForce 7300 LEGeForce 7300 SEGeForce 7200 GSGeForce 7100 GS TC 128 (512)GeForce 6800 Ultra 512MBGeForce 6800 UltraGeForce 6800 GT 256MBGeForce 6800 GT 128MBGeForce 6800 GTOGeForce 6800 256MB PCI-EGeForce 6800 128MB PCI-EGeForce 6800 LE PCI-EGeForce 6800 256MB AGPGeForce 6800 128MB AGPGeForce 6800 LE AGPGeForce 6800 GS AGPGeForce 6800 GS PCI-EGeForce 6800 XTGeForce 6600 GT PCI-EGeForce 6600 GT AGPGeForce 6600 DDR2GeForce 6600 PCI-EGeForce 6600 AGPGeForce 6600 LEGeForce 6200 NV43VGeForce 6200GeForce 6200 NV43AGeForce 6500GeForce 6200 TC 64(256)GeForce 6200 TC 32(128)GeForce 6200 TC 16(128)GeForce PCX5950GeForce PCX 5900GeForce PCX 5750GeForce PCX 5550GeForce PCX 5300GeForce PCX 4300GeForce FX 5950 UltraGeForce FX 5900 UltraGeForce FX 5900GeForce FX 5900 ZTGeForce FX 5900 XTGeForce FX 5800 UltraGeForce FX 5800GeForce FX 5700 Ultra /DDR-3GeForce FX 5700 Ultra /DDR-2GeForce FX 5700GeForce FX 5700 LEGeForce FX 5600 Ultra (rev. 2)GeForce FX 5600 Ultra (rev.1)GeForce FX 5600 XTGeForce FX 5600GeForce FX 5500GeForce FX 5200 UltraGeForce FX 5200GeForce FX 5200 SEGeForce 4 Ti 4800GeForce 4 Ti 4800-SEGeForce 4 Ti 4200-8xGeForce 4 Ti 4600GeForce 4 Ti 4400GeForce 4 Ti 4200GeForce 4 MX 4000GeForce 4 MX 440-8x / 480GeForce 4 MX 460GeForce 4 MX 440GeForce 4 MX 440-SEGeForce 4 MX 420GeForce 3 Ti500GeForce 3 Ti200GeForce 3GeForce 2 Ti VXGeForce 2 TitaniumGeForce 2 UltraGeForce 2 PROGeForce 2 GTSGeForce 2 MX 400GeForce 2 MX 200GeForce 2 MXGeForce 256 DDRGeForce 256Riva TNT 2 UltraRiva TNT 2 PRORiva TNT 2Riva TNT 2 M64Riva TNT 2 Vanta LTRiva TNT 2 VantaRiva TNTRiva 128 ZXRiva 128 90Radeon RX 580 XTRRadeon RX 580Radeon RX 570Radeon RX 560Radeon RX 550Radeon RX 480Radeon RX 470Radeon RX 460Radeon R9 Fury XRadeon R9 FuryRadeon R9 NanoRadeon R9 390XRadeon R9 390Radeon R9 380XRadeon R9 380Radeon R7 370Radeon R7 360Radeon R9 295X2Radeon R9 290XRadeon R9 290Radeon R9 280XRadeon R9 285Radeon R9 280Radeon R9 270XRadeon R9 270Radeon R7 265Radeon R7 260XRadeon R7 260Radeon R7 250Radeon R7 240Radeon HD 7970Radeon HD 7950Radeon HD 7870 XTRadeon HD 7870Radeon HD 7850Radeon HD 7790Radeon HD 7770 HD 7770Radeon90Radeon HD 6970Radeon HD 6950Radeon HD 6930Radeon HD 6870Radeon HD 6850Radeon HD 6790Radeon HD 6770Radeon HD 6750Radeon HD 6670 GDDR5Radeon HD 6670 GDDR3Radeon HD 6570 GDDR5Radeon HD 6570 GDDR3Radeon HD 6450 GDDR5Radeon HD 6450 GDDR3Radeon HD 5570 GDDR5Radeon HD 3750Radeon HD 3730Radeon HD 5970Radeon HD 5870Radeon HD 5850Radeon HD 5830Radeon HD 5770Radeon HD 5750Radeon HD 5670Radeon HD 5570Radeon HD 5550Radeon HD 5450Radeon HD 4890Radeon HD 4870 X2Radeon HD 4870Radeon HD 4860Radeon HD 4850 X2Radeon HD 4850Radeon HD 4830Radeon HD 4790Radeon HD 4770Radeon HD 4730Radeon HD 4670Radeon HD 4650Radeon HD 4550Radeon HD 4350Radeon HD 4290 (IGP 890GX) Radeon HD 4200 (IGP)Radeon HD 3870 X2Radeon HD 3870Radeon HD 3850Radeon HD 3690Radeon HD 3650Radeon HD 3470Radeon HD 3450Radeon HD 3300 (IGP)Radeon HD 3200 ( IGP)Radeon HD 3100 (IGP)Radeon HD 2900 XT 1Gb GDDR4Radeon HD 2900 XTRadeon HD 2900 PRORadeon HD 2900 GTRadeon HD 2600 XT DUALRadeon HD 2600 XT50 CrossFire EditionRadeon X1950 XTXRadeon X1950 XTRadeon X1950 PRO DUALRadeon X1950 PRORadeon X1950 GTRadeon X1900 CrossFire EditionRadeon X1900 XTXRadeon X1900 XTRadeon X1900 GT Rev2Radeon X1900 GTRadeon X1800 CrossFire EditionRadeon X1800 XT PE 512MBRadeon X1800 XTRadeon X1800 XLRadeon X1800 GTORadeon X1650 XTRadeon X1650 GTRadeon X1650 XL DDR3Radeon X1650 XL DDR2Radeon X1650 PRO on RV530XTRadeon X1650 PRO on RV535XTRadeon X1650Radeon X1600 XTRadeon X1600 PRORadeon X1550 PRORadeon X1550Radeon X1550 LERadeon X1300 XT on RV530ProRadeon X1300 XT on RV535ProRadeon X1300 CERadeon X1300 ProRadeon X1300Radeon X1300 LERadeon X1300 HMRadeon X1050Radeon X850 XT Platinum EditionRadeon X850 XT CrossFire EditionRadeon X850 XT Radeon X850 Pro Radeon X800 XT Platinum Edition Radeon X800 XTRadeon X800 CrossFire Edition ProRadeon X700Radeon X600 XTRadeon X600 ProRadeon X550 XTRadeon X550Radeon X300 SE 128MB HM-256MBRadeon X300 SE 32MB HM-128MBRadeon X300Radeon X300 SERadeon 9800 XTRadeon 9800 PRO /DDR IIRadeon 9800 PRO /DDRRadeon 9800Radeon 9800 SE-256 bitRadeon 9800 SE-128 bitRadeon 9700 PRORadeon 9700Radeon 9600 XTRadeon 9600 PRORadeon 9600Radeon 9600 SERadeon 9600 TXRadeon 9550 XTRadeon 9550Radeon 9550 SERadeon 9500 PRORadeon 9500 /128 MBRadeon 9500 /64 MBRadeon 9250Radeon 9200 PRORadeon 9200Radeon 9200 SERadeon 9000 PRORadeon 9000Radeon 9000 XTRadeon 8500 LE / 9100Radeon 8500Radeon 7500Radeon 7200 Radeon LE Radeon DDR OEM Radeon DDR Radeon SDR Radeon VE / 7000Rage 128 GL Rage 128 VR Rage 128 PRO AFRRage 128 PRORage 1283D Rage ProNVIDIAGeForce RTX 3090 TiGeForce RTX 3090GeForce RTX 3080 TiGeForce RTX 3080 12GBGeForce RTX 3080GeForce RTX 3070 TiGeForce RTX 3070GeForce RTX 3060 TiGeForce RTX 3060 rev. 2GeForce RTX 3060GeForce RTX 3050GeForce RTX 2080 TiGeForce RTX 2080 SuperGeForce RTX 2080GeForce RTX 2070 SuperGeForce RTX 2070GeForce RTX 2060 SuperGeForce RTX 2060GeForce GTX 1660 TiGeForce GTX 1660 SuperGeForce GTX 1660GeForce GTX 1650 SuperGeForce GTX 1650 GDDR6GeForce GTX 1650 rev.3GeForce GTX 1650 rev.2GeForce GTX 1650GeForce GTX 1630GeForce GTX 1080 TiGeForce GTX 1080GeForce GTX 1070 TiGeForce GTX 1070GeForce GTX 1060GeForce GTX 1060 3GBGeForce GTX 1050 TiGeForce GTX 1050 3GBGeForce GTX 1050GeForce GT 1030GeForce GTX Titan XGeForce GTX 980 TiGeForce GTX 980GeForce GTX 970GeForce GTX 960GeForce GTX 950GeForce GTX TitanGeForce GTX 780 TiGeForce GTX 780GeForce GTX 770GeForce GTX 760GeForce GTX 750 TiGeForce GTX 750GeForce GT 740GeForce GT 730GeForce GTX 690GeForce GTX 680GeForce GTX 670GeForce GTX 660 TiGeForce GTX 660GeForce GTX 650 Ti BoostGeForce GTX 650 TiGeForce GTX 650GeForce GT 640 rev.2GeForce GT 640GeForce GT 630 rev.2GeForce GT 630GeForce GTX 590GeForce GTX 580GeForce GTX 570GeForce GTX 560 TiGeForce GTX 560GeForce GTX 550 TiGeForce GT 520GeForce GTX 480GeForce GTX 470GeForce GTX 465GeForce GTX 460 SEGeForce GTX 460 1024MBGeForce GTX 460 768MBGeForce GTS 450GeForce GT 440 GDDR5GeForce GT 440 GDDR3GeForce GT 430GeForce GT 420GeForce GTX 295GeForce GTX 285GeForce GTX 280GeForce GTX 275GeForce GTX 260 rev. 2GeForce GTX 260GeForce GTS 250GeForce GTS 240GeForce GT 240GeForce GT 230GeForce GT 220GeForce 210Geforce 205GeForce GTS 150GeForce GT 130GeForce GT 120GeForce G100GeForce 9800 GTX+GeForce 9800 GTXGeForce 9800 GTSGeForce 9800 GTGeForce 9800 GX2GeForce 9600 GTGeForce 9600 GSO (G94)GeForce 9600 GSOGeForce 9500 GTGeForce 9500 GSGeForce 9400 GTGeForce 9400GeForce 9300GeForce 8800 ULTRAGeForce 8800 GTXGeForce 8800 GTS Rev2GeForce 8800 GTSGeForce 8800 GTGeForce 8800 GS 768MBGeForce 8800 GS 384MBGeForce 8600 GTSGeForce 8600 GTGeForce 8600 GSGeForce 8500 GT DDR3GeForce 8500 GT DDR2GeForce 8400 GSGeForce 8300GeForce 8200GeForce 8100GeForce 7950 GX2GeForce 7950 GTGeForce 7900 GTXGeForce 7900 GTOGeForce 7900 GTGeForce 7900 GSGeForce 7800 GTX 512MBGeForce 7800 GTXGeForce 7800 GTGeForce 7800 GS AGPGeForce 7800 GSGeForce 7600 GT Rev.2GeForce 7600 GTGeForce 7600 GS 256MBGeForce 7600 GS 512MBGeForce 7300 GT Ver2GeForce 7300 GTGeForce 7300 GSGeForce 7300 LEGeForce 7300 SEGeForce 7200 GSGeForce 7100 GS TC 128 (512)GeForce 6800 Ultra 512MBGeForce 6800 UltraGeForce 6800 GT 256MBGeForce 6800 GT 128MBGeForce 6800 GTOGeForce 6800 256MB PCI-EGeForce 6800 128MB PCI-EGeForce 6800 LE PCI-EGeForce 6800 256MB AGPGeForce 6800 128MB AGPGeForce 6800 LE AGPGeForce 6800 GS AGPGeForce 6800 GS PCI-EGeForce 6800 XTGeForce 6600 GT PCI-EGeForce 6600 GT AGPGeForce 6600 DDR2GeForce 6600 PCI-EGeForce 6600 AGPGeForce 6600 LEGeForce 6200 NV43VGeForce 6200GeForce 6200 NV43AGeForce 6500GeForce 6200 TC 64(256)GeForce 6200 TC 32(128)GeForce 6200 TC 16(128)GeForce PCX5950GeForce PCX 5900GeForce PCX 5750GeForce PCX 5550GeForce PCX 5300GeForce PCX 4300GeForce FX 5950 UltraGeForce FX 5900 UltraGeForce FX 5900GeForce FX 5900 ZTGeForce FX 5900 XTGeForce FX 5800 UltraGeForce FX 5800GeForce FX 5700 Ultra /DDR-3GeForce FX 5700 Ultra /DDR-2GeForce FX 5700GeForce FX 5700 LEGeForce FX 5600 Ultra (rev. 2)GeForce FX 5600 Ultra (rev.1)GeForce FX 5600 XTGeForce FX 5600GeForce FX 5500GeForce FX 5200 UltraGeForce FX 5200GeForce FX 5200 SEGeForce 4 Ti 4800GeForce 4 Ti 4800-SEGeForce 4 Ti 4200-8xGeForce 4 Ti 4600GeForce 4 Ti 4400GeForce 4 Ti 4200GeForce 4 MX 4000GeForce 4 MX 440-8x / 480GeForce 4 MX 460GeForce 4 MX 440GeForce 4 MX 440-SEGeForce 4 MX 420GeForce 3 Ti500GeForce 3 Ti200GeForce 3GeForce 2 Ti VXGeForce 2 TitaniumGeForce 2 UltraGeForce 2 PROGeForce 2 GTSGeForce 2 MX 400GeForce 2 MX 200GeForce 2 MXGeForce 256 DDRGeForce 256Riva TNT 2 UltraRiva TNT 2 PRORiva TNT 2Riva TNT 2 M64Riva TNT 2 Vanta LTRiva TNT 2 VantaRiva TNTRiva 128 ZXRiva 128 9Fury XRadeon R9 FuryRadeon R9 NanoRadeon R9 390XRadeon R9 390Radeon R9 380XRadeon R9 380Radeon R7 370Radeon R7 360Radeon R9 295X2Radeon R9 290XRadeon R9 290Radeon R9 280XRadeon R9 285Radeon R9 280Radeon R9 270XRadeon R9 270Radeon R7 265Radeon R7 260XRadeon R7 260Radeon R7 250Radeon R7 240Radeon HD 7970Radeon HD 7950Radeon HD 7870 XTRadeon HD 7870Radeon HD 7850Radeon HD 7790Radeon HD 7770Radeon HD 7750Radeon HD 6990Radeon HD 6970Radeon HD 6950Radeon HD 6930Radeon HD 6870Radeon HD 6850Radeon HD 6790Radeon HD 6770Radeon HD 6750Radeon HD 6670 GDDR5Radeon HD 6670 GDDR3Radeon HD 6570 GDDR5Radeon HD 6570 GDDR3Radeon HD 6450 GDDR5Radeon HD 6450 GDDR3Radeon HD 5570 GDDR5Radeon HD 3750Radeon HD 3730Radeon HD 5970Radeon HD 5870Radeon HD 5850Radeon HD 5830Radeon HD 5770Radeon HD 5750Radeon HD 5670Radeon HD 5570Radeon HD 5550Radeon HD 5450Radeon HD 4890Radeon HD 4870 X2Radeon HD 4870Radeon HD 4860Radeon HD 4850 X2Radeon HD 4850Radeon HD 4830Radeon HD 4790Radeon HD 4770Radeon HD 4730Radeon HD 4670Radeon HD 4650Radeon HD 4550Radeon HD 4350Radeon HD 4350Radeon HD 43500 (IGP 890GX) Radeon HD 4200 (IGP)Radeon HD 3870 X2Radeon HD 3870Radeon HD 3850Radeon HD 3690Radeon HD 3650Radeon HD 3470Radeon HD 3450Radeon HD 3300 (IGP)Radeon HD 3200 (IGP)Radeon HD 3100 (IGP)Radeon HD 2900 XT 1Gb GDDR4Radeon HD 2900 XTRadeon HD 2900 PRORadeon HD 2900 GTRadeon HD 2600 XT DUALRadeon 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        Reviews of video cards NVIDIA GeForce 8800 GT:

        • Radeon HD 4830 versus GeForce 8800 GT. And the fight goes on again

          PNY GeForce 8800GT 512MB DDR3

        • GeForce 8800GT combined with 256 MB video memory. But does it make sense?

          MSI NX8800GT-T2D256E-OC

        • Comparison of GeForce 8800GT with 512MB and 1024MB memory

          ASUS EN8800GT

          XpertVision GeForce 8800GT 1GB Super

        Video card GeForce 8800 GTS 512 [in 1 benchmark]

        NVIDIA
        GeForce 8800 GTS 512

        • PCIe 2. 0 x16 interface
        • Core clock 650 MHz
        • Video memory size 512 MB
        • Memory type GDDR3
        • Memory frequency 1640 MHz
        • Maximum resolution

        Description

        NVIDIA started GeForce 8800 GTS 512 sales on December 11, 2007 at a suggested price of $349. This is a desktop video card based on Tesla architecture and 65 nm manufacturing process, primarily designed for office use. It has 512 MB of GDDR3 memory at 1.64 GHz, and together with a 256-bit interface, this creates a bandwidth of 52.48 Gb / s.

        In terms of compatibility, this is a two-slot PCIe 2.0 x16 card. The length of the reference version is 254 mm. An additional 1x 6-pin power cable is required for connection, and the power consumption is 135W.

        It provides poor performance in tests and games at the level of

        2.00%

        from the leader, which is the NVIDIA GeForce RTX 3090 Ti.


        GeForce
        8800 GTS 512

        or


        GeForce RTX
        3090 Ti

        General Information 9999 (A100 SXM4)

        Value for money

        To obtain an index, we compare the characteristics of video cards and their cost, taking into account the cost of other cards.

        • 0
        • 50
        • 100

        Features

        GeForce 8800 GTS 512’s general performance parameters such as number of shaders, GPU core clock, manufacturing process, texturing and calculation speed. They indirectly speak about GeForce 8800 GTS 512’s performance, but for precise assessment you have to consider its benchmark and gaming test results.

        Compatibility and dimensions

        Information on GeForce 8800 GTS 512 compatibility with other computer components. Useful for example when choosing the configuration of a future computer or to upgrade an existing one. For desktop video cards, these are the interface and connection bus (compatibility with the motherboard), the physical dimensions of the video card (compatibility with the motherboard and case), additional power connectors (compatibility with the power supply).

        90 ti)
        Memorial capacity 52.48 GB/s of 14400 (Radeon R7 M260)

        Video outputs

        Types and number of video connectors present on GeForce 8800 GTS 512. As a rule, this section is relevant only for desktop reference video cards, since for laptop ones the availability of certain video outputs depends on the laptop model.

        Video connectors


        Overall benchmark performance

        This is our overall performance rating. We regularly improve our algorithms, but if you find any inconsistencies, feel free to speak up in the comments section, we usually fix problems quickly.

        8800 GTS 512
        2.00

        • Passmark
        Passmark

        This is a very common benchmark included in the Passmark PerformanceTest package. He gives the graphics card a thorough evaluation by running four separate tests for Direct3D versions 9, 10, 11 and 12 (the latter is done in 4K resolution if possible), and a few more tests using DirectCompute.

        Benchmark coverage: 26%

        8800 GTS 512
        591


        Game tests

        FPS in popular games on GeForce 8800 GTS 512, as well as compliance with system requirements. Remember that the official requirements of the developers do not always match the data of real tests.

        Average FPS
        Popular games

        Relative performance

        Overall GeForce 8800 GTS 512 performance compared to its nearest desktop counterparts.


        NVIDIA GeForce 8800 GTX
        101

        NVIDIA GeForce GT 820M
        101

        NVIDIA GeForce GT 430
        100.5

        NVIDIA GeForce 8800 GTS 512
        100

        ATI Radeon HD 3870
        97.5

        AMD Radeon R5 A240
        97.5

        AMD Radeon HD 7650A
        97

        Competitor from AMD

        We believe that the nearest equivalent to GeForce 8800 GTS 512 from AMD is Radeon HD 3870, which is 3% slower on average and 9positions lower in our ranking.


        Radeon HD
        3870

        Compare

        Here are some of AMD’s closest competitors to the GeForce 8800 GTS 512:

        AMD FireStream 9170
        109. 5

        ATI Radeon HD 2900 PRO
        106

        AMD Radeon HD 7570
        103.5

        NVIDIA GeForce 8800 GTS 512
        100

        ATI Radeon HD 3870
        97.5

        AMD Radeon R5 A240
        97.5

        AMD Radeon HD 7650A
        97

        Other video cards

        Here we recommend several video cards that are more or less similar in performance to the reviewed one.


        GeForce
        8800 GTX

        Compare


        Radeon HD
        3870

        Compare


        GeForce GTS
        250

        Compare


        Radeon HD
        2900 PRO

        Compare


        GeForce
        8800 GT

        Compare


        GeForce
        9800 GTX+

        Compare

        Recommended processors

        According to our statistics, these processors are most often used with the GeForce 8800 GTS 512.


        Core 2
        Duo E8400

        4.8%


        Core 2
        Quad Q6600

        3.8%


        Core 2
        Duo E7500

        2.4%


        Core i5
        1135G7

        2%


        Ryzen 5
        3500U

        1.7%


        Core 2
        Duo E6750

        1.7%


        Athlon II
        X2 240

        1.7%


        Core 2
        Quad Q8400

        1.7%


        Core 2
        Quad Q8300

        1.7%


        Athlon II
        X4 640

        1. 7%

        User rating

        Here you can see the rating of the video card by users, as well as put your own rating.


        Tips and comments

        Here you can ask a question about GeForce 8800 GTS 512, agree or disagree with our judgements, or report an error or mismatch.


        Please enable JavaScript to view the comments powered by Disqus.

        Video card NVIDIA GeForce 8800 GTS

        Characteristics
        Drivers
        Price

        Name: NVIDIA GeForce 8800 GTS
        Series: GeForce 8
        GPU model: G80-100 (G80)
        CUDA cores: 96
        Base clock : 513 MHz
        Memory speed: 1.5
        Gbps
        Memory: 320
        Mb GDDR3

        Specifications for NVIDIA GeForce 8800 GTS

        GPU specifications:
        Model: NVIDIA GeForce 8800 GTS
        Series: GeForce 8, Desktop
        GPU model: G80-100 (G80)
        Process: 90nm
        CUDA cores: 96
        Streaming Multiprocessors (SMs): 12
        Texture Units (TMUs): 24
        Base clock: 513MHz
        Number of transistors: 681 million
        Memory specifications:
        Memory capacity: 320
        Mb
        Memory type: GDDR3
        Memory speed: 1500 Mbps
        (1. 5
        Gbps)
        Memory clock: 792MHz
        Texture Fill Rate: 12.3 GTexel/s
        Display support:
        Maximum digital resolution: 2560×1600
        Maximum VGA resolution: 2048×1536
        Standard connectors: DVI-I DualLink, S-Video
        Multi-monitor support: Yes
        HDMI: Yes, Via adapter
        Audio input for HDMI: SPDIF
        Thermal data:
        Maximum GPU temperature: 105℃
        Energy consumption (TDP): 143 W
        Recommended Nutritional Requirements: 450 W
        Additional power connectors: 6-pin
        Graphics card dimensions:
        Height: 11. 1 cm
        Length: 26.7 cm
        Width: 2 slots
        Technologies and capabilities:
        SLI: Yes
        Purevideo: Yes
        3D games: Yes
        DirectX: 10
        OpenGL: 3.3
        Tire: PCI-Express 1.0 x16
        Support OS: Microsoft Windows 7-10, Linux, FreeBSDx86

        1 Memory capacity and bus width may vary by model.

        Please note: The table shows the reference characteristics of the video card, they may differ from manufacturer to manufacturer.
        342.01 WHQL

        Status: Outdated

        MD5

        Operating system:
        Windows 8 64-bit, 8. 1 64-bit, 7 64-bit, VISTA 64-bit
        Date of Output:
        December 14, 2016

        Version:

        4

        4

        4

        4

        4

        4

        4

        4

        4

        4 9019LAP

        Download (292.47 MB)

        Status: Outdated

        MD5

        Operating system: WHQL

        Download (225.04 MB)

        Status: Obsolete

        MD5
        |
        Release Notes (PDF)

        Driver for video card NVIDIA GeForce 8800 GTS is downloaded from the official site!

        Or use the GeForce Experience program — it will automatically select the necessary driver for your video card.

        Price in Russia

        NVIDIA GeForce 8800 GTS FAQ

        What series is this video card?

        Video card series: GeForce 8

        What is the power consumption and power requirements?

        The maximum power consumption is: 143 W.

        Recommended power supply: 450W.

        Auxiliary power connectors: 6-pin .

        Where can I download the GeForce 8800 GTS driver?


        Video cards with 320 Mb memory:

        Video cards with GDDR3 memory type:

        Video cards with -bit bus:

        NVIDIA GeForce 8800 GTS 512

        NVIDIA GeForce 8800 GTS 512 — 23 secret facts, review, specifications, reviews.

        Top specifications and features

        • Passmark score
        • GPU base clock
        • RAM
        • Memory Bandwidth
        • Effective memory speed

        Passmark test score

        NVIDIA GeForce 8800 GTS 512:
        595
        Best score:
        29325

        Performance

        NVIDIA GeForce 8800 GTS 512:
        1586
        Best score:

        Memory

        NVIDIA GeForce 8800 GTS 512:
        171
        Best score:

        General information

        NVIDIA GeForce 8800 GTS 512:
        543
        Best score:

        Features

        NVIDIA GeForce 8800 GTS 512:
        118
        Best score:

        Description

        NVIDIA GeForce 8800 GTS 512 graphics card based on Tesla architecture has 754 million transistors, tech. 65 nm process. The frequency of the graphics core is 650 MHz. In terms of memory, 0.5 GB.48 GB / s is installed here. The texture size is 41.6 GTexels/s. FLOPS is 402.27.

        In tests, the video card NVIDIA GeForce 8800 GTS 512 showed itself as follows — according to the Passmark benchmark, the model scored 595 points. At the same time, the maximum number of points for today is 260261 points.
        The version of Directx is 11.1. The OpenGL version is 3.3. Regarding cooling, the heat dissipation requirements here are 135 watts.
        In our tests, the video card scores 7343 points.

        Why NVIDIA GeForce 8800 GTS 512 is better than others

        • FLOPS 402.27 TFLOPS. This parameter is higher than 75%
        • Thermal Dissipation (TDP) 135 W. This setting is lower than 37%
        • Passmark score 595 . This setting is lower than 52%
        • GPU base clock speed 650 MHz. This parameter is lower than that of 65%
        • RAM 0.5 GB. This parameter is lower than 70%
        • Memory bandwidth 52. 48 GB/s. This parameter is lower than that of 58%
        • Effective memory speed 1640 MHz. This parameter is lower than 52%
        • Process 65 nm. This parameter is higher than that of 81%

        Review NVIDIA GeForce 8800 GTS 512

        Performance

        Memory

        general information

        Functions

        Tests in benchmarks

        NVIDIA GeForce 8800 GTS 512 Review: Highlights


        GPU base clock

        The graphics processing unit (GPU) has a high clock speed.

        650MHz

        max 2457

        Average: 938 MHz

        2457MHz


        FLOPS

        A measure of the processing power of a processor is called FLOPS.

        402.27TFLOPS

        max 1142.32

        Average: 92.5 TFLOPS

        1142. 32TFLOPS


        Texture size

        A certain number of textured pixels are displayed on the screen every second.
        Show all

        41.6 GTexels/s

        max 756.8

        Average: 145.4 GTexels/s

        756.8 GTexels/s


        Architecture name

        Tesla


        GPU name

        G92


        Memory bandwidth

        This is the speed at which the device stores or reads information.

        52.48GB/s

        max 2656

        Average: 198.3 GB/s

        2656 GB/s


        Effective memory speed

        The effective memory clock rate is calculated from the size and information transfer rate of the memory. The performance of the device in applications depends on the clock frequency. The higher it is, the better.
        Show all

        1640MHz

        max 19500

        Average: 6984.5 MHz

        19500 MHz


        RAM

        0.5GB

        max 128

        Average: 4.6 GB

        128GB


        GDDR Memory Versions

        Latest GDDR memory versions provide high data transfer rates for improved overall performance
        Show all

        3

        Average: 4.5

        6


        Memory bus width

        A wide memory bus means that it can transfer more information in one cycle. This property affects the performance of the memory as well as the overall performance of the device’s graphics card.
        Show all

        256bit

        max 8192

        Average: 290. 1bit

        8192bit


        Release date

        2007-12-11 00:00:00

        Mean value:


        Thermal Dissipation (TDP)

        Thermal Dissipation Requirements (TDP) is the maximum amount of energy that can be dissipated by the cooling system. The lower the TDP, the less power will be consumed.
        Show all

        135W

        Average: 140.4W

        2W


        Process technology

        The small size of the semiconductor means it is a new generation chip.

        65 nm

        Average: 47.5 nm

        4 nm


        Number of transistors

        754 million

        max 80000

        Average: 5043 million

        80000 million


        PCIe version

        Considerable speed is provided for an expansion card used to connect a computer to peripherals. The updated versions have impressive throughput and provide high performance.
        Show all

        2

        Mean: 2.8

        5


        Width

        254mm

        max 421.7

        Average: 242.6mm

        421.7 mm


        Destination

        Desktop


        DirectX

        Used in demanding games, providing enhanced graphics

        11.1

        max 12.2

        Average: 11.1

        12.2


        opengl version

        Later versions provide quality game graphics

        3.3

        max 4.6

        Average: 4

        4.6


        Shader model version

        four

        max 6. 6

        Average: 5.5

        6.6


        CUDA version

        1.1


        Passmark test score

        595

        max 29325

        Average: 7628.6

        29325

        FAQ

        How much RAM does NVIDIA GeForce 8800 GTS 512 have

        NVIDIA GeForce 8800 GTS 512 has 0.5 GB.

        Which version of RAM does NVIDIA GeForce 8800 GTS 512

        NVIDIA GeForce 8800 GTS 512 support GDDR3.

        What is the architecture of NVIDIA GeForce 8800 GTS 512

        Tesla.

        How many watts an NVIDIA GeForce 8800 GTS 512 consumes

        135 watts.

        How NVIDIA GeForce 8800 GTS 512 performs in benchmarks

        The video card scored 595 points in the Passmark benchmark.

        FLOPS of NVIDIA GeForce 8800 GTS 512

        402.27 TFLOPs.

        What version of PCIe does it support?

        PCIe version 2.

        Which version of DirectX does NVIDIA GeForce 8800 GTS 512 support

        DirectX 11.1.

        Does the NVIDIA GeForce 8800 GTS 512 support CUDA?

        1.1.

        When was the NVIDIA GeForce 8800 GTS 512 released?

        2007-12-11 00:00:00.

        leave your feedback

        specifications and tests in 3 games and 1 benchmark

        NVIDIA started selling the GeForce 8800 GT on October 29, 2007 for a suggested price of $349. This is a desktop video card, based on Tesla architecture, with a 65 nm manufacturing process. It can be equipped with 1 GB, 768 MB, 512 MB or 256 MB GDDR3 memory at 900 MHz, 256-bit bus, which provides a throughput of 1.8 Gbps.

        The card occupies 1 slot, connected via PCIe 2.0 x16 interface. The length of the reference version is 229 mm. The card requires one 6-pin auxiliary power cable, the declared maximum power consumption is 125 watts.

        Specifications

        GPU

        GPU name
        G92
        GPU option
        G92-270-A2
        Architecture
        Tesla
        Manufacturer
        TSMC
        Process
        65 nm
        Number of transistors
        754 million
        Crystal area
        324 mm²

        Graphic card

        Release date
        October 29, 2007
        Generation
        GeForce 8 (8800)
        Predecessor
        GeForce 7 PCIe
        Descendant
        GeForce 9
        Launch price
        $349
        Market price
        $599
        Data bus interface
        PCIe 2. 0 x16

        Clocks

        GPU Clocks
        600 MHz
        Shader frequency
        1500 MHz
        Memory frequency
        900 MHz

        Memory

        Memory capacity
        1 GB / 768 MB / 512 MB / 256 MB
        Memory type
        GDDR3
        Memory bus
        256 bit
        Memory speed
        1.758 Gb/s
        Memory bandwidth
        57.60 GB/s

        Render configuration

        Shader units
        112
        Texture blocks
        56
        Raster blocks
        16
        Streaming multiprocessors
        14
        L2 cache
        64 KB

        Rated output

        Pixel fill rate
        9. 600 HP/s
        Texture Fill Rate
        33.60 GT/s
        Performance FP32
        336 GFlops

        Graphics

        DirectX
        11.1 (10_0)
        OpenGL
        3.3
        OpenCL
        1.1
        CUDA
        1.1
        Shader model
        4

        Video card design

        Occupied slots
        1
        Length
        229 mm
        Heat Sink Requirements
        125 W
        Recommended PSU power
        300W
        Outlets
        2x DVI 1x S-Video
        Power supply
        1x 6-pin
        Board number
        P393
        Maximum temperature
        70 °C
        Maximum noise
        48 dB

        Game FPS

        Counter-Strike: Global Offensive

        (2012)

        Better than NVIDIA GeForce GT 630, but worse than NVIDIA GeForce GT 730.

        1920×1080 / Low / 41

        Grand Theft Auto V

        (2015)

        Better than NVIDIA GeForce GT 630, but worse than AMD Radeon 620.

        1920×1080 / Low / 21

        Valorant

        (2020)

        Worse than NVIDIA GeForce GT 630.

        1920×1080 / Low / 101

        Benchmark tests

        Passmark: 515 Better than NVIDIA GeForce 820M, but worse than AMD Radeon HD 8670M.

        Comparison with other graphics cards

        Map 1:

        Map 2:

        Video reviews and tests

        NVIDIA 8800GT — Old game video card test / GTA V / GTA IV / THE WITCHER / Cheap gaming

        NVIDIA 8800GT — Old game video card test / GTA V / GTA IV / THE WITCHER / Cheap gaming

        Review of Nvidia geforce 8800 gt.

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