Rivatuner statistics server all version: RivaTuner Statistics Server: All versions

RivaTuner Statistics Server: All versions

Versions
Review
Comments (2)
Questions & Answers

7.0

1 Nov 2017

Review

6.4

31 Oct 2015

6.3

22 Dec 2014

6.1

6 Mar 2014

6.0

3 Jan 2014

5.4

25 Oct 2013

5.2

21 Jun 2013

Review

5.0

1 Apr 2013

Review

What’s new

v7.0 [1 Nov 2017]
-Added initial Microsoft UWP applications support. Now RivaTuner Statistics Server provides full On-Screen Display, framerate/frametime statistics collection and framerate limiting support for sandboxed Windows 10 store applications. Screencapture and videocapture are currently not supported in UWP environment
-New default Metro interface styled skin designed by 00pontiac
-Default skin composition mode is now set to layered mode with color key and light transparency
-Improved default On-Screen Display rendering configuration provides better default On-Screen Display appearance on modern mainstream PC display resolution. Now raster 3D rendering mode with Unispace font and shadow rendering are enabled and zooming ratio is set to 3 by default
-Framerate is now displayed as integer value, however you may return back to floating point framerate representation with configuration file switch if necessary
-Hook engine is now using alternate shorter x64 hook trampoline to provide compatibility with Windows 10 Creators Update Direct3D9 runtimes. The previous trampoline can be enabled via the configuration file if necessary
-Hook libraries are now digitally signed by MSI to simplify and speed up the process of new versions’ whitelisting by third party anticheat systems. Thanks to MSI, EAC and BattleEye for making it possible!
-Fixed bug in Vulkan On-Screen Display cleanup code causing The Talos Principle to crash to desktop on changing video settings
-Improved On-Screen Display rendering quality in Direct3D1x applications using sRGB framebuffers
-Fixed bug is skin engine causing part of the profiles window to be rendered in solid black color when using layered skin composition mode with alpha channel
-Fixed crash on startup under Windows Vista with no platform update installed
-On-Screen Display is no longer being rendered improperly when switching between vector and raster On-Screen Display rendering modes during Direct3D1x application runtime
-FCAT overlay support is no longer limited to vector On-Screen Display rendering modes in Direct3D1x applications, now it is also supported for Direct3D1x applications when raster 3D On-Screen Display rendering mode is enabled
-On-Screen Display shadow in now rendered in proper RGB colors instead of BGR in On-Screen Display preview window
-New On-Screen Display shadow rendering for raster 3D mode provides improved shadow rendering quality for some combinations of fonts and low On-Screen Display zooming ratios. The previous mode can be also enabled via profile if necessary
-Now “Delete profile” button is unlocked when “Hide pre-created profiles” option is enabled and template based profile is selected
-Now you may hold when pressing “!dd profile” button to create a profile for currently active 3D applications, or hold to create a profile with disabled application detection (i.e. exclusion) for currently active 3D applications
-Added On-Screen Display transparency support. New On-Screen Display color picker window allows you to adjust color opacity level to make On-Screen Display to appear semi-transparent if necessary. Please take a note that transparency if fully supported for raster 3D On-Screen Display rendering mode. Some symbols of polygonal vector 3D font can be rendered with artifacts when transparency is selected and vector 2D mode doesn’t support transparency at all
-Added On-Screen Display background color fill mode. New “On-Screen Display fill” option allows you fill underlying On-Screen Display area with solid or transparent color. Fill color and transparency level can be customized in “On-Screen Display palette” colors list
Updated SDK:
-Improved shared memory layout. Now each running 3D application entry contains x64/UWP application architecture usage flags in addition to previously available 3D API usage flags
-Added text formatting tags support for On-Screen Display text. Now the client applications using RivaTuner Statistics Server to render a text in On-Screen Display (e.g. AIDA, HwInfo or MSI Afterburner itself) can apply custom text colors, alignment, size and position to some parts of displayed text. Format tags are fully supported for raster 3D On-Screen Display rendering mode only, some tags are ignored for vector On-Screen display rendering modes
-Improved On-Screen Display text macro translator. To provide more flexibility and customization %FRAMERATE% macro is now deprecated and replaced with new tags allowing printing application specific framerate, frametime and 3D API independently

v6. 2 [4 Sep 2014]
— Improved compatibility with FRAPS in 64-bit mode
— Removed MSI Afterburner exclusivity lock for 64-bit On-Screen Display service
— Drastically improved skin engine:
— Improved skin compiler gives more detailed error messages when skin compilation fail due to error in some source image file
— Source image file format is no longer limited to 24-bit BMP files only. Now skin compiler supports all possible bit depths for BMP format and fully supports PNG format with alpha channel
— Added built-in bitmap effect for extracting alpha-channel from PNG image files
— Skin format has been upgraded to v1.3. New format supports alpha channel based transparency for skinned window, allowing skin designers to define semi-transparent skin areas, apply anti-aliasing to the skin window edges and so on
— Added new skinned window composition modes support and “Skin composition mode” settings to “User interface tab”.

v5.3 [17 Aug 2013]
— Improved encoding plugins architecture:
— Now the plugins can be optionally loaded either in host 3D application address space or in dedicated encoder server application address space. Dedicated encoder server usage reduces the peak encoding performance a bit, however it may give you the following advantages in conjunction with Intel QuickSync H.264 encoder plugin:
— Minimization of different Direct3D synchronization/multithreading related issues
— NVIDIA/AMD Direct3D device and encoder Intel Direct3D device are now isolated from each other and run in on different address spaces and have much less chances to affect each other. Multithreaded optimizations no longer being forcibly disabled when capturing videos in Direct3D9 applications via Intel QuickSync H.264.
— Now it is possible to use hardware accelerated Intel QuickSync H.264 encoder plugin to capture video from
the games using modified Direct3D runtime libraries.
— Now it is possible to use software emulation mode for Intel QuickSync H.264 encoder without installing Intel
Media SDK.
— Now the plugins can optionally provide extended error reporting.
— Improved Intel QuickSync H.264 encoder plugin:
— Added dedicated encoder server support
— Added extended error reporting support
— Recompiled under Intel Media SDK 2013 R2
— Fixed previously available compatibility mode with modified Direct3D runtime libraries broken version due to introducing alternate experimental compatibility mode with modified Direct3D libraries in the previous version.
— Fixed incorrect compression ratio value displayed in OSD when capturing video in high resolutions (4 MB and higher framebuffer size).
— Added high performance desktop video capture for Windows 8 and newer OS via DXGI 1.2 desktop duplication API.
— Audio track description is no longer being written to MKV file if audio track is empty.
— Various capture performance related tweaks:
— Tuned queued screen capture implementation
— Tuned pipeline flushing implementation
— Tuned dynamic pipeline flushing control
— Improved frames timestamping accuracy.
— On-Screen Display text length limit has been extended from 256 bytes to 4 kilobytes per application slot.
— Added On-Screen Display profile for Rayman Legends.
— Updated profiles list.

v5.2 [21 Jun 2013]
Added Matroska (MKV) container support to video capture engine

v5.1 [17 Apr 2013]
— Improved keyboard navigation implementation for profiles list
— Improved reboot notifications for locked files installation/uninstallation
— Now RivaTuner Statistics Server prevents attempts to start application without rebooting the system in case of using delayed locked
— files update scenario during installation
— Added screen capture and video capture support for fullscreen Direct3D7 and DirectDraw applications (windowed mode is not
— supported). Please take a note that DirectDraw and Direct3D7 hooking is disabled by default in global profile, it is recommended to
— enable DirectDraw and Direct3D7 hooking at application profile level instead of enabling it globally
— Build number is now displayed in application tray icon tooltip
— Localizable installer files for third party translators are now included in distributive in .\SDK\Localization\Installer folder
— Updated Italian localization.

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Overview of the free version of RivaTuner. RivaTuner Statistics Server

RivaTuner is a small and at the same time powerful utility designed to tune and overclock (increase initial technical characteristics) video cards based on NVIDIA and AMD GPUs. The full name of the program is RivaTuner Statistics Server.

Despite the fact that the last update of this program was released back in 2009 and is no longer implemented, the use of RivaTuner is still relevant today.

How to use the RivaTuner program?

The relevance of the RivaTuner utility lies in the fact that it works at a low hardware level. Those. updating the software of video cards (drivers) and operating systems has practically no effect on the performance of the program. It directly accesses the hardware of graphics adapters, using standard software shells that are present in both old and new versions of drivers and various system files.

Among the main features of RivaTuner, it should be noted:

  • Different graphics adapters both when using software (drivers) and through low-level access to the hardware of devices.
  • Possibility of fine manual adjustment of video parameters of Direct3D and OpenGL libraries.
  • The ability to control the cooling system of the video card (adjusting the speed of rotation of the coolers).
  • Low-level settings for refresh rate, color, brightness, contrast, and gamma.
  • The ability to create a personalized driver for the currently used monitor based on the PnP information received from it.
  • Monitor current clock speeds, voltage levels, and GPU, memory, and cooling fan temperatures.
  • The ability to increase and decrease FPS (frames per second), GPU and memory usage in 3D applications and games.
  • Full control over the AGP bus both through the video card driver and bypassing it (at the hardware level).
  • The ability to create profiles with parameters for launching games / applications and quickly switch between them.
  • Diagnostics of the graphics subsystem and the creation of reports for further study by specialists.

All changes made using RivaTuner take effect immediately (no need to restart your computer). When using this program, it should be borne in mind that overclocking a video card can negatively (up to a complete failure) affect its performance.

RivaTuner Statistics Server Compatibility with Windows

As noted above, RivaTuner works with both old and new versions of Windows operating systems, including Windows 10. x86 and x64 systems (32 and 64 bits) are supported. The interface and built-in reference materials for the program are fully translated into Russian. The RivaTuner app is 100% free.

Want to keep an eye on your system’s performance while you play? What’s the best way to see what your equipment is capable of? Does it reveal itself completely or is something preventing it?

You may have already seen game reviews with system performance information right on the computer screen while playing and wondered: How did they do it?

This information, presented in the upper left corner of the screen, is called OSD or OSD and is one of the most used functions in MSI Afterburner. It allows you to monitor the performance of your graphics card and other hardware while you play, and thus gives you important information about what can be improved to increase performance. Want to know how to get this information on your screen? Just follow our directions below!

First, you need to get the latest version of MSI Afterburner and Rivatuner Statistics Server. Both programs are included in the MSI Afterburner installer. ()

1. Launch MSI Afterburner

2. Click “ Settings«(Settings)

3. Click “ monitoring”(Monitoring) and go to “ Active hardware monitoring graphs” (Active Equipment Monitoring) and select the information you want to display in the OSD menu (for example, we use “GPU usage”)

b. To display the information of interest on the screen, check the option “ Show in On-Screen Display”(Show in OSD).

c. In a collumn » Properties”” (Properties) you will see the inscription “ in OSD«(on the menu). Select other information to be displayed on the screen in the same way. You can change the order of the information displayed on the screen by dragging the desired menu items up or down the list.

d. Text shown in “ override group name”(Group Name Change) to be displayed on the OSD can be changed as you like. (Here we changed the name “GPU usage” to “GPU load”)

e. Don’t forget to click OK to save your changes and exit to MSI Afterburner.

Now when you launch the game you will see the OSD!

But that’s not all! You can also customize the appearance of the menu. You can easily customize the OSD using the RivaTuner Statistics Server utility, which is automatically installed with Afterburner.

1. Click on the “ Riva Tuner Statistics Server

2. In the menu that opens, you will see the settings that you can change. Here are some of the most interesting options to change:

a. On-Screen Display shadow
(OSD Shadow Adjustment): When this option is enabled, the text will have a dark outline to improve its visibility.

b. On-Screen Display palette
(Change OSD Color): Here you can change the color of the OSD text. You can also change the color of the shadow.

c. On-Screen Display zoom
(OSD Enlargement): Here you can change the size of the OSD text.

d. Position of OSD(OSD Position Change): Drag and drop the OSD text to any position on the screen.

3. After you are done with the OSD settings, launch the game and watch the result. The MSI Afterburner application is a very handy tool for any gamer, not just an overclocker. You can use MSI Afterburner to optimize your gaming performance! The application is constantly updated and guarantees excellent stability and compatibility with your equipment. Since new versions are released regularly, please make sure you are using the latest version of the app, which is available for download at:

is a utility for managing the parameters of video cards based on NVideo and AMD chipsets. As a rule, it is used by gamers to «overclock» video cards, which improves graphics settings and reduces processor load. With the help of the program, you can change the voltage and frequency of the graphics core and memory, and on new cards — the frequency of the shader unit. There is a registry editor, the ability to configure drivers (including undocumented parameters), the ability to configure basic monitor settings. There is a way to enable blocked elements of GeForce video cards. For new graphics cards, you need to use «MSI Afterburner», a program based on RT.

Advantages and disadvantages of RivaTuner

Detailed settings for video cards;
+ advanced adjustment of the cooling system;
+ Russian-language interface;
+ possibility to change undocumented parameters of drivers;
+ creation of separate profiles for each program;
– the program is no longer supported by the developer;
— an inexperienced user can damage the video card.

Key features

  • setting parameters for video cards based on NVideo and AMD chipsets;
  • detailed display of the current characteristics of video cards;
  • changing the speed of coolers;
  • video card voltage and temperature monitoring;
  • bypass blocking elements of cards of the GForce family;
  • changing driver settings through access to the registry;
  • temperature monitoring;
  • automatic update;
  • configuring basic monitor settings.

*Attention! When downloading the standard installer, you will need a pre-installed archiver, you can

Novice gamers have repeatedly noticed technical information in the corner of the screen in game reviews. It includes information about system load, frame rate, etc. This function is implemented by one very interesting application — RivaTuner Statistics Server. What is this program and how to configure it, let’s find out in this article.

About the application

RivaTuner Statistics Server is an application bundled with MSI Afterburner. It performs the functions of displaying technical information about the equipment (load of video memory, RAM, processor, etc.), fine-tuning graphics and overclocking the computer’s video card. As you already understood, it cannot be installed as a separate module. Therefore, we will consider a detailed algorithm for unpacking and configuring the utility.

How to install and configure?

There is nothing difficult in this. You just need to follow the steps from our instructions exactly:

  1. Download MSI Afterburner from this link.
  2. Install the application and launch it.

  3. In the new window, click «Settings» at the bottom of the screen.

  4. Go to the «Monitoring» tab and in the «Active Monitoring Graphs» subcategory, select the information that you want to see during the gameplay. In my case, this is «Download video core».
  5. To display the selected values ​​on the screen, check the box next to «Show in Overlay Screen Display».
  6. You can also rename the names of each of the indicators to your liking. You just need to activate certain fields and enter the text of interest.

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RivaTuner and RivaTuner Statistics Server Guide

Home » PC Gaming » Performance » RivaTuner and RivaTuner Statistics Server Guide

RivaTuner is one of the most commonly used tools for overclocking. Overclocking is the practice of increasing a component’s clock rate more than certified by the manufacturer.

The software has a graphical interface that allows users to tweak certain driver-levels, as such, that it has gained fame, especially among gamers. RivaTuner tool is used to improve PC game performance, on-screen monitor system, overclock the graphics card, etc. The freeware program was last updated in 2009.

What Is RivaTuner?

RivaTuner is a freeware software tool programmed to make computing devices run faster than their original configuration. It was initially developed for the NVIDIA video cards. It supports GPU (Graphics Processing Unit) based display adapters of several ATI graphics processors like ATI RADEON 8500, etc. It is compatible with most series of Windows OS, including Windows 2000, Windows 2003, Windows XP, Windows Vistas, Windows 7, Windows 8 and Windows 10.

Importantly, RivaTuner works with GPUs of all price ranges. Whether your GPU cost $150, $400, or even $500, you can overclock it! The same would applie to both cheap and expensive CPUs, but RivaTuner only focuses on GPU performance.

RivaTuner Image

With RivaTuner, users can tweak the application programming interfaces such as Direct3D and OpenGL. Direct3D is a Windows-based Graphics API that renders 3D graphics in applications and OpenGL is an API rendering 2D and 3D vector graphics. Also, it allows users to perform low-level hardware monitoring. RivaTuner works in two modes – tweaking graphics at driver level as well as low level.

The driver-level functioning of RivaTuner includes changing the settings via the registry and reading the information directly from the graphics hardware. In this mode, no changes can be made to any configurations of the device, setting clock frequencies, changing color schemes, etc. In the low-level mode, RivaTuner interacts with the hardware directly and can make any configuration changes to it. As such, the software programs the registry of the graphics processor. Many hardware vendors have integrated RivaTuner to many of the overclocking utilities such as MSI Afterburner, EVGA Precision, and ASUS GPU Tweak.

Features of RivaTuner:

  • It supports multi-monitor or multi-display system.
  • It supports an LCD panel from gaming keyboard Logitech G15.
  • It comes with a built-in registry editor that allows the user to change registry settings on windows.
  • The overclocking tool helps devices or computers to gain additional performance by increasing its operating speed.
  • RivaTuner’s hardware monitoring module is from GPU and chipsets producing heavyweights Nvidia and ATI technologies.
  • Users can control the fan speed by configuring automatic fan control.
  • Besides being compatible with the various versions of Windows, RivaTuner also runs smoothly on any DirectX, Vulkan or OpenGL compatible graphics cards. It doesn’t support mobile solutions or mobile graphics solutions.

RivaTuner Statistics Server (RTSS)

The RivaTuner Statistics Server (RTSS) initially evolved as companion software to RivaTuner. But its role later shifted to a de-facto framerate monitoring and high-performance video capture service provider for the client applications. RTSS continues to receive updates and many latest APIs and graphics cards. The server makes it easy for APIs like DirectX and OpenGL to collect framerate and frame time statistics. Clients can also use the software as an independent frame rate monitoring solution.

It also provides high-performance real-time screen capturing support for desktop and video capturing support for live games. It supports screen captures in many formats such as BMP, JPG, and PNG. Some of the unique features include custom RTV1 and MJPG video encoding, third party VFW compatible codec based encoding, and multi-source stereo audio capture with push-to-talk support.

Gamers commonly leverage the aforementioned RivaTuner Statistics Server. The software promises smooth functioning of PC games by altering the frame timing equal and thus preventing screen tearing at time of gameplay. This is especially important for GPU-intensive games such as racing simulators, and when using monitors with high refresh rates.

The software permits customization and personalization.  Users can choose to design their skins for RivaTuner Statistics Server, customize it with a local language or even display custom text on the screen. Users can execute these extensions using the client application.

Download and Install RivaTuner Statistics Server

RivaTuner is now outdated as the last stable release was in 2009. Therefore, it doesn’t work well with the latest graphics cards. Hence, it is advised to install MSI Afterburner developed by the Guru3D RivaTuner team. RivaTuner Statistics Server can be downloaded directly, or it comes bundled with a variant of MSI Afterburner. Users can check with graphics card manufacturer to see if it permits access to MSI Afterburner variant. EVGAs and video cards have a program called Precision X, which is a rescan of MSI Afterburner and it accompanies with RTSS.

  • Download the RivaTuner Statistics server setup from here.
  • Click on the link to download the latest full beta version of MSI Afterburner that comes with a stable build of RTSS.
    Alternatively, users can download MSI Afterburner directly from the official website of MSI.
  • Following that, a zip file will download on the computer. Users will get a setup file for MSI Afterburner upon extraction. Install the application using this file.
  • Make sure to select the RivaTuner Statistics Server along with MSI Afterburner when prompted to choose the components to install. Without RTSS, the on-screen display feature would not work.
  • Follow the same installation process for RTSS.
  • Open MSI Afterburner and click on settings. Go to the monitoring tab.
  • On the resultant window, users will see many options provided by MSI Afterburner to customize screen display like GPU fan speed, GPU temperature, GPU usage, memory usage, core clock, and other settings. Save these setting in custom group names.
  • Save all the settings and click on “OK.” It will open the RivaTuner Statistics Server application.
  • By clicking on the Raster 3D tab, a front window will pop up that lets a user change the font settings for the on-screen display. Users can change the color of the text, make it look bigger or smaller, edit the location where the text should locate.
  • While playing a game, all those selected settings are visible in the mentioned position, in the same manner.

Following the successful installation of RTSS, it’s time to test it by setting the frame rate limits really low and then try playing the game to verify that it works. After verifying that it works, set it to your monitor’s or TV’s refresh rate.

To add a . exe file of a game to the RTSS server, open RTSS server application, click on the plus(+) sign at the left bottom of the screen, navigate to the location of the .exe file of the game, select the .exe file and click “open.”

It will display parameters given in the RTSS settings on launching the game that a user just configured.

RivaTuner is a powerful and robust overclocking tweaking tool. The MSI Afterburner bundled with RivaTuner makes it the top graphics card utilities of all times.

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4.6.4 beta, 4.6.3 guru3d, old 4.0-4.5

Main

Recent releases of the program do not always work stably, that’s why fans of video card overclocking prefer to use proven versions. The links below will allow you to download earlier versions of the program for Windows for free.

Functions and features of the utility for overclocking video cards from AMD, Nvidia:

  1. voltage control applied to the video core;
  2. changing the frequency of the core, graphics memory;
  3. device power limit;
  4. fan curve setting;
  5. game frame rate overlay output;
  6. storage of overclocking profiles, their quick activation;
  7. plotting variables (frequency, voltage, temperature) in real time;
  8. displaying detailed information about functions in tooltips;
  9. screen video recording, screenshots;
  10. hotkey management.

On the main page, you can explore the program and download the latest version of MSI Afterburner.

Version 4.6.4 Beta 2021

New:

  • Added voltage control for reference design of AMD RADEON RX 6700 XT series video cards.
  • Added experimental support for 11th generation Intel processors.
  • Added experimental support for AMD Ryzen mobile processors.
  • Fixed issue with missing memory temperature sensor on AMD RADEON 5700/5700 XT series video cards.
  • Increased memory overclocking limit for NVIDIA GeForce RTX 30×0 series
  • video cards

  • RivaTuner statistics server has been updated to version 7.3.2.

Version 4.6.3 Beta with Guru 3D

In the beta version, the developers offer to evaluate:

  • new API for fan control;
  • OC Scanner API — implements automatic overclocking of the core, memory by frequency;
  • a couple of design skins;
  • 10th generation CPU support from Intel;
  • tightened access policy to the I/O driver;
  • algorithms for bypassing graphics driver errors.

MSI Afterburner 4.6.2 version

The most stable edition of Afterburner for 2021. It added support for new video cards and skins, optimized the module for monitoring the hardware components of a number of video adapters, and the theme engine. The latest versions of plug-ins for monitoring have been added to the program and the shortcomings known at the time of release have been fixed, the RivaTuner statistics server has been updated.

Access to MSI Afterburner 4.6.3 Beta is open — a test release of the application with numerous improvements, new functions, modules, some of which are provided for testing and evaluation by users.

MSI Afterburner 4.5 version

Afterburner 4.5 features improved keyboard graphics control and improved voltage curve editor. Users periodically encounter the fact that the program does not detect the video card even after installing the latest drivers. Sometimes settings do not change after application.

MSI Afterburner 4.4 version

What’s changed:

  • voltage management for GeForce GTX series graphics cards;
  • support for AMD Vega 10 family accelerators with numerous improvements;
  • a new level of voltage control;
  • new database storage format;
  • set limits on hardware monitoring graphs;
  • expansion of the list of data sources for monitoring due to third-party modules.

MSI Afterburner 4.3 version

What’s new:

  • implementation of AMD Ellesmere and Baffin support;
  • graphics card memory controller graphics AMD;
  • power consumption chart for AMD Ellesmere and Baffin accelerators;
  • function to reset the device settings when the computer is restarted;
  • Added GPU Boost 3.0 technology for NVIDIA graphics cards based on Pascal architecture;
  • fine control of voltage and frequency curves.

MSI Afterburner 4.1 version

Changes and improvements:

  • skin format that reduces window size up to 10 times;
  • setting multilevel custom markers on charts with the Alt key pressed;
  • improved monitoring module of RivaTuner with viewing log files in HTML format;
  • fast loading of the user interface due to pre-caching of images;
  • numerous improvements, improvements to the skins engine.

Version MSI Afterburner 4. 0

The old version of Afterburner 4.0 was marked by massive changes and new features:

  • support for AMD Tonga with advanced overclocking options;
  • multi-level and multi-column plotting mode for monitoring;
  • Chart name change function;
  • display individual monitoring graphs on the screen of the Logitech G19 keyboard;
  • settings for automatic video capture;
  • support for transparency by design elements;
  • new window composition modes with design themes;
  • skin compatibility for any product based on Riva Tuner.

Improved module for monitoring tray icons, polling Nvidia video cards, systems with multiple video cards. It is not recommended to download an application edited below 4.0 even when working with old equipment.

Afterburner for Android and iOS

Mobile versions of the program for iOS, Android are designed to control GPU temperature, frequency characteristics of the video core, memory, core voltage. They will allow you to change the frequency of the video adapter on the fly, its mode of operation: gaming, silent, in the shell.

Questions and Answers

Maxim Mazuta

I overclocked 100,500 video cards and I know a lot about optimal parameter settings. You can ask your questions, I will help.

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Which version is considered the most successful in 2021?

Support and correct work with new video cards and drivers is possible only in Afterburner 4.6.3. At the moment it is presented only as a beta version. For overclocking, use only the final edition. For the first half of 2021, Afterburner 4.6.2 is the most stable.

What is better: an ASUS or MSI program for overclocking a video card?

Afterburner is an advanced overclocking tool, recognized by hobbyists in the field of overclocking graphics accelerators. The effectiveness of applications from ASUS and MSI depends on the individual case.

Before overclocking the video adapter, consult with experts. Write the system configuration and overclocking goal, we will advise you on the best way to proceed. If you think ASUS GPU Tweak II is better than MSI software, you can join the discussion.

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RivaTuner Statistics Server 7.2.3 — Download


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Unwinder


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RivaTuner statistics server is a powerful frame rate monitoring and companion application for RivaTuner graphics cards. The program offers you on-screen display and high performance video capture Services for other graphic card utilities. It provides support for alpha channels per pixel and advanced visual effects for compatible skins.

RivaTuner Statistics Server is Shareware software in category (2) developed by Unwinder.

Updates were checked 2,105 times by users of our UpdateStar client application last month.

Latest version of RivaTuner Statistics Server-7.2.3, released on 12/11/2019. It was originally added to our database on 04/05/2013.

RivaTuner Statistics Server runs on the following operating systems: Windows.

Users of RivaTuner Statistics Server gave it a Rating of 4 out of 5 stars.


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  • RivaTuner Statistic Server control panel

    The most important of the changes are listed below: Debugging Direct3D12.

  • Improved compatibility with applications that use multiple in-game overlays (for example, both Steam and the Epic Games overlay) and use late injection for one of them (for example, Rogue Company, which injects Steam overlay hooks at startup but uses late injection Epic Games overlay hooks during game creation)
  • Slightly reworked the Epic Games Overlay compatibility strategy. RivaTuner statistics server now disables intercepting IDXGISwapChain1::Present1 when an Epic Games Overlay interception module is detected, instead of ignoring nested interception calls IDXGISwapChain1::Present1 — IDXGISwapChain::Present.
  • Improved compatibility with Direct3D12 applications that use multiple Direct3D12 exchange chains (for example, Prepar3D v5, which uses separate exchange chains for the main game window and vehicle selection window).
  • Improved compatibility with Direct3D9 applications that never use the implicit Direct3D9 device paging chain and only render frames from an additional paging chain (eg Brawlhalla).
  • Improved compatibility with OpenGL3+ applications, using overly restrictive debug checks in retail products and stopping rendering on any OpenGL errors (eg Defold editor).

Improved hypertext parser:

  • Optimized dynamic color attribute recalculation in hypertext parser for overlay layouts containing multiple charts.
  • Added shared memory access timeout for hypertext parser. The timeout is needed to prevent multiple 3D applications running at the same time from missing overlay updates when they try to access shared memory at the same time (for example, when scanline sync is enabled so multiple 3D applications running start rendering overlays synchronously).

Improved scanline synchronization implementation:

  • Added support for scanline synchronization for non-native resolutions (eg DSR). This feature requires a change in the rule for interpreting a negative scanline index, now a negative index is treated as an offset from the maximum visible scanline index, and not as an offset from VTotal before.
  • Changed the function of clicking the Alt+ frame rate limit field. Previously it allowed setting a frame rate limit for the refresh rate of the main display, now it sets a frame rate limit for the refresh rate of the display containing the RivaTuner statistics server window. Added support for synchronous flushing of the command queue (enabled by setting SyncFlush to 2) for Direct3D12 applications.
  • Synchronous flushing of the Vulkan command queue is no longer enabled by default, and now also only enabled when you explicitly request it by setting SyncFlush to 2. debug scan string synchronization in addition to display device index.

Improved OverlayEditor plugin:

  • Added extended temperature monitoring support for NVIDIA GPUs to the internal HAL.
  • Extended support for monitoring CPU temperature, power, and clock speed has been added to the internal HAL. These data sources duplicate the data provided by the MSI Afterburner HAL and additionally provide bus clock, per-CCD temperature monitoring (Zen 2 or newer processors), and efficient CPU clock monitoring. Please note that this functionality is not provided out of the box, it requires a low-level IO driver, which is not included in the RivaTuner Statistics Server distribution. If you want to use the RivaTuner statistics server as a completely standalone solution, you can manually copy the I/O driver from the MSI Afterburner distribution and place it next to the OverlayEditor plugin library, and then unlock the use of the driver for the internal HAL in the plugin configuration file.
  • Updated classic overlay layout to also display VRAM temperature on supported systems.
  • Updated classic and generic layouts to support CPU temperature and power from the internal HAL if advanced CPU monitoring is unlocked and GPU to idle, unaffected by background rendering of the editor window.
  • Added alternative data sources «Frame Rate History» and «Frame Time History». These data sources duplicate the data provided by the MSI Afterburner HAL.

Fixed an issue that caused the «Run with Windows» setting to reset after opening the application’s properties and then closing the application.