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VRMark was built to find out if your PC can handle Virtual Reality with hardware including the HTC Vive and Oculus Rift.
You can run VRMark on your machine now to see if it has what it take to deliver top performance with the HTC Vive or Oculus Rift so you can enjoy the best VR experience that VR has to offer.
The VRMark Orange Room benchmark shows the impressive level of detail that can be achieved on a PC that meets the recommended hardware requirements for the HTC Vive and Oculus Rift.
VRMark runs these benchmark tests on your PC and monitor. If your PC passes, you’re ready to enjoy the revolution of VR, if not — you’ll be able to find out what you need to get up to speed.
You can run the Orange Room as a benchmark to measure performance objectively, or as an Experience, which lets you judge the rendering quality with your own eyes. You can also run the benchmark in desktop mode and without a headset.
This version is free and allows you to see if your PC meets the performance requirements for the latest gear, Test your system’s VR readiness, and Explore the Orange Room in Experience mode.
The Home version costs $14.95 and includes; All the benchmark tests, see more detailed results, add custom settings and unlock «The Blue Room.» You can also save your results offline.
Version History for VRMark:
Screenshot for VRMark
« Deep Space Fire · VRMark 1. 3.2020
· Windows Process Viewer 1.4 »
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Apple’s Living Rent Free in Mark Zuckerberg’s Head
Facebook co-founder Mark Zuckerberg sees the metaverse as a wondrous new stage of technology, filled with opportunities to work, play and communicate. You could watch an Imax movie on the moon, host a work meeting in a Pirates of the Caribbean-inspired tavern or rock out on a stage with your favorite musician.
But while you watch how the metaverse unfolds, Zuckerberg is preparing for what appears to be the fight of his life. His opponent is Apple.
During his Meta Connect conference keynote last week, Zuckerberg laid out his vision for the future, including games like Iron Man VR, a suite of business productivity apps from Microsoft and a new $1,500 headset called Quest Pro, whose top feature includes sensors that can read your real-life facial expressions. Still, at several notable times in the 82-minute presentation, he also attacked Apple without saying its name.
In veiled jabs, Zuckerberg attacked Apple over everything from its secretive nature to its business model, profiting primarily off hardware rather than ads. He also attacked Apple’s «closed» ecosystem approach to app development, funneling all iPhone, iPad and Apple Watch apps through its App Store. While that approach, where apps are checked for security issues and judged against the company’s editorial standards, has helped create massive companies like Uber and TikTok, it’s also drawn scrutiny over antitrust concerns.
«In every generation of computing, there’s been an open ecosystem and a closed ecosystem,» Zuckerberg said, referencing the tech industry’s past platform battles between PCs and Mac computers, and Google’s Android software against Apple’s iOS. The tight control Apple exerts creates lock-in, Zuckerberg said, which helps Apple’s profits. The metaverse, he said, should not be like this. (Apple didn’t respond to a request for comment about Zuckerberg’s jabs.)
Zuckerberg’s attacks on Apple aren’t new — he’s openly criticized the company dating back to the first iPad more than a decade ago. But these came during one of his most important events of the year, and it marks what may be the beginning volleys of tech’s next big battle.
He widened his attacks on Monday, unveiling a billboard Meta paid for above New York City’s widely trafficked Pennsylvania Station, promoting his company’s WhatsApp messaging service as more reliable than Apple’s popular iMessage.
Read more: Meta Quest Pro Hands-On: A $1,500 Leap Toward Mixed Reality’s Future
In the not-too-distant future, both companies believe we’ll wear technologies on our heads that are capable of overlaying computer images on the real world (augmented reality) or bringing us into immersive computer-generated lands (virtual reality.) If indeed the world transitions to these headsets, using them for everything from watching movies to doing work, it could kick off a new wave of growth in tech. Today, the tech industry already sells hundreds of millions of PCs and more than 1.5 billion smartphones each year.
Tim Cook, Apple’s CEO, has said he believes his preferred «reality» technology, AR, will profoundly change our world in a similar way the internet has over the past few decades. «We are really going to look back and think about how we once lived without AR,» he told Dutch publication Bright last month.
Zuckerberg believes much the same about the metaverse, the shared digital worlds his team is helping to build. «We believe in this vision so deeply that we renamed our whole company after it,» he said last week. «And we’re in a moment now when a lot of the technologies that will power the metaverse are starting to take off.»
It’s telling that Zuckerberg fired his shots before Apple has even released a set of AR glasses, which have been rumored for years.
Meta says its $1,500 Quest Pro will be the first of a new series of more advanced headsets.
Apple hasn’t publicly acknowledged reporting from many outlets, including CNET, about its upcoming headset.
Instead, the company has publicly focused its efforts on adding more capabilities to its iPhones and iPads. In 2017, it announced AR Kit, a set of software tools that help developers create apps that can interact with the real world. Notable AR apps for the iPhone include Pokemon Go, where players «catch» cartoon monsters after searching for them through the camera and screen. There’s also Ikea Place, an app that measures a space in your house and shows what the company’s furniture would look like if placed there.
Apple will need to pick the right moment to announce its headset, analysts say. Though it’s rarely the first to announce new devices — there were many audio players before the iPod and plenty of smartphones before the iPhone — Apple is known for eventually offering «a better solution,» wrote Strategy Analytics analyst Tim Bajarin after Meta’s announcements last week. «That includes innovative designs of said devices and includes easy-to-use software and services,» he added. «If history is any guide, Apple will innovate with some form of headset that is easy to use that includes apps and services.»
While many Apple employees and industry watchers are eager for when the company’s headset will make its debut, they also often joke Apple’s CEO will probably never use Zuckerberg’s go-to word of the future — «metaverse» — to describe his company’s products. «I’m really not sure the average person can tell you what the metaverse is,» Cook said in that September interview with Bright.
Part of the reason for Apple’s swipes at Meta is likely because the iPhone maker believes Zuckerberg’s company is its biggest competitor in this industry. After all, the Meta Quest 2 headset is believed to be one of the best-selling VR devices yet. It also earned CNET Editor’s Choice earlier this year, despite having been available since 2019. «It’s still the VR headset to beat,» CNET’s Scott Stein wrote in his review.
Read more: Quest Pro, Xbox Cloud Gaming, Zuck Avatar: Everything Announced at Meta Connect
Anshel Sag, an analyst at Moor Insights & Strategy, noted that amid all of Zuckerberg’s talk about the metaverse, he also described the company’s new Quest Pro headset as a device for AR development and business apps too. That expansion, beyond gaming and internet communication, was key to Zuckerberg’s case, he said. «This is another one of those platform wars, where Apple kind of stands on its own and then everybody else is competing with one another to compete with Apple. «
«Meta simply knows that they need some kind of a head start to even have a fighting chance,» he added.
Zuckerberg got some of that head start eight years ago, when Facebook bought then-startup Oculus VR for more than $2 billion. That’s helped his own company’s VR app store hit $1.5 billion in sales so far, with 33 titles surpassing $10 million in gross revenue.
Now Zuckerberg’s making the case not just to build apps for his device, but to fight his coming war against Apple too.
«We’re at the beginning of a new era and computing major shifts like this, don’t come around that often,» Zuckerberg said last week. «I see our role as not just helping to build this open ecosystem, but making sure that the open ecosystem wins out in this next generation of the internet.»
New VR games worth checking out this fall — Future on vc.ru
Today we will tell you about interesting and high-quality new VR games that will be released in early autumn. We invite you to discuss!
Half life 2:VR
Of course, first of all, evaluate the legendary «half», the VR mod of which will soon appear in SteamVR, for which many thanks to Valve (they might not have had time)!
After years of development hell, Source VR Mod Team will open beta testing on VR headsets for September 16th . Back in 2017, work on the mod began, but it was «frozen» until 2021, when no new developers came to the team.
At the moment improved graphics and animation , and artificial intelligence. Internal game moments have been worked out, such as a third-person camera while driving a car, choosing weapons through a circular menu, left-handed mode , a laser sight, etc.
But the authors consider their project so ambitious that it will most likely never be completed. there are still a lot of improvements in the plans.
Mod is free , but a second HL license is required.
Fighting with a plunger or a can of pickles, shooting with spoons loaded into the toaster — these are just some of the features of the new Requisition VR survival VR game.
🧟♂The plot here is not new: classic growling corpse people are everywhere, but ways to defend yourself is exactly a feature of the game . 🤭Want to beat up a zombie with a burning plunger, or violently swing a chair with knives tied to its legs — you are welcome! Players can craft over 300 items including weapons, bombs and traps
Not just kill zombies, but be creative and imaginative!
🔜The game will also be available on Steam in September on Valve Index, HTC Vive, Oculus Rift/Quest, Windows Mixed Reality VR headsets.
If you’re longing for a sports ruby and you have a VR helmet, this is for you!
Resolution Games (creators of Angry Birds VR) «conjured» a multiplayer sports game Ultimechs where can fight in futuristic matches against cool robots and against each other.
The creators promise sensations like from athletics, clarity in movements, high dynamics and a bright, juicy picture.
Dynamic, powerful and colorful VR game.
Game free , release — September 15, . Available on Quest 2, PC VR and Pico VR VR headsets.
Transformers: Beyond Reality
Another colorful arcade «shooter», where your character fights, alas, as a «leather bag» (human) against insecticons and decepticons.
But you will have allies — the good old Autobots. You, as the main character, will go to Cybertron to save the Earth from destruction.
Everything is bright, colorful, dynamic and futuristic, although the robots here do not look as cool as in the movie.
The shooter will be released on September 1st exclusively on PlayStation VR, there is no talk of a PC release yet.
Tennis League VR
Here is a really high-quality VR product with cool features!
In addition to realistic gameplay and multiplayer mode, AnotherReality’s tennis simulator has the following features:
— Invite friends to your match . Up to 8 people. They will sit in the stands and cheer for you! Is it cool?
— Conduct online tournaments , competing with people from all over the planet.
— Train other players right inside the app.
-Choose the surface of the court, which determines the mechanics of the movement of the ball.
In general, is a great quality VR simulator with features like the Horizon Worlds metaverse, where you can invite friends to your VR-Home. By the way, the game is available on Oculus Quest. Coincidence?
A free demo is already available, but the full version will be available in September.
And the latest news from the world of metauniverses, VR, AR, announcement of conferences and events in metaverses on our telegram channel «Hiteco» — go!
FEFU scientists help patients live a full life with the help of digital technologies and VR
The digital environment is increasingly penetrating people’s lives and becoming an integral part of various social spheres. Medicine is no exception, and at the moment, scientists from the Far Eastern Federal University (FEFU) are working on creating personalized digital healthcare. This was reported by the press service of the university.
How new technologies are used for the treatment and recovery of patients was discussed at the Eastern Digital Forum Russky MeetUp & Digital Region.
The development of digital medical technologies is driven by several factors at once. On the one hand, it is becoming increasingly difficult for non-digital healthcare to maintain the quality of services, especially in the field of chronic diseases, which require constant monitoring, continuity and timely correction of treatment regimens. On the other hand, new devices are constantly being developed, in particular, various digital assistants for patients with disabilities are widely distributed. Thus, both the need and the conditions for the digitalization of medical care are being created. As part of the discussion «Experience in the development of VR products for socially significant areas: medicine, education, industry», experts discussed in detail how the developments of FEFU scientists bring an effective transition to digital personalized medicine closer.
One of the serious problems of modern medicine is the subjectivity of assessing the patient’s condition. There is a standard set of scales, tests and questionnaires that allows the doctor to examine the patient and assess his condition. At the same time, the assessments of different specialists may differ, and, accordingly, the prescribed types of treatment also differ. According to studies, such discrepancies can reach 20%, and even the same doctor, examining a patient after a short time, can change the initial opinion about the patient with a probability of 15–20%.
Mathematics helps to achieve objectivity in this case. FEFU scientists have developed a medical decision support system for the treatment of patients with Parkinson’s disease. The Neurovision program allows you to actually digitize the disease and bring all the data obtained to a single independent assessment. It is a set of computer vision and machine learning technologies that analyze and interpret patient medical data using artificial intelligence models, algorithms, scales and rules built into the system. Based on these data, it gives the doctor independent assessments and recommendations, supported by various information.
«Currently, the program is being tested in several regions of the country: in the FEFU Medical Center, in clinics in Moscow and Ufa. Using Neurovision provides the same high level of medical examination, regardless of location: in Moscow or Vladivostok, the patient will receive an objective assessment of their health and appropriate treatment,” said Artur Biktimirov, a neurosurgeon at the FEFU Medical Center and head of the scientific project “Scientific, educational and testing ground: artificial intelligence and digital medical services”.
Another digital medical project of FEFU scientists is based on virtual reality technology. The project team was able to develop a new method for the rehabilitation of motor and vestibular disorders in the virtual space using a special VR immersion suit.
«It works on the basis of functional electrical stimulation technology, influencing a certain muscle group of the patient with currents, forcing him to perform one or another movement. All this is reminiscent of the famous film «Ready Player One», in which the main character uses a similar tactile suit,» explained Artur Biktimirov.
The project team developed the rehabilitation program, as well as the virtual reality space itself, in which the patient will undergo rehabilitation. The system showed its relevance during the coronavirus pandemic, when a lot of people with disabilities were unable to attend rehabilitation centers. With the introduction of technology, patients with motor and vestibular disorders will be able to rent a suit and undergo a rehabilitation course at home, immersing themselves in a space or fairy-tale environment with elements of gamification. At the moment, the technology is being tested at the FEFU Medical Center, and another clinic in Ufa is also connecting to the system.
«Developing non-gaming programs for virtual reality is a complex, painstaking and persevering job. You need to take into account many nuances, hardware requirements, constantly check for any, even the most minimal change, constantly putting on a virtual reality helmet. However, the fact that I I am developing not just a game, but a medical application, and the fact that I can see the patients whom it has helped to improve their quality of life allows me to understand that all my efforts are not in vain,” said Mark Forov, developer of VR immersion programs for rehabilitation.
The creation of a VR simulator and medical decision support systems is being implemented at FEFU thanks to the Priority 2030 program. As FEFU Vice-Rector for Advanced Projects Elena Kharisova said, within the framework of this program, the university is conducting a number of projects dedicated to the medical field. Thus, scientists are creating a digital twin of the Neurosurgery Department of the FEFU Medical Center, discovering new methods for diagnosing brain tumors and modern bone biomaterials for use in traumatology and surgery. Several projects are related to the creation of medicines: on the basis of the university, the industrial production of biologically active additives is being launched, and a new generation of medicines is being developed based on unique marine organisms with analgesic and anti-inflammatory effects, drugs to combat cancer and neurodegenerative diseases.