AMD Radeon RX 560X vs Nvidia GeForce GTX 1050 Ti Laptop: What is the difference?
41points
AMD Radeon RX 560X
42points
Nvidia GeForce GTX 1050 Ti Laptop
Comparison winner
vs
54 facts in comparison
AMD Radeon RX 560X
Nvidia GeForce GTX 1050 Ti Laptop
Why is AMD Radeon RX 560X better than Nvidia GeForce GTX 1050 Ti Laptop?
- 256 more shading units?
1024vs768 - Supports multi-display technology?
- Has an HDMI output?
- 16 more texture mapping units (TMUs)?
64vs48 - 0.8 newer version of OpenCL?
2vs1.2
Why is Nvidia GeForce GTX 1050 Ti Laptop better than AMD Radeon RX 560X?
- 318MHz faster GPU clock speed?
1493MHzvs1175MHz - 31.44 GPixel/s higher pixel rate?
51.84 GPixel/svs20.4 GPixel/s - 345MHz faster GPU turbo speed?
1620MHzvs1275MHz - 300million more transistors?
3300 millionvs3000 million - 16 more render output units (ROPs)?
32vs16
Which are the most popular comparisons?
AMD Radeon RX 560X
vs
Nvidia GeForce GTX 1650
Nvidia GeForce GTX 1050 Ti Laptop
vs
Nvidia GeForce RTX 3050 Laptop
AMD Radeon RX 560X
vs
Nvidia GeForce GTX 1050
Nvidia GeForce GTX 1050 Ti Laptop
vs
Nvidia GeForce GTX 1650 Laptop
AMD Radeon RX 560X
vs
Manli GeForce GTX 1650
Nvidia GeForce GTX 1050 Ti Laptop
vs
Nvidia GeForce GTX 1650 Ti Laptop
AMD Radeon RX 560X
vs
AMD Radeon RX 5300M
Nvidia GeForce GTX 1050 Ti Laptop
vs
EVGA GeForce GTX 750 Ti
AMD Radeon RX 560X
vs
AMD Radeon RX Vega 8
Nvidia GeForce GTX 1050 Ti Laptop
vs
Gainward GeForce RTX 3060 Ghost
AMD Radeon RX 560X
vs
Nvidia GeForce RTX 3050 Ti Laptop
Nvidia GeForce GTX 1050 Ti Laptop
vs
Asus ROG Strix GeForce GTX 1050 Ti OC
AMD Radeon RX 560X
vs
AMD Radeon RX 5500M
Nvidia GeForce GTX 1050 Ti Laptop
vs
Nvidia GeForce MX330
AMD Radeon RX 560X
vs
Nvidia GeForce GTX 1060
Nvidia GeForce GTX 1050 Ti Laptop
vs
Gigabyte GeForce RTX 3060 Ti Eagle
AMD Radeon RX 560X
vs
AMD Radeon RX 560
Nvidia GeForce GTX 1050 Ti Laptop
vs
AMD Radeon Vega 8
Price comparison
User reviews
Performance
1. GPU clock speed
1175MHz
1493MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
1275MHz
1620MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3.pixel rate
20.4 GPixel/s
51.84 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
2.6 TFLOPS
2.49 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
81.6 GTexels/s
77.76 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6.GPU memory speed
1750MHz
1752MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
7000MHz
7000MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2. maximum memory bandwidth
112GB/s
112.1GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
128bit
128bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖AMD Radeon RX 560X
✖Nvidia GeForce GTX 1050 Ti Laptop
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔AMD Radeon RX 560X
✖Nvidia GeForce GTX 1050 Ti Laptop
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
Unknown. Help us by suggesting a value. (AMD Radeon RX 560X)
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 1050 Ti Laptop)
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✖AMD Radeon RX 560X
✖Nvidia GeForce GTX 1050 Ti Laptop
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔AMD Radeon RX 560X
✔Nvidia GeForce GTX 1050 Ti Laptop
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖AMD Radeon RX 560X
✖Nvidia GeForce GTX 1050 Ti Laptop
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
Unknown. Help us by suggesting a value. (AMD Radeon RX 560X)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✔AMD Radeon RX 560X
✖Nvidia GeForce GTX 1050 Ti Laptop
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
2.HDMI ports
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 1050 Ti Laptop)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
3.HDMI version
HDMI 2.0
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 1050 Ti Laptop)
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
4. DisplayPort outputs
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 1050 Ti Laptop)
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 1050 Ti Laptop)
Allows you to connect to a display using DVI.
6.mini DisplayPort outputs
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 1050 Ti Laptop)
Allows you to connect to a display using mini-DisplayPort.
Price comparison
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Which are the best graphics cards?
GeForce GTX 1050 Ti vs Radeon RX 560X Graphics cards Comparison
In this comparison between GeForce GTX 1050 Ti and Radeon RX 560X you will find out which graphics card performs better in today’s games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards’ performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don’t overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1050 Ti will be the best choice, for others Radeon RX 560X will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 1050 Ti
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Radeon RX 560X
Main Specs
GeForce GTX 1050 Ti | Radeon RX 560X | |
Power consumption (TDP) | 75 Watt | 75 Watt |
Interface | PCIe 3. 0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
Check Price |
- Both graphics cards have the same power consumption of 75 Watt.
- GeForce GTX 1050 Ti is connected by PCIe 3.0 x16, and Radeon RX 560X uses PCIe 3.0 x8 interface.
- GeForce GTX 1050 Ti and Radeon RX 560X have maximum RAM of 4 GB.
- Both cards are used in Desktops.
- GeForce GTX 1050 Ti is build with Pascal architecture, and Radeon RX 560X — with GCN 4.0.
- Core clock speed of GeForce GTX 1050 Ti is 116 MHz higher, than Radeon RX 560X.
- GeForce GTX 1050 Ti is manufactured by 16 nm process technology, and Radeon RX 560X — by 14 nm process technology.
- Radeon RX 560X is 25 mm longer, than GeForce GTX 1050 Ti.
- Memory clock speed of GeForce GTX 1050 Ti is 8 MHz higher, than Radeon RX 560X.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 35−40 | 18−20 |
ultra / 1080p | 21−24 | 10−11 |
QHD / 1440p | 16−18 | 4−5 |
4K / 2160p | 10−11 | 4−5 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 40−45 | 21−24 |
The average gaming FPS of GeForce GTX 1050 Ti in Assassin’s Creed Odyssey is 100% more, than Radeon RX 560X. | ||
high / 1080p | 55−60 | 27−30 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 35−40 | 8−9 |
4K / 2160p | 18−20 | 6−7 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 1050 Ti in Battlefield 5 is 100% more, than Radeon RX 560X. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1050 Ti and Radeon RX 560X have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 220−230 |
medium / 768p | 220−230 | 190−200 |
ultra / 1080p | 180−190 | 110−120 |
QHD / 1440p | 110−120 | 70−75 |
4K / 2160p | 70−75 | 35−40 |
high / 768p | 210−220 | 150−160 |
The average gaming FPS of GeForce GTX 1050 Ti in Counter-Strike: Global Offensive is 33% more, than Radeon RX 560X. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 1050 Ti and Radeon RX 560X have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 70−75 |
The average gaming FPS of GeForce GTX 1050 Ti in Dota 2 is 18% more, than Radeon RX 560X. | ||
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 40−45 | 20−22 |
QHD / 1440p | 27−30 | 18−20 |
4K / 2160p | 14−16 | 7−8 |
low / 720p | 80−85 | 45−50 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 1050 Ti in Far Cry 5 is 86% more, than Radeon RX 560X. | ||
high / 1080p | 60−65 | 27−30 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 27−30 | 14−16 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 110−120 |
medium / 1080p | 110−120 | 60−65 |
The average gaming FPS of GeForce GTX 1050 Ti in Fortnite is 81% more, than Radeon RX 560X. | ||
high / 1080p | 60−65 | 30−35 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 30−35 | 10−12 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 65−70 | 35−40 |
The average gaming FPS of GeForce GTX 1050 Ti in Forza Horizon 4 is 90% more, than Radeon RX 560X. | ||
low / 768p | 140−150 | 95−100 |
medium / 768p | 120−130 | 85−90 |
high / 1080p | 70−75 | 35−40 |
ultra / 1080p | 30−35 | 14−16 |
QHD / 1440p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 1050 Ti in Grand Theft Auto V is 64% more, than Radeon RX 560X. | ||
high / 1080p | 24−27 | 10−12 |
ultra / 1080p | 20−22 | 9−10 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 30−35 | 14−16 |
The average gaming FPS of GeForce GTX 1050 Ti in Metro Exodus is 106% more, than Radeon RX 560X. | ||
low / 768p | 130−140 | 110−120 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 1050 Ti in Minecraft is 13% more, than Radeon RX 560X. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 1050 Ti in PLAYERUNKNOWN’S BATTLEGROUNDS is 39% more, than Radeon RX 560X. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 16−18 | 9−10 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 35−40 | 18−20 |
The average gaming FPS of GeForce GTX 1050 Ti in Red Dead Redemption 2 is 80% more, than Radeon RX 560X. | ||
low / 768p | 130−140 | 65−70 |
medium / 768p | 85−90 | 40−45 |
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 24−27 | 12−14 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of GeForce GTX 1050 Ti in The Witcher 3: Wild Hunt is 106% more, than Radeon RX 560X. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 35−40 |
high / 768p | 60−65 | 55−60 |
The average gaming FPS of GeForce GTX 1050 Ti in World of Tanks is 8% more, than Radeon RX 560X. |
Full Specs
GeForce GTX 1050 Ti | Radeon RX 560X | |
Architecture | Pascal | GCN 4.0 |
Code name | N17P-G1 | Polaris 21 |
Type | Desktop | Desktop |
Release date | 25 October 2016 | 11 April 2018 |
Pipelines | 768 | 1024 |
Core clock speed | 1291 MHz | 1175 MHz |
Boost Clock | 1392 MHz | 1275 MHz |
Transistor count | 3,300 million | 3,000 million |
Manufacturing process technology | 16 nm | 14 nm |
Texture fill rate | 66. 82 | 81.60 |
Floating-point performance | 2,138 gflops | 2,611 gflops |
Length | 145 mm | 170 mm |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7008 MHz | 7000 MHz |
Memory bandwidth | 112 GB/s | 112.0 GB/s |
Shared memory | — | |
G-SYNC support | + | |
VR Ready | + | |
DirectX | 12 (12_1) | 12 (12_0) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1. 2 | 2.0 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | + | |
Monero / XMR (CryptoNight) | 0.3 kh/s | |
CUDA cores | 768 | |
Bitcoin / BTC (SHA256) | 326 Mh/s | |
Decred / DCR (Decred) | 1.01 Gh/s | |
Ethereum / ETH (DaggerHashimoto) | 12.62 Mh/s | |
Zcash / ZEC (Equihash) | 156.48 Sol/s | |
Check Price |
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GeForce GTX 1050 Ti mobile vs Radeon RX 560X Graphics cards Comparison
When comparing GeForce GTX 1050 Ti mobile and Radeon RX 560X, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card — this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 1050 Ti mobile and Radeon RX 560X is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 1050 Ti mobile
Check Price
Radeon RX 560X
GeForce GTX 1050 Ti mobile is a Laptop Graphics Card
Note: GeForce GTX 1050 Ti mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 1050 Ti mobile here:
GeForce GTX 1050 Ti mobile Laptops
Main Specs
GeForce GTX 1050 Ti mobile | Radeon RX 560X | |
Power consumption (TDP) | 75 Watt | 75 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
Check Price |
- Both graphics cards have the same power consumption of 75 Watt.
- GeForce GTX 1050 Ti mobile is connected by PCIe 3.0 x16, and Radeon RX 560X uses PCIe 3.0 x8 interface.
- GeForce GTX 1050 Ti mobile and Radeon RX 560X have maximum RAM of 4 GB.
- GeForce GTX 1050 Ti mobile is used in Laptops, and Radeon RX 560X — in Desktops.
- GeForce GTX 1050 Ti mobile is build with Pascal architecture, and Radeon RX 560X — with GCN 4.0.
- Core clock speed of GeForce GTX 1050 Ti mobile is 318 MHz higher, than Radeon RX 560X.
- GeForce GTX 1050 Ti mobile and Radeon RX 560X are manufactured by 14 nm process technology.
- Memory clock speed of Radeon RX 560X is 6993 MHz higher, than GeForce GTX 1050 Ti mobile.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 35−40 | 18−20 |
ultra / 1080p | 21−24 | 10−11 |
QHD / 1440p | 16−18 | 4−5 |
4K / 2160p | 10−11 | 4−5 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 40−45 | 21−24 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Assassin’s Creed Odyssey is 100% more, than Radeon RX 560X. | ||
high / 1080p | 55−60 | 27−30 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 35−40 | 8−9 |
4K / 2160p | 18−20 | 6−7 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Battlefield 5 is 100% more, than Radeon RX 560X. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1050 Ti mobile and Radeon RX 560X have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 220−230 |
medium / 768p | 220−230 | 190−200 |
ultra / 1080p | 180−190 | 110−120 |
QHD / 1440p | 110−120 | 70−75 |
4K / 2160p | 70−75 | 35−40 |
high / 768p | 210−220 | 150−160 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Counter-Strike: Global Offensive is 33% more, than Radeon RX 560X. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 1050 Ti mobile and Radeon RX 560X have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 70−75 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Dota 2 is 18% more, than Radeon RX 560X. | ||
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 40−45 | 20−22 |
QHD / 1440p | 27−30 | 18−20 |
4K / 2160p | 14−16 | 7−8 |
low / 720p | 80−85 | 45−50 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Far Cry 5 is 86% more, than Radeon RX 560X. | ||
high / 1080p | 60−65 | 27−30 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 27−30 | 14−16 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 110−120 |
medium / 1080p | 110−120 | 60−65 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Fortnite is 81% more, than Radeon RX 560X. | ||
high / 1080p | 60−65 | 30−35 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 30−35 | 10−12 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 65−70 | 35−40 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Forza Horizon 4 is 90% more, than Radeon RX 560X. | ||
low / 768p | 140−150 | 95−100 |
medium / 768p | 120−130 | 85−90 |
high / 1080p | 70−75 | 35−40 |
ultra / 1080p | 30−35 | 14−16 |
QHD / 1440p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Grand Theft Auto V is 64% more, than Radeon RX 560X. | ||
high / 1080p | 24−27 | 10−12 |
ultra / 1080p | 20−22 | 9−10 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 30−35 | 14−16 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Metro Exodus is 106% more, than Radeon RX 560X. | ||
low / 768p | 130−140 | 110−120 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Minecraft is 13% more, than Radeon RX 560X. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in PLAYERUNKNOWN’S BATTLEGROUNDS is 39% more, than Radeon RX 560X. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 16−18 | 9−10 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 35−40 | 18−20 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Red Dead Redemption 2 is 80% more, than Radeon RX 560X. | ||
low / 768p | 130−140 | 65−70 |
medium / 768p | 85−90 | 40−45 |
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 24−27 | 12−14 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in The Witcher 3: Wild Hunt is 106% more, than Radeon RX 560X. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 35−40 |
high / 768p | 60−65 | 55−60 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in World of Tanks is 8% more, than Radeon RX 560X. |
Full Specs
GeForce GTX 1050 Ti mobile | Radeon RX 560X | |
Architecture | Pascal | GCN 4.0 |
Code name | GP107 | Polaris 21 |
Type | Laptop | Desktop |
Release date | 3 January 2017 | 11 April 2018 |
Pipelines | 768 | 1024 |
Core clock speed | 1493 MHz | 1175 MHz |
Boost Clock | 1620 MHz | 1275 MHz |
Transistor count | 3,300 million | 3,000 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 77. 76 | 81.60 |
Floating-point performance | 2,611 gflops | |
Length | 170 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7 GB/s | 7000 MHz |
Memory bandwidth | 112 GB/s | 112.0 GB/s |
Shared memory | — | |
G-SYNC support | + | |
DirectX | 12 (12_1) | 12 (12_0) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.2.131 | 1. 2.131 |
CUDA | + | |
CUDA cores | 768 | |
Laptop size | large | |
Check Price |
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- GeForce GTX 1050 Ti mobile vs Radeon RX Vega M GL
- Radeon RX 560X vs Quadro K2200
- Radeon RX 560X vs Radeon RX Vega M GL
AMD Radeon RX 560X (Laptop) vs NVIDIA GeForce GTX 1050 Ti (Desktop)
Comparative analysis of AMD Radeon RX 560X (Laptop) and NVIDIA GeForce GTX 1050 Ti (Desktop) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies.
Benchmark videocards performance analysis: 3DMark Fire Strike — Graphics Score, Geekbench — OpenCL, PassMark — G2D Mark, PassMark — G3D Mark, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps).
AMD Radeon RX 560X (Laptop)
Buy on Amazon
vs
NVIDIA GeForce GTX 1050 Ti (Desktop)
Buy on Amazon
Differences
Reasons to consider the AMD Radeon RX 560X (Laptop)
- Videocard is newer: launch date 1 year(s) 5 month(s) later
- 1221. 2x more texture fill rate: 81.60 GTexel/s vs 66.82 GTexel / s
- Around 33% higher pipelines: 1024 vs 768
- Around 15% lower typical power consumption: 65 Watt vs 75 Watt
- 1000x more memory clock speed: 7000 MHz vs 7 GB/s
- Around 6% better performance in Geekbench — OpenCL: 23094 vs 21864
Launch date | 3 April 2018 vs 25 October 2016 |
Texture fill rate | 81.60 GTexel/s vs 66.82 GTexel / s |
Pipelines | 1024 vs 768 |
Thermal Design Power (TDP) | 65 Watt vs 75 Watt |
Memory clock speed | 7000 MHz vs 7 GB/s |
Geekbench — OpenCL | 23094 vs 21864 |
Reasons to consider the NVIDIA GeForce GTX 1050 Ti (Desktop)
- Around 18% higher core clock speed: 1392 MHz vs 1175 MHz
- Around 9% higher boost clock speed: 1392 MHz vs 1275 MHz
- 822. 3x better floating-point performance: 2,138 gflops vs 2.6 TFLOPs
- Around 28% better performance in 3DMark Fire Strike — Graphics Score: 2341 vs 1836
- Around 34% better performance in PassMark — G2D Mark: 651 vs 487
- Around 98% better performance in PassMark — G3D Mark: 6307 vs 3181
Core clock speed | 1392 MHz vs 1175 MHz |
Boost clock speed | 1392 MHz vs 1275 MHz |
Floating-point performance | 2,138 gflops vs 2.6 TFLOPs |
3DMark Fire Strike — Graphics Score | 2341 vs 1836 |
PassMark — G2D Mark | 651 vs 487 |
PassMark — G3D Mark | 6307 vs 3181 |
Compare benchmarks
GPU 1: AMD Radeon RX 560X (Laptop)
GPU 2: NVIDIA GeForce GTX 1050 Ti (Desktop)
3DMark Fire Strike — Graphics Score |
|
|
||
Geekbench — OpenCL |
|
|
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PassMark — G2D Mark |
|
|
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PassMark — G3D Mark |
|
|
Name | AMD Radeon RX 560X (Laptop) | NVIDIA GeForce GTX 1050 Ti (Desktop) |
---|---|---|
3DMark Fire Strike — Graphics Score | 1836 | 2341 |
Geekbench — OpenCL | 23094 | 21864 |
PassMark — G2D Mark | 487 | 651 |
PassMark — G3D Mark | 3181 | 6307 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 75.758 | |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 843.503 | |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 5.071 | |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 24.676 | |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 301.168 | |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 8496 | |
GFXBench 4. 0 — Manhattan (Frames) | 3687 | |
GFXBench 4.0 — T-Rex (Frames) | 3336 | |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 8496 | |
GFXBench 4.0 — Manhattan (Fps) | 3687 | |
GFXBench 4.0 — T-Rex (Fps) | 3336 |
Compare specifications (specs)
AMD Radeon RX 560X (Laptop) | NVIDIA GeForce GTX 1050 Ti (Desktop) | |
---|---|---|
Architecture | GCN 4. 0 | Pascal |
Code name | Baffin | GP107 |
Design | Radeon RX 500X Series | |
GCN generation | 4th Gen | |
Launch date | 3 April 2018 | 25 October 2016 |
Place in performance rating | 274 | 355 |
Type | Desktop, Laptop | Desktop |
Launch price (MSRP) | $139 | |
Price now | $159. 99 | |
Value for money (0-100) | 46.07 | |
Boost clock speed | 1275 MHz | 1392 MHz |
Compute units | 14/16 | |
Core clock speed | 1175 MHz | 1392 MHz |
Floating-point performance | 2.6 TFLOPs | 2,138 gflops |
Manufacturing process technology | 14 nm | 14 nm |
Pipelines | 1024 | 768 |
Pixel fill rate | 20. 40 GP/s | |
Render output units | 16 | |
Stream Processors | 896/1024 | |
Texture fill rate | 81.60 GTexel/s | 66.82 GTexel / s |
Texture Units | 64 | |
Thermal Design Power (TDP) | 65 Watt | 75 Watt |
Transistor count | 3,000 million | 3,300 million |
CUDA cores | 768 | |
Maximum GPU temperature | 97 °C | |
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
G-SYNC support | ||
Interface | MXM-B (3. 0) | PCIe 3.0 x16 |
Length | 145 mm | |
Supplementary power connectors | None | |
DirectX | 12 | 12.0 (12_1) |
OpenGL | 4.5 | 4.6 |
Vulkan | ||
Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 112 GB/s | 112 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory clock speed | 7000 MHz | 7 GB/s |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
4K h364 Decode | ||
4K h364 Encode | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
FreeSync | ||
h365/HEVC Decode | ||
h365/HEVC Encode | ||
HDMI 4K Support | ||
3D Vision | ||
Ansel | ||
CUDA | ||
Multi Monitor | ||
Multi-Projection | ||
VR Ready |
Nvidia GeForce GTX 1050 Ti vs AMD Radeon RX 560X
|
|
|
Nvidia GeForce GTX 1050 Ti vs AMD Radeon RX 560X
Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce GTX 1050 Ti on one side and AMD Radeon RX 560X on the other side. The first is dedicated to the desktop sector, it has 768 shading units, a maximum frequency of 1,4 GHz, its lithography is 14 nm. The second is used on the desktop segment, it includes 1024 shading units, a maximum frequency of 1,3 GHz, its lithography is 14 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values obtained in various benchmarks.
Note: Commissions may be earned from the links above.
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Specifications:
Graphics card | Nvidia GeForce GTX 1050 Ti | AMD Radeon RX 560X | ||||||
Market (main) | Desktop | Desktop | ||||||
Release date | Q4 2016 | Q2 2018 | ||||||
Model number | GP107-400-A1 | 215-0908004, Polaris 21 XT | ||||||
GPU name | GP107 | Polaris 21 | ||||||
Architecture | Pascal | GCN 4. 0 | ||||||
Generation | GeForce 10 | Polaris RX 500 | ||||||
Lithography | 14 nm | 14 nm | ||||||
Transistors | 3.300.000.000 | 3.000.000.000 | ||||||
Bus interface | PCIe 3.0 x16 | PCIe 3.0 x8 | ||||||
GPU base clock | 1,29 GHz | 1,18 GHz | ||||||
GPU boost clock | 1,39 GHz | 1,28 GHz | ||||||
Memory frequency | 1.752 MHz | 1.750 MHz | ||||||
Effective memory speed | 7 GB/s | 7 GB/s | ||||||
Memory size | 4 GB | 4 GB | ||||||
Memory type | GDDR5 | GDDR5 | ||||||
Memory bus | 128 Bit | 128 Bit | ||||||
Memory bandwidth | 112,1 GB/s | 112,0 GB/s | ||||||
TDP | 75 W | 75 W | ||||||
Suggested PSU | 300W ATX Power Supply | 250W ATX Power Supply | ||||||
Multicard technology | — | — | ||||||
Outputs |
1x DVI |
1x DVI |
||||||
Cores (compute units, SM, SMX) | 6 | 16 | ||||||
Shading units (cuda cores) | 768 | 1. 024 | ||||||
TMUs | 48 | 64 | ||||||
ROPs | 32 | 16 | ||||||
Cache memory | 1 MB | 1 MB | ||||||
Pixel fillrate | 44,5 GP/s | 20,4 GP/s | ||||||
Texture fillrate | 66,8 GT/s | 81,6 GT/s | ||||||
Performance FP16 (half) | 33,4 GFLOPS | 2,6 TFLOPS | ||||||
Performance FP32 (float) | 2,1 TFLOPS | 2,6 TFLOPS | ||||||
Performance FP64 (double) | 66,8 GFLOPS | 163,2 GFLOPS | ||||||
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Note: Commissions may be earned from the links above.
Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.
We can better compare what are the technical differences between the two graphics cards.
Performances :
Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.
FP32 Performance in GFLOPS | |
---|---|
AMD Radeon RX 560X |
2.611 |
Nvidia GeForce GTX 1050 Ti |
2.138 |
The difference is 22%.
Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.
Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.
See also:
Nvidia GeForce GTX 1050 Ti Max-QNvidia GeForce GTX 1050 Ti Mobile
AMD Radeon RX 560AMD Radeon RX 560 MobileAMD Radeon RX 560 XTAMD Radeon RX 5600 OEMAMD Radeon RX 5600 XTAMD Radeon RX 5600MAMD Radeon RX 560DAMD Radeon RX 560DXAMD Radeon RX 560X Mobile
Equivalence:
Nvidia GeForce GTX 1050 Ti AMD equivalentAMD Radeon RX 560X Nvidia equivalent
Disclaimer:
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As an Amazon Associate I earn from qualifying purchases.
This page includes affiliate links for which the administrator of GadgetVersus may earn a commission at no extra cost to you should you make a purchase. These links are indicated using the hashtag #ad.
Information:
We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.
0026 81.6 GTexels/s vs 66.82 GTexels/s
1024 vs 768
64 vs 48
2 vs 1.2
170mm vs 213mm
Why is Yeston GeForce GTX 1050Ti better than AMD Radeon RX 560X?
- GPU frequency 115MHz higher?
1290MHz vs 1175MHz - 24. 14 GPixel/s higher pixel rate?
44.54 GPixel/s vs 20.4 GPixel/s - 117MHz faster GPU turbo speed?
1392MHz vs 1275MHz - 300million more transistors?
3300 million vs 3000 million - 16 more ROPs?
32 vs 16
Which comparisons are the most popular?
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vs. 0002 8.0 /10
1 reviews of users
Functions
Cost ratio
Reviews are not
8.0 /10 9000
1 votes
8.0 /10
1 votes
Performance
No reviews yet0003
reviews yet there is no
8.0 /10
1 Votes
Reliability
reviews yet there are no
10.0 /10
1 Votes
performance
1. TCTIC FREEMEN
1175MHz
1290MHz
The graphics processing unit (GPU) has a higher clock speed.
2.turbo GPU
1275MHz
1392MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel rate
20.4 GPixel/s
44.54 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
2.6 TFLOPS
Unknown. Help us offer a price. (Yeston GeForce GTX 1050Ti)
FLOPS is a measurement of GPU processing power.
5.texture size
81.6 GTexels/s
66.82 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
1750MHz
1752MHz
Memory speed is one aspect that determines memory bandwidth.
7.shading patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
7000MHz
7008MHz
The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
112GB/s
112.1GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4. memory bus width
128bit
128bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5. GDDR memory versions
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory debug code
✖AMD Radeon RX 560X
✖Yeston GeForce GTX 1050Ti
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
OpenGL version 2.
The newer the OpenGL version, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔AMD Radeon RX 560X
✖Yeston GeForce GTX 1050Ti
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (AMD Radeon RX 560X)
Unknown. Help us offer a price. (Yeston GeForce GTX 1050Ti)
Lower boot temperature — this means that the card generates less heat and the cooling system works better.
6.supports ray tracing
✖AMD Radeon RX 560X
✖Yeston GeForce GTX 1050Ti
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7.Supports 3D
✔AMD Radeon RX 560X
✖Yeston GeForce GTX 1050Ti
Allows you to view in 3D (if you have a 3D screen and glasses).
8.supports DLSS
✖AMD Radeon RX 560X
✖Yeston GeForce GTX 1050Ti
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (AMD Radeon RX 560X)
Unknown. Help us offer a price. (Yeston GeForce GTX 1050Ti)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔AMD Radeon RX 560X
✔Yeston GeForce GTX 1050Ti
Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.
2.HDMI connectors
Unknown. Help us offer a price. (Yeston GeForce GTX 1050Ti)
More HDMI connectors allow you to connect multiple devices at the same time, such as game consoles and TVs.
HDMI 3.Version
HDMI 2.0
Unknown. Help us offer a price. (Yeston GeForce GTX 1050Ti)
Newer versions of HDMI support higher bandwidth for higher resolutions and frame rates.
4. DisplayPort outputs
Unknown. Help us offer a price. (Yeston GeForce GTX 1050Ti)
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Unknown. Help us offer a price. (Yeston GeForce GTX 1050Ti)
Allows you to connect to a display using DVI.
Mini DisplayPort 6 outputs
Allows connection to a display using mini DisplayPort.
Price match
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Which graphic cards are better?
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Compare AMD Radeon RX 560X (Laptop) and NVIDIA GeForce GTX 1050 Ti (Notebook)
Comparative analysis of AMD Radeon RX 560X (Laptop) and NVIDIA GeForce GTX 1050 Ti (Notebook) video cards by all known characteristics in the categories: General information, Specifications, Video outputs and ports, Compatibility, dimensions, requirements, API support, Memory, Technology support.
Analysis of video card performance by benchmarks: 3DMark Fire Strike — Graphics Score, Geekbench — OpenCL, PassMark — G2D Mark, PassMark — G3D Mark, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) ), CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4. 0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps).
AMD Radeon RX 560X (Laptop)
versus
NVIDIA GeForce GTX 1050 Ti (Notebook)
Benefits
Reasons to choose AMD Radeon RX 560X (Laptop)
- Newer graphics card, release date difference 1 year(s) 902 month(s) 2 month(s) 1049.4 times more texturing: 81.60 GTexel/s vs 77.76 GTexel/s
- 33% more shader processors: 1024 vs 768
- A newer graphics card manufacturing process allows it to be more powerful, but with lower power consumption: 14 nm vs 16 nm
- About 15% less power consumption: 65 Watt vs 75 Watt
- Geekbench — OpenCL performance about 6% more : 23094 vs 21864
- Approximately 51% improvement in PassMark — G2D Mark benchmark: 487 vs 323
Release date | 3 April 2018 vs 1 February 2017 |
Texturing speed | 81. 60 GTexel/s vs 77.76 GTexel/s |
Number of shaders | 1024 vs 768 |
Process | 14 nm vs 16 nm |
Power consumption (TDP) | 65 Watt vs 75 Watt |
Geekbench — OpenCL | 23094 vs 21864 |
PassMark — G2D Mark | 487 vs 323 |
Reasons to choose NVIDIA GeForce GTX 1050 Ti (Notebook)
- About 27% faster core clock: 1493 MHz vs 1175 MHz
- 27% faster core clock in Boost mode: 1620 MHz vs 1275 MHz
- 956.9 times greater floating point performance: 2,488 gflops vs 2.6 TFLOPs
- About 27% better performance in 3DMark Fire Strike — Graphics Score: 2340 vs 1836
- About 86% more performance in PassMark — G3D Mark: 5919 vs 3181
Core frequency | 1493 MHz vs 1175 MHz |
Boost core clock | 1620 MHz vs 1275 MHz |
Floating point performance | 2. 488 gflops vs 2.6 TFLOPs |
Memory frequency | 7008 MHz vs 7000 MHz |
3DMark Fire Strike — Graphics Score | 2340 vs 1836 |
PassMark — G3D Mark | 5919 vs 3181 |
Benchmark comparison
GPU 1: AMD Radeon RX 560X (Laptop)
GPU 2: NVIDIA GeForce GTX 1050 Ti (Notebook)
3DMark Fire Strike — Graphics Score |
|
|||
Geekbench — OpenCL |
|
|||
PassMark — G2D Mark |
|
|||
PassMark — G3D Mark |
|
Name | AMD Radeon RX 560X (Laptop) | NVIDIA GeForce GTX 1050 Ti (Notebook) |
---|---|---|
3DMark Fire Strike — Graphics Score | 1836 | 2340 |
Geekbench — OpenCL | 23094 | 21864 |
PassMark — G2D Mark | 487 | 323 |
PassMark — G3D Mark | 3181 | 5919 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 75.758 | |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 843.503 | |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 5.071 | |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 24.676 | |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 301.168 | |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 8496 | |
GFXBench 4. 0 — Manhattan (Frames) | 3687 | |
GFXBench 4.0 — T-Rex (Frames) | 3336 | |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 8496 | |
GFXBench 4.0 — Manhattan (Fps) | 3687 | |
GFXBench 4.0 — T-Rex (Fps) | 3336 |
Performance comparison
AMD Radeon RX 560X (Laptop) | NVIDIA GeForce GTX 1050 Ti (Notebook) | |
---|---|---|
Architecture | GCN 4. 0 | Pascal |
Codename | Baffin | GP106B |
Design | Radeon RX 500X Series | |
Generation GCN | 4th Gen | |
Issue date | April 3, 2018 | February 1, 2017 |
Place in the ranking | 274 | 434 |
Type | Desktop, Laptop | Laptop |
Boost core clock | 1275MHz | 1620 MHz |
Number of Compute | 14/16 | |
Core frequency | 1175MHz | 1493 MHz |
Floating point performance | 2. 6 TFLOPs | 2.488 gflops |
Process | 14nm | 16 nm |
Number of shaders | 1024 | 768 |
Pixel fill rate | 20.40GP/s | |
Render output units | 16 | |
Stream Processors | 896/1024 | |
Texturing speed | 81.60 GTexel/s | 77.76 GTexel/s |
Texture Units | 64 | |
Power consumption (TDP) | 65 Watt | 75 Watt |
Number of transistors | 3,000 million | 4,400 million |
Video connectors | No outputs | No outputs |
G-SYNC support | ||
Interface | MXM-B (3. 0) | PCIe 3.0 x16 |
Notebook size | large | |
DirectX | 12 | 12.0 (12_1) |
OpenGL | 4.5 | 4.6 |
Vulcan | ||
Maximum memory size | 4GB | 4GB |
Memory bandwidth | 112 GB/s | 112.1 GB/s |
Memory bus width | 128bit | 128 bit |
Memory frequency | 7000 MHz | 7008MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
4K h364 Decode | ||
4K h364 Encode | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
FreeSync | ||
h365/HEVC Decode | ||
h365/HEVC Encode | ||
HDMI 4K Support | ||
Multi-monitor support | ||
Multi-Projection |
Comparison AMD Radeon RX 560X vs NVIDIA GeForce GTX 1050 Ti which is better?
General information | |
Price-quality ratio The sum of all the advantages of the device divided by its price. The more%, the better the quality per unit price in comparison with all analogues. |
|
n/a | 59.7% |
Architecture |
|
GCN 4.0 | Pascal |
Codename |
|
Polaris 21 | GP107 |
Type |
|
Desktop | Desktop |
Release price |
|
n/a | 139 $ |
Number of shaders |
|
1024
256 (33.3%) better than |
768 |
Core clock |
|
1175MHz | 1291 MHz
At 116 MHz (9.9%) better than |
Boost frequency |
|
1275 MHz | 1392 MHz
At 117 MHz (9.2%) better than |
Number of transistors |
|
3. 000 million | 3.300 million |
Process |
|
14 nm | 14 nm |
Interface |
|
PCIe 3.0 x8 | PCIe 3.0 x16 |
Power Demand (TDP) The calculated heat output indicates the average heat dissipation during load operation, |
|
75W | 75 W |
Length |
|
170 mm | 145 mm |
Additional power connectors |
|
no | no |
G-SYNC Ready NVIDIA G-SYNC technology delivers a smooth gaming experience with variable refresh rates and the elimination of visual artifacts. |
|
Multi Monitor |
|
n/a | + |
3D Vision |
|
n/a | + |
VR Ready Technology from NVIDIA that gives manufacturers access to Multi res Shading, Context Priority and GPU Direct virtual reality technologies. |
|
n/a | + |
Vulkan NVIDIA’s Vulkan technology allows developers to gain low-level access to the GPU to optimize graphics commands (better than OpenGL and Direct3D APIs). |
|
n/a | + |
CUDA The CUDA architecture enables applications that are optimized for |
|
Multi-Projection NVIDIA’s Multi-Projection technology improves graphics card performance when building virtual worlds. Images for the left and right eyes are calculated simultaneously. |
|
n/a | + |
Maximum temperature |
|
n/a | 97 °C |
Ansel |
|
Decred / DCR (Decred) |
|
n/a | 1. 01 Gh/s |
Zcash / ZEC (Equihash) |
|
n/a | 1 Sol/s |
Number of CUDA cores A large number of CUDA cores improve performance in graphics computing, |
|
n/a | 768 |
Video connectors |
|
1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
DirectX |
|
12 (12_0) | 12 (12_1) |
Floating point performance |
|
2.611 gflops | 2.138 gflops |
Ethereum / ETH (DaggerHashimoto) |
|
n/a | 12.62 Mh/s |
Memory | |
Memory type |
|
GDDR5 | GDDR5 |
Maximum memory Large video memory allows you to run demanding games with lots of textures, |
|
4GB | 4 GB |
Memory bus width The wider the video memory bus, the more data is transferred to the GPU per unit of time and the better performance in demanding games. |
|
128 bit | 128 bit |
Shared memory |
|
n/a | — |
Memory frequency A high memory frequency has a positive effect on the speed of a video card with a large amount of data. |
|
7000 MHz | 7008 MHz
At 8 MHz (0.099999999999994%) better than |
Memory Bandwidth The greater the data transfer bandwidth, the more effective RAM the PC can use. |
|
112 | 112 |
Comparison AMD Radeon RX 560X Mobile vs NVIDIA GeForce GTX 1050 Ti Max-Q which is better? AMD Radeon RX 560X Mobile vs NVIDIA GeForce GTX 1050 Ti Max-Q
AMD Radeon RX 560X Mobile
-Q
66%
DeviceList score
We compared the specifications of AMD Radeon RX 560X Mobile and NVIDIA GeForce GTX 1050 Ti Max-Q and compiled a list of benefits and comparison table for you. Find out which one to choose in 2022.
AMD Radeon RX 560X Mobile Benefits
Number of shaders |
1024 256 (33.3%) better than vs 768 |
Core frequency |
1275 MHz 124 MHz (10.8%) better than vs 1151 MHz |
Power Demand (TDP) |
65 W -10 W (-13.3%) better than vs 75 W |
Benefits NVIDIA GeForce GTX 1050 Ti Max-Q
Comparison winner
Boost frequency |
1417 MHz At 215 MHz (17.9%) better than vs 1202 MHz |
Memory frequency |
7008 MHz At 1208 MHz (20. 8%) better than vs 5800 MHz |
Memory bandwidth |
112.1 19.3 (20.8%) better than vs 92.8 |
General information | |
Architecture |
|
GCN 4.0 | Pascal |
Codename |
|
Polaris 21 | GP107 |
Type |
|
Notebook | For laptops |
Number of shaders |
|
1024
256 (33.3%) better than |
768 |
Core clock |
|
1275MHz
At 124 MHz (10.8%) better than |
1151 MHz |
Boost frequency |
|
1202 MHz | 1417 MHz
At 215 MHz (17. 9%) better than |
Number of transistors |
|
3.000 million | 3.300 million |
Process |
|
14 nm | 14 nm |
Interface |
|
MXM-B (3.0) | PCIe 3.0 x16 |
Power consumption (TDP) Calculated heat output shows the average heat output during load operation, |
|
65 W
-10 W (-13.3%) better than |
75 W |
Additional power connectors |
|
n/a | no |
G-SYNC Ready NVIDIA G-SYNC technology delivers a smooth gaming experience with variable refresh rates and the elimination of visual artifacts. |
|
Multi Monitor |
|
n/a | + |
VR Ready A technology from NVIDIA that gives manufacturers access to VR technologies such as Multi res Shading, Context Priority, and GPU Direct. |
|
n/a | + |
Vulkan NVIDIA’s Vulkan technology allows developers to gain low-level access to the GPU to optimize graphics commands (better than OpenGL and Direct3D APIs). |
|
n/a | + |
Multi-Projection NVIDIA’s Multi-Projection technology improves graphics card performance when building virtual worlds. Images for the left and right eyes are calculated simultaneously. |
|
n/a | + |
FreeSync |
|
+ | n/a |
DisplayPort 1.3 HBR / 1.4 HDR Ready |
|
+ | n/a |
Video connectors |
|
No outputs | No outputs |
DirectX |
|
12 (12_0) | 12 (12_1) |
Floating point performance |
|
2. 611 gflops | 2.177 gflops |
benchmark |
memory | |
Memory |
|
GDDR5 | GDDR5 |
Maximum memory Large video memory allows you to run demanding games with lots of textures, |
|
4GB | 4 GB |
Memory bus width The wider the video memory bus, the more data is transferred to the GPU per unit of time and the better performance in demanding games. |
|
128 bit | 128 bit |
Shared memory |
|
— | — |
Memory frequency A high memory frequency has a positive effect on the speed of a video card with a large amount of data. |
|
5800 MHz | 7008 MHz
At 1208 MHz (20.8%) better than |
Memory Bandwidth The greater the data transfer bandwidth, the more effective RAM the PC can use. |
|
92.8 | 112.1
19.3 (20.8%) better than |
AMD Cayman vs NVIDIA GeForce GTX 1050 Ti Max-Q.
VS
General Information
The General Information section of the Video Card Comparison List provides release date, type, overall rating and other useful data to determine the winner between AMD Cayman and NVIDIA GeForce GTX 1050 Ti Max-Q . Please note that the comparison takes place on all indicators, and below are the ratings from synthetic benchmarks that define different criteria in games and work applications.
5.60
Cayman
Code name GPU
N17P-G1 MAX-Q
Desktop
Market segment
Laptop
TCITITS Which of the video cards are better than AMD Cayman vs.
-Q in the manufacturing process, power consumption, and base and turbo frequency of the GPU is the most important part contained in the ranking of graphics cards.
1536
conveyors
768
No data
Tibility of the nucleus
1151 — 1290 MHZ
No data
Acceleration
1417 MHZ 9000 2.640 Million
3,0002 3,0002 40 nm
Process
16 nm
n.a.
Power Consumption (TDP)
75 Watt
n.a.0002 Number of textures processed in 1 second
68.02
No data
Swimming of
2.177 GFLOPS
1536
Converse / CUDA Nuclear 9000 768
No data speed 9000 290 — 1417 MHz
2.640 million
Number of transistors
3.300 million
No data
Estimated thermal power
75 Watt
Dimensions, connectors and compatibility
Let’s discuss the dimensions (length, width, height) of AMD Cayman and NVIDIA GeForce GTX 1050 Ti Max-Q graphics cards. As well as the main types of connectors and connected interfaces
No data
Interface
PCIe 3.0 X16
No data
Additional power
None
No data
Laptop Size
Medium Sized
)
Graphics card memory plays an important role in both games and graphics applications. The higher the standard ( GDDR ), the better. It directly affects the speed and efficiency of data processing. What is the difference in type, base and turbo frequency, GDDR bandwidth between AMD Cayman and NVIDIA GeForce GTX 1050 Ti Max-Q:
n.a. 4 GB
N/A
Memory bus width
128 Bit
N/A
Memory frequency
7000 MHZ
No data
Memorial capacity
112.1 GB/S
No data
Demote memory
—
Support for ports and displays
Let’s find out the difference in the ports that are equipped with the AMD Cayman video card and NVIDIA GeForce GTX 1050 Ti Max-Q. Pay attention to the number of ports and the maximum resolution of supported monitors.
N/A
Display connections
No outputs
No data
G-SYNC support
+
Technology
Let’s see what the difference is. It is worth noting that NVIDIA and AMD use different technologies.
No data
Support VR
+
No data
Several monitors
+
No data
CUDA
6.1
No data
9000 Multi-Project
9000 +
APIS API0023
The confrontation between the two rivals AMD Cayman and NVIDIA GeForce GTX 1050 Ti Max-Q is almost over. Hardware support (API) does not greatly affect the overall performance, it is not taken into account in synthetic benchmarks and other performance tests.
11.2 (11_0)
Directx
12 (12_1)
4.4
Opengl
4.6
No data
Vulkan
1.2.131
SHADER MODEL 9000 SHADER MODEL 9000 SHADER MODEL
003
6. 4
No data
OpenCl
1.2
AMD Cayman Versus NVIDIA GeForce GTX 1050 Ti Max-Q comparisons
one.
GeForce GTX 1050 vs. Radeon RX 560 Benchmarking
NVIDIA releases two budget graphics cards based on the GP107 processor. The younger version of the GeForce GTX 1050 is an attractive solution among the most affordable graphics solutions. At the time of launch, this card successfully competed with the Radeon RX 460 (see our testing), but later the Radeon RX 560 came out with more powerful characteristics. In this review, we will turn to the GeForce GTX 1050 versus Radeon RX 560 and find out which one is better.
It is worth noting that the GeForce GTX 1050 has standardized parameters, although there are traditionally factory overclocked versions. But the Radeon RX 560 is available in a variety of options — different amounts of memory, different frequencies, and recently there have even been economical versions with fewer computing units. Therefore, this test includes two versions of the Radeon RX 560, which differ in memory size and starting frequencies, plus one GeForce GTX 1050 graphics card.
9Palit StormX
The review of this video card noted a rather high Boost compared to other options. To get a graphics card that is closer to the simplest models, the core frequencies are limited to 1658 MHz, and the average frequency in the gaming load is 1620-1633 MHz.
Acceleration is average. Base core clock 1489MHz with maximum Boost up to 1860, memory 8088 MHz.
ASUS ROG Strix Radeon RX 560 O4GB
This is the top version of the Radeon RX 560 with increased core clocks and 4GB memory. The presence of additional power on the board provides the best overclocking potential. Standard specifications provide for core frequencies of 1175-1275 MHz, effective memory frequency of 7000 MHz.
Since the Radeon RX 560 series is very different in the frequencies of specific models, here we slightly lowered the ASUS frequencies to bring the Boost frequency to the level of 1250 MHz. Overclocking to 1365 MHz for the core and 8080 MHz for the memory.
PowerColor Radeon RX 560 ( AXRX 560 2 GBD5- DHV2/ OC)
more simple memory with 2 GBD and frequencies. Moreover, the core frequencies in the Boost mode are variable, drawdowns up to 1100 MHz are possible, but this is typical for many economical versions of the Radeon RX 560.
Older GeForce GTX 9 cards have also been added to the test for clarity60, GeForce GTX 960 and Radeon R9 270X. They are only tested at face value.
Characteristics of test participants
GeForce GTX 960 |
GeForce GTX 1050 |
GeForce GTX 950 |
Radeon R9 270X |
Radeon RX 560 |
Radeon RX 560 |
|
Architecture |
Maxwell |
Pascal |
Maxwell |
GCN 1. 0 |
GCN 1.3 |
GCN 1.3 |
GPU codename |
GM206 |
GP107 |
GM206 |
Curacao |
Polaris 11 |
Polaris 11 |
Number of transistors, million |
2940 |
3300 |
2940 |
2800 |
3000 |
3000 |
Technical process, nm |
28 |
14 |
28 |
28 |
14 |
14 |
Core area, sq. mm |
228 |
132 |
228 |
212 |
123 |
123 |
Number of stream processors |
1024 |
640 |
768 |
1280 |
896 |
896 |
Number of texture units |
64 |
40 |
48 |
80 |
56 |
56 |
Number of ROPs |
32 |
32 |
32 |
32 |
16 |
16 |
Core frequency, MHz |
1126-1178 |
1354-1455 |
1024-1188 |
1050 |
1175-1275 |
<1180 |
Memory bus, bit |
128 |
128 |
128 |
256 |
128 |
128 |
Memory type |
GDDR5 |
GDDR5 |
GDDR5 |
GDDR5 |
GDDR5 |
GDDR5 |
Effective memory frequency, MHz |
7010 |
7010 |
6610 |
5600 |
7000 |
7000 |
Memory size, MB |
2048 |
2048 |
2048 |
2048 |
4096 |
2048 |
Interface |
PCI-E 3. 0 |
PCI-E 3.0 |
PCI-E 3.0 |
PCI-E 3.0 |
PCI-E 3.0 |
PCI-E 3.0 |
TDP level, W |
120 |
75 |
90 |
180 |
75 |
75 |
Test Bench
- Processor: Intel Core i7-6950X @4.1GHz
- motherboard: MSI X99S MPOWER
- Memory: DDR4 Kingston HyperX HX430C15SB2K4/16, 3000MHz, 4x4GB
- hard drive: Hitachi HDS721010CLA332, 1 TB
- power supply: Seasonic SS-750KM
- operating system: Windows 10 x64
- GeForce driver: NVIDIA GeForce 385.41
- Driver Radeon: Crimson Edition 17.8.2
Testing in Middle-earth: Shadow of War uses GeForce 388.88 and Crimson Edition 17. 11.1 drivers.
All tests were done in 1920×1080 resolution. The games are listed alphabetically.
Test method
3DMark Fire Strike
Tested in normal mode at 1920×1080 resolution. The graph shows the total score on the left, GPU Score on the right.
3DMark Time Spy
Testing at default settings. On the left is the GPU Score, on the right is the overall result.
ARK: Survival Evolved
The game has a single player mode, which was used to perform an identical sequence of actions while measuring the frame rate. This is a walk along the coastal area with dense vegetation immediately after respawning on the Island location.
Medium graphics quality profile selected.
Battlefield 1
Testing was done by repeating a small scene at the beginning of the mission «To the best of my ability». This is not the most graphically complex mission in Battlefield 1, but it is well suited to recreate identical actions.
The quality is set to Ultra with standard TAA. Tested in DirectX 11.
Deus Ex: Mankind Divided
A walk was repeated with a certain sequence of actions at the Zahrad level. Frame rate was measured by Fraps.
High quality profile selected when rendering in DirectX 11. Chromatic aberration effect disabled.
Dishonored: Death of the Outsider
Tested with Fraps at the beginning of the second mission. 6-8 repetitions were performed.
Graphics quality set to maximum, motion blur disabled, HBAO+ shading enabled.
Divinity: Original Sin 2
Tested with Fraps. A certain sequence of actions was carried out in the «Ghetto» area near Fort Joy. It’s the use of magic and a gas bottle, plus a run through an urban area full of details and objects. 6-8 repetitions were performed to minimize the error.
Graphics quality set to maximum.
Fallout 4
Testing was carried out in manual mode by replaying the same game scene with strict adherence to the sequence of actions. Frame rate was measured by Fraps.
The graphics quality is set to maximum, but anti-aliasing and motion blur are completely disabled.
Gears of War 4
For testing, we used the built-in game benchmark, which was run 6-7 times for each video card.
Maximum Ultra quality configuration selected, game running in DirectX 12 environment.0002 The game has a built-in benchmark, which was used for this test. Based on the data on the average fps of each scene, the average result for the entire benchmark was calculated. The minimum fps was fixed based on the results of passing all the test scenes using Fraps.
The graphics quality is set to maximum with simple FXAA anti-aliasing, all shadow parameters are activated in the advanced settings section, the loading range is increased to the maximum. Read more about the influence of these parameters on the quality of graphics in a special article.
Mass Effect: Andromeda
Fraps testing on Eos. There was a trip through the desert area and a walk through the base with many buildings and vegetation.
High graphics quality is selected.
Middle- earth: Shadow of War
Built-in game test was used, which was run several times.
High graphics quality is selected.
Prey
Tested with Fraps at the beginning of the game. A short run around the hero’s apartment, hitting the glass and running around the near zone.
The graphics quality is set to Very High, and the SMAA quality is reduced to 1x.
Tom Clancy’ s Ghost Recon: Wildlands
Built-in game benchmark was used. It was run 7 times for each video card.
Due to the high requirements, I had to limit myself to the High settings.
Tom Clancy’ s The Division
For testing, we used the built-in game benchmark, which was launched 7 times.
High quality profile selected when rendering in DirectX 11.
War Thunder
The built-in performance test «Tank battle» was used for testing. It was run 6-7 times for each video card.
The graphics quality is set to maximum, above the standard Cinema profile. All sliders in the maximum position. Among the anti-aliasing modes, the quality mode AA 4x is selected.
Watch Dogs 2
A test scene with a run around the Palo Alto area has been selected. The route runs through the city streets and the nearby green area with thick grass and a small grove. This is a heavy test scene that will allow you to compare performance in difficult gaming moments.
Very high quality profile selected, temporal filtering activated.
Witcher 3: Wild Hunt
Story prologue. The hero and his partner are galloping along the road to the village. This moment is chosen for performance measurement using Fraps. Six repetitions for each video card.
High graphics quality is selected in the main settings. In the post-processing section, glow effects and pillars of light are active, SSAO shading. Read more about all the graphic nuances in a separate article.
Power Consumption
Below are the averages of the total power consumption of the test bench in six benchmark applications: For Honor, Gears of War 4, Grand Theft Auto 5, Tom Clancy’s Ghost Recon: Wildlands, Tom Clancy’s The Division, War Thunder .