1650 super vs 1660 super benchmark: GeForce GTX 1660 Super vs 1650 SUPER [in 10 benchmarks]

Nvidia GeForce GTX 1650 Super vs Nvidia Geforce GTX 1660 Super: What is the difference?

50points

Nvidia GeForce GTX 1650 Super

53points

Nvidia Geforce GTX 1660 Super

vs

54 facts in comparison

Nvidia GeForce GTX 1650 Super

Nvidia Geforce GTX 1660 Super

Why is Nvidia GeForce GTX 1650 Super better than Nvidia Geforce GTX 1660 Super?

  • 25W lower TDP?
    100Wvs125W
  • 3°C lower idle GPU temperature?
    30°Cvs33°C
  • 69mm narrower?
    160mmvs229mm

Why is Nvidia Geforce GTX 1660 Super better than Nvidia GeForce GTX 1650 Super?

  • 0.61 TFLOPS higher floating-point performance?
    5.03 TFLOPSvs4.42 TFLOPS
  • 30.48 GPixel/s higher pixel rate?
    85.68 GPixel/svs55.2 GPixel/s
  • 250MHz faster memory clock speed?
    1750MHzvs1500MHz
  • 2000MHz higher effective memory clock speed?
    14000MHzvs12000MHz
  • 1. 5x more VRAM?
    6GBvs4GB
  • 19.1 GTexels/s higher texture rate?
    157.1 GTexels/svs138 GTexels/s
  • 144GB/s more memory bandwidth?
    336GB/svs192GB/s
  • 64bit wider memory bus width?
    192bitvs128bit

Which are the most popular comparisons?

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce MX350

Nvidia Geforce GTX 1660 Super

vs

Nvidia GeForce RTX 2060

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce GTX 1080

Nvidia Geforce GTX 1660 Super

vs

Nvidia GeForce RTX 3060

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce RTX 3050 Laptop

Nvidia Geforce GTX 1660 Super

vs

AMD Radeon RX 580

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce RTX 2060

Nvidia Geforce GTX 1660 Super

vs

Nvidia GeForce GTX 1660 Ti

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce GTX 970

Nvidia Geforce GTX 1660 Super

vs

Gigabyte Radeon RX 6500 XT Eagle

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce GTX 1060

Nvidia Geforce GTX 1660 Super

vs

Nvidia GeForce GTX 1080

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce GTX 1660 Ti

Nvidia Geforce GTX 1660 Super

vs

Nvidia GeForce GTX 1070

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce RTX 3060 Ti

Nvidia Geforce GTX 1660 Super

vs

Nvidia GeForce RTX 3060 Ti

Nvidia GeForce GTX 1650 Super

vs

Nvidia GeForce GTX 1650 GDDR6

Nvidia Geforce GTX 1660 Super

vs

Nvidia GeForce RTX 3050

Nvidia Geforce GTX 1660 Super

vs

Nvidia GeForce RTX 3050 Laptop

Price comparison

User reviews

Overall Rating

Nvidia GeForce GTX 1650 Super

2 User reviews

Nvidia GeForce GTX 1650 Super

10. 0/10

2 User reviews

Nvidia Geforce GTX 1660 Super

6 User reviews

Nvidia Geforce GTX 1660 Super

9.0/10

6 User reviews

Features

Value for money

10.0/10

2 votes

9.2/10

6 votes

Gaming

9.5/10

2 votes

8.8/10

6 votes

Performance

9.5/10

2 votes

8.5/10

6 votes

Fan noise

9.0/10

2 votes

9.8/10

6 votes

Reliability

10.0/10

2 votes

9.7/10

6 votes

Performance

1.GPU clock speed

1530MHz

1530MHz

The graphics processing unit (GPU) has a higher clock speed.

2.GPU turbo

1725MHz

1785MHz

When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.

3. pixel rate

55.2 GPixel/s

85.68 GPixel/s

The number of pixels that can be rendered to the screen every second.

4.floating-point performance

4.42 TFLOPS

5.03 TFLOPS

Floating-point performance is a measurement of the raw processing power of the GPU.

5.texture rate

138 GTexels/s

157.1 GTexels/s

The number of textured pixels that can be rendered to the screen every second.

6.GPU memory speed

1500MHz

1750MHz

The memory clock speed is one aspect that determines the memory bandwidth.

7.shading units

Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.

8.texture mapping units (TMUs)

TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.

9.render output units (ROPs)

The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.

Memory

1.effective memory speed

12000MHz

14000MHz

The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.

2.maximum memory bandwidth

192GB/s

336GB/s

This is the maximum rate that data can be read from or stored into memory.

3.VRAM

VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.

4.memory bus width

128bit

192bit

A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.

5.version of GDDR memory

Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.

6.Supports ECC memory

✖Nvidia GeForce GTX 1650 Super

✖Nvidia Geforce GTX 1660 Super

Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.

Features

1.DirectX version

DirectX is used in games, with newer versions supporting better graphics.

2.OpenGL version

OpenGL is used in games, with newer versions supporting better graphics.

3.OpenCL version

Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.

4.Supports multi-display technology

✔Nvidia GeForce GTX 1650 Super

✔Nvidia Geforce GTX 1660 Super

The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.

5.load GPU temperature

A lower load temperature means that the card produces less heat and its cooling system performs better.

6.supports ray tracing

✖Nvidia GeForce GTX 1650 Super

✖Nvidia Geforce GTX 1660 Super

Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.

7.Supports 3D

✔Nvidia GeForce GTX 1650 Super

✔Nvidia Geforce GTX 1660 Super

Allows you to view in 3D (if you have a 3D display and glasses).

8.supports DLSS

✖Nvidia GeForce GTX 1650 Super

✖Nvidia Geforce GTX 1660 Super

DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.

9.PassMark (G3D) result

Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 1650 Super)

Unknown. Help us by suggesting a value. (Nvidia Geforce GTX 1660 Super)

This benchmark measures the graphics performance of a video card. Source: PassMark.

Ports

1.has an HDMI output

✔Nvidia GeForce GTX 1650 Super

✔Nvidia Geforce GTX 1660 Super

Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.

2.HDMI ports

More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.

3.HDMI version

HDMI 2.0

HDMI 2.0

Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.

4.DisplayPort outputs

Allows you to connect to a display using DisplayPort.

5.DVI outputs

Allows you to connect to a display using DVI.

6.mini DisplayPort outputs

Allows you to connect to a display using mini-DisplayPort.

Price comparison

Cancel

Which are the best graphics cards?

GPU FPS Benchmark: GeForce GTX 1650 SUPER vs GeForce GTX 1660 SUPER


GPU FPS Benchmark







  1. Benchmarks
  2. GeForce GTX 1650 SUPER ? GeForce GTX 1660 SUPER

Comparison and key differences summary

  • GeForce GTX 1660 SUPER outperforms GeForce GTX 1650 SUPER @ 1920×1080 resolution by average 19% more FPS.


Find
VS
Find

FPS Comparisons


GeForce RTX 2070



VS


Radeon RX VEGA 56




Radeon R9 390X



VS


Radeon RX 570




GeForce GTX 1650 SUPER



VS


Radeon RX 5700








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GeForce GTX 1650 SUPER vs GeForce GTX 1660 SUPER



  1. Home
  2. VGA Benchmarks
  3. GeForce GTX 1650 SUPER vs GeForce GTX 1660 SUPER
  • GeForce GTX 1650 SUPER

    100%

  • GeForce GTX 1660 SUPER

    127%

Relative performance

Reasons to consider GeForce GTX 1650 SUPER
Supports PhysX
Supports G-Sync
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
Supports Direct3D 12 Async Compute
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications
Reasons to consider GeForce GTX 1660 SUPER
27% higher gaming performance.
Supports PhysX
Supports G-Sync
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
Supports Direct3D 12 Async Compute
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications

HWBench recommends GeForce GTX 1660 SUPER

The GeForce GTX 1660 SUPER is the better performing card based on the game benchmark suite used (36 combinations of games and resolutions).

Core Configuration
GeForce GTX 1650 SUPER GeForce GTX 1660 SUPER
GPU Name TU116 () vs TU116 (TU116-300-A1)
Fab Process 12 nm vs 12 nm
Die Size 284 mm² vs 284 mm²
Transistors 6,600 million vs 6,600 million
Shaders 1280 vs 1408
Compute Units 20 vs 22
Core clock 1530 MHz vs 1530 MHz
ROPs 32 vs 48
TMUs 80 vs 88

Memory Configuration
GeForce GTX 1650 SUPER GeForce GTX 1660 SUPER
Memory Type GDDR6 vs GDDR6
Bus Width 128 bit vs 192 bit
Memory Speed 1500 MHz

12000 MHz effective
vs 1750 MHz

14000 MHz effective
Memory Size 4096 Mb vs 6144 Mb
Additional details
GeForce GTX 1650 SUPER GeForce GTX 1660 SUPER
TDP 100 watts vs 125 watts
Release Date 22 Nov 2019 vs 29 Oct 2019
  • GeForce GTX 1650 SUPER

    55. 20 GP/s

  • GeForce GTX 1660 SUPER

    85.68 GP/s

GigaPixels — higher is better

  • GeForce GTX 1650 SUPER

    138.00 GT/s

  • GeForce GTX 1660 SUPER

    157.10 GT/s

GigaTexels — higher is better

  • GeForce GTX 1650 SUPER

    192.00 GB/s

  • GeForce GTX 1660 SUPER

    336.00 GB/s

GB/s — higher is better

  • GeForce GTX 1650 SUPER

    4416.00 GFLOPs

  • GeForce GTX 1660 SUPER

    5020.00 GFLOPs

GFLOPs — higher is better

Ultra Quality, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    70

  • GeForce GTX 1660 SUPER

    90

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce GTX 1650 SUPER

    43

  • GeForce GTX 1660 SUPER

    55

FPS (higher is better)

Ultra High Quality, TAA, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    85

  • GeForce GTX 1660 SUPER

    100

FPS (higher is better)

Ultra High Quality TAA, Bahrain, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    78

  • GeForce GTX 1660 SUPER

    94

FPS (higher is better)

Very High Quality TAA, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    57

  • GeForce GTX 1660 SUPER

    102

FPS (higher is better)

Ultra High Quality, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    59

  • GeForce GTX 1660 SUPER

    72

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce GTX 1650 SUPER

    74

  • GeForce GTX 1660 SUPER

    91

FPS (higher is better)

Ultra Quality preset DirectX 12 windows 10 x64

  • GeForce GTX 1650 SUPER

    57

  • GeForce GTX 1660 SUPER

    62

FPS (higher is better)

Ultra Detail,16:1 AF, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    39

  • GeForce GTX 1660 SUPER

    46

FPS (higher is better)

Max Quality, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    80

  • GeForce GTX 1660 SUPER

    99

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    66

  • GeForce GTX 1660 SUPER

    80

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce GTX 1650 SUPER

    79

  • GeForce GTX 1660 SUPER

    101

FPS (higher is better)

Ultra Quality, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    53

  • GeForce GTX 1660 SUPER

    68

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce GTX 1650 SUPER

    30

  • GeForce GTX 1660 SUPER

    37

FPS (higher is better)

Ultra High Quality, TAA, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    61

  • GeForce GTX 1660 SUPER

    73

FPS (higher is better)

Ultra High Quality TAA, Bahrain, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    60

  • GeForce GTX 1660 SUPER

    70

FPS (higher is better)

Very High Quality TAA, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    49

  • GeForce GTX 1660 SUPER

    70

FPS (higher is better)

Ultra High Quality, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    42

  • GeForce GTX 1660 SUPER

    51

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce GTX 1650 SUPER

    54

  • GeForce GTX 1660 SUPER

    67

FPS (higher is better)

Ultra Quality preset DirectX 12 windows 10 x64

  • GeForce GTX 1650 SUPER

    41

  • GeForce GTX 1660 SUPER

    48

FPS (higher is better)

Ultra Detail,16:1 AF, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    31

  • GeForce GTX 1660 SUPER

    35

FPS (higher is better)

Max Quality, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    54

  • GeForce GTX 1660 SUPER

    64

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    42

  • GeForce GTX 1660 SUPER

    51

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce GTX 1650 SUPER

    57

  • GeForce GTX 1660 SUPER

    75

FPS (higher is better)

Ultra Quality, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    28

  • GeForce GTX 1660 SUPER

    32

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce GTX 1650 SUPER

    15

  • GeForce GTX 1660 SUPER

    16

FPS (higher is better)

Ultra High Quality, TAA, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    33

  • GeForce GTX 1660 SUPER

    40

FPS (higher is better)

Ultra High Quality TAA, Bahrain, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    28

  • GeForce GTX 1660 SUPER

    40

FPS (higher is better)

Very High Quality TAA, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    27

  • GeForce GTX 1660 SUPER

    38

FPS (higher is better)

Ultra High Quality, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    17

  • GeForce GTX 1660 SUPER

    25

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce GTX 1650 SUPER

    26

  • GeForce GTX 1660 SUPER

    35

FPS (higher is better)

Ultra Quality preset DirectX 12 windows 10 x64

  • GeForce GTX 1650 SUPER

    18

  • GeForce GTX 1660 SUPER

    26

FPS (higher is better)

Ultra Detail,16:1 AF, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    16

  • GeForce GTX 1660 SUPER

    21

FPS (higher is better)

Max Quality, DirectX12, Windows 10×64

  • GeForce GTX 1650 SUPER

    22

  • GeForce GTX 1660 SUPER

    32

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce GTX 1650 SUPER

    18

  • GeForce GTX 1660 SUPER

    25

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce GTX 1650 SUPER

    32

  • GeForce GTX 1660 SUPER

    42

FPS (higher is better)

VS
GeForce GTX 1650 SUPER Radeon RX 580
VS
GeForce GTX 1650 SUPER GeForce GTX 1060
VS
GeForce GTX 1660 SUPER Radeon RX 5500 XT
VS
GeForce GTX 1660 SUPER GeForce GTX 1660 Ti
VS
Radeon RX 6600 Radeon RX 6600 XT
VS
Radeon RX 6600 XT GeForce RTX 2060

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0023 125W

  • 3°C lower GPU idle temperature?
    30°C vs 33°C
  • 69mm narrower?
    160mm vs 229mm
    • 0.61 TFLOPS above FLOPS?
      5.03 TFLOPS vs 4.42 TFLOPS
    • 30.48 GPixel/s higher pixel rate?
      85.68GPixel/s vs 55.2GPixel/s
    • 250MHz faster memory speed?
      1750MHz vs 1500MHz
    • 2000MHz higher effective clock speed?
      14000MHz vs 12000MHz
    • 1.5x more VRAM?
      6GB vs 4GB
    • 19.1 GTexels/s higher number of textured pixels? more memory bandwidth?
      336GB/s vs 192GB/s
    • 64bit wider memory bus?
      192bit vs 128bit

    Which comparisons are the most popular?

    Nvidia GeForce GTX 1650 Super

    vs

    Nvidia GeForce MX350

    Nvidia Geforce GTX 1660 Super

    vs

    Nvidia GeForce RTX 2060

    Nvidia GeForce GTX 1650 Super

    vs

    Nvidia GeForce GTX 1080

    Nvidia Geforce GTX 1660 Super

    vs

    Nvidia GeForce RTX 3060

    Nvidia GeForce GTX 1650 Super

    vs

    Nvidia GeForce RTX 3050 Laptop

    Nvidia Geforce GTX 1660 Super

    vs

    AMD Radeon RX 580

    Nvidia GeForce GTX 1650 Super

    vs

    Nvidia GeForce GTX 2060

    Nvidia Geforce GTX 1660 Super

    70

    Nvidia Geforce GTX 1660 Super

    vs

    Gigabyte Radeon RX 6500 XT Eagle

    Nvidia GeForce GTX 1650 Super

    vs

    Nvidia GeForce GTX 1060

    Nvidia Geforce GTX 1660 Super

    vs

    Nvidia GeForce GTX 1080

    Nvidia GeForce GTX 1650 Super

    vs

    Nvidia GeForce GTX 1660 Ti

    Nvidia Geforce GTX 1660 Super

    vs

    Nvidia GeForce GTX 1070

    Nvidia GeForce GTX 1650 Super

    vs

    Nvidia GeForce RTX 3060 Ti

    Nvidia Geforce GTX 1660 Super

    vs

    Nvidia GeForce RTX 3060 Ti

    Nvidia GeForce GTX 1650 Super

    vs

    Nvidia GeForce GTX 1650 GDDR6

    Nvidia Geforce GTX 1660 Super

    vs

    Nvidia GeForce RTX 3050

    Nvidia Geforce GTX 1660 Super

    vs

    Nvidia GeForce RTX 3050 9008 Laptop 9001 Price Comparison0004 Votes

    Reliability

    10. 0 /10

    2 Votes

    /10

    6 Votes

    Productive ) has a higher clock speed.

    2.turbo GPU

    1725MHz

    1785MHz

    When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.

    3.pixel rate

    55.2 GPixel/s

    85.68 GPixel/s

    The number of pixels that can be displayed on the screen every second.

    4.flops

    4.42 TFLOPS

    5.03 TFLOPS

    FLOPS is a measurement of GPU processing power.

    5.texture size

    138 GTexels/s

    157.1 GTexels/s

    The number of textured pixels that can be displayed on the screen every second.

    6.GPU memory speed

    1500MHz

    1750MHz

    Memory speed is one aspect that determines memory bandwidth.

    7. shading patterns

    Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.

    8.textured units (TMUs)

    TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.

    9 ROPs

    ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.

    Memory

    1.memory effective speed

    12000MHz

    14000MHz

    The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.

    2. max memory bandwidth

    192GB/s

    336GB/s

    This is the maximum rate at which data can be read from or stored in memory.

    3.VRAM

    VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.

    4.memory bus width

    128bit

    192bit

    Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.

    5. GDDR memory versions

    Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.

    6.Supports memory troubleshooting code

    ✖Nvidia GeForce GTX 1650 Super

    ✖Nvidia Geforce GTX 1660 Super

    Memory troubleshooting code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.

    Functions

    1.DirectX version

    DirectX is used in games with a new version that supports better graphics.

    2nd version of OpenGL

    The newer version of OpenGL, the better graphics quality in games.

    OpenCL version 3.

    Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.

    4. Supports multi-monitor technology

    ✔Nvidia GeForce GTX 1650 Super

    ✔Nvidia Geforce GTX 1660 Super

    The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.

    5.GPU Temperature at Boot

    Lower boot temperature means that the card generates less heat and the cooling system works better.

    6.supports ray tracing

    ✖Nvidia GeForce GTX 1650 Super

    ✖Nvidia Geforce GTX 1660 Super

    Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.

    7.Supports 3D

    ✔Nvidia GeForce GTX 1650 Super

    ✔Nvidia Geforce GTX 1660 Super

    Allows you to view in 3D (if you have a 3D screen and glasses).

    8.supports DLSS

    ✖Nvidia GeForce GTX 1650 Super

    ✖Nvidia Geforce GTX 1660 Super

    DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.

    9. PassMark result (G3D)

    Unknown. Help us offer a price. (Nvidia GeForce GTX 1650 Super)

    Unknown. Help us offer a price. (Nvidia Geforce GTX 1660 Super)

    This test measures the graphics performance of a graphics card. Source: Pass Mark.

    Ports

    1.has HDMI output

    ✔Nvidia GeForce GTX 1650 Super

    ✔Nvidia Geforce GTX 1660 Super

    Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.

    2.HDMI connectors

    More HDMI connectors allow you to connect multiple devices at the same time, such as game consoles and TVs.

    HDMI 3.Version

    HDMI 2.0

    HDMI 2.0

    New HDMI versions support higher bandwidth for higher resolutions and frame rates.

    4. DisplayPort outputs

    Allows connection to a display using DisplayPort.

    5.DVI outputs

    Allows connection to a display using DVI.

    Mini DisplayPort 6.outs

    Allows connection to a display using Mini DisplayPort.

    Price match

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    Which graphic cards are better?

    Big test GeForce 1650 Super

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    Hello, dear readers of Uspei.com. nVidia has finally decided to put an end to the struggle for the budget segment: in front of me is the GeForce GTX 1650 SUPER video card, which can already be called a truly popular one. But let’s not get ahead of ourselves.

    In April of this year, the Californian giant released the most budget card based on the Turing architecture — GeForce GTX 1650 . She did not cause much enthusiasm, the pluses could only be attributed to low power consumption and … that’s all. The 75-watt accelerator looked good on paper and in budget gaming laptops.

    There was no question of competition with the Radeon RX 570 , which cost the same and was sold for 2 years already. The October announcement of the Radeon RX 5500 was aimed at a second, this time, unconditional victory over the GTX 1650 by getting rid of the main drawback of Polaris: excessive power consumption .

    nVidia couldn’t afford to lose the second time and decided to release this time a real competitor not on the ultra-budget TU117, but on the TU116 chip familiar from the 1660 series, cutting it down even more.

    This time, not only streaming multiprocessors, but also texturing and rasterization units, as well as the cache, along with the memory bus width, got under the knife. However, the performance difference from the regular GTX 1650 is impressive: has 42% more CUDA cores and texture units, and GDDR6 memory instead of GDDR5. The gap in computing power from the usual 1650 reaches 48% .

    In general, the GTX 1650 Super looks more like the GTX 1660 than the GTX 1650. The price of is only $10 higher than the regular version of , which already calls into question the feasibility of such savings. But so far, it is, of course, overpriced, as often happens at the start of sales. Well, let’s see what this card is capable of in the games of the outgoing year.

    Tests in games

    We will compare it with competitors at the price from the red camp — Radeon RX 570 and RX 590, and also see how much the Super version is faster than its predecessor and slower than the GTX 1660. With the Radeon RX 5500 XT in In this review, we compare with other competitors, including today’s test subject.

    In Borderlands 3 , the card is one-third ahead of its little sister: impressive results considering it’s officially only $10 more expensive. In fact, now the price of 1650 SUPER is at the level of RX 590, to which it falls short.

    Ghost Recon Breakpoint favors nVidia cards, but the 4GB video buffer is too small for ultra settings. This affected the smoothness of the video sequence and can be seen on the frame time graphs.

    In Call Of Duty Modern Warfare , the Radeon RX 570 behaved very unstable and regularly crashed, despite the fact that 4 GB of video memory should be enough for ultra settings. And they are quite enough for 1650 and 1650 SUPER, although they are behind the RX 590.

    In The Division 2 , the new product is just a little bit short of the coveted 60 FPS, which the usual 1650 could not even dream of. The RX 590 and 1660 are ahead, but the gap is negligible.

    The Far Cry New Dawn 1650 SUPER performs well, only 5 frames behind the 1660. The RX 590 is still ahead, but don’t forget the huge difference in power consumption.

    Gears 5 traditionally prefers cards from AMD, but even here 1650 SUPER didn’t lose face, losing only 3 frames on average FPS. With the minimum, the situation is worse, perhaps due to 4 GB of video memory.

    In Metro Exodus on ultra settings, without Hairworks and tessellation, the 1660 and 1650 SUPER have clear leadership, which is 35% faster than the usual 1650. Both AMD cards have smoothness issues that have affected the minimum FPS results and frame time graphs.

    In Need For Speed ​​Heat the gap between the 1650 SUPER and the older 1660 was reduced to a minimum, but the game is still demanding in urban areas. For ultra-settings, you need higher-class video cards here.

    With Red Dead Redemption 2 , the situation is interesting: the game flatly refuses to raise the settings above average if the card has 4 GB of video memory, and the amount of available video buffer on AMD cards is significantly less. I had to stop at medium settings, which you can’t call “light” anyway. As a result, a slight preponderance towards cards from AMD.

    Resident Evil 2 pleases with optimization: you can play comfortably on all the presented maps. True, if you look at the minimum FPS, you can see that the RX 570 coped with the ultra-settings worse than the rest.

    Star Wars Fallen Order is not the most demanding game, but the difference in performance between the cards is visible to the naked eye. The 1650 SUPER is again a third faster than the 1650 and will certainly deliver 60 FPS on ultra.

    World War Z is not the most popular title, but I decided to include it out of curiosity. Did nVidia work on the bugs in it, did it close the gap with AMD? No, everything is still the same: AMD cards are still out of reach.

    I think you can see that the 1650 SUPER is on the heels of the 1660. Is it possible to close the gap with overclocking? As it turned out, it is quite possible. Plus 1300 MHz for memory and 135 MHz for the core made it possible to equalize the results in terms of average FPS. At the minimum, there is still a difference, probably due to differences in the amount of video memory.

    Even when overclocked, the video card was very quiet, the chip warmed up to 63 degrees, and the fans worked at 28% of their maximum, spinning at 1200 rpm. Yes, the card by Gaming X is not cheap, but definitely from quiet . GeForce GTX 1650 SUPER is the card that was originally supposed to replace the usual 1650.

    Nvidia decided to play it safe this time, to be sure, finally releasing something worthwhile in the budget segment. It remains only to wait for the price to drop to the recommended one. Well, don’t miss our comparison with the Radeon RX 5500 XT, which will be released very soon.

    source

    Certificate of media registration in the RKN: EL No. FS77-83818 dated 2908.2022

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    Big test

    Friday, 11 September 2020

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    (16 votes)

    Video cards

    Author

    Alexander

    In the line of NVIDIA Super video cards, the updated version of the GeForce GTX 1650 became the junior model. At the same time, it underwent the most significant change in characteristics compared to the old version, which seriously raised the overall performance bar. In this review, we compare the performance of the GeForce GTX 1650 Super with its direct price competitor, the Radeon RX 5500 XT, in the 4 GB version. At the same time, let’s see how they perform against the background of the old GeForce GTX 1060 and Radeon RX 580 cards.

    First, let’s briefly talk about the main advantages of the GeForce GTX 1650 Super. This video card uses the TU116 GPU, while the old version was based on the TU117. The Super version operates with 1280 CUDA cores instead of 896 cores in a regular GeForce GTX 1650 card. And in terms of its characteristics, the GeForce GTX 1650 Super resembles the GeForce GTX 1060, even when running at similar clock speeds. Only a 128-bit memory bus is implemented, but the frequency of GDDR6 modules reaches 12 GHz. Roughly speaking, the GeForce GTX 1650 Super is a stripped-down version of the GeForce GTX 1660 and a full replacement for the GeForce GTX 1060.

    For regular GeForce GTX 1650 Super, the base core frequency is 1530 MHz with an average Boost Clock of 1725 MHz, for ASUS 1530/1770 MHz. The effective memory frequency is 12000 MHz, the memory capacity is 4 gigabytes.

    The video card turned out to be quite quiet at core frequencies above 1900 MHz. To get an analogue of the simple version, we lowered the frequency so that the average Boost value periodically sags to 1860 MHz. In this configuration, the main tests were carried out to show the capabilities of the simplest models in this series.

    The graphics card comes in two versions, and the 4 GB model is a direct competitor to the GeForce GTX 1650 Super. The 8GB Radeon RX 5500 XT costs a bit more and is out of the scope of this test.

    GeForce GTX 1650 Super, Radeon RX 5500 and older graphics cards tested at recommended frequencies and overclocked. Additionally, a GeForce GTX 1660 Super from a higher price category has been added for reference.

    Test taker characteristics

    GeForce GTX 1660 Super 6GB

    GeForce GTX 1650 Super 4GB

    GeForce GTX 1060 6GB

    Radeon RX 5500XT 4GB

    Radeon RX 580 8GB

    Architecture

    Turing

    Turing

    Pascal

    RDNA

    GCN

    Core

    TU116

    TU116

    GP106

    Navi 14

    Polaris 20

    Number of transistors, million pieces

    6600

    6600

    4400

    6400

    5700

    Technical process, nm

    12

    12

    16

    7

    14

    Core area, sq. mm

    284

    284

    200

    158

    232

    Number of CUDA stream processors

    1408

    1280

    1280

    1408

    2304

    Number of texture units

    88

    80

    80

    88

    144

    Number of ROPs

    48

    32

    48

    32

    32

    Core clock (Base/Boost), MHz

    1530-1785

    1530-1725

    1506-1708

    1607-1845

    1257-1340

    Memory bus bit

    192

    128

    192

    128

    256

    Memory type

    GDDR6

    GDDR6

    GDDR5

    GDDR6

    GDDR5

    Effective memory frequency, MHz

    14000

    12000

    8000

    14000

    8000

    Memory size, GB

    6

    4

    6

    4

    8

    Interface

    PCI-E 3. 0

    PCI-E 3.0

    PCI-E 3.0

    8x PCI-E 3.0

    PCI-E 3.0

    Power TDP, W

    125

    100

    120

    130

    185

    Test Bench

    • Processor: Intel Core i7-6950X @4.2GHz
    • motherboard: MSI X99S MPOWER
    • memory: DDR4 HyperX Predator HX432C16PB3K4/32 (4×8 GB), 3200 MHz
    • system drive: SSD Kingston A400 SA400S37/240G
    • optional drive: Hitachi HDS721010CLA332, 1 TB
    • power supply: Seasonic SS-750KM
    • operating system: Windows 10 Ultimate x64
    • GeForce driver: NVIDIA GeForce 446.14/445.75
    • Radeon Driver: AMD Adrenalin Edition 20.4.2

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