Ps3 slim gpu: NVIDIA Playstation 3 GPU 28nm Specs

Sony PlayStation 3 Super Slim GPU vs Nvidia GeForce GTX 960 Benchmarks, Specs, Performance Comparison and Differences








Sony PlayStation 3 Super Slim GPU vs Nvidia GeForce GTX 960

Comparison of the technical characteristics between the graphics cards, with Sony PlayStation 3 Super Slim GPU on one side and Nvidia GeForce GTX 960 on the other side. The first is dedicated to the console sector, with 8 execution units, it has 24 shading units, a maximum frequency of 0,6 GHz, its lithography is 40 nm. The second is used on the desktop segment, it includes 1024 shading units, a maximum frequency of 1,2 GHz, its lithography is 28 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values ​​obtained in various benchmarks.

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Specification comparison:

Graphics card

Sony PlayStation 3 Super Slim GPU

Nvidia GeForce GTX 960
Market (main)

Console

Desktop
Release date

Q4 2012

Q1 2015
Model number

RSX-CXD5302, PS3 Super Slim GPU

GM206-300-A1
GPU name

RSX-40nm

GM206
Architecture

Curie

Maxwell 2. 0
Generation

Sony Console GPU

GeForce 900
Lithography

40 nm

28 nm
Transistors

302.000.000

2.940.000.000
Bus interface

SoC

PCIe 3.0 x16
GPU base clock

550 MHz

1.127 MHz
GPU boost clock

550 MHz

1.178 MHz
Memory frequency

650 MHz

1.753 MHz
Effective memory speed

1,3 Gbps

7 Gbps
Memory size

256 MB

2 GB
Memory type

GDDR3

GDDR5
Memory bus

128 Bit

128 Bit
Memory bandwidth

20,8 GB/s

112,2 GB/s
TDP

35 W

120 W
Cores (compute units, SM, SMX)

8
Execution units

8


Shading units (cuda cores)

24

1. 024
TMUs

24

64
ROPs

8

32
Cache memory

1 MB
Pixel fillrate

4,4 GP/s

37,7 GP/s
Texture fillrate

13,2 GT/s

75,4 GT/s
Performance FP32 (float)

192 GFLOPS

2,4 TFLOPS
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We can better compare what are the technical differences between the two graphics cards.

Performance comparison with the benchmarks:

Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench.





FP32 Performance in GFLOPS
Nvidia GeForce GTX 960

2.413
Sony PlayStation 3 Super Slim GPU

192

The difference is 1157%.

Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.

Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

See also:

Nvidia GeForce GTX 960 (OEM)Nvidia GeForce GTX 960MNvidia GeForce GTX 965M

Equivalence:

Sony PlayStation 3 Super Slim GPU Nvidia equivalentSony PlayStation 3 Super Slim GPU AMD equivalentNvidia GeForce GTX 960 AMD equivalent

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Information:

We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.

What GPU is equivalent to the PS3?

If you’re reminiscing over the older console then we look at what ran its graphics

Updated: Feb 17, 2023 3:44 pm

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What GPU is equivalent to the PS3?

ROG Strix GeForce RTX 3050 OC

ASUS TUF Gaming Radeon RX 6500 XT OC

The Playstation 3 came out in November 2006, and 2007 in PAL regions. With many years of service and iterations, we look at what GPU is equivalent to the PS3.

With an 11-year lifespan, there have been different models of the console released. Each tends to slim down its size. But the GPUs core specs stay the same, with the process size decreasing.

This means the die size and TDP of the chip decreased, leading to less cooling required. And this made the console a great choice for a range of users. So we look at what packed the punch.

The PS3 is packed in with an Nvidia Curie CPU made in Sony’s Foundry. It was the RSX GPU ranging from 90nm to 28nm process.

Even with that, the GPU core specifications stayed the same. With a GPU clock of 550 MHz and a memory clock of 1300 Mbps for its 256 MB memory size. Which is a GDDR3 type with a 128-bit bus that gives a bandwidth of 20.8 GB/s.

It’s comprised of 24 pixel shaders, 8 vertex shaders, 24 TMUs, and 8 ROPs. And so looking at the equivalent best GPU is the Nvidia GeForce 7800 GTX.

Also from the Curie architecture, it instead uses TSMCs 110nm process. Increasing the die size in general. But the discrete GPU has a lot more freedom than a console one.

This card in fact features 24 pixel shaders, 8 vertex, 24 TMUs, and 16 ROPs. With a 430 MHz clock and 1200 Mbps memory for the 256 MB GDDR3 memory.

It also ups the bus to 256-bit and increases the bandwidth of 38.4 GB/s. So that is the closest in terms of hardware. But in terms of optimizations console and discrete will always differ with no real one-to-one comparison available.

Plus those are quite outdated these days, and any modern GPU can outperform them. As such the RTX 3050 and RX 6500 XT are plenty powerful to outperform those choices. But that is to be expected over the 10 years of silicon improvements and optimizations.

ROG Strix GeForce RTX 3050 OC

Pros

RGB personalization

Great build quality and design

Solid performane and overclocking

Quiet thermal design

Cons

More expensive option

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