950M vs vega 64: NVIDIA GeForce GTX 950M vs AMD Radeon RX Vega 64 vs AMD Radeon RX Vega 9

AMD Radeon RX Vega 64 vs NVIDIA GeForce GTX 950M


Comparative analysis of AMD Radeon RX Vega 64 and NVIDIA GeForce GTX 950M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies.
Benchmark videocards performance analysis: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), 3DMark Fire Strike — Graphics Score.

AMD Radeon RX Vega 64

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vs

NVIDIA GeForce GTX 950M

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Differences

Reasons to consider the AMD Radeon RX Vega 64

  • Videocard is newer: launch date 2 year(s) 4 month(s) later
  • Around 36% higher core clock speed: 1247 MHz vs 914 MHz
  • Around 38% higher boost clock speed: 1546 MHz vs 1124 MHz
  • 8803. 4x more texture fill rate: 395.80 GTexel/s vs 44.96 GTexel / s
  • 12.8x more pipelines: 8192 vs 640
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • 2x more maximum memory size: 8 GB vs 4 GB
  • 5.6x better performance in PassMark — G3D Mark: 14650 vs 2599
  • 3.7x better performance in PassMark — G2D Mark: 811 vs 218
  • 20.4x better performance in Geekbench — OpenCL: 204168 vs 9985
  • 4.6x better performance in CompuBench 1.5 Desktop — Face Detection (mPixels/s): 195.478 vs 42.396
  • 5.7x better performance in CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s): 2129.009 vs 373.644
  • 5.9x better performance in CompuBench 1.5 Desktop — T-Rex (Frames/s): 14.889 vs 2.54
  • 3.3x better performance in CompuBench 1.5 Desktop — Video Composition (Frames/s): 129.271 vs 39.412
  • 9.5x better performance in CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s): 1328.033 vs 139.158
  • 3. 6x better performance in GFXBench 4.0 — Car Chase Offscreen (Frames): 14744 vs 4148
  • 3.6x better performance in GFXBench 4.0 — Car Chase Offscreen (Fps): 14744 vs 4148
  • 2.3x better performance in 3DMark Fire Strike — Graphics Score: 7554 vs 3350





















Launch date 7 August 2017 vs 13 March 2015
Core clock speed 1247 MHz vs 914 MHz
Boost clock speed 1546 MHz vs 1124 MHz
Texture fill rate 395.80 GTexel/s vs 44.96 GTexel / s
Pipelines 8192 vs 640
Manufacturing process technology 14 nm vs 28 nm
Maximum memory size 8 GB vs 4 GB
PassMark — G3D Mark 14650 vs 2599
PassMark — G2D Mark 811 vs 218
Geekbench — OpenCL 204168 vs 9985
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) 195.478 vs 42.396
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) 2129.009 vs 373.644
CompuBench 1.5 Desktop — T-Rex (Frames/s) 14.889 vs 2.54
CompuBench 1.5 Desktop — Video Composition (Frames/s) 129.271 vs 39.412
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) 1328.033 vs 139.158
GFXBench 4.0 — Car Chase Offscreen (Frames) 14744 vs 4148
GFXBench 4.0 — Manhattan (Frames) 3717 vs 3715
GFXBench 4. 0 — Car Chase Offscreen (Fps) 14744 vs 4148
GFXBench 4.0 — Manhattan (Fps) 3717 vs 3715
3DMark Fire Strike — Graphics Score 7554 vs 3350

Reasons to consider the NVIDIA GeForce GTX 950M

  • 113.3x better floating-point performance: 1,439 gflops vs 12.7 TFLOPs
  • 3.9x lower typical power consumption: 75 Watt vs 295 Watt
  • Around 32% higher memory clock speed: 1000 or 2500 MHz vs 1890 MHz




Floating-point performance 1,439 gflops vs 12.7 TFLOPs
Thermal Design Power (TDP) 75 Watt vs 295 Watt
Memory clock speed 1000 or 2500 MHz vs 1890 MHz

Compare benchmarks


GPU 1: AMD Radeon RX Vega 64
GPU 2: NVIDIA GeForce GTX 950M
















PassMark — G3D Mark

GPU 1
GPU 2


PassMark — G2D Mark

GPU 1
GPU 2


Geekbench — OpenCL

GPU 1
GPU 2

204168


CompuBench 1. 5 Desktop — Face Detection (mPixels/s)

GPU 1
GPU 2

195.478

42.396

CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s)

GPU 1
GPU 2

2129.009

373.644

CompuBench 1.5 Desktop — T-Rex (Frames/s)

GPU 1
GPU 2

14. 889


CompuBench 1.5 Desktop — Video Composition (Frames/s)

GPU 1
GPU 2

129.271

39.412

CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s)

GPU 1
GPU 2

1328.033

139.158

GFXBench 4. 0 — Car Chase Offscreen (Frames)

GPU 1
GPU 2


GFXBench 4.0 — Manhattan (Frames)

GPU 1
GPU 2


GFXBench 4.0 — T-Rex (Frames)

GPU 1
GPU 2


GFXBench 4. 0 — Car Chase Offscreen (Fps)

GPU 1
GPU 2


GFXBench 4.0 — Manhattan (Fps)

GPU 1
GPU 2


GFXBench 4.0 — T-Rex (Fps)

GPU 1
GPU 2


3DMark Fire Strike — Graphics Score

GPU 1
GPU 2


















Name AMD Radeon RX Vega 64 NVIDIA GeForce GTX 950M
PassMark — G3D Mark 14650 2599
PassMark — G2D Mark 811 218
Geekbench — OpenCL 204168 9985
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) 195.478 42.396
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) 2129.009 373.644
CompuBench 1.5 Desktop — T-Rex (Frames/s) 14.889 2.54
CompuBench 1.5 Desktop — Video Composition (Frames/s) 129.271 39.412
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) 1328.033 139.158
GFXBench 4.0 — Car Chase Offscreen (Frames) 14744 4148
GFXBench 4. 0 — Manhattan (Frames) 3717 3715
GFXBench 4.0 — T-Rex (Frames) 3358 3358
GFXBench 4.0 — Car Chase Offscreen (Fps) 14744 4148
GFXBench 4.0 — Manhattan (Fps) 3717 3715
GFXBench 4.0 — T-Rex (Fps) 3358 3358
3DMark Fire Strike — Graphics Score 7554 3350

Compare specifications (specs)












































AMD Radeon RX Vega 64 NVIDIA GeForce GTX 950M
Architecture GCN 5. 0 Maxwell
Code name Vega 10 GM107
Design Radeon RX Vega Series
Launch date 7 August 2017 13 March 2015
Launch price (MSRP) $499
Place in performance rating 70 719
Price now $449.99
Type Desktop Laptop
Value for money (0-100) 41. 07
Boost clock speed 1546 MHz 1124 MHz
Compute units 64
Core clock speed 1247 MHz 914 MHz
Floating-point performance 12.7 TFLOPs 1,439 gflops
Manufacturing process technology 14 nm 28 nm
Peak Double Precision (FP64) Performance 840 GFLOPs
Peak Half Precision (FP16) Performance 26. 7 TFLOPs
Peak Single Precision (FP32) Performance 13.4 TFLOPs
Pipelines 8192 640
Pixel fill rate 98.90 GP/s
Render output units 64
Stream Processors 4096
Texture fill rate 395.80 GTexel/s 44.96 GTexel / s
Texture Units 256
Thermal Design Power (TDP) 295 Watt 75 Watt
Transistor count 12,500 million 1,870 million
CUDA cores

640
Display Connectors 1x HDMI, 3x DisplayPort No outputs
DisplayPort support
Dual-link DVI support
HDMI
VGA
DisplayPort Multimode (DP++) support

1
VGA nalog display support

1
Interface PCIe 3. 0 x16 PCIe 3.0 x8
Length 279 mm
Recommended system power (PSU) 750 Watt
Supplementary power connectors 2x 8-pin
Bus support

PCI Express 3.0
Laptop size

medium sized
DirectX 12 12.0 (11_0)
OpenCL 2. 0
OpenGL 4.5 4.5
Vulkan
Maximum RAM amount 8 GB 4 GB
Memory bandwidth 483.8 GB/s 32 or 80 GB / s
Memory bus width 2048 bit 128 Bit
Memory clock speed 1890 MHz 1000 or 2500 MHz
Memory type HBM2 DDR3 or GDDR5
Shared memory

0
AMD Eyefinity
AMD Radeon™ Chill
AMD Radeon™ ReLive
FreeSync
PowerTune
TressFX
TrueAudio
Unified Video Decoder (UVD)
Video Code Engine (VCE)
Virtual Super Resolution (VSR)
VR Ready
ZeroCore
Adaptive VSync

Ansel

BatteryBoost

CUDA

DSR

GameStream

GameWorks

GeForce Experience

GeForce ShadowPlay

GPU Boost

H. 264, VC1, MPEG2 1080p video decoder

Optimus

SLI

Nvidia GeForce GTX 950M vs AMD Radeon RX Vega 64








Nvidia GeForce GTX 950M vs AMD Radeon RX Vega 64

Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce GTX 950M on one side and AMD Radeon RX Vega 64 on the other side. The first is dedicated to the laptop sector, it has 640 shading units, a maximum frequency of 1,1 GHz, its lithography is 28 nm. The second is used on the desktop segment, it includes 4096 shading units, a maximum frequency of 1,5 GHz, its lithography is 14 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values ​​obtained in various benchmarks.

Note: Commissions may be earned from the links above.

This page contains references to products from one or more of our advertisers. We may receive compensation when you click on links to those products. For an explanation of our advertising policy, please visit this page.

Specifications:

Graphics card

Nvidia GeForce GTX 950M

AMD Radeon RX Vega 64
Market (main)

Laptop

Desktop
Release date

Q1 2015

Q3 2017
Model number

N16P-GT

215-0894200, Vega 10 XT
GPU name

GM107

Vega 10
Architecture

Maxwell

GCN 5. 0
Generation

GeForce 900M

RX Vega
Lithography

28 nm

14 nm
Transistors

1.870.000.000

12.500.000.000
Bus interface

PCIe 3.0 x8

PCIe 3.0 x16
GPU base clock

993 MHz

1,25 GHz
GPU boost clock

1,12 GHz

1,55 GHz
Memory frequency

900 MHz

945 MHz
Effective memory speed

1,8 GB/s

1,9 GB/s
Memory size

4 GB

8 GB
Memory type

DDR3

HBM2
Memory bus

128 Bit

2048 Bit
Memory bandwidth

28,8 GB/s

483,8 GB/s
TDP

75 W

295 W
Cores (compute units, SM, SMX)

5

64
Shading units (cuda cores)

640

4. 096
TMUs

40

256
ROPs

16

64
Cache memory

2 MB

4 MB
Pixel fillrate

18,0 GP/s

98,9 GP/s
Texture fillrate

45,0 GT/s

395,8 GT/s
Performance FP32 (float)

1,4 TFLOPS

12,7 TFLOPS
Performance FP64 (double)

45,0 GFLOPS

791,6 GFLOPS
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Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.

We can better compare what are the technical differences between the two graphics cards.

Performances :

Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.





FP32 Performance in GFLOPS
AMD Radeon RX Vega 64

12.660
Nvidia GeForce GTX 950M

1.439

The difference is 780%.

Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.

Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

See also:

Nvidia GeForce GTX 950Nvidia GeForce GTX 950 (OEM)

AMD Radeon RX Vega 64 Limited EditionAMD Radeon RX Vega 64 Liquid Cooling

Equivalence:

Nvidia GeForce GTX 950M AMD equivalentAMD Radeon RX Vega 64 Nvidia equivalent

Disclaimer:

When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.

As an Amazon Associate I earn from qualifying purchases.

This page includes affiliate links for which the administrator of GadgetVersus may earn a commission at no extra cost to you should you make a purchase. These links are indicated using the hashtag #ad.

Information:

We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.

Nvidia GeForce GTX 950M vs AMD Radeon RX Vega 64 Liquid Cooling








Nvidia GeForce GTX 950M vs AMD Radeon RX Vega 64 Liquid Cooling

Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce GTX 950M on one side and AMD Radeon RX Vega 64 Liquid Cooling on the other side. The first is dedicated to the laptop sector, it has 640 shading units, a maximum frequency of 1,1 GHz, its lithography is 28 nm. The second is used on the desktop segment, it includes 4096 shading units, a maximum frequency of 1,7 GHz, its lithography is 14 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values ​​obtained in various benchmarks.

Note: Commissions may be earned from the links above.

This page contains references to products from one or more of our advertisers. We may receive compensation when you click on links to those products. For an explanation of our advertising policy, please visit this page.

Specifications:

Graphics card

Nvidia GeForce GTX 950M

AMD Radeon RX Vega 64 Liquid Cooling
Market (main)

Laptop

Desktop
Release date

Q1 2015

Q3 2017
Model number

N16P-GT

Vega 10 XTX
GPU name

GM107

Vega 10
Architecture

Maxwell

GCN 5. 0
Generation

GeForce 900M

RX Vega
Lithography

28 nm

14 nm
Transistors

1.870.000.000

12.500.000.000
Bus interface

PCIe 3.0 x8

PCIe 3.0 x16
GPU base clock

993 MHz

1,41 GHz
GPU boost clock

1,12 GHz

1,68 GHz
Memory frequency

900 MHz

945 MHz
Effective memory speed

1,8 GB/s

1,9 GB/s
Memory size

4 GB

8 GB
Memory type

DDR3

HBM2
Memory bus

128 Bit

2048 Bit
Memory bandwidth

28,8 GB/s

483,8 GB/s
TDP

75 W

345 W
Cores (compute units, SM, SMX)

5

64
Shading units (cuda cores)

640

4. 096
TMUs

40

256
ROPs

16

64
Cache memory

2 MB

4 MB
Pixel fillrate

18,0 GP/s

107,3 GP/s
Texture fillrate

45,0 GT/s

429,3 GT/s
Performance FP32 (float)

1,4 TFLOPS

13,7 TFLOPS
Performance FP64 (double)

45,0 GFLOPS

858,6 GFLOPS
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eBay


Note: Commissions may be earned from the links above.

Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.

We can better compare what are the technical differences between the two graphics cards.

Performances :

Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.





FP32 Performance in GFLOPS
AMD Radeon RX Vega 64 Liquid Cooling

13.740
Nvidia GeForce GTX 950M

1.439

The difference is 855%.

Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.

Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

See also:

Nvidia GeForce GTX 950Nvidia GeForce GTX 950 (OEM)

Equivalence:

Nvidia GeForce GTX 950M AMD equivalentAMD Radeon RX Vega 64 Liquid Cooling Nvidia equivalent

Disclaimer:

When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.

As an Amazon Associate I earn from qualifying purchases.

This page includes affiliate links for which the administrator of GadgetVersus may earn a commission at no extra cost to you should you make a purchase. These links are indicated using the hashtag #ad.

Information:

We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.

Radeon RX Vega 64 Liquid Cooling vs GeForce GTX 950 Comparison. Which graphics card is better?

Home / Video Card Comparison / Which is Better Radeon RX Vega 64 Liquid Cooling or GeForce GTX 950?

Radeon RX Vega 64 Liquid Cooling

GeForce GTX 950

August, 2017 | 1.4GHz | 8GB

August, 2015 | 1GHz | 2GB GDDR5

Edelmark rated
Unrated

Edelmark rated
Unrated

Advantages of

Why is Radeon RX Vega 64 Liquid Cooling better?

Much better floating point performance 13. 738 GFLOPS vs 1,572.9 GFLOPS Approximately 8.8x better floating point performance
Much higher memory bandwidth 483.8 GB/s vs 105.8 GB/s More than 4.5x memory bandwidth
Much faster texture processing speed 429.3 GTexel/s vs 49.2 GTexel/s Approximately 8.8x faster texture rendering speed
Significantly higher clock speed 1.406 MHz vs 1.024 MHz More than 35% higher clock speed
Significantly more memory 8.192 MB vs 2.048MB 4x more memory
Much faster pixel fill rate 107.3 GPixel/s vs 32.8GPixel/s More than 3.2x faster pixel fill rate
Many more shaders 4.096 vs 768 3328 more shader units
Many more texture units 256 vs 48 208 more texture units
Much wider memory bus 2. 048bit vs 128bit 16x wider memory bus
Significantly higher turbo clock speed 1.677 MHz vs 1.188 MHz More than 40% higher turbo clock speed
Significantly more raster operation blocks 64 vs 32 Twice as many raster operation blocks

Why is the GeForce GTX 950 better?

Much higher effective memory clock speed 6.612 MHz vs 1.890 MHz Approximately 3.5x higher effective memory clock speed
Significantly higher memory clock speed 1.653 MHz vs 945MHz Approximately 75% higher memory clock speed
Significantly lower energy consumption 90W vs 345W 3.8x lower power consumption

Key performance test

Memory bandwidth

The speed at which data can be read from or stored in the built-in memory

Radeon RX Vega 64 Liquid Cooling 483. 8 GB/s
GeForce GTX 950 105.8 GB/s

Pixel fill rate

The number of pixels that the graphics card can display on the screen every second

Radeon RX Vega 64 Liquid Cooling 107.3 GPixel/s
GeForce GTX 950 32.8GPixel/s

Texture Fill Rate

The speed at which the graphics card renders textures

Radeon RX Vega 64 Liquid Cooling 429.3 GTexel/s
GeForce GTX 950 49.2 GTexel/s

Floating Point Operations (FLOPS)

GPU Compute Speed ​​

Radeon RX Vega 64 Liquid Cooling 13.738 GFLOPS
GeForce GTX 950 1,572.9GFLOPS

Number of shader units

Shaders — GPU subcomponents that work with 3D graphics

Radeon RX Vega 64 Liquid Cooling 4. 096
GeForce GTX 950 768

Number of texture units (TMUs)

Texture units (TMUs) affect the texture fill rate of a graphics scene

Radeon RX Vega 64 Liquid Cooling 256
GeForce GTX 950 48

Specification (specification)

AMD

processors

Parameter Radeon RX Vega 64 Liquid Cooling GeForce GTX 950

GPU

GPU manufacturer Nvidia
GPU name Vega 10 GM206
Clock frequency 1.406 MHz 1.024 MHz
Turbo clock speed 1.677 MHz 1.188 MHz
Two No No
Reference card No No

Rated speed

Number of shader units 4. 096 768
Number of texture units (TMU) 256 48
Number of ROPs 64 32
Pixel fill rate 107.3 GPixel/s 32.8GPixel/s
Texture Fill Rate 429.3 GTexel/s 49.2 GTexel/s
Number of floating point operations (FLOPS) 13.738 GFLOPS 1,572.9 GFLOPS

Memory

Memory clock 945MHz 1.653 MHz
Effective memory frequency 1.890 MHz 6.612 MHz
Memory bus width 2.048bit 128bit
Video memory size 8.192 MB 2.048MB
Memory bandwidth 483.8 GB/s 105.8 GB/s

Noise and power

Power consumption 345W 90W


Tags:compare, GeForce GTX 950, Radeon RX Vega 64 Liquid Cooling

Compare Radeon RX Vega 64 Limited and GeForce GTX 950LP.

Which is better?

Home / Video Card Comparison / Which is Better Radeon RX Vega 64 Limited or GeForce GTX 950 LP?

Radeon RX Vega 64 Limited

GeForce GTX 950 LP

August, 2017 | 1.2GHz | 8GB

March, 2016 | 1GHz | 2GB GDDR5

Edelmark rated
Unrated

Edelmark rated
Unrated

Benefits

Why is the Radeon RX Vega 64 Limited better?

Much better floating point performance 12.665 GFLOPS vs 1,575.9 GFLOPS More than 8x better floating point performance
Much higher memory bandwidth 483.8 GB/s vs 105.8 GB/s More than 4.5x memory bandwidth
Much faster texture processing speed 395. 8 GTexel/s vs 49.2 GTexel/s More than 8x faster texture rendering speed
Significantly more memory 8.192 MB vs 2.048MB 4x more memory
Higher clock frequency 1.247 MHz vs 1.026 MHz More than 20% higher clock speed
Much faster pixel fill rate 98.94 GPixel/s vs 32.8GPixel/s More than 3x faster pixel fill rate
Many more shaders 4.096 vs 768 3328 more shader units
Many more texture units 256 vs 48 208 more texture units
Much wider memory bus 2.048bit vs 128bit 16x wider memory bus
Significantly more raster operation blocks 64 vs 32 Twice as many raster operation blocks
Significantly higher turbo clock speed 1. 546 MHz vs 1.190 MHz Approximately 30% higher turbo clock speed

Why is the GeForce GTX 950 LP better?

Much higher effective memory clock speed 6.612 MHz vs 1.890 MHz Approximately 3.5x higher effective memory clock speed
Significantly higher memory clock speed 1.653 MHz vs 945MHz Approximately 75% higher memory clock speed
Significantly lower energy consumption 75W vs 295W 3.9x lower power consumption

Key test

Memory bandwidth

The speed at which data can be read from or stored in the built-in memory

Radeon RX Vega 64 Limited 483.8 GB/s
GeForce GTX 950LP 105.8 GB/s

Pixel fill rate

The number of pixels that the graphics card can display on the screen every second

Radeon RX Vega 64 Limited 98. 94 GPixel/s
GeForce GTX 950LP 32.8GPixel/s

Texture Fill Rate

The speed at which the graphics card renders textures

Radeon RX Vega 64 Limited 395.8 GTexel/s
GeForce GTX 950LP 49.2 GTexel/s

Number of floating point operations (FLOPS)

Video card calculation speed

Radeon RX Vega 64 Limited 12.665 GFLOPS
GeForce GTX 950LP 1,575.9 GFLOPS

Number of shader units

Shaders — GPU subcomponents that work with 3D graphics

Radeon RX Vega 64 Limited 4.096
GeForce GTX 950LP 768

Number of texture units (TMUs)

Texture units (TMUs) affect the texture fill rate of a graphics scene

Radeon RX Vega 64 Limited 256
GeForce GTX 950LP 48

Specification (specification)

AMD

processors

Parameter Radeon RX Vega 64 Limited GeForce GTX 950LP

GPU

GPU manufacturer Nvidia
GPU name Vega 10 GM206
Clock frequency 1. 247 MHz 1.026 MHz
Turbo clock speed 1.546 MHz 1.190 MHz
Two No No
Reference card No Nvidia GeForce GTX 950 LP 1 GHz 2 GB

Rated speed

Number of shader units 4.096 768
Number of texture units (TMU) 256 48
Number of ROPs 64 32
Pixel fill rate 98.94 GPixel/s 32.8GPixel/s
Texture Fill Rate 395.8 GTexel/s 49.2 GTexel/s
Number of floating point operations (FLOPS) 12.665 GFLOPS 1,575.9 GFLOPS

Memory

Memory clock 945MHz 1. 653 MHz
Effective memory frequency 1.890 MHz 6.612 MHz
Memory bus width 2.048bit 128bit
Video memory size 8.192 MB 2.048MB
Memory bandwidth 483.8 GB/s 105.8 GB/s

Noise and power

Power consumption 295W 75W


Tags:compare, AMD Radeon RX Vega 8 vs Asus GeForce GTX 950: What is the difference?
2 vs 1.2

  • Smaller 14nm semiconductors?
    14nm vs 28nm
  • Why is ASUS GeForce GTX 950 better than AMD Radeon RX Vega 8?

    • GPU frequency 726MHz higher?
      1026MHz vs 300MHz
    • 0.45 TFLOPS above FLOPS?
      1.58 TFLOPS vs 1.13 TFLOPS
    • 24 GPixel/s higher pixel rate?
      32. 8GPixel/s vs 8.8 GPixel/s
    • 14 GTexels/s higher number of textured pixels? more stream processors?
      768 vs 512
    • 90MHz faster GPU turbo speed?
      1190MHz vs 1100MHz
    • Supports multi-monitor technology?
    • Does it have an HDMI output?

    What are the most popular comparisons?

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    Asus GeForce GTX 950

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    50

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    Asus GeForce GTX 950

    vs

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    AMD Radeon RX Vega 8

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    ASUS GEFORCE GTX 950

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    AMD Radeon RX VEGA 8

    9000 VS

    AMD Radeon Radeon Radeon Radeon Radeon Radeon Radeon Radeon Radeon Radeon Radeon0004

    3. pixel rate

    8.8 GPixel/s

    32.8 GPixel/s

    The number of pixels that can be displayed on the screen every second.

    4.flops

    1.13 TFLOPS

    1.58 TFLOPS

    FLOPS is a measure of GPU processing power.

    5.texture size

    35.2 GTexels/s

    49.2 GTexels/s

    The number of textured pixels that can be displayed on the screen every second.

    6.GPU memory speed

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    1653MHz

    Memory speed is one aspect that determines memory bandwidth.

    7.shading patterns

    Shading units (or stream processors) are small processors in a graphics card that are responsible for processing various aspects of an image.

    8.textured units (TMUs)

    TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.

    9 ROPs

    ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.

    Memory

    1.memory effective speed

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    6612MHz

    The effective memory clock speed is calculated from the size and data transfer rate of the memory. A higher clock speed can give better performance in games and other applications.

    2.max memory bandwidth

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    105.8GB/s

    This is the maximum rate at which data can be read from or stored in memory.

    3.VRAM

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    VRAM (video RAM) is the graphics card’s dedicated memory. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.

    4. memory bus width

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    128bit

    Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.

    5.GDDR memory versions

    Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.

    6. Supports memory troubleshooting code

    ✖AMD Radeon RX Vega 8

    ✖Asus GeForce GTX 950

    Memory troubleshooting code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.

    Functions

    1.DirectX version

    DirectX is used in games with a new version that supports better graphics.

    OpenGL 9 version 20004

    The newer version of OpenGL, the better graphics quality in games.

    OpenCL version 3.

    Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.

    4.Supports multi-monitor technology

    ✖AMD Radeon RX Vega 8

    ✔Asus GeForce GTX 950

    The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.

    5. GPU temperature at boot

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    Unknown. Help us offer a price. (Asus GeForce GTX 950)

    Lower boot temperature means the card generates less heat and the cooling system works better.

    6.supports ray tracing

    ✖AMD Radeon RX Vega 8

    ✖Asus GeForce GTX 950

    Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.

    7. Supports 3D

    ✖AMD Radeon RX Vega 8

    ✖Asus GeForce GTX 950

    Allows you to view in 3D (if you have a 3D screen and glasses).

    8.supports DLSS

    ✖AMD Radeon RX Vega 8

    ✖Asus GeForce GTX 950

    DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.

    9. PassMark result (G3D)

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    Unknown. Help us offer a price. (Asus GeForce GTX 950)

    This test measures the graphics performance of a graphics card. Source: Pass Mark.

    Ports

    1.has HDMI output

    ✖AMD Radeon RX Vega 8

    ✔Asus GeForce GTX 950

    Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.

    2.HDMI connectors

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    More HDMI connections allow you to connect multiple devices at the same time, such as game consoles and TVs.

    3rd HDMI version

    Unknown. Help us offer a price. (AMD Radeon RX Vega 8)

    HDMI 2.0

    New versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.

    4.