GeForce GTX 1660 Ti vs GeForce GTX 970
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- GeForce GTX 1660 Ti vs GeForce GTX 970
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GeForce GTX 1660 Ti
164%
-
GeForce GTX 970
100%
Relative performance
Reasons to consider GeForce GTX 1660 Ti |
64% higher gaming performance. |
This is a much newer product, it might have better long term support. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Supports DirectX Raytracing (DXR) |
Supports Deep Learning Super-Sampling (DLSS) |
Reasons to consider GeForce GTX 970 |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications |
HWBench recommends GeForce GTX 1660 Ti
The GeForce GTX 1660 Ti is the better performing card based on the game benchmark suite used (20 combinations of games and resolutions).
Core Configuration
GeForce GTX 1660 Ti | GeForce GTX 970 | |||
---|---|---|---|---|
GPU Name | TU116 (TU116-400-A1) | vs | GM204 (GM204-200-A1) | |
Fab Process | 12 nm | vs | 28 nm | |
Die Size | 284 mm² | vs | 398 mm² | |
Transistors | 6,600 million | vs | 5,200 million | |
Shaders | 1536 | vs | 1664 | |
Compute Units | 24 | vs | 13 | |
Core clock | 1500 MHz | vs | 1050 MHz | |
ROPs | 48 | vs | 56 | |
TMUs | 96 | vs | 104 |
Memory Configuration
GeForce GTX 1660 Ti | GeForce GTX 970 | |||
---|---|---|---|---|
Memory Type | GDDR6 | vs | GDDR5 | |
Bus Width | 192 bit | vs | 256 bit | |
Memory Speed | 1500 MHz 12000 MHz effective |
vs | 1753 MHz 7012 MHz effective |
|
Memory Size | 6144 Mb | vs | 4096 Mb |
Additional details
GeForce GTX 1660 Ti | GeForce GTX 970 | |||
---|---|---|---|---|
TDP | 120 watts | vs | 148 watts | |
Release Date | 22 Feb 2019 | vs | 19 Sep 2014 |
-
GeForce GTX 1660 Ti
84. 96 GP/s
-
GeForce GTX 970
58.80 GP/s
GigaPixels — higher is better
-
GeForce GTX 1660 Ti
169.90 GT/s
-
GeForce GTX 970
109.20 GT/s
GigaTexels — higher is better
-
GeForce GTX 1660 Ti
288.00 GB/s
-
GeForce GTX 970
224.40 GB/s
GB/s — higher is better
-
GeForce GTX 1660 Ti
5437.00 GFLOPs
-
GeForce GTX 970
3494.00 GFLOPs
GFLOPs — higher is better
Very High Quality TAA, DirectX12, Windows 10 x64
-
GeForce GTX 1660 Ti
104
-
GeForce GTX 970
65
FPS (higher is better)
Highest quality DirectX11 Windows10 x64
-
GeForce GTX 1660 Ti
108
-
GeForce GTX 970
75
FPS (higher is better)
DX11, Max Details, 16:1 AF, 2xMSAA
-
GeForce GTX 1660 Ti
124
-
GeForce GTX 970
79
FPS (higher is better)
Ultra Quality, HR Textures, DirectX11, Windows 10 x64
-
GeForce GTX 1660 Ti
80
-
GeForce GTX 970
47
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
GeForce GTX 1660 Ti
81
-
GeForce GTX 970
44
FPS (higher is better)
Ultra Quality, DirectX12, Async Compute ,Windows 10×64
-
GeForce GTX 1660 Ti
102
-
GeForce GTX 970
66
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
GeForce GTX 1660 Ti
91
-
GeForce GTX 970
53
FPS (higher is better)
Very High Quality TAA, DirectX12, Windows 10 x64
-
GeForce GTX 1660 Ti
71
-
GeForce GTX 970
45
FPS (higher is better)
DX11, Max Details, 16:1 AF, 2xMSAA
-
GeForce GTX 1660 Ti
94
-
GeForce GTX 970
55
FPS (higher is better)
Ultra Quality, HR Textures, DirectX11, Windows 10 x64
-
GeForce GTX 1660 Ti
56
-
GeForce GTX 970
31
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
GeForce GTX 1660 Ti
52
-
GeForce GTX 970
29
FPS (higher is better)
Ultra Quality, DirectX12, Async Compute ,Windows 10×64
-
GeForce GTX 1660 Ti
73
-
GeForce GTX 970
45
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
GeForce GTX 1660 Ti
64
-
GeForce GTX 970
42
FPS (higher is better)
Very High Quality TAA, DirectX12, Windows 10 x64
-
GeForce GTX 1660 Ti
38
-
GeForce GTX 970
22
FPS (higher is better)
Highest quality DirectX11 Windows10 x64
-
GeForce GTX 1660 Ti
43
-
GeForce GTX 970
29
FPS (higher is better)
DX11, Max Details, 16:1 AF, 2xMSAA
-
GeForce GTX 1660 Ti
47
-
GeForce GTX 970
27
FPS (higher is better)
Ultra Quality, HR Textures, DirectX11, Windows 10 x64
-
GeForce GTX 1660 Ti
33
-
GeForce GTX 970
19
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
GeForce GTX 1660 Ti
26
-
GeForce GTX 970
14
FPS (higher is better)
Ultra Quality, DirectX12, Async Compute ,Windows 10×64
-
GeForce GTX 1660 Ti
41
-
GeForce GTX 970
25
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
GeForce GTX 1660 Ti
34
-
GeForce GTX 970
25
FPS (higher is better)
VS | ||
GeForce GTX 1660 Ti | Radeon RX 5500 XT |
VS | ||
GeForce GTX 1660 Ti | GeForce GTX 1660 SUPER |
VS | ||
GeForce GTX 970 | GeForce GTX 1650 |
VS | ||
GeForce GTX 970 | Radeon RX 570 |
VS | ||
Radeon RX 6600 | Radeon RX 6600 XT |
VS | ||
Radeon RX 6600 XT | GeForce RTX 2060 |
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Nvidia GeForce GTX 970 vs Nvidia GeForce GTX 1660 Ti Benchmarks, Specs, Performance Comparison and Differences
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Nvidia GeForce GTX 970 vs Nvidia GeForce GTX 1660 Ti
Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce GTX 970 on one side and Nvidia GeForce GTX 1660 Ti on the other side. The first is dedicated to the desktop sector, it has 1664 shading units, a maximum frequency of 1,2 GHz, its lithography is 28 nm. The second is used on the desktop segment, it includes 1536 shading units, a maximum frequency of 1,8 GHz, its lithography is 12 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values obtained in various benchmarks.
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Specification comparison:
Graphics card | Nvidia GeForce GTX 970 | Nvidia GeForce GTX 1660 Ti | ||||||
Market (main) | Desktop | Desktop | ||||||
Release date | Q3 2014 | Q1 2019 | ||||||
Model number | GM204-200-A1 | TU116-400-A1 | ||||||
GPU name | GM204 | TU116 | ||||||
Architecture | Maxwell 2. 0 | Turing | ||||||
Generation | GeForce 900 | GeForce 16 | ||||||
Lithography | 28 nm | 12 nm | ||||||
Transistors | 5.200.000.000 | 6.600.000.000 | ||||||
Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 | ||||||
GPU base clock | 1.050 MHz | 1.500 MHz | ||||||
GPU boost clock | 1.178 MHz | 1.770 MHz | ||||||
Memory frequency | 1.753 MHz | 1.500 MHz | ||||||
Effective memory speed | 7 Gbps | 12 Gbps | ||||||
Memory size | 4 GB | 6 GB | ||||||
Memory type | GDDR5 | GDDR6 | ||||||
Memory bus | 256 Bit | 192 Bit | ||||||
Memory bandwidth | 224,4 GB/s | 288,0 GB/s | ||||||
TDP | 148 W | 120 W | ||||||
Suggested PSU | 500W ATX Power Supply | 450W ATX Power Supply | ||||||
Multicard technology | 4-way SLI | — | ||||||
Outputs |
1x DVI |
1x DVI |
||||||
Max display resolution |
— |
7680 x 4320@60Hz (DP), |
||||||
Maximum GPU Temperature | 98°C | 95°C | ||||||
Cores (compute units, SM, SMX) | 13 | 24 | ||||||
Shading units (cuda cores) | 1. 664 | 1.536 | ||||||
TMUs | 104 | 96 | ||||||
ROPs | 56 | 48 | ||||||
Cache memory | 2 MB | 1,5 MB | ||||||
Pixel fillrate | 66,0 GP/s | 85,0 GP/s | ||||||
Texture fillrate | 122,5 GT/s | 169,9 GT/s | ||||||
Performance FP32 (float) | 3,9 TFLOPS | 5,4 TFLOPS | ||||||
Performance FP64 (double) | 122,5 GFLOPS | 169,9 GFLOPS | ||||||
Amazon | ||||||||
eBay |
Note: Commissions may be earned from the links above.
Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.
We can better compare what are the technical differences between the two graphics cards.
Performance comparison with the benchmarks:
Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.
FP32 Performance in GFLOPS | |
---|---|
Nvidia GeForce GTX 1660 Ti |
5.437 |
Nvidia GeForce GTX 970 |
3.920 |
The difference is 39%.
Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.
Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.
See also:
Nvidia GeForce GTX 970M
Nvidia GeForce GTX 1660 Ti Max-QNvidia GeForce GTX 1660 Ti Mobile
Equivalence:
Nvidia GeForce GTX 970 AMD equivalentNvidia GeForce GTX 1660 Ti AMD equivalent
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Information:
We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.
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256bit vs 192bit
1664 vs 1536
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Why Nvidia GeForce GTX 1660 Ti is better than MSI GeForce GTX 970?
- GPU frequency 450MHz higher?
1500MHz vs 1050MHz - 1. 94 TFLOPS higher than FLOPS?
5.44 TFLOPS vs 3.49 TFLOPS - 26.16 GPixel/s higher pixel rate?
84.96 GPixel/s vs 58.8 GPixel/s - 28W below TDP?
120W vs 148W - 2GB more VRAM?
6GB vs 4GB - 4988MHz higher effective clock speed?
12000MHz vs 7012MHz - 60.7 GTexels/s higher number of textured pixels? more memory bandwidth?
288GB/s vs 224.4GB/s
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NVIDIA GEFORCE GTX 1660 TI
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NVIDIA GEFORCE GTX 1660 SUPER 1660 SUPER 9000 NVIDI0005
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Nvidia GeForce GTX 1660 Ti
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GeForce
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MSI AMD Radeon RX 580
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vs
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Nvidia GeForce GTX 16005 Ti 389
The price ratio
7. 0 /10
3 Votes
/10
3 Votes
6.7 /10 9000 9000 3 VOTES 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000
3 Votes
performance
7.0 /10
3 Votes
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3 Votes
Strealgumness of work
6.3 /10 9000 9000
VOTES 9 VOTES
8.3 /10
3 Votes
Reliability
7.0518 /10
3 Votes
/10
9000 3 Votes 9000 9000
The graphics processing unit (GPU) has a higher clock speed.
turbo GPU
1178MHz
1770MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
pixel rate
58.8 GPixel/s
84.96 GPixel/s
The number of pixels that can be displayed on the screen every second.
FLOPS
3.49 TFLOPS
5.44 TFLOPS
FLOPS is a measure of GPU processing power.
texture size
109.2 GTexels/s
169.9 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
GPU memory speed
1753MHz
1500MHz
Memory speed is one aspect that determines memory bandwidth.
Shading patterns
Shading units (or stream processors) are small processors in a graphics card that are responsible for processing various aspects of an image.
texture units (TMUs)
TMUs take texture units and map them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
effective memory speed
7012MHz
12000MHz
The effective memory clock is calculated from the size and data transfer rate of the memory. A higher clock speed can give better performance in games and other applications.
maximum memory bandwidth
224.4GB/s
288GB/s
This is the maximum rate at which data can be read from or stored in memory.
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
versions of GDDR memory
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
memory bus width
256bit
192bit
A wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
Supports memory troubleshooting code
✖MSI GeForce GTX 970
✖Nvidia GeForce GTX 1660 Ti
Memory troubleshooting code can detect and repair data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
DirectX version
DirectX is used in games with a new version that supports better graphics.
OpenGL version
The newer the OpenGL version, the better graphics quality in games.
version of OpenCL
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
Supports multi-monitor technology
✔MSI GeForce GTX 970
✔Nvidia GeForce GTX 1660 Ti
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
GPU boot temperature
Unknown. Help us offer a price. (MSI GeForce GTX 970)
Lower boot temperature means the card generates less heat and the cooling system works better.
supports ray tracing
✖MSI GeForce GTX 970
✖Nvidia GeForce GTX 1660 Ti
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
Supports 3D
✔MSI GeForce GTX 970
✔Nvidia GeForce GTX 1660 Ti
Allows you to view in 3D (if you have a 3D screen and glasses).
supports DLSS
✖MSI GeForce GTX 970
✖Nvidia GeForce GTX 1660 Ti
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
PassMark (G3D) result
Unknown. Help us offer a price. (MSI GeForce GTX 970)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
has HDMI output
✔MSI GeForce GTX 970
✔Nvidia GeForce GTX 1660 Ti
Devices with HDMI or mini HDMI ports can stream HD video and audio to an attached display.