Colorful gtx 760: Colorful iGame GTX 760 Specs

Colorful GeForce GTX 950-2GD5 vs Zotac GeForce GTX 760: What is the difference?

40points

Colorful GeForce GTX 950-2GD5

39points

Zotac GeForce GTX 760

Comparison winner

vs

54 facts in comparison

Colorful GeForce GTX 950-2GD5

Zotac GeForce GTX 760

Why is Colorful GeForce GTX 950-2GD5 better than Zotac GeForce GTX 760?

  • 80W lower TDP?
    90Wvs170W
  • 592MHz higher effective memory clock speed?
    6600MHzvs6008MHz
  • 1 newer version of DirectX?
    12vs11
  • 132MHz faster GPU turbo speed?
    1190MHzvs1058MHz
  • 0.1 newer version of OpenCL?
    1.2vs1.1

Why is Zotac GeForce GTX 760 better than Colorful GeForce GTX 950-2GD5?

  • 128bit wider memory bus width?
    256bitvs128bit
  • 384 more shading units?
    1152vs768
  • 600million more transistors?
    3540 millionvs2940 million
  • 48 more texture mapping units (TMUs)?
    96vs48
  • Has Double Precision Floating Point (DPFP)?

Which are the most popular comparisons?

Colorful GeForce GTX 950-2GD5

vs

AMD Radeon RX 5500 XT

Zotac GeForce GTX 760

vs

Nvidia GeForce GTX 750 Ti

Colorful GeForce GTX 950-2GD5

vs

Nvidia GeForce GTX 970

Zotac GeForce GTX 760

vs

Nvidia GeForce GTX 1050

Colorful GeForce GTX 950-2GD5

vs

MSI GeForce GT 1030 2GHD4 LP OC Gaming

Zotac GeForce GTX 760

vs

AMD Radeon R7 250

Colorful GeForce GTX 950-2GD5

vs

Nvidia GeForce GTX 1650

Zotac GeForce GTX 760

vs

AMD Radeon 520

Colorful GeForce GTX 950-2GD5

vs

Sapphire Nitro+ Radeon RX 470 4GB

Zotac GeForce GTX 760

vs

Nvidia GeForce GTX 1060

Colorful GeForce GTX 950-2GD5

vs

MSI GeForce GTX 1050 Ti OC

Zotac GeForce GTX 760

vs

Zotac GeForce GTX 660 Ti Extreme Edition

Colorful GeForce GTX 950-2GD5

vs

AMD Radeon R9 280

Zotac GeForce GTX 760

vs

Asus Dual Radeon RX 580 OC 8GB

Colorful GeForce GTX 950-2GD5

vs

Asus GeForce GTX 580 DirectCU II

Zotac GeForce GTX 760

vs

Nvidia GeForce GTX 670

Colorful GeForce GTX 950-2GD5

vs

Gigabyte GeForce GTX 1650 Mini ITX OC

Zotac GeForce GTX 760

vs

Asus GeForce GTX 760 DirectCU II

Colorful GeForce GTX 950-2GD5

vs

MSI GeForce GTX 950 OC V2

Zotac GeForce GTX 760

vs

AMD Radeon RX 5600 XT

Price comparison

User reviews

Performance

GPU clock speed

1026MHz

993MHz

The graphics processing unit (GPU) has a higher clock speed.

GPU turbo

1190MHz

1058MHz

When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.

pixel rate

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

23.8 GPixel/s

The number of pixels that can be rendered to the screen every second.

floating-point performance

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

2.29 TFLOPS

Floating-point performance is a measurement of the raw processing power of the GPU.

texture rate

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

95.3 GTexels/s

The number of textured pixels that can be rendered to the screen every second.

GPU memory speed

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

1502MHz

The memory clock speed is one aspect that determines the memory bandwidth.

shading units

Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.

texture mapping units (TMUs)

TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.

render output units (ROPs)

The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.

Memory

effective memory speed

6600MHz

6008MHz

The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.

maximum memory bandwidth

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

192.2GB/s

This is the maximum rate that data can be read from or stored into memory.

VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.

memory bus width

128bit

256bit

A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.

version of GDDR memory

Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.

Supports ECC memory

✖Colorful GeForce GTX 950-2GD5

✖Zotac GeForce GTX 760

Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.

Features

DirectX version

DirectX is used in games, with newer versions supporting better graphics.

OpenGL version

OpenGL is used in games, with newer versions supporting better graphics.

OpenCL version

Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.

Supports multi-display technology

✔Colorful GeForce GTX 950-2GD5

✔Zotac GeForce GTX 760

The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.

load GPU temperature

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

A lower load temperature means that the card produces less heat and its cooling system performs better.

supports ray tracing

✖Colorful GeForce GTX 950-2GD5

✖Zotac GeForce GTX 760

Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.

Supports 3D

✔Colorful GeForce GTX 950-2GD5

✔Zotac GeForce GTX 760

Allows you to view in 3D (if you have a 3D display and glasses).

supports DLSS

✖Colorful GeForce GTX 950-2GD5

✖Zotac GeForce GTX 760

DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.

PassMark (G3D) result

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

This benchmark measures the graphics performance of a video card. Source: PassMark.

Ports

has an HDMI output

✔Colorful GeForce GTX 950-2GD5

✔Zotac GeForce GTX 760

Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.

HDMI ports

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

Unknown. Help us by suggesting a value. (Zotac GeForce GTX 760)

More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.

HDMI version

Unknown. Help us by suggesting a value. (Colorful GeForce GTX 950-2GD5)

Unknown. Help us by suggesting a value. (Zotac GeForce GTX 760)

Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.

DisplayPort outputs

Allows you to connect to a display using DisplayPort.

DVI outputs

Allows you to connect to a display using DVI.

mini DisplayPort outputs

Allows you to connect to a display using mini-DisplayPort.

Price comparison

Which are the best graphics cards?

NVIDIA GeForce GTX 760 Non-Reference Models From Inno3D, Colorful, ZOTAC, ASUS and Gigabyte Leaked Ahead of Launch

Tomorrow, NVIDIA would introduce to us their latest mid-range and most probably the last GeForce 700 series card we will see in a while, the GeForce GTX 760. The GeForce GTX 760 is aimed towards users who want great gaming performance without putting much stress on their wallets.

NVIDIA GeForce GTX 760 Non-Reference Models Unveiled

The reference GeForce GTX 760 graphics card would feature a GK104-225-A2 Kepler core architecture that would boast 1152 cores, 96 TMUs, 32 ROPs along with a 2 GB GDDR5 memory interface running along a 256-bit wide memory interface. Manufacturer’s are free to release 4 GB models as they wish at an extra price. The GPU runs at a base clock of 980 MHz while boosts upto 1033 MHz which are faster speeds than as seen on the GeForce GTX 670. The memory on some of the overclocked variants is clocked at 7 GHz while reference still operate at the reference 6 GHz effective clock speeds, the GPU pumps out a bandwidth of 192 GB/s at 6 GHz and overclocked models at 224.4 GB/s at 7 GHz effective clock speeds.

The stock cooling solution used on the card is of the same iteration that is seen on GeForce GTX 680/670/660 reference models. The GPU can be equipped on any one of the GTX 680 or GTX 670 PCBs hence we would be looking at alot more custom edition cards. It makes use of a large aluminum fin heatsink array sitting on top the GPU block that is cooled off by a blower type fan. Display outputs include Dual-DVI, HDMI and a display port.The card is expected to hit retail in about a week or so for a price range of $249-$299 for reference and overclocked variants.

The cards we are looking at today are from various manufacturer’s including ASUS and ZOTAC which were found out by Videocardz along with custom models from Galaxy, Gigabyte, Inno3D, Colorful and MSI. That’s almost the entire launch stack of cards we would be looking at. Take a look below to see which custom / reference cards would suit your need.

NVIDIA GeForce GTX 760 Specs:

Model GeForce GTX Titan GeForce GTX 780 GeForce GTX 770 GeForce GTX 760 
Core GK110-400 GK110-300 GK104-425 GK104-225
Transistors 7.1 B 7.1 B 3.5 B 3.5 B
Die Size 28nm 28nm 28nm 28nm
Stream Processors 2668 2304 1536 1152
Core Clock 837 MHz 863 MHz 1146 MHz 980 MHz
Boost Clock 876 MHz 902 MHz 1085 MHz 1033 MHz
Memory Clock 1502 MHz 1502 MHz 1753 MHz 1502 MHz
Memory Size 6 GB 3 GB 2 GB/4GB 2 GB/4 GB
Memory Interface 384-bit GDDR5 384-bit GDDR5 256-bit GDDR5 256-bit GDDR5
MAX TDP 250W 250W 230W 170W
ROPs 48 48 32 32
TMUs 224 192 128 96
Bandwidth 288. 4 288.4 224.4 192.4
Price $1000 $649 $399 $249-$299

 

MSI GeForce GTX 760 Gaming

which are similar speeds as seen on other non-reference models. The memory on some of the overclocked variants is clocked at 7 GHz while others still operate at the reference 6 GHz effective clock speeds, the GPU pumps out a bandwidth of 192 GB/s at 6 GHz and 224.4 GB/s at 7 GHz effective clock speeds.

The Twin Frozr IV cooling solution used on the card is of the same iteration that is seen on GeForce GTX 780 and GTX 770 Lightning models. It makes use of a large aluminum fin array and heatsink array sitting on top the GPU block that is cooled off by two large propeller blade fans. Display outputs include Dual-DVI, HDMI and a display port. The non-reference PCB would allow for a much powerful PWM supply over the reference cards allowing better overclocking. The card is expected to hit retail in about a week or so for $299.

ASUS GeForce GTX 760 DirectCU II OC

The ASUS GeForce GTX 760 makes use of the company’s latest iteration of the DirectCU II cooler which was recently seen of the GeForce GTX 780 DirectCU II OC model. The card makes use of a custom designed short board which is cooled off by the dual fan and four heatpipe equipped heatsink design.

The card is a factory overclocked variant with speeds of 1006 MHz base and 1072 MHz boost while the 2 GB GDDR5 memory operates at the standard 6008 MHz frequency.

Following images are courtesy of Videocardz!

Colorful GeForce GTX 760 OC

Colorful also has a custom GeForce GTX 760 variant which comes with a factory overclock and a PCB off the GeForce GTX 680 that allows for better overclocking. The card operates at 993 MHz base and 1058 MHz boost clock while the memory operates at 6 GBps effective clock speed.

 

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Galaxy GeForce GTX 760 GC

The Galaxy GeForce GTX 760 GC model comes with a custom dual fan cooler with a large aluminum fin array heatsink. It comes with few missing memory chips which may point out to 3 GB models in the future after the card has been released. The card is powered by dual 6-Pin connectors which shows that it is an overclocked model while display outputs include the reference Dual link DVI, HDMI and a display port.

The card operates at 1058 MHz base and 1116 MHz boost clock while the memory is clocked at the reference 6 GHz effective clock speed. The cooler would allow for better temps under full load and overclocks.

Inno3D iChill GTX 760 HerculeZ 3000

Gigabyte GeForce GTX 760 WindForce OC

Gigabyte will also have a custom variant of the GTX 760 at launch that will ship with Overclocked specs and their flagship WindForce cooler.

ZOTAC GeForce GTX 760 AMP!

ZOTAC will have two variants of the card at launch, the AMP! model comes with overclocked specs and a custom dual fan cooling solution and a non-reference PCB while the reference models makes use of the original blower cooler and clocks of 980 MHz core and 1033 MHz boost.

Following images are courtesy of Videocardz!

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Review and testing of the video card ZOTAC GeForce GTX 760 GECID.com. Page 1

::>Video cards
>2013
> ZOTAC ZT-70401-10P

02-09-2013

Page 1
Page 2
One page

The recently introduced NVIDIA GeForce GTX 760 graphics card is the latest and at the same time the cheapest solution of the GeForce GTX 700 series at the moment. At the same time, even in the reference version, it is characterized by a sufficiently high level of performance, which allows you to easily play all current games with high quality detail of the virtual world. nine0003

Key players in the global video card market have already introduced their own versions of this adapter, many of which feature modified PCB and cooling designs. However, any change in the reference design entails an increase in the final cost of the product (albeit not so significant in some cases).

In this review, we will consider the reference version of NVIDIA GeForce GTX 760 from ZOTAC. Using her example, we will study how well she “feels” in modern games, and whether it is worth paying attention to the reference versions, or immediately focusing on modified analogues. And let’s start, according to tradition, by studying its specifications. nine0003

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256

Model

ZOTAC GeForce GTX 760

(ZOTAC ZT-70401-10P)

Graphics core

NVIDIA GK104 (Kepler)

Number of universal shader processors

1152

Supported APIs and Technologies

DirectX 11.1 (Shader Model 5. 0), OpenGL 4.3, NVIDIA GPU Boost 2.0, NVIDIA TXAA, NVIDIA FXAA, NVIDIA Adaptive Vertical Sync, NVIDIA Surround, NVIDIA PhysX, NVIDIA 3D Vision, 3-way NVIDIA SLI, NVIDIA CUDA

Graphics core frequency, MHz

993 (1059 with GPU Boost 2.0)

Memory frequency (effective), MHz

1502 (6008)

Memory capacity, GB

2

Memory type

GDDR5

Memory bus width, bit

Memory bandwidth, GB/s

192.3

Tire type

PCI Express 3.0 x16

Maximum resolution

Digital — up to 4096 x 2160

Analog — up to 2048 x 1536

Image output interfaces

1 x DVI-D

1 x DVI-I

1 x HDMI

1 x DisplayPort

Support for HDCP and HD video decoding

Yes

Minimum power supply requirement, W

nine0020

500

Dimensions, mm

241 x 112

Drivers

Latest drivers can be downloaded from the ZOTAC website or the GPU manufacturer’s website

Manufacturer website

ZOTAC

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If we compare the specifications of the ZOTAC GeForce GTX 760 with those on the NVIDIA website, we can see very small differences in the operating frequencies of the graphics core. So, instead of the recommended 980 MHz, it operates at a frequency of 993 MHz (an increase of 1.3%), which, taking into account GPU Boost 2.0 technology, gives us an average value of 1059 MHz, instead of the standard 1033 MHz. Well, let’s look at the packaging and equipment.

Packaging and Contents

The packaging of the ZOTAC GeForce GTX 760 is made of cardboard. Strict, minimalistic design hints at the belonging of the card to the «top» segment. On the front side of the box, only the name of the manufacturer and the key characteristics of the video card are indicated: the type and amount of video memory (2 GB GDDR5), support for NVIDIA SLI, NVIDIA PhysX and API DirectX 11 technologies, an extended 5-year warranty and the use of proprietary FIRESTORM software. nine0003

On the back of the package there is a schematic image of the video card, as well as a description of the delivery kit in several languages, including Russian.

On the right side is printed a complete list of technologies supported by this model, and on the left side you can find out about the minimum system requirements for a PC in which you plan to install the ZOTAC GeForce GTX 760. Based on them, the power supply must have two 6-pin cables PCI Express, and the amount of RAM must not be less than 2 GB (4 GB is recommended). nine0003

For higher safety during transportation, the video card with components are located in an additional black cardboard box made of more durable cardboard, on which the ZOTAC logo and the corporate slogan “It`s time to play” flaunt, as if hinting at the direct destination to the user graphics adapter.

The delivery package of the ZOTAC GeForce GTX 760 is good and more than sufficient for everyday use. In the box, in addition to the video card itself, there is:

  • instructions;
  • CD with software;
  • two adapters for powering the video card;
  • DVI to D-Sub adapter.

The ZOTAC GeForce GTX 760 solution has all the latest image output interfaces:

  • 1 x DVI-I;
  • 1 x DVI-D;
  • 1 x HDMI;
  • 1 x DisplayPort.

As you can see, this set is enough to implement multi-screen configurations without using additional adapters. And if you need to connect an analog monitor, you can use the included adapter from DVI to D-Sub. nine0003

The following resolutions are supported:

  • digital — up to 4096 x 2160;
  • analog — up to 2048 x 1536.

Appearance and element base

The video card itself is made on a fairly compact black textolite 173 mm long. The location of all the main elements corresponds to the PCB reference design.

The video card is powered by a standard six-phase circuit (four phases for the GPU and two for the memory chips). All circuits use solid capacitors and ferrite core chokes, which will positively affect the stability and life of the graphics adapter as a whole. nine0003

The core power system is implemented on the ON Semiconductor NCP5392P controller, which, according to the documentation, supports phase switching to optimize the power consumption level of the video card (Auto-PSI), and also has over-voltage protection (OVP).

As befits any high-performance graphics adapter, the ZOTAC GeForce GTX 760 requires additional power, which is supplied by two 6-pin connectors located on the top edge. nine0003

Support for NVIDIA SLI technology in the ZOTAC GeForce GTX 760 model is implemented in the classic version of two connectors, which are also located on the top side of the printed circuit board. With their help, you can connect up to four video cards, providing better processing of graphic effects, which will allow players to immerse themselves in a more colorful and detailed virtual world.

Four of the eight memory chips and a PWM controller are located on the back of the video accelerator. There is no additional cooling of these elements on the textolite, which is not surprising for a video adapter with a reference design. nine0003

The ZOTAC GeForce GTX 760 is based on the NVIDIA GK104 (Kepler) graphics chip in the GK104-225-A2 modification, manufactured using a 28 nm process technology. It consists of 6 active SMX units, 1152 CUDA cores and 32 raster units. As mentioned above, the frequency of the GPU was slightly increased relative to NVIDIA’s recommendations and is 993 MHz. Thanks to the support of the GPU Boost 2.0 technology in the product in question, in turbo mode, the average frequency of the graphics core is 1059MHz.

The memory of the ZOTAC GeForce GTX 760 video card, with a total volume of 2 GB, is assembled using 8 chips with a capacity of 256 MB each, manufactured by Hynix. Chips are marked H5GQ2h34AFR and according to the documentation their nominal frequency is 6 GHz. Data exchange between the graphics core and memory is carried out through a 256-bit bus, which is capable of passing 192.3 GB of information per second.

Cooling System

The ZOTAC GeForce GTX 760 cooling system cannot be called compact due to its elongated design. The video card with installed CO occupies two expansion slots and has a total length of 241 mm, protruding 68 mm beyond the edge of the printed circuit board. nine0003

The cooler itself consists of a heatsink assembled from 36 aluminum plates with a copper base, one turbine-type fan with a blade diameter of 67 mm, which is located on a separate plate, and a metal casing that covers the entire structure.

A separate metal plate with a thermal pad is used to cool the power elements of the board.

With automatic fan speed control, in the maximum load mode, the graphics core heated up to 82 degrees, and the cooler, judging by the monitoring readings, worked at 69% of its maximum power. The noise level in this mode can be described as «below average» and it does not stand out from other PC components.

In the maximum fan speed mode, the temperature of the GPU dropped by 4 degrees. At the same time, the emitted noise can be described as «medium, slightly standing out against the background of other components.»

When there is no load, the graphics core and memory frequencies are automatically lowered, resulting in lower power consumption and heat dissipation. The cooler in this mode works almost silently, and the temperature of the graphics core does not exceed 35 degrees. nine0003

As a result, the ZOTAC GeForce GTX 760 cooling system left a good impression in terms of noise level and temperature performance. Additional advantages of CO also include the presence of separate cooling for the components of the power subsystem.

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nine0017 from 18 years old

Genre Action
Publisher Activision
Publisher in Russia SoftClub
Developer FromSoftware
Minimum requirements Intel Core i3-2100 3.1 GHz/AMD FX-6300 3.5 GHz, 4 GB RAM, 2 GB DirectX 11 graphics card, such as NVIDIA GeForce GTX 760/AMD Radeon HD 7950, 25 GB hard drive, internet connection and Steam account
Recommended requirements Intel Core i5-2500K 3. 3GHz/AMD Ryzen R5 1400 3.5GHz, 8GB RAM, 4GB DirectX 11 graphics card, such as NVIDIA GeForce GTX 970/AMD Radeon RX 570
Release date March 22, 2019
Age limit
Platforms PC, PlayStation 4, Xbox One
Official site

Game tested on PlayStation 4

Hidetaka Miyazaki, modest, must be thanked for having the courage not to continue (at least not yet) the popular Dark Souls series, which left a significant mark on the industry. The subgenre will probably be replenished with spiritual heirs of varying degrees of intelligence for more than one year, so those who want the same, but more, are unlikely to get bored. Now is the time to move on. Sekiro: Shadows Die Twice has retained some of the usual Souls flair, but it’s still very different from what FromSoftware has been doing for the last ten years. nine0003

⇡#

Lone Wolf

First of all, the changes affected the plot. The main character is now not an ordinary blank, but a registered personality, devoted to his shinobi master. NPCs no longer speak in cryptic, crazy half-hints, and the narrative has switched from item descriptions and tiny snippets of history to more familiar cutscenes and conversations with key characters. There are especially many of the latter here, and they generously share tips and useful information that allows you to understand the essence of what is happening and the direction of further movement. The main thing is not to forget to visit the heroes more often and untie some people’s tongues with the help of different varieties of sake. nine0003

Colorful introductory video in place

The action from fantasy castles has moved to feudal Japan of the Sengoku period, both fresh and very beautiful. Although the game has lost the majestic views of the destroyed kingdoms, most of the locations are collected with great love for that time and look very authentic. The formidable Ashina Fortress and picturesque places at the end of the game, with waterfalls and sakura, stand out in particular. True, sometimes a one-armed ninja is still locked in boring gray dungeons or forced to jump on nondescript mountain slopes, but this is an exception — everything else is beautifully done aesthetically. nine0003

Leveling has also been interestingly redone. An increase in attack power, for example, is possible only after defeating certain bosses and obtaining their «memories». To increase health and concentration stock, special amulets, collected from four parts, can be used. Pieces of these talismans rarely lie around in locations just like that, most often to get them you need to kill intermediate strong opponents. In other words, Sekiro does not like fans of «farm». Do you want to become more resilient? Please, just defeat that ghoul over there. nine0003

Finally, for the destruction of ordinary opponents points are awarded, which can then be spent on the purchase of passive and active skills. Moreover, skills are divided into styles that still need to be found on locations or received from other characters by fulfilling certain conditions. Thus, the more actively you inspect every corner, the more potential abilities will appear in the arsenal.

It’s a shame, but the bosses are repeated here

At the same time, Sekiro has a system of fires that look like small statues here, there are levels with a bunch of non-obvious paths and a conditional temple where several important characters live — everything is like in «souls». You will return here to increase the number of first-aid kits (until the healer moves), in order to work out new mechanics in sparring, and at the same time to expand or improve the arsenal of additional weapons. There are no problems with variety, but you can not get out of the shuriken, ax and flamethrower to feel comfortable. nine0003

⇡#

Killed once, killed twice

The Fromes have repeatedly mentioned that Shadows Die Twice started out as a continuation of Tenchu, but eventually moved too far from the original idea and turned into what we have now. The stealth here is really reminiscent of the bearded stealth ninja series, but it is done on the same level, since almost all the enemies in the game are dumb and deaf. Yes, the conventions of the system allow you to create cool situations: you jump from one tree to another, fall on the heads of soldiers and soar into the air again, cutting out opponents like a graceful death whirlwind. After this, all that is missing is a special button to wipe the blood from the blade. nine0003

But upon closer inspection, the clumsy work of the stealth is visible. Of course, with its help, you can make your way easier by significantly reducing the number of opponents, getting rid of nasty big-eyed shooters, or immediately removing one of the life bars from mini-bosses. However, there are many situations when in an open battle you cut out several fighters, and their comrades do not even turn around. Or you jump out of the bushes, kill someone, and the soldier looking at the whole thing will not even raise an eyebrow. Not to mention the fact that the corpses do not attract the attention of patrols, and the locations themselves are sometimes so linear and so visible that they simply do not leave ways to bypass from the back. And during the second run to the boss, it’s much faster to fly past everyone — they still won’t catch up — than to sit in the grass for several minutes again or jump on the roofs. nine0003

The guys got stuck in place because they didn’t have enough brains to get around each other. Yes, they remained looking in my direction. «Stealth» in all its glory

But the open battle in Sekiro turned out to be incredibly furious and adrenaline. First and foremost advice — forget what Dark Souls and Bloodborne taught you. The Miyazaki team seems to have deliberately decided to troll the fans of these games by making the battle mechanics as far from what they are used to seeing in the works of FromSoftware. Moreover, the knowledge gained in previous games even hinders rather than helps. Hence the thousands of screams on the Web about killing bosses for four hours and some kind of «incredible difficulty». Of course, when you travel around an opponent, occasionally poking him with a sword, you can sit for a week without mastering even the first form. nine0003

Shadows Die Twice works differently and instead of stamina, it offers a focus system that forces you to act as aggressively and as aggressively as possible. The bottom line is very simple — the more you press on the enemy, constantly attacking and parrying his retaliatory attacks, the less focused he becomes. Having shaken the opponent to a critical level, you can inflict a fatal blow on him, instantly killing weaker soldiers and removing one bar of life from intermediate and main bosses. Naturally, the hero can also be thrown out of balance, so sitting in a block forever is not only unprofitable, but also very dangerous. After all, the goal of every, even the most insignificant battle is not to scratch the next samurai with rare pokes (this is long and pointless), but to focus on suppressing him as quickly as possible. nine0003

The plot rivals and their younger brothers are very fond of snarling not only with swift combinations, but also with special tricks. There are three of them: a grab, a kick to the legs, and a kick to the body. Moreover, it is proposed to dodge from each in its own way: go to the side, jump up or perform a counterattack (although in this case I usually didn’t risk it and just ran away).

The lady looks fragile, but she will cut down the careless in no time

When you are about to be hurt, a hieroglyph lights up above the hero’s head, but this is not enough — you need to understand from the animation of the enemy what exactly he wants to do and react in a second. The most juicy battles are obtained when you memorize everything that the boss can do in two or three runs, so you take it apart, reflecting all the attacks. The blades, crossing, strike a bunch of sparks, the tension grows physically, and what happens at such moments turns into a crazy dance, where the outcome of the battle depends only on your ability to keep the rhythm. There are not many games on the market that can convey the feeling of a furious sword fight, and Sekiro succeeded a hundred percent. nine0003

Although technical flaws can blur even the most exciting moment. Firstly, the company’s traditional problem with hitboxes has not gone away — the invisible hit zone does not always coincide with the actual character model, so captures «by the heel pixel» do happen. Just the case when you yell: «Well, I DID PRESS!». Some enemies have self-guided attacks — you can leave the line, seemingly in a safe area, and the enemy ka-ah-ah-ak spins in place. If in Dark Souls 2 this did not cause any particular problems due to the slowness of what was happening, then in the fast-paced Sekiro you might not have time to react. However, the most annoying thing is the camera, which behaves adequately exactly until the moment when you are squeezed into a corner — because of the angle you can not see either yourself or the enemy. The devil knows what he’s going to do there! You try desperately to jump somewhere to put the devil back in place, and instead you die. And after all, battles often take place in confined spaces! nine0003

Whoops

Fortunately, as a fallback option, the game offers to resurrect and continue the fight. It is impossible to return to life endlessly, besides, the passage does not make it any easier. If one of the bosses destroys our shinobi vlet, then get up at least a hundred times in a row, you won’t be able to win — you need to figure it out and think what you are doing wrong. The option is more likely intended for situations when it remains to squeeze the enemy a little, and he dealt a sudden death blow. A kind of insurance against one mistake. nine0003

FromSoftware successfully got out of its comfort zone by offering a seemingly familiar but completely different game. Sekiro: Shadows Die Twice focuses on adrenaline-fuelled action laced with stealth and sends us on an interesting adventure through feudal Japan, where you can hang out for a month or two, trying to find all the secrets and pick up the keys to all the enemies. However, clumsy hide and seek, a small variety of ordinary monsters and repeated bosses (fiery greetings to monks and monkeys) slightly spoil the overall impression, but do not interfere with enjoying the passage. Sharpen your blade and learn to be patient, because the boastful “Yes, I have completed all Dark Souls” has no value here. Two teas for Miyazaki-san! nine0003

Pros:

  • new combat system is awesome;
  • feudal Japan looks nice, although it lacks the scope of a «soulful» fantasy world a little;
  • is still a large number of secrets and non-obvious paths.

Disadvantages :

  • the camera behaves inadequately in confined spaces;
  • stupid stealth;
  • repetitive bosses and a small variety of enemies. nine0236

Graphics

Neat, but nothing more. The emphasis here was clearly not on technology.

Sound

The game includes a Japanese audio track by default. Perhaps it is better to leave it — it creates a great atmosphere.

Single game

Sekiro really doesn’t like those who don’t want to learn, so it will be very, very painful for such warriors here. But for those who want to analyze the behavior of the enemy and understand their mistakes, the game will reveal its combat system to the fullest. nine0003

Collective play

Not available.

General impression

Sekiro has a couple of problematic solutions, it lacks the dark charm of the Souls series, but FromSoftware has another solid game with great combat mechanics.

Learn more about the rating system

Score: 8.