ATI Radeon HD 5450 vs Nvidia GeForce GT 630: What is the difference?
24points
ATI Radeon HD 5450
18points
Nvidia GeForce GT 630
Comparison winner
vs
54 facts in comparison
ATI Radeon HD 5450
Nvidia GeForce GT 630
Why is ATI Radeon HD 5450 better than Nvidia GeForce GT 630?
- 46W lower TDP?
19Wvs65W - 0.1 newer version of OpenCL?
1.2vs1.1 - Has Double Precision Floating Point (DPFP)?
Why is Nvidia GeForce GT 630 better than ATI Radeon HD 5450?
- 160MHz faster GPU clock speed?
810MHzvs650MHz - 0.21 TFLOPS higher floating-point performance?
0.31 TFLOPSvs0.1 TFLOPS - 0.64 GPixel/s higher pixel rate?
3.24 GPixel/svs2.6 GPixel/s - 500MHz faster memory clock speed?
900MHzvs400MHz - 1000MHz higher effective memory clock speed?
1800MHzvs800MHz - 7. 8 GTexels/s higher texture rate?
13 GTexels/svs5.2 GTexels/s - 22.4GB/s more memory bandwidth?
28.8GB/svs6.4GB/s - 64bit wider memory bus width?
128bitvs64bit
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Price comparison
User reviews
Overall Rating
ATI Radeon HD 5450
1 User reviews
ATI Radeon HD 5450
6. 0/10
1 User reviews
Nvidia GeForce GT 630
0 User reviews
Nvidia GeForce GT 630
0.0/10
0 User reviews
Features
Value for money
6.0/10
1 votes
No reviews yet
Gaming
3.0/10
1 votes
No reviews yet
Performance
5.0/10
1 votes
No reviews yet
Quiet operation
10.0/10
1 votes
No reviews yet
Reliability
5.0/10
1 votes
No reviews yet
Performance
GPU clock speed
650MHz
810MHz
The graphics processing unit (GPU) has a higher clock speed.
GPU turbo
Unknown. Help us by suggesting a value. (ATI Radeon HD 5450)
Unknown. Help us by suggesting a value. (Nvidia GeForce GT 630)
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
pixel rate
2.6 GPixel/s
3.24 GPixel/s
The number of pixels that can be rendered to the screen every second.
floating-point performance
0.1 TFLOPS
0.31 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
texture rate
5.2 GTexels/s
13 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
GPU memory speed
400MHz
900MHz
The memory clock speed is one aspect that determines the memory bandwidth.
shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
effective memory speed
800MHz
1800MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
maximum memory bandwidth
6.4GB/s
28.8GB/s
This is the maximum rate that data can be read from or stored into memory.
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
memory bus width
128bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
version of GDDR memory
Unknown. Help us by suggesting a value. (Nvidia GeForce GT 630)
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
Supports ECC memory
✖ATI Radeon HD 5450
✖Nvidia GeForce GT 630
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
DirectX version
DirectX is used in games, with newer versions supporting better graphics.
OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
Supports multi-display technology
✔ATI Radeon HD 5450
✔Nvidia GeForce GT 630
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
load GPU temperature
Unknown. Help us by suggesting a value. (ATI Radeon HD 5450)
A lower load temperature means that the card produces less heat and its cooling system performs better.
supports ray tracing
✖ATI Radeon HD 5450
✖Nvidia GeForce GT 630
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
Supports 3D
✔ATI Radeon HD 5450
✔Nvidia GeForce GT 630
Allows you to view in 3D (if you have a 3D display and glasses).
supports DLSS
✖ATI Radeon HD 5450
✖Nvidia GeForce GT 630
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
PassMark (G3D) result
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
has an HDMI output
✔ATI Radeon HD 5450
✔Nvidia GeForce GT 630
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
HDMI ports
Unknown. Help us by suggesting a value. (ATI Radeon HD 5450)
Unknown. Help us by suggesting a value. (Nvidia GeForce GT 630)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.