GeForce GTX 1080 vs Quadro RTX 4000 Graphics cards Comparison
In this comparison between GeForce GTX 1080 and Quadro RTX 4000 you will find out which graphics card performs better in today’s games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards’ performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don’t overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1080 will be the best choice, for others Quadro RTX 4000 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 1080
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Quadro RTX 4000
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Main Specs
GeForce GTX 1080 | Quadro RTX 4000 | |
Power consumption (TDP) | 180 Watt | 160 Watt |
Interface | PCIe 3. 0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 8-pin | 1x 8-pin |
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 8 GB | 8 GB |
Display Connectors | 1x DVI, 1x HDMI, 3x DisplayPort | 3x DisplayPort, 1x USB Type-C |
Recommended system power (PSU) | 500 Watt | |
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- GeForce GTX 1080 has 12% more power consumption, than Quadro RTX 4000.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce GTX 1080 and Quadro RTX 4000 have maximum RAM of 8 GB.
- Both cards are used in Desktops.
- GeForce GTX 1080 is build with Pascal architecture, and Quadro RTX 4000 — with Turing.
- Core clock speed of GeForce GTX 1080 is 602 MHz higher, than Quadro RTX 4000.
- GeForce GTX 1080 is manufactured by 16 nm process technology, and Quadro RTX 4000 — by 12 nm process technology.
- Quadro RTX 4000 is 231 mm longer, than GeForce GTX 1080.
- Memory clock speed of Quadro RTX 4000 is 12990 MHz higher, than GeForce GTX 1080.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 70−75 | 70−75 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 40−45 | 40−45 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 90−95 | 95−100 |
medium / 1080p | 80−85 | 80−85 |
The average gaming FPS of Quadro RTX 4000 in Assassin’s Creed Odyssey is 1% more, than GeForce GTX 1080. | ||
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 100−105 | 100−110 |
QHD / 1440p | 75−80 | 80−85 |
4K / 2160p | 45−50 | 45−50 |
low / 720p | 150−160 | 150−160 |
medium / 1080p | 120−130 | 120−130 |
The average gaming FPS of Quadro RTX 4000 in Battlefield 5 is 1% more, than GeForce GTX 1080. | ||
low / 768p | 45−50 | 45−50 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 230−240 | 230−240 |
QHD / 1440p | 150−160 | 150−160 |
4K / 2160p | 100−110 | 100−110 |
high / 768p | 220−230 | 220−230 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
medium / 1080p | 50−55 | 50−55 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Dota 2. | ||
high / 1080p | 90−95 | 90−95 |
ultra / 1080p | 85−90 | 85−90 |
QHD / 1440p | 65−70 | 65−70 |
4K / 2160p | 35−40 | 35−40 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 95−100 | 95−100 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Far Cry 5. | ||
high / 1080p | 140−150 | 140−150 |
ultra / 1080p | 110−120 | 110−120 |
QHD / 1440p | 75−80 | 75−80 |
4K / 2160p | 21−24 | 21−24 |
low / 720p | 260−270 | 260−270 |
medium / 1080p | 170−180 | 170−180 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Fortnite. | ||
high / 1080p | 120−130 | 120−130 |
ultra / 1080p | 95−100 | 95−100 |
QHD / 1440p | 75−80 | 80−85 |
4K / 2160p | 50−55 | 50−55 |
low / 720p | 160−170 | 160−170 |
medium / 1080p | 120−130 | 120−130 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Forza Horizon 4. | ||
low / 768p | 170−180 | 170−180 |
medium / 768p | 160−170 | 160−170 |
high / 1080p | 130−140 | 130−140 |
ultra / 1080p | 70−75 | 75−80 |
QHD / 1440p | 65−70 | 65−70 |
4K / 2160p | 65−70 | 65−70 |
The average gaming FPS of Quadro RTX 4000 in Grand Theft Auto V is 0% more, than GeForce GTX 1080. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 80−85 | 80−85 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Metro Exodus. | ||
low / 768p | 120−130 | 120−130 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Minecraft. | ||
high / 1080p | 120−130 | 120−130 |
ultra / 1080p | 95−100 | 95−100 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 150−160 | 150−160 |
medium / 1080p | 140−150 | 140−150 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in PLAYERUNKNOWN’S BATTLEGROUNDS. | ||
high / 1080p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 35−40 |
QHD / 1440p | 30−33 | 30−33 |
4K / 2160p | 20−22 | 20−22 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 85−90 | 85−90 |
GeForce GTX 1080 and Quadro RTX 4000 have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 260−270 | 260−270 |
medium / 768p | 190−200 | 190−200 |
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 60−65 | 65−70 |
4K / 2160p | 40−45 | 40−45 |
The average gaming FPS of Quadro RTX 4000 in The Witcher 3: Wild Hunt is 0% more, than GeForce GTX 1080. | ||
low / 768p | 220−230 | 230−240 |
ultra / 1080p | 100−110 | 110−120 |
The average gaming FPS of Quadro RTX 4000 in World of Tanks is 6% more, than GeForce GTX 1080. |
Full Specs
GeForce GTX 1080 | Quadro RTX 4000 | |
Architecture | Pascal | Turing |
Code name | Pascal GP104 | TU104 |
Type | Desktop | Workstation |
Release date | 6 May 2016 | 13 November 2018 |
Pipelines | 2560 | 2304 |
Core clock speed | 1607 MHz | 1005 MHz |
Boost Clock | 1733 MHz | 1545 MHz |
Transistor count | 7,200 million | 13,600 million |
Manufacturing process technology | 16 nm | 12 nm |
Texture fill rate | 277. 3 | 222.5 |
Floating-point performance | 8,873 gflops | |
Length | 10.5″ (26.7 cm) | 241 mm |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 10 GB/s | 13000 MHz |
Memory bandwidth | 320 GB/s | 416.0 GB/s |
Shared memory | — | |
G-SYNC support | + | |
VR Ready | + | |
DirectX | 12 (12_1) | 12 Ultimate (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1. 2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | + | 7.5 |
Monero / XMR (CryptoNight) | 0.48 kh/s | |
CUDA cores | 2560 | |
Bus support | PCIe 3.0 | |
Height | 4.376″ (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
Bitcoin / BTC (SHA256) | 1045 Mh/s | |
Decred / DCR (Decred) | 3.09 Gh/s | |
Ethereum / ETH (DaggerHashimoto) | 27.63 Mh/s | |
Zcash / ZEC (Equihash) | 470 Sol/s | |
Width | 2-slot | |
GPU Boost | 3. 0 | |
Siacoin / SC (Sia) | 2.28 Gh/s | |
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Similar compares
- GeForce GTX 1080 vs Quadro RTX 5000 mobile
- GeForce GTX 1080 vs GeForce RTX 2060
- Quadro RTX 4000 vs Quadro RTX 5000 mobile
- Quadro RTX 4000 vs GeForce RTX 2060
- GeForce GTX 1080 vs Radeon Pro W5700
- GeForce GTX 1080 vs GeForce RTX 2080 mobile
- Quadro RTX 4000 vs Radeon Pro W5700
- Quadro RTX 4000 vs GeForce RTX 2080 mobile
GeForce GTX 1080 vs Quadro RTX 3000 mobile Graphics cards Comparison
When comparing GeForce GTX 1080 and Quadro RTX 3000 mobile, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card — this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 1080 and Quadro RTX 3000 mobile is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 1080
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Quadro RTX 3000 mobile
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Quadro RTX 3000 mobile is a Laptop Graphics Card
Note: Quadro RTX 3000 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro RTX 3000 mobile here:
Quadro RTX 3000 mobile Laptops
Main Specs
GeForce GTX 1080 | Quadro RTX 3000 mobile | |
Power consumption (TDP) | 180 Watt | 80 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 8-pin | |
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 8 GB | 6 GB |
Display Connectors | 1x DVI, 1x HDMI, 3x DisplayPort | No outputs |
Recommended system power (PSU) | 500 Watt | |
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- GeForce GTX 1080 has 125% more power consumption, than Quadro RTX 3000 mobile.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce GTX 1080 has 2 GB more memory, than Quadro RTX 3000 mobile.
- GeForce GTX 1080 is used in Desktops, and Quadro RTX 3000 mobile — in Mobile workstations.
- GeForce GTX 1080 is build with Pascal architecture, and Quadro RTX 3000 mobile — with Turing.
- Core clock speed of GeForce GTX 1080 is 662 MHz higher, than Quadro RTX 3000 mobile.
- GeForce GTX 1080 is manufactured by 16 nm process technology, and Quadro RTX 3000 mobile — by 12 nm process technology.
- Memory clock speed of Quadro RTX 3000 mobile is 13990 MHz higher, than GeForce GTX 1080.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 70−75 | 50−55 |
ultra / 1080p | 50−55 | 35−40 |
QHD / 1440p | 40−45 | 27−30 |
4K / 2160p | 24−27 | 16−18 |
low / 720p | 90−95 | 80−85 |
medium / 1080p | 80−85 | 60−65 |
The average gaming FPS of GeForce GTX 1080 in Assassin’s Creed Odyssey is 32% more, than Quadro RTX 3000 mobile. | ||
high / 1080p | 110−120 | 80−85 |
ultra / 1080p | 100−105 | 75−80 |
QHD / 1440p | 75−80 | 55−60 |
4K / 2160p | 45−50 | 30−33 |
low / 720p | 150−160 | 130−140 |
medium / 1080p | 120−130 | 95−100 |
The average gaming FPS of GeForce GTX 1080 in Battlefield 5 is 28% more, than Quadro RTX 3000 mobile. | ||
low / 768p | 45−50 | 45−50 |
GeForce GTX 1080 and Quadro RTX 3000 mobile have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 230−240 | 230−240 |
QHD / 1440p | 150−160 | 150−160 |
4K / 2160p | 100−110 | 100−110 |
high / 768p | 220−230 | 220−230 |
GeForce GTX 1080 and Quadro RTX 3000 mobile have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
medium / 1080p | 50−55 | 50−55 |
GeForce GTX 1080 and Quadro RTX 3000 mobile have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | − | 110−120 |
GeForce GTX 1080 and Quadro RTX 3000 mobile have the same average FPS in Dota 2. | ||
high / 1080p | 90−95 | 65−70 |
ultra / 1080p | 85−90 | 65−70 |
QHD / 1440p | 65−70 | 45−50 |
4K / 2160p | 35−40 | 24−27 |
low / 720p | 120−130 | 100−110 |
medium / 1080p | 95−100 | 70−75 |
The average gaming FPS of GeForce GTX 1080 in Far Cry 5 is 31% more, than Quadro RTX 3000 mobile. | ||
high / 1080p | 140−150 | 100−105 |
ultra / 1080p | 110−120 | 75−80 |
QHD / 1440p | 75−80 | 50−55 |
4K / 2160p | 21−24 | 21−24 |
low / 720p | 260−270 | 220−230 |
medium / 1080p | 170−180 | 150−160 |
The average gaming FPS of GeForce GTX 1080 in Fortnite is 26% more, than Quadro RTX 3000 mobile. | ||
high / 1080p | 120−130 | 90−95 |
ultra / 1080p | 95−100 | 70−75 |
QHD / 1440p | 75−80 | 50−55 |
4K / 2160p | 50−55 | 35−40 |
low / 720p | 160−170 | 140−150 |
medium / 1080p | 120−130 | 95−100 |
The average gaming FPS of GeForce GTX 1080 in Forza Horizon 4 is 30% more, than Quadro RTX 3000 mobile. | ||
low / 768p | 170−180 | 160−170 |
medium / 768p | 160−170 | 150−160 |
high / 1080p | 130−140 | 100−110 |
ultra / 1080p | 70−75 | 50−55 |
QHD / 1440p | 65−70 | 45−50 |
4K / 2160p | 65−70 | − |
The average gaming FPS of GeForce GTX 1080 in Grand Theft Auto V is 17% more, than Quadro RTX 3000 mobile. | ||
high / 1080p | 60−65 | 40−45 |
ultra / 1080p | 50−55 | 30−35 |
QHD / 1440p | 35−40 | 24−27 |
4K / 2160p | 24−27 | 16−18 |
low / 720p | 120−130 | 100−105 |
medium / 1080p | 80−85 | 55−60 |
The average gaming FPS of GeForce GTX 1080 in Metro Exodus is 39% more, than Quadro RTX 3000 mobile. | ||
low / 768p | 120−130 | 120−130 |
GeForce GTX 1080 and Quadro RTX 3000 mobile have the same average FPS in Minecraft. | ||
high / 1080p | 120−130 | 85−90 |
ultra / 1080p | 95−100 | 60−65 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 150−160 | 130−140 |
medium / 1080p | 140−150 | 95−100 |
The average gaming FPS of GeForce GTX 1080 in PLAYERUNKNOWN’S BATTLEGROUNDS is 35% more, than Quadro RTX 3000 mobile. | ||
high / 1080p | 55−60 | 40−45 |
ultra / 1080p | 35−40 | 24−27 |
QHD / 1440p | 30−33 | 18−20 |
4K / 2160p | 20−22 | 12−14 |
low / 720p | 120−130 | 100−105 |
medium / 1080p | 85−90 | 60−65 |
The average gaming FPS of GeForce GTX 1080 in Red Dead Redemption 2 is 36% more, than Quadro RTX 3000 mobile. | ||
low / 768p | 260−270 | 200−210 |
medium / 768p | 190−200 | 130−140 |
high / 1080p | 110−120 | 75−80 |
ultra / 1080p | 60−65 | 40−45 |
4K / 2160p | 40−45 | 27−30 |
The average gaming FPS of GeForce GTX 1080 in The Witcher 3: Wild Hunt is 40% more, than Quadro RTX 3000 mobile. | ||
low / 768p | 220−230 | 130−140 |
ultra / 1080p | 100−110 | 65−70 |
The average gaming FPS of GeForce GTX 1080 in World of Tanks is 63% more, than Quadro RTX 3000 mobile. |
Full Specs
GeForce GTX 1080 | Quadro RTX 3000 mobile | |
Architecture | Pascal | Turing |
Code name | Pascal GP104 | N19E-Q1 |
Type | Desktop | Mobile workstation |
Release date | 6 May 2016 | 27 May 2019 |
Pipelines | 2560 | 1920 |
Core clock speed | 1607 MHz | 945 MHz |
Boost Clock | 1733 MHz | 1380 MHz |
Transistor count | 7,200 million | 10,800 million |
Manufacturing process technology | 16 nm | 12 nm |
Texture fill rate | 277. 3 | 198.7 |
Floating-point performance | 8,873 gflops | |
Length | 10.5″ (26.7 cm) | |
Memory bus width | 256 Bit | 192 Bit |
Memory clock speed | 10 GB/s | 14000 MHz |
Memory bandwidth | 320 GB/s | 448.0 GB/s |
Shared memory | — | — |
G-SYNC support | + | + |
VR Ready | + | + |
DirectX | 12 (12_1) | 12 Ultimate (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1. 2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | + | 7.5 |
Monero / XMR (CryptoNight) | 0.48 kh/s | |
CUDA cores | 2560 | |
Bus support | PCIe 3.0 | |
Height | 4.376″ (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
Bitcoin / BTC (SHA256) | 1045 Mh/s | |
Laptop size | large | |
Decred / DCR (Decred) | 3.09 Gh/s | |
Ethereum / ETH (DaggerHashimoto) | 27.63 Mh/s | |
Zcash / ZEC (Equihash) | 470 Sol/s | |
Width | 2-slot | |
GPU Boost | 3. 0 | |
Siacoin / SC (Sia) | 2.28 Gh/s | |
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Similar compares
- GeForce GTX 1080 vs Quadro RTX 5000 mobile
- GeForce GTX 1080 vs GeForce RTX 2060
- Quadro RTX 3000 mobile vs Quadro RTX 5000 mobile
- Quadro RTX 3000 mobile vs GeForce RTX 2060
- GeForce GTX 1080 vs GeForce RTX 2070 SUPER
- GeForce GTX 1080 vs GeForce GTX 1070 SLI mobile
- Quadro RTX 3000 mobile vs GeForce RTX 2070 SUPER
- Quadro RTX 3000 mobile vs GeForce GTX 1070 SLI mobile
Nvidia GeForce GTX 1080 vs Nvidia Quadro P6000: What is the difference?
59points
Nvidia GeForce GTX 1080
52points
Nvidia Quadro P6000
vs
54 facts in comparison
Nvidia GeForce GTX 1080
Nvidia Quadro P6000
Why is Nvidia GeForce GTX 1080 better than Nvidia Quadro P6000?
- 101MHz faster GPU clock speed?
1607MHzvs1506MHz - 70W lower TDP?
180Wvs250W - 1373MHz faster memory clock speed?
2500MHzvs1127MHz - 984MHz higher effective memory clock speed?
10000MHzvs9016MHz - Supports ray tracing?
- 88MHz faster GPU turbo speed?
1733MHzvs1645MHz - Has an HDMI output?
- Has Double Precision Floating Point (DPFP)?
Why is Nvidia Quadro P6000 better than Nvidia GeForce GTX 1080?
- 4. 41 TFLOPS higher floating-point performance?
12.63 TFLOPSvs8.23 TFLOPS - 29.3 GPixel/s higher pixel rate?
157.9 GPixel/svs128.6 GPixel/s - 3x more VRAM?
24GBvs8GB - 137.7 GTexels/s higher texture rate?
394.8 GTexels/svs257.1 GTexels/s - 112.8GB/s more memory bandwidth?
432.8GB/svs320GB/s - 128bit wider memory bus width?
384bitvs256bit - 1280 more shading units?
3840vs2560 - 4800million more transistors?
12000 millionvs7200 million
Which are the most popular comparisons?
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Price comparison
Cheap alternatives
User reviews
Overall Rating
Nvidia GeForce GTX 1080
1 User reviews
Nvidia GeForce GTX 1080
10. 0/10
1 User reviews
Nvidia Quadro P6000
0 User reviews
Nvidia Quadro P6000
0.0/10
0 User reviews
Features
Value for money
10.0/10
1 votes
No reviews yet
Gaming
10.0/10
1 votes
No reviews yet
Performance
10.0/10
1 votes
No reviews yet
Quiet operation
6.0/10
1 votes
No reviews yet
Reliability
7.0/10
1 votes
No reviews yet
Performance
1.GPU clock speed
1607MHz
1506MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
1733MHz
1645MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3.pixel rate
128. 6 GPixel/s
157.9 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
8.23 TFLOPS
12.63 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
257.1 GTexels/s
394.8 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6.GPU memory speed
2500MHz
1127MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
10000MHz
9016MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2.maximum memory bandwidth
320GB/s
432.8GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
384bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖Nvidia GeForce GTX 1080
✔Nvidia Quadro P6000
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔Nvidia GeForce GTX 1080
✔Nvidia Quadro P6000
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
Unknown. Help us by suggesting a value. (Nvidia Quadro P6000)
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✔Nvidia GeForce GTX 1080
✖Nvidia Quadro P6000
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔Nvidia GeForce GTX 1080
✔Nvidia Quadro P6000
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖Nvidia GeForce GTX 1080
✖Nvidia Quadro P6000
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 1080)
Unknown. Help us by suggesting a value. (Nvidia Quadro P6000)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✔Nvidia GeForce GTX 1080
✖Nvidia Quadro P6000
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
2.HDMI ports
Unknown. Help us by suggesting a value. (Nvidia Quadro P6000)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
3.HDMI version
HDMI 2.0
Unknown. Help us by suggesting a value. (Nvidia Quadro P6000)
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
4.DisplayPort outputs
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Allows you to connect to a display using DVI.
6.mini DisplayPort outputs
Allows you to connect to a display using mini-DisplayPort.
Price comparison
Cancel
Which are the best graphics cards?
0021 5.65 TFLOPS over FLOPS?
8.23 TFLOPS vs 2.57 TFLOPS
128.6 GPixel/s vs 43.3 GPixel/s
2500MHz vs 1502MHz
10000MHz vs 6008MHz
257.1 GTexels/s vs 80.4 GTexels/s
320GB/s vs 192.3GB/s
Why is Nvidia Quadro M4000 better than Nvidia GeForce GTX 1080?
- 60W below TDP?
120W vs 180W - 1 more DisplayPort outputs?
4 vs 3 - 26mm narrower?
241mm vs 267mm
What are the most popular comparisons?
Nvidia GeForce GTX 1080
vs
Nvidia GeForce RTX 3060
Nvidia Quadro M4000
vs
Nvidia Quadro P4000
Nvidia GeForce GTX 1080
vs
Nvidia Geforce GTX 1660 Super
Nvidia Quadro M4000
vs
Nvidia Quadro K4000
Nvidia GeForce GTX 1080
vs
Nvidia GeForce RTX 2060
Nvidia Quadro M4000
vs
Nvidia GeForce GTX 1060
Nvidia GeForce GTX 1080
vs
Nvidia GeForce RTX 3080
Nvidia Quadro M4000
vs
Nvidia GeForce RTX 2060
Nvidia GeForce GTX 1080
vs
Nvidia GeForce RTX 3050 Ti Laptop
Nvidia Quadro M4000
vs
Nvidia Quadro M5000
Nvidia GeForce GTX 1080
vs
Nvidia GeForce GTX 1650
Nvidia Quadro M4000
vs
MSI GeForce GTX 1060 Gaming
Nvidia GeForce GTX 1080
vs
AMD Radeon RX 580
Nvidia Quadro M4000
vs
AMD FirePro W9000
Nvidia GeForce GTX 1080
vs
Nvidia GeForce GTX 1070
Nvidia Quadro M4000
vs
Nvidia Quadro P6000
Nvidia GeForce GTX 904 vs 03
Nvidia quadro M4000 9000
Games
10. 0 /10
1 votes
No reviews yet
Performance
10.0 /10
1 Votes
Reviews not yet
Acelessness of work
6.0 /10
1 VOTES
Reviews are not
Reliability
7.0 /10 9000 /10 9000 /10,000 9000 /10,000 9000 / votes
No reviews yet
Performance
1.GPU clock speed
1607MHz
773MHz
The graphics processing unit (GPU) has a higher clock speed.
2.turbo GPU
1733MHz
Unknown. Help us offer a price. (Nvidia Quadro M4000)
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel rate
128.6 GPixel/s
43.3 GPixel/s
The number of pixels that can be displayed on the screen every second.
4. flops
8.23TFLOPS
2.57 TFLOPS
FLOPS is a measurement of GPU processing power.
5.texture size
257.1 GTexels/s
80.4 GTexels/s
The number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
2500MHz
1502MHz
Memory speed is one aspect that determines memory bandwidth.
7.hatch patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
10000MHz
6008MHz
The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
320GB/s
192.3GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
256bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5. versions of GDDR memory
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory debug code
✖Nvidia GeForce GTX 1080
✖Nvidia Quadro M4000
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔Nvidia GeForce GTX 1080
✔Nvidia Quadro M4000
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (Nvidia Quadro M4000)
Lower boot temperature means the card generates less heat and the cooling system works better.
6.supports ray tracing
✔Nvidia GeForce GTX 1080
✖Nvidia Quadro M4000
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7.Supports 3D
✔Nvidia GeForce GTX 1080
✔Nvidia Quadro M4000
Allows you to view in 3D (if you have a 3D screen and glasses).
8. supports DLSS
✖Nvidia GeForce GTX 1080
✖Nvidia Quadro M4000
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (Nvidia GeForce GTX 1080)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔Nvidia GeForce GTX 1080
✖Nvidia Quadro M4000
Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.
2.HDMI connectors
Unknown. Help us offer a price. (Nvidia Quadro M4000)
More HDMI connectors allow you to connect multiple devices such as game consoles and TVs at the same time.
HDMI 3.Version
HDMI 2.0
Unknown. Help us offer a price. (Nvidia Quadro M4000)
Newer versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
6. Mini DisplayPort 9 outputs0019
- 17.7 GPixel/s higher pixel speed?
128.6 GPixel/s vs 110.9 GPixel/s - 1373MHz faster memory speed?
2500MHz vs 1127MHz - 984MHz higher effective clock speed?
10000MHz vs 9016MHz - 32GB/s more memory bandwidth?
320GB/s vs 288GB/s - Supports ray tracing?
- Does it have an HDMI output?
- 16 more ROPs?
80 vs 64 - Has DPFP?
Why is Nvidia Quadro P5000 better than Nvidia GeForce GTX 1080?
- 0. 67 TFLOPS above FLOPS?
8.9 TFLOPS vs 8.23 TFLOPS - 2x more VRAM?
16GB vs 8GB - 20.2 GTexels/s higher number of textured pixels?
277.3 GTexels/s vs 257.1 GTexels/s - 1 more DisplayPort outputs?
4 vs 3
Which comparisons are the most popular?
Nvidia GeForce GTX 1080
vs
Nvidia GeForce RTX 3060
Nvidia Quadro P5000
vs
Nvidia Quadro RTX 5000
Nvidia GeForce GTX 1080
vs
Nvidia Geforce GTX 1660 Super
Nvidia Quadro P5000
vs
Nvidia GeForce RTX 3080
Nvidia GeForce GTX 1080
vs
Nvidia GeForce RTX 2060
Nvidia Quadro P5000
vs
Nvidia Quadro P4000
Nvidia GeForce GTX 1080
vs
Nvidia GeForce RTX 3080
Nvidia Quadro P5000
vs
Nvidia Quadro M5000
Nvidia GeForce GTX 1080
vs
Nvidia GeForce RTX 3050 Ti Laptop0003
Nvidia GeForce GTX 1080
vs
Nvidia GeForce GTX 1650
Nvidia Quadro P5000
vs
Nvidia GeForce RTX 3050 Ti Laptop
Nvidia GeForce GTX 1080
vs
AMD Radeon RX 580
Nvidia Quadro P5000
VS
NVIDIA QUADRO 4000
NVIDIA GEFORCE GTX 1080
VS
NVIDIA GEFORCE GTX 1070
NVIDIA QUADRO
VS
9000 NVIDIA QUADRO 5000
10. 0 /10
1 reviews of users
NVIDIA QUADRO P5000
0 Reviews of users
NVIDIA QUADRO
0.0 /10 9000
0 Reviews of Users
9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000 10.0 /10
1 votes
No reviews yet
Games0003
performance
10.0 /10
1 Votes
Reviews not yet
Acelessness of work
6.0 /10
1 votes
Reviews still no
000 9000 9000. 7.0 /10
1 votes
No reviews yet0003
The graphics processing unit (GPU) has a higher clock speed.
2.turbo GPU
1733MHz
1733MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel rate
128. 6 GPixel/s
110.9 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
8.23 TFLOPS
8.9 TFLOPS
FLOPS is a measurement of GPU processing power.
5.texture size
257.1 GTexels/s
277.3 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
2500MHz
1127MHz
Memory speed is one aspect that determines memory bandwidth.
7.shading patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
10000MHz
9016MHz
The effective memory clock frequency is calculated from the size and data transfer rate of the memory. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
320GB/s
288GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4. memory bus width
256bit
256bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5.versions of GDDR memory
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory debug code
✖Nvidia GeForce GTX 1080
✖Nvidia Quadro P5000
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔Nvidia GeForce GTX 1080
✔Nvidia Quadro P5000
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (Nvidia Quadro P5000)
Lower boot temperature means the card generates less heat and the cooling system works better.
6.supports ray tracing
✔Nvidia GeForce GTX 1080
✖Nvidia Quadro P5000
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7.Supports 3D
✔Nvidia GeForce GTX 1080
✔Nvidia Quadro P5000
Allows you to view in 3D (if you have a 3D screen and glasses).
8.supports DLSS
✖Nvidia GeForce GTX 1080
✖Nvidia Quadro P5000
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (Nvidia GeForce GTX 1080)
Unknown. Help us offer a price. (Nvidia Quadro P5000)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔Nvidia GeForce GTX 1080
✖Nvidia Quadro P5000
Devices with HDMI or mini HDMI ports can stream HD video and audio to an attached display.
2.HDMI connectors
Unknown. Help us offer a price. (Nvidia Quadro P5000)
More HDMI connections allow you to connect multiple devices at the same time, such as game consoles and TVs.
HDMI 3.Version
HDMI 2.0
Unknown. Help us offer a price. (Nvidia Quadro P5000)
Newer versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
Mini DisplayPort 6.outs
Allows connection to a display using Mini DisplayPort.
Price Match
Cancel
Which graphics cards are better?
Compare NVIDIA Quadro P2200 and NVIDIA GeForce GTX 1080 Ti (Desktop)
Comparative analysis of video cards NVIDIA Quadro P2200 and NVIDIA GeForce GTX 1080 Ti (Desktop) by all known characteristics in the categories: General information, Specifications, Video outputs and ports, Compatibility, dimensions, requirements, API support, Memory, Technology support.
Analysis of video card performance by benchmarks: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T -Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), 3DMark Fire Strike — Graphics Score.
NVIDIA Quadro P2200
versus
NVIDIA GeForce GTX 1080 Ti (Desktop)
Benefits
Reasons to choose NVIDIA Quadro P2200
- Newer graphics card, release dates difference 2 year(s) 31 3902 month(s) 902 textures 902 (a) more: 119. 4 GTexel / s vs 354.4 GTexel / s
- 3.3 times less power consumption: 75 Watt vs 250 Watt
- Performance in the PassMark — G2D Mark benchmark is about 3% higher: 964 vs 937
- 4.7x better performance in CompuBench 1.5 Desktop — Video Composition (Frames/s): 120.742 vs 25.833
Release Date | 10 June 2019 vs 10 March 2017 |
Texturing speed | 119.4 GTexel/s vs 354.4 GTexel/s |
Power consumption (TDP) | 75 Watt vs 250 Watt |
PassMark — G2D Mark | 964 vs 937 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 120.742 vs 25.833 |
GFXBench 4. 0 — Manhattan (Frames) | 3717 vs 3716 |
GFXBench 4.0 — Manhattan (Fps) | 3717 vs 3716 |
Reasons to choose NVIDIA GeForce GTX 1080 Ti (Desktop)
- About 48% faster core clock: 1481 MHz vs 1000 MHz
- Boost core clock 6% faster: 1582 MHz vs 1402 MHz Count shader processors 2.8 times more: 3584 vs 1280
- 2.2x more max memory size: 11 GB vs 5 GB
- About 95% more performance in PassMark — G3D Mark benchmark: 18403 vs 9460
- About 86% more performance in Geekbench — OpenCL benchmark: 61026 vs 32750
- About 70% more performance in CompuBench 1.5 Desktop — Face Detection (mPixels/s): 205.837 vs 121.124
- About 23% more performance in CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) : 2406.499 vs 1958.592
- 2.3x more performance in CompuBench 1. 5 Desktop — T-Rex (Frames/s): 19.591 vs 8.452
- Performance in CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) about 96 % more: 1002.573 vs 510.941
- About 31% more performance in GFXBench 4.0 — Car Chase Offscreen (Frames) benchmark: 15019 vs 11437
- 2x more performance in GFXBench 4.0 — T-Rex (Frames) benchmark : 3357 vs 1676
- About 31% more performance in GFXBench 4.0 — Car Chase Offscreen (Fps) benchmark: 15019 vs 11437
- 2x more performance in GFXBench 4.0 — T-Rex (Fps) benchmark: 3357 vs 1676
- 2.9x better performance in 3DMark Fire Strike — Graphics Score: 9889 vs 3404
Core Clock | 1481 MHz vs 1000 MHz |
Boost core clock | 1582 MHz vs 1493 MHz |
Number of shaders | 3584 vs 1280 |
Maximum memory size | 11GB vs 5GB |
PassMark — G3D Mark | 18403 vs 9460 |
Geekbench — OpenCL | 61026 vs 32750 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 205.837 vs 121.124 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 2406.499 vs 1958.592 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 19.591 vs 8.452 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 1002.573 vs 510.941 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 15019vs 11437 |
GFXBench 4.0 — T-Rex (Frames) | 3357 vs 1676 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 15019 vs 11437 |
GFXBench 4. 0 — T-Rex (Fps) | 3357 vs 1676 |
3DMark Fire Strike — Graphics Score | 9889 vs 3404 |
Benchmark comparison
GPU 1: NVIDIA Quadro P2200
GPU 2: NVIDIA GeForce GTX 1080 Ti (Desktop)
PassMark — G3D Mark |
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PassMark — G2D Mark |
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Geekbench — OpenCL |
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CompuBench 1. 5 Desktop — Face Detection (mPixels/s) |
|
|
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CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) |
|
|
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CompuBench 1.5 Desktop — T-Rex (Frames/s) |
|
|
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CompuBench 1.5 Desktop — Video Composition (Frames/s) |
|
|
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CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) |
|
|
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GFXBench 4. 0 — Car Chase Offscreen (Frames) |
|
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GFXBench 4.0 — Manhattan (Frames) |
|
|||||
GFXBench 4.0 — T-Rex (Frames) |
|
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GFXBench 4.0 — Car Chase Offscreen (Fps) |
|
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GFXBench 4. 0 — Manhattan (Fps) |
|
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GFXBench 4.0 — T-Rex (Fps) |
|
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3DMark Fire Strike — Graphics Score |
|
Name | NVIDIA Quadro P2200 | NVIDIA GeForce GTX 1080 Ti (Desktop) |
---|---|---|
PassMark — G3D Mark | 9460 | 18403 |
PassMark — G2D Mark | 964 | 937 |
Geekbench — OpenCL | 32750 | 61026 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 121.124 | 205.837 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 1958.592 | 2406.499 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 8.452 | 19.591 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 120.742 | 25.833 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 510.941 | 1002.573 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 11437 | 15019 |
GFXBench 4. 0 — Manhattan (Frames) | 3717 | 3716 |
GFXBench 4.0 — T-Rex (Frames) | 1676 | 3357 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 11437 | 15019 |
GFXBench 4.0 — Manhattan (Fps) | 3717 | 3716 |
GFXBench 4.0 — T-Rex (Fps) | 1676 | 3357 |
3DMark Fire Strike — Graphics Score | 3404 | 9889 |
Feature comparison
NVIDIA Quadro P2200 | NVIDIA GeForce GTX 1080 Ti (Desktop) | |
---|---|---|
Architecture | Pascal | Pascal |
Codename | GP106 | GP102 |
Production date | 10 June 2019 | March 10, 2017 |
Place in the ranking | 174 | 89 |
Type | Workstation | Desktop |
Price at first issue date | $699 | |
Price now | $826. 98 | |
Price/performance ratio (0-100) | 27.48 | |
Boost core clock | 1493 MHz | 1582 MHz |
Core frequency | 1000 MHz | 1481MHz |
Process | 16nm | 16nm |
Peak Double Precision (FP64) Performance | 119.4GFLOPS | |
Peak Half Precision (FP16) Performance | 59.72GFLOPS | |
Peak Single Precision (FP32) Performance | 3. 822TFLOPS | |
Number of shaders | 1280 | 3584 |
Pixel fill rate | 59.72 GPixel/s | |
Texturing speed | 119.4 GTexel/s | 354.4 GTexel/s |
Power consumption (TDP) | 75 Watt | 250 Watt |
Number of transistors | 4400 million | 11,800 million |
Floating point performance | 11.340 gflops | |
Maximum temperature | 91 °C | |
Video connectors | 4x DisplayPort | 1x HDMI, 3x DisplayPort |
G-SYNC support | ||
Multi-monitor support | ||
Interface | PCIe 3. 0 x16 | PCIe 3.0 x16 |
Length | 201 mm (7.9″) | 10.5″ (26.7cm) |
Additional power connectors | None | 1x 6-pin + 1x 8-pin |
Recommended power supply | 600 Watt | |
DirectX | 12.0 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6. 4 | |
Vulcan | ||
Maximum memory size | 5GB | 11GB |
Memory bandwidth | 200.2 GB/s | 484.4 GB/s |
Memory bus width | 160bit | 352 Bit |
Memory type | GDDR5X | GDDR5X |
Memory frequency | 11008MHz | |
Shared memory | 0 | |
3D Vision | ||
Ansel | ||
CUDA | ||
GPU Boost | ||
HDMI 2.
|