3 Ways to Fix MSI Afterburner FPS Counter When it’s Not Working
by Madhuparna Roy
Madhuparna Roy
A diploma holder in computers and with a keen interest in technology, Madhuparna is passionate about writing How-to guides and helping people solve the most intricate Windows issues…. read more
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- Whether the MSI Afterburner is showing the wrong FPS or not showing the framerate, you would need to enable the FPS counter.
- In such cases, it may show the GPU and the RAM details but will not show the FPS average, min, and max.
- It could be possible that the hardware monitoring statistics and the Show in On-Screen Display are enabled, but the recording option is not.
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Do you use the MSI Afterburner app to track the Framerate of your game, and suddenly you notice that the FPS counter is not working anymore?
This is a known issue with the app, and many users have been reporting this for years.
For an issue like MSI Afterburner not working in Windows 11, you can refer to our detailed post for the workarounds.
However, before we get to the troubleshooting steps, let’s understand the common causes that lead to the MSI Afterburner FPS counter not working problem.
Why is my MSI Afterburner not showing FPS?
If the Afterburner is not showing the FPS counter, then it could be due to the below reasons:
- If the latest version of MSI Afterburner is not installed
- You did not install the RivaTuner Statistics Server
- The framerate option is not selected under the Monitoring Tab
- When the application detection level is not set to low in the RivaTuner Statistics Server (RTSS)
- The On-Screen Display support is not enabled in the Riva Tuner
- If your game doesn’t allow a third-party FPS counter
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MSI Afterburner is known to improve the average FPS using its overclocking facility, and also through its monitoring system that generates the live updates.
However, it’s suggested not to overuse MSI Afterburner to optimize the longevity of your graphics card.
How do I turn on my MSI Afterburner FPS counter?
1. Reinstall MSI Afterburner
- Press the Win + R keys together to launch the Run console.
- In the search bar, type appwiz.cpl and hit Enter to open the Uninstall or change a program window.
- Go to the right side of the Control Panel window, right-click on MSI Afterburner and select Uninstall.
- Once the program is uninstalled completely, visit the official Afterburner website.
- Here, download and install MSI Afterburner again.
- Make sure to check the required box during the setup process to download and install the Riva Tuner at the same time.
2. Enable Framerate from the Monitoring tab
- Open MSI Afterburner and click on Settings (gear icon) on the left.
- This will open the MSI Afterburner Properties window.
- Here, navigate to the Monitoring tab and select Framerate Avg under Active hardware monitoring graphs.
- Next, select Show in On-Screen Display under GPU usage graph properties.
- Now, go to Graph limits, select Override graph name, and type a name next to it, for example, FPS Avg.
- Go to Show in On-Screen Display again and click on the three dots next to it.
- In the On-Screen Display layout dialog, go Active layout properties.
- Here, under the Sizes library, double-click on Size 0.
- Edit size to 100 in the Size (in percents) field.
- Repeat steps 8 and 9 for Size 1 as well. Press Apply and OK to save the changes.
3. Change the settings under the Benchmark tab
- Now, in the Afterburner settings window, select the Benchmark tab.
- Go to the Global Benchmark Hotkeys section and in the Begin Recording field, type Num 1.
- Next, type Num 2 in the End recording field. Press Apply and then OK to save the changes.
This will also fix the Riva Tuner not showing the FPS issue. Now, open your game and check if the FPS counter is working in your game.
How do I show my Afterburner in-game?
Follow the below instructions to set the hotkeys that you can press even during the game to show or hide the overlay quickly:
- Launch MSI Afterburner and click on the gear icon (Settings) on the left.
- Next, navigate to the On-Screen Display tab.
- Here, go to the Toggle On-Screen Display and click on the box to change the hotkey.
- As you press the desired key combination, it will appear in the box.
- Now, click on Apply and OK to save the changes.
Your Afterburner tool should now show the FPS in-game.
Besides, if you are looking for alternatives to the MSI Afterburner, here’s a quick list of some of the best FPS counter software for Windows 10/11.
But if you are still facing any issues with the MSI Afterburner overlay, leave your thoughts below in the comments section.
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How To Fix MSI Afterburner not Working [Complete Guide]
A lot of users have been complaining about the MSI Afterburner not working issue and we have taken it upon ourselves to compile this guide which details each and every scenario that you might face where a particular feature might not be working or the whole software ceases to work.
MSI Afterburner not working
MSI Afterburner is basically a must-have for most gamers that like to monitor their performance stats during games and it really keeps you up to date with the things that are happening with your hardware usage. However, we have been getting complaints from users that are unable to use it because MSI Afterburner not Working issue is being triggered.
What Causes the MSI Afterburner not Working Issue?
After going through some troubleshooting techniques commonly adopted by users to circumnavigate this error, we concluded that the following must be some of the most important reasons due to which this error message is triggered in the first place.
- Other Overlays: If you are simultaneously using the Nvidia and Steam overlays along with the MSI Afterburner overlay, it is recommended to disable all of them. This is because, using multiple overlays at the same time can cause misconfiguration issues and due to this, the MSI Afterburner not working issue will be triggered.
- Outdated Software: It is possible that your version of MSI Afterburner or RivaTuner Statistics Server has been outdated due to which the MSI Afterburner OSD not working issue is being triggered. the best way to circumvent this error is to simply uninstall both software and reinstall their latest versions after downloading them from the websites mentioned in the solution below.
- General Misconfigurations: Both the MSI Afterburner and RTSS require you to set them up according to your computer and desired configurations. If you haven’t completed this process or if you have misconfigured some of the settings, you will run into the MSI Afterburner not working issue.
- Missing DirectX Software: Another possibility is that you are missing the essential DirectX software that is very important in running any graphical applications on your computer. It serves as a communication channel between the GPU and applications demanding to use the GPU. Therefore, installing DirectX as mentioned in the solution below, can fix this issue completely.
- Missing Admin Permissions: Sometimes, the software requires admin permissions to be able to monitor certain games or apps and if these permissions aren’t granted, it will be unable to do so. Therefore, as mentioned in the solution below, grant the app with admin permissions and it should fix the MSI Afterburner not working issue.
- Incorrect Rendering Mode: If the MSI Afterburner video capture not working issue is being triggered, you can try to change the rendering mode which is used by the software to render the overlay and video from your application. Doing so is known to sometimes fix this particular issue.
Now that you have been made familiar with most of the reasons behind this error, we can finally move on towards fixing this issue.
Before you Start:
- If MSI overlay is not showing in games, then try using it minimized instead of closing.
- Setting an ON/OFF key in the afterburner for OSD can sometimes solve the MSI Afterburner on-screen display not working issue. This can be done by going into settings, clicking on the “On Screen Display” button from the top, and then selecting the hotkey for toggling the OSD on and off.
Setting Hotkey for toggling OSD On and OFF in MSI Afterburner - Download and install RTSS if not installed with MSI. This can sometimes fix the MSI afterburner OSD not working issue.
- Delete the “CFG” file for MSI Afterburner located usually at the following location.
C:\program file(x86)\MSI Afterburner
Deleting the CFG
- Try pressing the “Ctrl + F” keys on your keyboard simultaneously as it increases the Fan speed. This way, you can get around the MSI afterburner fan speed not working issue.
- Delete all third party controllers except MSI afterburner, this is because you should ideally only have one such application installed on your computer, and having another one can cause incompatibility issues between the two applications.
- Try resetting MSI Afterburner to its default settings by clicking on the reset button after the program has been opened.
General Fixes:
There are a couple of different issues that you could be facing when you are running into the MSI Afterburner not working error. These can range from MSI afterburner OSD not working to MSI afterburner fan curve not working to MSI afterburner video capture not working. However, we have kept in mind all of the different errors with this issue and have compiled some general fixes that you can apply to fix these issues.
Fixing Errors with the MSI Afterburner:
Solution 1: Enable OSD for MSI Afterburner
Solution 2: Disable Steam Overlay
Solution 3: Disable NVIDIA In-Game Overlay
Solution 4: Reinstall Updated Afterburner and Riva Tuner Statistics Server
Solution 5: Set Detection
Solution 6: Run Program with Administrative Privileges
Solution 7: Disable Graphic card
Solution 8: Add Exclusion
Solution 9: Install DirectX
Solution 10: Change in File
Solution 11: Set Up MSI Afterburner Properly
Solution 12: Switch Rendering Mode
MSI Afterburner Video Capture Not Working:
Solution 1: Reconfigure Video Capture Settings
Solution 2: Disable Capture of 3rd Party Overlays
Solution 3: Reconfigure On-screen Display Settings
MSI Afterburner OSD Not Working:
Solution: Set Minimized Window
MSI Afterburner Fan Curve Not Working:
Solution 1: Install Latest GPU Drivers
Solution 2: Downgrade GPU Drivers
Solution 3: Set Fan Speed Manually
Solution 4: Setting a Custom Fan Curve
Solution 1: Enable OSD for MSI Afterburner
It seems like a pretty basic thing to do but many users haven’t properly enabled their OSD from MSI Afterburner settings due to which this issue is caused in the first place. Therefore, follow these steps below to fix the MSI Afterburner OSD Not working issue.
- Launch MSI Afterburner and click on the “Settings Gear” icon.
Launching MSI Afterburner Settings - Go to the “Monitoring” tab and checkmark the “Show in On-Screen Display” box.
Selecting Show On-Screen Display option - After that, Navigate to the “On-Screen Display” tab.
- In here, Set Hotkeys for “Toggle OSD”, “Show OSD” and “Hide OSD”.
- Checkmark the “Show on Screen Display on Captured Screenshots and Videos” box.
Configuring OSD Settings in MSI Afterburner - Press Backspace to delete the selections for any other options in this setting and this way set that to “None”.
- Click on “Apply” to save your changes and select “OK” to exit out of the software.
Solution 2: Disable Steam Overlay
Disabling Third-party overlays plays an important part in fixing this issue because third-party overlays are known to most commonly cause this error with users. Therefore, follow the steps listed below to completely circumvent this issue by disabling the Steam Overlay.
- Press the “Windows + S” keys on your keyboard and type “Steam” in the search bar.
- Click on the first result to launch Steam on your computer.
- After that, go to the “Library” tab.
Opening Steam Library - Now, right-click on the game in which you are facing the MSI Afterburner not working issue.
- Select “Properties” from the menu and click on the “General” tab.
Selecting game properties in Steam - Make sure to un-check the “Enable the Steam Overlay while in-game” box.
- Finally, click on “Apply” to save your changes and exit out of Steam.
- Launch the game and check to see if the MSI afterburner not working issue has been resolved.
Solution 3: Disable NVIDIA In-Game Overlay
Nvidia In-Game overlay is another common overlay that most users might have enabled on their computers. Therefore, in this step, we will be completely disabling it as well. For that, follow the step by step instructions that are written as follows.
- Press the “Windows + S” keys on your keyboard and type “Geforce Experience” in the search bar.
- After that, click on the “Settings Cog” icon, located at the top right corner of the home screen.
- Navigate to the “General” tab and look for the “Share” or the “In-Game Overlay” option depending upon your version of the software.
Clicking on the “In-Game Overlay” option - Now, make sure to turn the toggle off to disable the Nvidia Overlay completely.
- Apply the changes made and launch the game with which you were facing this issue again.
- Check to see if the MSI Afterburner OSD not working issue is still persisting.
Solution 4: Reinstall Updated Afterburner and Riva Tuner Statistics Server
Sometimes, the application installation files can get corrupted due to which the MSI Afterburner not working issue might be triggered. Therefore, in this step, we will be reinstalling both apps involved in this process, and in doing so, we will also be installing their latest versions.
- Press “Windows + R” keys on your keyboard, type “appwiz.cpl” in the run prompt, and press the enter key to open the application wizard.
Typing “appwiz.cpl” - In the “Programs and Features” window, right-click on the “MSI afterburner” and “RTSS” applications in the list.
- Once you’ve found them, right-click on them one by one and select “Uninstall” to remove them from your computer.
Clicking on “Uninstall” - Complete the uninstallation process by following the on-screen instructions.
- After this, download MSI Afterburner and Riva Tuner Statistics Server.
- Install the downloaded executables and install them.
- Now, both the applications will have been updated to the latest available versions.
- Check to see if doing so fixes the MSI Afterburner not working issue.
Solution 5: Set Detection
It is very important to set the RTTS app in such a way that it is able to read and detect the applications that are currently running on your computer. Therefore, in this step, we will be setting its detection settings to be able to do so.
- Press the “Windows + S” keys on your keyboard and type in “RivaTuner Statistics Server” in the search bar.
- After that, click on the “Add” option, located at the bottom left corner of the “RivaTurner” window.
- Now browse for the game’s executable with which you are getting the MSI Afterburner not working issue and double click on it to add it to the list.
- Once the game executable has been added successfully, select the executable from the list and select it.
- Finally, you need to set the “Application Detection Level” option to high.
Adding the game to RivaTuner Statistics Server and setting the Application Detection Level to High - Save the changes and see if the issue resolved.
Solution 6: Run Program with Administrative Privileges
Missing admin permissions are another factor that can prevent the application from being able to work properly. Therefore, in these steps, we will be running the MSI Afterburner program with admin permissions to allow them to be able to monitor the applications properly.
- For this purpose, you need to open the main installation folder where the MSI afterburner is installed. If you have installed it at your preferred position, then go to that folder. Otherwise, the default location should be as follows.
C:\program file(x86)\MSI afterburner.
- Right-click on the “MSI Afterburner.exe” and select “Properties” from the menu.
- Then go to the “Compatibility” tab and uncheck the box associated with “Run this Program in Compatibility mode”.
Opening Compatibility Tab - Then checkmark the box associated with “Run this Program as an Administrator”.
- Finally, select “Apply” to save the changes made and close the window.
Running the Program as an Administrator - Launch the app again to see if MSI Afterburner not working issue has been fixed.
Solution 7: Disable Graphic card
- Turn on your PC and enter the BIOS mode. If instructions on your screen to enter the BIOS mode are displayed on the screen then, follow them. Otherwise, keep pressing Del, F1, or F2 key to enter into the BIOS settings.
- Then navigate to the “Advanced” tab and select the “Onboard Devices Configuration (or Chipset Configuration)-> Primary Graphics Adapter” option.
Prioritizing Dedicated GPU - Now disable it by pressing the enter key while highlighting the enabled option and set the PCI-E selection as enabled and make sure to set it first as well/
- After that, press the “Save your Changes and Exit” button which should be given on-screen.
Saving Changes and Exiting from Bios - Finally, the PC will restart, launch the game, and check to see if the MSI Afterburner not working issue has been resolved.
Solution 8: Add Exclusion
- First of all, Run MSI afterburner and click on the “Settings gear” icon.
Launching MSI Afterburner Settings - Then select the “On-screen Display tab->more” options.
Clicking on More - Now hold “Ctrl” and select “ADD” to open a window listing all the open 3D apps.
- After that, uncheck every box associated with applications other than your game.
Unchecking other apps except for our game - Save changes and run the game to check if the MSI Afterburner not working issue is fixed.
Solution 9: Install DirectX
Most modern operating systems come with pre-installed DirectX software. This software is most essential for people that perform graphical tasks with their computers and therefore, you should have it installed on your computer as well. Navigate to this link and download the DirectX software from the website once downloaded, install it on your computer by running the executable file.
Solution 10: Change in File
- Open the RTSS installation folder by navigating to the following location.
C:\Program Files (x86)\RivaTuner Statistics Server
- Now open the following file with Notepad.
ProfileTemplates\Global Config File
Launching the folder
- After that, search under “[RenderVulkan]” and replace “presentfromcompute = 0” to “presentfromcompute = 1”.
Changing the Value - In the end, click on the “File” option on the top left side and select “Save”.
- Restart MSI Afterburner and RTTS app.
- Launch the game and check to see if you have fixed the MSI Afterburner not working issue.
Solution 11: Set Up MSI Afterburner Properly
- Run MSI afterburner and click on the “Settings Gear”.
Launching MSI Afterburner Settings - Navigate to the “General” tab and the “Start with Window”, “Start Minimized”, “Unlock Voltage Control” boxes.
Changing MSI Afterburner settings - After that, move to the “Monitoring” tab and checkmark the “Show in On-Screen Display” option.
- Now go to the “On-Screen Display” tab and set your preferred hotkeys.
- Click on “OK” and save your changes.
- Check to see if by making these changes, you have fixed the MSI Afterburner not working issue.
Solution 12: Switch Rendering Mode
- Press the “Windows + S” keys on your keyboard and type in “RivaTuner Statistics Server” in the search bar.
- Click on the first option to launch the application.
- Go to “General Properties” and turn ON “Start with Windows”
- Then change “On-Screen Display Rendering Mode” to “Raster 3D”.
Selecting the Raster 3D option in RTSS - Click ok and close the “RTSS”.
MSI Afterburner Video Capture Not Working:
Solution 1: Reconfigure Video Capture Settings
- Launch MSI Afterburner and click on the “Settings gear” icon.
Launching MSI Afterburner Settings - Navigate to the “Video Capture” tab.
- Now set the hotkeys for screen recording in the box next to “Video Capture”.
- Then set your preferred “Video quality” and “Framerate” using the slider.
Clicking on the Video Capture tab and configuring the video quality settings - After that, set a path for saving recorded videos and make sure that the path is entered correctly.
- Apply the changes made, closeout of MSI Afterburner, and start it back up again.
- Check to see if by doing this, you are able to fix the MSI Afterburner video capture not working issue.
Solution 2: Disable Capture of 3rd Party Overlays
It is important that if you are getting this error with another video capture software, disable 3rd Party Overlays capture in its settings. Also, make sure to set MSI Afterburner Video capture settings to record the 3D Application.
Settings record mode to 3D Application
Solution 3: Reconfigure On-screen Display Settings
- Launch MSI Afterburner and click on the “Settings Gear” icon.
- Navigate to the “On-screen Display” tab.
Configuring OSD Settings in MSI Afterburner - After that, scroll down and uncheck the “Show On-Screen Display on Captured Screenshots and Videos” option.
- Run the game and try recording the screen.
- Check to see if you are able to fix the MSI Afterburner Video capture not working issue.
MSI Afterburner OSD Not Working:
Solution: Set Minimized Window
- Run MSI afterburner and click on the “Settings Gear” icon.
- Navigate to the “General” tab and make sure to check the “Start with window” and “start minimized” box.
Changing General Configurations - Save your changes and close out of the MSI Afterburner window.
- Check to see if you are now able to fix the MSI Afterburner OSD Not Working issue.
MSI Afterburner Fan Curve Not Working:
Solution 1: Install Latest GPU Drivers
It is possible that the MSI Afterburner Fan Curve not working issue is being triggered because MSI Afterburner is unable to recognize your GPU Properly. Therefore, in this step, we will be circumnavigating this issue by installing the latest available GPU Drivers. For that purpose, download AMD Drivers if you are using an AMD Provided GPU and download Nvidia Drivers if you are using an Nvidia GPU.
Solution 2: Downgrade GPU Drivers
- Press “Windows + R” keys on your keyboard to launch the Run prompt.
- Type “devmgmt.MSC” and press the “Enter” key to start the device management window.
Typing devmgmt.msc in the Run prompt - In here, look for “Display Adapters” in the list and expand it.
- Right-click on “GPU Driver Name” and select “Uninstall Device”.
Uninstalling GPU Device - After that, navigate to the AMD or the Nvidia site depending on your GPU and download an older version of the driver for your GPU.
- After completing the download, install the drivers and check to see if the issue gets resolved.
Solution 3: Set Fan Speed Manually
Launch MSI Afterburner and on the main screen, click on the “Auto” button under the Fan Speed option to disable the automatic control of your GPU Fans. From here, you can drag the slider up and down to adjust the GPU Fan speed accordingly.
Setting Fan Speed Manually
Solution 4: Setting a Custom Fan Curve
- Launch MSI Afterburner and click on the Gear icon to navigate into its settings.
- Navigate to the “Fan” tab from the top and checkmark the “Enable User-Defined Software Automatic Fan Control” option.
Checking the Enable User-Defined Fan Curve option - After that, select the “Custom” option from the “Predefined Fan Speed Curve” drop-down menu.
- Now manually adjust the parameters in the graph for the Fan Speed.
- You can set a particular value for the Fan Speed by dragging the parameter along the Y-Axis for a particular temperature by dragging it across the X-Axis.
- Try not to set the Fan Speed below 30% under any circumstances to ensure that your GPU remains chilled.
- Apply your changes and click on “OK” to exit out of the window.
- Check to see if you are now able to fix the MSI Afterburner Fan Curve not working issue.
If you are still unable to fix this issue, make sure to contact us and we can further troubleshoot it for you.
How to Use RivaTuner to Monitor Gaming Performance
The freedom to push your computer well beyond the stock specifications is the best part of PC gaming. If you have been facing niggling hardware troubles or otherwise want to learn how to use advanced overclocking tools to optimize your gaming setup without necessarily overclocking your components, we show you how to make use of RivaTuner Statistics Server (RTSS) to monitor your gaming hardware performance.
What Is RTSS?
RivaTuner Statistics Server was initially a companion to the RivaTuner open-source GPU overclocking tool designed for Nvidia GPUs, with limited support for ATI/AMD hardware. However, it has now become a standalone tool offering hardware and frame-rate monitoring capabilities, with additional support for frame limiting and video capture.
RivaTuner itself has since been assimilated into virtually all major GPU overclocking tools, such as MSI Afterburner, EVGA Precision X, and ASUS GPU Tweak. This guide is based around MSI Afterburner, which comes bundled with RTSS. Here’s what you need to do to get started.
Install and Configure RTSS
1. Download the latest stable release of MSI Afterburner bundled with RTSS.
2. Install the tool and be sure to select RivaTuner Statistics Server when you are prompted to choose components during the installation. It’s not possible to monitor critical hardware parameters without RTSS.
3. Open MSI Afterburner and dial in the overclock settings for the GPU. Alternatively, you can leave everything unchanged at the default settings and head straight to configuring RTSS by clicking on the Settings button represented by the gear icon.
4. Navigate to the Monitoring tab in the Settings window. The tab contains a list of hardware parameters relevant to the CPU and GPU.
5. Select the hardware parameter you wish to monitor. Make sure the checkmark beside it isn’t greyed out. Monitoring these parameters consumes CPU time, so choose what you need if you are concerned about the performance of RTSS.
6. With the desired parameter highlighted, tick the first checkbox below the list of hardware parameters named “Show in On-Screen Display.” The drop-down menu next to it allows you to choose whether you want this data displayed as text, a graph, or a combination of both. Repeat this procedure for all parameters you want to monitor.
7. Click on the OK button to save these settings. The next time you run a game, the selected parameters will be overlaid on the top left of the screen.
Customize RTSS
Whether you’ve opened RTSS with MSI Afterburner or separately, you can customize a lot of things with RTSS itself. Open the separate RTSS app either through the system tray or by navigating to the executable on your PC. (You can also search for “rivatuner” through the Start menu.)
You’ll see plenty of options in the Rivatuner app, such as starting it with Windows, the dimension of the OSD (on-screen display) and so on.
One of the more interesting features here is that if you click Add at the bottom-left corner, you can add RTSS profiles for specific programs and apps. I, for example, added the game Hades here.
With Hades selected, I can now change the different RTSS settings specific to that game. A good option for games, for example, is to enable Stealth mode, which will prevent it from interfering with anti-cheat software in online games. Other games, meanwhile, will require the “Custom Direct3D support” option to be enabled.
There’s a lot here, so have a play around and do some customizing!
Using RTSS to Monitor Hardware Performance
RTSS comes with a long list of features and capabilities, but we are primarily interested in the capability to monitor hardware parameters to improve the gaming experience. That involves keeping an eye on numerous statistics involving thermal, utilization, power, voltage, and clock speeds for the CPU, GPU, and memory subsystems. The following lays out the parameters you should take note of.
GPU Temperature
Keeping an eye on GPU temperature relative to the ambient temperature gives a good idea of the overall health of the cooling system of your graphics card. An overheating GPU is a sign that remedial measures such as GPU heatsink cleaning and thermal paste reapplication is required. Monitoring the Fan Speed to verify proper operation along with using aggressive fan profiles should also help.
Modern GPUs tend to take manual overclocking control away from users and instead base it on thermal headroom. Getting the most out of your GPU is no longer restricted to prevent thermal throttling, but to ensure that the GPU runs as cool as possible. Case in point: both Pascal and Turing Nvidia GPUs provide loads of extra boost clock speeds with every five-degree drop in temperature. The Temperature Limit parameter is also a great means to know if your GPU performance is hit hard on account of thermal throttling.
CPU Temperature
The same reasons apply to CPU temperatures as well. However, processor clock speeds aren’t as temperature-dependent as that of GPUs. Thermal throttling is what we are looking for here. Be sure to use the CPU1 temperature-monitoring option. This is the accurate temperature reported directly from the CPU die. The option labelled CPU temperature is reported from software and isn’t quite accurate.
CPU and GPU Usage
These parameters are extremely important. Depending on how optimized a game is, CPU utilization will range from 40 to 80 percent for most gaming rigs. However, if your CPU is at 100 percent, that means it is the weak link and that your GPU is sitting idle, waiting for the CPU to finish its job. GPU utilization will be less than 100 percent in this case. You will get much better performance by upgrading to a more powerful CPU.
The converse holds true for GPU as well. However, your GPU should hit 100-percent usage under normal conditions. Otherwise, it is being bottlenecked by the CPU.
Memory Usage
This refers to the video memory (VRAM) and shouldn’t be confused with the RAM Usage option which pertains to the main system memory. Certain game settings, such as shadow quality, ambient occlusion, multi-sampled AA, and anything that uses normal maps will require extra VRAM. Once VRAM usage exceeds the max installed memory on your GPU, the framerate will drop catastrophically.
Some rare games, such as the new installments in the Resident Evil series, warn of potential memory bottlenecks, but for most other games, keeping an eye out for memory usage is critical if you experience sudden framedrops and/or microstutters.
BUS Usage
Consider keeping an eye on this parameter if your framerates drop precipitously without any explanation. BUS Usage is the utilization of the PCIe bus, which is the interface governing the communication link between the CPU and GPU. No current GPU is capable of saturating the modern PCIe 3.0 x16 bus, so this parameter should register low percentages under full load. If BUS Usage reads 100 percent, you’re looking at a problem with the PCIe bus.
This can be caused by a number of factors ranging from driver issues, incorrect BIOS setting, and even debris in the PCIe slot or an incorrectly-seated GPU preventing optimal electrical contact between the GPU and the motherboard. This problem is also caused by cheaply-made PC cases with misaligned rear I/O mounts that cause GPU seating issues. This can be further verified by running a GPU info/diagnostic tool such as GPU-Z.
Core/Memory Clocks
Once you know the maximum clock speeds of your CPU/GPU core and memory, any discrepancies therein are signs that the components are either experiencing thermal throttling or facing underutilization due to other underlying problems. This parameter also helps diagnose memory issues. Memory cooling on most GPUs is weak, so overclockers should watch memory clock speeds closely for signs of thermal throttling and dial down memory overclocks to prevent damage to the GPU.
No Load/Power Limit
Extremely useful for Nvidia laptop users. This will tell you if there’s some problem with the power-saving feature of the GPU. If no load limit shows while you have poor framerate, there’s some issue with the GPU. It could be the PCI-E bus or some power-saving feature, but you at least know what to troubleshoot. Power limit is important for overclockers. This will tell you whether the CPU/GPU is being throttled because the power delivery subsystem cannot provide enough wattage to hold the overclocks.
No Load/Power/Voltage Limit
These nifty monitoring parameters are a godsend for diagnosing odd GPU behavior and performance issues. No Load Limit basically tells you when the GPU is idling due to lack of processing load. You know there’s something amiss with your GPU when the No Load Limit pops up during actual gameplay while causing a severe drop in framerate. For example, Nvidia laptops using hybrid GPU configuration will hit the No Load Limit if the onboard GPU is used instead of the discrete GPU.
Power and Voltage Limit indicators are relevant to overclockers. Hitting these limits is a sign that your GPU is being throttled because the power delivery subsystem cannot provide enough wattage to hold the overclocks.
Wrapping Up
Keeping an eye on your hardware performance gives you a fair idea of the overall health of your system, which is critical to diagnosing any performance issues and underlying hardware troubles in time and without much heartburn. For more tips to monitor hardware performance, see our guide to stress-testing your GPU using Furmark, as well as stress-testing your CPU using Cinebench. Also, here’s how to stress test a graphics card on Linux.
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How to Enable FPS Counter in MSI Afterburner on Windows 10
How to Display FPS Overlay while gaming with MSI Afterburner.
- M. Mateen
Are you interested in the MSI Afterburner FPS Counter? Do you want your game to show FPS during gameplay?
It’s true that the MSI Afterburner shows FPS while playing the game. This tool has an advanced FPS counter which of course is an amazing feature of MSI Afterburner. Additionally, this tool also lets its users overclock GPU, and control fan speed on PC.
But many users ask how to enable the FPS counter in MSI Afterburner to see the framerate.
In this article, we have explained simple steps on how to use MSI Afterburner to show FPS. Follow these steps to activate the MSI FPS counter. If MSI afterburner not showing FPS then don’t worry we have also covered this part as well.
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What’s the Ideal Framerate to Play Smooth Games?
As a rule of thumb, most games run smoother at 60 FPS. Most gamers also agree with this range of 60 FPS and above makes your game more responsive. They also agree that anything less than 30 FPS is unplayable, and rubbish.
Read Also: What is the Ideal GPU Temperature Range While Gaming?
At 60 FPS there will be 16.67/ms (millisecond) between every frame. Meaning that if you move your mouse it will take 16.67ms before this action is reflected on your screen. This excludes additional latencies such as input lag and lag introduced by the game.
How to Enable FPS Counter in MSI Afterburner
Using MSI Afterburner to turn on the FPS counter is quite easy. Follow these steps:
Step 1. Download and Install MSI Afterburner
If you are new to using this tool then first download the latest version of MSI Afterburner. Just visit the official site look for the (For Windows) Version and download the file.
Once you are done with the download you will see a Zip folder extract the file and run the installation setup to completely install this tool. Make sure that checkbox for the RivaTuner Statistics Server is checked.
Step 2. Turn on MSI Afterburner On-screen display settings
Now Run Afterburner and click on the Gear icon to open its settings.
Within the settings click on the Monitoring tab and select any or all hardware monitoring options you want to show in the On-Screen Display.
To use MSI Afterburner to show FPS check the box “Framerate“. Once you have selected the required monitoring and FPS display option, make sure to check the checkbox for the Show in On-screen display.
Step 3. Enable Global On-Screen Display Hotkeys
Now you need to configure the hotkeys to turn on and off the MSI FPS counter. Click on the On-Screen Display Tab in the Settings.
Under the Global on-screen display hotkeys section, set up the keys by pressing the keyboard buttons. To show MSI FPS counter while gaming press F10 (select any key). Click on Apply and then OK.
How to Show FPS and Temp In-Game
Once you have set up the FPS counter and temp readings. You can enable MSI in-game overlay by pressing the F10 key.
How To Show FPS and Temperature In-Game
If you want to use third-party FPS counter software then many PC games have their own FPS counter and temp monitor. While playing games you can turn on the FPS, if you know the exact settings or commands.
You can enable FPS in-game in the following popular games.
- Call of Duty: Warzone: Go to Options > General > Telemetry and enable Frames Per Second (FPS) Counter.
- Dota 2: Head to Settings > Options > Advanced Options > Display Network Information.
- Fortnite: Look under Settings > Video > Show FPS.
- League of Legends: Press Ctrl+F in-game to view frame rate and latency stats.
- Overwatch: Check Options > Video > Display Performance Stats, and expand the Advanced menu to enable extra stats.
- Valorant: Open Settings > Video > Stats, then set the Client FPS to show text, graph, or both.
What If MSI Afterburner does Not Show FPS
If the MSI Afterburner not showing or displaying the FPS counter, then you need to make sure that:
- You have installed the latest version of MSI Afterburner along with the updated RivaTuner Statistics Server.
- If you are already using the latest version then try to download the previous version.
- You have actually selected the Framerate option within the Monitoring Tab.
- Also, make sure that the RivaTuner Statistics Server (RTSS) sets the application detection level to Low, and enables On-Screen Display support.
Read Also: Solved: MSI Afterburner Can’t Change Fan Speed
Still MSI Afterburner Framerate not showing, then it may be because the game you are playing doesn’t allow third-party FPS counter to run. It may also be due to games playing in trusted Mode.
If you want an on-screen Display, you need to add or allow third-party software.
How to Enable FPS Counter in MSI Afterburner on Windows 10
3 Ways to Fix MSI Afterburner FPS Counter When it’s Not Working
- Why is my MSI Afterburner not showing FPS?
- How do I turn on my MSI Afterburner FPS counter?
- 1. Reinstall MSI Afterburner
- 2. Enable Framerate from the Monitoring tab
- 3. Change the settings under the Benchmark tab
- How do I show my Afterburner in-game?
- Whether the MSI Afterburner is showing the wrong FPS or not showing the framerate, you would need to enable the FPS counter.
- In such cases, it may show the GPU and the RAM details but will not show the FPS average, min, and max.
- It could be possible that the hardware monitoring statistics and the Show in On-Screen Display are enabled, but the recording option is not.
XINSTALL BY CLICKING THE DOWNLOAD FILE
Do you use the MSI Afterburner app to track the Framerate of your game, and suddenly you notice that the FPS counter is not working anymore?
This is a known issue with the app, and many users have been reporting this for years.
For an issue like MSI Afterburner not working in Windows 11, you can refer to our detailed post for the workarounds.
However, before we get to the troubleshooting steps, let’s understand the common causes that lead to the MSI Afterburner FPS counter not working problem.
Why is my MSI Afterburner not showing FPS?
If the Afterburner is not showing the FPS counter, then it could be due to the below reasons:
- If the latest version of MSI Afterburner is not installed
- You did not install the RivaTuner Statistics Server
- The framerate option is not selected under the Monitoring Tab
- When the application detection level is not set to low in the RivaTuner Statistics Server (RTSS)
- The On-Screen Display support is not enabled in the Riva Tuner
- If your game doesn’t allow a third-party FPS counter
Is it safe to use MSI Afterburner?
MSI Afterburner is known to improve the average FPS using its overclocking facility, and also through its monitoring system that generates the live updates.
However, it’s suggested not to overuse MSI Afterburner to optimize the longevity of your graphics card.
How do I turn on my MSI Afterburner FPS counter?
1. Reinstall MSI Afterburner
- Press the Win + R keys together to launch the Run console.
- In the search bar, type appwiz.cpl and hit Enter to open the Uninstall or change a program window.
- Go to the right side of the Control Panel window, right-click on MSI Afterburner and select Uninstall.
- Once the program is uninstalled completely, visit the official Afterburner website.
- Here, download and install MSI Afterburner again.
- Make sure to check the required box during the setup process to download and install the Riva Tuner at the same time.
Read more about this topic
- 3 Tips on What to do When You Can’t Download MSI Afterburner
- How to Fix MSI Afterburner When it Gets Stuck on Install
- How to fix low FPS on game startup
- How to increase FPS on laptop in Windows 10
2.
Enable Framerate from the Monitoring tab
- Open MSI Afterburner and click on Settings (gear icon) on the left.
- This will open the MSI Afterburner Properties window.
- Here, navigate to the Monitoring tab and select Framerate Avg under Active hardware monitoring graphs.
- Next, select Show in On-Screen Display under GPU usage graph properties.
- Now, go to Graph limits, select Override graph name, and type a name next to it, for example, FPS Avg.
- Go to Show in On-Screen Display again and click on the three dots next to it.
- In the On-Screen Display layout dialog, go Active layout properties.
- Here, under the Sizes library, double-click on Size 0.
- Edit size to 100 in the Size (in percents) field.
- Repeat steps 8 and 9 for Size 1 as well. Press Apply and OK to save the changes.
3. Change the settings under the Benchmark tab
- Now, in the Afterburner settings window, select the Benchmark tab.
- Go to the Global Benchmark Hotkeys section and in the Begin Recording field, type Num 1.
- Next, type Num 2 in the End recording field. Press Apply and then OK to save the changes.
This will also fix the Riva Tuner not showing the FPS issue. Now, open your game and check if the FPS counter is working in your game.
How do I show my Afterburner in-game?
Follow the below instructions to set the hotkeys that you can press even during the game to show or hide the overlay quickly:
- Launch MSI Afterburner and click on the gear icon (Settings) on the left.
- Next, navigate to the On-Screen Display tab.
- Here, go to the Toggle On-Screen Display and click on the box to change the hotkey.
- As you press the desired key combination, it will appear in the box.
- Now, click on Apply and OK to save the changes.
Your Afterburner tool should now show the FPS in-game.
Besides, if you are looking for alternatives to the MSI Afterburner, here’s a quick list of some of the best FPS counter software for Windows 10/11.
But if you are still facing any issues with the MSI Afterburner overlay, leave your thoughts below in the comments section.
Keyword: 3 Ways to Fix MSI Afterburner FPS Counter When it’s Not Working>
FPS Average, Min. and Max. not Showing in MSI Afterburner
Written By FarhanMax
Have you downloaded the MSI afterburner and configured the settings but couldn’t see the fps average, minimum, and maximum when launching your game?
It’s annoying, isn’t it?
I face the same issue while starting my game after installing MSI afterburner. I tried clicking here and there but couldn’t turn on the fps average, minimum, and maximum until an hour. So, I did some research and found out it’s a very straightforward process to follow.
But why are my fps average, min, and the max not showing?
Your FPS average, min, and max are not showing because you didn’t select the recording of those benchmarks. You may have allowed the hardware monitoring statistics and also checked the “Show in On-Screen Display” option but didn’t initiate the recording.
After the research, I have solved the issue pretty easily, and I will explain how you can solve yours. Read till the end and follow the methods to resolve your problem quickly.
You can Download MSI Mystic Light Software to select and change your PC lighting to your preference.
How to Turn on MSI Afterburner Average, Min and Max FPS?
Step 1: Reinstall the Afterburner
Step 2: Navigate to the Monitoring Tab
Step 3: Modify the Settings on the Benchmark Tab
Conclusion
How to Turn on MSI Afterburner Average, Min and Max FPS?
MSI afterburner is considered the most used graphics card software. It permits you to change between presets. It also can enable you to increase some parameters so that your framerate can go up a bit.
But do I need the Afterburner?
Whether you do or do not need the Afterburner depends upon you and you only. If you do not wish to overclock your CPU or graphics card, you need not install the Afterburner. But if you want to overclock either one of them or both of them, you need the Afterburner installed.
Playing heavy games requires a powerful CPU, RAM, and strong graphics card to perform better. So, gamers around the globe sometimes overclock their CPU or graphics card, or both to experience the smooth performance of heavy gaming.
MSI Afterburner gives tools to overclock that bring a significant increment to your system speed. Besides, you can use the application without intending to overclock.
In the MSI Afterburner, you can see the critical information, such as voltage, fps, GPU temperature, core and memory clock speed, benchmarking, video capture, and so on. Here is the step-by-step process you can follow to solve your fps average, maximum, and minimum not showing the problem.
Here’s a complete guide on how to fix MSI Mystic light not working properly.
Here are the steps to turn on MSI afterburner average, min and max fps:
Step 1: Reinstall the Afterburner
You can solve the problem by uninstalling Afterburner and reinstalling it. If there is a hidden glitch or bugs in the software, reinstalling it might solve the issue. Here’s the process to reinstall MSI Afterburner:
- Press Windows key+S, type Control Panel, and open it.
- Select Programs and then enter Programs and Features.
- Scroll down to find MSI Afterburner.
- Right-click on the Afterburner and click on Uninstall.
- Close the program and go to Afterburner (msi.com).
- Download and install the program.
Also, check out our separate post on how to fix MSI Dragon Center not working.
Step 2: Navigate to the Monitoring Tab
In the Monitoring tab, you need to check some settings options. Here’s the way how you can make the changes in the Monitoring tab:
- Launch Afterburner and go to the Settings.
- Navigate to the Monitoring tab and check the Framerate Avg and Show in On-Screen Display
- Click on the Override group name box and type a name, like, Avg on the right-hand side box.
- Click on the three dots beside Show in On-Screen Display.
- Double-click on the Size 0 and make the Size (in percentage) to 100%. Do the same for Size 1. You’ll find them under the Sizes library
- Click Apply and then OK.
You may check out our separate post on how to fix MSI Afterburner not working.
Step 3: Modify the Settings on the Benchmark Tab
Finally, you need to navigate the Benchmark tab to modify some options. Here’s the process how to change the options in the Benchmark tab:
- Move to the Benchmark tab and Type Num 1 in the Begin recording box under the Global benchmark hotkeys section.
- Type Num 2 in the End recording
- Click OK and start your game.
Apply all the measures to see if the problem is solved.
Note: Make sure you check the “Framerate Avg,” “Min,” “Max,” “1% Low”, and “0.1% Low” options under the “Active hardware monitoring graphs” in the “Monitoring” tabs.
Related contents you should read: Does CPU Affect FPS, Can Hot CPU Cause Low FPS, How Much does Overclocking Increase FPS
Conclusion
MSI Afterburner is one of the most popular monitoring and benchmarking tools. If you install the application and find the required fps avg, min, max options as deactivated, you can easily activate them by following the steps carefully.
Yet if you face any additional issues or can’t fix this one, feel free to comment below.
How to run rivatuner statistics server on windows 10
Contents
- RivaTuner Statistics Server program: how to install and use it
- What it is
- How it works
- Functions of RivaTuner Statistics Server
- RivaTuner
- What is RivaTuner Statistics Server and how to use it?
- Functions Rivatuner Statistics Server
- Features of the program
- Installing and configuring utilities
- The utility blocks game client overlay: problem solving
- What is RivaTuner Statistics Server? How to install, configure and use the program?
- How to download and install?
- How to set up the program?
- How to use?
- System requirements
- RivaTuner Statistics Server — what is it and how to use it
- What is OSD and what does RivaTuner 9 have to do with it0006
- Configuring RivaTuner Statistics Server
- Important settings for RivaTuner
- Customizing the appearance of RivaTuner OSD
- Moving OSD to another location on the screen
- What is RivaTuner? How to set up and use the program?
- How to download and install?
- How to set up?
- How to use the program?
- Increase the speed of the cooler
- Overclock the video card
- What should I do if the program does not see the video card?
- Possible absence of the «Low-level system settings» window
- System requirements
- Video
9005 How to use utilities
RivaTuner Statistics Server is designed for gamers who want to improve PC performance without damaging it. It automates overclocking and allows you to control the temperature and other indicators so that they do not go off scale.
What is it
The RivaTuner Statistics Server application controls the graphics adapter, allowing you to set the parameters you need without harming the hardware — that’s what this program is. It works with both NVIDIA and AMD. The interface looks quite simple, all functions are visualized in the form of buttons, scales and levers — this is done so that everyone can work with the application, regardless of knowledge about PCs and devices. There is also a mode for advanced users.
How it works
This program allows you to easily access those functions of the graphics adapter that are difficult to access with a standard set of resources at hand. Its options make it possible to monitor drivers and registry entries.
To improve performance, mini-utilities are built into the shell that communicate with the central and graphic processors and give them the necessary commands. The program is suitable for all versions of Windows, starting with the 7th and higher, and for all known video adapters that are not obsolete.
When you turn on the game, the program window remains visible so that you can monitor performance changes and resource consumption. The application is capable of:
Installing and configuring utilities
The RivaTuner Statistics Server distribution kit is not distributed by itself, but along with another productivity application — MSI Afterburner. The latter shows all the data about the internal hardware of the PC, and the utilities work exclusively in tandem, so you have to install both. You can download the installer on the official website of the developer. After unpacking and launching the boot file, you can simply follow the prompts that appear: select the language, where the program is stored, and agree to the terms of use. First, install MSI Afterburner, and then RivaTuner (depending on the version of the distribution kit, they can be placed in different folders of the shared archive or installed immediately as a single package). Now let’s figure out how to set everything up:
Let’s analyze the RivaTuner settings:
Sometimes in Steam, the RivaTuner window is not displayed on top of the game. In this case, you need to open RivaTuner, click the plus sign at the bottom right, select the name of the game and move the corresponding slider to the “Enabled” position on the left.
Now let’s talk about how to remove the RivaTuner utility if you no longer need it:
Of course, this program is also removed along with MSI Afterburner, just like it is installed.
How to use RivaTuner
Now directly to the question of how to use the features of the software called RivaTuner.
As mentioned earlier, this utility is designed to overclock and change the settings of the video card installed on a computer or laptop.
But you should use the software very carefully. If you violate the recommendations, as well as make inappropriate changes, this can lead to the most unpredictable consequences. There have been cases of partial malfunctions and even complete failure of the graphics adapter. This is just a warning, and not an attempt to intimidate users and force them to completely abandon the use of the utility.
Most gamers are interested in more than just how to enable RivaTuner. There is nothing difficult in this. It is much more important to get an intelligible answer to the question regarding how to overclock the fan using the capabilities of the RivaTuner software.
Sequentially, instructions for using the software can be presented as follows:
If after the work done all the parameters are within the acceptable norm, then overclocking can be continued further using the proprietary utility for NVIDIA.
But it also happens that the test freezes, the parameters go off scale and go beyond the permissible limits. In this situation, in order to prevent a possible crash of all computer hardware, the best solution would be to stop RivaTuner.
Whether or not to overclock a video card is up to each user personally.
Yes, programs like RivaTuner demonstrate frankly good features and properties. However, it is always a potential risk. It is often easier and safer to initially buy a high-performance graphics adapter, rather than squeeze the last juices out of it by overclocking.
Source
RivaTuner Statistics Server is a special program that provides fine tuning and overclocking of graphics accelerators from NVIDIA and AMD. In the graphical interface of this software, you monitor the temperature, core frequency and memory speed of the video card.
The utility manages the main settings of the video adapter. In the program, you adjust the fan speed, activate a special mode that cools the device better, and also select the «intensity» of the cooling system (in percent) depending on the overclocking mode.
This software is created with a simple shell and settings that are suitable for inexperienced users. The utility has options for adjusting the brightness and contrast of the display, as well as selecting the gamma for a specific color channel.
For advanced users, there are OpenGL configs in the program. Choosing the optimal overclocking level for a video card, you change the frequency of the core, memory, and shader unit. After changing all the settings, you will see the result by running the game. The program has frequency settings for 2D and 3D, which reduce the load on the graphics accelerator if a non-resource-intensive application is running.
Program features
RivaTuner Statistics Server can be downloaded from various software portals. This «tool» works «in pair» with the well-known «overclocker» MSI Afterburner. After installing these utilities, you will view the technical data about the hardware.
MSI Afterburner shows the level of load on video memory, the performance of RAM, processor and other computer components. RivaTuner Statistics Server does not work in «standalone mode», so it needs to be installed along with MSI Afterburner.
Installing and configuring utilities
The process of installing MSI Afterburner, as well as Rivatuner Statistics Server for OS Windows 10, is simple and understandable for any user. The program installer has a step-by-step wizard that even a beginner can understand.
After setting up the main overclocker, proceed to debug RivaTuner Statistics Server. To do this, use the system tray of OS Windows and open the hidden elements by double-clicking on the «software» icon.
In this window, use the options and adjust the shadow, color, scale and frame counter display location.
The utility blocks the overlay of game clients: a solution to the problem
Sometimes this software prohibits the display of an image (overlay) in Steam or Uplay. Make some settings and fix this problem:
Many gamers monitor the frame rate in the game, CPU and GPU heating, and resource consumption in Windows OS. Among the many utilities that display such information, one can single out RivaTuner Statistics Server, which works as an additional module for MSI Afterburner. Using these tools, you will monitor the statistics of the graphics chip and tune (optimize) the hardware.
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Source
What is this program? RivaTuner Statistics Server is a utility that is part of the MSI Afterburner package and is designed to fine-tune and overclock video cards based on NVIDIA and AMD GPUs. This utility is able to manage all the basic settings available in the video adapter. There are options such as controlling the rotation of the fan of the GPU, monitoring the temperature, frequency and speed of the video card.
How to download and install?
In order to download and install RivaTuner Statistics Server, you will need to download to your computer the installation files of the MSI Afterburner package, which includes the utility we are considering. To do this, you need:
How to set up the program?
After launching the RivaTuner Statistics Server program, you will see the main window for working with it. When minimized, this program will be displayed in the Windows system tray.
In the lower right corner of the main window, you can see the following settings :
To add the program to startup, set the Start with Windows option to ON.
How to use?
How to enable FPS for games and set it up correctly? To customize the FPS display during the game, you need to go to the settings of the MSI Afterburner program by clicking on its icon in the Start menu. After the main screen of this program appears, do the following:
In order for the selected information (such as frame rate, etc.) to be displayed in the game, do not forget to configure the RivaTuner Statistics Server utility as shown above.
In addition to displaying the FPS (frame rate) value in the game, you can also choose to display one or more of the following video adapter settings:
in the system tray of the operating system. This is done as follows:
After these steps, you will constantly monitor the selected parameter (in this example, the temperature of the central processor) in the Windows tray.
How to disable the program? To disable RivaTuner Statistics Server, you need to set the «On-Screen Display support» parameter to «OFF».
Disabling the display of information in games is done through the main window of the RivaTuner Statistics Server utility, not to be confused with the main window for working with the MSI Afterburner package.
System requirements
RivaTuner Statistics Server imposes the following system requirements on the user’s computer :
The RivaTuner Statistics Server utility, as well as its parent package MSI Afterburner, are excellent tools for fine-tuning video cards. In addition to the ability to monitor the screen frequency and other information for the video adapter during the game, these applications will be useful for monitoring many other parameters. It is especially worth noting the possibility of working not only with the video card, but also with the central processor and RAM of the computer.
Source
RivaTuner Statistics Server (RTSS) is a program that was originally developed as a small add-on to video card software for displaying frame rates in 3D applications. Today, RTSS is part of the MSI Afterburner program and is installed with it. In this article, we will look at how to use RivaTuner Statistics Server, as well as analyze what settings are responsible for what.
What is OSD and what does it have to do with RivaTuner
OSD is short for On Screen Display, which can literally be translated as an on-screen display. It displays various counters. Among such counters are the frame rate, the temperature of the processor and video core, the frequencies of the memory, the processor, and much more. RivaTuner is responsible for graphical display of OSD in 3D applications.
It doesn’t make much sense to install RivaTuner separately. The potential of this program is fully revealed only in conjunction with the use of MSI Afterburner. If you install it separately, you will only be able to display the frame rate in 3D applications, and that’s it.
If you don’t have MSI Afterburner installed yet, you can download it from this link from the official site: MSI Afterburner
After installation, find the RivaTuner Statistics Server shortcut in the start menu and run it. After launch, as a rule, nothing will happen, but the following icon will appear in the system tray:
Click on it and the RivaTuner program will open. First of all, you can immediately change the program language to Russian. To do this, click on the blue Setup button at the very bottom:
The settings will open, where you need to go to the User Interface tab. Here, in the “Language” item, you must select the Russian language:
Press OK, and now all settings and tips for all menu items will be in Russian. The only thing that will remain in English is the main program window.
All program settings are provided with detailed tips. Just hover your mouse over any setting item and a detailed description of each setting will appear.
Important settings of RivaTuner
There are several important settings, the purpose of which you just need to know:
Parameter Start with Windows is responsible for automatic launch of the application when the operating system starts. If you are using RivaTuner in conjunction with another program such as MSI Afterburner, this option can be left disabled. MSI Afterburner will manage RivaTuner on its own, using its libraries and settings, and launching it when needed. It is enough to configure RivaTuner only once, and that’s it, there is no point in keeping it in forced startup all the time.
Parameter Show On-Screen Display is responsible for enabling or disabling OSD over 3D applications. As you might guess, this parameter must be enabled, otherwise the counter simply will not be shown. Again, if you’re using MSI Afterburner, you can set hotkeys to turn the OSD on and off. How to do this is written in this article: «How to use MSI Afterburner in games.»
Now let’s move on to another equally important setting:
Application detection level should be set to Low. Otherwise, there may be situations when the OSD does not appear exactly where it should. If something does not work, you can try to twist this parameter. Otherwise, it should be left at « Low «.
Stealth mode is an extremely useful mode for those who play online games that use an anti-cheat system. The fact is that sometimes anti-cheat systems can work to introduce the OSD screen into the game. Enabling this setting makes OSD detection by anti-cheat systems more difficult.
OSD appearance settings RivaTuner
In the screenshot below, the block responsible for setting the appearance of the OSD in the game is highlighted in red:
The “ Raster 3D ” button is responsible for selecting the font and its size. Buttons Viewport and Framebuffer should not be touched unless absolutely necessary. They will come in handy if there are any problems with the correct location of the OSD by the program.
Button Vector 3D enables vector font display instead of bitmap. I do not recommend using it, since such fonts are not at all convenient to read. Your best bet is to enable Raster 3D and set the font to your liking.
Switch On-Screen Display shadow turns font shadows on or off. It is better to leave this item enabled. It improves the perception of fonts by making them more contrasting with the background.
Switch On-Screen Display fill turns the background color on and off for even more contrast. It looks like a dark translucent background:
The color and transparency of the background can also be changed. To do this, click on the right dot On-Screen Display palette :
The other 2 dots have no effect. They only work when you use RivaTuner as a standalone application. In conjunction with some program, such as MSI Afterburner, they do not work.
Slider On-Screen Display zoom is responsible for scaling the sizes of counters. If they seem too small or too large for you, adjust their size.
In the screenshot below, the color and transparency of the background, as well as interface scaling, are adjusted:
Moving the OSD to a different location on the screen
You can specify a different location where to display counter information. The top left corner is set by default, and we can change this setting too. Pay attention to the preview window at the very bottom:
Now the upper left corner is marked as the origin point (the included corner glows blue). Below you can see the coordinates, now they are 1 and 1.
If you want to change the corner in which the counter will be displayed, just click on this corner. After selecting a corner, it should turn blue. You can also set the coordinates for the location of the OSD by simply dragging it with the mouse.
The program is constantly evolving, and some functions may no longer work as described in the article. Therefore, if you find an incorrect description of some functions, write in the comments, we will correct it ?
I hope the article was useful for you, and now you know how to use RivaTuner Statistics Server ?
Source
What is RivaTuner? How to set up and use the program?
What kind of program is this? RivaTuner is an overclocking program for overclocking graphics cards from NVIDIA and AMD manufacturers, as well as fine-tuning them. This program supports the ability to monitor the temperature and frequency of the graphics processor and memory of the video card, and also provides the ability to manage all available parameters of the video card.
How to download and install?
In order to download the installation file of the RivaTuner program, you need:
To install the program, do the following:
How to configure?
To configure RivaTuner, go to the «Settings» tab in the main program window.
The following options will be available on it:
How to use the program?
To use RivaTuner utility, do the following:
How to enable monitoring in the game? To enable monitoring, on the Home tab, click on the small triangle under the name of the adapter, and then click the Monitoring button that appears. You will see a popup that monitors the core frequency, memory frequency, and GPU core temperature.
Be sure to monitor the monitoring readings during the overclocking procedure of the video card or the rotational speed of the GPU cooler.
Increase cooler speed
RivaTuner allows you to control the GPU fan speed at a low level.
To overclock the cooler, follow the instructions below:
After these simple manipulations, the cooler of your video card will work at full capacity.
Overclock the video card
To overclock the video card, you need to go to the “System Settings” item of the “Driver Settings” menu, called by clicking on the triangle on the “Home” tab.
In this menu, check the box next to «Enable driver-level overclocking». After that, you can move the slider for the frequency of the video card to the value you need.
When overclocking the video card, do not forget to look at the data displayed in the monitoring window. Avoid overheating the video card during overclocking. If you start displaying critical temperature values, reduce the frequency of the overclocked video adapter.
We offer you to watch a video about overclocking a video card:
What should I do if the program does not see the video card?
One of the most common problems with this utility is that it may not detect a video card whose drivers were released after the release of the utility itself (its latest version dates back to 2009). To fix this, you will need:
Low-level system settings may not be present
3D graphics hardware acceleration enabled or disabled.
When switching from one mode to another, the previous hardware frequency settings are reset. As a result, low-level overclocking is disabled for video cards based on the GeForce FX and all subsequent GPUs.
System requirements
RivaTuner assumes the following system requirements for the computer on which it will be used:
0125 do not forget to enable permanent operation of the RivaTuner utility in memory . There is a version of RivaTuner Statistics Server, which is an advanced version with additional features, such as measuring FPS in games.
Source
Video
Setting up monitoring in games MSI Afterburner + Riva Tuner
How to remove the load from the video card. Video card optimization. Rivatuner Statistics Server. RTSS.
Configuring MSI Afterburner — Monitoring, fps, frametime, hardware in overlay
✔️Rivatuner Statistics Server FPS limit✔️
MSI Afterburner errors RivaTuner Statistics Server and 22, solution
MSI Afterburner monitoring settings in games!
Fixing RivaTuner Statistics Server error «Some System Components Cannot be Hooked Right Now»
Rivatuner statistics server + Hwinfo64 overlay settings LOCK FPS IN THE GAME
RivaTuner Statistics Server — what it is and how to use it
RivaTuner Statistics Server (RTSS) is a program that was originally developed as a small add-on to video card software for displaying frame rates in 3D applications. Today, RTSS is part of the MSI Afterburner program and is installed with it. In this article, we will look at how to use RivaTuner Statistics Server, as well as analyze what settings are responsible for what.
What is OSD and what does it have to do with RivaTuner
OSD — short for On Screen Display, which can literally be translated as an on-screen display. It displays various counters. Among such counters are the frame rate, the temperature of the processor and video core, the frequencies of the memory, the processor, and much more. RivaTuner is responsible for graphical display of OSD in 3D applications.
It doesn’t make much sense to install RivaTuner separately. The potential of this program is fully revealed only in conjunction with the use of MSI Afterburner. If you install it separately, you will only be able to display the frame rate in 3D applications, and that’s it.
If you do not have MSI Afterburner installed yet, you can download it from this link from the official website: MSI Afterburner
You can find installation and configuration instructions here: «How to use MSI Afterburner in games?»
Configuring RivaTuner Statistics Server
After installation, find the RivaTuner Statistics Server shortcut in the start menu and launch it. After launch, as a rule, nothing will happen, but the following icon will appear in the system tray:
Click on it and the RivaTuner program will open. First of all, you can immediately change the program language to Russian. To do this, click on the blue Setup button at the very bottom:
Settings will open, where you need to go to the User Interface tab. Here, in the «Language» item, you must select the Russian language:
Press OK, and now all settings and tips for all menu items will be in Russian. The only thing that will remain in English is the main program window.
All program settings are provided with detailed tips. Just hover your mouse over any setting item and a detailed description of each setting will appear.
Important settings of RivaTuner
There are several important settings, the purpose of which you just need to know:
Parameter Start with Windows is responsible for automatic launch of the application when the operating system starts. If you are using RivaTuner in conjunction with another program such as MSI Afterburner, this option can be left disabled. MSI Afterburner will manage RivaTuner on its own, using its libraries and settings, and launching it when needed. It is enough to configure RivaTuner only once, and that’s it, there is no point in keeping it in forced startup all the time.
Parameter Show On-Screen Display is responsible for enabling or disabling OSD over 3D applications. As you might guess, this parameter must be enabled, otherwise the counter simply will not be shown. Again, if you’re using MSI Afterburner, you can set hotkeys to turn the OSD on and off. How to do this is written in this article: «How to use MSI Afterburner in games.»
Now let’s move on to another equally important setting:
Application detection level should be set to Low. Otherwise, there may be situations when the OSD does not appear exactly where it should. If something does not work, you can try to twist this parameter. Otherwise, it should be left at « Low «.
Stealth mode is an extremely useful mode for those who play online games that use an anti-cheat system. The fact is that sometimes anti-cheat systems can work to introduce the OSD screen into the game. Enabling this setting makes OSD detection by anti-cheat systems more difficult.
OSD appearance settings RivaTuner
In the screenshot below, the block responsible for setting the appearance of the OSD in the game is highlighted in red:
The “ Raster 3D ” button is responsible for selecting the font and its size. Buttons Viewport and Framebuffer should not be touched unless absolutely necessary. They will come in handy if there are any problems with the correct location of the OSD by the program.
Button Vector 3D enables vector font display instead of bitmap. I do not recommend using it, since such fonts are not at all convenient to read. Your best bet is to enable Raster 3D and set the font to your liking.
Switch On-Screen Display shadow turns font shadows on or off. It is better to leave this item enabled. It improves the perception of fonts by making them more contrasting with the background.
Switch On-Screen Display fill turns the background color on and off for even more contrast. It looks like a dark translucent background:
The color and transparency of the background can also be changed. To do this, click on the right dot On-Screen Display palette :
The remaining 2 points do not affect anything. They only work when you use RivaTuner as a standalone application. In conjunction with some program, such as MSI Afterburner, they do not work.
If RivaTuner is planned to be used as a standalone application, for example, without MSI Afterburner, then the parameter Show own statistics must be enabled. Without this option enabled, the program will not show anything at all during the game.
Slider On-Screen Display zoom is responsible for scaling the sizes of counters. If they seem too small or too large for you, adjust their size.
In the screenshot below, the color and transparency of the background, as well as interface scaling are adjusted:
While you are setting up the counter interface, you can start some game and immediately see how certain settings affect the appearance of the counters.
Moving the OSD to another location on the screen
You can specify another location where to display counter information. The top left corner is set by default, and we can change this setting too. Pay attention to the preview window at the very bottom:
Now the upper left corner is marked as the origin point (the included corner glows blue). Below you can see the coordinates, now they are 1 and 1.
If you want to change the corner in which the counter will be displayed, just click on this corner. After selecting a corner, it should turn blue. You can also set the coordinates for the location of the OSD by simply dragging it with the mouse.
The program is constantly evolving, and some functions may no longer work as described in the article. Therefore, if you find an incorrect description of some functions, write in the comments, we will correct it ?
I hope the article was useful for you, and now you know how to use RivaTuner Statistics Server ?
Some system components cannot be connected directly now
If you frequently encounter message from RivatunerStatisticsServer, MSI AfterBurner, Direct3D9etc. about some system components can not be intercepted right now, it is highly recommended to restart the application, then this post can help you. In short, this error prevents the user from monitoring the performance of various hardware components. Due to this error, it is not possible to monitor RAM, GPU or CPU performance in MSI Afterburner. The problem is related to RivatunerStatisticsServer and has been bothering users for quite some time. In this post, we will explain how you can fix the problem.
What is the Rivatuner statistics server?
What is Rivatuner Statistics Server — a well-known FPS limiter. With this small utility, you can easily control the frame rate and limit the FPS. It is also one of the best high performance video capture servers for most graphics cards.
The Rivatuner statistics server also allows the user to monitor and overclock an NVIDIA graphics card. It plays an important role in computer games.
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Although this message can be frustrating, there are several ways to solve this problem. Take a look at the methods you can use to fix error
- Restart the application
- Reinstall or update software
- Roll back the latest Windows update
You will need administrator permission to fix this problem
1] Restart the application
One of the easiest ways to resolve the RivatunerStatisticsServer error is to restart the application. When you restart an application, you are essentially resetting the validation sequences associated with it. So he can correct the mistake. Moreover, if any new hardware was installed, a reboot will help.
Restarting the application will reset it, ensuring that the error is resolved. Keep in mind that closing an app by tapping on the top right corner will simply minimize it. This is not the way to restart it. However, you must use Task Manager to restart.
- Use Control + Shift + Esc to launch Task Manager.
- Locate RivatunerStatisticsServer (RTSS.exe) in the list of processes.
- Right-click it and choose End Task.
- Run the application again from the start menu application list and check if the problem persists.
2] Reinstall or update the software that is causing you to receive this error.
In some cases, files are not fully downloaded during application installation. However, this is one of the rare reasons contributing to this problem. However, this may result in an error. Thus, you need to reinstall the application and make sure that the files have downloaded completely.
What’s more, installing the latest version is relatively easy. You need to follow the link to the latest version. After that, you need to download the application. Make sure you uninstall the app first and then install it again.
You will need to uninstall the RivaTuner application, which you can find in Settings > Applications.
Another way to resolve this error is to update the software. Keep in mind that the developers may have recently fixed the issue. You need to install the latest version of MSI Afterburn to get rid of this issue. Since RivaTuner and MSI Afterburner are integrated, this might help.
3]Rolling back the latest Windows update
Windows updates are a great way to remove errors and crashes from your system. This is the main reason why people tend to install the latest updates on their computer. However, there is a downside to this. Windows updates can interfere with various applications.
One such application that may be affected is MSI Afterburner. Several users have reported this error after installing the latest Windows update. Here the only solution is to uninstall the latest update. You need to undo the changes you have made to the system. Undoing them will help fix the error.
- Open Windows Settings with Win + I
- Go to Windows Update > Update History.
- Scroll to the bottom to find the update uninstall settings.
- Click to open and then check for the latest update
- Select and then select uninstall.
Make sure you don’t do this for any of the older updates, but only for the latest ones that caused the problem.
Output
MSI Afterburner and Rivatuner statistics server is a great combination for monitoring hardware performance. That is why you should evaluate why the error «Some system components cannot be connected right now» keeps appearing. Fortunately, there are several ways to deal with the problem.
Do I need MSI Afterburner RivaTuner?
It’s true that RivaTuner is integrated with MSI Afterburner. But MSI Afterburner does not require RivaTuner to work. RivaTuner is a free software for overclocking and hardware monitoring of Nvidia video cards.
Does RivaTuner reduce FPS?
RivaTuner offers FPS limiting, thereby lowering FPS. Moreover, it also increases the CPU usage. It is important to note that the impact on FPS is small, but amounts to 5-10%.
How to show FPS on RivaTuner?
To show FPS on RivaTuner, you need to use Rivatuner standalone statistics server. There you should enable the «Show custom statistics» setting. This will display the FPS on the screen. You can then easily move it to any location on the screen.
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News on the topic «RivaTuner Statistic Server leads to a ban in online games?» — NVIDIA WORLD
Reports began to appear on the web that users of RivaTuner Statistic Server, faced with blocking in video games, blame the utility for everything.
Alexey Nikolaychuk, a.k.a. Unwinder, has announced a new, first this year, version of the popular Riva Tuner Statistic Server utility, which is an integral component of MSI’s powerful Afterburner diagnostic tool.
The new version of the RTSS utility 7.3.4 beta 4 build 2705 received a small list of changes that relate to working with the Vulkan API, new Intel Arc video cards, and support for legacy systems.
RivaTuner Statistic Server Control Panel
Full list of changes in RTSS 7.3.4 Beta 4 Build 2705 includes:
- Improved compatibility with Vulkan applications by using multiple coexisting exchange chains (eg Godot v4 editor).
- The frame rate limit is no longer displayed as an empty field when using
+ the frame rate limit field click function for some periodic refresh rate values defined with an arbitrary refresh rate denominator not equal to a power of 10. Such periodic refresh rates are rounded up to 3 decimal places. - Improved compatibility with Vulkan applications, creating multiple dummy Vulkan devices on different GPUs at startup time (e.g. Far Cry 3 with DXVK mod) ) in the frame rate counter displayed by the «Show custom statistics» option.
- The Epic Games Overlay Compatibility Strategy is now disabled by default, it is no longer required due to changes in recent Epic Games Overlay updates.
- The frame time counter in shared memory is now buffered and is no longer updated dynamically during frame presentation. Buffering is implemented to protect the counter from asynchronous access by third-party monitoring clients and to prevent such client applications from reading incomplete frame timings.
- Fixed a Windows XP/Vista compatibility regression introduced in the previous beta due to the addition of the debug module dump feature.
- Added support for the Intel Arc GPU architecture to the internal HAL of the OverlayEditor plugin.
- o Added a special stub data source to the internal HAL of the OverlayEditor plugin. This data source is not tied to any physical sensor, so it does not consume CPU time polling the hardware. You can use stub sources to implement some virtual sensors that are implemented solely with correction formulas and refer only to other data sources (for example, total power consumption represented as «CPU power» + «GPU power 1» + fixed_delta).
- The %VRAM% macro is now aligned to the nearest 0.5 GB boundary in the OverlayEditor plugin.
- The list of built-in profiles has been updated
You can download RTSS 7.3.4 beta 4 on our website.
Arcgamesmonitoringvideo cardsMSI AfterburnerRivaTuner Statistics Serverutilities
Unwinder, has announced a new, first this year, version of the popular Riva Tuner Statistic Server utility, which is an integral component of MSI’s powerful Afterburner diagnostic tool.
The new version of the RTSS utility 7. 3.4 beta 1 build 26583 received a huge list of changes that affect both ordinary users who use the utility for monitoring, and professionals who write their own modules for it and interact at a lower level.
RivaTuner Statistic Server Control Panel
Below are the most important of the changes:
Various compatibility improvements:
- Various cleanups of the Direct3D12 overlay renderer, both for D3D11on12 and native Direct3D12 renderer implementations, aimed at improving compatibility with the Direct3D12 debug layer .
- Improved compatibility with applications that use multiple in-game overlays (for example, both Steam and the Epic Games overlay) and use late injection for one of them (for example, Rogue Company, which injects the Steam overlay hooks at startup, but uses late injection Epic Games overlay hooks during game creation)
- Slightly reworked the Epic Games Overlay compatibility strategy. Now the RivaTuner statistics server disables the IDXGISwapChain1::Present1 hook when an Epic Games Overlay hook module is detected, instead of ignoring nested IDXGISwapChain1::Present1 -> IDXGISwapChain::Present hook calls.
- Improved compatibility with Direct3D12 applications that use multiple Direct3D12 exchange chains (for example, Prepar3D v5, which uses separate exchange chains for the main game window and vehicle selection window).
- Improved compatibility with Direct3D9 applications that never use the implicit Direct3D9 device paging chain and only render frames from an additional paging chain (eg Brawlhalla).
- Improved compatibility with OpenGL3+ applications, using overly restrictive debug checks in retail products and stopping rendering on any OpenGL errors (eg Defold editor).
Improved hypertext parser:
- Optimized recalculation of dynamic color attributes in the hypertext parser for overlay layouts containing multiple graphs.
- Added shared memory access timeout for hypertext parser. The timeout is needed to prevent multiple 3D applications running at the same time from missing overlay updates when they try to access shared memory at the same time (for example, when scanline sync is enabled so multiple 3D applications running start rendering overlays synchronously).
Improved scanline synchronization implementation:
- Added support for scanline synchronization for non-native resolutions (eg DSR). This feature requires a change in the rule for interpreting a negative scanline index, now a negative index is treated as an offset from the maximum visible scanline index, and not as an offset from VTotal before.
- Changed the function of clicking on the Alt+ frame rate limit field. Previously it allowed setting a frame rate limit for the refresh rate of the main display, now it sets a frame rate limit for the refresh rate of the display containing the RivaTuner statistics server window. Added support for synchronous flushing of the command queue (enabled by setting SyncFlush to 2) for Direct3D12 applications.
- Synchronous flushing of the Vulkan command queue is no longer enabled by default, and now also only enabled when you explicitly request it by setting SyncFlush to 2. debug scan string synchronization in addition to display device index.
Improved OverlayEditor plugin:
- Added extended temperature monitoring support for NVIDIA GPUs to the internal HAL.
- Extended support for monitoring CPU temperature, power, and clock speed has been added to the internal HAL. These data sources duplicate the data provided by the MSI Afterburner HAL and additionally provide bus clock, per-CCD temperature monitoring (Zen 2 or newer processors), and efficient CPU clock monitoring. Please note that this functionality is not provided out of the box, it requires a low-level IO driver, which is not included in the RivaTuner Statistics Server distribution. If you want to use the RivaTuner statistics server as a completely standalone solution, you can manually copy the I/O driver from the MSI Afterburner distribution and place it next to the OverlayEditor plugin library, and then unlock the use of the driver for the internal HAL in the plugin configuration file.
- Updated classic overlay layout to also display VRAM temperature on supported systems.
- Updated classic and generic layouts to support CPU temperature and power from the internal HAL if advanced CPU monitoring is unlocked and GPU to idle, unaffected by background rendering of the editor window.
- Added alternative data sources «Frame Rate History» and «Frame Time History». These data sources duplicate the data provided by the MSI Afterburner HAL.
Fixed an issue that caused the «Run with Windows» setting to reset after opening the application properties and then closing the application.
Fixed an issue that caused the font overlay to be invisible in some legacy 16-bit full-screen applications (e.g. Quake 3: Arena in 16-bit display mode under Windows 10)
Improved compatibility with 3rd party skins in Alpha Overlay skin composition mode.
Added screen display profile for Prepar3D v5.
Added screen display profile for Brawlhalla.
Added screen display profile for Ryujinx.
The list of profiles has been updated.
You can download RTSS 7.3.4 beta 1 on our website after its official release in a few days.
GamesDirect3DDirectX 12MonitoringVideo CardMSI AfterburnerRivaTuner Statistics ServerUtilities
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Many game developers have been hacked in recent years, most recently CD Project Red, and now Electronic Arts has joined the list.
The hackers responsible for the EA hack reported this on a dark web forum. They claim that they managed to steal the FIFA 21 source code, as well as the internal tools of the Frostbite engine. A total of 780 GB of data was compromised.
EA itself issued a statement that there was indeed a data breach and that «a limited amount of the game’s source code and related tools were stolen.» Personal information such as player data has not been compromised, so there are no privacy risks.
The leaked data hasn’t been released yet, but if someone buys it, things could change, as we recently saw with CD Projekt Red. EA is currently working with law enforcement to investigate the vulnerability.
securityattackvulnerabilitiesFIFAgamesElectronic Arts
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From the most interesting and useful in RTSS 7.3.0 beta 9- heavily pumped hybrid scanline sync mode, auxiliary counters for setting up scanline sync and an asynchronous interface for accessing process performance counters. Now the overlay shows how much RAM / VRAM the whole system eats, and how much of it is consumed by the current process in which the user is currently working.
An early beta is available in the development branch.
How to show Dedicated VRAM Usage in MSI Afterburner + Riva Tuner Statistic Server0003
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Alexey Nikolaychuk, the author of RTSS and MSI Afterburner, demonstrates in practice the functionality that the future version will acquire.
A new type of plugins will appear in the new version of RTSS: client-side ones. Initially, RivaTuner Statistics Server was developed as a server process (in fact, the name of the software clearly indicates this), passively working in the background and providing various functionality (OSD display, screenshot and video capture, benchmarking, etc.) simultaneously to several client applications connected to it (for example, MSI Afterburner). The GUI for setting up such functionality (for example, setting up hotkeys for switching OSD visibility, setting up screenshot capture) has traditionally been on the side of the client application.
Testing programmable profile modifier hotkeys in RTSS 7.3.0
New client plugins allow integrating the GUI to configure such functionality directly in RTSS without the need to launch additional client applications, so the new type of plugins is intended primarily for those who use RivaTuner Statistics Server as a separate application without MSI Afterburner. The video focuses on the functionality of such a client plugin called HotkeyHandler . In addition to the standard hotkey settings familiar to MSI Afterburner (switching OSD visibility, toggling framerate limiter, capturing screenshots/videos, etc.) plugin HotkeyHandler also adds a new useful feature — 4 hotkeys, on which you can hang programmable profile modifiers. Almost any action related to editing RTSS profiles can be associated with these hotkeys. The video demonstrates programming profile modifiers for the following actions:
- Increase/decrease the frame rate limit.
- Toggle between multiple frame rate limit settings.
The new version of the utility gets a lot of optimizations that will improve stability and eliminate freezes caused by various conflicts. New plugin features have also been added. The main purpose of the release is to test the new architecture, which we wrote about the other day.
The list of changes in RivaTuner Statistic Server 7.3.0 beta 2 is as follows:
— Various compatibility improvements in the hovering engine.
- Every application can now claim that it is not compatible with the RTSS overlay. To do this, you need to add only a couple of lines of code.
- Added custom expandable profile mapper. It allows RivaTuner Statistic Server to map multiple executable names corresponding to predefined ones in one file. For example, different versions of Sony Vegas can be identified by the names vegas130.exe, vegas140.exe.
- Added custom trigger injection ignore list. It works like a delay trigger list. The function is aimed at eliminating the freezing of applications that use typical GPU-accelerated GUI libraries.
RivaTuner Statistic Server control panel
— Added a new type of plugins, client plugins. RTSS is designed to act as a server process, running passively and providing various functionality (OSD rendering, screen and video capture, benchmarking, and so on) for various related applications (including MSI Afterburner). The graphical interface for this functionality is usually contained in the client application. New client plugins now integrate the GUI for such functionality directly into RTSS, without the need to run a separate client application. The new plugin type will be useful for those who want to use RTSS as a standalone solution without MSI Afterburner.
— Alternative and configurable CPU performance implementation added to occupy wait loops used for frame rate limiting and sweep timing. Alternative implementation of CPU performance is now the default, it can improve frame rate and is near perfect in accuracy even with heavy CPU load.
— QSV video encoding plugin has been updated. The plugin has been recompiled for the new version of the Intel Media SDK to make QuickSync encoding compatible with the latest Intel DCH driver. As a side effect, the size of the RTSS distribution has been reduced by a few megabytes.
— Unwrapping synchronization in OpenGL is no longer disabled when there is no OSD support at the application profile level.
Download RivaTuner Statistic Server 7. 3.0 beta 2 build 21053.
Watch the video about new features of RTSS 7.3.0 beta 2 from the author of the program.
overclockingRTSSOSDSony VegasQuickSyncOpenGLoverclockmonitoringprogramsvideocaptureIntelMSI AfterburnerRivaTunerStatistics Serverbenchmarksutilities
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Alexey Nikolaychuk, the author of the RivaTuner and MSI Afterburner utilities, announced the preparation of a new minor version of the most important Afterburner component — the RivaTuner Statistic Server utility.
The RTSS utility will be upgraded to version 7.0.1. In it, users will find an improved benchmark module and new highly functional frame rate calculation tools with statistical capabilities.
This is what Aleksey himself said: “The calculation of statistics for 1% low FPS / 0.1% low FPS has been added, the dynamics of changes in these indicators can now be seen in real time in the overlay, and, of course, their final value is saved to a text file with the results benchmark.
In addition, the RTSS SDK also includes a new open source example, RTSSFrametimePipeSample (the window in the lower right corner of the screenshot). The example demonstrates the technology of interaction with RTSS through a named pipe, which has been used for many years for their benchmarks by some of the largest iron reviewers (for example, TechPowerUp).
For some reason, many browsers still consider the frame time logs saved to a file a la FRAPS to be the pinnacle of technological capabilities, not realizing that there have long been more advanced and productive mechanisms for obtaining frame-by-frame frametime statistics, allowing any software in real time receive statistics on the time of each frame, bypassing the process of parsing the FRAPS log. The example shows how to get this data from RTSS in real time and integrate it into any native browser software. The example also demonstrates frame time plotting, calculation of standard statistics, algorithms for smoothing frame rate with a sliding window, algorithms for dynamic calculation of 1% and 0. 1% low fps, formation of a text log a la FRAPS (frame-by-frame frame time and statistics).
In general, advanced browsers and third-party developers have all the cards in their hands :)” .
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NVIDIA world
As the author says: “The main purpose of the release is to work around the problems with displaying CPU load under 22h3, as in the last RTSS update released a couple of days ago. In the last couple of years, MSI Afterburner has received relatively infrequent updates, because the GPU market has stagnated (due to a shortage of chips, and because of [beep] miners, and now also because of politics) and new hardware, requiring a new version to be released and the implementation of its software support, is simply not there. Therefore, all the “developer’s love” goes exclusively to RTSS, since there is also where to turn around.
But in the next couple of months, the development focus will shift slightly towards MSI Afterburner. A parcel from Taiwan with new hardware is on the way, and these are not video cards from AMD and NVIDIA. The third player has been trying to bite off a niche in the discrete GPU market for a long time, it’s time to feel its products and tie them back to MSI AB. I look forward to the first acquaintance with the low-level “close-to-metal” API of this vendor with excitement, I really want to believe that architecturally and conceptually it will still be closer to NVAPI than to AMD ADL.”
Version 7.3.4 beta 2 received the following changes:
- Improved hook engine.
- Added the WinUI3 Runtime Libraries to the Injection Ignore Triggers list.
- The injection ignore trigger list can now specify modules dynamically loaded by the connected application at runtime. This feature can be used to exclude applications that use lazy loading of WPF/WinUI3 runtimes (such as Microsoft Power Toys).
- Improved hypertext format.
- Added support for the new
hypertext tag. The tag is designed to display the total frame counter during a benchmarking session. - Added support for the new
hypertext tag. The tag is intended to specify independent margins for the left, top, right and bottom edges of the layer and supports both positive (inner) and negative (outer) margins, adjustable in incremental pixel units. Margins affect the fill area of a layer’s background and the placement of the layer’s content, you can use margins to achieve layer borders or shadow effects. - Increased the size of the internal shared text buffer used to display performance profiler dashboards and scanline synchronization. Previously displaying Performance Profiler dashboards and scanline synchronization at the same time could result in a buffer overflow on systems with a monitor name that was too long.
- Improved plugin OverlayEditor.dll.
- Added alternative bus clock detection based on MPERF and OC Mailbox for Intel Skylake and newer processors to add support for overclocked BCLK monitoring.
- A new low-level RTCoreMini driver has been added to the distribution. RTCoreMini is an IOCTL compatible stripped-down version of the full RTCore MSI Afterburner driver that removes the MMIO access functions used for low-level GPU access on legacy graphics cards. The internal HAL now provides CPU monitoring functionality out of the box. Note. We will also switch to RTCoreMini in MSI Afterurner in the future, after the end of support for some legacy graphics cards (Fiji and older GPUs).
- Added layer margin settings to the layer settings dialog. You can now specify independent margins for the left, top, right, and bottom edges of the layer, and use both positive (inner) and negative (outer) margins, adjusted in incremental pixel units. Margins affect the fill area of a layer’s background and the placement of the layer’s content, you can use margins to achieve layer borders or shadow effects.
- Added support for new xmin, xavg, and xmax variables for data source correction formulas. You can now specify these variables to display the minimum, average, or maximum value for the data source, if desired. Please note that now you can also assign a hotkey in the HotkeyHandler.dll plugin to reset the collected min/average/max statistics.
- Improved HotkeyHandler.dll plugin.
- Added a new type of XOR modifier for profile modifier hotkeys. You can use the XOR modifier to toggle the boolean properties of a profile.
- Changed the location of shared images/videos folders, requesting a way to minimize controlled folder access warnings.
- Added a new «Reset Statistics» preset for the overlay editor hotkey. You can define this hot key.
- Added profile caching system aimed at improving RivaTuner statistics server startup time.
- Added process module list dump for system debugging.
- OpenGL pixel decompression state is now correctly restored by the OpenGL overlay renderer to improve compatibility with older builds of Ryujinx.
- Now you can press
in the RivaTunerStatistics Server window to reread the currently selected profile if you change it manually using some external text editor. - One more new variable is available in OverlayEditor correction formulas in addition to xmin/xavg/xmax described above. You can also tell xswa to use the value smoothed with the 8-sample sliding window average. This anti-aliasing formula can be used if you plan to bind the animation to a rapidly changing data source and make the transition of animated sprites smoother.
- You can now hold
when clicking in the OverlayEditor’s Data Sources window to create a copy of the selected data sources, or additionally hold to increase the instance index for the copied data source, if available. This feature can be useful for populating multiple similar data sources, e.g. CPU usage based on PerfCounter for each logical processor instance. - The list of profiles has been updated.
You can download MSI Afterburner and RTSS from our website.
GPU monitoring MSI AfterburnerRivaTuner Statistics Server utilities
comment on related news That is why the FIFA football series is coming to an end in 2023, and a new game, EA Sports FC, will be released instead.
The essence of the conflict lies in the fact that FIFA has sharply raised the fee for the license, asking twice as much as before. It happened at the end of 2021, and EA abandoned the new offer of a football regulator. Notably, the FIFA games are incredibly profitable. The FIFA Ultimate Team system generates huge revenues for the publisher, and apparently FIFA has decided to increase some of its revenues as well.
EA Sports FC
At the same time, EA is not going to abandon the football direction, and from next year will release a game called EA Sports FC. The publisher is «ready to take world football to the next level, to the delight of all football fans.» All the elements you love, including Ultimate Team, Career Mode, Pro Clubs and VOLTA Football, will continue in the new game. EA also noted that for this it has a rich portfolio of licenses, including 19000 players, 700 teams, 100 stadiums and 30 national leagues.
FIFAgamesElectronic Arts
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Overclock 3D
It’s pretty common for video games to be canceled frequently. And often this is never reported to the general public. Here, one such story from EA has become known, and it concerns the MMO Harry Potter.
When the first Harry Potter films were released, EA bought the rights to publish all the video games based on the film. And between 2000 and 2003, she worked on an MMO based on the literary and film franchise, according to EA director of product marketing Kim Salzer.
In an interview with The Real Brandolorian, Ms. Salzer stated that although the company was developing the game, it suddenly canceled it. The development team has done a lot of research and even launched beta builds of the game, made plans to send real prizes and gifts to active players to mix online and offline content.
Harry Potter game design
Although the development team was «totally confident» in the success of this MMO, at the time, EA was «undergoing changes» , and did not even know, but rather «figured that Harry Potter would be on the shelves for more than a year or two» . That is, management decided that Harry Potter would not grow into the giant franchise that it is today.
The Harry Potter universe fits nicely into an MMO or RPG mechanic, and we had to wait decades for another publisher to take the risk. WB Games, a division of Warner Bros., the teenage wizard movie company, is currently working on Hogwarts Legacy, a single-player role-playing game. Now this game about magic is scheduled for release in 2022.
“Early access to BF 2042 for owners of the gold and Ultimate editions of the game started at the end of last week. This is the last major game release in November, and the last game product to have the final release of RTSS 7.3.2 delayed for compatibility reasons. Actually, compatibility with this game engine appeared back in beta 5, it was honed during the open beta testing of BF 2042 last month. But I still spent more than a dozen hours in the final build of the game with an active overlay in order to test stability. Satisfied with the results, release candidate RTSS 7.3.2 (build 25998) is compiled and available for download in the development branch. The same build will most likely be launched as official 7.3.2 early next week.
Shortly after the release of RTSS, MSI AB will also be updated, and we will finally bring version 4.6.4 out of beta status.”
RivaTuner Statistic Server
Also, publishing a fresh beta version, he left a number of explanations. He said that the changes in the RTSS beta are extremely small, and the new version only includes a built-in profile for FH5, which is necessary to capture screenshots and provide RTSS functionality in this game.
Also, a few days ago Aleksey accepted a discussion in the HDR thread. At the same time, he notes that he does not focus on HDR at the present time, since there are very few real HDR displays for testing and developing the corresponding functionality. However, he decided that he could safely add the only HDR feature without risking damaging anything — converting shaders in the optional HDR color space.
Advanced HDR users can now change the settings in the profile located in the [RendererDirect3D11] section, which allows the HDR color space to be applied to the RTSS overlay conversion and make it look more natural if it looks dull or oversaturated.
You can set the following values:
0 — render the overlay as without color space conversion, that is, in SDR mode.
1 — apply color conversion to scRGB space (use if the overlay looks faded).
2 — apply color conversion to HDR10 space (use if overlay looks oversaturated).
-1 — Detects the required conversion mode semi-automatically according to framebuffer format: use scRGB for FP16 framebuffer or HDR10 for 10-bit ARGB framebuffer.
You can download RTSS 7.3.2 beta 7 on our website.
testingmonitoringMSI AfterburnerRivaTunerStatistics Serverutilities
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The latest version of the utility has not actually received any changes, it only adds support for a new shared memory format that was changed in one of the latest RTSS betas, and also introduced a new graphics card from NVIDIA.
MSI Afterburner
Alexey’s list of changes is as follows:
The main and only reason for releasing the new beta is to ensure that it is compatible with the RTSS shared memory layout changes introduced in the latest RTSS betas, which are necessary for the correct display of in-process performance counters. RAM/VRAM usage. The rest of the changes are fairly minor: a new NVIDIA GPU has been added to the database, the internal hotkey handler has been given a workaround to eliminate the DirectInput error similar to the one recently introduced in RTSS, and the tray icon monitoring module has received some minor changes aimed at preventing these icons from becoming blurry. at high resolution.
The bundled version of RTSS has been updated to 7.3.2 Beta 5.
You can download MSI Afterburner and RTSS from our website.
overclockingoverclockprogram monitoringNVIDIAMSI AfterburnerRivaTuner Statistics Serverutilities
program version.
The RTSS add-on is designed to display monitoring information on the screen. At the same time, not only textual information is supported, but also graphs and charts.
There are not so many changes in version 7.3.2 beta 5. All of them relate to Microsoft DirectX 12 rendering and its latest Agility implementation. Thanks to them, the utility will be able to better support the innovations of this API.
RivaTuner Statistic Server
The list of changes in RivaTuner Statistics Server 7.3.2 beta 5 is as follows:
Added connection support for Direct3D12 applications based on the Microsoft DirectX 12 Agility SDK (for example, Halo Infinite technical preview, and possibly other future Direct3D12 applications compiled with Agility). The new DirectX 12 Agility model suggests that a game may ship with a local copy of the Direct3 12 runtime, which may be newer than the Direct3D12 runtime on your system. By default, the handler engine in RivaTuner Statistics Server is configured to block injection into any Direct3D custom runtimes located outside the OS system folder, since this is typical for Direct3D proxy libraries used in third-party game mods, which are often fundamentally incompatible with overlays. So the handlers were specifically blocked in such an environment, making the overlay invisible. Running RivaTuner Statistics Server in such an environment also reduces performance due to repeated and unsuccessful attempts to implement the overlay. Previously, this could be solved by creating an application profile for such a game with the «Custom Direct3D support» option enabled, which allows the introduction of custom Direct3D runtimes located outside the OS system folders. The new Agility-compatible interception method automatically solves this problem as follows:
- Simplified form of «Custom Direct3D support» mode is now used inside RivaTuner Statistics Server when a Direct3D12 application based on Agility SDK is detected. The full functionality of the «Custom Direct3D Support» mode is redundant and not necessary for the Agility case. The new Agility compatible connection method is optional and can be disabled by advanced users at the application profile level for troubleshooting or performance testing.
- Added a counter of retry attempts to deploy, aimed at minimizing the performance penalty in situations where a Direct3D12 application based on the Agility SDK cannot be deployed.
- DXGI exchange chain hooks are now paused during initialization of dynamic hook offsets, this change aims to reduce the risk of incompatibilities caused by enabling the «Direct3D Custom Support» profile in combination with the application detection level set to «High» for Agility-based Direct3D12 applications.
Added a unified algorithm based on Direct3D12 command queue caching to handle periodic trade chain re-creation in some Blizzard games (eg Diablo 2: Resurrected and World of Warcraft). This makes the previously added OSD render profiles for these games optional, they are no longer required.
You can download MSI Afterburner and RTSS from our website.
Direct3D12DirectX 12Monitoring Video CardMSI AfterburnerRivaTuner Statistics ServerUtilities
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Another minor update of the companion utility for MSI Afterburner, RivaTuner Statistic Server, has been released, which received a number of changes and innovations in the intermediate beta version.
The RTSS add-on is designed to display monitoring information on the screen. At the same time, not only textual information is supported, but also graphs and charts.
MSI Afterburner
Version 7.3.2 beta 4 has received the following changes:
- Fixed an issue with the hypertext parser that caused a memory leak when rendering a bar chart with new dynamic colors.
- Fixed dynamic color calculation attributes for colors associated with frame time.
- Frame rate/frame time associated with dynamic color attributes now affect RTSS refresh period settings for frame rate/time counters, they are no longer updated every frame.
- Added framebuffer resolution information to the shared memory layout for each running 3D application. This change is required to allow the use of the
hypertext tag in DisplayOverlayHost to correctly display the application’s framebuffer resolution. This memory layout change will require an update to MSI Afterburner. Without an update, the current MSI AB beta will stop displaying the process specific to RAM/VRAM performance counters with the new RTSS build. The MSI AB update is expected to be released shortly after RTSS. - Fixed a bug in the video capture module that could cause some 64-bit applications that try to capture video encoded with an external VFW codec to crash.
- The passive standby frame rate limiter introduced in the previous version is no longer aimed at advanced users. It is now available in the GUI under Compatibility Properties. You can now enable passive sleep if you want to reduce CPU load and power consumption, or disable it to maximize tempo.
- Improved HotkeyHandler plugin.
- Added handling of the DirectInput internal event, which could cause hotkeys to stop working after locking/unlocking the PC from the keyboard using
+ + or+ commands. To bypass this event, the plugin resets hotkeys after navigating through the lock screen. - An optional implementation of RawInput hotkey capture has been added.
- Renamed Renamed Diablo 2 Resurrected OSD profile to match the game’s retail name.
- Added data on maximum CPU core load to HAL plugin in OverlayEditor. The sample overlay displays a graph of the history of maximum CPU utilization in a bar graph of CPU utilization by core.
You can download MSI Afterburner and RTSS from our website.
RTSSGPUmonitoringCPUvideo cardsMSI AfterburnerRivaTuner Statistics Serverutilities
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Publisher Electronic Arts is working on a reboot of the Skate series, which has been dormant for more than 10 years since Skate 3.
versions of Skate.
Skate
Studio Full Circle has officially announced that it is developing a new Skate game for PC, a first for the franchise. Skate, Skate 2, and Skate 3 were exclusives to PlayStation 3 and Xbox 360, making the PC release a welcome update.
So far, EA hasn’t said much about the game. We don’t know when it will be released or what it will look like. It is not even known what generation of consoles it is designed for or will be exclusive to the PC (which is doubtful).
SkateElectronic Arts
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Overclock 3D
When it comes to single-player games, publishers are always worried about sales.
Previously, the industry has experienced exorbitant sales expectations that have led to failure, franchises being wound up, studios being sold, and even bankruptcy. Luckily for EA, the Mass Effect: Legendary Edition trilogy is on sale is «noticeably higher» than expected.
During the quarterly financial report, EA CEO Andrew Wilson commented on the re-release of Mass Effect, stating that «fired up passionate fans around the world» , adding that it was showing «strong sales that far exceeded our expectations» .
Mass Effect: Legendary Edition
Before Mass Effect: Legendary Edition was released, BioWare’s future was uncertain. The studio failed to impress players with Mass Effect Andromeda, and then completely failed the Anthem project.
Now BioWare is busy with its main projects — Dragon Age and Mass Effect. First comes the return of Dragon Age. The new game in the series is scheduled for release in 2023. A few years after it, we should see a new Mass Effect.
financeMass EffectgamesBioWareElectronic Arts
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KitGuru
EA DICE plans to conduct technical testing of Battlefield 2042 this week, which will be held under the heading «secret». Test participants are not allowed to record videos, take screenshots or distribute any information about the game. However, the system requirements that have been officially announced do not fall under the restriction.
Test version of Battlefield 2042 requires a minimum of 8 GB of RAM, an AMD FX-8350 or Intel Core i5-6600K processor, and an AMD Radeon RX 560 or GeForce GTX 1050 Ti graphics card with 4 GB of video memory.
Battlefield 2042
The recommended specs are much higher: 16 GB RAM, AMD Ryzen 5 3600 or Intel Core i7-4790 processor and AMD Radeon RX 5600 XT or GeForce RTX 2060 graphics card with 8 GB RAM.
Battlefield 2042 system requirements
Of course, these specifications will change by the time the game is released, but already now seeing a system based on Ryzen 5 3600 and RTX 2060 in the recommended requirements is too much. This means that either amazing special effects or terrible optimization await us.
system requirementsBattlefield 2042gamesElectronic Arts
comment on related news And cheaters are well acquainted with Activision, fortunately, its Call of Duty franchise is incredibly popular, both with honest gamers and unscrupulous ones.
Developers have recently revealed a new cheat that uses machine learning and auto-input commands to target and hit enemies on consoles. And of course, Activision wants to destroy it.
The cheat became known thanks to the publication on profile channels on YouTube, as well as on Twitter in the Anti-Cheat Police Department account. The cheat itself is launched on a computer, where it relies on capturing video from a monitor, on which the picture is displayed from the game console. Alternatively, the cheat can be run in exactly the same way when the game is also running on PC.
Call of Duty
Using machine learning, the cheat looks for a target in the image captured by the video capture card, and as soon as it finds a suitable one, it issues the “fire” command to the controller. Theoretically, you can just start Call of Duty multiplayer and run around the map, and the bot will find enemies and shoot them.
Considering that the cheat can bypass Activision’s security systems, the latter is extremely interested in it. Now the company has turned to video hosting companies to remove the cheat demonstration video, and is also looking for ways to close the site where this cheat was released.
cheatingCall of Dutygames
comment related news The attackers gained access to the company’s data and demanded a ransom so that they would not be resold to third parties. Then CD Projekt Red refused to pay the ransom.
And now the stolen information began to appear on the Web. Data Breaches reports that the leak includes the source code for Cyberpunk 2077, The Witcher 3: Wild Hunt, and an «improved» version of GWENT. The leak also contains SDK files for many of the biggest consoles, including PS5, Xbox Series X, and Nintendo Switch.
Cyberpunk 2077
Stolen information posted for download via an open torrent, but there is no access to it, because it is in a password-protected archive. It is noted that attackers will soon provide the password separately via an onion link.
This confirms the information about the February leak and the subsequent resale of the data at the auction.
securityattackCD Project Redgames
comment related news But it seems that this situation is gradually changing.
After EA acquired Codemasters, the publisher wanted to make sure the studio retained its identity.
Codemasters was acquired by EA last year for $1.2 billion. The company is known for its series of car racing games, and after the deal, the studio should keep them and continue to operate as usual, without significant influence from EA management.
DiRT 5
In an interview with MCV, EA CEO Andrew Wilson compared Codemasters to Respawn:
Electronic Arts, our focus is on empowerment. This industry is full of amazing creative talent. And we don’t see any good in limiting this amazing creative talent. But we really want to give them access to what we get from our position in the industry.” .
Given this comment, hopefully EA learned something when they shut down Visceral Games. Let’s hope that Respawn and Codemasters, as well as future acquisitions of the company, will continue their activities independently.
gamesCodemastersElectronic Arts
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KitGuru
EA/Codemasters have announced a new installment of their F1 2021 franchise.
Along with the transition to a new generation, the developers promised the emergence of new functionality, a new story mode and support for graphics better than ever, quality.
It should be noted that the system requirements for the game have changed slightly. So, developers had to abandon DirectX 11 in favor of DirectX 12, since the old API does not support hardware ray tracing. It is noteworthy that the level of use of tracing has not yet been disclosed.
F1 2021
System requirements, as usual, are divided into two groups: minimum and recommended. Unusually, each of them is divided into two subgroups: with and without ray tracing. In any case, you need a 64-bit Windows 10 OS and 80 GB of disk space.
F1® 2021 | Announce Trailer
So, to play F1 2021, the minimum required is:
- Processor: Intel Core i3-2130 or AMD FX 4300.
- Memory: 8 GB.
- Graphics: NVIDIA GTX 950 or AMD R9 280 | For ray tracing: GeForce RTX 2060 or Radeon RX 6700 XT.
- DirectX: Version 12.
Recommended:
- Processor: Intel Core i5 9600K or AMD Ryzen 5 2600X.
- Memory: 16 GB.
- Graphics: NVIDIA GTX 1660 Ti or AMD RX 590 | For ray tracing: GeForce RTX 3070 or Radeon RX 6800.
- DirectX: Version 12.
F1 2021 will go on sale on July 16th.
F1 system requirements
The concept of the idea is simple. The publisher wants to use a machine learning-based artificial intelligence system to collect game progress information and use that information to scale the game’s difficulty. For example, if you die several times while passing the boss, then the game will automatically adjust itself to give you more chances.
Electronic Arts
The idea is to keep gamers interested in gaming products for a longer period of time. As EA has said in the past, long-term interest is more important than game sales. The company releases a huge number of games with online services and microtransactions, and the new technology can also change the difficulty online.
Automatic Game Difficulty Adjustment Algorithm
Technically, this idea is not new to EA. The new patent appears to be a continuation of a series of «dynamic difficulty adjustment» patents issued in 2016, 2018 and 2019.years.
game patentsElectronic Arts
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TweakTown
The companion utility for MSI Afterburner, RivaTuner Statistic Server, has received several updates in its beta.
The RTSS add-on is designed to display monitoring information on the screen. At the same time, not only textual information is supported, but graphs and charts. Version 7.3.2 beta 2 Build 24797 received the following changes:
- Added hypertext tag to display framebuffer resolution in OSD.
- Added a hypertext tag that displays information about the application architecture (x64 or UWP) in the OSD.
- Added hypertext tag to display information about the used 3D API in OSD. This tag is equivalent to , but unlike it, the new one displays the full name of the API.
- Added
- Slightly tweaked implementation of geometry packaging when rendering OSD. Previously, RTSS rendered content in the OSD as several subpackages containing all geometry grouped by primitives (for example, the first package contains triangles representing all symbols in the OSD, filled colored columns and embedded images, and the second package contains all the lines for drawing graphs). This approach optimizes rendering and increases performance. It allows you to display the same types of primitives in a zigzag pattern, but linear primitives have always been displayed on top of everything. A new batching alternative allows sub-packets to be divided into smaller packages, so it’s possible to render both triangles and lines in the expected zig-zag order.
MSI Afterburner
In addition to RTSS, there are some changes in Afterburner itself. So, support for monitoring sensors of Intel 11th family processors (Rocket Lake architecture) and Ryzen mobile processors has been added. Mobile platforms are not officially supported by the software, but an exception was made for these families at the request of a good person. Also in the new version, the upper limit of video memory overclocking for NVIDIA GeForce RTX 30 × 0 has been expanded. The latest version of RTSS is also integrated into the distribution.
You can download MSI Afterburner and RTSS from our website.
overclockingRocket Lake-SmonitoringRyzenMSI AfterburnerRivaTuner Statistics Serverutilities
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In a new tweet, Henderson stated: “In Battlefield, explosions are not the only thing that can destroy and collapse buildings. Mother nature can do so much more” . Thus, he warned fans that in the future of Battlefield we are waiting for more destruction from natural disasters.
Battlefield VI
In the next tweet, he continued that natural disasters would be identical to those seen in the real world, including tsunamis, tornadoes, volcanic eruptions and earthquakes. He also added that none of this is a belated April Fool’s joke, and that EA DICE is working to take the destruction to the next level.
In fact, these rumors correlate well with the early February reports, which talked about a lot of work on a new improved destruction system. At the same time, EA executive director Andrew Wilson said that the game would reach a new level not only in terms of destruction, but also weapons and vehicles.
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TweakTown
How to use Scanline Sync and limit FPS in RivaTuner
Although used by RivaTuner Statistics Server (RTSS) it is best known for being related to graphics overclocking and afterburner processors, RTSS actually has some use apart from Afterburner. Here we will discuss these features and teach you how to use them to limit your FPS (frames per second) or enable Scanline Sync.
What is RivaTuner?
The RivaTuner Statistics Server (commonly abbreviated as RTSS) is the application best known for being bundled with MSI Afterburner. The purpose it does with MSI Afterburner is to display frame rate and other performance metrics on screen, including GPU usage and temperature.
However, with or without Afterburner, RivaTuner can set FPS limits and enable Scanline Sync on any monitor.
What is the FPS limit?
FPS in this context refers to frames per second, and on a PC where you have an FPS that exceeds the refresh rate (e.g. 100 FPS on a 60Hz panel) you are much more prone to screen tearing and very choppy FPS. Both can be visually disorienting and a competitive disadvantage, but it would seem that the only way to fix this in most games is to enable some form of V-Sync that is visually more consistent but increases input lag.
Using the FPS limit, you can set the frame rate in the game at or slightly below the screen refresh rate. If the game you’re playing offers an FPS cap, there’s a good chance you’ll want to use that cap instead of RivaTuner, but if you want to know how to use RivaTuner for a universal app, keep reading.
What is Scanline Sync?
Scanline Sync, like FreeSync and G-Sync, is another technology that replaces the V-Sync standard. However, FreeSync and G-Sync are hardware features, while Scanline Sync is used in software to achieve a similar effect. Scanline Sync is especially suitable for displays that don’t have FreeSync or G-Sync (like your living room TV if you want to game on it without horrendous screen tearing or input lag).
What makes Scanline Sync different from other V-Sync alternatives is actually its name. Unlike other methods that work with the highest possible full frames, Scanline Sync actually allows you to select a specific scanline where screen tearing is almost guaranteed but contained. With the right settings, this scanline can be moved almost off the screen and provides a tear-free, lag-free alternative to V-Sync.
Should I use Frame Rate Limiting or Baseline Synchronization?
Although RivaTuner offers both FPS limiting and Scanline Sync, you can’t actually use both at the same time.
The main way to choose between the two functions is to look at the equipment you have.
FPS limits will work on most systems with the least amount of problems and is preferred over Scanline Sync if you already have a FreeSync or G-Sync monitor. In this case, the Scanline Sync operation is already performed by the monitor (and compatible GPU), so it is not necessary.
Scanline Sync is best used to make up for the lack of FreeSync and G-Sync, but it also has a catch: High GPU usage (~80%+) in Scanline Sync can cause significant screen tearing in the image. If you want to run games on a 60Hz screen with Scanline Sync and have enough GPU power, this shouldn’t be a problem. But if you run into any issues, we highly recommend lowering the settings or using an FPS cap instead.
How to set FPS limit in RivaTuner
First open RivaTuner statistics server. If it doesn’t appear right away, check its icon in the Start menu. Hovering over this icon should show the RivaTuner version and right clicking opens a context menu showing «Show» which opens the main window.
In the main window, click on the «Global» profile and set a frame rate limit of your choice, ideally matching the frame rate of your monitor.
Make sure «Application Detection Level» is set to «Low» or higher and you’re done: you’ve set a global FPS limit. If you ever want to uninstall it, just turn off RivaTuner.
You can also click the green «Add» button in the lower left corner of the application window to set FPS limits for each application. In the following screenshot, we’ve done this with hl2.exe to limit this particular application to 120 fps, since a stable 144 is not easy to get with this setting.
How to set up Scanline Sync in RivaTuner
In order to use Scanline Sync in RivaTuner, the frame rate limit must first be set to 0 as the two functions are mutually exclusive. Don’t worry as this won’t literally set your frames to 0 — it just disables the FPS capping feature so Scanline Sync can be used.
Now that the frame rate limit is set to 0, it’s time to install Scanline Sync. The number you enter in this field is not the frame rate limit, but rather the coordinates of the break line. Your exact results will depend on the size and resolution of your display, and you will need to manually adjust this value in increments of 10 as there is no one-size-fits-all option.
It’s best to start with vertical resolution (e.g. 1080 pixels on a 1080p screen or 1440 pixels on a 1440p screen) and subtract this number from 150 to 200. For a standard 1080p display, we recommend starting at 930 as the baseline and decreasing as needed until you reach the desired result.
Related:
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AMD vs Nvidia GPUs: Who Should Supply Your Graphics Card in 2021?
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Video card not working?
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Redecor is an interior design game that allows players to design a home with interior decoration. The redesign is available for Android and iOS. Redecor is intended for players over 18 years of age to play…
TikTok
How to Merge Two TikTok Drafts
TikTok, developed by the Chinese company ByteDance, was first launched in September 2016 and has now become a worldwide phenomenon. This is the place where little creators can explode, creating content on a wide variety of topics,…
13 Expense Management Solutions for Small and Large Businesses
Expense management software provides control, transparency, compliance, and documentation to help businesses cut costs, avoid unnecessary spending, and pay suppliers or employees on time.