Radeon RX 590 vs GeForce GTX 1050 Ti
Radeon RX 590 vs GeForce GTX 1050 Ti
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- Radeon RX 590 vs GeForce GTX 1050 Ti
-
Radeon RX 590
244%
-
GeForce GTX 1050 Ti
100%
Relative performance
Reasons to consider Radeon RX 590 |
144% higher gaming performance. |
Supports Direct3D 12 Async Compute |
Supports FreeSync |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports TrueAudio |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
Reasons to consider GeForce GTX 1050 Ti |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
HWBench recommends Radeon RX 590
The Radeon RX 590 is the better performing card based on the game benchmark suite used (15 combinations of games and resolutions).
Core Configuration
Radeon RX 590 | GeForce GTX 1050 Ti | |||
---|---|---|---|---|
GPU Name | Polaris 30 (Polaris 30 XTX) | vs | GP107 (GP107-400-A1) | |
Fab Process | 12 nm | vs | 14 nm | |
Die Size | 244 mm² | vs | 132 mm² | |
Transistors | 5,700 million | vs | 3,300 million | |
Shaders | 2304 | vs | 768 | |
Compute Units | 36 | vs | 6 | |
Core clock | 1257 MHz | vs | 1290 MHz | |
ROPs | 32 | vs | 32 | |
TMUs | 144 | vs | 48 |
Memory Configuration
Radeon RX 590 | GeForce GTX 1050 Ti | |||
---|---|---|---|---|
Memory Type | GDDR5 | vs | GDDR5 | |
Bus Width | 256 bit | vs | 128 bit | |
Memory Speed | 2000 MHz 8000 MHz effective |
vs | 1752 MHz 7008 MHz effective |
|
Memory Size | 8192 Mb | vs | 4096 Mb |
Additional details
Radeon RX 590 | GeForce GTX 1050 Ti | |||
---|---|---|---|---|
TDP | 0 watts | vs | 75 watts | |
Release Date | UNRELEASED | vs | 25 Oct 2016 |
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Radeon RX 590
49. 44 GP/s
-
GeForce GTX 1050 Ti
41.30 GP/s
GigaPixels — higher is better
-
Radeon RX 590
222.50 GT/s
-
GeForce GTX 1050 Ti
61.90 GT/s
GigaTexels — higher is better
-
Radeon RX 590
256.00 GB/s
-
GeForce GTX 1050 Ti
112.10 GB/s
GB/s — higher is better
-
Radeon RX 590
7119.00 GFLOPs
-
GeForce GTX 1050 Ti
1981.40 GFLOPs
GFLOPs — higher is better
Ultra Quality, DirectX12, Windows 10×64
-
Radeon RX 590
80
-
GeForce GTX 1050 Ti
34
FPS (higher is better)
Ultra Quality, DirectX 11,Windows 10×64 build 1809
-
Radeon RX 590
80
-
GeForce GTX 1050 Ti
44
FPS (higher is better)
Ultra detail, 16:1 AF, DirectX12, Windows 10×64
-
Radeon RX 590
42
-
GeForce GTX 1050 Ti
20
FPS (higher is better)
Ultra Quality, HR Textures, DirectX11, Windows 10 x64
-
Radeon RX 590
80
-
GeForce GTX 1050 Ti
33
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
Radeon RX 590
63
-
GeForce GTX 1050 Ti
30
FPS (higher is better)
Ultra Quality, DirectX12, Windows 10×64
-
Radeon RX 590
59
-
GeForce GTX 1050 Ti
14
FPS (higher is better)
Ultra Quality, DirectX 11,Windows 10×64 build 1809
-
Radeon RX 590
58
-
GeForce GTX 1050 Ti
30
FPS (higher is better)
Ultra detail, 16:1 AF, DirectX12, Windows 10×64
-
Radeon RX 590
33
-
GeForce GTX 1050 Ti
15
FPS (higher is better)
Ultra Quality, HR Textures, DirectX11, Windows 10 x64
-
Radeon RX 590
52
-
GeForce GTX 1050 Ti
22
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
Radeon RX 590
43
-
GeForce GTX 1050 Ti
19
FPS (higher is better)
Ultra Quality, DirectX12, Windows 10×64
-
Radeon RX 590
33
-
GeForce GTX 1050 Ti
8
FPS (higher is better)
Ultra Quality, DirectX 11,Windows 10×64 build 1809
-
Radeon RX 590
31
-
GeForce GTX 1050 Ti
15
FPS (higher is better)
Ultra detail, 16:1 AF, DirectX12, Windows 10×64
-
Radeon RX 590
21
-
GeForce GTX 1050 Ti
9
FPS (higher is better)
Ultra Quality, HR Textures, DirectX11, Windows 10 x64
-
Radeon RX 590
29
-
GeForce GTX 1050 Ti
13
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
Radeon RX 590
21
-
GeForce GTX 1050 Ti
10
FPS (higher is better)
VS | ||
Radeon RX 590 | Radeon RX 5500 |
VS | ||
Radeon RX 590 | GeForce GTX 1660 |
VS | ||
GeForce GTX 1050 Ti | GeForce GTX 1050 3 GB |
VS | ||
GeForce GTX 1050 Ti | GeForce GTX 1050 |
VS | ||
Radeon RX 5500 XT | GeForce GTX 1660 SUPER |
VS | ||
GeForce GTX 1660 SUPER | GeForce GTX 1660 Ti |
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AMD Radeon RX 590 vs Gigabyte GeForce GTX 1050 Ti: What is the difference?
51points
AMD Radeon RX 590
40points
Gigabyte GeForce GTX 1050 Ti
Comparison winner
vs
54 facts in comparison
AMD Radeon RX 590
Gigabyte GeForce GTX 1050 Ti
Why is AMD Radeon RX 590 better than Gigabyte GeForce GTX 1050 Ti?
- 179MHz faster GPU clock speed?
1469MHzvs1290MHz - 5.14 TFLOPS higher floating-point performance?
7.12 TFLOPSvs1.98 TFLOPS - 8.24 GPixel/s higher pixel rate?
49.54 GPixel/svs41.3 GPixel/s - 248MHz faster memory clock speed?
2000MHzvs1752MHz - 992MHz higher effective memory clock speed?
8000MHzvs7008MHz - 2x more VRAM?
8GBvs4GB - 160.58 GTexels/s higher texture rate?
222.48 GTexels/svs61. 9 GTexels/s - 143.9GB/s more memory bandwidth?
256GB/svs112.1GB/s
Why is Gigabyte GeForce GTX 1050 Ti better than AMD Radeon RX 590?
- 100W lower TDP?
75Wvs175W - Has Double Precision Floating Point (DPFP)?
- 1 more DVI outputs?
1vs0 - 69mm narrower?
172mmvs241mm
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Price comparison
Cheap alternatives
User reviews
Overall Rating
AMD Radeon RX 590
1 User reviews
AMD Radeon RX 590
10. 0/10
1 User reviews
Gigabyte GeForce GTX 1050 Ti
2 User reviews
Gigabyte GeForce GTX 1050 Ti
10.0/10
2 User reviews
Features
Value for money
10.0/10
1 votes
8.5/10
2 votes
Gaming
10.0/10
1 votes
9.5/10
2 votes
Performance
10.0/10
1 votes
9.0/10
2 votes
Quiet operation
10.0/10
1 votes
10.0/10
2 votes
Reliability
10.0/10
1 votes
9.5/10
2 votes
Performance
1.GPU clock speed
1469MHz
1290MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
1545MHz
1392MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3. pixel rate
49.54 GPixel/s
41.3 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
7.12 TFLOPS
1.98 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
222.48 GTexels/s
61.9 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6.GPU memory speed
2000MHz
1752MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
8000MHz
7008MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2.maximum memory bandwidth
256GB/s
112.1GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
128bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖AMD Radeon RX 590
✖Gigabyte GeForce GTX 1050 Ti
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔AMD Radeon RX 590
✔Gigabyte GeForce GTX 1050 Ti
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
Unknown. Help us by suggesting a value. (Gigabyte GeForce GTX 1050 Ti)
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✖AMD Radeon RX 590
✖Gigabyte GeForce GTX 1050 Ti
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔AMD Radeon RX 590
✔Gigabyte GeForce GTX 1050 Ti
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖AMD Radeon RX 590
✖Gigabyte GeForce GTX 1050 Ti
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
Unknown. Help us by suggesting a value. (AMD Radeon RX 590)
Unknown. Help us by suggesting a value. (Gigabyte GeForce GTX 1050 Ti)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✔AMD Radeon RX 590
✔Gigabyte GeForce GTX 1050 Ti
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.