GeForce GT 1030 vs UHD Graphics 630 Graphics cards Comparison
In this comparison between GeForce GT 1030 and UHD Graphics 630 you will find out which graphics card performs better in today’s games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards’ performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don’t overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 1030 will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.
GeForce GT 1030
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UHD Graphics 630
Main Specs
GeForce GT 1030 | UHD Graphics 630 | |
Power consumption (TDP) | 30 Watt | 15 Watt |
Interface | PCIe 3. 0 x4 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI | No outputs |
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- GeForce GT 1030 has 100% more power consumption, than UHD Graphics 630.
- GeForce GT 1030 is connected by PCIe 3.0 x4, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- Both cards are used in Desktops.
- GeForce GT 1030 is build with Pascal architecture, and UHD Graphics 630 — with Gen. 9.5.
- Core clock speed of GeForce GT 1030 is 928 MHz higher, than UHD Graphics 630.
- GeForce GT 1030 and UHD Graphics 630 are manufactured by 14 nm process technology.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 8−9 | 1−2 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 27−30 | 14−16 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of GeForce GT 1030 in Assassin’s Creed Odyssey is 166% more, than UHD Graphics 630. | ||
high / 1080p | 21−24 | 7−8 |
ultra / 1080p | 18−20 | 5−6 |
QHD / 1440p | 5−6 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 45−50 | 18−20 |
medium / 1080p | 24−27 | 8−9 |
The average gaming FPS of GeForce GT 1030 in Battlefield 5 is 180% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 1030 and UHD Graphics 630 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 190−200 | 120−130 |
medium / 768p | 160−170 | 95−100 |
ultra / 1080p | 85−90 | 45−50 |
QHD / 1440p | 50−55 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 130−140 | 70−75 |
The average gaming FPS of GeForce GT 1030 in Counter-Strike: Global Offensive is 73% more, than UHD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 35−40 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GT 1030 in Cyberpunk 2077 is 6% more, than UHD Graphics 630. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 85−90 | 55−60 |
ultra / 1080p | 55−60 | 27−30 |
The average gaming FPS of GeForce GT 1030 in Dota 2 is 53% more, than UHD Graphics 630. | ||
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 14−16 | 3−4 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of GeForce GT 1030 in Far Cry 5 is 250% more, than UHD Graphics 630. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 16−18 | 7−8 |
QHD / 1440p | 16−18 | 4−5 |
low / 720p | 90−95 | 55−60 |
medium / 1080p | 45−50 | 14−16 |
The average gaming FPS of GeForce GT 1030 in Fortnite is 105% more, than UHD Graphics 630. | ||
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 18−20 | 6−7 |
QHD / 1440p | 7−8 | 0−1 |
low / 720p | 45−50 | 20−22 |
medium / 1080p | 24−27 | 9−10 |
The average gaming FPS of GeForce GT 1030 in Forza Horizon 4 is 180% more, than UHD Graphics 630. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 70−75 | − |
high / 1080p | 24−27 | 8−9 |
ultra / 1080p | 10−12 | 3−4 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GT 1030 in Grand Theft Auto V is 100% more, than UHD Graphics 630. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 24−27 | 7−8 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of GeForce GT 1030 in Metro Exodus is 275% more, than UHD Graphics 630. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 65−70 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GT 1030 in Minecraft is 20% more, than UHD Graphics 630. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 50−55 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GT 1030 in PLAYERUNKNOWN’S BATTLEGROUNDS is 66% more, than UHD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 7−8 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 1030 in Red Dead Redemption 2 is 166% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 16−18 |
medium / 768p | 30−33 | 12−14 |
high / 1080p | 16−18 | 6−7 |
ultra / 1080p | 10−11 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GT 1030 in The Witcher 3: Wild Hunt is 175% more, than UHD Graphics 630. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−35 | 16−18 |
high / 768p | 50−55 | 30−35 |
The average gaming FPS of GeForce GT 1030 in World of Tanks is 53% more, than UHD Graphics 630. |
Full Specs
GeForce GT 1030 | UHD Graphics 630 | |
Architecture | Pascal | Gen. 9.5 |
Code name | N17P-G1 | Kaby-Lake-H-GT2 |
Type | Desktop | Desktop |
Release date | 17 May 2017 | 1 October 2017 |
Pipelines | 384 | 24 |
Core clock speed | 1228 MHz | 300 MHz |
Boost Clock | 1670 MHz | 1150 MHz |
Transistor count | 1,800 million | 189 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 35. 23 | 26.45 |
Floating-point performance | 1,127 gflops | 460.8 gflops |
Length | 145 mm | |
Memory bus width | 64 Bit | 64/128 Bit |
Memory clock speed | 6000 MHz | |
Memory bandwidth | 48.06 GB/s | |
Shared memory | — | + |
G-SYNC support | + | |
VR Ready | + | |
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.
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