Radeon 7870 XT Tahiti LE XFX 2GB 1GHz HDMI&DVI&2xminiDP (PCI-E) (1536 Shaders) DD Heatpipe | cena, raty
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Jesteśmy z Wami od 1996 roku
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Od 1998 roku
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dla członków Klubu Komputronik - Kod systemowy: [GR-ATIP-XFX-154]
- Kod producenta: [FX-787A-CDFC-LE]
- unikatowa konstrukcja oparta na rdzeniu Tahiti LE
- autorski system chłodzenia DoubleDissipation Heatpipe
- wsparcie dla najważniejszych technologii AMD
- wsparcie dla Windows 8
- świetna kultura pracy
- zgodność z PCI Express 3.0
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Jesteśmy z Wami od 1996 roku
-
Od 1998 roku
sprzedajemy on-line -
2000 marek
i tysiące produktów -
Tysiące punktów
odbioru -
30 dni na zwrot
dla członków Klubu Komputronik - Has Double Precision Floating Point (DPFP)?
- 2 more DVI outputs?
2vs0 - 2 more displays supported?
6vs4 - 2. 34 TFLOPS higher floating-point performance?
5.16 TFLOPSvs2.82 TFLOPS - 55W lower TDP?
120Wvs175W - 800MHz faster memory clock speed?
2000MHzvs1200MHz - 3200MHz higher effective memory clock speed?
8000MHzvs4800MHz - 4x more VRAM?
8GBvs2GB - 73.3 GTexels/s higher texture rate?
161.3 GTexels/svs88 GTexels/s - 0.9 newer version of DirectX?
12vs11.1 - 102GB/s more memory bandwidth?
256GB/svs154GB/s - Introduction
- Specifications
- Packaging and delivery
- Appearance and dimensions
- PCB
- Cooling system
- Test bench
- Instrumentation and Test Method
- Cooling System Potential Study
- Cooling System Performance Summary
- Noise level
- Acceleration
- Overclocking results
- Electricity consumption level
- Instrumentation and Test Method
- Test results
- 3DMark 2011
- Unigine Heaven
- Metro 2033
- Aliens vs Predator 3
- Battlefield III
- Total War Shogun II
- Colin McRae Dirt III
- Batman: Arkham City
- The Elder Scrolls V: Skyrim
- F1 2011
- The Witcher 2: Assassins of Kings
- Hard Reset
- Deus Ex — Human Revolution
- Sleeping Dogs
- Sniper Elite V2
- Hitman Absolution
- Far Cry III
- 1920×1080 outputs
- Outputs by resolution 2560×1440
- Final results
- Average frame ratio
- Summing up
- Conclusion
- Video card Sapphire HD 7870 XT;
- CD with drivers and software;
- Instructions for the model;
- Registration booklet;
- DVI to VGA adapter;
- CrossFireX Bridge;
- mini HDMI to HDMI adapter;
- Two Molex -> 6Pin power adapters.
- GPU frequency 168MHz higher?
1168MHz vs 1000MHz - 2. 7 TFLOPS over FLOPS?
5.26 TFLOPS vs 2.56 TFLOPS - 9.1 GPixel/s higher pixel rate?
41.1 GPixel/s vs 32 GPixel/s - 55W below TDP?
120W vs 175W - 550MHz faster memory speed?
1750MHz vs 1200MHz - 2200MHz higher effective clock speed?
7000MHz vs 4800MHz - 4x more VRAM?
8GB vs 2GB - 84.4 GTexels/s higher number of textured pixels?
164.4 GTexels/s vs 80 GTexels/s - Supports 3D?
- 1 more DVI outputs?
2 vs 1 - Supports 1 more displays?
6 vs 5 - 2 more mini DisplayPort outputs?
2 vs 0
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Cechy produktu
Radeon 7870 XT Tahiti LE XFX 2GB 1GHz HDMI&DVI&2xminiDP (PCI-E) (1536 Shaders) DD Heatpipe
Dane techniczne
Producent |
XFX |
---|---|
Gwarancja | 2 lata w serwisie sprzedawcy |
Typ złącza | PCI-Express x16 |
---|---|
Producent chipsetu | AMD |
Model chipsetu | Radeon HD 7870 |
Taktowanie rdzenia | 1000 MHz |
Typ zastosowanej pamięci | GDDR5 |
Taktowanie pamięci | 5000 MHz |
Szyna danych pamięci | 256 bit |
Kompatybilność z techn. współbieżności | CrossFire |
Rodzaje wyjść/wejść |
1 x wyjście DVI 1 x wyjście DVI-D 1 x wyjście HDMI 2 x mini Display Port |
Wsparcie dla HDCP | tak |
Obsługiwane standardy |
DirectX 11.1 OpenGL 4.2 |
Typ chłodzenia | wentylator |
Zaawansowane technologie |
AMD APP Acceleration AMD Eyefinity AMD GCN Architecture |
Opinie
Opis producenta
XFX HD7870 XT Tahiti LE to limitowana edycja kart graficznych opartych na zmodyfikowanym rdzeniu znanym z najmocniejszych serii AMD — HD7950 i HD7970. Wykonany w procesie technologicznym 28nm GPU Tahiti LE dysponuje procesorami strumieniowymi w ilości 1536 (seria 7870 chwali się 1280 procesorami strumieniowymi, a 7950 ma ich 1792).
Nad kulturą pracy czuwa autorski cooler — DoubleDissipation Heatpipe.
Rdzeń graficzny konstrukcji taktowany jest zegarem 1000 MHz, a 2 GB pamięci VRAM GDDR5 pracuje z częstotliwością 1250 MHz (efektywnie 5000 MHz). Oba elementy połączone są szyną o szerokości 256 bitów. Karta pobiera bardzo mało energii elektrycznej jak na tak wydajną konstrukcję — w spoczynku 30W (3W! przy funkcji Zero Core Power), a podczas maksymalnego obciążenia 210W.
XFX HD7870 XT Tahiti LE wspiera w pełni wszelakie aspekty, które nowy system operacyjny, Windows 8 ma do zaoferowania. Architektura rdzenia graficznego — GCN jest już obecnie wykorzystywana przez wiele aplikacji i gier. Weźmy jako przykład Adobe Photoshop czy też WinZip — te aplikacje uzyskały wzrost wydajności o około 25% dzięki architekturze GCN i systemowi Windows 8.
XFX HD7870 XT Tahiti LE jest zgodny ze wszystkimi najważniejszymi technologiami udostępnianymi przez AMD, takimi jak akcelerator odtwarzania UVD 3,0, AMD PowerPlay, AMD Eyefinity, przyspieszenie sprzętowe AMD APP, łączenie kart w konfigurację 2-Way CrossFire za pomocą specjalnego mostka oraz technologię AMD HD3D umożliwiającą wyświetlanie obrazu 3D w grach. Karta wspiera API DirectX 11.1, OpenGL w wersji 4.2 oraz OpenCL 1.2.
Eyefinity 2.0
Technologia Eyefinity™ 2.0 oferuje zupełnie nowe wsparcie dla Stereo 3D, rekonstrukcję krzywizn i nowe konfiguracje monitorów, co pozwala użytkownikowi na dobór odpowiedniej rozdzielczości. Umożliwia także przenoszenie paska zadań systemu Windows na dowolny z ekranów.
Technologia AMD HD3D
Technologia AMD HD3D jest oparta na zaawansowanym, otwartym ekosystemie, który w połączeniu z innymi sprzętowymi i programistycznymi technologiami firmy AMD umożliwia wyświetlanie obrazu 3D w wielu aplikacjach i środowiskach na komputerach PC.
ZeroCore Power
AMD wraz z wprowadzeniem kart rodziny Southern Islands zaimplementowało także technologię oszczędzania energii dla trybu «long idle». Teraz karta graficzna może wyłączyć większość swoich funkcjonalnych jednostek GPU, gdy nie są używane, pozostawiając aktywną tylko szyny PCI Express i kilka pomniejszych elementów. To w efekcie zmniejsza zużycie energii w stanie bezczynności z 15W do 3W trybie bezczynności. Pobór energii jest tak niski, że ZeroCore Power wyłącza wentylator.
ZeroCore Power aktywne jest tylko w konfiguracji CrossFire™, gdy jedna z kart jest nieużywana.
Technologia AMD App Acceleration
Oparta na zestawie innowacyjnych technologii sprzętowych i programowych technologia AMD App Acceleration zapewnia szybkość i wydajność znacznie wyższą niż tradycyjne przetwarzanie grafiki i wideo.
Digital Multi-Point Audio (DDMA)
Technologia jest krokiem milowym związanym z dźwiękiem wyprowadzanym przez wyjścia karty graficznej. Tradycyjnie akceleratory udostępniają dźwięk przez port HDMI i audio zostaje ograniczone do jednego urządzenia: monitora, telewizora lub odbiornika. Z DDMA teraz można wysłać dźwięk do wielu urządzeń za pośrednictwem DisplayPort w połączeniu z interfejsem HDMI. Od teraz na każdym z urządzeń, do których przesyłany jest obraz i dźwięk użytkownik będzie miał możliwość usłyszenia i zobaczenia innego strumienia audio/wideo.
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MSI Radeon RX 580
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EVGA GeForce RTX 2060 KO Gaming
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Price comparison
User reviews
Performance
1. GPU clock speed
1100MHz
1120MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
Unknown. Help us by suggesting a value. (Sapphire Radeon HD 7870 Toxic)
1288MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3.pixel rate
35.2 GPixel/s
35.8 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
2.82 TFLOPS
5.16 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
88 GTexels/s
161.3 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6.GPU memory speed
1200MHz
2000MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
4800MHz
8000MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2. maximum memory bandwidth
154GB/s
256GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
256bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖Sapphire Radeon HD 7870 Toxic
✖XFX Radeon RX 480 XXX
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔Sapphire Radeon HD 7870 Toxic
✔XFX Radeon RX 480 XXX
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
Unknown. Help us by suggesting a value. (Sapphire Radeon HD 7870 Toxic)
Unknown. Help us by suggesting a value. (XFX Radeon RX 480 XXX)
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✖Sapphire Radeon HD 7870 Toxic
✖XFX Radeon RX 480 XXX
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔Sapphire Radeon HD 7870 Toxic
✔XFX Radeon RX 480 XXX
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖Sapphire Radeon HD 7870 Toxic
✖XFX Radeon RX 480 XXX
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
Unknown. Help us by suggesting a value. (Sapphire Radeon HD 7870 Toxic)
Unknown. Help us by suggesting a value. (XFX Radeon RX 480 XXX)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✔Sapphire Radeon HD 7870 Toxic
✔XFX Radeon RX 480 XXX
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
2.HDMI ports
Unknown. Help us by suggesting a value. (Sapphire Radeon HD 7870 Toxic)
Unknown. Help us by suggesting a value. (XFX Radeon RX 480 XXX)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
3.HDMI version
Unknown. Help us by suggesting a value. (Sapphire Radeon HD 7870 Toxic)
Unknown. Help us by suggesting a value. (XFX Radeon RX 480 XXX)
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
4.DisplayPort outputs
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Allows you to connect to a display using DVI.
6.mini DisplayPort outputs
Allows you to connect to a display using mini-DisplayPort.
Price comparison
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Which are the best graphics cards?
Review and testing of the video card Sapphire HD 7870 XT
Contents
Introduction
What happens if you remove a quarter of the execution processors and a third of the data bus width in the graphics core? Marriage? No, you didn’t guess, it will be HD 7870 XT. A video card that, by analogy with previous years, would be more correctly called HD 7890 or HD 7930. middle class level. Yes, the tradition has not gone anywhere, only the name has changed, but not the positioning. Then why did the manufacturer enroll his product in the ranks of HD 78xx, and not HD 79xx? The answer is very simple – the cost of the novelty is comparable to the average price of the HD 7870. Doesn’t this mean that we have a potential hit? Let’s test the hypothesis on the example of the Sapphire HD 7870 XT video card, provided for testing by our good friends, the Regard company.
Specifications
Name |
HD 7870 |
HD 7870XT |
HD 7950 |
GTX 660 |
GTX 660 Ti |
Codename |
Pitcairn XT |
Tahiti LE |
Tahiti Pro |
GK106 |
GK104 |
Process technology, nm |
28 |
28 |
28 |
28 |
28 |
Core size/cores, mm 2 |
212 |
365 |
365 |
221 |
294 |
Number of transistors, million |
2800 |
4300 |
4300 |
2540 |
3540 |
Core frequency, MHz |
1000 |
975 |
800 |
980 (1033) |
915 (980) |
Number of shaders (PS), pcs. |
1280 |
1536 |
1792 |
960 |
1344 |
Number of rasterization blocks (ROP), pcs. |
32 |
32 |
32 |
24 |
24 |
Number of texture units (TMU), pcs. |
80 |
96 |
112 |
80 |
112 |
Maximum fill rate, Gpix/s |
32 |
31.2 |
25.6 |
23.5 |
22 |
Maximum texture sampling rate, Gtex/s |
80 |
93. 6 |
89.6 |
78.4 |
102.5 |
Pixel/Vertex shader version |
5.0 / 5.0 |
5.0 / 5.0 |
5.0 / 5.0 |
5.0 / 5.0 |
5.0 / 5.0 |
Memory type |
GDDR5 |
GDDR5 |
GDDR5 |
GDDR5 |
GDDR5 |
Effective memory frequency, MHz |
4800 |
6000 |
5000 |
6000 |
6000 |
Memory capacity, MB |
2048 |
2048 |
3072 |
2048 |
2048 |
Memory bus bit |
256 |
256 |
384 |
192 |
192 |
Memory bandwidth, GB/s |
153. 6 |
192 |
240 |
144.2 |
144.2 |
Power consumption (2D / 3D), W |
3/190 |
3/200 |
3/200 |
nd / 140 |
nd / 150 |
CrossFire/Sli |
Yes |
Yes |
Yes |
Yes |
Yes |
MSRP $ |
240 |
270-280 |
290-300 |
250 |
350 |
Packaging and scope of delivery
Sapphire HD 7870 XT has traditional company notes in the design of the box.
recommendations
Inside:
Appearance and dimensions
Model |
A, mm |
b, mm |
c, mm |
D, mm |
A1, mm |
b1, mm |
C1, mm |
AMD HD 7950 |
266 |
98 |
34 |
71 |
277 |
98 |
39 |
AMD HD 7870 v1 |
240 |
98 |
34 |
63 |
248 |
98 |
38 |
AMD HD 7870 v2 |
240 |
98 |
34 |
73 |
248 |
98 |
38 |
Sapphire HD 7870 XT |
267 |
98 |
36 |
87 |
275 |
106 |
40 |
— printed circuit board length, excluding cooling system and video output port bracket.
B — PCB width, excluding PCI-E pins and cooling system.
C — height from the horizontal plane of the printed circuit board to the level of the upper surface of the cooling system.
D — diameter of the fan/s along the outer radius.
A1 — length of the printed circuit board, including the cooling system (if it extends beyond the printed circuit board) to the bracket for the video output ports.
1 — width of the printed circuit board, excluding PCI-E pins, but including the measurement of the cooling system (if it goes beyond the printed circuit board).
1 — height, taking into account the back plate (if any) / radiator mounting screws to the level of the upper surface of the cooling system. If it is lower than the height of the back plate of the video output ports, then the height is measured to the top point of the bar.
The design of the Sapphire HD 7870 XT refers to a modified version of the HD 7870. It is worth digressing here and recall that the HD 7870 PCB concept was originally a five-phase Dr.MOS design, but over time, some problems appeared. More precisely, one very global problem that greatly affected the consumer demand of the entire HD 78xx line is a sudden black screen. After some time, many users began to complain about video cards failing, and AMD revised the design, replacing Dr. MOS to other components.
The Sapphire model itself is a reference version of the second revision of the HD 7870. Its power section is shifted to the video ports. Instead of a pair of DVI, only one connector remained on the rear panel, in addition to it, there was a place for two Mini DisplayPort and one HDMI. But the entire upper part is given over to the removal of heated air. The set of power connectors is represented by two 6pin. From the HD 79xx, the new product got a switch and two BIOS images. Essentially, by adding the capabilities of the HD 79xx to a product with the HD 7870 design, AMD has created a funny Frankenstein.
PCB
There are two types of non-reference accelerators. The first is an improvement of the reference product, which is often found in ASUS, Gigabyte, MSI, Sapphire models. It is worth noting here that not always a more expensive option indicates an improved design. Therefore, without a complete disassembly, it is impossible to say whether the card is an improved version, or, conversely, saved somewhere. Moreover, the importance of the brand does not always indicate an improvement in the physical properties of the product.
The second type is with simplified circuitry, when coils and power elements are either replaced by cheaper analogues, or the number of phases is reduced. Such options are also found among the decisions of industry leaders, but second-class brands use this method more often.
In this case, Sapphire did not experiment, using the design recommended by AMD. So, all claims can be made only to him. Usually AMD makes cards with a significant headroom that can provide a twofold increase in power, but not this time. Even the HD 7870’s five-phase power supply would have been preferable, but savings are savings. AMD is well aware that it is easy to take and copy the HD 79 printed circuit boardxx can’t. First, she’s expensive. Secondly, the HD 7870 XT received a 256-bit memory bus instead of 384. Thirdly, the final power consumption in theory will be closer to the HD 7870 variant, and not 7950. In practice, I am almost sure that the increased frequencies (albeit with disabled memory controllers and stream processors) should not greatly affect the gluttony of the video card.
On the right side of the Sapphire product are two power supply systems — PLL and memory. Both of them are endowed with simple PWM controllers.
For memory, an elementary and I2C protocol-free PWM controller APW 7165 is used, in which no voltage control levers are implemented.
Four GPU power phases lined up vertically on the left side. As befits a solution of this level, high-quality coils, capacitors and power transistors are used. So, with careful listening to the coils under different loads, I did not find any extraneous sounds. Each pair of phases works with a driver.
The Chil 8225G PWM controller is capable of controlling five phases.
This is a fairly advanced controller, with modern energy-saving technologies embedded in it. They allow you to turn off several phases at times of partial loads, up to the fact that only one phase remains working. Naturally, it is endowed with an extensive list of compatible protocols: I2C, SMbus, PMbus, which makes it possible not only to diagnose and monitor a large number of parameters, but also to control the voltage programmatically.
Tahiti LT processor ~365 mm area 2 placed on PCB in week 32, 2012. It contains 4300 million transistors and is made according to the 28 nm process technology. Its silicon crystal is protected by a metal frame.
Eight Hynix memory chips soldered on the front and labeled H5GQ2h34AFR-R0C. They are designed for frequencies up to 1500 MHz (effective frequency 6000 MHz), the bus width is 256 bits.
The final power phase formula is 4+1+1 (GPU/MEM/PLL).
The stock frequencies of the Sapphire HD 7870 XT are 925 MHz for the graphics core (975 MHz in Turbo mode) and 6000 MHz for the memory.
Cooling system
The design of the Sapphire HD 7870 XT cooling system consists of several parts. The main ones are a radiator with fans and a casing. In this case, the reinforcing side plate is not used, but there was a place for a heatsink for the power supply and memory system. And in addition to the classic parts of the CO, a couple of interesting details were discovered, but stop, let’s start in order.
After removing the casing, the main heatsink and four heat pipes included in it — three 6 mm and one 8 mm. In its center there is a copper base, on which neat grooves are applied. By increasing the roughness, the engineers achieved a clearer spreading and penetration of thermal paste. The fins of the heat dissipator are firmly fastened together, and the distance between them is not very large. In theory, by increasing the area, we improve the efficiency of the heatsink, but let’s face it, it is necessary to cool not only the memory, but also the power system under it. Fortunately, a separate radiator is provided for these purposes.
Its dimensions are too small for the declared energy consumption, and, in my opinion, it will be the weak link in the whole design. Another fact worsens the situation — the location of the radiator relative to the fans. It falls into the dead zone of the air flow for a good half.
Horizontally placed memory chips are cooled through a thermal pad from the main radiator, while vertically placed memory chips are content with a separate plate. The type of its attachment to the printed circuit board is very unusual. In addition to two screws on the sides, strips of double-sided tape are glued to a large plane. And where the holes for the screws go, it is simply torn off! This is why Sapphire can actually put «Real Handmade!» on the box.
Four radiator stands continue the set of interesting discoveries.
They are glued with an identical double-sided tape directly on the PCB, leveling and limiting the horizontal movement of the radiator. After unscrewing the screws of its fastening, for a long time I could not understand why it does not separate. A detailed study of the entire structure took several minutes, after which the cause was found. It turned out that these four coasters are glued in both directions!
This is what the graphics card looks like after the heatsink has been removed.
Quite an unusual way to use adhesive tape for computer components. In my practice, I first met with household tape.
A massive casing with a pair of fans crowns the cooling system.
In general, I liked the cooling of Sapphire. Four amazing miniature stands, separate heatsinks for the memory and power section, a large heatsink with a quality base and neat assembly. The main problem is likely to occur in the food zone. The heat transfer area at the radiator for the declared heat dissipation is small, and the location itself cannot be called successful. However, everything will be clear only after receiving preliminary test results.
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Sapphire Pulse Radeon RX 570 vs XFX Radeon HD 7870: What is the difference?
46points
Sapphire Pulse Radeon RX 570
36points
XFX Radeon HD 7870
Comparison winner
Sapphire Pulse Radeon RX 570
XFX Radeon HD 7870
Why is Sapphire Pulse Radeon RX 570 better than XFX Radeon HD 7870?
Which comparisons are the most popular?
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AMD Radeon RX 560
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Nvidia GeForce GTX 1050
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vs
Gigabyte Radeon RX 6600 XT Eagle
XFX Radeon HD 7870
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Gigabyte GeForce GTX 1050
Sapphire Pulse Radeon RX 570
vs
Gigabyte Radeon RX 570
XFX Radeon HD 7870
vs
Nvidia GeForce GTX 750 Ti
Sapphire Pulse Radeon RX 570
vs
MSI GeForce GTX 1050 Ti
XFX Radeon HD 7870
vs
AMD Radeon HD 7850
Sapphire Pulse Radeon RX 570
vs
Sapphire Nitro+ Radeon RX 570 8GB
XFX Radeon HD 7870
vs
Gigabyte Radeon RX 570
Sapphire Pulse Radeon RX 570
vs
AMD Radeon R7 370
XFX Radeon HD 7870
vs
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3. pixel rate
41.1 GPixel/s
32 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
5.26 TFLOPS
2.56 TFLOPS
FLOPS is a measure of GPU processing power.
5.texture size
164.4 GTexels/s
80 GTexels/s
The number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
1750MHz
1200MHz
Memory speed is one aspect that determines memory bandwidth.
7.shading patterns
Shading units (or stream processors) are small processors in a graphics card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
7000MHz
4800MHz
The effective memory clock speed is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
224GB/s
154GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4. memory bus width
256bit
256bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5.GDDR memory versions
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improves performance.
6. Supports memory debug code
✖Sapphire Pulse Radeon RX 570
✖XFX Radeon HD 7870
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
OpenGL version 2.
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4.Supports multi-monitor technology
✔Sapphire Pulse Radeon RX 570
✔XFX Radeon HD 7870
The video card has the ability to connect multiple displays. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU boot temperature
Unknown. Help us offer a price. (Sapphire Pulse Radeon RX 570)
Unknown. Help us offer a price. (XFX Radeon HD 7870)
Lower boot temperature — this means that the card generates less heat and the cooling system works better.
6.supports ray tracing
✖Sapphire Pulse Radeon RX 570
✖XFX Radeon HD 7870
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7. Supports 3D
✖Sapphire Pulse Radeon RX 570
✔XFX Radeon HD 7870
Allows you to view in 3D (if you have a 3D screen and glasses).
8.supports DLSS
✖Sapphire Pulse Radeon RX 570
✖XFX Radeon HD 7870
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (Sapphire Pulse Radeon RX 570)
Unknown. Help us offer a price. (XFX Radeon HD 7870)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔Sapphire Pulse Radeon RX 570
✔XFX Radeon HD 7870
Devices with HDMI or mini HDMI ports can stream HD video and audio to an attached display.