Radeon 6570 SFF 1GB DDR3 3M DMS59 (DVI-I, DVI-D, miniDP) – VisionTek.com
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The VisionTek Radeon™ HD 6570 1GB SFF DMS59 x16 PCIe graphics card offers the most features and functionality in its class with complete DirectX 11 support and the world’s most advanced graphics, display features and technologies. Tap into the processing power of your AMD Radeon™ HD 6570 GPU to accelerate applications with AMD Accelerated Parallel Processing (APP) technology. It allows you to do more, and do it faster. The AMD Radeon™ HD 6570 graphics processor is a next-generation visual upgrade that offers advanced video and display technologies, as well as 2nd generation support for DirectX 11 for the most versatile solution for everyday computing. Take advantage of AMD Radeon™ 6570’s GPU acceleration capabilities and speed up your everyday application’s as well as make use of amazing multimedia capabilities utilizing AMD EyeSpeed visual acceleration technology.
A great option for business users who engage in video conferencing or use creative applications that require fast frame rates and exceptional visual quality. With platform-independent intelligent power management, the Radeon™ HD 6570 Series graphics cards deliver the power needed to blaze through even the most intense applications while intuitively conserving energy at idle or when demand is low. Expand your visual workspace with multi-monitor support for advanced multi-tasking to help you get more done in less time. AMD also offers monthly Catalyst™ driver updates and industry leading customer support for your Radeon™ graphics products.
Short Form Factor design fits in today’s Low Profile desktops and workstations (short bracket mounted on card). Card is convertible to standard ATX design with (included) tall bracket for standard chassis as well. Single slot, Dual Monitor support is now available for your Small Form Factor PC. Run up to 3 monitors simultaneously using Eyefinity mode.**The VisionTek Radeon HD6570 DMS59 combines a radically new and efficient ultra-threaded core architecture with AMD’s revolutionary AvivoTM video and display technology. Full support for Microsoft DX11, DX 10.1 and DX9. The VisionTek Radeon HD6570 DMS59 delivers exceptional visual performance for all types of PC entertainment and productivity. Ideal for moderate gaming, multimedia, office productivity, and workstation applications.
High Definition 3D Performance & Image Quality for Your PC!
Full DX11, DX 10 and DX9 capability
Dual DVI or Single VGA mode
Short bracket (SFF) and Tall bracket (ATX) capable
Displayport
Eyefinity**
Compliant with next-generation DirectX® 11, Eyefinity Technology with DisplayPort connectivity, enables a single card to support up to three independent display outputs simultaneously.
Avivo™ Video and Display Technology
Avivo™ technology connects to high-resolution displays and home entertainment devices and produces vibrant colors, ultra sharp images, and the smoothest video playback ever offered by AMD.
Specifications
- AMD RADEON 6570 GPU @ 650MHz
- High speed DDR3 Memory
- 1GB on board memory
- x16 PCI Express
- DMS59 connector, mini Displayport (support 3 monitors simultaneously)**
- Dual DVI, Single VGA
- HDMI video and audio supported*
- Single slot solution
- Small Form Factor design — 2. 4″ x 6.7″
- Short bracket mounted on card
- Convertible to tall bracket ATX form factor
Supported Configurations
Full Height Mode:
- DVI x2 (single link)
- Displayport x1
- HDMI x1 (via DVI to HDMI adapter)*
- Single VGA (via DVI to VGA adapter)
Short Form Factor Mode:
- DVI x2 (single link)
- Displayport x1
- HDMI x1 (via DVI to HDMI adapter)*
- Single VGA (via DVI to VGA adapter)
System Requirements
- Intel® Pentium® 4/III, Celeron™, AMD™Duron™/Athlon™/Athlon™ XP, or compatible with x16 PCI Express slot
- 256MB of system memory (1GB+ recommended for Windows Vista)
- Installation software requires CD-ROM drive
- DVD playback requires DVD drive
- Correct Chipset drivers
- 270 watt or greater power supply
- Single x16 PCI Express expansion slot
Supported Operating Systems
- Windows 10
- Windows 8. 1
- Windows 8
- Windows 7
- Windows Vista
- Windows XP — Limted to Dual Video and Single Audio only
Warranty: Three Years Limited
* HDMI Requirements: Requires DVI to HDMI adapter (sold separately)
** Eyefinity Connectivity Requirements: Eyefinity technology is supported on this model when in all three output connectors are in use. The following restrictions apply:
- A maximum of 2 legacy monitors (VGA, DVI or HDMI) can be enabled simultaneously, provided that each monitor is connected either directly or via a «passive» DisplayPort™ adapter/dongle. «Passive» adapters/dongles will NOT support more than 2 legacy monitors.
- To enable support for more than 2 monitors, «active» DisplayPort™ adapters/dongles are required (or monitors with direct DisplayPort™ connectivity must be used).
- Approved «active» adapters have no general connectivity restrictions with Eyefinity technology.
NOTE: If you desire monitor to GPU syncing with a VisionTek graphics card, we recommend the use of AMD’s FreeSync solution only. Visit http://www.amd.com/en-us/innovations/software-technologies/technologies-gaming/freesync for more information.
Default Title — Available from Partners
$149.99
Availability:Out Of Stock
Country of Manufacture:
SKU:900463
GPU Compare | Graphics Card Comparison
The Radeon HD 6570 will run 58% of the top 10,000 PC games. It will also run 30% of these games at the recommended or best experience levels.
- Manufacturer
-
AMD - Generation
- 12 generations old
- Category
-
Performance - Dedicated RAM
-
1. 0 GB - DirectX
-
11 - Rank
-
43rd percentile of AMD GPUs - Rank in Power
-
297th of AMD GPUs - Rank in Popularity
-
29th of AMD GPUs
Can the Radeon HD 6570 run the Top PC games? You can see a GPU comparison by choosing another video card. How many games can your GPU run?
Radeon HD 6570
|
Radeon RX 6950 XT
|
||
---|---|---|---|
Rank | Game |
|
|
1 |
Cyberpunk 2077 |
|
|
2 |
FIFA 23 |
|
|
3 |
Grand Theft Auto V |
|
|
4 |
VALORANT |
|
|
5 |
Call of Duty: Warzone |
|
|
6 |
Elden Ring |
|
|
7 |
Red Dead Redemption 2 |
|
|
8 |
Fortnite |
|
|
9 |
Marvel’s Spider-Man Remastered |
|
|
10 |
FIFA 22 |
|
|
11 |
Call of Duty: Modern Warfare II |
|
|
12 |
Minecraft |
|
|
13 |
God of War |
|
|
14 |
League of Legends |
|
|
15 |
Apex Legends |
|
|
16 |
Counter-Strike: Global Offensive |
|
|
17 |
Forza Horizon 5 |
|
|
18 |
Genshin Impact |
|
|
19 |
ARK: Survival Evolved |
|
|
20 |
The Sims 4 |
|
|
21 |
Assassin’s Creed Valhalla |
|
|
22 |
The Witcher 3: Wild Hunt |
|
|
23 |
Phasmophobia |
|
|
24 |
Overwatch 2 |
|
|
25 |
PLAYERUNKNOWN’S BATTLEGROUNDS |
|
|
26 |
Far Cry 6 |
|
|
27 |
Grounded |
|
|
28 |
Need for Speed Heat |
|
|
29 |
Battlefield 2042 |
|
|
30 |
Dying Light 2 Stay Human |
|
|
31 |
Slime Rancher 2 |
|
|
32 |
Overwatch |
|
|
33 |
Assassin’s Creed: Origins |
|
|
34 |
Assassin’s Creed Odyssey |
|
|
35 |
Kena: Bridge of Spirits |
|
|
36 |
Call of Duty: Modern Warfare |
|
|
37 |
Battlefield 1 |
|
|
38 |
Destiny 2 |
|
|
39 |
Grand Theft Auto IV |
|
|
40 |
Forza Horizon 4 |
|
|
41 |
Rust |
|
|
42 |
Call of Duty: WW2 |
|
|
43 |
Tom Clancy’s Rainbow Six: Siege |
|
|
44 |
Fallout 4 |
|
|
45 |
Call of Duty: Black Ops II |
|
|
46 |
GTA 5 Thor Mod |
|
|
47 |
Rocket League |
|
|
48 |
Assassin’s Creed IV Black Flag |
|
|
49 |
Assassin’s Creed Unity |
|
|
50 |
Hogwarts Legacy |
|
|
51 |
FIFA 19 |
|
|
52 |
GTA 5 Premium Online Edition |
|
|
53 |
Fall Guys: Ultimate Knockout |
|
|
54 |
Battlefield 4 |
|
|
55 |
Dark Souls 3 |
|
|
56 |
Far Cry 3 |
|
|
57 |
Roblox |
|
|
58 |
WARZONE |
|
|
59 |
Call of Duty: Black Ops III |
|
|
60 |
Microsoft Flight Simulator 2020 |
|
|
61 |
Sea of Thieves |
|
|
62 |
Dota 2 |
|
|
63 |
Far Cry 4 |
|
|
64 |
Fortnite: Battle Royale |
|
|
65 |
Battlefield 5 |
|
|
66 |
The Forest |
|
|
67 |
The Elder Scrolls V: Skyrim |
|
|
68 |
Call of Duty: Modern Warfare 3 |
|
|
69 |
Project Zomboid |
|
|
70 |
Far Cry 5 |
|
|
71 |
Stray |
|
|
72 |
Deathloop |
|
|
73 |
SEKIRO: SHADOWS DIE TWICE |
|
|
74 |
Escape from Tarkov |
|
|
75 |
Assassin’s Creed II |
|
|
76 |
World of Warcraft |
|
|
77 |
Forza Horizon 3 |
|
|
78 |
Monster Hunter: World |
|
|
79 |
CS:GO — Operation Riptide |
|
|
80 |
eFootball 2022 |
|
|
81 |
Euro Truck Simulator 2 |
|
|
82 |
Assassin’s Creed III |
|
|
83 |
PUBG Lite |
|
|
84 |
Devil May Cry 5 |
|
|
85 |
Batman: Arkham Knight |
|
|
86 |
Hearts of Iron IV |
|
|
87 |
Assassin’s Creed |
|
|
88 |
FIFA 17 |
|
|
89 |
FIFA 21 |
|
|
90 |
Dead by Daylight |
|
|
91 |
Call of Duty: Black Ops Cold War |
|
|
92 |
FIFA 18 |
|
|
93 |
FIFA 20 |
|
|
94 |
FIFA 15 |
|
|
95 |
No Man’s Sky |
|
|
96 |
Horizon Zero Dawn |
|
|
97 |
Lost Ark |
|
|
98 |
DayZ |
|
|
99 |
Watch Dogs 2 |
|
|
100 |
eFootball PES 2021 |
|
|
AMD
NVIDIA
Intel
Rank | GPU |
---|---|
Radeon HD 6570 [in 2 benchmarks]
Radeon HD 6570
Buy
- Interface PCIe 2. 0 x16
- Core clock speed 0
- Max video memory 1024 MB
- Memory type GDDR5
- Memory clock speed 900
- Maximum resolution
Summary
AMD started Radeon HD 6570 sales 19 April 2011 at a recommended price of $79. This is TeraScale 2 architecture desktop card based on 40 nm manufacturing process and primarily aimed at office use. 1 GB of GDDR5 memory clocked at 900 GHz are supplied, and together with 128 Bit memory interface this creates a bandwidth of 28.8 GB/s.
Compatibility-wise, this is single-slot card attached via PCIe 2.0 x16 interface. Its manufacturer default version has a length of 168 mm. No additional power connector is required, and power consumption is at 40 Watt.
It provides poor gaming and benchmark performance at
1.71%
of a leader’s which is NVIDIA GeForce RTX 3090 Ti.
Radeon HD
6570
vs
GeForce RTX
3090 Ti
General info
Of Radeon HD 6570’s architecture, market segment and release date.
Place in performance rating | 893 | |
Value for money | 0.02 | |
Architecture | TeraScale 2 (2009−2015) | |
GPU code name | Turks | |
Market segment | Desktop | |
Design | reference | |
Release date | 19 April 2011 (11 years ago) | |
Launch price (MSRP) | $79 | |
Current price | $244 (3. 1x MSRP) | of 49999 (A100 SXM4) |
Value for money
To get the index we compare the characteristics of video cards and their relative prices.
- 0
- 50
- 100
Technical specs
Radeon HD 6570’s general performance parameters such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Radeon HD 6570’s performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines / CUDA cores | 480 | of 18432 (AD102) |
Boost clock speed | 650 MHz | of 2903 (Radeon Pro W6600) |
Number of transistors | 716 million | of 14400 (GeForce GTX 1080 SLI Mobile) |
Manufacturing process technology | 40 nm | of 4 (GeForce RTX 4080 Ti) |
Thermal design power (TDP) | 40 Watt | of 900 (Tesla S2050) |
Texture fill rate | 15. 60 | of 939.8 (h200 SXM5) |
Floating-point performance | 624.0 gflops | of 16384 (Radeon Pro Duo) |
Compatibility, dimensions and requirements
Information on Radeon HD 6570’s compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it’s interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCIe 2.1 x16 | |
Interface | PCIe 2.0 x16 | |
Length | 168 mm | |
Width | 1-slot | |
Supplementary power connectors | None |
Memory
Parameters of memory installed on Radeon HD 6570: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don’t have dedicated memory and use a shared part of system RAM.
Memory type | GDDR5 | |
Maximum RAM amount | 1 GB | of 128 (Radeon Instinct MI250X) |
Memory bus width | 128 Bit | of 8192 (Radeon Instinct MI250X) |
Memory clock speed | 900 MHz | of 21000 (GeForce RTX 3090 Ti) |
Memory bandwidth | 28.8 GB/s | of 14400 (Radeon R7 M260) |
Video outputs and ports
Types and number of video connectors present on Radeon HD 6570. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.
Display Connectors | 1x DVI, 1x HDMI, 1x VGA | |
Eyefinity | 1 | |
HDMI | + | |
DisplayPort support | + |
Technologies
Technological solutions and APIs supported by Radeon HD 6570. You’ll probably need this information if you need some particular technology for your purposes.
AppAcceleration | — | |
CrossFire | 1 | |
Enduro | — | |
HD3D | — | |
PowerTune | — | |
TrueAudio | — | |
ZeroCore | — | |
UVD | + |
API support
APIs supported by Radeon HD 6570, sometimes including their particular versions.
DirectX | DirectX® 11 | |
Shader Model | 5.0 | |
OpenGL | 4.4 | of 4.6 (GeForce GTX 1080 Mobile) |
OpenCL | 1.2 | |
Mantle | — |
Benchmark performance
Non-gaming benchmark performance of Radeon HD 6570. Note that overall benchmark performance is measured in points in 0-100 range.
Overall score
This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
HD 6570
1.71
- Passmark
- 3DMark Fire Strike Graphics
Passmark
This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Benchmark coverage: 26%
HD 6570
502
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920×1080 resolution, Fire Strike shows off some realistic enough graphics and is quite taxing on hardware.
Benchmark coverage: 14%
HD 6570
850
Mining hashrates
Cryptocurrency mining performance of Radeon HD 6570. Usually measured in megahashes per second.
Bitcoin / BTC (SHA256) | 59 Mh/s |
Game benchmarks
Let’s see how good Radeon HD 6570 is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.
Average FPS
Popular games
Relative perfomance
Overall Radeon HD 6570 performance compared to nearest competitors among desktop video cards.
NVIDIA GeForce 9800 GTX+
101.75
NVIDIA GeForce 9600 GT
100
AMD Radeon HD 7660D
100
AMD Radeon HD 6570
100
AMD Radeon R7 M265DX
99.42
NVIDIA GeForce 710A
96.49
NVIDIA GeForce 9800 GT
95.32
NVIDIA equivalent
We believe that the nearest equivalent to Radeon HD 6570 from NVIDIA is GeForce 9600 GT, which is nearly equal in speed and is lower by 1 position in our rating.
GeForce
9600 GT
Compare
Here are some closest NVIDIA rivals to Radeon HD 6570:
NVIDIA GeForce 8800 GT
102. 92
NVIDIA GeForce 9800 GTX+
101.75
NVIDIA GeForce 9600 GT
100
AMD Radeon HD 6570
100
NVIDIA GeForce 710A
96.49
NVIDIA GeForce 9800 GT
95.32
NVIDIA GeForce 800M
92.98
Similar GPUs
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.
GeForce
9800 GTX+
Compare
GeForce
710A
Compare
GeForce
9800 GT
Compare
GeForce
800M
Compare
GeForce
615
Compare
GeForce GT
710M
Compare
Recommended processors
These processors are most commonly used with Radeon HD 6570 according to our statistics.
Core i3
2100
4.9%
Athlon II
X2 250
2.7%
Core i3
2120
2.3%
Athlon II
X4 640
2.1%
FX
4100
1.7%
Core i5
3470
1.4%
Core i5
2400
1.3%
FX
6300
1. 3%
Pentium
G620
1.2%
Core i3
3220
1.2%
User rating
Here you can see the user rating of the graphics card, as well as rate it yourself.
Questions and comments
Here you can ask a question about Radeon HD 6570, agree or disagree with our judgements, or report an error or mismatch.
Please enable JavaScript to view the comments powered by Disqus.
AMD Radeon HD 6570 vs AMD Radeon RX 550: What is the difference?
31points
AMD Radeon HD 6570
41points
AMD Radeon RX 550
vs
54 facts in comparison
AMD Radeon HD 6570
AMD Radeon RX 550
Why is AMD Radeon HD 6570 better than AMD Radeon RX 550?
- 5W lower TDP?
60Wvs65W - Supports 3D?
- 1 more displays supported?
4vs3
Why is AMD Radeon RX 550 better than AMD Radeon HD 6570?
- 450MHz faster GPU clock speed?
1100MHzvs650MHz - 0. 59 TFLOPS higher floating-point performance?
1.21 TFLOPSvs0.62 TFLOPS - 13.73 GPixel/s higher pixel rate?
18.93 GPixel/svs5.2 GPixel/s - 750MHz faster memory clock speed?
1750MHzvs1000MHz - 3000MHz higher effective memory clock speed?
7000MHzvs4000MHz - 22.3 GTexels/s higher texture rate?
37.9 GTexels/svs15.6 GTexels/s - 1 newer version of DirectX?
12vs11 - 48GB/s more memory bandwidth?
112GB/svs64GB/s
Which are the most popular comparisons?
AMD Radeon HD 6570
vs
Nvidia GeForce GT 630
AMD Radeon RX 550
vs
Nvidia GeForce GTX 750 Ti
AMD Radeon HD 6570
vs
Nvidia GeForce GTX 1050
AMD Radeon RX 550
vs
Nvidia GeForce GTX 1050
AMD Radeon HD 6570
vs
Nvidia GeForce GTX 750 Ti
AMD Radeon RX 550
vs
Nvidia GeForce GTX 1650
AMD Radeon HD 6570
vs
Asus Radeon RX 550 4GB
AMD Radeon RX 550
vs
Nvidia GeForce GT 1030 DDR4
AMD Radeon HD 6570
vs
Nvidia GeForce GT 620
AMD Radeon RX 550
vs
Nvidia GeForce GTX 960
AMD Radeon HD 6570
vs
Nvidia GeForce GTX 550 Ti
AMD Radeon RX 550
vs
Nvidia GeForce GTX 1060
AMD Radeon HD 6570
vs
Nvidia GeForce GT 1030 DDR4
AMD Radeon RX 550
vs
AMD Radeon RX 470
AMD Radeon HD 6570
vs
Nvidia GeForce 9800 GT
AMD Radeon RX 550
vs
Sapphire Pulse Radeon RX 580 4GB
AMD Radeon HD 6570
vs
AMD Radeon R7 250
AMD Radeon RX 550
vs
AMD Radeon Vega 8
AMD Radeon RX 550
vs
AMD Radeon RX 560
Price comparison
User reviews
Overall Rating
AMD Radeon HD 6570
1 User reviews
AMD Radeon HD 6570
9. 0/10
1 User reviews
AMD Radeon RX 550
2 User reviews
AMD Radeon RX 550
9.5/10
2 User reviews
Features
Value for money
7.0/10
1 votes
7.5/10
2 votes
Gaming
6.0/10
1 votes
8.5/10
2 votes
Performance
10.0/10
1 votes
8.5/10
2 votes
Fan noise
7.0/10
1 votes
8.5/10
2 votes
Reliability
8.0/10
1 votes
10.0/10
2 votes
Performance
1.GPU clock speed
650MHz
1100MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
Unknown. Help us by suggesting a value. (AMD Radeon HD 6570)
1183MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3.pixel rate
5.2 GPixel/s
18.93 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
0.62 TFLOPS
1.21 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
15.6 GTexels/s
37.9 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6.GPU memory speed
1000MHz
1750MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
4000MHz
7000MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2.maximum memory bandwidth
64GB/s
112GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
128bit
128bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖AMD Radeon HD 6570
✖AMD Radeon RX 550
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔AMD Radeon HD 6570
✔AMD Radeon RX 550
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
Unknown. Help us by suggesting a value. (AMD Radeon RX 550)
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✖AMD Radeon HD 6570
✖AMD Radeon RX 550
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔AMD Radeon HD 6570
✖AMD Radeon RX 550
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖AMD Radeon HD 6570
✖AMD Radeon RX 550
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
Unknown. Help us by suggesting a value. (AMD Radeon RX 550)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✔AMD Radeon HD 6570
✔AMD Radeon RX 550
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
2.HDMI ports
Unknown. Help us by suggesting a value. (AMD Radeon HD 6570)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
3.HDMI version
Unknown. Help us by suggesting a value. (AMD Radeon HD 6570)
HDMI 2.0
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
4.DisplayPort outputs
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Allows you to connect to a display using DVI.
6.mini DisplayPort outputs
Allows you to connect to a display using mini-DisplayPort.
Price comparison
Cancel
Which are the best graphics cards?
Radeon HD 6450, 6570 & 6670 Review – Techgage
Since the beginning of the year, AMD has been working to fill out the rest of its Radeon HD 6000 line-up, and thanks to today’s launch of both the HD 6570 and HD 6670 cards, the company has effectively plugged all of the remaining gaps.
Well… we all know how that goes; but with eight models ranging in price from $55~$350, the next thing we’ll likely see are price drops, rather than new models. In this article, we’ll also be taking a look at the HD 6450 released a couple of weeks ago, as we haven’t had a chance to tackle it until now.
Before diving head-first into things, I do want to mention that this article isn’t going to be quite as in-depth as I’d like it, as I’ve been juggling many different things lately in order to whittle down the queue I have built up; the foremost project being our motherboard test suite overhaul.
As a result, I’m not going to rehash what AMD has told us numerous times before, but rather take a look at the cards from their gaming perspective only. We already know that AMD’s offerings can handle things like media viewing with ease, Eyefinity and other features, so we’d simply be redundant to talk about that all again. With that said, let’s get right into things!
Radeon HD 6990 |
830 |
1250 |
4096MB |
256-bit |
3072 |
Radeon HD 6970 |
880 |
1350 |
2048MB |
256-bit |
1536 |
Radeon HD 6950 |
800 |
1250 |
2048MB |
256-bit |
1408 |
Radeon HD 6870 |
900 |
1050 |
1024MB |
256-bit |
1120 |
Radeon HD 6850 |
775 |
1000 |
1024MB |
256-bit |
960 |
Radeon HD 6790 |
840 |
1050 |
1024MB |
256-bit |
800 |
Radeon HD 6670 |
800 |
1000 |
1024MB |
128-bit |
480 |
Radeon HD 6570 |
650 |
1000 (GDDR5) |
512MB |
128-bit |
480 |
Radeon HD 6450 |
625-750 |
800-900 (GDDR5) |
1024MB |
64-bit |
160 |
The Radeon HD 6570 and HD 6670 are for the most part, identical, with small changes. The HD 6670 has a faster core and memory frequency, and also has more memory – at least, according to the configurations we were given. It can be assumed that the most common HD 6570 config will be 512MB, and 1GB for the HD 6670. For the HD 6570, vendors can opt to use DDR3 in order to offer a lower-power and lower-priced option.
The HD 6450 can also be made available in both DDR3 and GDDR5 flavors, and can feature wildly varying clock speeds; 625~750MHz. The latter of which is what we’ll be benchmarking today.
Speaking of, here are some shots of the reference boards; the HD 6450 and HD 6670 (top) being our photo, and the HD 6570 (bottom) being AMD’s (we received our sample with a cooler AMD didn’t want shown off):
AMD Radeon HD 6450 & 6670
AMD Radeon HD 6570
Sapphire also sent us along its vision of the HD 6570 and HD 6670, which look to us as being a leap above the reference design:
AMD’s quoted to us a $79 USD price tag for the HD 6570, and a $99 one for the HD 6670, which Sapphire backed up to us prior to publishing with regards to its own cards. Given that Sapphire’s cards offer a far-improved GPU cooler, it’s nice to know that the pricing will remain on par with AMD’s MSRP.
We benchmarked all three of these cards across a 1680×1050 resolution, using the same settings that we normally use. While this is going to showcase some extremely poor performance on behalf of the cards, it does show the proper scaling of the cards, and also give you an idea of how much more performance could be had with a $100+ offering.
Also, due to our StarCraft II patcher not agreeing with us, we were forced to drop that from our testing. So with that said, let’s get a move on!
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AMD Radeon HD 6570 & 6670 Budget GPUs
The recent release of the Radeon HD 6450, 6570 and 6670 graphics cards brings the much lauded AMD HD 6000 series to the entry and budget segments. AMD introduced the higher-end cards first to garner interest, with the HD 6850, 6870, 6950, and 6970 all racking up accolades left and right. The new budget cards also offer better performance per dollar, substantial energy savings and improved video decoding capabilities and support for stereoscopic 3D playback.
April 25, 2011 by Lawrence Lee
Product |
AMD Radeon HD 6570 512MB PCI-E Graphics Card |
AMD Radeon HD 6670 1GB |
Manufacturer |
AMD |
AMD |
MSRP |
$79 |
$99 |
The recent release of the Radeon HD 6450, 6570 and 6670 graphics cards brings the much lauded AMD’s HD 6000 series to the entry and budget segments. As with the previous HD 5000 generation, AMD introduced the mid-range and high-end cards first to garner interest, and it worked, with the HD 6850, 6870, 6950, and 6970 racking up accolades left and right. These new cards offered better performance per dollar than predecessors, with improved video decoding capabilities and support for stereoscopic 3D playback, along with substantial energy savings.
Sub-US$100 cards like the 6570 and 6670 have their place, but won’t be accorded as much fanfare, being in that odd space between the discrete cards used for video playback and little else, and the more powerful models that can actually deliver a smooth high definition gaming experience with the latest PC titles. These are graphics cards for people who may not play games often enough to justify the cost of a “serious graphics card” or for users willing to sacrifice resolution and eye candy for the reduced cost.
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The HD 6570 and 6670 pack significantly more horse power than entry level cards like the HD 5450/6450, but they are built on similarly small circuit boards. This is usually an indicator of subpar 3D performance, but given the advances in GPU technology over the years, such cards have the potential of matching middle to high-end models from 3~4 years ago. The half-height PCB also allows the option of a low profile bracket for use in small, low profile HTPC-style cases.
Specifications: AMD Radeon HD 6670 vs. HD 6570 |
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Model | Radeon HD 6670 | Radeon HD 6570 |
Process | 40nm | 40nm |
Transistors | 716M | 716M |
Engine Clock | 800 MHz | 650 MHz |
Stream Processors | 480 | 480 |
Compute Performance | 768 GFLOPS | 724 GFLOPS |
Texture Units | 24 | 24 |
Texture Fillrate | 19. 2 GTexels/s | 15.6 GTexels/s |
ROPs | 8 | 8 |
Pixel Fillrate | 6.4 Gpixel/s | 5.2 Gpixel/s |
Z/Stencil | 32 | 32 |
Memory Type | GDDR5 | GDDR5 / DDR3 |
Memory Clock | 1000 MHz | 900-1000 MHz / 900 MHz |
Memory Data Rate | 4 Gbps | 4 Gbps / 1. 8 Gbps |
Memory Bandwidth | 64 GB/s | 64 GB/s / 28.8 GB/s |
Maximum Board Power | 66 W | 60 W / 44 W |
Idle Board Power | 12 W | 11 W / 10 W |
The two cards have similar features with the same number of transistors, stream processors, texture units and ROPs. The only difference is the core clock speed which is 800 MHz for the 6670 and 650 MHz for the 6570. Our 6570 sample is equipped with GDDR5 memory, but slower DDR3 models will be produced as well with substantially lower memory bandwidth but better energy efficiency.
PHYSICAL DETAILS: AMD Radeon HD 6570 512MB
The AMD Radeon HD 6570 512MB is a single slot graphics card with a board length of 16. 8 cm (6.6″). It is equipped with a cooler similar to that of the reference HD 5570 (GDDR3), a slim copper heatsink with a small seven-blade fan. The 5570 was fairly quiet, but the 6570 has a significantly higher power draw (by 13W according to AMD) so higher fan speeds are likely needed to keep the GPU cool.
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PHYSICAL DETAILS: AMD Radeon HD 6utilizes 670 1GB
The AMD Radeon HD 6670 1GB is also 16.8 cm (6.6″) but a bigger two slot cooler. It is similar to the 6570 cooler, only larger, to deal with the 6670’s higher power/heat.
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TEST METHODOLOGY
Our test procedure is an in-system test, designed to:
1. Determine whether the cooler is adequate for use in a low-noise system.
By adequately cooled, we mean cooled well enough that no misbehavior
related to thermal overload is exhibited. Thermal misbehavior in a graphics
card can show up in a variety of ways, including:
- Sudden system shutdown, reboot without warning, or loss of display signal
- Jaggies and other visual artifacts on the screen.
- Motion slowing and/or screen freezing.
Any of these misbehaviors are annoying at best and dangerous at worst —
dangerous to the health and lifespan of the graphics card, and sometimes to
the system OS.
2. Estimate the card’s power consumption. This is a good indicator of how efficient
the card is and will have an effect on how hot the stock cooler becomes due
to power lost in the form of heat. The lower the better.
3. Determine how well the card decodes high definition video.
Test Platform
- AMD Athlon II X3 435 Rana core processor. Official TDP of 95W.
- Gigabyte GA-MA785GPMT-UD2H motherboard – 785G chipset with integrated HD 4200 graphics.
- Scythe Ninja 3
heatsink with a Scythe
Slip Stream 500RPM 120mm fan. - Corsair
XMS3 memory 2x1GB, DDR3-1333 - WD SiliconEdge Blue
64 GB solid state drive - Seasonic S12-600
ATX12V v2. 0 power supply, modified with a Scythe
Slip Stream 800RPM 120mm fan @ 5V. - Antec P180B case,
modified.
- Nexus 120mm
fan connected to a variable fan speed controller. - Microsoft
Windows 7 Ultimate 64-bit operating system - ATI
Catalyst 10.10 graphics driver
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Measurement and Analysis Tools
- CPUBurn
processor stress software. - FurMark
stability test to stress the GPU. - GPU-Z to
monitor GPU temperatures and fan speeds. - Cyberlink
PowerDVD 10 Ultra 3D Mark II to play H.264/VC-1 video. - Mozilla
Firefox and Adobe
Flash Player to play Flash video. - Extech
AC Power Analyzer 380803
AC power meter, used to measure the power consumption
of the system - A custom-built variable fan speed controller to power the system
fan - PC-based spectrum analyzer
— SpectraPlus with ACO Pacific mic and M-Audio digital
audio interfaces. - Anechoic chamber
with ambient level of 11 dBA or lower
Estimating DC Power
The following power efficiency figures were obtained for the
Seasonic S12-600
used in our test system:
Seasonic S12-500 / 600 TEST RESULTS |
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DC Output (W) |
65.3 |
89. 7 |
148.7 |
198.5 |
249.5 |
300.2 |
400 |
AC Input (W) |
87.0 |
115.0 |
183.1 |
242.1 |
305.0 |
370.2 |
500 |
Efficiency |
75.1% |
78.0% |
81.2% |
82.0% |
81.8% |
81.1% |
80% |
This data is enough to give us a very good estimate of DC demand in our
test system. We extrapolate the DC power output from the measured AC power
input based on this data. We won’t go through the math; it’s easy enough
to figure out for yourself if you really want to.
Video Test Suite
1080p | 24fps | ~14mbps |
Spaceship is an H. 264 encoded clip in an MKV container. It features a |
1080p | 24fps | ~10mbps |
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1080p | 24fps | ~8mbps |
Coral Reef is encoded in VC-1 using |
1080p | 24fps | ~3.4mbps |
Avatar is a 1080p Flash trailer of the motion picture “Avatar” from YouTube. |
Testing Procedures
Our first test involves monitoring the system power consumption as well as CPU and GPU temperatures using SpeedFan and GPU-Z during
different states: Idle, under load with CPUBurn running to stress the processor,
and CPUBurn plus FurMark running to stress both the CPU and GPU simultaneously.
This last state is an extremely stressful, worst case scenario test which generates
more heat and higher power consumption than can be produced by a modern video
game. If it can survive this torture in our low airflow system, it should be
able to function normally in the majority of PCs.
If the heatsink has a fan, the load state tests are repeated at various fan
speeds (if applicable) while the system case fan is left at its lowest setting
of 7V. If the card utilizes a passive cooler, the system fan is varied instead
to study the effect of system airflow on the heatsink’s performance.
Our second test procedure is to run the system through a video test suite featuring
a variety of high definition clips played with PowerDVD and Mozilla Firefox (for Flash video). During playback, a CPU usage graph is created
by the Windows Task Manger for analysis to determine the average CPU usage.
High CPU usage is indicative of poor video decoding ability. If the video (and/or
audio) skips or freezes, we conclude the GPU (in conjunction with the processor)
is inadequate to decompress the clip properly. Power consumption during playback
of high definition video is also recorded.
TEST RESULTS
BASELINE, with Integrated Graphics: First, here are the results of
our baseline results of the system with just its integrated graphics, without
a discrete video card. We’ll also need the power consumption reading during
CPUBurn to estimate the actual power draw of discrete card later.
System Measurements: |
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Measurement |
Idle |
CPUBurn |
CPU Temp |
33°C |
51°C |
SB Temp |
33°C |
41°C |
SPL@1m |
13 dBA |
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System Power (AC) |
52W |
140W |
System Power (DC, est. ) |
unknown |
111W |
Ambient temperature: 22°C |
AMD Radeon HD 6570 512MB
System Measurements: VGA Test System |
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Measurement |
Idle |
CPUBurn |
CPUBurn + FurMark |
CPU Temp |
28°C |
51°C |
54°C |
SB Temp |
34°C |
41°C |
43°C |
GPU Temp |
39°C |
43°C |
90°C |
SPL@1m |
14 dBA |
24 dBA |
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System Power (AC) |
62W |
151W |
217W |
System Power (DC, est. ) |
unknown |
121W |
177W |
Ambient temperature: 22°C |
For reference, the HD 5570 reference cooler measured 17 dBA and 20 dBA on idle and at load respectively at one meter distance in our test system. Despite being similar in appearance, the HD 6570 heatsink was much quieter when idle at just 14 dBA@1m. On the flip side, the 6570 fan worked significantly harder on load, resulting in a noise level of 24 dBA@1m. The fan control seemed to be a little lax as well, allowing the GPU temperature to reach 90°C. The power difference between idle and load was about 55W.
Our VGA test system with the HD 6570 installed measured 14 dBA when idle and 24 dBA on load at one meter’s distance. |
When idle, the 6570 reference cooler was very quiet, without the tonality produced by many low-end stock fans. The addition of the 6570 added only a slight audible difference to our system, a subdued low pitched hum that blended into the background inconspicuously. On load, the fan noise was loud, whiny and turbulent.
AMD Radeon HD 6670 1GB
System Measurements: VGA Test System |
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Measurement |
Idle |
CPUBurn |
CPUBurn + FurMark |
CPU Temp |
28°C |
52°C |
54°C |
SB Temp |
35°C |
42°C |
45°C |
GPU Temp |
32°C |
36°C |
76°C |
SPL@1m |
14~15 dBA |
20~21 dBA |
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System Power (AC) |
62W |
152W |
206W |
System Power (DC, est. ) |
unknown |
121W |
168W |
Ambient temperature: 22°C |
Compared to the 6570, the 6670 stock cooler emitted about the same level of noise when idle but substantial less on load, about 3~4 dB. Furthermore, with both CPUBurn and FurMark running the 6670 actually consumed 11W less than the the 6570 (according to AMD, the 6670 should use 6W more). We’re not sure why this is exactly, but we should note that AnandTech encountered something similar, a 5W advantage for the 6670 over the 6570. With a lower power draw and a substantially heftier cooler, the 6670’s GPU core stabilized at a lukewarm 76°C on load.
Our VGA test system with the HD 6670 installed measured 14~15 dBA when idle and 20~21 dBA on load at one meter’s distance. |
At idle, the 6670 generated a comparable level of noise to the 6570, but the pitch of the sound was noticeably lower. On load, the noise level was much quieter, but the acoustics were again, lower in pitch but this time with a bit more tonality. The 6570 cooler had a more broadband profile.
Fan Control
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According the BIOS, the cards share the same fan speed profile with a starting temperature of 55°C, a maximum temperature of 102°C, and minimum duty cycle of 22%. The fan speed can be changed manually using third party utilities like MSI Afterburner and Sapphire TriXX, but we were unable to reduce the minimum speed.
POWER CONSUMPTION
The power consumption of an add-on video card can be estimated by comparing
the total system power draw with and without the card installed. Our results
were derived thus:
1. Power consumption of the graphics card at idle – When CPUBurn is
run on a system, the video card is not stressed at all and stays idle.
This is true whether the video card is integrated or an add-on PCIe 16X device.
Hence, when the power consumption of the base system under CPUBurn is subtracted
from the power consumption of the same test with the graphics card installed,
we obtain the increase in idle power of the add-on card over the
integrated graphics chip.
2. Power consumption of the graphics card under load – The power draw
of the system is measured with the add-on video card, with CPUBurn and FurMark
running simultaneously. Then the power of the baseline system (with integrated
graphics) running just CPUBurn is subtracted. The difference is the load power
of the add-on card. Any load on the CPU from FurMark
should not skew the results, since the CPU was running at full load in both
systems.
Both results are scaled by the efficiency of the power supply (tested
here) to obtain a final estimate of the DC power consumption.
Note: the actual power
of the add-on card cannot be derived using this method because the integrated graphics may draw
some power even when not in use. We estimate that the integrated HD 4200 graphics chip in our test configuration uses 3~4W, However, the relative difference between the cards should be accurate.
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Like the higher-end HD 6800 and 6900 series, the 6570 and 6670 are very energy efficient when idle, using just 10W, a substantial improvement over the GDDR5 version of the HD 5550 and 5570. On load, both cards had modest power requirements under 70W, but the 6670 was curiously more efficient, consuming 9W (14%) less power than the 6570 despite being substantially faster.
VIDEO PLAYBACK
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Equipped with the latest version of the AMD UVD (universal video decoder), the HD 6000 series handles H. 264 and VC-1 video with ease, using less than 10% CPU load during playback. Rendering Flash was more demanding, with almost 30% CPU usage playing 1080p Flash clips in full screen mode on an LCD with a resolution of only 1440×900.
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The additional CPU resources required for playing Flash also contributed to an increase in system power consumption. We observed an increase of 50% in power when playing our high definition YouTube trailer compared to other video formats tested. The 6670 was more energy efficient than the 6570, just as it was during our full load test. According to GPU-Z, both cards were running at their maximum clock/memory speeds with a core voltage of 1.10V in these scenarios.
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We also observed some differences in picture quality compared to the HD 5000 series. Compared side to side, our WMV-HD test clip seemed overly saturated by the HD 5570, while the HD 6570 produced a hazier, but perhaps more accurate rendition.
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The Avatar Flash trailer looked almost identical on the two cards, but after reviewing several screenshots we found a slight difference in skin color of Colonel Quaritch. The HD 5570 depicted him with a pinkish hue, while the HD 6570 paints him with a slightly yellower tone.
3D PERFORMANCE
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While 3DMark is a completely synthetic benchmark, it is a good general indicator
of 3D performance, particularly when the score differences are quite high. In this case we see both the HD 6570 and HD 6670 posting significant gains over the GDDR3 version of the HD 5570, particularly in the DX9 and DX10 versions of the benchmark.
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Most users consider 30 fps as representing a smooth gaming performance and both the 6570 and 6670 delivered this in our standalone game benchmarks with our test system, which features a budget processor, the Athlon II X3 435, and 4GB of DDR3 memory. Each benchmark was configured with high detail levels and run at 1440×900, a modest 16:10 resolution.
The HD 5570 (GDDR3 version) was borderline in both Lost Planet 2 and Alien vs. Predator, suggesting that in some games, you’ll be sacrificing either image quality or framerate. In contrast, the 6570 and 6670 powered through H.A.W.X. 2 with ease so they should be able to drive higher resolutions (full HD) on similar, less demanding titles.
MP3 SOUND RECORDINGS
These recordings were made with a high
resolution, lab quality, digital recording system inside SPCR’s
own 11 dBA ambient anechoic chamber, then converted to LAME 128kbps
encoded MP3s. We’ve listened long and hard to ensure there is no audible degradation
from the original WAV files to these MP3s. They represent a quick snapshot of
what we heard during the review.
These recordings are intended to give you an idea of how the product sounds
in actual use — one meter is a reasonable typical distance between a computer
or computer component and your ear. The recording contains stretches of ambient
noise that you can use to judge the relative loudness of the subject. Be aware
that very quiet subjects may not be audible — if we couldn’t hear it from
one meter, chances are we couldn’t record it either!
The recording starts with 5~10 seconds of room ambiance, followed by 5~10 seconds
of the VGA test system without a video card installed, and then the actual product’s
noise at various levels. For the most realistic results, set the volume
so that the starting ambient level is just barely audible, then don’t change
the volume setting again.
- VGA test system
with AMD Radeon HD 6570 512MB at one meter
— idle (14 dBA@1m)
— load (24 dBA@1m)
- VGA test system
with AMD Radeon HD 6670 1GB at one meter
— idle (14~15 dBA@1m)
— load (20~21 dBA@1m)
Comparable system sound files:
- VGA Test system
with AMD Radeon HD 5570 1GB (GDDR3) at one meter
— idle (17 dBA@1m)
— load (20 dBA@1m)
FINAL THOUGHTS
Gaming: Both cards offer reasonably good performance at lower resolutions (1440×900 and lower) compared to the respective models they are meant to replace, the HD 5570 and HD 5670. At larger resolutions, say 1080p, they struggle and a more capable card is required. For more extensive game testing of the HD 6570 and HD 6670, please check out gaming-oriented reviews at sites
like HardwareCanucks and AnandTech.
Video Playback: Like the rest of the HD 6000 series, both cards support bitstreaming for Dolby TrueHD and DTS-HD MA audio, stereoscopic 3D, and UVD 3, making them among the most versatile graphics cards available for home theaters and the like. Seamless full HD decoding is produced with ease, with Flash video demanding more CPU cycles, as is the norm. We also noticed that the image quality on some of our test clips were less saturated compared to our HD 5570 sample. The end result seems to be more realistic, though whether it looks better is debatable.
Power Consumption: By our estimates, both the AMD Radeon HD 6570 and 6670 use just 10W when idle, which is excellent compared to most cards in the same class. On load, they consume approximately 66W and 57W respectively. We’re not sure exactly why the higher-clocked 6670 turned out to be more energy efficient, being more frugal both during video playback and on full load.
Cooling: The HD 6570 stock cooler is what you expect from a reference heatsink for a budget graphics card: the bare minimum. It is fairly quiet when idle, annoyingly loud at load, and managed to keep the GPU core adequately cooled — just barely. The bigger two slot cooling solution employed on the HD 6670 kept it both cooler and quieter when stressed, though it may simply be that our 6670 sample’s superb energy efficiency gave it an easier time.
Price: Many AMD budget graphics cards have overlapping price-points at the moment, with the HD 6570, HD 5670, and the GDDR5 version of the HD 5570 all lurking in the same price range. The 5570 is the obvious odd man out, while the 6570 doesn’t offer as much value as the 5670, trailing the older card slightly in 3D performance. Also, at US$79, it costs about $10 more than the cheapest 5670.
The HD 5750‘s price hovers just above US$100, making things difficult for the US$99 HD 6670. The 5750 offers much better gaming performance for just a few dollars more. Still, the 6670 offers better energy efficiency and may be available in low profile versions.
Our thanks to AMD for the reference Radeon HD 6570 512MB and Radeon HD 6670 1GB samples.
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HIS HD 5550 & 5570 “Silence” Graphics Cards
HIS HD Radeon 5870 iCooler V Turbo
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Discuss this article in the
SPCR forums.
Radeon HD 6570 [in 2 benchmarks]
Radeon HD 6570
- PCIe 2.0 x16 interface
- Core frequency 0
- Video memory size 1024 MB
- Memory type GDDR5
- Memory frequency 900
- Maximum resolution
Description
AMD launches Radeon HD 6570 19April 2011 at a suggested price of $79. This is a desktop video card based on TeraScale 2 architecture and 40 nm manufacturing process, primarily designed for office use. It has 1 GB of GDDR5 memory at 900 GHz, and coupled with a 128-bit interface, this creates a bandwidth of 28.8 Gb / s.
In terms of compatibility, this is a single-slot PCIe 2.0 x16 card. The length of the reference version is 168 mm. An additional power cable is not required for connection, and the power consumption is 40 watts.
It provides poor performance in tests and games at the level of
1.71%
from the leader, which is the NVIDIA GeForce RTX 3090 Ti.
Radeon HD
6570
or
GeForce RTX
3090 Ti
General information
The price-quality
To obtain the index, we compare their costs and their costs. value of other cards.
- 0
- 50
- 100
Characteristics
Radeon HD 6570’s general performance parameters such as number of shaders, GPU core clock, manufacturing process, texturing and calculation speed. They indirectly speak of Radeon HD 6570’s performance, but for precise assessment you have to consider its benchmark and gaming test results.
Number of stream processors | 480 | out of 18432 (AD102) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Boost 90 frequency | 0159
RAMParameters of the memory installed on Radeon HD 6570 — type, size, bus, frequency and bandwidth. For video cards built into the processor that do not have their own memory, a shared part of the RAM is used.
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