AMD Radeon RX 480 vs Nvidia GeForce GTX 960: What is the difference?
45points
AMD Radeon RX 480
46points
Nvidia GeForce GTX 960
Comparison winner
vs
54 facts in comparison
AMD Radeon RX 480
Nvidia GeForce GTX 960
Why is AMD Radeon RX 480 better than Nvidia GeForce GTX 960?
- 2.85 TFLOPS higher floating-point performance?
5.16 TFLOPSvs2.31 TFLOPS - 247MHz faster memory clock speed?
2000MHzvs1753MHz - 988MHz higher effective memory clock speed?
8000MHzvs7012MHz - 89.2 GTexels/s higher texture rate?
161.3 GTexels/svs72.1 GTexels/s - 4x more VRAM?
8GBvs2GB - 144GB/s more memory bandwidth?
256GB/svs112GB/s - 128bit wider memory bus width?
256bitvs128bit - 1280 more shading units?
2304vs1024
Why is Nvidia GeForce GTX 960 better than AMD Radeon RX 480?
- 1 more DVI outputs?
1vs0
Which are the most popular comparisons?
AMD Radeon RX 480
vs
AMD Radeon RX 6500 XT
Nvidia GeForce GTX 960
vs
AMD Radeon RX 550
AMD Radeon RX 480
vs
Nvidia GeForce GTX 1060
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 1050
AMD Radeon RX 480
vs
Gigabyte Radeon RX 550
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 1060
AMD Radeon RX 480
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AMD Radeon RX 560
Nvidia GeForce GTX 960
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Nvidia GeForce GTX 1650
AMD Radeon RX 480
vs
AMD Radeon RX Vega 8
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 750 Ti
AMD Radeon RX 480
vs
AMD Radeon RX 580
Nvidia GeForce GTX 960
vs
AMD Radeon RX 570
AMD Radeon RX 480
vs
Nvidia GeForce RTX 2060
Nvidia GeForce GTX 960
vs
Nvidia GeForce RTX 3050 Laptop
AMD Radeon RX 480
vs
MSI GeForce GTX 1050 Ti GAMING X
Nvidia GeForce GTX 960
vs
AMD Radeon RX 560
AMD Radeon RX 480
vs
Nvidia GeForce GTX 970
Nvidia GeForce GTX 960
vs
Nvidia GeForce MX330
AMD Radeon RX 480
vs
Nvidia GeForce GTX 1070
Nvidia GeForce GTX 960
vs
Nvidia GeForce MX150
Price comparison
User reviews
Overall Rating
AMD Radeon RX 480
0 User reviews
AMD Radeon RX 480
0. 0/10
0 User reviews
Nvidia GeForce GTX 960
3 User reviews
Nvidia GeForce GTX 960
9.3/10
3 User reviews
Features
Value for money
No reviews yet
8.3/10
3 votes
Gaming
No reviews yet
8.7/10
3 votes
Performance
No reviews yet
9.0/10
3 votes
Fan noise
No reviews yet
8.0/10
3 votes
Reliability
No reviews yet
10.0/10
3 votes
Performance
1.GPU clock speed
1120MHz
1127MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
1266MHz
1178MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3.pixel rate
35. 8 GPixel/s
36.1 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
5.16 TFLOPS
2.31 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
161.3 GTexels/s
72.1 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6.GPU memory speed
2000MHz
1753MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
8000MHz
7012MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2.maximum memory bandwidth
256GB/s
112GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
128bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖AMD Radeon RX 480
✖Nvidia GeForce GTX 960
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔AMD Radeon RX 480
✔Nvidia GeForce GTX 960
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
Unknown. Help us by suggesting a value. (AMD Radeon RX 480)
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✖AMD Radeon RX 480
✖Nvidia GeForce GTX 960
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔AMD Radeon RX 480
✔Nvidia GeForce GTX 960
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖AMD Radeon RX 480
✖Nvidia GeForce GTX 960
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
Unknown. Help us by suggesting a value. (AMD Radeon RX 480)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✔AMD Radeon RX 480
✔Nvidia GeForce GTX 960
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
2.HDMI ports
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 960)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
3.HDMI version
HDMI 2.0
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 960)
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
4.DisplayPort outputs
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Allows you to connect to a display using DVI.
6.mini DisplayPort outputs
Allows you to connect to a display using mini-DisplayPort.
Price comparison
Cancel
Which are the best graphics cards?
Radeon RX 480 vs GeForce GTX 960
- Home
- VGA Benchmarks
- Radeon RX 480 vs GeForce GTX 960
-
Radeon RX 480
177%
-
GeForce GTX 960
100%
Relative performance
-
Radeon RX 480
228%
-
GeForce GTX 960
100%
Relative performance
Reasons to consider Radeon RX 480 |
128% higher gaming performance. |
This is a much newer product, it might have better long term support. |
Supports Direct3D 12 Async Compute |
Supports FreeSync |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports TrueAudio |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
Reasons to consider GeForce GTX 960 |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications |
HWBench recommends Radeon RX 480
The Radeon RX 480 is the better performing card based on the game benchmark suite used (49 combinations of games and resolutions).
Core Configuration
Radeon RX 480 | GeForce GTX 960 | |||
---|---|---|---|---|
GPU Name | Ellesmere (Ellesmere XT) | vs | GM206 (GM206-300-A1) | |
Fab Process | 14 nm | vs | 28 nm | |
Die Size | 232 mm² | vs | 228 mm² | |
Transistors | 5,700 million | vs | 2,940 million | |
Shaders | 2304 | vs | 1024 | |
Compute Units | 36 | vs | 8 | |
Core clock | 1120 MHz | vs | 1127 MHz | |
ROPs | 32 | vs | 32 | |
TMUs | 144 | vs | 64 |
Memory Configuration
Radeon RX 480 | GeForce GTX 960 | |||
---|---|---|---|---|
Memory Type | GDDR5 | vs | GDDR5 | |
Bus Width | 256 bit | vs | 128 bit | |
Memory Speed | 2000 MHz 8000 MHz effective |
vs | 1753 MHz 7012 MHz effective |
|
Memory Size | 8192 Mb | vs | 2048 Mb |
Additional details
Radeon RX 480 | GeForce GTX 960 | |||
---|---|---|---|---|
TDP | 150 watts | vs | 120 watts | |
Release Date | 29 Jun 2016 | vs | 22 Jan 2015 |
-
Radeon RX 480
40. 50 GP/s
-
GeForce GTX 960
36.10 GP/s
GigaPixels — higher is better
-
Radeon RX 480
182.30 GT/s
-
GeForce GTX 960
72.10 GT/s
GigaTexels — higher is better
-
Radeon RX 480
256.00 GB/s
-
GeForce GTX 960
112.20 GB/s
GB/s — higher is better
-
Radeon RX 480
5834.00 GFLOPs
-
GeForce GTX 960
2308.10 GFLOPs
GFLOPs — higher is better
-
Radeon RX 480
18430
-
GeForce GTX 960
10380
Points (higher is better)
DX11, Max Detail, 2xMSAA 16xAF
-
Radeon RX 480
83
-
GeForce GTX 960
56
FPS (higher is better)
DX11, Ultra Quality, 4xAA
-
Radeon RX 480
39
-
GeForce GTX 960
28
FPS (higher is better)
DX11, Ultra Quality, 4xMSAA,EP3 Gator Bait
-
Radeon RX 480
45
-
GeForce GTX 960
25
FPS (higher is better)
Ultra Quality,DX11, Windows 10 x64
-
Radeon RX 480
35
-
GeForce GTX 960
29
FPS (higher is better)
OpenGL, Ultra Quality, SMAA 1tx
-
Radeon RX 480
61
-
GeForce GTX 960
30
FPS (higher is better)
DX11, Ultra Details, Godrays, High shadows
-
Radeon RX 480
56
-
GeForce GTX 960
33
FPS (higher is better)
DX11, Very High Settings
-
Radeon RX 480
46
-
GeForce GTX 960
27
FPS (higher is better)
Ultra Quality, DirectX 12, Windows 10 x64
-
Radeon RX 480
52
-
GeForce GTX 960
27
FPS (higher is better)
DX11, Max Details, 16:1 AF, 2xMSAA
-
Radeon RX 480
59
-
GeForce GTX 960
37
FPS (higher is better)
DX12, Ultra Quality, MSAA, 16x AF
-
Radeon RX 480
57
-
GeForce GTX 960
25
FPS (higher is better)
DX11, Very High Detail
-
Radeon RX 480
74
-
GeForce GTX 960
44
FPS (higher is better)
Maximun Quality, DX11, Windows 10 x64
-
Radeon RX 480
59
-
GeForce GTX 960
18
FPS (higher is better)
Very High Details, Pure Hair On, FXAA/HBAO+ enabled, 16x AF, DirectX12, Windows 10 x64
-
Radeon RX 480
50
-
GeForce GTX 960
21
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
Radeon RX 480
41
-
GeForce GTX 960
27
FPS (higher is better)
DX11, Very High Details
-
Radeon RX 480
56
-
GeForce GTX 960
29
FPS (higher is better)
DX11, Max Details, 16:1 AF
-
Radeon RX 480
42
-
GeForce GTX 960
30
FPS (higher is better)
DX12, Max Detail, FXAA, 16:1 AF
-
Radeon RX 480
51
-
GeForce GTX 960
19
FPS (higher is better)
Ultra Quality, Windows 10 x64
-
Radeon RX 480
31
-
GeForce GTX 960
20
FPS (higher is better)
DX11, Ultra Quality, 4xAA
-
Radeon RX 480
60
-
GeForce GTX 960
46
FPS (higher is better)
DX11, Ultra Quality, 4xMSAA,EP3 Gator Bait
-
Radeon RX 480
60
-
GeForce GTX 960
34
FPS (higher is better)
Ultra Quality,DX11, Windows 10 x64
-
Radeon RX 480
50
-
GeForce GTX 960
34
FPS (higher is better)
OpenGL, Ultra Quality, SMAA 1tx
-
Radeon RX 480
94
-
GeForce GTX 960
38
FPS (higher is better)
DX11, Ultra Details, Godrays, High shadows
-
Radeon RX 480
86
-
GeForce GTX 960
53
FPS (higher is better)
DX11, Very High Settings
-
Radeon RX 480
66
-
GeForce GTX 960
42
FPS (higher is better)
Ultra Quality, DirectX 12, Windows 10 x64
-
Radeon RX 480
81
-
GeForce GTX 960
42
FPS (higher is better)
DX11, Max Details, 16:1 AF, 2xMSAA
-
Radeon RX 480
84
-
GeForce GTX 960
53
FPS (higher is better)
DX12, Ultra Quality, MSAA, 16x AF
-
Radeon RX 480
75
-
GeForce GTX 960
31
FPS (higher is better)
Maximun Quality, DX11, Windows 10 x64
-
Radeon RX 480
91
-
GeForce GTX 960
22
FPS (higher is better)
Very High Details, Pure Hair On, FXAA/HBAO+ enabled, 16x AF, DirectX12, Windows 10 x64
-
Radeon RX 480
74
-
GeForce GTX 960
31
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
Radeon RX 480
53
-
GeForce GTX 960
36
FPS (higher is better)
DX11, Very High Details
-
Radeon RX 480
77
-
GeForce GTX 960
40
FPS (higher is better)
DX11, Max Details, 16:1 AF
-
Radeon RX 480
59
-
GeForce GTX 960
40
FPS (higher is better)
DX12, Max Detail, FXAA, 16:1 AF
-
Radeon RX 480
74
-
GeForce GTX 960
25
FPS (higher is better)
Ultra Quality, Windows 10 x64
-
Radeon RX 480
45
-
GeForce GTX 960
30
FPS (higher is better)
DX11, Ultra Quality, 4xAA
-
Radeon RX 480
23
-
GeForce GTX 960
17
FPS (higher is better)
Ultra Quality,DX11, Windows 10 x64
-
Radeon RX 480
29
-
GeForce GTX 960
14
FPS (higher is better)
OpenGL, Ultra Quality, SMAA 1tx
-
Radeon RX 480
31
-
GeForce GTX 960
3
FPS (higher is better)
DX11, Ultra Details, Godrays, High shadows
-
Radeon RX 480
26
-
GeForce GTX 960
14
FPS (higher is better)
DX11, Very High Settings
-
Radeon RX 480
25
-
GeForce GTX 960
10
FPS (higher is better)
Ultra Quality, DirectX 12, Windows 10 x64
-
Radeon RX 480
24
-
GeForce GTX 960
9
FPS (higher is better)
DX12, Ultra Quality, MSAA, 16x AF
-
Radeon RX 480
31
-
GeForce GTX 960
10
FPS (higher is better)
DX11, Very High Detail
-
Radeon RX 480
39
-
GeForce GTX 960
22
FPS (higher is better)
Maximun Quality, DX11, Windows 10 x64
-
Radeon RX 480
27
-
GeForce GTX 960
5
FPS (higher is better)
Very High Details, Pure Hair On, FXAA/HBAO+ enabled, 16x AF, DirectX12, Windows 10 x64
-
Radeon RX 480
24
-
GeForce GTX 960
9
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
Radeon RX 480
25
-
GeForce GTX 960
14
FPS (higher is better)
DX11, Very High Details
-
Radeon RX 480
29
-
GeForce GTX 960
7
FPS (higher is better)
DX11, Max Details, 16:1 AF
-
Radeon RX 480
24
-
GeForce GTX 960
11
FPS (higher is better)
Ultra Quality, Windows 10 x64
-
Radeon RX 480
16
-
GeForce GTX 960
6
FPS (higher is better)
DX11, Very High Detail
-
Radeon RX 480
23
-
GeForce GTX 960
13
FPS (higher is better)
VS | ||
Radeon RX 480 | GeForce GTX 1650 SUPER |
VS | ||
Radeon RX 480 | Radeon RX 580 |
VS | ||
GeForce GTX 960 | GeForce GTX 1050 3 GB |
VS | ||
GeForce GTX 960 | GeForce GTX 1050 |
VS | ||
Radeon RX 5500 | GeForce GTX 1660 |
VS | ||
GeForce GTX 1660 | Radeon R9 Nano |
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AMD Radeon RX 480 vs NVIDIA GeForce GTX 960
Comparative analysis of AMD Radeon RX 480 and NVIDIA GeForce GTX 960 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies.
Benchmark videocards performance analysis: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), 3DMark Fire Strike — Graphics Score.
AMD Radeon RX 480
Buy on Amazon
vs
NVIDIA GeForce GTX 960
Buy on Amazon
Differences
Reasons to consider the AMD Radeon RX 480
- Videocard is newer: launch date 1 year(s) 5 month(s) later
- Around 7% higher boost clock speed: 1266 MHz vs 1178 MHz
- 2. 5x more texture fill rate: 182.3 GTexel / s vs 72 billion / sec
- 2.3x more pipelines: 2304 vs 1024
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- 1000x more memory clock speed: 7000 MHz vs 7.0 GB/s
- Around 44% better performance in PassMark — G3D Mark: 8688 vs 6032
- Around 16% better performance in PassMark — G2D Mark: 780 vs 673
- 2.1x better performance in Geekbench — OpenCL: 44522 vs 20858
- Around 41% better performance in CompuBench 1.5 Desktop — Face Detection (mPixels/s): 103.851 vs 73.733
- Around 49% better performance in CompuBench 1.5 Desktop — T-Rex (Frames/s): 7.266 vs 4.888
- Around 92% better performance in CompuBench 1.5 Desktop — Video Composition (Frames/s): 67.879 vs 35.338
- 3x better performance in CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s): 597.772 vs 200.825
- Around 55% better performance in GFXBench 4. 0 — Car Chase Offscreen (Frames): 11172 vs 7218
- Around 1% better performance in GFXBench 4.0 — Manhattan (Frames): 3719 vs 3691
- Around 1% better performance in GFXBench 4.0 — T-Rex (Frames): 3361 vs 3335
- Around 55% better performance in GFXBench 4.0 — Car Chase Offscreen (Fps): 11172 vs 7218
- Around 1% better performance in GFXBench 4.0 — Manhattan (Fps): 3719 vs 3691
- Around 1% better performance in GFXBench 4.0 — T-Rex (Fps): 3361 vs 3335
- Around 80% better performance in 3DMark Fire Strike — Graphics Score: 4130 vs 2293
Launch date | 29 June 2016 vs 22 January 2015 |
Boost clock speed | 1266 MHz vs 1178 MHz |
Texture fill rate | 182.3 GTexel / s vs 72 billion / sec |
Pipelines | 2304 vs 1024 |
Manufacturing process technology | 14 nm vs 28 nm |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 7000 MHz vs 7. 0 GB/s |
PassMark — G3D Mark | 8688 vs 6032 |
PassMark — G2D Mark | 780 vs 673 |
Geekbench — OpenCL | 44522 vs 20858 |
CompuBench 1.5 Desktop — Face Detection (mPixels/s) | 103.851 vs 73.733 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 7.266 vs 4.888 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 67.879 vs 35.338 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 597.772 vs 200.825 |
GFXBench 4. 0 — Car Chase Offscreen (Frames) | 11172 vs 7218 |
GFXBench 4.0 — Manhattan (Frames) | 3719 vs 3691 |
GFXBench 4.0 — T-Rex (Frames) | 3361 vs 3335 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 11172 vs 7218 |
GFXBench 4.0 — Manhattan (Fps) | 3719 vs 3691 |
GFXBench 4.0 — T-Rex (Fps) | 3361 vs 3335 |
3DMark Fire Strike — Graphics Score | 4130 vs 2293 |
Reasons to consider the NVIDIA GeForce GTX 960
- Around 1% higher core clock speed: 1127 MHz vs 1120 MHz
- 416x better floating-point performance: 2,413 gflops vs 5. 8 TFLOPs
- Around 25% lower typical power consumption: 120 Watt vs 150 Watt
- Around 3% better performance in CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s): 792.44 vs 769.541
Core clock speed | 1127 MHz vs 1120 MHz |
Floating-point performance | 2,413 gflops vs 5.8 TFLOPs |
Thermal Design Power (TDP) | 120 Watt vs 150 Watt |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 792.44 vs 769.541 |
Compare benchmarks
GPU 1: AMD Radeon RX 480
GPU 2: NVIDIA GeForce GTX 960
PassMark — G3D Mark |
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PassMark — G2D Mark |
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Geekbench — OpenCL |
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CompuBench 1. 5 Desktop — Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop — T-Rex (Frames/s) |
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CompuBench 1. 5 Desktop — Video Composition (Frames/s) |
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CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) |
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GFXBench 4.0 — Car Chase Offscreen (Frames) |
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GFXBench 4. 0 — Manhattan (Frames) |
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GFXBench 4.0 — T-Rex (Frames) |
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GFXBench 4.0 — Car Chase Offscreen (Fps) |
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GFXBench 4. 0 — Manhattan (Fps) |
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GFXBench 4.0 — T-Rex (Fps) |
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3DMark Fire Strike — Graphics Score |
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Name | AMD Radeon RX 480 | NVIDIA GeForce GTX 960 |
---|---|---|
PassMark — G3D Mark | 8688 | 6032 |
PassMark — G2D Mark | 780 | 673 |
Geekbench — OpenCL | 44522 | 20858 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 103.851 | 73.733 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 769.541 | 792.44 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 7.266 | 4.888 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 67.879 | 35.338 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 597.772 | 200.825 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 11172 | 7218 |
GFXBench 4. 0 — Manhattan (Frames) | 3719 | 3691 |
GFXBench 4.0 — T-Rex (Frames) | 3361 | 3335 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 11172 | 7218 |
GFXBench 4.0 — Manhattan (Fps) | 3719 | 3691 |
GFXBench 4.0 — T-Rex (Fps) | 3361 | 3335 |
3DMark Fire Strike — Graphics Score | 4130 | 2293 |
Compare specifications (specs)
AMD Radeon RX 480 | NVIDIA GeForce GTX 960 | |
---|---|---|
Architecture | GCN 4. 0 | Maxwell 2.0 |
Code name | Ellesmere | GM206 |
Design | Radeon RX 400 Series | |
GCN generation | 4th Gen | |
Launch date | 29 June 2016 | 22 January 2015 |
Launch price (MSRP) | $229 | $199 |
Place in performance rating | 216 | 374 |
Price now | $299. 99 | $229.99 |
Type | Desktop | Desktop |
Value for money (0-100) | 39.12 | 34.63 |
Boost clock speed | 1266 MHz | 1178 MHz |
Compute units | 36 | |
Core clock speed | 1120 MHz | 1127 MHz |
Floating-point performance | 5.8 TFLOPs | 2,413 gflops |
GPU Power | 110 Watt | |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 2304 | 1024 |
Stream Processors | 2304 | |
Texture fill rate | 182. 3 GTexel / s | 72 billion / sec |
Thermal Design Power (TDP) | 150 Watt | 120 Watt |
Transistor count | 5,700 million | 2,940 million |
CUDA cores | 1024 | |
Display Connectors | 1x HDMI, 3x DisplayPort | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2, 1x DVI, 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
Eyefinity | ||
HDMI | ||
VGA | ||
Audio input for HDMI | Internal | |
HDCP | ||
Maximum VGA resolution | 2048×1536 | |
Multi monitor support | ||
Bridgeless CrossFire | ||
Bus support | n / a | PCI Express 3. 0 |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 241 mm | 9.5″ (24.1 cm) |
Recommended system power (PSU) | 500 Watt | 400 Watt |
Supplementary power connectors | 1x 6-pin | 1x 6-pins |
Height | 4.376″ (11.1 cm) | |
SLI options | 2x | |
DirectX | 12 | 12. 0 (12_1) |
Mantle | ||
OpenCL | 2.0 | |
OpenGL | 4.5 | 4.4 |
Vulkan | ||
Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 224 GB/s | 112 GB / s |
Memory bus width | 256 bit | 128 Bit |
Memory clock speed | 7000 MHz | 7. 0 GB/s |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | 0 |
4K h364 Decode | ||
4K h364 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
CrossFire | ||
DisplayPort 1. 3 HBR / 1.4 HDR Ready | ||
Enduro | ||
FreeSync | ||
FRTC | ||
h365/HEVC Decode | ||
h365/HEVC Encode | ||
HD3D | ||
HDMI 2.0b | ||
HDMI 4K Support | ||
LiquidVR | ||
PowerTune | ||
TressFX | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
VR Ready | ||
ZeroCore | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce ShadowPlay | ||
GPU Boost |
Nvidia GeForce GTX 960 vs AMD Radeon RX 480
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Nvidia GeForce GTX 960 vs AMD Radeon RX 480
Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce GTX 960 on one side and AMD Radeon RX 480 on the other side. The first is dedicated to the desktop sector, it has 1024 shading units, a maximum frequency of 1,2 GHz, its lithography is 28 nm. The second is used on the desktop segment, it includes 2304 shading units, a maximum frequency of 1,3 GHz, its lithography is 14 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values obtained in various benchmarks.
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Specifications:
Graphics card | Nvidia GeForce GTX 960 | AMD Radeon RX 480 | ||||||
Market (main) | Desktop | Desktop | ||||||
Release date | Q1 2015 | Q2 2016 | ||||||
Model number | GM206-300-A1 | 215-0876184, Polaris 10 XT | ||||||
GPU name | GM206 | Ellesmere | ||||||
Architecture | Maxwell 2. 0 | GCN 4.0 | ||||||
Generation | GeForce 900 | Arctic Islands RX 400 | ||||||
Lithography | 28 nm | 14 nm | ||||||
Transistors | 2.940.000.000 | 5.700.000.000 | ||||||
Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 | ||||||
GPU base clock | 1,13 GHz | 1,12 GHz | ||||||
GPU boost clock | 1,18 GHz | 1,27 GHz | ||||||
Memory frequency | 1.753 MHz | 2.000 MHz | ||||||
Effective memory speed | 7 GB/s | 8 GB/s | ||||||
Memory size | 2 GB | 8 GB | ||||||
Memory type | GDDR5 | GDDR5 | ||||||
Memory bus | 128 Bit | 256 Bit | ||||||
Memory bandwidth | 112,2 GB/s | 256,0 GB/s | ||||||
TDP | 120 W | 150 W | ||||||
Suggested PSU | 400W ATX Power Supply | 450W ATX Power Supply | ||||||
Multicard technology | 2-way SLI | — | ||||||
Outputs |
1x DVI |
1x HDMI |
||||||
Cores (compute units, SM, SMX) | 8 | 36 | ||||||
Shading units (cuda cores) | 1. 024 | 2.304 | ||||||
TMUs | 64 | 144 | ||||||
ROPs | 32 | 32 | ||||||
Cache memory | 1 MB | 2 MB | ||||||
Pixel fillrate | 37,7 GP/s | 40,5 GP/s | ||||||
Texture fillrate | 75,4 GT/s | 182,3 GT/s | ||||||
Performance FP32 (float) | 2,4 TFLOPS | 5,8 TFLOPS | ||||||
Performance FP64 (double) | 75,4 GFLOPS | 364,6 GFLOPS | ||||||
Amazon | ||||||||
eBay |
Note: Commissions may be earned from the links above.
Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.
We can better compare what are the technical differences between the two graphics cards.
Performances :
Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.
FP32 Performance in GFLOPS | |
---|---|
AMD Radeon RX 480 |
5.834 |
Nvidia GeForce GTX 960 |
2.413 |
The difference is 142%.
Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.
Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.
See also:
Nvidia GeForce GTX 960 (OEM)Nvidia GeForce GTX 960MNvidia GeForce GTX 965M
Equivalence:
Nvidia GeForce GTX 960 AMD equivalentAMD Radeon RX 480 Nvidia equivalent
Disclaimer:
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Information:
We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.
AMD Radeon RX 480 vs NVIDIA GeForce GTX 1060: Head-to-Head 1080p Showdown
The GeForce GTX 1070 8GB offers great value for the money due to the fact that it performs like a GeForce GTX 980 Ti and does so at a much lower price. Playing games at 1080p with very high image quality used to be only possible for those who can afford very expensive GPU’s. However, GTX 1070’s MSRP of $379 may be a problem for many gamers. AMD’s solution for that is the Radeon RX 480 8GB. It won’t beat the GTX 1070 but it’s MSRP of $239 will surely please gamers for the performance it offers. According to AMD, RX 480 in CrossFire offers almost the same performance of a GTX 1080. Based on that, it seems that a single RX 480 will perform somewhere in between a GTX 970 and GTX 980.
Unfortunately, we were not able to receive a review sample of RX 480 in time so we just decided to wait for its true competitor – the GeForce GTX 1060 which has an MSRP of $249. NVIDIA marketed the GTX 1060 as the replacement for GeForce GTX 980 which had an MSRP of $549 last September 2014.
We would like to thank MSI and AMD for lending us the graphics cards for this review.
How We Tested
The PC we used for testing is shown below.
Processor: Intel Core i7 6700K @ 4.0 GHz (Turbo disabled)
Graphics Card: MSI GeForce GTX 1060 6GB Gaming X, AMD Radeon RX 480 8GB
Motherboard: ASUS Maximus VIII Formula
Memory: Kingston Hyper X Savage 8GBx2 DDR4 3000 MHz
Power Supply: Thermaltake Tough Power 1000 watts
Case: DimasTech EasyXL
Monitor: ASUS VC239H
Driver: NVIDIA GeForce 368.81, AMD Crimson 16.7.2
Operating System: Windows 10 64-bit
Frame rates and frame times of a 60-second game play were recorded using FRAPS v3. 5.99. The test results are the average of 3 benchmark runs. Since this is a GPU review, we benchmarked the area of the games that put heavy load on the GPU.
Crysis 3 – Post Human
Grand Theft Auto V – Palomino Highlands
The Witcher 3 – Woesong Bridge
Rise of the Tomb Raider – Valley Farmstead
The games and corresponding image quality settings used are shown below:
[tabs]
[tab title=”Crysis 3″]
Crysis 3
Resolution: 1920 x 1080
Texture Resolution: Very High
Anti-aliasing: SMAA 2Tx
System Spec: Very High
Anisotropic Filtering: 16x
Motion Blur: Disabled
[/tab]
[tab title=”Grand Theft Auto V”]
Grand Theft Auto V
Resolution: 1920 x 1080
FXAA Off
MSAA 4x
TXAA Off
Very High settings
Anisotropic Filtering: 16x
Motion Blur disabled
Advanced Graphics enabled
[/tab]
[tab title=”The Witcher 3″]
The Witcher 3
Resolution: 1920 x 1080
Frame Rate: Unlimited
Nvidia HairWorks: Off
Ultra Settings
Motion Blur: Off
Blur: Off
Anti-aliasing: On
Bloom: On
Sharpening: High
Ambient Occlusion: SSAO
Depth of Field: On
Chromatic Aberration: Off
Vignetting: On
Light Shafts: On
[/tab]
[tab title=”Rise of the Tomb Raider”]
Rise of the Tomb Raider
Resolution: 1920 x 1080
Anti-aliasing: FXAA
Very High settings
Ambient Occlusion: On
Pure Hair: On
Vignette Blur: Off
Motion Blur: Off
Bloom: On
Tessellation: On
Screen Space Reflections: On
Lens Flares: On
Film Grain: Off
[/tab]
[tab title=”DOTA2″]
DOTA2
Resolution 1920×1080
Maximum in-game settings
FPS_MAX 240
Vsync OFF
[/tab]
[/tabs]
Some proprietary technologies of NVIDIA like PCSS, HBAO+, and HairWorks work on AMD GPU’s but we decided not to use them.
Crysis 3 was released on February 2013 but it still puts a challenging demand for today’s GPU’s especially when you use MSAA 8x or SMAA 4x. In our test, The GTX 1060 is 11.3% faster than RX 480 in terms of average frame rate but both GPU’s deliver the same gaming experience as shown by the frame times.
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Before we proceed further, we would like to share that FRAPS v3.5.99 works in DX12 games. The frame rate overlay does not show in DX12 games but the benchmark function works. In Rise of the Tomb Raider, the GTX 1060 is again faster than RX 480, by 9.8% in DX11 mode and by 20.8% in DX12 mode.
The Witcher 3 is one of the great-looking games released in 2015 and is suited for benchmarking today’s GPU’s. The performance advantage of GTX 1060 in this game is almost the same with what we saw in Rise of the Tomb Raider (DX11 mode) and in Crysis 3. The average frame rate of GTX 1060 in this game is 9.3% higher than that of RX 480.
Grand Theft Auto V was released on September 2013 for the Sony PlayStation 3 and the MicroSoft XBox 360 then was later released for the Sony PlayStation 4 and the MicroSoft XBox One after about a year. Though it is obvious that the PC platform is not a priority of the game developer, the PC version which was released on April 2015 have image quality enhancements not found on gaming consoles. When every image quality setting is set to Very High and the anti-aliasing used is MSAA 4x, the game proves to be demanding even for current GPU’s. In this game, the GTX 1060 is 25% faster than RX 480 and the difference in performance is observable even without a frame rate counter. The gaming experience can be improved especially for the RX 480 by disabling MSAA and instead use FXAA. Though, you need to know you’ll be sacrificing image quality a bit because FXAA introduces slight image blurring.
We are aware that very few people will buy a GTX 1060 or an RX 480 just to play DOTA 2. However, there are some gamers who build a gaming PC for games like Rise of the Tomb Raider but also play DOTA 2. A 60-second FRAPS benchmark was done starting at 23:45 of Game 2 of Team Secret vs Team Liquid of the finals of The Shanghai Major. Both GPU’s delivered around 100 FPS during the clash. For those who want to replicate our benchmark, you can download the replay file here. Put the .dem file you have downloaded in this location “/SteamApps/common/dota 2 beta/dota/replays“.
There is nothing out of the ordinary in the results of the system power draw. Take note that the data shown below were peak readings which we have observed during the stress test.
Before anyone makes a violent reaction, we like to point out that we are not comparing a reference RX 480 graphics card to a custom GTX 1060 graphics card to make AMD look bad. For those who do not know, there is still no custom RX 480 graphics card available here in our country. The temperature results below should be just taken as an “FYI” (For Your Information) and should not be used to make conclusions about which brand of GPU runs cooler or hotter.
So, which GPU is better?
…it is still too early to make purchase decisions based on the performance of current hardware on current games that support DX12 or Vulkan
We know many of you are excited about DX12 and Vulkan so let’s discuss that first. Currently, almost all games with support for DX12 are natively DX11 games. It means they initially supported only DX11 and were just later patched to support DX12. Examples are Rise of the Tomb Raider, Hitman (2016), and Total War: Warhammer. Games that support Vulkan were just patched, too. Examples are The Talos Principle, Doom (2016), and DOTA 2. In our opinion, it is still too early to make purchase decisions based on the performance of current hardware on current games that support DX12 or Vulkan. Sure, there are games that support DX12 or Vulkan wherein AMD GPU’s really gain a notable advantage over NVIDIA GPU’s. But let’s not forget that those games were already performing great on NVIDIA GPU’s when in DX11 mode or OpenGL mode. If running the game in DX12 mode or in Vulkan mode reduces performance, why do it then? Once we start seeing games that goes from being unplayable to playable when switching from DX11 mode to DX12 mode or Vulkan mode, that is the time we will consider giving purchase recommendations based on DX12 and Vulkan.
Conclusion
Now, focusing on the benchmarks we’ve done for this review, both the GeForce GTX 1060 and Radeon RX 480 delivered an admirable performance at 1080p. We were able to use very high image quality settings and still managed to have a pleasant gaming experience on either GPU. If you are building a new gaming PC and you do not have a budget for a GeForce GTX 1070, you’re going to get a good value for the money whether you choose the GTX 1060 or the RX 480. It’s just a matter of brand preference – AMD or NVIDIA. If you are looking for a monitor with variable refresh rate, you might want to consider the RX 480 because monitors that support AMD’s Free Sync are generally more affordable compared to those that support NVIDIA’s G-Sync. To give an example, the LG 23MP68VQ-P can be had for around $160. For those who are using Linux and want to play modern games without having to dual-boot with Windows, you should consider the GTX 1060. That is not to say AMD does not support Linux but most of the latest games being released on Linux perform better on NVIDIA GPU’s and some of them initially support only NVIDIA GPU’s.
To summarize, it boils down to very specific scenarios where one is better than the other. As DX12 benchmarks show, there’s little to expect in terms of improvement if you’re running a fairly decent CPU, we’ll look into this further in a separate article but for now we’ll focus on the cards themselves. Performance is incredible for 1080p and it is possible for the GTX 1060 and RX 480 to deliver higher than 60FPS in most games. If we’ll leave the choice to you, your considerations will be for the cards are as follows:
RX 480 | GTX 1060 |
Multi-GPU support | Performance-per-watt |
Freesync | Driver stability and support |
We won’t factor in temperatures, warranty for now as those boil down to AIBs but as of right now, the RX 480 looks to take on an advantage once the custom cards roll-in and we see overclocked models.
GeForce GTX 1060 FE vs RX 480 vs R9 390 vs GTX 980 vs GTX 970
Por Borja Rodríguez
19/07/2016
Hardware
Toca cerrar las pruebas de rendimiento de la GeForce GTX 1060 de mano de Digital Foundry y su Nvidia GeForce GTX 1060 Founders Edition, ligeramente menos potente que nuestra analizada MSI GeForce GTX 1060 Gaming X, lo que ofrece una comparativa más justa con la Radeon RX 480, aunque ya te vamos adelantando que al final el resultado es el mismo.
1080p (Full HD)
A la resolución más usada se comparan nada menos que seis tarjetas gráficas, pudiendo ver como la GeForce GTX 1060 se ve tiene que enfrentar a la Radeon RX 480, Radeon R9 390, GeForce GTX 960, GeForce GTX 970, GeForce GTX 980 y GeForce GTX 1070, siendo la RX 480 y la GTX 980 los rivales directos de la nueva tarjeta de gama media de Nvidia.
Tal y como podrás observar, en los 8 juegos analizados, la GeForce GTX 1060 se queda por encima de la RX 480 en 6 de las pruebas, pero pierde 6/8 pruebas con la gráfica a la que iba a igualar, la GeForce GTX 980. A 1080p, la GeForce GTX 1060 es entre un 11-12% más rápida que la Radeon RX 480.
1920×1080 (1080p) | GTX 1060 | RX 480 8GB | R9 390 | GTX 960 | GTX 970 | GTX 980 | GTX 1070 |
---|---|---|---|---|---|---|---|
Assassin’s Creed Unity, Ultra High | 58.2 | 50.8 | 48.6 | 29.8 | 51.3 | 58.7 | 79.1 |
Ashes of the Singularity, Extreme | 45.9 | 47.7 | 52.1 | 27.2 | 40.5 | 48.3 | 57.0 |
Crysis 3, Very High, SMAA T2x | 78.7 | 70.1 | 75.4 | 46.4 | 72.5 | 83.7 | 107.0 |
The Division, Ultra, SMAA | 56.6 | 54.8 | 49.8 | 33. 8 | 50.2 | 57.8 | 78.3 |
Far Cry Primal, Ultra, SMAA | 65.6 | 58.7 | 65.1 | 37.8 | 56.2 | 63.3 | 88.8 |
Hitman, Ultra, SMAA, DX12 | 65.8 | 73.2 | 75.6 | 31.7 | 59.0 | 66.9 | 92.5 |
Rise of the Tomb Raider, Ultra, SMAA, DX12 | 75.1 | 61.2 | 63.3 | 45.0 | 69.7 | 80.4 | 105.0 |
The Witcher 3, Ultra, Post AA, No HairWorks | 68.4 | 61.2 | 55.6 | 38.9 | 60.7 | 65.6 | 94.2 |
1440p (2K)
Subimos a los 2K, una resolución que cada vez gana más adeptos debido al abaratamiento de los monitores a esta resolución. Pese al aumento de la resolución, la GeForce GTX 1060 sigue liderando en 6/8 pruebas respecto a la Radeon RX 480, donde el Ashes of the Singularity y Hitman son su punto fuerte. A dicha resolución la GeForce GTX 980 se crece superando 7 de las 8 pruebas.
2560×1440 (1440p) | GTX 1060 | RX 480 8GB | R9 390 | GTX 960 | GTX 970 | GTX 980 | GTX 1070 |
---|---|---|---|---|---|---|---|
Assassin’s Creed Unity, Ultra High | 37.4 | 33.8 | 33.7 | 20.2 | 32.7 | 38.1 | 51.0 |
Ashes of the Singularity, Extreme, 0x MSAA | 41.2 | 42.7 | 46.2 | 21.0 | 35.9 | 41.7 | 56.8 |
Crysis 3, Very High, SMAA T2x | 47.7 | 43.1 | 48.7 | 28.0 | 43.8 | 51.9 | 65.8 |
The Division, Ultra, SMAA | 39.9 | 39.0 | 37. 8 | 24.3 | 36.1 | 41.4 | 55.4 |
Far Cry Primal, Ultra, SMAA | 45.0 | 42.3 | 46.7 | 26.0 | 39.6 | 45.3 | 61.9 |
Hitman, Ultra, SMAA, DX12 | 48.1 | 55.0 | 56.8 | 23.9 | 41.5 | 48.3 | 67.5 |
Rise of the Tomb Raider, Ultra, SMAA, DX12 | 49.2 | 43.0 | 46.0 | 30.0 | 46.1 | 52.8 | 68.5 |
The Witcher 3, Ultra, Post AA, No HairWorks | 48.2 | 45.3 | 42.9 | 26.9 | 43.0 | 46.6 | 67.0 |
1080p con Overclock
Pese al aumento de frecuencias, Pascal se ve las caras con un silicio Maxwell bastante madurado que ocea bastante bien, lo suficiente para ganar en 7/8 pruebas realizadas siendo la única que pierde ante la GeForce GTX 1060 por una diferencia de 0. 2 FPS.
1920×1080 (1080p) | GTX 1060 | GTX 1060 OC | GTX 980 | GTX 980 OC | GTX 970 | GTX 970 OC |
---|---|---|---|---|---|---|
Assassin’s Creed Unity. Ultra High | 58.2 | 65.2 | 58.7 | 68.4 | 51.3 | 59.5 |
Crysis 3, Very High, SMAA T2x | 78.7 | 87.8 | 83.7 | 94.5 | 72.5 | 81.6 |
The Division, Ultra, SMAA | 56.6 | 63.2 | 57.8 | 67.7 | 50.2 | 58.2 |
Far Cry Primal, Ultra, SMAA | 65.6 | 73.5 | 63.3 | 73.3 | 56.2 | 64.0 |
Hitman, Ultra, SMAA, DX12 | 65.8 | 73.3 | 66.9 | 74.2 | 59.0 | 63.0 |
The Witcher 3, Ultra, Post AA, No HairWorks | 68.4 | 75.8 | 65.6 | 83.1 | 60. 7 | 69.1 |
Conclusión
La GeForce GTX 1060 se queda a mitad de camino entre la Radeon RX 480 y la GeForce GTX 980, si bien no llega rendir como esta última tal y como prometía Nvidia, por lo menos hay que destacar su consumo de 230W frente a los 305W de la GTX 980 o los 271W de la Radeon RX 480.
Sin lugar a dudas estamos ante una muy buena tarjeta gráfica, ligeramente más barata que la GeForce GTX 970 casi rindiendo lo que una GeForce GTX 980, aunque el precio tampoco es tan bueno como esperábamos, aunque por ahora hemos visto precios bastantes inflados y tocará esperar a que se estabilicen, pues si bien el precio estándar son 369 euros para los modelos personalizados, si buscamos bien podemos encontrar precios que harán impensable la compra de una Radeon RX 480, prueba de ello es esta KFA2 GeForce GTX 1060 EX OC por 329. 95 euros o mejor aún, la EVGA GeForce GTX 1060 Gaming en formato Mini-ITX (el modelo con el disipa normalito) por unos impresionantes 279 euros, a ese precio es una compra muy recomendada y tocará ver si otros modelos le acompañan en precio.
AMD Radeon RX 480 vs MSI GeForce GTX 960 OC
: What is the difference?
45 BALLLA
AMD Radeon RX 480
39 Ballla
MSI GEFORCE GTX 960 OC
Winner when comparing
VS
54 Facts compared to
9000 AMD RADEON RX 480 9000
MSI GEFOR GEFOR Is Radeon RX 480 better than MSI GeForce GTX 960 OC?
- 2.75 TFLOPS above FLOPS?
5.16 TFLOPS vs 2.41 TFLOPS - 247MHz faster memory speed?
2000MHz vs 1753MHz - 988MHz higher effective clock speed?
8000MHz vs 7012MHz - 85. 9 GTexels/s higher number of textured pixels?
161.3 GTexels/s vs 75.4 GTexels/s - 4x more VRAM? more memory bandwidth?
256GB/s vs 112.2GB/s - 128bit wider memory bus?
256bit vs 128bit - 1280 more stream processors?
2304 vs 1024
- 1.9 GPixel/s higher pixel speed?
37.7 GPixel/s vs 35.8 GPixel/s - 1 more DVI outputs?
1 vs 0
Which comparisons are the most popular?
AMD Radeon RX 480
vs
AMD Radeon RX 6500 XT
MSI GeForce GTX 960 OC
vs
AMD Radeon RX 590
AMD Radeon RX 480
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Nvidia GeForce GTX 1060
MSI GEFORCE GTX 960 OC
VS
AMD Radeon RX 5500 XT
AMD Radeon RX 480
VS
GIGABYTE RADEON RX 550
VS 9000 9000 9000 9000 9000 9000 9000
003
AMD Radeon RX 480
vs
AMD Radeon RX 560
MSI GeForce GTX 960 OC
vs
MSI GeForce GTX 970 Gaming
AMD Radeon RX 480
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AMD Radeon RX Vega 8
MSI GeForce GTX 960 OC
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Asus ROG Strix GeForce GTX 1050 Ti
AMD Radeon RX 480
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AMD Radeon RX 580
MSI GeForce GTX 960 OC
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MSI GeForce GTX 1060 Armor
AMD Radeon RX 480
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Nvidia GeForce RTX 2060
MSI GeForce GTX 960 OC
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AMD Radeon RX 470
AMD Radeon RX 480
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MSI GeForce GTX 1050 Ti GAMING X
MSI GEFORCE GTX 960 OC
VS
AMD Radeon R9 280x
AMD Radeon RX 480
NVIDIA GEFORCE GTX
MSI GEFORCE 9000 OC 9000 VS 9000 VS 9000 VS 9000 VS 9000 VS 9000 VS 9000 VS 9000 VS280x
AMD Radeon RX 480
VS
NVIDIA GEFORCE GTX 1070
Price comparison
Users reviews
performance
1. TECHIC FRISTUTION OF GP
1120MHz
1178MHz 9000 9000 (GPU) clock frequency.
2.turbo GPU
1266MHz
1241MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel rate
35.8 GPixel/s
37.7 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
5.16 TFLOPS
2.41 TFLOPS
FLOPS is a measurement of GPU processing power.
5.texture size
161.3 GTexels/s
75.4 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
2000MHz
1753MHz
Memory speed is one aspect that determines memory bandwidth.
7. shading patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
8000MHz
7012MHz
The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2. max memory bandwidth
256GB/s
112.2GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
128bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5.GDDR memory versions
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory debug code
✖AMD Radeon RX 480
✖MSI GeForce GTX 960 OC
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔AMD Radeon RX 480
✔MSI GeForce GTX 960 OC
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (AMD Radeon RX 480)
Unknown. Help us offer a price. (MSI GeForce GTX 960 OC)
Lower boot temperature — this means that the card generates less heat and the cooling system works better.
6.supports ray tracing
✖AMD Radeon RX 480
✖MSI GeForce GTX 960 OC
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7.Supports 3D
✔AMD Radeon RX 480
✖MSI GeForce GTX 960 OC
Allows you to view in 3D (if you have a 3D screen and glasses).
8.supports DLSS
✖AMD Radeon RX 480
✖MSI GeForce GTX 960 OC
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (AMD Radeon RX 480)
Unknown. Help us offer a price. (MSI GeForce GTX 960 OC)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔AMD Radeon RX 480
✔MSI GeForce GTX 960 OC
Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.
2.HDMI connectors
More HDMI connectors allow you to connect multiple devices at the same time, such as game consoles and TVs.
HDMI 3.Version
HDMI 2.0
HDMI 2.0
New HDMI versions support higher bandwidth, resulting in higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
Mini DisplayPort 6.outs
Allows connection to a display using Mini DisplayPort.
Price Match
Cancel
Which graphics cards are better?
AMD Radeon RX 480 vs Nvidia GeForce GTX 960: What is the difference?
45points
AMD Radeon RX 480
46points
Nvidia GeForce GTX 960
Comparison Winner
vs
54 facts in comparison
AMD Radeon RX 480
Nvidia GeForce GTX 960
Why is AMD Radeon RX 480 better than Nvidia GeForce GTX 960?
- 2.85 TFLOPS above FLOPS?
5.16 TFLOPS vs 2.31 TFLOPS - 247MHz faster memory speed?
2000MHz vs 1753MHz - 988MHz higher effective clock speed?
8000MHz vs 7012MHz - 89. 2 GTexels/s higher number of textured pixels?
161.3 GTexels/s vs 72.1 GTexels/s - 4x more VRAM?
8GB vs 2GB - 144GB/s more memory bandwidth?
256GB/s vs 112GB/s - 128bit wider memory bus?
256bit vs 128bit - 1280 more stream processors?
2304 vs 1024
Why is Nvidia GeForce GTX 960 better than AMD Radeon RX 480?
- 1 more DVI outputs?
1 vs 0
Which comparisons are the most popular?
AMD Radeon RX 480
vs
AMD Radeon RX 6500 XT
Nvidia GeForce GTX 960
vs
AMD Radeon RX 550
AMD Radeon RX 480
vs
Nvidia GeForce GTX 1060
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 1050
AMD Radeon RX 480
vs
Gigabyte Radeon RX 550
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 1060
AMD Radeon RX 480
vs
AMD Radeon RX 560
NVIDIA GeForce GTX 960
VS
NVIDIA GeForce GTX 1650
AMD Radeon RX 480
VS
AMD Radeon RX Vega
NVIDIA GeForce GTX 9000
Nvidia GeForce GTX 750 Ti
AMD Radeon RX 480
vs
AMD Radeon RX 580
Nvidia GeForce GTX 960
vs
AMD Radeon RX 570
AMD Radeon RX 480
vs
Nvidia GeForce RTX 2060
Nvidia GeForce GTX 960
vs
Nvidia GeForce RTX 3050 Laptop
AMD Radeon RX 480
vs
60
vs
AMD Radeon RX 560
AMD Radeon RX 480
vs
Nvidia GeForce GTX 970
Nvidia GeForce GTX 960
vs
Nvidia GeForce MX330
AMD Radeon RX 480
vs
Nvidia GeForce GTX 1070
Nvidia GeForce GTX 960
vs
Nvidia GeForce MX150
Price Match
User Reviews
Overall Rating
AMD Radeon
Reviews are not yet
8. 7 /10
3 Votes
performance
reviews yet there are no
/10
3 Votes
9000
8.0 /10
3 Votes
Reliability
Reviews not yet
10.0 /10
3 VOTES
performance
0021
1.GPU clock speed
1120MHz
1127MHz
The graphics processing unit (GPU) has a higher clock speed.
2.turbo GPU
1266MHz
1178MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel rate
35.8 GPixel/s
36.1 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
5.16 TFLOPS
2.31 TFLOPS
FLOPS is a measurement of GPU processing power.
5. texture size
161.3 GTexels/s
72.1 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
2000MHz
1753MHz
Memory speed is one aspect that determines memory bandwidth.
7.shading patterns
Shading units (or stream processors) are small processors in a graphics card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs imaging units
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
8000MHz
7012MHz
The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
256GB/s
112GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
128bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5. GDDR memory versions
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory troubleshooting code
✖AMD Radeon RX 480
✖Nvidia GeForce GTX 960
Memory troubleshooting code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔AMD Radeon RX 480
✔Nvidia GeForce GTX 960
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (AMD Radeon RX 480)
Lower boot temperature means the card generates less heat and the cooling system works better.
6.Supports ray tracing
✖AMD Radeon RX 480
✖Nvidia GeForce GTX 960
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7. Supports 3D
✔AMD Radeon RX 480
✔Nvidia GeForce GTX 960
Allows you to view in 3D (if you have a 3D screen and glasses).
8. supports DLSS
✖AMD Radeon RX 480
✖Nvidia GeForce GTX 960
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (AMD Radeon RX 480)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔AMD Radeon RX 480
✔Nvidia GeForce GTX 960
Devices with HDMI or mini-HDMI ports can stream HD video and audio to an attached display.
2.HDMI connectors
Unknown. Help us offer a price. (Nvidia GeForce GTX 960)
More HDMI connections allow you to connect multiple devices at the same time, such as game consoles and TVs.
HDMI 3.Version
HDMI 2.0
Unknown. Help us offer a price. (Nvidia GeForce GTX 960)
New versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
6. Mini DisplayPort 9 outputs0003
Allows you to connect to a display using Mini DisplayPort.
Price Match
Cancel
Which graphics cards are better?
Comparison NVIDIA GeForce GTX 960 vs AMD Radeon RX 480 which is better?
General information | |
Price-quality ratio The sum of all the advantages of the device divided by its price. The more%, the better the quality per unit price in comparison with all analogues. |
|
51.2% | 53.6%
2.4% (4.7%) better than |
Architecture |
|
Maxwell 2.0 | GCN 4.0 |
Codename |
|
GM206 | Ellesmere |
Type |
|
Desktop | Desktop |
Release price |
|
$199
-30 $ (-13.1%) better than |
229 $ |
Number of shaders |
|
1024 | 2304
1280 (125%) better than |
Core clock |
|
1127MHz
At 7 MHz (0.59999999999999%) better than |
1120 MHz |
Boost frequency |
|
1178 MHz | 1266 MHz
At 88 MHz (7.5%) better than |
Number of transistors |
|
2. 940 million | 5.700 million |
Process |
|
28 nm | 14 nm
-14 nm (-50%) better than |
Interface |
|
PCIe 3.0 x16 | PCIe 3.0 x16 |
Power consumption (TDP) Calculated heat output shows the average heat output during load operation, |
|
120W
-30 W (-20%) better than |
150 W |
Length |
|
24.1 cm | 241 mm |
Additional power connectors |
|
1x 6-pin | 1x 6-pin |
G-SYNC Ready NVIDIA G-SYNC technology delivers a smooth gaming experience with variable refresh rates and the elimination of visual artifacts. |
|
SLI 9 support0003 |
|
+ | no data |
3D Vision |
|
+ | no data |
GPU Boost |
|
+ | no data |
GeForce Experience |
|
+ | no data |
Vulkan NVIDIA’s Vulkan technology allows developers to gain low-level access to the GPU to optimize graphics commands (better than OpenGL and Direct3D APIs). |
|
+ | + |
CUDA The CUDA architecture enables applications that are optimized for |
|
Surround |
|
+ | no data |
Adaptive Vertical Sync |
|
+ | no data |
Recommended Power Supply |
|
400W | n/a |
Multi-monitor support |
|
4 | no data |
Decred / DCR (Decred) |
|
0. 92 Gh/s | no data |
Zcash / ZEC (Equihash) |
|
1 Sol/s | 1 Sol/s |
Bus |
|
PCI Express 3.0 | n/a |
Number of CUDA cores A large number of CUDA cores improve performance in graphics computing, |
|
1024 | no data |
Height |
|
11.1 cm | no data |
HDCP |
|
+ | no data |
Maximum resolution via VGA |
|
2048×1536 | no data |
Audio input for HDMI |
|
internal | n/a |
GameStream |
|
+ | no data |
GeForce ShadowPlay |
|
GameWorks |
|
Design |
|
n/a | reference |
Number of Compute conveyors |
|
n/a | 36 |
CrossFire without bridge |
|
n/a | + |
Eyefinity |
|
n/a | + |
HDMI |
|
DisplayPort support |
|
AppAcceleration |
|
n/a | n/a |
FRTC |
|
n/a | + |
FreeSync |
|
n/a | + |
HD3D |
|
n/a | n/a |
LiquidVR |
|
n/a | + |
PowerTune |
|
n/a | + |
TressFX |
|
n/a | + |
TrueAudio |
|
n/a | n/a |
ZeroCore |
|
n/a | + |
VCE |
|
n/a | + |
OpenCL |
|
n/a | 2. 0 |
Mantle |
|
n/a | n/a |
UVD |
|
n/a | + |
DisplayPort 1.3 HBR / 1.4 HDR Ready |
|
n/a | + |
Enduro |
|
n/a | n/a |
GCN generation |
|
n/a | 4th generation |
Video connectors |
|
Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | 1x HDMI, 3x DisplayPort |
DirectX |
|
12 (12_1) | DirectX® 12 |
Floating point performance |
|
2.413 gflops | 5.834 gflops |
Ethereum / ETH (DaggerHashimoto) |
|
8 Mh/s | 27 Mh/s |
CrossFire |
|
n/a | + |
Memory | |
Memory type |
|
GDDR5 | GDDR5 |
Maximum memory Large video memory allows you to run demanding games with lots of textures, |
|
4GB | 8 GB
4 GB (100%) better than |
Memory bus width The wider the video memory bus, the more data is transferred to the GPU per unit of time and the better performance in demanding games. |
|
128bit | 256 bit
128 bit (100%) better than |
Shared memory |
|
— | — |
Memory frequency A high memory frequency has a positive effect on the speed of a video card with a large amount of data. |
|
7 MHz | 8000 MHz
At 7993 MHz (114185.7%) better than |
Memory bandwidth The higher the data transfer bandwidth, the more effective RAM the PC can use. |
|
112 | 224
112 (100%) better than |
Nvidia GeForce GTX 1060 vs AMD Radeon RX 480: who is faster
Posted by by Egor Likospastov
Sales of the Nvidia GeForce GTX 1060 announced on July 7 started today, and therefore, the first reviews of this video card appeared on many resources. The main question that many are interested in right now is the comparison of the GTX 1060 with the AMD Radeon RX 480. It will also be interesting to compare the new product with its predecessor GTX 960, older models, the GTX 970 and GTX 980, as well as the GTX 1070 ($379 for the non-reference version and $449 for the reference), which personally seems to me the best option in terms of the ratio of high performance and relatively reasonable price.
I bring to your attention a table compiled according to the test results of our colleagues from Tom’s Hardware . All video cards worked in conjunction with an Intel Core i7-6700K (4 GHz) processor and 16 GB DDR4-3000 RAM (G.Skill F4-3000C15Q-16GRR). The operating system used was Windows 10 Professional, and the drivers were GeForce 368.64 for GTX 1060 and Crimson Edition 16.7.2 for RX 480. Apparently, the 8 GB version participated in the tests, but, as we already said, the difference from 4 GB is not significant.
GTX 1070 | GTX 1060 | RX480 | GTX 960 | GTX 970 | GTX 980 | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
min | Wednesdays | min | Wednesdays | min | Wednesdays | min | Wednesdays | min | Wednesdays | min | Wednesdays | |
Ashes of the Singularity (1920 x 1080) |
31 | 62. 5 | 28 | 45.9 | 25 | 48.1 | 17 | 26.8 | 22 | 42.6 | 29 | 50.3 |
Ashes of the Singularity (2560 x 1440) |
29 | 55.0 | 24 | 40.3 | 23 | 41.6 | 14 | 19.4 | 19 | 37.0 | 23 | 44.3 |
Battlefield 4 (1920 x 1080) |
107 | 134.0 | 77 | 97.5 | 59 | 74.0 | 43 | 53.9 | 70 | 86.3 | 79 | 99.0 |
Battlefield 4 (2560 x 1440) |
70 | 86.5 | 50 | 62. 3 | 38 | 48.0 | 27 | 33.6 | 44 | 54.5 | 51 | 63.4 |
GTA V (1920 x 1080) |
94 | 133.5 | 47 | 115.0 | 62 | 99.3 | 39 | 69.2 | 62 | 107.9 | 71 | 117.8 |
GTA V (2560 x 1440) |
73 | 110.8 | 49 | 82.5 | 47 | 70.9 | 29 | 47.4 | 46 | 76.3 | 55 | 87.0 |
Hitman (1920 x 1080) |
61 | 96.9 | 46 | 73.4 | 49 | 81.0 | 27 | 38. 2 | 44 | 69.1 | 51 | 80.1 |
Hitman (2560 x 1440) |
54 | 79.1 | 39 | 56.5 | 42 | 63.6 | 19 | 27.4 | 37 | 53.8 | 29 | 55 |
Metro: Last Light Redux (1920 x 1080) |
84 | 135.0 | 59 | 97.8 | 51 | 84.9 | 38 | 56.8 | 57 | 92.1 | 65 | 105.9 |
Metro: Last Light Redux (2560 x 1440) |
56 | 83.8 | 41 | 60.2 | 35 | 52.7 | 23 | 34.0 | 38 | 56. 0 | 44 | 65.2 |
Project CARS (1920 x 1080) |
101 | 131.3 | 88 | 104.1 | 59 | 69.1 | 53 | 61.7 | 82 | 95.3 | 90 | 106.0 |
Project CARS (2560 x 1440) |
94 | 107.2 | 71 | 79.9 | 46 | 52.2 | 39 | 45.4 | 63 | 71.1 | 69 | 79.5 |
Rise of the Tomb Raider (1920 x 1080) |
82 | 110.4 | 62 | 81.1 | 48 | 70.4 | 25 | 42.9 | 55 | 77.0 | 65 | 88. 1 |
Rise of the Tomb Raider (2560 x 1440) |
54 | 74.7 | 38 | 53.5 | 33 | 47.6 | 18 | 28.8 | 39 | 52.5 | 46 | 61.2 |
The Division (1920 x 1080) |
53 | 80.0 | 35 | 57.9 | 32 | 57.2 | 19 | 36.3 | 32 | 56.1 | 44 | 64.3 |
The Division (2560 x 1440) |
31 | 57.2 | 23 | 41.0 | 21 | 42.2 | 13 | 25.4 | 23 | 40.4 | 24 | 46.8 |
Witcher 3 (1920 x 1080) |
76 | 96. 9 | 53 | 69.6 | 54 | 66.0 | 30 | 41.1 | 52 | 67.5 | 60 | 76.9 |
Witcher 3 (2560 x 1440) |
57 | 70.8 | 40 | 49.1 | 40 | 47.2 | 23 | 29.1 | 38 | 47.3 | 44 | 55.1 |
Let’s try to summarize the results. In two games, Ashes of the Singularity and Hitman , in terms of average performance, the RX 480 outperformed the GTX 1060 by 3-5% and 10-13%, respectively. In one game, The Division , the result is about the same. Other six games faster than GTX 1060:
- Battlefield 4: 30-32% faster
- GTA V: 16%
- Metro Last Light Redux: 14-15%
- Project CARS: 51-53%
- Rise of the Tomb Raider: 12-15%
- Witcher 3: 4-5%
Let me remind you that according to Nvidia, its GTX 1060 is 15% more productive than AMD Radeon RX 480.
As for earlier models, the GTX 1060 surpassed its successor, the GTX 960, by one and a half to two times, confidently outperformed the GTX 970 and almost equaled the GTX 980 in some games. and Radeon RX 480. Below are graphs of these two and other cards at rest and in Metro Last Light Redux at 4K resolution:
As you can see, the difference in actual power consumption significantly exceeds the difference in TDP (heat dissipation requirement):
- TDP: 120W vs 150W (25%)
- idle power consumption: 9W vs 16W (78%)
- power consumption in Metro Last Light Redux at 4K resolution: 119W vs 164W (38%).
To all this, it remains to add that the minimum price of the Nvidia GTX 1060 ($249for the non-reference version and $299 for the reference version) exceeds the AMD Radeon RX 480 minimum price ($199 for the 4 GB version and $239 for the 8 GB version) by 25%.
Using materials from Tom’s Hardware
AMD, Nvidia, Benchmarks
GTX 1060
GeForce GTX 1660 Ti Max-Q vs GeForce GTX 960
GeForce GTX 1660 Ti Max-Q vs GeForce GTX 960 — Th200
Contents
- Introduction
- Features
- Tests
- Key differences
- Conclusion
- Comments
Video card
Video card
Introduction
We compared two graphics cards: NVIDIA GeForce GTX 1660 Ti Max-Q vs NVIDIA GeForce GTX 960. On this page, you will learn about the key differences between them, as well as which one is the best in terms of features and performance.
The NVIDIA GeForce GTX 1660 Ti Max-Q is a Turing architecture GeForce 16 Mobile generation graphics card released on Apr 23rd, 2019. It comes with 6GB of GDDR6 memory running at 1500MHz and consumes up to 0W.
The NVIDIA GeForce GTX 960 is a Maxwell 2.0 based GeForce 900 generation graphics card released Jan 22nd, 2015. It comes with 2GB GDDR5 memory running at 1753MHz, has a 1x 6-pin power connector and consumes up to 165W. 9Ol000 X16
PCIe 3.0 X16
Graphics Processor
Crystal size
284 MM²
228 MM²
Memory
Pass capacity
288.0 GB/S
Graphics Features
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
OpenCL
3.0
3.0
Cuda
7.5
5.2
Vulkan
1. 2
1.1
Board Design
Heating
120W
power connectors
None
1x 6-Pin
Width Slot
MXM MODULE
004 Dual-slot
Benchmarks
3DMark Graphics
3DMark is a benchmarking tool designed and developed by UL to measure the performance of computer hardware. Upon completion, the program gives a score, where a higher value indicates better performance.
NVIDIA GeForce GTX 1660 Ti Max-Q
+118%
NVIDIA GeForce GTX 960
Blender bmw27
Blender is the most popular program for creating 3D content. It has its own test, which is widely used to determine the rendering speed of processors and video cards. We chose the bmw27 scene. The result of the test is the time taken to render the given scene.
NVIDIA GeForce GTX 1660 Ti Max-Q
+315%
NVIDIA GeForce GTX 960
Th200 RP
Th200 RP is a test created by Th200. It measures the raw power of the components and gives a score, with a higher value indicating better performance.
NVIDIA GeForce GTX 1660 Ti Max-Q
+87%
NVIDIA GeForce GTX 960
Key Differences
Why is NVIDIA GeForce GTX 1660 Ti Max-Q better than NVIDIA GeForce GTX 960?
Newer — released 4 years later
Has 87% better performance
More modern manufacturing process — 12 nm vs 28 nm
Has 4 GB more memory
Has more advanced memory type — GDDR6 vs GDDR5
slightly larger memory bus
Has 157% higher bandwidth — 288.0 GB/s vs 112.2 GB/s
Has 70% faster pixel fill rate — 64.08 GPixel/s vs 37.70 GPixel/s
Has 71% faster texture fill rate — 128.2 GTexel/s vs 75.39 GTexel/s
Has more texture units +32
Has 512 more shading units
Has 512 more shading units
Conclusion
Which is better GeForce GTX 1660 Ti Max-Q or GeForce GTX 960?
The GeForce GTX 1660 Ti Max-Q delivers 87% better performance, while holding 4 GB more memory. Based on our research, GeForce GTX 1660 Ti Max-Q 3990X more powerful than GeForce GTX 960.
What AMD graphics cards is equivalent to GeForce GTX 1660 Ti Max-Q?
The Radeon RX 5600M is AMD’s closest competitor to the GeForce GTX 1660 Ti Max-Q. It is 25% more powerful, and holds the same amount of memory.
What NVIDIA graphics cards is equivalent to GeForce GTX 1660 Ti Max-Q?
The GeForce GTX 1060 Mobile is NVIDIA’s closest competitor to the GeForce GTX 1660 Ti Max-Q. It is 4% more powerful, and holds the same amount of memory.
How does GeForce GTX 1660 Ti Max-Q perform compared to GeForce GTX 960 and other graphics cards?
Relative performance
General performance
Desktop performance
Mobile performance
GeForce GTX 960 vs. Radeon R9 380. Benchmarking
The gaming industry is constantly evolving, with new projects raising the bar for visual quality. We periodically benchmark graphics cards in select games where the GeForce GTX 960 is a permanent member. In this article, we will focus on the confrontation of this graphics accelerator with the closest competitor in the face of the Radeon R9 380. Based on the results of the gaming comparison at initial frequencies and overclocking, it will be possible to get a complete picture of the performance ratio between these rivals.
Both the GeForce GTX 960 and the Radeon R9 380 with identical 2 GB of memory will take part in this test, which means that the participants will be in the same conditions. At the same time, a reference version of the GeForce GTX 780 has been added to the test so that you can compare the potential of new budget models with the old high-end representative. For the same reason, Radeon HD 79 video cards were added.70 and Radeon R9 280X, which differ only in frequencies. And if the career of the Radeon HD 7970 began with the top segment, then the Radeon R9 280X managed to be a competitor to the GeForce GTX 960 until it was replaced by the new Radeon R9 380 video adapter. only at factory settings.
Test taker characteristics
GeForce GTX 780 |
GeForce GTX 960 |
Radeon R9 380 |
Radeon R9 280X |
Radeon HD 7970 |
|
Architecture |
Kepler |
Maxwell |
GCN 1.2 |
GCN 1.0 |
GCN 1.0 |
GPU codename |
GK110 |
GM206 |
Antigua |
Tahiti |
Tahiti |
Number of transistors, million |
7100 |
2940 |
5000 |
4313 |
4313 |
Technical process, nm |
28 |
28 |
28 |
28 |
28 |
Core area, sq. mm |
561 |
228 |
366 |
352 |
352 |
Number of stream processors |
2304 |
1024 |
1792 |
2048 |
2048 |
Number of texture units |
192 |
64 |
112 |
128 |
128 |
Number of ROPs |
48 |
32 |
32 |
32 |
32 |
Core frequency*, MHz |
863-900 |
1126-1178 |
970 |
1000 |
925 |
Memory bus bit |
384 |
128 |
256 |
384 |
384 |
Memory type |
GDDR5 |
GDDR5 |
GDDR5 |
GDDR5 |
GDDR5 |
Effective memory frequency, MHz |
6008 |
7010 |
5500 |
6000 |
5500 |
Memory size, MB |
3072 |
2048 |
2048 |
3072 |
3072 |
Interface |
PCI-E 3. 0 |
PCI-E 3.0 |
PCI-E 3.0 |
PCI-E 3.0 |
PCI-E 3.0 |
TDP level, W |
250 |
120 |
190 |
250 |
250 |
*Base Clock and Boost Clock shown are based on standard specifications
Test bench
- Processor: Intel Core i7-3930K @4.4GHz
- motherboard: ASUS Rampage IV Formula
- Memory: Kingston KHX2133C11D3K4/16GX, 1866MHz, 4x4GB
- hard drive: Hitachi HDS721010CLA332, 1 TB
- power supply: Seasonic SS-750KM
- operating system: Windows 7 Ultimate SP1 x64
- : NVIDIA GeForce 361.75 and GeForce 364.51
- Radeon Driver: AMD Crimson Edition 16.2 and Crimson Edition 16.3.2
GeForce driver
Newer drivers were used for The Division and War Thunder compared to other applications (GeForce 364. 51 and Crimson 16.3.2). Tests were carried out at 19 resolution20x1080. The diagrams on the left indicate the minimum fps, on the right the average fps. Description of the technique, video of the test scene or benchmark are given immediately before the results. Synthetic test data comes first, then test results in games. Applications are in alphabetical order.
Test results
3DMark 11
The heaviest Extreme settings profile has been selected, offering a resolution of 1920×1080. On the right is the total score, on the left is the result of the GPU Score.
In this benchmark, the GeForce GTX 960 performs slightly better than the Radeon R9 380 and Radeon HD 7970 at stock clocks, only behind the Radeon R9 280X. When overclocked, the GeForce GTX 960 is 12% faster than the main competitor, easily outperforming the Radeon R9 280X at standard frequencies. The GeForce GTX 780 has an impressive lead over the rest of the participants.
3 DMark Fire Strike
The most difficult Fire Strike test is selected from the latest 3DMark. Now the GPU Score is on the right, and the total score is on the left.
Now the advantage is on the side of the Reds. The result of Radeon R9 380 is initially at the level of Radeon R9 280X. GeForce GTX 960 is 17% weaker, which is easily compensated by overclocking. However, Radeon can also be overclocked, so that the advantage of the competitor is maintained in all modes.
Batman : Arkham Knight
This game used native backmark, which was repeated 6-7 times for each video card.
Graphics settings maximum at 1920×1080, improved rain and improved beams (pillars of light) effects are additionally activated. Read more about these effects in a special review.
The game is demanding on the amount of video memory, models with 3 GB have a noticeable advantage over video cards with 2 GB. A small amount of memory for the Radeon R9 380 is more critical, so the GeForce 960 has the largest gap in the minimum fps, the average advantage is smaller. After overclocking, GeForce goes even further ahead of the competitor and outperforms even video cards with 3 GB in average frame rate.
Dreamfall Chapters
Fraps was used for testing in this game. The moment of the first game episode was replayed.
Maximum graphics quality with medium anti-aliasing quality.
The GeForce GTX 960 has a few percentage points advantage over the Radeon R9 380 and slightly behind the Radeon HD 7970. Overclocking allows you to bypass the Radeon R9 280X and show close results with the GeForce GTX 780.
An extended version of video card testing and our general opinion about the game in this review.
Fallout 4
Fallout 4 was tested using Fraps while repeating certain in-game actions. The test walk during which fps was measured is shown below.
Ultra graphics quality selected with standard TAA. Removed the 60 fps cap by editing the iPresentInterval setting in Fallout4Prefs.ini. HBAO+ shading is enabled, which improves the picture quite well (read more about the additional effects of the updated version here).
The GeForce 960 confidently outperforms older AMD graphics cards, but falls short of the Radeon R9 380. This ratio remains even after overclocking, although the difference between competitors is negligible. It is also worth noting that the overclocked GeForce GTX 960 and Radeon R9 380 are already competing with the GeForce GTX 780.
Comparative testing of video cards in a simple Ultra-mode in this article.
Grand Theft Auto 5
The game has a built-in benchmark, which was used for this test. Based on the data on the average fps of each scene, the average result for the entire benchmark was calculated. The minimum fps was fixed after passing the full benchmark using Fraps.
The graphics quality is set to maximum with FXAA anti-aliasing, all parameters are selected in the advanced settings section, the loading range is increased to 40%. Read more about the intricacies of graphic settings in a separate article.
The GeForce GTX 960 is closest to the Radeon HD 7970 and even slightly weaker. The Radeon R9 380 has inconsistent results — the average frame rate is higher than that of the competitor, and the minimum fps is extremely low. The 2 GB memory seems to be critical. Against this background, the GeForce GTX 960 is definitely preferable, because it can provide more comfortable stable performance.
Just Cause 3
Testing was carried out by replaying the same game episode, data was taken by Fraps. 6-7 repetitions were performed for each video card.
Maximum image quality settings for SMAA T2x.
In Just Cause 3, the situation is similar to the ratio between competitors in Grand Theft Auto. The game downloads about 3 GB at maximum graphics quality in Full HD. The GeForce GTX 960 2GB works better with the available memory, delivering comfortable performance. And the Radeon R9 380 is hopelessly outperformed by the minimum fps, with this video card you will experience frequent performance drops. After boosting GeForce GTX 9 frequencies60 reaches the performance level of the GeForce GTX 780 and Radeon R9 280X.
Also, according to the results, it should be noted that AMD has improved the performance of its solutions in the game. The Radeon R9 280X scores have grown quite nicely since our first tests.
Mad Max
The episode at the beginning of the game was replayed, the sequence of actions was strictly repeated. 6-7 repetitions were performed for each video card.
The graphics quality is set to maximum, all additional graphic effects and anti-aliasing are enabled.
At the initial frequencies, the GeForce GTX 960 is in last place, losing 15-16% to the Radeon R9 380. After overclocking, the GeForce improves its results by 18%, easily compensating for the lag. A competitor during overclocking gets an acceleration of about 12%. The accelerated GeForce is faster than the Radeon R9 280X and only a few percent inferior to the factory clocked GeForce GTX 780.
Our review of the game and extended performance testing in a separate article.
Metal Gear Solid V: The Phantom Pain
The episode at the beginning of the first story mission was replayed. The procedure was repeated, 7 repetitions were performed.
All graphics settings are at maximum. The frame rate is limited to 60 fps, which should be taken into account when comparing results.
The difference between the participants is small, but you can immediately see the advantage of the GeForce GTX 960 over the Radeon R9 380 at nominal value and after overclocking. Also, the accelerated GeForce easily outperforms other Radeons with more memory.
Our general impressions of the game and a comparison of some other video cards in a separate review. : Last Light
Testing was carried out using a standard game benchmark
At initial frequencies, the GeForce GTX 960 is minimally inferior to the Radeon R9 380, and after overclocking it gains a slight advantage. The performance gain from overclocking is at the level of 15.5% for GeForce, Radeon gets an acceleration of about 12%. Due to the higher frequencies, both competitors easily overtake older AMD models and approach the NVIDIA GeForce GTX 780.
Rise of the Tomb Raider
In-game testing was done with Fraps by replaying a short walk around the camp in the Geothermal Valley location. 7 repetitions were made to reduce the error.
Very high quality presets selected and reduced texture quality to the usual high level. The last parameter greatly affects the performance of video cards with 2 GB of video memory.
In Rise of the Tomb Raider, even at nominal frequencies, the GeForce GTX 960 confidently outperforms all competitors from AMD. The Radeon R9 380, after overclocking, achieves a slight advantage in average frame rates over its rival with initial frequencies, but is still weaker in the minimum indicator. Interestingly, the GeForce GTX 780 has a very small advantage, the newer architecture makes it easy to overtake the old man by increasing the frequencies of the GeForce GTX 960. .
Tom Clancy ‘ s The Division
For testing, we used the built-in game benchmark, which was launched 6-7 times. For more accurate data, fps was measured using Fraps.
Maximum quality profile selected at 1920×1080. Testing was done on an updated version with new video drivers, so the final data is slightly higher than what we saw in our stand-alone testing of video cards in this game.
In Tom Clancy’s The Division, AMD cards have a certain advantage over the GeForce GTX 960. The Radeon R9 380 and Radeon R9 280X show the closest performance at factory frequencies, their advantage over the GeForce is more than 15%. Overclocking allows the GeForce GTX 960 to reach the level of rivals.
Find out how to achieve optimal performance or the best picture quality in our dedicated The Division graphics settings guide.
Warhammer : End Times — Vermintide
Restarted the Black Powder level for testing, including a short intro and a short walk. The sequence of actions is below. There were 7 repetitions for each participant.
The Extreme maximum quality setting profile is selected.
The Radeon R9 380 holds the advantage over the GeForce GTX 960, which is noticeable mainly in the average fps — up to 7% at nominal and 3% after overclocking. Accelerated GeForce GTX 960 faster than the Radeon R9 280X.
An extended version of testing video cards in Vermintide in a separate article.
War Thunder
The built-in game benchmark “Tank battle” was repeated six times.
Highest quality graphics. All visual effects are forced on, all quality sliders are at maximum. We talked about the latest changes in the graphics engine in a separate article.
All graphics cards provide very high performance and absolute comfort in the game at Full HD resolution. GeForce GTX 960 at standard frequencies takes an intermediate position between the Radeon HD 7970 and Radeon R9 280X. The newer Radeon R9 380 is slightly better than AMD predecessors and faster than GeForce by 8-9%. After overclocking, the gap narrows, but the advantage of Radeon remains.
Witcher 3: Wild Hunt
Let’s look at the performance results in last year’s main RPG. Our standard test scene was used.
Ultimate quality selected, all post-processing effects and HBAO+ enabled. HairWorks technology is disabled for better performance. More about it and other graphic settings in a special article.
The Radeon R9 380 gets an incredible boost, sharply outperforming its partners, the GeForce GTX 960 and even the GeForce GTX 780. It seems that the new GCN architecture performs best in Witcher 3. As a result, the GeForce GTX 960 manages to reach the competitor’s level only at its maximum acceleration.
Power consumption
Let’s supplement the performance test results with measurements of the power consumption of the entire PC, which were carried out in automated tests that do not require manual intervention. These are Batman: Arkham Knight, Grand Theft Auto 5, Metro: Last Light and War Thunder. The average values from the results of monitoring in these applications are given below.
The least power is consumed by the computer in conjunction with the GeForce GTX 960, which corresponds to the lowest declared power parameters among the tested video cards. And even after overclocking, a system based on the GeForce GTX 960 is more economical than the Radeon R9 380 configuration. The new AMD graphics card is more interesting than the old models in this criterion, but nothing more.
Conclusions
In half of the applications from the test list, we can talk about the advantage of the GeForce GTX 960 over the Radeon R9 380 at nominal frequencies. Sometimes this advantage is explained by the extremely low minimum fps of Radeon. This is best seen in games with high VRAM requirements. With the same amount of memory GeForce GTX 960 shows the best performance. In the other half of the tests, the Radeon R9 380 has the best results, sometimes the performance of rivals is as close as possible.