AMD Radeon RX 560 vs Nvidia GeForce GTX 960: What is the difference?
37points
AMD Radeon RX 560
46points
Nvidia GeForce GTX 960
vs
54 facts in comparison
AMD Radeon RX 560
Nvidia GeForce GTX 960
Why is AMD Radeon RX 560 better than Nvidia GeForce GTX 960?
- 0.29 TFLOPS higher floating-point performance?
2.6 TFLOPSvs2.31 TFLOPS - 45W lower TDP?
75Wvs120W - 2x more VRAM?
4GBvs2GB - 9.5 GTexels/s higher texture rate?
81.6 GTexels/svs72.1 GTexels/s - 97MHz faster GPU turbo speed?
1275MHzvs1178MHz - 0.8 newer version of OpenCL?
2vs1.2 - 14nm smaller semiconductor size?
14nmvs28nm - 71mm narrower?
170mmvs241mm
Why is Nvidia GeForce GTX 960 better than AMD Radeon RX 560?
- 15. 7 GPixel/s higher pixel rate?
36.1 GPixel/svs20.4 GPixel/s - 16 more render output units (ROPs)?
32vs16 - 1872 higher PassMark (G3D) result?
6023vs4151 - 2 more DisplayPort outputs?
3vs1 - 550 higher PassMark (DirectCompute) result?
2854vs2304 - 12.9mm shorter?
109mmvs121.9mm
Which are the most popular comparisons?
AMD Radeon RX 560
vs
MSI GeForce GTX 1050 Ti
Nvidia GeForce GTX 960
vs
AMD Radeon RX 550
AMD Radeon RX 560
vs
AMD Radeon RX 550
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 1050
AMD Radeon RX 560
vs
Nvidia GeForce GTX 1050
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 1650
AMD Radeon RX 560
vs
Gigabyte GeForce GTX 1650 OC
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 1060
AMD Radeon RX 560
vs
Nvidia GeForce GTX 1060
Nvidia GeForce GTX 960
vs
Nvidia GeForce RTX 3050 Laptop
AMD Radeon RX 560
vs
AMD Radeon RX 580
Nvidia GeForce GTX 960
vs
Nvidia GeForce MX330
AMD Radeon RX 560
vs
AMD Radeon RX 470
Nvidia GeForce GTX 960
vs
AMD Radeon RX 570
AMD Radeon RX 560
vs
AMD Radeon RX 570
Nvidia GeForce GTX 960
vs
Nvidia GeForce GTX 750 Ti
AMD Radeon RX 560
vs
AMD Radeon Vega 8
Nvidia GeForce GTX 960
vs
AMD Radeon Vega 8
Nvidia GeForce GTX 960
vs
Nvidia GeForce MX150
Price comparison
User reviews
Overall Rating
AMD Radeon RX 560
2 User reviews
AMD Radeon RX 560
9. 0/10
2 User reviews
Nvidia GeForce GTX 960
3 User reviews
Nvidia GeForce GTX 960
9.3/10
3 User reviews
Features
Value for money
10.0/10
2 votes
8.3/10
3 votes
Gaming
9.0/10
2 votes
8.7/10
3 votes
Performance
9.0/10
2 votes
9.0/10
3 votes
Fan noise
5.5/10
2 votes
8.0/10
3 votes
Reliability
10.0/10
2 votes
10.0/10
3 votes
Performance
1.GPU clock speed
1175MHz
1127MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
1275MHz
1178MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3. pixel rate
20.4 GPixel/s
36.1 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
2.6 TFLOPS
2.31 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
81.6 GTexels/s
72.1 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6.GPU memory speed
1750MHz
1753MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
7000MHz
7012MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2.maximum memory bandwidth
112GB/s
112GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
128bit
128bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖AMD Radeon RX 560
✖Nvidia GeForce GTX 960
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔AMD Radeon RX 560
✔Nvidia GeForce GTX 960
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
Unknown. Help us by suggesting a value. (AMD Radeon RX 560)
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✖AMD Radeon RX 560
✖Nvidia GeForce GTX 960
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔AMD Radeon RX 560
✔Nvidia GeForce GTX 960
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖AMD Radeon RX 560
✖Nvidia GeForce GTX 960
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✔AMD Radeon RX 560
✔Nvidia GeForce GTX 960
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
2.HDMI ports
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 960)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
3.HDMI version
Unknown. Help us by suggesting a value. (AMD Radeon RX 560)
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 960)
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
4.DisplayPort outputs
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Allows you to connect to a display using DVI.
6.mini DisplayPort outputs
Allows you to connect to a display using mini-DisplayPort.
Price comparison
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Which are the best graphics cards?
GeForce GTX 960 vs Radeon RX 560 Graphics cards Comparison
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 960 and Radeon RX 560. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 960 and Radeon RX 560. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 960
Check Price
Radeon RX 560
Check Price
Main Specs
GeForce GTX 960 | Radeon RX 560 | |
Power consumption (TDP) | 120 Watt | 75 Watt |
Interface | PCIe 3. 0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | 1x 6-pins | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | 1x DVI, 1x HDMI, 3x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
Recommended system power (PSU) | 400 Watt | |
Check Price |
Check Price |
- GeForce GTX 960 has 60% more power consumption, than Radeon RX 560.
- GeForce GTX 960 is connected by PCIe 3.0 x16, and Radeon RX 560 uses PCIe 3.0 x8 interface.
- GeForce GTX 960 and Radeon RX 560 have maximum RAM of 4 GB.
- Both cards are used in Desktops.
- GeForce GTX 960 is build with Maxwell architecture, and Radeon RX 560 — with GCN 4.0.
- Core clock speed of Radeon RX 560 is 48 MHz higher, than GeForce GTX 960.
- GeForce GTX 960 is manufactured by 28 nm process technology, and Radeon RX 560 — by 14 nm process technology.
- Radeon RX 560 is 161 mm longer, than GeForce GTX 960.
- Memory clock speed of Radeon RX 560 is 6993 MHz higher, than GeForce GTX 960.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 35−40 | 18−20 |
ultra / 1080p | 21−24 | 10−12 |
QHD / 1440p | 16−18 | 5−6 |
4K / 2160p | 10−11 | 4−5 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 40−45 | 21−24 |
The average gaming FPS of GeForce GTX 960 in Assassin’s Creed Odyssey is 100% more, than Radeon RX 560. | ||
high / 1080p | 55−60 | 30−33 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 35−40 | 9−10 |
4K / 2160p | 18−20 | 7−8 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 960 in Battlefield 5 is 92% more, than Radeon RX 560. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 960 and Radeon RX 560 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 220−230 |
medium / 768p | 220−230 | 190−200 |
ultra / 1080p | 180−190 | 110−120 |
QHD / 1440p | 110−120 | 75−80 |
4K / 2160p | 70−75 | 40−45 |
high / 768p | 210−220 | 160−170 |
The average gaming FPS of GeForce GTX 960 in Counter-Strike: Global Offensive is 30% more, than Radeon RX 560. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 960 and Radeon RX 560 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 75−80 |
The average gaming FPS of GeForce GTX 960 in Dota 2 is 16% more, than Radeon RX 560. | ||
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 40−45 | 21−24 |
QHD / 1440p | 27−30 | 18−20 |
4K / 2160p | 14−16 | 7−8 |
low / 720p | 80−85 | 45−50 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 960 in Far Cry 5 is 79% more, than Radeon RX 560. | ||
high / 1080p | 60−65 | 30−33 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 27−30 | 14−16 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 110−120 |
medium / 1080p | 110−120 | 65−70 |
The average gaming FPS of GeForce GTX 960 in Fortnite is 74% more, than Radeon RX 560. | ||
high / 1080p | 60−65 | 30−35 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 30−35 | 12−14 |
4K / 2160p | 24−27 | 12−14 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 65−70 | 35−40 |
The average gaming FPS of GeForce GTX 960 in Forza Horizon 4 is 86% more, than Radeon RX 560. | ||
low / 768p | 140−150 | 95−100 |
medium / 768p | 120−130 | 85−90 |
high / 1080p | 70−75 | 35−40 |
ultra / 1080p | 30−35 | 14−16 |
QHD / 1440p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 960 in Grand Theft Auto V is 64% more, than Radeon RX 560. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 20−22 | 9−10 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 30−35 | 16−18 |
The average gaming FPS of GeForce GTX 960 in Metro Exodus is 106% more, than Radeon RX 560. | ||
low / 768p | 130−140 | 110−120 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 960 in Minecraft is 13% more, than Radeon RX 560. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 960 in PLAYERUNKNOWN’S BATTLEGROUNDS is 39% more, than Radeon RX 560. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 16−18 | 9−10 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | 0−1 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 35−40 | 18−20 |
The average gaming FPS of GeForce GTX 960 in Red Dead Redemption 2 is 80% more, than Radeon RX 560. | ||
low / 768p | 130−140 | 65−70 |
medium / 768p | 85−90 | 40−45 |
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 24−27 | 12−14 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of GeForce GTX 960 in The Witcher 3: Wild Hunt is 106% more, than Radeon RX 560. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 40−45 |
high / 768p | 60−65 | 55−60 |
The average gaming FPS of GeForce GTX 960 in World of Tanks is 6% more, than Radeon RX 560. |
Full Specs
GeForce GTX 960 | Radeon RX 560 | |
Architecture | Maxwell | GCN 4.0 |
Code name | GM206 | Polaris 21 |
Type | Desktop | Desktop |
Release date | 22 January 2015 | 18 April 2017 |
Pipelines | 1024 | 1024 |
Core clock speed | 1127 MHz | 1175 MHz |
Boost Clock | 1178 MHz | 1275 MHz |
Transistor count | 2,940 million | 3,000 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 72 billion/sec | 81. 60 |
Floating-point performance | 2,413 gflops | 2,611 gflops |
Length | 9.5″ (24.1 cm) | 170 mm |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7.0 GB/s | 7000 MHz |
Memory bandwidth | 112 GB/s | 112.0 GB/s |
Shared memory | — | |
G-SYNC support | + | |
DirectX | 12 (12_1) | 12 (12_0) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1. 126 | 1.2.131 |
CUDA | + | |
Monero / XMR (CryptoNight) | 0.27 kh/s | |
CUDA cores | 1024 | |
Bus support | PCI Express 3.0 | |
Height | 4.376″ (11.1 cm) | |
SLI options | + | |
Multi monitor support | 4 displays | |
HDCP | + | |
Maximum VGA resolution | 2048×1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 318 Mh/s | |
Decred / DCR (Decred) | 0.92 Gh/s | |
Ethereum / ETH (DaggerHashimoto) | 8 Mh/s | |
Zcash / ZEC (Equihash) | 141. 47 Sol/s | |
GameStream | + | |
GeForce ShadowPlay | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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Check Price |
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GeForce GTX 960 vs Radeon RX 560 GPU Comparison
Compare NVIDIA GeForce GTX 960 4 GB vs AMD Radeon RX 560 4 GB, specs and GPU benchmark score. Which is the better graphics card for the money?
GPU Comparison
Quickly search and compare graphics cards
Overall Score
General gaming and workstation score
24 %
71%
significantly better overall score
Flux Core frame rate
Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes
28 FPS
10 FPS
significantly higher Flux Core frame rate
18 FPS
Electron frame rate
Randomly generated noise sphere test
22 FPS
10 FPS
significantly higher Electron frame rate
12 FPS
City frame rate
Procedurally generated city scene with voxel rendering
19 FPS
3 FPS
slightly higher City frame rate
16 FPS
Clouds frame rate
Real-time noise calculation and ray marching test
17 FPS
11 FPS
significantly higher Clouds frame rate
Want to compare your graphics card against the GeForce GTX 960 and the Radeon RX 560? Download our free and quick PC Performance Test.
Download GPU Benchmark
Geekbench (Metal) score
Metal compute benchmark
21,032
139%
significantly higher Geekbench (Metal) score
Geekbench (OpenCL) score
OpenCL compute benchmark
21,072
21,086
0%
slightly higher Geekbench (OpenCL) score
Geekbench (Vulkan) score
Vulkan compute benchmark
22,380
14%
slightly higher Geekbench (Vulkan) score
19,493
3DMark Graphics score
High-end graphics benchmark
2,293
25%
slightly higher 3DMark Graphics score
Core Clock Speed
Nominal chip frequency
1,127 MHz
1,175 MHz
4%
slightly higher core clock speed
Boost Clock Speed
Higher turbo frequency when power conditions are met
1,178 MHz
1,275 MHz
8%
slightly higher boost clock speed
Memory
Onboard memory size for textures and vertices
4 GiB
Identical
Memory Bus Width
Number of parallel lines to the memory chips
128 Bit
Identical
128 Bit
Memory Bandwidth
Data transfer speed between GPU core and memory
112 GB/s
0%
slightly higher memory bandwidth
112 GB/s
TDP
Thermal Design Power: Measure of heat generated by the GPU
80 W
49%
significantly lower TDP
Pixel Rate
Number of pixels that can be rendered per second
38 Gigapixels/s
84%
significantly higher pixel rate
20 Gigapixels/s
Texture Rate
Number of textured pixels that can be rendered per second
75 Gigatexels/s
82 Gigatexels/s
8%
slightly higher texture rate
Floating Point Performance
Raw number of floating point operations per second
2 TFLOPS
3 TFLOPS
8%
slightly better floating point performance
Shading Units
Number of processors dedicated to shader processing
1,024
Identical
Texture Mapping Units
Number of processors dedicated to applying textures
64
Identical
Render Output Processors
Number of processors dedicated to final pixel rendering
32
100%
significantly more render output processors
Rank
Ranking in the hardwareDB database
149th
of 526
202nd
of 526
Family
The product line
—
Radeon 500 Series
Release date
The official date of release of this chip
January 2015
April 2017
Memory Type
The type of memory used by this chip
GDDR5
GDDR5
DirectX Support
Maximum version of DirectX supported
12. 0
12.0
OpenGL Support
Maximum version of OpenGL supported
4.5
4.5
GeForce GTX 960 vs Radeon RX 560 comparison
For gaming, the GeForce GTX 960 graphics card is better than the Radeon RX 560 in our tests.
The Radeon RX 560 has a slightly higher core clock speed. The core clock speed (or base speed) is the frequency at which the GPU core runs. This metric makes sense when comparing GPUs of a similar architecture or generation. In addition, the Radeon RX 560 also has a slightly higher boost clock speed. This is a frequency that can be reached if the GPU is cooled sufficiently and has enough power.
Next up, in terms of GPU memory, they both have the same amount of memory at 4 GiB. Memory size doesn’t directly affect performance, but too little memory will certainly degrade gaming performance.
In addition, the Radeon RX 560 has a significantly lower TDP at 80 W when compared to the GeForce GTX 960 at 120 W. Heat output doesn’t match power consumption directly but, it’s a good estimate.
According to the results of the hardwareDB benchmark utility, the GeForce GTX 960 is faster than the Radeon RX 560.
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170mm vs 241mm
- 15.7 GPixel/s higher pixel speed?
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Which comparisons are the most popular?
AMD Radeon RX 560
vs
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AMD Radeon RX 550
90RX 56 AMD Radeon
0003
vs
AMD Radeon RX 550
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vs
AMD Radeon RX 470
Nvidia GeForce GTX 960
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AMD Radeon RX 570
03
vs
AMD Radeon RX 570
Nvidia GeForce GTX 960
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Nvidia GeForce GTX 750 Ti
AMD Radeon RX 560
vs
AMD Radeon Vega 8
Nvidia GeForce GTX 960
vs
AMD Radeon Vega 8
Nvidia GeForce GTX 960
vs
Nvidia GeForce MX150
Price Match
User Reviews
Overall Rating
AMD Radeon 960003
9. 0 /10
2 Votes
8.7 /10
3 Votes
performance
/10
2 VOTES
/10 9000.000 9000 Fans
5.5 /10
2 Votes
8.0 /10
3 Votes
Reliability
10.0 /10
2 VOTES
9000
10.0 /10
3 votes
Performance
1.GPU Clock Speed
1175MHz
1127MHz
The graphics processing unit (GPU) has a higher clock speed.
2.turbo GPU
1275MHz
1178MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel speed
20.4 GPixel/s
36.1 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
2.6 TFLOPS
2. 31 TFLOPS
FLOPS is a measure of GPU processing power.
5.texture size
81.6 GTexels/s
72.1 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
1750MHz
1753MHz
Memory speed is one aspect that determines memory bandwidth.
7.shading patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
7000MHz
7012MHz
The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
112GB/s
112GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4. memory bus width
128bit
128bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5. GDDR memory versions
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory troubleshooting code
✖AMD Radeon RX 560
✖Nvidia GeForce GTX 960
Memory troubleshooting code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔AMD Radeon RX 560
✔Nvidia GeForce GTX 960
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (AMD Radeon RX 560)
Lower boot temperature means the card generates less heat and the cooling system works better.
6.supports ray tracing
✖AMD Radeon RX 560
✖Nvidia GeForce GTX 960
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7. Supports 3D
✔AMD Radeon RX 560
✔Nvidia GeForce GTX 960
Allows you to view in 3D (if you have a 3D screen and glasses).
8. supports DLSS
✖AMD Radeon RX 560
✖Nvidia GeForce GTX 960
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔AMD Radeon RX 560
✔Nvidia GeForce GTX 960
Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.
2.HDMI connectors
Unknown. Help us offer a price. (Nvidia GeForce GTX 960)
More HDMI connections allow you to connect multiple devices at the same time, such as game consoles and TVs.
HDMI version 3
Unknown. Help us offer a price. (AMD Radeon RX 560)
Unknown. Help us offer a price. (Nvidia GeForce GTX 960)
New versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
6.mini DisplayPort outputs
Allows connection to a display using mini DisplayPort.
Price Match
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Which graphics cards are better?
AMD Radeon RX 560 vs NVIDIA GeForce GTX 960 comparison which is better?
General information | |
Price-quality ratio The sum of all the advantages of the device divided by its price. The more%, the better the quality per unit price in comparison with all analogues. |
|
62.7%
11.5% (22.5%) better than |
51.2% |
Architecture |
|
GCN 4.0 | Maxwell 2.0 |
Codename |
|
Polaris 21 | GM206 |
Type |
|
Desktop | Desktop |
Release price |
|
$99
-100 $ (-50.3%) better than |
199 $ |
Number of shaders |
|
1024 | 1024 |
Core clock |
|
1175 MHz
48 MHz (4.3%) better than |
1127 MHz |
Boost frequency |
|
1275 MHz
97 MHz (8.2%) better than |
1178 MHz |
Number of transistors |
|
3. 000 million | 2.940 million |
Process |
|
14 nm
-14 nm (-50%) better than |
28 nm |
Interface |
|
PCIe 3.0 x8 | PCIe 3.0 x16 |
Power Demand (TDP) Calculated thermal power indicates the average heat dissipation in load operation, |
|
75W
-45 W (-37.5%) better than |
120 W |
Length |
|
170 mm | 24.1 cm |
Additional power connectors |
|
no | 1x 6-pin |
G-SYNC support NVIDIA G-SYNC technology delivers a smooth gaming experience with variable refresh rates and the elimination of visual artifacts. |
|
SLI support |
|
n/a | + |
3D Vision |
|
n/a | + |
GPU Boost |
|
n/a | + |
GeForce Experience |
|
n/a | + |
Vulkan NVIDIA’s Vulkan technology allows developers to gain low-level access to the GPU to optimize graphics commands (better than OpenGL and Direct3D APIs). |
|
n/a | + |
CUDA The CUDA architecture enables applications that are optimized for |
|
Surround |
|
n/a | + |
Adaptive Vertical Sync |
|
n/a | + |
Recommended power supply |
|
n/a | 400 Watt |
Multi-monitor support |
|
n/a | 4 |
Decred / DCR (Decred) |
|
n/a | 0. 92 Gh/s |
Zcash / ZEC (Equihash) |
|
n/a | 1 Sol/s |
Tire |
|
n/a | PCI Express 3.0 |
Number of CUDA cores A large number of CUDA cores improve performance in graphics computing, |
|
n/a | 1024 |
Height |
|
n/a | 11.1 cm |
HDCP |
|
n/a | + |
Maximum resolution via VGA |
|
n/a | 2048×1536 |
Audio input for HDMI |
|
n/a | internal |
GameStream |
|
n/a | + |
GeForce ShadowPlay |
|
GameWorks |
|
Video connectors |
|
1x DVI, 1x HDMI, 1x DisplayPort | Dual Link DVI-I, HDMI 2. 0, 3x DisplayPort 1.2 |
DirectX |
|
12 (12_0) | 12 (12_1) |
Floating point performance |
|
2.611 gflops | 2.413 gflops |
Ethereum / ETH (DaggerHashimoto) |
|
n/a | 8 Mh/s |
Memory | |
Memory type |
|
GDDR5 | GDDR5 |
Maximum memory Large amount of video memory allows you to run demanding games with a lot of textures, |
|
4 GB | 4 GB |
Memory bus width The wider the video memory bus, the more data is transferred to the GPU per unit of time and the better performance in demanding games. |
|
128bit | 128 bit |
Shared memory |
|
n/a | — |
Memory frequency A high memory frequency has a positive effect on the speed of a video card with a large amount of data. |
|
7000 MHz
At 6993 MHz (99900%) better than |
7 MHz |
Memory bandwidth The higher the data transfer bandwidth, the more effective RAM the PC can use. |
|
112 | 112 |
Compare AMD Radeon RX 560 and NVIDIA GeForce GTX 960
Comparative analysis of video cards AMD Radeon RX 560 and NVIDIA GeForce GTX 960 by all known characteristics in the categories: General Information, Specifications, Video Outputs and Ports, Compatibility, Sizes, Requirements, API Support, Memory, Technology Support.
Analysis of video card performance by benchmarks: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1. 5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T -Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), 3DMark Fire Strike — Graphics Score.
AMD Radeon RX 560
versus
NVIDIA GeForce GTX 960
Benefits
Reasons to choose AMD Radeon RX 560
- Newer graphics card, release dates 2 year(s) 2 month(s) % difference in core mode
- 9021 more: 1200-1275 MHz vs 1178 MHz
- 1133.3 times more texturing speed: 81.60 GTexel/s vs 72 billion / sec
- A newer manufacturing process for the video card allows it to be more powerful, but with less power consumption: 14 nm vs 28 nm
- Approximately 50% less power consumption: 60-80 Watt vs 120 Watt
- 2x more memory max size(s): 4 GB vs 2 GB
- 1000 times more memory frequency: 7000 MHz vs 7. 0 GB/s
- About 82% better performance in Geekbench — OpenCL benchmark: 57671 vs 20858
- About 82% better performance in CompuBench 1.5 Desktop — Video Composition (Frames/s): 64.428 vs 35.338
- About 1% more performance in GFXBench 4.0 — T-Rex (Frames) benchmark: 3352 vs 3335
- About 1% more performance in GFXBench 4.0 — T-Rex (Fps) benchmark: 3352 vs 3335
- About 33% more performance in PassMark — G2D Mark benchmark: 673 vs 506
- Performance in CompuBench 1.5 Desktop — Face Detection (mPixels/s) benchmark approx. 30% more: 73.733 vs 56.81
- CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) approximately 2% faster: 792.44 vs 775.281
- CompuBench 1.5 Desktop — T-Rex (Frames/s) approximately 6% faster: 4.888 vs 4.602
- Performance in GFXBench 4.0 benchmark — Car Chase Offscreen (Frames) about 10% more: 7218 vs 6571
- Performance in GFXBench 4.0 benchmark — Car Chase Offscreen (Fps) about 10% more: 7218 vs 6571
- Performance in 3DMark Fire Strike — Graphics Score about 25% better: 2293 vs 1833
in the benchmark CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) about 28% more: 257.062 vs 200.825
MHz vs 1090-1175 MHz about 67% more in PassMark — G3D Mark benchmark: 6030 vs 3602
Core Clock | 1127 MHz vs 1090-1175 MHz |
Floating point performance | 2.413 gflops vs 2.6 TFLOPs |
PassMark — G3D Mark | 6030 vs 3602 |
PassMark — G2D Mark | 673 vs 506 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 73.733 vs 56.81 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 792.44 vs 775.281 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 4.888 vs 4.602 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 7218 vs 6571 |
GFXBench 4.0 — Manhattan (Frames) | 3691 vs 3688 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 7218 vs 6571 |
GFXBench 4.0 — Manhattan (Fps) | 3691 vs 3688 |
3DMark Fire Strike — Graphics Score | 2293 vs 1833 |
Benchmark comparison
GPU 1: AMD Radeon RX 560
GPU 2: NVIDIA GeForce GTX 960
PassMark — G3D Mark |
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PassMark — G2D Mark |
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Geekbench — OpenCL |
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CompuBench 1. 5 Desktop — Face Detection (mPixels/s) |
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|
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CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) |
|
|
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CompuBench 1.5 Desktop — T-Rex (Frames/s) |
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CompuBench 1. 5 Desktop — Video Composition (Frames/s) |
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CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) |
|
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GFXBench 4.0 — Car Chase Offscreen (Frames) |
|
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GFXBench 4. 0 — Manhattan (Frames) |
|
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GFXBench 4.0 — T-Rex (Frames) |
|
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GFXBench 4.0 — Car Chase Offscreen (Fps) |
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|||||
GFXBench 4.0 — Manhattan (Fps) |
|
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GFXBench 4. 0 — T-Rex (Fps) |
|
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3DMark Fire Strike — Graphics Score |
|
Name | AMD Radeon RX 560 | NVIDIA GeForce GTX 960 |
---|---|---|
PassMark — G3D Mark | 3602 | 6030 |
PassMark — G2D Mark | 506 | 673 |
Geekbench — OpenCL | 57671 | 20858 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 56.81 | 73.733 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 775.281 | 792.44 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 4.602 | 4.888 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 64.428 | 35.338 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 257.062 | 200.825 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 6571 | 7218 |
GFXBench 4. 0 — Manhattan (Frames) | 3688 | 3691 |
GFXBench 4.0 — T-Rex (Frames) | 3352 | 3335 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 6571 | 7218 |
GFXBench 4.0 — Manhattan (Fps) | 3688 | 3691 |
GFXBench 4.0 — T-Rex (Fps) | 3352 | 3335 |
3DMark Fire Strike — Graphics Score | 1833 | 2293 |
Feature comparison
AMD Radeon RX 560 | NVIDIA GeForce GTX 960 | |
---|---|---|
Architecture | GCN 4. 0 | Maxwell 2.0 |
Codename | Polaris 21 | GM206 |
Design | Radeon RX 500 Series | |
Generation GCN | 4th Gen | |
Production date | April 18, 2017 | 22 January 2015 |
Price at first issue date | $99 | $199 |
Place in the rating | 392 | 374 |
Price now | $104. 99 | $229.99 |
Type | Desktop, Laptop | Desktop |
Price/performance ratio (0-100) | 54.35 | 34.63 |
Boost core clock | 1200-1275MHz | 1178 MHz |
Number of Compute | 14/16 | |
Core clock | 1090-1175 MHz | 1127 MHz |
Floating point performance | 2.6 TFLOPs | 2.413 gflops |
Process | 14nm | 28nm |
Number of shaders | 1024 | 1024 |
Pixel fill rate | 20. 40GP/s | |
Render output units | 16 | |
Stream Processors | 896/1024 | |
Texturing Speed | 81.60 GTexel/s | 72 billion / sec |
Texture Units | 64 | |
Power consumption (TDP) | 60-80 Watt | 120 Watt |
Number of transistors | 3,000 million | 2,940 million |
Number of CUDA pipelines | 1024 | |
Video connectors | 1x DVI, 1x HDMI, 1x DisplayPort | Dual Link DVI-I, HDMI 2. 0, 3x DisplayPort 1.2, 1x DVI, 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Audio input for HDMI | Internal | |
HDCP | ||
Maximum resolution VGA | 2048×1536 | |
Multi-monitor support | ||
CrossFire without bridge | ||
Interface | PCIe 3. 0 x8 | PCIe 3.0 x16 |
Length | 170 mm | 9.5″ (24.1cm) |
Recommended power supply | 450 Watt | 400 Watt |
Additional power connectors | None | 1x 6-pins |
Tire | PCI Express 3.0 | |
Height | 4.376″ (11.1 cm) | |
SLI support | 2x | |
DirectX | 12 | 12.
|