980 vs 2080 benchmark: GTX 980 vs RTX 2080 Game Performance Benchmarks (i7-4770K vs i7-8700K)

GeForce RTX 2080 vs GeForce GTX 980 Ti



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  3. GeForce RTX 2080 vs GeForce GTX 980 Ti
  • GeForce RTX 2080

    183%

  • GeForce GTX 980 Ti

    100%

Relative performance

Reasons to consider GeForce RTX 2080
83% higher gaming performance.
50 watts lower power draw. This might be a strong point if your current power supply is not enough to handle the GeForce GTX 980 Ti .
This is a much newer product, it might have better long term support.
Supports PhysX
Supports G-Sync
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
Supports Direct3D 12 Async Compute
Supports DirectX Raytracing (DXR)
Supports Deep Learning Super-Sampling (DLSS)
Reasons to consider GeForce GTX 980 Ti
Supports PhysX
Supports G-Sync
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications

HWBench recommends GeForce RTX 2080

The GeForce RTX 2080 is the better performing card based on the game benchmark suite used (54 combinations of games and resolutions).

Core Configuration
GeForce RTX 2080 GeForce GTX 980 Ti
GPU Name TU104 (TU104-400A-A1) vs GM200 (GM200-310-A1)
Fab Process 12 nm vs 28 nm
Die Size 0 mm² vs 601 mm²
Transistors unknown vs 8,000 million
Shaders 2944 vs 2816
Compute Units 23 vs 22
Core clock 1515 MHz vs 1000 MHz
ROPs 64 vs 96
TMUs 184 vs 176

Memory Configuration
GeForce RTX 2080 GeForce GTX 980 Ti
Memory Type GDDR6 vs GDDR5
Bus Width 256 bit vs 384 bit
Memory Speed 1750 MHz

14000 MHz effective
vs 1753 MHz

7012 MHz effective
Memory Size 8192 Mb vs 6144 Mb
Additional details
GeForce RTX 2080 GeForce GTX 980 Ti
TDP 200 watts vs 250 watts
Release Date 20 Aug 2018 vs 2 Jun 2015
  • GeForce RTX 2080

    106. 90 GP/s

  • GeForce GTX 980 Ti

    96.00 GP/s

GigaPixels — higher is better

  • GeForce RTX 2080

    307.30 GT/s

  • GeForce GTX 980 Ti

    176.00 GT/s

GigaTexels — higher is better

  • GeForce RTX 2080

    448.00 GB/s

  • GeForce GTX 980 Ti

    337.00 GB/s

GB/s — higher is better

  • GeForce RTX 2080

    9833.00 GFLOPs

  • GeForce GTX 980 Ti

    5632.00 GFLOPs

GFLOPs — higher is better

Ultra Quality, DirectX12, Windows 10×64

  • GeForce RTX 2080

    134

  • GeForce GTX 980 Ti

    55

FPS (higher is better)

Ultra quality TTA DirectX11 Windows10 x64

  • GeForce RTX 2080

    149

  • GeForce GTX 980 Ti

    81

FPS (higher is better)

Very High Quality TAA, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    157

  • GeForce GTX 980 Ti

    87

FPS (higher is better)

Highest quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    154

  • GeForce GTX 980 Ti

    100

FPS (higher is better)

Ultra quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    117

  • GeForce GTX 980 Ti

    81

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce RTX 2080

    119

  • GeForce GTX 980 Ti

    83

FPS (higher is better)

Very high Quality, DX11, Windows 10 x64

  • GeForce RTX 2080

    114

  • GeForce GTX 980 Ti

    70

FPS (higher is better)

DX11, Max Details, 16:1 AF, 2xMSAA

  • GeForce RTX 2080

    176

  • GeForce GTX 980 Ti

    113

FPS (higher is better)

Very high quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    118

  • GeForce GTX 980 Ti

    73

FPS (higher is better)

Ultra Detail,16:1 AF, DirectX12, Windows 10×64

  • GeForce RTX 2080

    79

  • GeForce GTX 980 Ti

    42

FPS (higher is better)

Ultra Quality, HR Textures, DirectX11, Windows 10 x64

  • GeForce RTX 2080

    132

  • GeForce GTX 980 Ti

    73

FPS (higher is better)

Maximun Quality, DX11, Windows 10 x64

  • GeForce RTX 2080

    163

  • GeForce GTX 980 Ti

    115

FPS (higher is better)

Very High Details, Pure Hair On, FXAA/HBAO+ enabled, 16x AF, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    172

  • GeForce GTX 980 Ti

    104

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    119

  • GeForce GTX 980 Ti

    66

FPS (higher is better)

Ultra quality DirectX12 Windows10 x64

  • GeForce RTX 2080

    183

  • GeForce GTX 980 Ti

    103

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce RTX 2080

    168

  • GeForce GTX 980 Ti

    95

FPS (higher is better)

DX11,Max Details, 16:1 HQ-AF, +AA

  • GeForce RTX 2080

    154

  • GeForce GTX 980 Ti

    76

FPS (higher is better)

Main Leben! quality preset- Vulkan Windows 10×64

  • GeForce RTX 2080

    188

  • GeForce GTX 980 Ti

    73

FPS (higher is better)

Ultra Quality, DirectX12, Windows 10×64

  • GeForce RTX 2080

    106

  • GeForce GTX 980 Ti

    39

FPS (higher is better)

Ultra quality TTA DirectX11 Windows10 x64

  • GeForce RTX 2080

    117

  • GeForce GTX 980 Ti

    63

FPS (higher is better)

Very High Quality TAA, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    117

  • GeForce GTX 980 Ti

    62

FPS (higher is better)

Highest quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    124

  • GeForce GTX 980 Ti

    75

FPS (higher is better)

Ultra quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    104

  • GeForce GTX 980 Ti

    57

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce RTX 2080

    109

  • GeForce GTX 980 Ti

    62

FPS (higher is better)

Very high Quality, DX11, Windows 10 x64

  • GeForce RTX 2080

    89

  • GeForce GTX 980 Ti

    55

FPS (higher is better)

DX11, Max Details, 16:1 AF, 2xMSAA

  • GeForce RTX 2080

    141

  • GeForce GTX 980 Ti

    86

FPS (higher is better)

Very high quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    86

  • GeForce GTX 980 Ti

    45

FPS (higher is better)

Ultra Detail,16:1 AF, DirectX12, Windows 10×64

  • GeForce RTX 2080

    62

  • GeForce GTX 980 Ti

    33

FPS (higher is better)

Ultra Quality, HR Textures, DirectX11, Windows 10 x64

  • GeForce RTX 2080

    99

  • GeForce GTX 980 Ti

    50

FPS (higher is better)

Maximun Quality, DX11, Windows 10 x64

  • GeForce RTX 2080

    106

  • GeForce GTX 980 Ti

    74

FPS (higher is better)

Very High Details, Pure Hair On, FXAA/HBAO+ enabled, 16x AF, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    120

  • GeForce GTX 980 Ti

    70

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    84

  • GeForce GTX 980 Ti

    45

FPS (higher is better)

Ultra quality DirectX12 Windows10 x64

  • GeForce RTX 2080

    130

  • GeForce GTX 980 Ti

    74

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce RTX 2080

    124

  • GeForce GTX 980 Ti

    69

FPS (higher is better)

DX11,Max Details, 16:1 HQ-AF, +AA

  • GeForce RTX 2080

    111

  • GeForce GTX 980 Ti

    61

FPS (higher is better)

Main Leben! quality preset- Vulkan Windows 10×64

  • GeForce RTX 2080

    135

  • GeForce GTX 980 Ti

    48

FPS (higher is better)

Ultra Quality, DirectX12, Windows 10×64

  • GeForce RTX 2080

    64

  • GeForce GTX 980 Ti

    32

FPS (higher is better)

Ultra quality TTA DirectX11 Windows10 x64

  • GeForce RTX 2080

    70

  • GeForce GTX 980 Ti

    38

FPS (higher is better)

Very High Quality TAA, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    62

  • GeForce GTX 980 Ti

    35

FPS (higher is better)

Highest quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    71

  • GeForce GTX 980 Ti

    43

FPS (higher is better)

Ultra quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    57

  • GeForce GTX 980 Ti

    32

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce RTX 2080

    63

  • GeForce GTX 980 Ti

    35

FPS (higher is better)

Very high Quality, DX11, Windows 10 x64

  • GeForce RTX 2080

    55

  • GeForce GTX 980 Ti

    31

FPS (higher is better)

DX11, Max Details, 16:1 AF, 2xMSAA

  • GeForce RTX 2080

    81

  • GeForce GTX 980 Ti

    43

FPS (higher is better)

Very high quality DirectX11 Windows10 x64

  • GeForce RTX 2080

    43

  • GeForce GTX 980 Ti

    21

FPS (higher is better)

Ultra Detail,16:1 AF, DirectX12, Windows 10×64

  • GeForce RTX 2080

    39

  • GeForce GTX 980 Ti

    21

FPS (higher is better)

Ultra Quality, HR Textures, DirectX11, Windows 10 x64

  • GeForce RTX 2080

    58

  • GeForce GTX 980 Ti

    28

FPS (higher is better)

Maximun Quality, DX11, Windows 10 x64

  • GeForce RTX 2080

    52

  • GeForce GTX 980 Ti

    37

FPS (higher is better)

Very High Details, Pure Hair On, FXAA/HBAO+ enabled, 16x AF, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    60

  • GeForce GTX 980 Ti

    37

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce RTX 2080

    46

  • GeForce GTX 980 Ti

    23

FPS (higher is better)

Ultra quality DirectX12 Windows10 x64

  • GeForce RTX 2080

    70

  • GeForce GTX 980 Ti

    38

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce RTX 2080

    68

  • GeForce GTX 980 Ti

    40

FPS (higher is better)

DX11,Max Details, 16:1 HQ-AF, +AA

  • GeForce RTX 2080

    61

  • GeForce GTX 980 Ti

    37

FPS (higher is better)

Main Leben! quality preset- Vulkan Windows 10×64

  • GeForce RTX 2080

    82

  • GeForce GTX 980 Ti

    32

FPS (higher is better)

VS
GeForce RTX 2080 GeForce RTX 2070 Super
VS
GeForce RTX 2080 Radeon RX 5700 XT
VS
GeForce GTX 980 Ti Radeon RX 5500 XT
VS
GeForce GTX 980 Ti GeForce GTX 1660 SUPER
VS
GeForce RTX 3060 Ti GeForce RTX 2080 Super
VS
GeForce RTX 2080 Super TITAN V

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GeForce RTX 2080 Ti vs GTX 1080 Ti vs GTX 980 Ti: Flagship Versus

Today’s comparison uses brand new fresh data for the GeForce RTX 2080 Ti, GTX 1080 Ti and GTX 980 Ti. We’re currently in the process of updating all our GPU data in anticipation of Nvidia’s soon to be released GeForce 30 series. So we thought, why not compare five years of flagship GeForce GPUs while we’re at it?

Before we jump into all the benchmark data, let’s compare these three GPUs on paper. Looking at this basic side-by-side spec breakdown we see that back in 2015 the most you were paying for a GeForce GPU was $650, a price that no doubt seemed steep at the time. Then two years later the GTX 1080 Ti pumped that price point up to $700, which seemed reasonable given how significant that upgrade was in every conceivable way. Then 18 months after that we got the RTX 2080 Ti and this is where things seemed to get out of hand.

Pricing for the flagship GeForce GPU jumped by ~43% to $1,000, or at least that’s what Nvidia told us upon release. The plan was for Nvidia to charge a fat premium for their Founders Edition model, flogging them off for $1,200. To our knowledge, the $1,000 models never really happened, at least not for long if they did and certainly not without some kind of special deal.

So we’re not going to pretend the RTX 2080 Ti is or was a $1,000 product, when $1,200 is far more realistic. That’s about a 70% increase in price over the previous generation flagship part. Nvidia justified this premium with the promise of ray tracing and DLSS, the latter of which is now delivering some great results, despite the very limited game support. In our opinion ray tracing was a massive bust for this generation, but let’s not get bogged down by all that in this article, let’s just focus on raw performance.














  GeForce GTX 980 Ti GeForce GTX 1080 Ti GeForce GTX 2080 Ti
Price (at release) $650 $700 $1,200
Release Date June 2015 March 2017 September 2018
Process TSMC 28HP TSMC 16FF TSMC12FFN
Transistors (billion) 8 12 18. 6
Die Size (mm2) 601 471 754
Core Config 2816 / 176 / 96 3584 / 224 / 88 4352 / 272 / 88
Core Clock Frequency 1000 / 1075 MHz 1480 / 1582 MHz 1350 / 1545 MHz
Memory Capacity 6 GB 11 GB 11 GB
Memory Speed 7 Gbps 11 Gbps 14 Gbps
Memory Type GDDR5 GDDR5X GDDR6
Bus Type 384-bit 352-bit 352-bit
TDP 250 watt 250 watt 250 watt

We’ve established that the RTX 2080 Ti cost ~70% more than the 1080 Ti, but looking at the specs it’s hard to justify why, at least when comparing specifications that translate into tangible performance gains. Yes, the die size increased by 60%, but a lot of that space was occupied by wider cores supporting stuff like accelerated ray tracing.

The core count was expanded by 21% and while they include added functionality, we don’t think we’ve seen that translate into performance gains that come anywhere near justifying the price increase. The memory spec is also somewhat underwhelming as Nvidia only offered an 11 GB memory buffer, the same capacity seen with the 1080 Ti which was an 83% upgrade over its predecessor, the 980 Ti.

Moreover, whereas the 1080 Ti memory throughput was boosted by almost 60% over the 980 Ti, the 2080 Ti’s memory was just shy of 30% faster than what we saw with the 1080 Ti.

In the end, the GTX 1080 Ti was a huge upgrade over the 980 Ti, offering ~70% more performance upon release. The 2080 Ti on the other hand was on average 30% faster than the 1080 Ti at 4K, and 23% faster at 1440p. Essentially, Nvidia made no improvement to the price to performance ratio of their GeForce products with the release of Turing.

Nvidia did suggest that performance would improve as games better utilized the new architecture. A key architectural change between Pascal and Turing was the addition of two extra blocks in each SM unit. Where Pascal was essentially just a massive collection of floating point units, Turing introduced Tensor cores and integer units in addition to the standard floating point units. Although this made the core larger, Nvidia claimed it was worth it as the concurrent FP32 and INT32 execution would enable a handy performance boost.

The idea is that integer instructions that previously ran on the floating point units could now be offloaded to the integer pipeline in Turing and run concurrently with floating point instructions. Nvidia claimed that on average, 36 integer instructions could be offloaded and run on the integer cores per 100 floating point instructions, though this would vary depending on the game. In short, Nvidia claimed that concurrent execution helps improve shading performance by 50% or more in some situations.

Two years down that track and we’re about to see the RTX 2080 Ti become a thing of the past… so has the margin between it and the 1080 Ti grown, or are we still looking at about a 30% increase on average? To find out we’ll be testing both GPUs along with the 980 Ti in our new Ryzen 9 3950X GPU test system.

Benchmarks

Starting with Death Stranding at 1440p, we can see the 1080 Ti is 63% faster than the 980 Ti. Quite a massive performance boost there. The 2080 Ti is 26% faster than the 1080 Ti and that margin grows to ~30% at 4K. So in one of the newest and most visually impressive games released to date, the margins are pretty much bang on with what we saw two years back.

Next up we have Microsoft Flight Simulator 2020, where we see a strong CPU bottleneck at 1080p, though this also happens with the Core i9-10900K as the game only supports DX11 at this point. Anyway, we’re mostly interested in the 1440p and 4K results where the CPU is not a performance limiting component.

At 1440p the 2080 Ti was 22% faster than the 1080 Ti while the 1080 Ti was 80% faster than the 980 Ti. The margin between the 2080 Ti and 1080 Ti did grow considerably at 4K as here the Turing GPU was 35% faster.

Shadow of the Tomb Raider sees the 2080 Ti beating the 1080 Ti by a 20% margin at 1440p, which is disappointing given the 1080 Ti is seen to be a whopping 81% faster than the 980 Ti. Those margins are replicated at 4K as well, again the 2080 Ti was just 20% faster than the 1080 Ti. Granted, that’s an important improvement at 4K, taking the average frame rate from 56 fps up to 67 fps, but still a disappointing result overall.

A game where Turing has been very successful is Rainbow Six Siege, especially when using the Vulkan API which enables AsyncCompute. This is a hardware capability that allows the GPU to execute tasks in parallel and Ubisoft has used it to optimize graphics techniques such as ambient occlusion and screen space reflections.

Turing introduced hardware support for AsyncCompute and this has enabled larger than expected performance gains in Rainbow Six Siege. Here the 2080 Ti was 46% faster than the 1080 Ti at 1440p and 52% faster at 4K. This is a much more impressive margin.

The 1080 Ti was also 67% faster than the 980 Ti at 1440p and 68% faster at 4K, so we’re still seeing a bigger generational leap there nonetheless.

F1 2020 was tested using DirectX 12 and we’re seeing mild performance gains for the 2080 Ti. At 1440p it’s just 24% faster than the 1080 Ti and while that is usually what we’d consider a big margin, it’s not when you factor in the 70% increase in price. Moreover, the 1080 Ti was 70% faster than the 980 Ti.

Similar margins were again at 4K. The 2080 Ti was 27% faster than the 1080 Ti, while the 1080 Ti was 74% faster than the 980 Ti.

The Gears 5 performance is particularly disappointing for the 2080 Ti, it was just 13% faster than the 1080 Ti at 1440p and 18% faster at 4K. Those margins pale in comparison to what we see when going from the 980 Ti to the 1080 Ti, the Pascal based GPU was 51% faster at 1440p and 63% faster at 4K.

Moving on to Horizon Zero Dawn, one of the newest and most visually impressive games to be released this year. We’re seeing a 33% performance improvement for the 2080 Ti at 1440p over the 1080 Ti, so one of the better margins seen so far.

The 1080 Ti was a stunning 97% faster than the 980 Ti. Some of that margin is probably due to a lack of driver optimization for the Maxwell generation, but a lot of it also has to do with the aging architecture and the limited VRAM buffer.

Then at 4K the 2080 Ti was 34% faster than the 1080 Ti, and more crucially it took the average frame rate from 38 fps up to a much more playable 51 fps.

Assassin’s Creed Odyssey is one of the older games included in this benchmark, released in late 2018. The game hasn’t seen any major updates to include low-level API support and it’s a good example of just how small the margin between the 1080 Ti and 2080 Ti often is in older titles.

Here the 2080 Ti was 14% faster at 1440p and 12% faster at 4K when compared to the 1080 Ti. Then the 1080 Ti was almost 60% faster than the 980 Ti at 1440p and 95% faster at 4K.

World War Z utilizes the Vulkan API and here we’re back up to a 33% margin in favor of the 2080 Ti at 1440p and 4K, this is another of the larger performance gains over the 1080 Ti. We’re also seeing a fairly typical 62% performance boost for the 1080 Ti over the 980 Ti at 1440p and 65% at 4K.

Metro Exodus was one of the first games to implement DLSS and ray tracing, so it’s not surprising to see a 35% performance boost for the 2080 Ti over the 1080 Ti at 1440p. Certainly not the biggest performance increase that we’ve seen, but it’s certainly on the larger side. Still, it’s nothing like the 74% performance increase we see when comparing the 1080 Ti and 980 Ti at the same resolution.

Here we’re seeing in Resident Evil 3 what we’ve come to recognize as pretty typical margins. The 2080 Ti was just 27% faster than the 1080 Ti at 1440p, though that margin did grow to 36% at 4K. The 1080 Ti on the other hand was 66% faster than the 980 Ti at 1440p and 64% faster at 4K.

DOOM Eternal, like Rainbow Six Siege, is another example of a game that makes heavy use of AsyncCompute and this results in much stronger performance gains for the 2080 Ti than you’d normally expect to see. For example, at 1440p it was 60% faster than the 1080 Ti, though that margin was reduced to 43% at 4K.

The 1080 Ti was also significantly faster than the 980 Ti, at times doubling the performance, though we suspect VRAM capacity and driver optimization are the two main issues for the now five year old Maxwell part.

The performance gains offered by the 2080 Ti were also very impressive in Wolfenstein: Youngblood. Here the mighty Turing GPU was 45% faster than the 1080 Ti at 1440p and 51% faster at 4K.

Meanwhile, the 1080 Ti was 67% faster than the 980 Ti at 1440p and we see that margin blow out massively at 4K, as the 6GB VRAM buffer of the 980 Ti simply doesn’t cut it here.

Finally we have Hitman 2, using DirectX 12. Here the 2080 Ti was just 22% faster than the 1080 Ti at 1440p and 31% faster at 4K. Then as you’d typically expect to see, the 1080 Ti was 71% faster than the 980 Ti at 1440p.

Performance Summary

There were no real surprises here. Two years ago we found the biggest gains for the 2080 Ti over the 1080 Ti were seen in Rainbow Six Siege and Wolfenstein, though in both instances slightly different versions of those games. Back then we compared both GPUs in over 30 games and found the 2080 Ti was on average 23% faster at 1440p and 30% faster at 4K. Let’s check out how they compare in today’s 14 game sample…

Based on our new data, the RTX 2080 Ti was 33% faster than the 1080 Ti at 1440p on average. That’s a 10% increase over what we saw two years ago at launch, albeit with a larger sample of games, many of which were older titles, even at that time.

At 4K the gap between the two has grown to 35%. Even at 1080p where we were at times CPU limited, the margin was still 26%, very similar to what was seen in the previous test.

Something to Look Forward to

In terms of performance, not a lot has changed since the release of GeForce RTX two years ago. We’ve seen few games come along where Turing GPUs are much faster than their Pascal equivalents, and we’ve also seen very few games that support ray tracing and almost no examples where it works well, at least in our opinion.

The initial implementation of DLSS died a slow and blurry death, but to Nvidia’s credit they were able to reinvent the technology and make it something quite special with DLSS 2.0. It’s unfortunate the game list remains very limited. It’s our opinion that ray tracing and DLSS are nice bonus features, but not key selling points of the RTX product line. This is not how Nvidia sold them to gamers, which was over promising and under delivering.

Regardless of your opinion on ray tracing, as we don’t want to get bogged down in how good it looks or how well it works, there’s no denying that the game support list is quite limited and therefore there’s a good chance that none of the games you’ve wanted to play on your GeForce RTX graphics card actually supported any RTX features.

In that case, it’s really all about raw performance, and how much bang for your buck Turing delivered. When compared to the previous Pascal-based GeForce 10 series, the answer hasn’t changed: not much. For the most part the RTX 2080 and GTX 1080 Ti are evenly matched and both command a $700 MSRP.

While we could observe a few instances where the RTX 2080 Ti was ~50-60% faster than the 1080 Ti, that’s not quite enough to justify the 70% increase in price, especially when talking about GPUs of different generations. In most games that margin is closer to 20-30%, and frankly we’d have hoped that would be a worse case for Turing vs. Pascal at the same price point.

Is it fair to say Turing was a disappointment? That was my opinion upon release and it’s still my opinion two years later, and I’d have loved to be proven wrong. At one point we thought Nvidia would be forced to replace the GeForce 20 series much sooner than they have, but our mistake was placing too much trust in AMD’s ability to hit them with a range of Radeon 7nm GPUs, Radeon VII anyone?

Ultimately, the RTX 2080 Ti was a justifiable purchase for gamers looking for the fastest graphics card money could buy, and it did enable a level of performance that was previously unseen at 4K. In a number of the games we tested today, the 2080 Ti was only 30 to 40% faster than the 1080 Ti at 4K, but that was the difference between laggy frame rates and silky smooth gameplay.

We’re now at the end of the GeForce 20 series chapter, it’s time to start a new one and it looks like Nvidia has some pretty incredible GPUs in store for us. Fingers crossed this upcoming release is as exciting as we think it’s going to be, and here’s hoping for fiercer competition from both AMD, and eventually Intel, in the high performance space.

Shopping Shortcuts:
  • AMD Ryzen 9 3900X on Amazon
  • AMD Ryzen 9 3950X on Amazon
  • Intel Core i9-10900K on Amazon
  • AMD Ryzen 7 3700X on Amazon
  • Intel Core i7-10700K on Amazon
  • AMD Ryzen 5 3600 on Amazon
  • Intel Core i5-10600K on Amazon

EVGA GeForce GTX 980 vs Nvidia GeForce RTX 2080 Super: What is the difference?

46points

EVGA GeForce GTX 980

66points

Nvidia GeForce RTX 2080 Super

vs

54 facts in comparison

EVGA GeForce GTX 980

Nvidia GeForce RTX 2080 Super

Why is EVGA GeForce GTX 980 better than Nvidia GeForce RTX 2080 Super?

  • 85W lower TDP?
    165Wvs250W
  • 3dB lower idle noise level?
    37. 3dBvs40.3dB

Why is Nvidia GeForce RTX 2080 Super better than EVGA GeForce GTX 980?

  • 524MHz faster GPU clock speed?
    1650MHzvs1126MHz
  • 6.17 TFLOPS higher floating-point performance?
    11.15 TFLOPSvs4.98 TFLOPS
  • 38.38 GPixel/s higher pixel rate?
    116.2 GPixel/svs77.82 GPixel/s
  • 184MHz faster memory clock speed?
    1937MHzvs1753MHz
  • 8486MHz higher effective memory clock speed?
    15496MHzvs7010MHz
  • 2x more VRAM?
    8GBvs4GB
  • 192.9 GTexels/s higher texture rate?
    348.5 GTexels/svs155.6 GTexels/s
  • 271.6GB/s more memory bandwidth?
    495.9GB/svs224.3GB/s

Which are the most popular comparisons?

EVGA GeForce GTX 980

vs

Nvidia GeForce GTX 1660 Ti

Nvidia GeForce RTX 2080 Super

vs

Nvidia GeForce RTX 3060

EVGA GeForce GTX 980

vs

Nvidia GeForce RTX 2070 Super

Nvidia GeForce RTX 2080 Super

vs

Nvidia GeForce RTX 3070 Ti

EVGA GeForce GTX 980

vs

MSI Radeon RX 570 Gaming 8GB

Nvidia GeForce RTX 2080 Super

vs

Nvidia GeForce RTX 3070

EVGA GeForce GTX 980

vs

Nvidia GeForce RTX 2060 Super

Nvidia GeForce RTX 2080 Super

vs

Nvidia GeForce RTX 3060 Ti

EVGA GeForce GTX 980

vs

MSI Radeon RX 6600 XT Mech 2X OC

Nvidia GeForce RTX 2080 Super

vs

Nvidia GeForce RTX 2070 Super

EVGA GeForce GTX 980

vs

EVGA GeForce GTX 1070 ACX 3. 0

Nvidia GeForce RTX 2080 Super

vs

Nvidia GeForce RTX 3080

EVGA GeForce GTX 980

vs

Palit GeForce GTX 1060 Dual

Nvidia GeForce RTX 2080 Super

vs

AMD Radeon RX 6800 XT

EVGA GeForce GTX 980

vs

Nvidia Geforce GTX 1660 Super

Nvidia GeForce RTX 2080 Super

vs

AMD Radeon RX 6900 XT

EVGA GeForce GTX 980

vs

AMD Radeon RX 550

Nvidia GeForce RTX 2080 Super

vs

AMD Radeon RX 6700 XT

EVGA GeForce GTX 980

vs

Nvidia GeForce GTX 1660

Nvidia GeForce RTX 2080 Super

vs

Nvidia GeForce RTX 3080 Ti

Price comparison

User reviews

Performance

1.GPU clock speed

1126MHz

1650MHz

The graphics processing unit (GPU) has a higher clock speed.

2.GPU turbo

1216MHz

1815MHz

When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.

3.pixel rate

77.82 GPixel/s

116.2 GPixel/s

The number of pixels that can be rendered to the screen every second.

4.floating-point performance

4.98 TFLOPS

11.15 TFLOPS

Floating-point performance is a measurement of the raw processing power of the GPU.

5.texture rate

155.6 GTexels/s

348.5 GTexels/s

The number of textured pixels that can be rendered to the screen every second.

6.GPU memory speed

1753MHz

1937MHz

The memory clock speed is one aspect that determines the memory bandwidth.

7.shading units

Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.

8.texture mapping units (TMUs)

TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.

9.render output units (ROPs)

The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.

Memory

1.effective memory speed

7010MHz

15496MHz

The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.

2.maximum memory bandwidth

224.3GB/s

495.9GB/s

This is the maximum rate that data can be read from or stored into memory.

3.VRAM

VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.

4.memory bus width

256bit

256bit

A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.

5.version of GDDR memory

Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.

6.Supports ECC memory

✖EVGA GeForce GTX 980

✖Nvidia GeForce RTX 2080 Super

Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.

Features

1.DirectX version

DirectX is used in games, with newer versions supporting better graphics.

2.OpenGL version

OpenGL is used in games, with newer versions supporting better graphics.

3.OpenCL version

Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.

4.Supports multi-display technology

✔EVGA GeForce GTX 980

✔Nvidia GeForce RTX 2080 Super

The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.

5.load GPU temperature

Unknown. Help us by suggesting a value. (EVGA GeForce GTX 980)

A lower load temperature means that the card produces less heat and its cooling system performs better.

6.supports ray tracing

✖EVGA GeForce GTX 980

✔Nvidia GeForce RTX 2080 Super

Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.

7.Supports 3D

✔EVGA GeForce GTX 980

✔Nvidia GeForce RTX 2080 Super

Allows you to view in 3D (if you have a 3D display and glasses).

8.supports DLSS

✖EVGA GeForce GTX 980

✔Nvidia GeForce RTX 2080 Super

DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.

9.PassMark (G3D) result

Unknown. Help us by suggesting a value. (EVGA GeForce GTX 980)

Unknown. Help us by suggesting a value. (Nvidia GeForce RTX 2080 Super)

This benchmark measures the graphics performance of a video card. Source: PassMark.

Ports

1.has an HDMI output

✔EVGA GeForce GTX 980

✔Nvidia GeForce RTX 2080 Super

Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.

2.HDMI ports

More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.

3.HDMI version

HDMI 2.0

HDMI 2.0

Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.

4.DisplayPort outputs

Allows you to connect to a display using DisplayPort.

5.DVI outputs

Allows you to connect to a display using DVI.

6.mini DisplayPort outputs

Allows you to connect to a display using mini-DisplayPort.

Price comparison

Cancel

Which are the best graphics cards?

NVIDIA GeForce GTX 980 vs NVIDIA GeForce RTX 2080 Ti.

VS

General Info

The General Information section of the Video Card Comparison list contains release date, type, overall rating and other useful data to determine the winner between NVIDIA GeForce GTX 980 and NVIDIA GeForce RTX 2080 Ti. Please note that the comparison takes place on all indicators, and below are the ratings from synthetic benchmarks that define different criteria in games and work applications.

114

Position in the performance rating

56.16

Price and quality ratio

34.47

Maxwell

TURING 9000 GM204

9000 9000 TUU102 9000.

Desktop

19 September 2014 (7 years ago)

Release date

27 August 2018 (3 years ago)

$549

Starting price

$ 999

$ 503 (0.9x MSRP)

Actual price

$ 1265 (1.3x msrp)

25.30

Cost ratio 9000

Market Segment

Desktop

Specifications

Which graphics card is better in comparison NVIDIA GeForce GTX 980 vs NVIDIA GeForce RTX 2080 Ti in manufacturing process, power consumption, and GPU base and turbo frequency is the most important part, contained in the rating of video cards.

2048

conveyors

4352

No data

Tibility of the nucleus

1350 MHZ

1216 MHZ

Acceleration

1545 MHz

5,000 9000

. 6,0002 nm

Process

12 nm

165 Watt

Power Demand (TDP)

250 Watt

144 billion/sec 9Ol000

1216 MHz

Acceleration speed

1545 MHz

5.200 million

Number of transistors

18.600 million

165 Watt

0002 Estimated thermal power

250 Watt

Dimensions, connectors and compatibility

Let’s discuss the dimensions (length, width, height) of NVIDIA GeForce GTX 980 and NVIDIA GeForce RTX 2080 Ti graphics cards. As well as the main types of connectors and connected interfaces

PCIE 3.0 X16

Interface

PCIE 3.0 X16

10.5 «(26.7 CM)

Length

267 MM

2X 6-PINS

Additional food

2x 8-pin

+

SLIi

Options No data

500 WATT

Recommited System Power (PSU)

No data

PCI Express 3.0

Support

4.376 4.376 (no data 11.1 cm)

Height

N/A

Memory (frequency and overclocking)

Video card memory plays an important role in both games and graphics applications. The higher the standard ( GDDR ), the better. It directly affects on the speed and efficiency of data processing.What is the difference in type, base and turbo frequency, GDDR bandwidth between NVIDIA GeForce GTX 980 and NVIDIA GeForce RTX 2080 TI:

GDDR5

Memorial type

GDDR6

4 GB

Maximum RAM AMOUNT

11 GB

256 BIT

BIT DISCOUSE

9000 352 BIT

Memory frequency

14000 MHZ

224 GB/S

Memory Pass capacity

616.0 GB/S

Separated memory

Support for ports and displays

Let’s find out the difference in ports that NVIDIA GeForce GTX 980 and NVIDIA GeForce RTX 2080 Ti graphics cards are equipped with. Pay attention to the number of ports and the maximum resolution of supported monitors.

DUAL LINK DVI-I, HDMI 2.0, 3X DisplayPort 1.2

Connection

1x HDMI, 3x DisplayPort, 1x USB Type-C

G-Sync

+

+

+

9000 +

9000 +

9000 +

Multi monitor support

n/a

no data

Support VR

+

No data

several monitors

+

+

3D Vision

2. 0

GPU BOOST

No data

9000 +

CUDA

7.5

+

GeForce Experience

n.a.

+

Surround

n.a.0002 no data

+

Optimus

no data

+

GameStream

No data

+

GEFORCE Shadowplay

no data 9000 +

BATTERS

+

+

n.a.

+

H.264, VC1, MPEG2 1080p video decoder

n.a.80 and NVIDIA GeForce RTX 2080 Ti is almost over. Hardware support (API) does not greatly affect the overall performance, it is not taken into account in synthetic benchmarks and other performance tests.

12 (12_1)

DirectX

12 Ultimate (12_1)

4.5

Opengl

4.6

1.1.126 9000 1.2

OpenCL

2.0

NVIDIA GeForce GTX 980 versus NVIDIA GeForce RTX 2080 Ti benchmark comparison

Overall benchmark performance

NVIDIA GeForce GTX 980

50. 75%

NVIDIA GeForce RTX 2080 Ti

3DMark Ice Storm GPU

3DMark Ice Storm GPU is a dedicated benchmark designed to test the performance of graphics cards and their components. Check out the 3DMark Ice Storm GPU test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

323076 (61%)

NVIDIA GeForce RTX 2080 Ti

521458 (100%)

Unigine Heaven 4. 0

Unigine Heaven 4.0 is a dedicated benchmark designed to test the performance of graphics cards and their components. Check Unigine Heaven 4.0 test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

1889 (100%)

NVIDIA GeForce RTX 2080 Ti

3DMark CloudGate GPU

3DMark Cloud Gate GPU is a dedicated benchmark designed to test the performance of graphics cards and their components. Check out the 3DMark Cloud Gate GPU test results for any graphics card at Hitesti. com

NVIDIA GeForce GTX 980

85374 (51%)

NVIDIA GeForce RTX 2080 Ti

165122 (100%)

3DMark Fire Strike Score

3DMark Fire Strike Score is a dedicated Benchmark test designed to test the performance of graphics cards and their components. Check out the 3DMark Fire Strike Score for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

10398 (39%)

NVIDIA GeForce RTX 2080 Ti

26227 (100%)

3DMark Fire Strike Graphics

3DMark Fire Strike Graphics is a dedicated benchmark designed to test the performance of video cards and their components. Check out the 3DMark Fire Strike Graphics test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

12938 (37%)

NVIDIA GeForce RTX 2080 Ti

34316 (100%)

3DMark 11 Performance GPU

3DMark 11 Performance GPU is a dedicated benchmark designed to test the performance of graphics cards and their components. Check out the 3DMark 11 Performance GPU test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

17605 (37%)

NVIDIA GeForce RTX 2080 Ti

47166 (100%)

3D Mark Vantage Performance

3DMark Vantage Performance is a dedicated Benchmark test designed to test the performance of graphics cards and their components. Check out the 3DMark Vantage Performance test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

37997 (45%)

NVIDIA GeForce RTX 2080 Ti

83556 (100%)

SPECviewperf 12 — Solidworks

SPECviewperf 12 — Solidworks is a dedicated Benchmark test designed to test the performance of graphics cards and their components. Check SPECviewperf 12 — Solidworks test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

79 (100%)

Unigine Heaven 3. 0

Unigine Heaven 3.0 is a dedicated benchmark designed to test the performance of graphics cards and their components. Find Unigine Heaven 3.0 test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

130 (100%)

NVIDIA GeForce RTX 2080 Ti

SPECviewperf 12 — Siemens NX

SPECviewperf 12 — Siemens NX is a special Benchmark test designed to check the performance of video cards and their components. Find SPECviewperf 12 — Siemens NX test results for any graphics card at Hitesti. com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

12 (100%)

SPECviewperf 12 — Showcase

SPECviewperf 12 — Showcase is a special Benchmark test designed to check the performance of video cards and their components. Find SPECviewperf 12 — Showcase results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

179(100%)

Octane Render OctaneBench

Octane Render OctaneBench is a dedicated Benchmark designed to test the performance of graphics cards and their components. Find Octane Render OctaneBench test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

96 (100%)

NVIDIA GeForce RTX 2080 Ti

SPECviewperf 12 — Medical

SPECviewperf 12 — Medical is a dedicated Benchmark test designed to test the performance of graphics cards and their components. Find SPECviewperf 12 — Medical test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

51 (100%)

SPECviewperf 12 — Maya

SPECviewperf 12 — Maya is a special Benchmark test designed to check the performance of graphics cards and their components. Check SPECviewperf 12 — Maya test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

181 (100%)

SPECviewperf 12 — Energy

SPECviewperf 12 — Energy is a dedicated benchmark designed to test the performance of graphics cards and their components. Check SPECviewperf 12 — Energy test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

16 (100%)

SPECviewperf 12 — Creo

SPECviewperf 12 — Creo is a dedicated benchmark designed to test the performance of graphics cards and their components. Check SPECviewperf 12 — Creo test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

63 (100%)

SPECviewperf 12 — Catia

SPECviewperf 12 — Catia is a dedicated Benchmark designed to test the performance of graphics cards and their components. Check SPECviewperf 12 — Catia test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

121 (100%)

SPECviewperf 12 — 3ds Max

SPECviewperf 12 — 3ds Max is a dedicated benchmark designed to test the performance of graphics cards and their components. Check SPECviewperf 12 — 3ds Max test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

NVIDIA GeForce RTX 2080 Ti

272 (100%)

Passmark

Passmark is a dedicated Benchmark test designed to test the performance of graphics cards and their components. Check out the Passmark test results for any graphics card at Hitesti.com

NVIDIA GeForce GTX 980

11042 (51%)

NVIDIA GeForce RTX 2080 Ti

21552 (100%)

Popular comparisons with selected graphics cards

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3. NVIDIA GeForce RTX 2080 Ti vs. AMD Baffin
four. NVIDIA Quadro P400 vs. NVIDIA GeForce RTX 2080 Ti
5. AMD FirePro W2100 vs. NVIDIA GeForce RTX 2080 Ti
6. AMD Radeon HD 7660D vs. NVIDIA GeForce RTX 2080 Ti
7. NVIDIA TITAN Xp vs. NVIDIA GeForce RTX 2080 Ti
eight. NVIDIA GeForce RTX 2080 Ti vs. NVIDIA Quadro RTX 5000 Mobile
9. NVIDIA GeForce MX330 vs. NVIDIA GeForce RTX 2080 Ti
ten. Intel HD Graphics 3000 vs. NVIDIA GeForce GTX 980
eleven. NVIDIA Quadro P620 vs. NVIDIA GeForce RTX 2080 Ti
12. NVIDIA Quadro RTX 8000 vs. NVIDIA GeForce RTX 2080 Ti
13. NVIDIA GeForce RTX 2080 Ti vs. AMD FirePro S10000
fourteen. NVIDIA GeForce GTX 1050 vs. NVIDIA GeForce RTX 2080 Ti
fifteen. NVIDIA Tesla M10 vs. NVIDIA GeForce RTX 2080 Ti

GeForce RTX 2080 vs. 11 graphics cards: 20 games tested

Table of contents

  • Introduction
  • Test results: performance comparison
    • Assassin’s Creed Odyssey
    • Battlefield V
    • Call of Cthulhu
    • Call of Duty: Black Ops 4
    • Conan Exiles
    • Fallout 4
    • Fallout 76
    • Far Cry 5
    • For Honor
    • Grand Theft Auto V
    • Hitman 2
    • Just Cause 4
    • Monster Hunter World
    • Mutant Year Zero: Road to Eden
    • Overkill’s The Walking Dead
    • PlayerUnknown’s Battlegrounds
    • Shadow of the Tomb Raider
    • The Witcher 3 Wild Hunt
    • Tom Clancy’s Rainbow Six Siege
    • Total War Saga Thrones of Britannia
  • Geometric mean results of video cards in twenty games and the attractiveness of their purchase
  • Conclusion
  • Test configuration
  • Test Instrumentation and Method

Introduction

This review will examine the performance of the new NVIDIA GeForce RTX 2080 8192 MB graphics card.

The following models became its rivals:

  • Radeon RX Vega 64 8192 MB;
  • Radeon RX Vega 56 8192 MB;
  • Radeon RX 580 8192 MB;
  • Radeon R9 Fury X 4096 MB;
  • Radeon R9 Fury 4096 MB;
  • GeForce RTX 2080 8192 MB;
  • GeForce GTX 1080 Ti 11264 MB;
  • GeForce GTX 1080 8192 MB;
  • GeForce GTX 1070 Ti 8192 MB;
  • GeForce GTX 1070 8192 MB;
  • GeForce GTX 980 Ti 6144 MB;
  • GeForce GTX 980 4096 MB.

Recall that you can learn about the work of test benches, methodology and processing of results from a detailed story about testing components in games. A description of the test configurations is given at the end of the material.

recommendations

Test results: performance comparison

Assassin’s Creed Odyssey

  • Version 1. 1.1.
  • DirectX 11.
    • Permission modifier — 100%.
    • Viewing angle — 100%.
    • Smoothing — high.
    • Shadow quality is ultra high.
    • The quality of the environment is ultra high.
    • Texture detail — high.
    • The quality of the relief is high.
    • The density of small objects is very high.
    • Fog quality is high.
    • Water quality is very high.
    • The quality of full-screen reflections is high.
    • The quality of volumetric clouds is ultra high.
    • The quality of the characters is ultra high.
    • The quality of volumetric lighting is very high.
    • Depth of field quality is high.

1920×1080 (Core i7-8700K @ 4800 MHz)

Rating

Enable JavaScript to see graphs

Enable JavaScript to see graphs

Minimum and average FPS

The first Assassin’s Creed Odyssey game in today’s testing immediately surprised me with the results of the graphics cards. The fact is that it turned out to be so processor-dependent that the overclocked Core i7-8700K limited the potential of older graphics accelerators up to a resolution of 38040×2160. As a result, the GeForce RTX 2080 outperformed the GeForce GTX 1080 by a marginal 12% to 18% and came in second, slightly behind the GeForce GTX 1080 Ti.

Battlefield V

  • Version 1.0.68.26495.
  • DirectX 11.
    • Field of view on vehicles — 95.
    • Motion blur — 50%.
    • Depth of field effects — enabled.
    • Chromatic aberration — enabled.
    • Image graininess — enabled.
    • Vignetting — enabled.
    • Optical distortion — enabled.
    • Resolution — 100%.
    • Frame rate limit — 200.
    • Rendering of subsequent frames — enabled.
    • GPU memory limit — enabled.
    • Texture quality — ultra high.
    • Texture filtering — ultra high.
    • Lighting quality — ultra high.
    • The quality of the effects is ultra high.
    • Post-processing quality — ultra high.
    • Mesh quality is ultra high.
    • The quality of the relief is ultra high.
    • Grass quality — ultra high.

      • Version 1.0 build 58053.
      • DirectX 11.
        • Vision range — maximum.
        • Antialiasing quality — ultra high.
        • Post-processing quality — ultra high.
        • Shadow quality is ultra high.
        • Texture quality — ultra high.
        • The quality of the effects is ultra high.
        • 3D rendering resolution — ultra high.

      1920×1080 (Core i7-8700K @ 4800 MHz)

      Call of Duty: Black Ops 4

      • Version 1. 10.120.0.1.
      • DirectX 11.
        • Antialiasing — FXAA.
        • Anisotropic filtering — x16.
        • Texture detail — ultra high.
        • Shadow detail — ultra high.
        • Shadow detail — ultra high.
        • Extra texture detail — ultra high.
        • Lighting detail — ultra high.
        • Sunburst detail — ultra high.
        • Depth of field — the best quality.
        • Volume Light — HBAO+.
        • Reflections — enabled.
        • Humidity — enabled.
        • Volume rain — included.
        • Motion blur — enabled.
        • Glare — enabled.
      • Draw distance:
        • Objects — maximum.
        • Characters — maximum.
        • items — maximum.
        • Herbs — maximum.
        • The degree of detail of distant objects is ultra high.
        • details — ultra high.

      Fallout 76

      • Version 1. 0.4.13.
      • DirectX 11.
        • Texture quality — ultra high.
        • Water quality is high.
        • Lighting quality is high.
        • Shadow quality is ultra high.
        • Shadow rendering distance is high.
        • Depth of field quality — ultra high.
        • Field of view — 100.
        • Character draw distance is maximum.
        • Distance of rendering objects — maximum. 920×1080 and 2560×1440. Only at a resolution of 3840×2160 did the GeForce RTX 2080 and GeForce GTX 1080 Ti accelerators break away from the rest of the test participants, while showing approximately equal results.

          Far Cry 5

          • Version 1.0.11.
          • DirectX 11.
            • Texture filtering quality — maximum.
            • Shadow quality — maximum.
            • The quality of the geometry of the world and vegetation is the maximum.
            • The quality of the environment is the maximum.
            • Water quality is high.
            • Landscape quality is high.
            • The quality of the volumetric fog is high.
            • Antialiasing — SMAA.
            • Motion blur — enabled.
            • Field of view scale — 90.
            • Resolution scale — 1.0.

          1920×1080 (Core i7-8700K @ 4800 MHz)

          Rated

          Enable JavaScript to see graphs

        • Overclocked 0916

          Minimum and average FPS

          The second surprise in this test was the game Far Cry 5. It turned out to be so processor-dependent that the overclocked Core i7-8700K did not allow older video cards to turn to «full strength» in all resolutions. As a result, the GeForce RTX 2080 and GeForce GTX 1080 Ti accelerators took the lead, slightly ahead of the Radeon RX Vega 64 and GeForce GTX 1080 cards.

        • DirectX 11.
          • Viewing angle — 90.
          • Antialiasing — FXAA.
          • Anisotropic texture filtering — x16.
          • Scaling — 100%.
          • Detail quality is very high.
          • Texture quality is high.
          • The quality of dynamic shadows is very high.
          • The quality of rendering the relief is high.
          • Volumetric lighting — MHBAO.
          • The quality of dynamic reflections is very high.

            Grand Theft Auto V

            • Version 1.0.1180.1.
            • DirectX 11.
              • FXAA enabled.
              • Anisotropic filtering — X16.
              • Ignore suggested memory limit — enabled.
              • City population — maximum.
              • Variety of population — maximum.
              • Focus scale — maximum.
              • Texture quality is very high.
              • Shader quality is very high.
              • Shadow quality is very high.
              • The quality of reflections is the highest possible.
              • MSAA for reflections off.
              • Water quality is very high.
              • Particle quality is very high.
              • Grass quality — standard.
              • Soft shadows — as soft as possible.
              • Special effects settings — maximum high.
              • Motion blur level — maximum.
              • Depth of field effect — enabled.

                Hitman 2

                • Version 2.11.
                • DirectX 11.
                  • Antialiasing — SSAA 1.00.
                  • The level of detail is ultra high.
                  • Texture quality is high.
                  • Texture filtering — anisotropic x16.
                  • Complex shading (SSAO) — enabled.
                  • Shadow quality is ultra high.
                  • Modeling quality is the best.

                1920×1080 (Core i7-8700K @ 4800 MHz)

              • 32 more ROPs?
                96 vs 64

              Why is Nvidia GeForce RTX 2080 Super better than Asus GeForce GTX 980 Ti?

              • GPU frequency 650MHz higher?
                1650MHz vs 1000MHz
              • 5. 52 TFLOPS higher than FLOPS?
                11.15 TFLOPS vs 5.63 TFLOPS
              • 20.2 GPixel/s higher pixel rate?
                116.2 GPixel/s vs 96 GPixel/s
              • 184MHz faster memory speed?
                1937MHz vs 1753MHz
              • 8484MHz higher effective clock speed?
                15496MHz vs 7012MHz
              • 33.33% more VRAM?
                8GB vs 6GB
              • 172.5 GTexels/s higher number of textured pixels? more memory bandwidth?
                495.9GB/s vs 337GB/s

              Which comparisons are the most popular?

              Asus GeForce GTX 980 Ti

              vs

              Nvidia GeForce GTX 1660 Ti

              Nvidia GeForce RTX 2080 Super

              vs

              Nvidia GeForce RTX 3060

              Asus GeForce GTX 980 Ti

              vs

              Nvidia GeForce GTX 1070

              Nvidia GeForce RTX 2080 Super

              vs

              Nvidia GeForce RTX 3070 Ti

              Asus GeForce GTX 980 Ti

              vs

              Gigabyte Radeon RX 6600 XT Eagle

              Nvidia GeForce RTX 2080 Super

              vs

              Nvidia GeForce RTX 3070

              Asus GeForce GTX 980 Ti

              vs

              Asus TUF GeForce GTX 1660 Gaming OC

              Nvidia GeForce Nvidia GeForce GTX 3060 Ti

              Asus GeForce GTX 980 Ti

              vs

              Nvidia Geforce GTX 1660 Super

              Nvidia GeForce RTX 20020002 vs

              Nvidia GeForce RTX 2070 Super

              Asus GeForce GTX 980 Ti

              vs

              Asus ROG Strix GeForce GTX 1050 Ti OC

              Nvidia GeForce RTX 2080 Super

              vs

              Nvidia GeForce RTX 3080

              Asus GeForce GTX 980 Ti

              VS

              ASUS ROG Strix GeForce GTX 1060 OC

              NVIDIA GEFORCE RTX 2080 Super

              VS

              AMD Radeon RX 6800 XT

              ASUS GEFORCE GTX 9000 Ti 9000 TS0002 AMD Radeon RX 6600

              Nvidia GeForce RTX 2080 Super

              vs

              AMD Radeon RX 6900 XT

              Asus GeForce GTX 980 Ti

              vs

              Nvidia GeForce GTX 1050

              Nvidia GeForce RTX 2080 Super

              vs

              AMD Radeon RX 6700 XT

              Asus GeForce GTX 980 Ti

              vs

              MSI GeForce GTX 1650 Super Gaming

              Nvidia GeForce RTX 2080 Super

              vs

              Nvidia GeForce RTX 30800003

              Price Match

              User Reviews

              Performance

              1. GPU clock speed

              1000MHz

              1650MHz

              The graphics processing unit (GPU) has a higher clock speed.

              2.turbo GPU

              1076MHz

              1815MHz

              When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.

              3.pixel speed

              96 GPixel/s

              116.2 GPixel/s

              The number of pixels that can be displayed on the screen every second.

              4.flops

              5.63 TFLOPS

              11.15 TFLOPS

              FLOPS is a measure of GPU processing power.

              5.texture size

              176 GTexels/s

              348.5 GTexels/s

              Number of textured pixels that can be displayed on the screen every second.

              6.GPU memory speed

              1753MHz

              1937MHz

              Memory speed is one aspect that determines memory bandwidth.

              7. shading patterns

              Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.

              8.textured units (TMUs)

              TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.

              9 ROPs

              The ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.

              Memory

              1.memory effective speed

              7012MHz

              15496MHz

              The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.

              2. max memory bandwidth

              337GB/s

              495.9GB/s

              This is the maximum rate at which data can be read from or stored in memory.

              3.VRAM

              VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.

              4.memory bus width

              384bit

              256bit

              Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.

              5.GDDR memory versions

              Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.

              6. Supports memory debug code

              ✖Asus GeForce GTX 980 Ti

              ✖Nvidia GeForce RTX 2080 Super

              Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.

              Functions

              1.DirectX version

              DirectX is used in games with a new version that supports better graphics.

              2nd version of OpenGL

              The newer version of OpenGL, the better graphics quality in games.

              OpenCL version 3.

              Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.

              4. Supports multi-monitor technology

              ✔Asus GeForce GTX 980 Ti

              ✔Nvidia GeForce RTX 2080 Super

              The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.

              5. GPU temperature at boot

              Unknown. Help us offer a price. (Asus GeForce GTX 980 Ti)

              Lower boot temperature means the card generates less heat and the cooling system works better.

              6.supports ray tracing

              ✖Asus GeForce GTX 980 Ti

              ✔Nvidia GeForce RTX 2080 Super

              Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.

              7.Supports 3D

              ✖Asus GeForce GTX 980 Ti

              ✔Nvidia GeForce RTX 2080 Super

              Allows you to view in 3D (if you have a 3D screen and glasses).

              8.supports DLSS

              ✖Asus GeForce GTX 980 Ti

              ✔Nvidia GeForce RTX 2080 Super

              DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.

              9. PassMark result (G3D)

              Unknown. Help us offer a price. (Asus GeForce GTX 980 Ti)

              Unknown. Help us offer a price. (Nvidia GeForce RTX 2080 Super)

              This test measures the graphics performance of a graphics card. Source: Pass Mark.

              Ports

              1.has HDMI output

              ✔Asus GeForce GTX 980 Ti

              ✔Nvidia GeForce RTX 2080 Super

              Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.

              2.HDMI connectors

              Unknown. Help us offer a price. (Asus GeForce GTX 980 Ti)

              More HDMI connectors allow you to connect multiple devices at the same time, such as game consoles and TVs.

              3rd HDMI version

              Unknown. Help us offer a price. (Asus GeForce GTX 980 Ti)

              HDMI 2.0

              New versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.