1080 ti vs vega 64: AMD RX Vega-64 vs Nvidia GTX 1080-Ti

AMD RX Vega-64 vs Nvidia GTX 1080-Ti

  • CPU
  • GPU
  • SSD
  • HDD
  • RAM
  • USB

VS

YouTube*NEW*

About

Real World Speed

Performance profile from 868,712 user samples

Benchmark your GPU here

782,243 User Benchmarks

Best Bench: 149% Asus(1043 85EC) ≥ 4GB
Worst Bench: 114% Nvidia(10DE 120F)

Poor: 114%

Great: 149%

SPEED RANK: 21st / 688

86,469 User Benchmarks

Best Bench: 103% Sapphire(1DA2 E37F) ≥ 4GB
Worst Bench: 84% Acer(1025 1246) ≥ 4GB

Poor: 84%

Great: 103%

SPEED RANK: 50th / 688

Effective 3D Speed

Effective 3D Gaming GPU Speed
136 % Much faster effective speed.
+44%
94.6 %
Lighting

Avg. Locally-deformable PRT (Bat)
168 fps Much better lighting effects.
+51%
111 fps
Reflection

Avg. High dynamic range lighting (Teapot)
191 fps Much better reflection handling.
+75%
109 fps
MRender

Avg. Render target array GShader (Sphere)
133 fps Much faster multi rendering.
+45%
92 fps
Gravity

Avg. NBody particle system (Galaxy)
176 fps Much faster NBody calculation.
+34%
131 fps
Lighting

Locally-deformable PRT (Bat)
187 fps Much better peak lighting effects.
+53%
122 fps
Reflection

High dynamic range lighting (Teapot)
273 fps Hugely better peak reflection handling.
+139%
114 fps
MRender

Render target array GShader (Sphere)
143 fps Much faster peak multi rendering.
+51%
95 fps
Gravity

NBody particle system (Galaxy)
193 fps Much faster peak NBody calculation.
+35%
143 fps
CSGO

Avg. Fps @ 1080p on Max
247 Fps Better CSGO Fps.
+11%
223 Fps
Fortnite

Avg. Fps @ 1080p on Max
148 Fps Better Fortnite Fps.
+22%
121 Fps
PUBG

Avg. Fps @ 1080p on Max
102 Fps 104 Fps +2%
GTAV

Avg. Fps @ 1080p on Max
107 Fps Better GTAV Fps.
+21%
88 Fps
LoL

Avg. Fps @ 1080p on Max
235 Fps Better LoL Fps.
+22%
194 Fps
Overwatch

Avg. Fps @ 1080p on Max
128 Fps +1% 127 Fps
BF1

Avg. Fps @ 1080p on Max
125 Fps Better BF1 Fps.
+29%
97 Fps
The Witcher 3: Wild Hunt

Avg. Fps @ 1080p on Max
115 Fps Much Better The Witcher 3: Wild Hunt Fps.
+31%
88 Fps
Minecraft

Avg. Fps @ 1080p on Max
250 Fps Better Minecraft Fps.
+24%
202 Fps
WoW

Avg. Fps @ 1080p on Max
117 Fps Much Better WoW Fps.
+32%
89 Fps
WoT

Avg. Fps @ 1080p on Max
151 Fps Better WoT Fps.
+20%
125 Fps

Market Share

Based on 55,781,639 GPUs tested.

See market share leaders

Market Share

Market Share (trailing 30 days)
1.55 % Insanely higher market share.
+2,114%
0.07 %
Value

Value For Money
49.7 % 56.1 % Better value.
+13%
User Rating

UBM User Rating
75 % More popular.
+12%
67 %
Price

Price (score)
$649 $400 Much cheaper.
+38%
Age

Newest
67 Months 62 Months Slightly more recent.
+7%
Parallax

Parallax occlusion mapping (Stones)
203 fps +2% 199 fps
Splatting

Force Splatted Flocking (Swarm)
133 fps Much faster peak complex splatting.
+70%
78.3 fps
Parallax

Avg. Parallax occlusion mapping (Stones)
178 fps 179 fps +1%
Splatting

Avg. Force Splatted Flocking (Swarm)
123 fps Much faster complex splatting.
+61%
76.5 fps

ADVERTISEMENT

Hyped as the «Ultimate GEforce», the 1080 Ti is NVIDIA’s latest flagship 4K VR ready GPU. It supersedes last years GTX 1080, offering a 30% increase in performance for a 40% premium (founders edition 1080 Tis will be priced at $699, pushing down the price of the 1080 to $499). It also supersedes the prohibitively expensive Titan X Pascal, pushing it off poll position in performance rankings. The 1080 Ti is based on the Pascal architecture and features a slightly modified version of the same flagship GP102 silicon found in the Titan X Pascal. It has 11GB of the high bandwidth GDDR5X video memory (versus 12GB in the Titan X Pascal) and an impressive 11GB frame buffer. Like the Titan X Pascal, it features 12bn transistors and 3584 CUDA cores which can run at a boost clock speed of 1.582 GHz – 3% faster than the Titan X Pascal’s 1.531 GHz. This increased speed is partially attributable to the 1080 Ti’s new dualFET power system which allows the chip to run at higher power and more efficiently than ever before. The release of the 1080 Ti comes ahead of the competition from AMD’s Vega — rumored for release in Q2 2017. Vega is AMD’s next generation graphics card (following on from Polaris 10) featuring their new HBM2 die which is alleged to have eight times the capacity of GDDR5 with half of the footprint. NVDIA’s own next generation graphics cards (Volta) are in the pipeline for 2018. [Mar ’17 GPUPro]

MORE DETAILS

The AMD Radeon RX Vega 64 is built on 14 nm silicon and contains next-generation compute units (nCUs). Each NCU houses 64 steam processors, of which the Vega 64 has 4096 compared to 3584 in the Vega 56. The architecture also employs 8GB of second generation high-bandwidth memory (HBM2). At launch (two years ago) AMD described this as the most significant leap in their GPU architecture for the last five years. We recently ran the Vega 56 through our EFps lab which showed that in today’s market the Vega series of cards “could” be tempting, at around the $200 mark. (Vega 56 results here)  [Nov ’19 GPUPro]

MORE DETAILS

Systems with these GPUs

Top Builds that include these GPUs

  • Asus ROG STRIX Z370-E GAMING (3,798)
  • Asus ROG STRIX Z370-F GAMING (2,747)
  • Asus ROG STRIX B450-F GAMING (2,672)
  • Asus PRIME Z370-A (2,339)
  • MSI Z370-A PRO (MS-7B48) (2,201)
  • Asus STRIX Z270E GAMING (2,099)
  • Asus TUF GAMING X570-PLUS (WI-FI) (2,065)
  • Asus ROG STRIX B450-F GAMING (675)
  • Asus PRIME X470-PRO (474)
  • Asus ROG STRIX X470-F GAMING (410)
  • Gigabyte X470 AORUS ULTRA GAMING (398)
  • MSI B450 Tomahawk (355)
  • Asus TUF GAMING X570-PLUS (WI-FI) (309)
  • MSI B450 TOMAHAWK MAX (MS-7C02) (291)

Custom PC Builder (Start a new build)
Build your perfect PC: compare component prices, popularity, speed and value for money.

CHOOSE A COMPONENT:

CPU GPU SSD HDD RAM MBD

Graphics Card Rankings (Price vs Performance)
October 2022 GPU Rankings.

We calculate effective 3D speed which estimates gaming performance for the top 12 games. Effective speed is adjusted by current prices to yield value for money. Our figures are checked against thousands of individual user ratings. The customizable table below combines these factors to bring you the definitive list of top GPUs. [GPUPro]

ADVERTISEMENT

Group Test Results

  • Best user rated — User sentiment trumps benchmarks for this comparison.
  • Best value for money — Value for money is based on real world performance.
  • Fastest real world speed — Real World Speed measures performance for typical consumers.

How Fast Is Your GPU? (Bench your build)
Size up your PC in less than a minute.

Welcome to our freeware PC speed test tool. UserBenchmark will test your PC and compare the results to other users with the same components. You can quickly size up your PC, identify hardware problems and explore the best upgrades.

UserBenchmark of the month

Gaming

Desktop

ProGaming

CPUGPUSSDHDDRAMUSB

How it works
  • — Download and run UserBenchmark.
  • — CPU tests include: integer, floating and string.
  • — GPU tests include: six 3D game simulations.
  • — Drive tests include: read, write, sustained write and mixed IO.
  • — RAM tests include: single/multi core bandwidth and latency.
  • — SkillBench (space shooter) tests user input accuracy.
  • — Reports are generated and presented on userbenchmark.com.
  • — Identify the strongest components in your PC.
  • — See speed test results from other users.
  • — Compare your components to the current market leaders.
  • — Explore your best upgrade options with a virtual PC build.
  • — Compare your in-game FPS to other users with your hardware.

 Frequently Asked Questions

 Best User Rated

  •   

    Nvidia RTX 3060-Ti

  •   

    Nvidia RTX 3070

  •   

    Nvidia RTX 3050

  •   

    Nvidia GTX 1660S (Super)

  •   

    Nvidia RTX 3080

  •   

    Nvidia GTX 1650S (Super)

  •   

    Nvidia RTX 2070S (Super)

  •   

    Nvidia GTX 1060-6GB

  •   

    Nvidia RTX 2060

  •   

    AMD RX 6600-XT

  •   

    AMD RX 5600-XT

  •   

    Nvidia RTX 2060S (Super)

About  •  User Guide  •  FAQs  •  Email  •  Privacy  •  Developer  •  YouTube
Feedback

8K benched: RX Vega 64 vs.

GTX 1080 Ti vs. TITAN Xp SLI

Video Cards & GPUs

Editorials

We’re back with more 8K gaming benchmarks, with low/medium/high/ultra results in a few games.

Published Sep 19, 2017 12:24 PM CDT   |   Updated Tue, Nov 3 2020 6:58 PM CST

8 minute read time

Introduction

8K Benchmarking: Part Two

I started off our 8K benchmarking articles by throwing the visual settings in all of our games up into Ultra, just because I’m used to doing that — but if you want playable framerates at 8K, super high-end graphics aren’t going to let you get there.

This is why we’re back with some new testing, and some crazy insane TITAN Xp SLI results ($4000 worth of graphics cards), all at 7680 x 4320. I’ve gone over just how incredible 7680 x 4320 is, but if you need the refresher course, check it out. I’ve been using the Dell UP3218K monitor for a couple of weeks now, with the 8K display being my workstation daily driver and I’ve got nothing but praise for it.

If you’ve forgotten just how balls-to-the-wall 8K is in terms of raw pixel numbers, this is the image that you need to cry yourself to sleep with at night…. I know I do.

Yeah… I get the reaction; it happens to me, too. 8K is monstrous, so much so that you can’t run 100% DPI scaling in Windows 10, it’s just too small. You can’t even see the date and time, or text — it’s amazing in terms of desktop real estate of course.

Native 8K videos look absolutely sublime. I could really sit there for hours just pouring myself into the display. It’s like looking into a portal of a new world that somehow looks better than the real one. Thought I was joking? Comment here after you’ve seen 8K video at 60FPS on the Dell UP3218K, and if you say you can’t tell the difference, or it’s not some of the most amazing clarity, depth of color, and crispness — I’ll buy you lunch.

8K Benching: Powered By Ryzen Threadripper

8K benchmarking is something that I’ve been planning for quite a while, and one of the most important parts is that I wanted to go as all-out as I could at first, with the months leading up AMD’s launch of Ryzen Threadripper filling me with excitement.

It wasn’t the 16C/32T of CPU power on tap; it was the new X399 chipset that features a massive 64 PCIe 3.0 lanes that I can use for all of my enthusiast level hardware. Playing games and benchmarking at 7680 x 4320 isn’t easy, rendering 16 x the pixels of 1080p isn’t something you do with your $1500 gaming PC. 8K is for out-of-this-world enthusiasts who need to drive 16 x the pixels of 1080p @ 60FPS, which deserves some AAA level hardware.

I reached out to our friends at ASRock who were generous enough to send one of their awesome X399 Taichi motherboards my way, so that I could slot in that beasty Ryzen Threadripper 1950X processor.

ASRock X399 Taichi + Ryzen Threadripper 1950X

The ASRock X399 Taichi in all of its glory, with a super-slick cog-style chipset cooler and look across the board.

This massive socket is going to be home for our Ryzen Threadripper 1950X.

Installing Threadripper CPUs feels like you’re working with a server…

We’ve got 128GB of DDR4 on its way from Corsair for this build, which will fill all of those eight DIMMs.

Yep. All of those PCIe slots will be filled with TITAN Xp graphics cards soon… with full x16 bandwidth.

8K Benchmarks: Low Detail

Low/Lowest Detail

Heaven is an intensive GPU benchmark that really pushes your silicon to its limits. It’s another favorite of ours as it has some great scaling for multi-GPU testing, and it’s great for getting your GPU to 100% for power and noise testing.

Rise of the Tomb Raider is one of the best looking games on the market, a truly gorgeous game — and a wonder to benchmark. The team at Crystal Dynamics made a very scalable PC game that plays really well testing graphics cards. We’ve got DX11 and DX12 results in one here, showing the slight strengths of running DX12 mode.

Middle-earth: Shadow of Mordor is one of the most graphically intensive games we test, with Monolith using their own Lithtech engine to power the game. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it’s nothing.

You can buy Middle-earth: Shadow of Mordor at Amazon.

8K Benchmarks: Medium Detail

Medium Detail

Heaven is an intensive GPU benchmark that really pushes your silicon to its limits. It’s another favorite of ours as it has some great scaling for multi-GPU testing, and it’s great for getting your GPU to 100% for power and noise testing.

Rise of the Tomb Raider is one of the best looking games on the market, a truly gorgeous game — and a wonder to benchmark. The team at Crystal Dynamics made a very scalable PC game that plays really well testing graphics cards. We’ve got DX11 and DX12 results in one here, showing the slight strengths of running DX12 mode.

Middle-earth: Shadow of Mordor is one of the most graphically intensive games we test, with Monolith using their own Lithtech engine to power the game. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it’s nothing.

You can buy Middle-earth: Shadow of Mordor at Amazon.

8K Benchmarks: High Detail

High Detail

Heaven is an intensive GPU benchmark that really pushes your silicon to its limits. It’s another favorite of ours as it has some great scaling for multi-GPU testing, and it’s great for getting your GPU to 100% for power and noise testing.

Rise of the Tomb Raider is one of the best looking games on the market, a truly gorgeous game — and a wonder to benchmark. The team at Crystal Dynamics made a very scalable PC game that plays really well testing graphics cards. We’ve got DX11 and DX12 results in one here, showing the slight strengths of running DX12 mode.

Middle-earth: Shadow of Mordor is one of the most graphically intensive games we test, with Monolith using their own Lithtech engine to power the game. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it’s nothing.

You can buy Middle-earth: Shadow of Mordor at Amazon.

8K Benchmarks: Very High/Ultra Detail

Very High/Ultra Detail

Heaven is an intensive GPU benchmark that really pushes your silicon to its limits. It’s another favorite of ours as it has some great scaling for multi-GPU testing, and it’s great for getting your GPU to 100% for power and noise testing.

Rise of the Tomb Raider is one of the best looking games on the market, a truly gorgeous game — and a wonder to benchmark. The team at Crystal Dynamics made a very scalable PC game that plays really well testing graphics cards. We’ve got DX11 and DX12 results in one here, showing the slight strengths of running DX12 mode.

Middle-earth: Shadow of Mordor is one of the most graphically intensive games we test, with Monolith using their own Lithtech engine to power the game. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it’s nothing.

You can buy Middle-earth: Shadow of Mordor at Amazon.

Performance Analysis

For all benchmarks, I used their in-game visual settings and disabled any and all AA.

I will be adding more games to the lineup, but for now, I’ve only included the games that ran on SLI at 8K, which isn’t much. There will be another article coming soon that covers a few more games and then another after that which will add in games like Battlegrounds and Overwatch.

Rise of the Tomb Raider

Looking at Rise of the Tomb Raider on its Very High setting, AMD’s new Radeon RX Vega 64 Liquid Cooled Edition only manages 14FPS… which is simply not playable. NVIDIA’s GeForce GTX 1080 Ti only manages 1FPS more at 15FPS average, while the $1199 TITAN Xp pushes 20FPS. Still not playable, but it’s a huge 42.8% faster than RX Vega 64 LCE.

Rise of the Tomb Raider is one of the better-looking games out there, and even with 2 x GTX 1080 Ti cards in SLI we only managed to hit 25FPS average. Ramping up from those two cards in SLI, I pushed the TITAN Xp SLI system into the mix for a much more respectable 28FPS average — close to the 30FPS minimum most gamers would strive for.

On the other side of the spectrum of ROTTR on its Lowest setting saw AMD’s new Radeon RX Vega 64 LCE with 25FPS, up from the unplayable 14FPS on the Very High setting. NVIDIA’s own GeForce GTX 1080 Ti manages 31FPS average, while TITAN Xp zooms along with 36FPS.

SLI is the saving grace for Rise of the Tomb Raider, with our GTX 1080 Ti SLI setup offering 54FPS average while the monstrous TITAN Xp SLI scored 56FPS average. At this performance level, you can easily play Rise of the Tomb Raider at 8K, which is a game-changing experience. Seriously, don’t play games at 8K, you’ll never go back to anything else.

Middle-earth: Shadow of Mordor

One of the main reasons I still use Shadow of Mordor is because it has a built-in benchmark, which makes testing 4-5 different in-game graphics settings a much easier process across a bunch of cards, and second: it really stresses the memory bus and memory bandwidth. This means that HBM2 bandwidth, along with the larger 352- and 384-bit memory buses on the GTX 1080 Ti, and TITAN Xp respectively.

Starting off with Shadow of Mordor’s built-in Very High preset, the Radeon RX Vega 64 LCE is capable of only 21FPS average. .. not good enough to game with. NVIDIA’s GeForce GTX 1080 Ti manages 27FPS average, which is much more playable, as does the TITAN Xp with 30FPS average. The minimum FPS performance of all three of these cards was also impressive, with 17/20/23FPS minimum for the RX Vega 64 LCE/GTX 1080 Ti/TITAN Xp, respectively.

But as we saw with Rise of the Tomb Raider, the second NVIDIA graphics card in SLI really helps. 8K gaming is the reason for multi-GPU rigs, which makes AMD a sore loser at 8K unfortunately. GTX 1080 Ti SLI manages 56FPS average, a 107% improvement over the single GTX 1080 Ti with 27FPS. Incredible results there. TITAN Xp SLI continues the multi-GPU dominance at 8K, with 54FPS — losing by 2FPS to the GTX 1080 Ti SLI.

SLI really helps at 8K, and Shadow of Mordor proves that. NVIDIA: please work with more game developers on SLI support. Thanks.

Final Thoughts

8K gaming really isn’t for the faint of heart, as you’re spending probably close to $10,000 on your gaming PC. .. but is it worth it? Well, you can’t run many games at 8K anywhere near 60FPS on Very High/Ultra detail, as you can see in the handful of benchmarks we’ve run.

Games like PlayerUnknown’s Battlegrounds chugs beyond crazy at 8K on Ultra graphics, and without SLI or CF, you’re really stuck out in the middle of nowhere without gas. Stranded, on a performance-less beach with single-digit FPS. Even the $2400 worth of TITAN Xp graphics cards in SLI couldn’t do 60FPS without dropping down to Low/Medium graphics in games.

But then you see a 100% performance gain with SLI in Shadow of Mordor on both GTX 1080 Ti and TITAN Xp cards in SLI, and you sit back and wonder: is 8K 60FPS really that far away? If you had 4 x TITAN Xp cards in SLI and had close to 100% scaling — you should reach 60FPS in most games that have great SLI scaling, at Ultra graphics in 8K. It would be glorious.

For now, the 8K benchmarking continues… as we find games that scale well with SLI (AMD needs to hurry up and have CF working on RX Vega. .. like, now) and then we’ll be cooking with gas. I’m in for the long-run and remember… this is just part two of our 8K benchmarking content. If you want more games tested, let us know in the comments. If you liked the detailed breakdown of all the different in-game visual settings — you know what to do: leave a comment!

Shopping Information

PRICING: You can find products similar to this one for sale below.

United States: Find other tech and computer products like this over at Amazon.com

United Kingdom: Find other tech and computer products like this over at Amazon.co.uk

Australia: Find other tech and computer products like this over at Amazon.com.au

Canada: Find other tech and computer products like this over at Amazon.ca

Deutschland: Finde andere Technik- und Computerprodukte wie dieses auf Amazon. de

Anthony Garreffa

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

Newsletter Subscription

Right of Reply

We openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion. If any company representative wishes to respond, we will publish the response here. Please contact us if you wish to respond.

Related Tags
  • 8K gaming
  • 8K benchmarks
  • 8K benchmarking
  • TITAN Xp
  • TITAN Xp SLI
  • Radeon RX Vega
  • RX Vega
  • Radeon RX Vega 64 LCE
  • AMD
  • NVIDIA
  • Dell
  • Dell UP3218K

AMD Radeon RX Vega Gaming Graphics Cards Introduced, Flagship RX Vega 64 300W TDP Comparable to NVIDIA GTX 1080

News

Volodymyr Skripin
Volodymyr Skripin

After months of preparation and a massive marketing campaign, as promised, AMD has finally unveiled the long-awaited Radeon RX Vega gaming lineup based on the next-generation Vega architecture and HBM2 multi-layer buffer memory at SIGGRAPH.

Let’s say right away that the video cards will go on sale only in two weeks — on August 13, which is a little depressing, given the previous delays and delays, so the results of impartial testing, allowing us to give a final assessment, still need to wait a bit. But, nevertheless, this time, unlike the previous phases of the announcement, the manufacturer has revealed the entire model range, their detailed specifications and prices.

Therefore, without further ado, let’s move on to the characteristics of the new AMD Radeon RX Vega family of consumer video cards. The AMD Radeon RX Vega line of graphics cards consists of three different models, all of which are based on the Vega 10 GPU, already familiar to us from the previously released professional Radeon Vega Frontier Edition.

Course

Development in Java

Introduce the popular Java programming language at your best hour, and earn $1000 per cob of career

REGISTER!

The top offering is the AMD Radeon RX Vega 64 Liquid with a liquid cooling system. It is followed by the usual AMD Radeon RX Vega 64 with an air cooling system. The line is closed by the youngest model AMD Radeon RX Vega 56, equipped with Vega 10 GPU with a number of disabled computing units. In addition to the usual AMD Radeon RX Vega 64, the manufacturer also offers a “limited” version of the AMD Radeon RX Vega 64 Limited, which costs $100 more and offers a more expensive appearance with the same technical specifications. More specifically, the limited AMD Radeon RX Vega 64 received an aluminum casing with a finish similar to the Vega Frontier Edition. But otherwise, it is no different from the regular AMD Radeon RX Vega 64.

For comparison, we decided to add the flagship of the previous generation AMD Radeon R9 Fury X to the table.

Video card AMD Radeon RX Vega 64 Liquid AMD Radeon RX Vega 64 AMD Radeon RX Vega 56 AMD Radeon R9 Fury X
Graphic architecture GCN 5th Generation (Vega) GCN 5th generation (Vega) GCN 5th Generation (Vega) GCN 3rd generation
Process 14 nm GloFo 14 nm GloFo 14 nm GloFo 28nm TSMC
GPU Vega 10 Vega 10 Vega 10 Fiji XT
GPU area 484 mm² 484 mm² 484 mm² 596 mm²
Number of transistors 12.5 billion 12.5 billion 12. 5 billion 8.9 billion
Number of stream processors 4096 (64 CUs) 4096 (64 CUs) 3584 (56 CUs) 4096 (64 CUs)
Number of stream processors per CU 64 64 64 64
GPU base frequency, MHz 1406 1247 1156
GPU boost clock 1677 1546 1471 1050
Single Precision Performance (FP32), TFLOPS 13.7 12.6 10.5 8.6
Half-precision performance (FP16), TFLOPS 27.4 25.2 21.0 8.6
Bit width of the memory exchange bus, bit 2048 2048 2048 4096
Memory capacity, HBM2 8 8 8 4
Video memory bandwidth, GB/s 484 484 410 512
Peak power consumption, W 350 295 210 275
MSRP at launch, USD $699 $499/599 $399/499 $649

Of course, AMD’s presentation touched upon the speed side of the Radeon RX Vega 64, but this is not the case when one should rush to conclusions. The previous information was confirmed and the performance of the AMD solution is indeed comparable to the GeForce GTX 1080. At least this card was used as a base for comparison, but, as we noted above, we need to wait for independent tests to give a final assessment.

Source: anandtech and wccftech

AMD Radeon RX Vega, AMD Radeon RX Vega 56, AMD Radeon RX Vega 64, AMD Radeon RX Vega 64 Liquid, AMD Vega, AMD Vega 10, Graphics Cards, Components

AMD RX Vega 64 beats GeForce GTX 1080 Ti in Forza 7

3DNews Technologies and IT market. News overclocking and system performance measurements… AMD RX Vega 64 outperformed GeForce GTX 108…

The most interesting in the reviews


02.10.2017 [16:11],

Alexey Stepin

During the development of the new AMD Vega graphics architecture, it was constantly claimed that it would be a breakthrough in DirectX 12 and that it would surprise everyone. As the tests showed, it was not possible to achieve parity with the GeForce GTX 1080 Ti of the older model, although the younger one, with a truncated configuration, was an excellent competitor to the GeForce GTX 1080. But it seems that the whole point is in the correct optimization of the software.

This is not the first time AMD/ATI has demonstrated unique solutions that reveal their potential only under special conditions, while NVIDIA prefers the evolutionary path and its solutions are often more balanced in the entire range of possible applications. This time, RX Vega surprised everyone in the new Forza 7 racing simulator. The game uses DirectX 12 and in it the 64 compute unit model managed to outperform the GeForce GTX 1080 Ti by 23% in 1080p mode with MSAA 8x enabled. At 2560 × 1440 the result is more modest, but the RX Vega 64 still managed to hold the first place here as well.

The Intel Core i7-6850K (overclocked to 4.3 GHz) based test system, equipped with 16 GB of RAM, was powerful enough not to be a bottleneck. We tested with AMD Crimson ReLive 17.9.3 drivers for Radeon and GeForce 385.69 for NVIDIA cards. At a resolution of 2560 × 1440, even Vega 56 was able to show a result at the level of NVIDIA’s gaming flagship, but in 4K the «reds» had to make room, despite the use of HBM2 memory; however, the memory bandwidth of Vega 64 and GeForce GTX 1080 Ti is almost the same and is in the region of 480 GB / s, it is simply achieved in different ways.

Perhaps the lack of power of the RBE subsystem, which has only 64 rasterizers against 88 in the GeForce GTX 1080 Ti, has affected. It’s also clear that the game explicitly requires more than 4GB of VRAM, at least at high resolutions — just look at Fury X’s terrible 4K results. Another interesting detail: in frame-by-frame analysis, it turned out that the RX Vega 64 provides much less fluctuations than the GeForce GTX 1080 Ti, which means that, theoretically, the game can be perceived by the user as smoother. Apparently, the Vega architecture is really capable of a lot, but this requires active support from game developers and the use of the DirectX 12 API or, probably, Vulkan.

2024 © All rights reserved