Nvidia GeForce GTX 980 vs Nvidia GeForce RTX 2060: What is the difference?
46points
Nvidia GeForce GTX 980
59points
Nvidia GeForce RTX 2060
Comparison winner
vs
54 facts in comparison
Nvidia GeForce GTX 980
Nvidia GeForce RTX 2060
Why is Nvidia GeForce GTX 980 better than Nvidia GeForce RTX 2060?
- 64bit wider memory bus width?
256bitvs192bit - 128 more shading units?
2048vs1920 - 8 more texture mapping units (TMUs)?
128vs120 - 16 more render output units (ROPs)?
64vs48 - 1 more DisplayPort outputs?
3vs2 - Supports 3D?
Why is Nvidia GeForce RTX 2060 better than Nvidia GeForce GTX 980?
- 239MHz faster GPU clock speed?
1365MHzvs1126MHz - 1.85 TFLOPS higher floating-point performance?
6. 45 TFLOPSvs4.6 TFLOPS - 8.54 GPixel/s higher pixel rate?
80.64 GPixel/svs72.1 GPixel/s - 6988MHz higher effective memory clock speed?
14000MHzvs7012MHz - 57.6 GTexels/s higher texture rate?
201.6 GTexels/svs144 GTexels/s - 1.5x more VRAM?
6GBvs4GB - 112GB/s more memory bandwidth?
336GB/svs224GB/s - 464MHz faster GPU turbo speed?
1680MHzvs1216MHz
Which are the most popular comparisons?
Nvidia GeForce GTX 980
vs
XFX HD 6950 XXX 1GB
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3050
Nvidia GeForce GTX 980
vs
Nvidia GeForce GTX 1050
Nvidia GeForce RTX 2060
vs
Nvidia Geforce GTX 1660 Super
Nvidia GeForce GTX 980
vs
Nvidia GeForce RTX 3050 Laptop
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3060
Nvidia GeForce GTX 980
vs
XFX HD 6950 XXX 2GB
Nvidia GeForce RTX 2060
vs
AMD Radeon RX 580
Nvidia GeForce GTX 980
vs
AMD Radeon RX 580
Nvidia GeForce RTX 2060
vs
Nvidia GeForce GTX 1660
Nvidia GeForce GTX 980
vs
Nvidia GeForce RTX 3050 Ti Laptop
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3050 Ti Laptop
Nvidia GeForce GTX 980
vs
Nvidia GeForce GTX 1070
Nvidia GeForce RTX 2060
vs
AMD Radeon RX 6500 XT
Nvidia GeForce GTX 980
vs
Nvidia Tesla C2050
Nvidia GeForce RTX 2060
vs
Nvidia GeForce GTX 1070
Nvidia GeForce GTX 980
vs
Nvidia GeForce GTX 970
Nvidia GeForce RTX 2060
vs
Nvidia GeForce GTX 1660 Ti
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3050 Laptop
Price comparison
User reviews
Overall Rating
Nvidia GeForce GTX 980
0 User reviews
Nvidia GeForce GTX 980
0. 0/10
0 User reviews
Nvidia GeForce RTX 2060
4 User reviews
Nvidia GeForce RTX 2060
9.8/10
4 User reviews
Features
Value for money
No reviews yet
8.8/10
4 votes
Gaming
No reviews yet
10.0/10
4 votes
Performance
No reviews yet
10.0/10
4 votes
Fan noise
No reviews yet
9.0/10
4 votes
Reliability
No reviews yet
10.0/10
4 votes
Performance
1.GPU clock speed
1126MHz
1365MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
1216MHz
1680MHz
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3.pixel rate
72. 1 GPixel/s
80.64 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
4.6 TFLOPS
6.45 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
144 GTexels/s
201.6 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6.GPU memory speed
1753MHz
1750MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
7012MHz
14000MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2.maximum memory bandwidth
224GB/s
336GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
192bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖Nvidia GeForce GTX 980
✖Nvidia GeForce RTX 2060
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔Nvidia GeForce GTX 980
✔Nvidia GeForce RTX 2060
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✖Nvidia GeForce GTX 980
✔Nvidia GeForce RTX 2060
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔Nvidia GeForce GTX 980
✖Nvidia GeForce RTX 2060
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖Nvidia GeForce GTX 980
✔Nvidia GeForce RTX 2060
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 980)
Unknown. Help us by suggesting a value. (Nvidia GeForce RTX 2060)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✔Nvidia GeForce GTX 980
✔Nvidia GeForce RTX 2060
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
2.HDMI ports
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 980)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
3.HDMI version
Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 980)
HDMI 2.0
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
4.DisplayPort outputs
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Allows you to connect to a display using DVI.
6.mini DisplayPort outputs
Allows you to connect to a display using mini-DisplayPort.
Price comparison
Cancel
Which are the best graphics cards?
GeForce RTX 2060 vs GeForce GTX 980
GeForce RTX 2060 vs GeForce GTX 980
- Home
- VGA Benchmarks
- GeForce RTX 2060 vs GeForce GTX 980
-
GeForce RTX 2060
159%
-
GeForce GTX 980
100%
Relative performance
Reasons to consider GeForce RTX 2060 |
59% higher gaming performance. |
This is a much newer product, it might have better long term support. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Supports DirectX Raytracing (DXR) |
Supports Deep Learning Super-Sampling (DLSS) |
Reasons to consider GeForce GTX 980 |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications |
HWBench recommends GeForce RTX 2060
The GeForce RTX 2060 is the better performing card based on the game benchmark suite used (27 combinations of games and resolutions).
Core Configuration
GeForce RTX 2060 | GeForce GTX 980 | |||
---|---|---|---|---|
GPU Name | TU106 (TU106-200A-KA-A1) | vs | GM204 (GM204-400-A1) | |
Fab Process | 12 nm | vs | 28 nm | |
Die Size | 445 mm² | vs | 398 mm² | |
Transistors | 10,800 million | vs | 5,200 million | |
Shaders | 1920 | vs | 2048 | |
Compute Units | 30 | vs | 16 | |
Core clock | 1365 MHz | vs | 1127 MHz | |
ROPs | 48 | vs | 64 | |
TMUs | 120 | vs | 128 |
Memory Configuration
GeForce RTX 2060 | GeForce GTX 980 | |||
---|---|---|---|---|
Memory Type | GDDR6 | vs | GDDR5 | |
Bus Width | 192 bit | vs | 256 bit | |
Memory Speed | 1750 MHz 14000 MHz effective |
vs | 1753 MHz 7012 MHz effective |
|
Memory Size | 6144 Mb | vs | 4096 Mb |
Additional details
GeForce RTX 2060 | GeForce GTX 980 | |||
---|---|---|---|---|
TDP | 160 watts | vs | 165 watts | |
Release Date | 15 Jan 2019 | vs | 19 Sep 2014 |
-
GeForce RTX 2060
80. 64 GP/s
-
GeForce GTX 980
72.10 GP/s
GigaPixels — higher is better
-
GeForce RTX 2060
201.60 GT/s
-
GeForce GTX 980
144.30 GT/s
GigaTexels — higher is better
-
GeForce RTX 2060
336.00 GB/s
-
GeForce GTX 980
224.40 GB/s
GB/s — higher is better
-
GeForce RTX 2060
6451.00 GFLOPs
-
GeForce GTX 980
4616.00 GFLOPs
GFLOPs — higher is better
Highest quality DirectX11 Windows10 x64
-
GeForce RTX 2060
123
-
GeForce GTX 980
80
FPS (higher is better)
Ultra quality DirectX11 Windows10 x64
-
GeForce RTX 2060
103
-
GeForce GTX 980
70
FPS (higher is better)
Ultra Quality, DirectX11, Windows 10×64
-
GeForce RTX 2060
106
-
GeForce GTX 980
72
FPS (higher is better)
DX11, Max Details, 16:1 AF, 2xMSAA
-
GeForce RTX 2060
123
-
GeForce GTX 980
88
FPS (higher is better)
Very high quality DirectX11 Windows10 x64
-
GeForce RTX 2060
89
-
GeForce GTX 980
57
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
GeForce RTX 2060
86
-
GeForce GTX 980
52
FPS (higher is better)
Ultra quality DirectX12 Windows10 x64
-
GeForce RTX 2060
131
-
GeForce GTX 980
81
FPS (higher is better)
Ultra Quality, DirectX12, Async Compute ,Windows 10×64
-
GeForce RTX 2060
115
-
GeForce GTX 980
76
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
GeForce RTX 2060
106
-
GeForce GTX 980
60
FPS (higher is better)
Highest quality DirectX11 Windows10 x64
-
GeForce RTX 2060
90
-
GeForce GTX 980
59
FPS (higher is better)
Ultra quality DirectX11 Windows10 x64
-
GeForce RTX 2060
76
-
GeForce GTX 980
47
FPS (higher is better)
Ultra Quality, DirectX11, Windows 10×64
-
GeForce RTX 2060
80
-
GeForce GTX 980
53
FPS (higher is better)
DX11, Max Details, 16:1 AF, 2xMSAA
-
GeForce RTX 2060
105
-
GeForce GTX 980
61
FPS (higher is better)
Very high quality DirectX11 Windows10 x64
-
GeForce RTX 2060
57
-
GeForce GTX 980
34
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
GeForce RTX 2060
57
-
GeForce GTX 980
34
FPS (higher is better)
Ultra quality DirectX12 Windows10 x64
-
GeForce RTX 2060
84
-
GeForce GTX 980
54
FPS (higher is better)
Ultra Quality, DirectX12, Async Compute ,Windows 10×64
-
GeForce RTX 2060
83
-
GeForce GTX 980
54
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
GeForce RTX 2060
76
-
GeForce GTX 980
48
FPS (higher is better)
Highest quality DirectX11 Windows10 x64
-
GeForce RTX 2060
50
-
GeForce GTX 980
34
FPS (higher is better)
Ultra quality DirectX11 Windows10 x64
-
GeForce RTX 2060
39
-
GeForce GTX 980
25
FPS (higher is better)
Ultra Quality, DirectX11, Windows 10×64
-
GeForce RTX 2060
43
-
GeForce GTX 980
28
FPS (higher is better)
DX11, Max Details, 16:1 AF, 2xMSAA
-
GeForce RTX 2060
56
-
GeForce GTX 980
31
FPS (higher is better)
Very high quality DirectX11 Windows10 x64
-
GeForce RTX 2060
28
-
GeForce GTX 980
15
FPS (higher is better)
Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64
-
GeForce RTX 2060
29
-
GeForce GTX 980
17
FPS (higher is better)
Ultra quality DirectX12 Windows10 x64
-
GeForce RTX 2060
48
-
GeForce GTX 980
28
FPS (higher is better)
Ultra Quality, DirectX12, Async Compute ,Windows 10×64
-
GeForce RTX 2060
45
-
GeForce GTX 980
31
FPS (higher is better)
DX11,Max Details, 16:1 HQ-AF, +AA
-
GeForce RTX 2060
41
-
GeForce GTX 980
28
FPS (higher is better)
VS | ||
GeForce RTX 2060 | Radeon RX 6600 |
VS | ||
GeForce RTX 2060 | Radeon RX 6600 XT |
VS | ||
GeForce GTX 980 | GeForce GTX 1650 SUPER |
VS | ||
GeForce GTX 980 | Radeon RX 580 |
VS | ||
Radeon RX 6650 XT | GeForce RTX 2060 Super |
VS | ||
GeForce RTX 2060 Super | Radeon RX 5700 |
Please enable JavaScript to view the comments powered by Disqus.
GeForce GTX 980 Ti vs GeForce RTX 2060 Graphics cards Comparison
When choosing between GeForce GTX 980 Ti and GeForce RTX 2060, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let’s find out the difference between GeForce GTX 980 Ti and GeForce RTX 2060.
GeForce GTX 980 Ti
Check Price
GeForce RTX 2060
Check Price
Main Specs
GeForce GTX 980 Ti | GeForce RTX 2060 | |
Power consumption (TDP) | 250 Watt | 160 Watt |
Interface | PCIe 3. 0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 6-pin + 8-pin | 1x 8-pin |
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 6 GB | 6 GB |
Display Connectors | 1x DVI, 1x HDMI, 3x DisplayPort | 1x DVI, 1x HDMI, 2x DisplayPort, 1x USB Type-C |
Recommended system power (PSU) | 600 Watt | |
Check Price |
Check Price |
- GeForce GTX 980 Ti has 56% more power consumption, than GeForce RTX 2060.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce GTX 980 Ti and GeForce RTX 2060 have maximum RAM of 6 GB.
- Both cards are used in Desktops.
- GeForce GTX 980 Ti is build with Maxwell architecture, and GeForce RTX 2060 — with Turing.
- Core clock speed of GeForce RTX 2060 is 320 MHz higher, than GeForce GTX 980 Ti.
- GeForce GTX 980 Ti is manufactured by 28 nm process technology, and GeForce RTX 2060 — by 12 nm process technology.
- GeForce RTX 2060 is 219 mm longer, than GeForce GTX 980 Ti.
- Memory clock speed of GeForce RTX 2060 is 13993 MHz higher, than GeForce GTX 980 Ti.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 65−70 | 65−70 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 35−40 | 40−45 |
4K / 2160p | 21−24 | 24−27 |
low / 720p | 90−95 | 90−95 |
medium / 1080p | 75−80 | 75−80 |
The average gaming FPS of GeForce RTX 2060 in Assassin’s Creed Odyssey is 1% more, than GeForce GTX 980 Ti. | ||
high / 1080p | 100−110 | 100−110 |
ultra / 1080p | 95−100 | 95−100 |
QHD / 1440p | 70−75 | 75−80 |
4K / 2160p | 40−45 | 40−45 |
low / 720p | 150−160 | 150−160 |
medium / 1080p | 110−120 | 110−120 |
The average gaming FPS of GeForce RTX 2060 in Battlefield 5 is 1% more, than GeForce GTX 980 Ti. | ||
low / 768p | 45−50 | 45−50 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 230−240 | 230−240 |
QHD / 1440p | 150−160 | 150−160 |
4K / 2160p | 100−110 | 100−110 |
high / 768p | 220−230 | 220−230 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
medium / 1080p | 50−55 | 50−55 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Dota 2. | ||
high / 1080p | 85−90 | 85−90 |
ultra / 1080p | 80−85 | 80−85 |
QHD / 1440p | 60−65 | 60−65 |
4K / 2160p | 30−35 | 30−35 |
low / 720p | 110−120 | 110−120 |
medium / 1080p | 90−95 | 90−95 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Far Cry 5. | ||
high / 1080p | 130−140 | 130−140 |
ultra / 1080p | 100−110 | 100−110 |
QHD / 1440p | 65−70 | 70−75 |
4K / 2160p | 21−24 | 21−24 |
low / 720p | 250−260 | 250−260 |
medium / 1080p | 170−180 | 170−180 |
The average gaming FPS of GeForce RTX 2060 in Fortnite is 0% more, than GeForce GTX 980 Ti. | ||
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 90−95 | 90−95 |
QHD / 1440p | 70−75 | 70−75 |
4K / 2160p | 45−50 | 45−50 |
low / 720p | 160−170 | 160−170 |
medium / 1080p | 110−120 | 120−130 |
The average gaming FPS of GeForce RTX 2060 in Forza Horizon 4 is 0% more, than GeForce GTX 980 Ti. | ||
low / 768p | 170−180 | 170−180 |
medium / 768p | 160−170 | 160−170 |
high / 1080p | 120−130 | 120−130 |
ultra / 1080p | 65−70 | 70−75 |
QHD / 1440p | 60−65 | 60−65 |
The average gaming FPS of GeForce RTX 2060 in Grand Theft Auto V is 0% more, than GeForce GTX 980 Ti. | ||
high / 1080p | 55−60 | 55−60 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 21−24 | 21−24 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 75−80 | 75−80 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Metro Exodus. | ||
low / 768p | 120−130 | 120−130 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Minecraft. | ||
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 85−90 | 85−90 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 140−150 | 140−150 |
medium / 1080p | 130−140 | 130−140 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in PLAYERUNKNOWN’S BATTLEGROUNDS. | ||
high / 1080p | 50−55 | 50−55 |
ultra / 1080p | 30−35 | 30−35 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 80−85 | 80−85 |
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 240−250 | 250−260 |
medium / 768p | 170−180 | 180−190 |
high / 1080p | 100−110 | 100−110 |
ultra / 1080p | 55−60 | 60−65 |
4K / 2160p | 35−40 | 40−45 |
The average gaming FPS of GeForce RTX 2060 in The Witcher 3: Wild Hunt is 4% more, than GeForce GTX 980 Ti. | ||
low / 768p | 190−200 | 200−210 |
ultra / 1080p | 95−100 | 95−100 |
The average gaming FPS of GeForce RTX 2060 in World of Tanks is 3% more, than GeForce GTX 980 Ti. |
Full Specs
GeForce GTX 980 Ti | GeForce RTX 2060 | |
Architecture | Maxwell | Turing |
Code name | GM200 | Turing TU106 |
Type | Desktop | Desktop |
Release date | 2 June 2015 | 6 January 2019 |
Pipelines | 2816 | 1920 |
Core clock speed | 1000 MHz | 1320 MHz |
Boost Clock | 1075 MHz | 1620 MHz |
Transistor count | 8,000 million | 10,800 million |
Manufacturing process technology | 28 nm | 12 nm |
Texture fill rate | 176 billion/sec | 201. 6 |
Floating-point performance | 6,060 gflops | |
Length | 10.5″ (26.7 cm) | 229 mm |
Memory bus width | 384 Bit | 192 Bit |
Memory clock speed | 7.0 GB/s | 14000 MHz |
Memory bandwidth | 336.5 GB/s | 336.0 GB/s |
Shared memory | — | — |
G-SYNC support | + | + |
VR Ready | + | |
DirectX | 12 (12_1) | 12 |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1. 2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | 7.5 |
Monero / XMR (CryptoNight) | 0.7 kh/s | |
CUDA cores | 2816 | |
Bus support | PCI Express 3.0 | |
Height | 4.376″ (11.1 cm) | |
SLI options | + | |
Multi monitor support | 4 displays | |
HDCP | + | |
Maximum VGA resolution | 2048×1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 784 Mh/s | |
Decred / DCR (Decred) | 2. 4 Gh/s | |
Ethereum / ETH (DaggerHashimoto) | 21.57 Mh/s | |
Zcash / ZEC (Equihash) | 461 Sol/s | |
GameStream | + | |
GeForce ShadowPlay | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
Check Price |
Check Price |
Similar compares
- GeForce GTX 980 Ti vs GeForce RTX 2080 Max Q
- GeForce GTX 980 Ti vs Radeon Vega Frontier Edition
- GeForce RTX 2060 vs GeForce RTX 2080 Max Q
- GeForce RTX 2060 vs Radeon Vega Frontier Edition
- GeForce GTX 980 Ti vs Radeon Pro Vega II
- GeForce GTX 980 Ti vs Radeon Pro Vega II
- GeForce RTX 2060 vs Radeon Pro Vega II
- GeForce RTX 2060 vs Radeon Pro Vega II
A Blast from the Past: GeForce GTX 980 Ti vs.
GTX 1660 Ti vs. RTX 2060
Today we’re revisiting the GeForce GTX 980 Ti to see how it stacks up to the newly released RTX 2060 and GTX 1660 Ti, particularly in more recent titles such as Apex Legends, Resident Evil 2 and Far Cry New Dawn. Of course, while the GTX 1660 Ti sells for $280 and the RTX 2060 is $350, the GTX 980 Ti was much more expensive at $650 at launch.
The GTX 980 Ti is now four years old, so you’d expect new GPUs around half the price to deliver a similar level of performance… or do they?
Whereas the 980 Ti packs 2816 CUDA cores, the RTX 2060 has 32% fewer cores and the 1660 Ti 45% fewer cores. But those Turing cores are wider, allowing them to execute more instructions, and they’re also clocked higher. The Nvidia spec for the 980 Ti calls for a boost clock of 1075 MHz. This gives the RTX 2060 a 56% clock speed advantage, and the GTX 1660 Ti a 65% clock speed advantage.
The Turing GPUs also feature higher clocked GDDR6 memory, so even though the RTX 2060 has a 192-bit memory bus opposed to the much wider 384-bit bus of the 980 Ti, the faster memory makes up for the difference, so both have the same 336 GB/s memory bandwidth. The 1660 Ti has been downgraded to 288 GB/s with its 12 Gbps memory, but as we’ve learned already, this doesn’t cripple it much.
Earlier this year in our «Ultimate Guide to Buying a Used Graphics Card» we found the average selling price of an used GTX 980 Ti was $235. We took a look again at completed eBay listings when we were working on this article and that price remains accurate.
So that makes this comparison all the more interesting… if you would consider it, should you get the 980 Ti for around $235 or buy a brand new GTX 1660 Ti for $280? To find out we grabbed our Core i9-9900K test system, installed the 980 Ti and got benchmarking. We tested 33 games in total but we’ll be discussing the results for a dozen of them before looking at the summary and performance breakdown graphs. All testing took place at 1440p, and while we are using a reference card, we overclocked it 1190 MHz, allowing it to hold a typical boost clock of 1.3 GHz. With those notes out of the way, let’s get into the results.
Benchmarks
Rather than limiting this test to a dozen or so titles, we wanted to aim for at least 30. This gives us a fuller perspective of how the older Maxwell GPU stacks up and how performance in older games compare to recently released ones. We mention this because to test such a massive range of games, it didn’t make sense to invest twice as much time testing the 980 Ti at different clock rates. In choosing to go with either the Nvidia spec or an aggressive factory overclock, we went with the latter. For the most part the overclocked configuration offers 10% performance, with gains as large as 15% seen under certain conditions.
Our first test Metro Exodus was the only game in which we included the stock 980 Ti result as a reference. Here we see that the overclock provided a 9% performance boost, which is decent.
The 980 Ti goes from being slightly slower than the GTX 1070 to slightly faster. This reference point serves us well and it’s usually what would find on the higher-end AIB models, such as Gigabyte’s Gaming G1 for example.
The overclocked 980 Ti performs extremely well in Shadow of the Tomb Raider, beating the GTX 1070 by a few frames to come in just 2fps down on the 1660 Ti and 1070 Ti.
Moving on we find that Forza Horizon 4 is a good game to include in this comparison as it utilizes modern GPU architectures really well. The GTX 980 Ti was only able to match the Radeon RX 590, making it ~10% slower than the 1660 Ti and RTX 2060.
Next up we have Just Cause 4 and here the GTX 980 Ti came in just behind the GTX 1070 and 1660 Ti. Nothing that unusual about these results, so let’s move on.
Firing up Resident Evil 2 we see that the overclocked 980 Ti is able to roughly match the GTX 1660 Ti, making it 16% slower than the RTX 2060.
Testing with Hitman 2 saw the 980 Ti match the GTX 1660 Ti while it was 14% slower than the RTX 2060 and 16% slower than Vega 56. Still a pretty solid result for the old Maxwell GPU.
Fortnite uses the Unreal Engine 4 and this game engine is very familiar with the Pascal architecture.
Here the overclocked 980 Ti just edged out both the GTX 1070 and 1660 Ti to come in just behind the GTX 1070 Ti and not much slower than the RTX 2060. It also beat AMD’s Vega 56 by a 6% margin.
The GTX 980 Ti performs really well relative to the Pascal competition, beating the 1070 by a few frames. That said, Turing performs very well in this title and as such as the 980 Ti was 10% slower than the 1660 Ti and 22% slower than the RTX 2060.
When testing with Battlefield V we see that the overclocked GTX 980 Ti is on par with the GTX 1070 and we also find much the same when comparing it to the GTX 1660 Ti.
The 980 Ti was 14% slower than a typical AIB version of the RTX 2060, not a massive margin but given the Maxwell GPU used to set us back $650, the fact that we’re not getting more performance for just $350 is good news.
Although it’s gone through several major updates, World of Tanks is still a very old game at its core. It’s also well optimized for older GPU architectures and Nvidia has made sure their older GPUs still perform as they should in this popular title. In the case of the 980 Ti that means delivering GTX 1070 Ti-like performance making it 16% faster than the 1660 Ti and just 6% slower than the RTX 2060.
Apex Legends is one of the newest games we’re testing and as you can see the overclocked GTX 980 Ti falls just short of the GTX 1070, behind the GTX 1660 Ti, and massively behind the RTX 2060.
The gap to Pascal isn’t too big but the more complex Turing architecture provides a significant performance uplift here, especially if we were to compare GPUs with similar core counts.
The last game in this round is Far Cry New Dawn. Here the overclocked 980 Ti matched the stock GTX 1070 and 1660 Ti with an average of 74 fps. It was 15% slower than the RTX 2060, though I’m not suggesting that makes the budget RTX option a worthwhile upgrade for current 980 Ti owners… it is not.
Individual Matchups
GTX 980 Ti vs. GTX 1070
As we’ve found time and time again in the past, the GTX 980 Ti and GTX 1070 deliver basically the same performance. At the stock Nvidia spec the 1070 is generally a little faster and with both overclocked to the max they are also very close, though the 980 Ti generally does a little better overall thanks to its huge degree of overclocking headroom.
GTX 980 Ti vs. Vega 56
For the most part we found the stock Vega 56 beating the 980 Ti. On average the old GeForce GPU was 7% slower on average with only 5 games where the 980 Ti won by a 5% margin or better. But given what you typically pay for one of these things on the used market, they are often a better choice for budget conscious shoppers.
GTX 980 Ti vs. GTX 1660 Ti
Overall the venerable 980 Ti was a whisker faster, edging the budget Turing GPU by a mere 2% margin. Of course, while we used a stock MSI GTX 1660 Ti Gaming X, the 980 Ti was overclocked. That said, you can only squeeze about 5-10% more out of the 1660 Ti anyway. It’s still great to see we’re finally getting GTX 980 Ti levels of performance for under $300.
GTX 980 Ti vs. RTX 2060
Even with the overclock boost the 980 Ti can’t hang with a stock RTX 2060. On average the Maxwell part was 12% slower, but we also saw instances where it was 20 to 25% slower, for example in Assassin’s Creed Odyssey, Rainbow Six Siege, Wolfenstein II and Apex Legends.
Bottom Line
The once mighty GeForce GTX 980 Ti is now a match for a sub-$300 GPU, only took about 4 years. If you dropped $650 on a 980 Ti all those years ago and you still have it today, gaming at 1440p, then it’s fair to say you got your money’s worth.
Evidently for such a person the GTX 1660 Ti and RTX 2060 won’t warrant an upgrade, as that would be more of a side-grade. That said, if you’re a $650 GPU kind of shopper then it was unlikely these mid-range offerings were ever going to entice you. For that you’re probably after an RTX 2080 — in titles such as Metro Exodus you’d been looking at just over a 60% performance boost, which is way more significant.
Now, if you’re tossing up between buying a new GTX 1660 Ti or a used GTX 980 Ti… while you could potentially save around $50 by buying the 980 Ti (used price hovers around $235), there’s always the possibility that you might have to pay more for a good model. Alternatively, if you’re willing to bide your time, you could manage to get one for even less. There’s a bit of an art to buying second hand, but no matter how good you are there are still some unavoidable pitfalls.
Obviously the 980 Ti is an old product now, so there will be no warranty involved. The risk for $50 savings doesn’t seem worth it. There’s also the issue of driver support. Without question the GTX 1660 Ti is going to age better moving forward with game specific optimizations.
All in all, the GTX 980 Ti has aged well and today it’s still capable of delivering an enjoyable 1440p gaming experience. Ask any enthusiast and that’s saying a lot.
Shopping Shortcuts:
- GeForce GTX 1660 Ti on Amazon, Newegg
- GeForce RTX 2060 on Amazon, Newegg
- GeForce RTX 2080 on Amazon, Newegg
- GeForce RTX 2080 Ti on Amazon, Newegg
- Radeon RX Vega 56 on Amazon, Newegg
- Radeon RX Vega 64 on Amazon, Newegg
- Radeon RX 570 on Amazon, Newegg
- Radeon RX 580 on Amazon, Newegg
Nvidia GeForce RTX 2060 vs Nvidia GeForce GTX 980 Ti
|
|
|
Nvidia GeForce RTX 2060 vs Nvidia GeForce GTX 980 Ti
Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce RTX 2060 on one side and Nvidia GeForce GTX 980 Ti on the other side. The first is dedicated to the desktop sector, it has 1920 shading units, a maximum frequency of 1,7 GHz, its lithography is 12 nm. The second is used on the desktop segment, it includes 2816 shading units, a maximum frequency of 1,1 GHz, its lithography is 28 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values obtained in various benchmarks.
Note: Commissions may be earned from the links above.
This page contains references to products from one or more of our advertisers. We may receive compensation when you click on links to those products. For an explanation of our advertising policy, please visit this page.
Specifications:
Graphics card | Nvidia GeForce RTX 2060 | Nvidia GeForce GTX 980 Ti | ||||||
Market (main) | Desktop | Desktop | ||||||
Release date | Q1 2019 | Q2 2015 | ||||||
Model number | TU106-200A-KA-A1 | GM200-310-A1 | ||||||
GPU name | TU106 | GM200 | ||||||
Architecture | Turing | Maxwell 2. 0 | ||||||
Generation | GeForce 20 | GeForce 900 | ||||||
Lithography | 12 nm | 28 nm | ||||||
Transistors | 10.800.000.000 | 8.000.000.000 | ||||||
Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 | ||||||
GPU base clock | 1,37 GHz | 1,00 GHz | ||||||
GPU boost clock | 1,68 GHz | 1,08 GHz | ||||||
Memory frequency | 1.750 MHz | 1.753 MHz | ||||||
Effective memory speed | 14 GB/s | 7 GB/s | ||||||
Memory size | 6 GB | 6 GB | ||||||
Memory type | GDDR6 | GDDR5 | ||||||
Memory bus | 192 Bit | 384 Bit | ||||||
Memory bandwidth | 336,0 GB/s | 336,6 GB/s | ||||||
TDP | 160 W | 250 W | ||||||
Suggested PSU | 500W ATX Power Supply | 600W ATX Power Supply | ||||||
Multicard technology | — | 4-way SLI | ||||||
Outputs |
1x DVI |
1x DVI |
||||||
Maximum GPU Temperature | 88°C | 92°C | ||||||
Cores (compute units, SM, SMX) | 30 | 22 | ||||||
Shading units (cuda cores) | 1. 920 | 2.816 | ||||||
TMUs | 120 | 176 | ||||||
ROPs | 48 | 96 | ||||||
Cache memory | 3 MB | 3 MB | ||||||
Pixel fillrate | 80,6 GP/s | 103,3 GP/s | ||||||
Texture fillrate | 201,6 GT/s | 189,4 GT/s | ||||||
Performance FP32 (float) | 6,5 TFLOPS | 6,1 TFLOPS | ||||||
Performance FP64 (double) | 201,6 GFLOPS | 189,4 GFLOPS | ||||||
Amazon | ||||||||
eBay |
Note: Commissions may be earned from the links above.
Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.
We can better compare what are the technical differences between the two graphics cards.
Performances :
Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.
FP32 Performance in GFLOPS | |
---|---|
Nvidia GeForce RTX 2060 |
6.451 |
Nvidia GeForce GTX 980 Ti |
6.060 |
The difference is 6%.
Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.
Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.
See also:
Nvidia GeForce RTX 2060 12GBNvidia GeForce RTX 2060 Max-QNvidia GeForce RTX 2060 MobileNvidia GeForce RTX 2060 SuperNvidia GeForce RTX 2060 TU104
Equivalence:
Nvidia GeForce RTX 2060 AMD equivalentNvidia GeForce GTX 980 Ti AMD equivalent
Disclaimer:
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.
As an Amazon Associate I earn from qualifying purchases.
This page includes affiliate links for which the administrator of GadgetVersus may earn a commission at no extra cost to you should you make a purchase. These links are indicated using the hashtag #ad.
Information:
We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.
NVIDIA GeForce RTX 2060 Max-Q vs NVIDIA GeForce GTX 980 (Laptop)
Performance Rating — 3DMark 11 + Fire Strike + Time Spy — GeForce GTX 980 (Laptop)
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don’t have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
log 24. 09:30:35
#0 checking url part for id 9631 +0s … 0s
#1 checking url part for id 6489 +0s … 0s
#2 not redirecting to Ajax server +0s … 0s
#3 did not recreate cache, as it is less than 5 days old! Created at Thu, 22 Sep 2022 17:27:05 +0200 +0s … 0s
#4 composed specs +0.049s … 0.049s
#5 did output specs +0s … 0.049s
#6 start showIntegratedCPUs +0s … 0.049s
#7 linkCache_getLink using $NBC_LINKCACHE +0.028s … 0.078s
#8 getting avg benchmarks for device 9631 +0.003s … 0.081s
#9 linkCache_getLink using $NBC_LINKCACHE +0s … 0.082s
#10 got single benchmarks 9631 +0.021s … 0.102s
#11 linkCache_getLink using $NBC_LINKCACHE +0.002s … 0.105s
#12 linkCache_getLink using $NBC_LINKCACHE +0s … 0.105s
#13 linkCache_getLink using $NBC_LINKCACHE +0s … 0.105s
#14 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.105s
#15 linkCache_getLink using $NBC_LINKCACHE +0.002s … 0.107s
#16 linkCache_getLink using $NBC_LINKCACHE +0s … 0.107s
#17 linkCache_getLink using $NBC_LINKCACHE +0s … 0.108s
#18 getting avg benchmarks for device 6489 +0s … 0.108s
#19 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.108s
#20 got single benchmarks 6489 +0.015s … 0.123s
#21 got avg benchmarks for devices +0s … 0.123s
#22 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.124s
#23 linkCache_getLink using $NBC_LINKCACHE +0s … 0.124s
#24 linkCache_getLink using $NBC_LINKCACHE +0s … 0.124s
#25 linkCache_getLink using $NBC_LINKCACHE +0s … 0.124s
#26 linkCache_getLink using $NBC_LINKCACHE +0s … 0.125s
#27 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.126s
#28 linkCache_getLink using $NBC_LINKCACHE +0s … 0.126s
#29 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.126s
#30 linkCache_getLink using $NBC_LINKCACHE +0s … 0.126s
#31 linkCache_getLink using $NBC_LINKCACHE +0s … 0.126s
#32 linkCache_getLink using $NBC_LINKCACHE +0s … 0.126s
#33 linkCache_getLink using $NBC_LINKCACHE +0s … 0.126s
#34 linkCache_getLink using $NBC_LINKCACHE +0s … 0.126s
#35 linkCache_getLink using $NBC_LINKCACHE +0s … 0.127s
#36 linkCache_getLink using $NBC_LINKCACHE +0s … 0.127s
#37 linkCache_getLink using $NBC_LINKCACHE +0s … 0.127s
#38 linkCache_getLink no uid found +0s … 0.127s
#39 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#40 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#41 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#42 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#43 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#44 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.128s
#45 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#46 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#47 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#48 linkCache_getLink no uid found +0s … 0.128s
#49 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#50 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#51 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#52 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#53 linkCache_getLink using $NBC_LINKCACHE +0s … 0.128s
#54 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#55 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#56 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#57 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#58 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#59 linkCache_getLink no uid found +0s . .. 0.129s
#60 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#61 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#62 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#63 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#64 linkCache_getLink using $NBC_LINKCACHE +0s … 0.129s
#65 linkCache_getLink using $NBC_LINKCACHE +0s … 0.13s
#66 linkCache_getLink using $NBC_LINKCACHE +0s … 0.13s
#67 linkCache_getLink using $NBC_LINKCACHE +0s … 0.13s
#68 linkCache_getLink using $NBC_LINKCACHE +0s … 0.13s
#69 linkCache_getLink using $NBC_LINKCACHE +0s … 0.13s
#70 linkCache_getLink no uid found +0s … 0.13s
#71 linkCache_getLink using $NBC_LINKCACHE +0s … 0.13s
#72 linkCache_getLink using $NBC_LINKCACHE +0s … 0.13s
#73 linkCache_getLink using $NBC_LINKCACHE +0s … 0.13s
#74 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.131s
#75 linkCache_getLink using $NBC_LINKCACHE +0s … 0.131s
#76 linkCache_getLink using $NBC_LINKCACHE +0s … 0.131s
#77 linkCache_getLink using $NBC_LINKCACHE +0s … 0.131s
#78 linkCache_getLink using $NBC_LINKCACHE +0s … 0.131s
#79 linkCache_getLink using $NBC_LINKCACHE +0s … 0.131s
#80 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.131s
#81 linkCache_getLink using $NBC_LINKCACHE +0s … 0.131s
#82 linkCache_getLink using $NBC_LINKCACHE +0s … 0.131s
#83 linkCache_getLink using $NBC_LINKCACHE +0s … 0.131s
#84 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#85 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#86 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#87 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#88 linkCache_getLink using $NBC_LINKCACHE +0s … 0. 132s
#89 linkCache_getLink no uid found +0s … 0.132s
#90 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#91 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#92 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#93 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#94 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#95 linkCache_getLink using $NBC_LINKCACHE +0s … 0.132s
#96 linkCache_getLink using $NBC_LINKCACHE +0s … 0.133s
#97 linkCache_getLink using $NBC_LINKCACHE +0s … 0.133s
#98 linkCache_getLink using $NBC_LINKCACHE +0s … 0.133s
#99 linkCache_getLink using $NBC_LINKCACHE +0s … 0.133s
#100 linkCache_getLink no uid found +0s … 0.133s
#101 linkCache_getLink using $NBC_LINKCACHE +0s … 0.133s
#102 linkCache_getLink using $NBC_LINKCACHE +0s … 0.133s
#103 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.133s
#104 linkCache_getLink using $NBC_LINKCACHE +0s … 0.133s
#105 linkCache_getLink using $NBC_LINKCACHE +0s … 0.134s
#106 linkCache_getLink using $NBC_LINKCACHE +0s … 0.134s
#107 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.134s
#108 linkCache_getLink using $NBC_LINKCACHE +0s … 0.135s
#109 linkCache_getLink using $NBC_LINKCACHE +0s … 0.135s
#110 linkCache_getLink using $NBC_LINKCACHE +0s … 0.135s
#111 linkCache_getLink using $NBC_LINKCACHE +0s … 0.136s
#112 linkCache_getLink using $NBC_LINKCACHE +0s … 0.136s
#113 linkCache_getLink using $NBC_LINKCACHE +0s … 0.136s
#114 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.136s
#115 linkCache_getLink using $NBC_LINKCACHE +0s … 0.136s
#116 linkCache_getLink using $NBC_LINKCACHE +0s … 0.136s
#117 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.137s
#118 linkCache_getLink using $NBC_LINKCACHE +0s … 0.137s
#119 linkCache_getLink using $NBC_LINKCACHE +0s … 0.137s
#120 linkCache_getLink using $NBC_LINKCACHE +0s … 0.137s
#121 linkCache_getLink using $NBC_LINKCACHE +0s … 0.137s
#122 linkCache_getLink using $NBC_LINKCACHE +0s … 0.137s
#123 linkCache_getLink using $NBC_LINKCACHE +0s … 0.138s
#124 linkCache_getLink using $NBC_LINKCACHE +0s … 0.138s
#125 linkCache_getLink using $NBC_LINKCACHE +0s … 0.138s
#126 linkCache_getLink using $NBC_LINKCACHE +0s … 0.138s
#127 linkCache_getLink using $NBC_LINKCACHE +0s … 0.138s
#128 linkCache_getLink using $NBC_LINKCACHE +0s … 0.138s
#129 linkCache_getLink using $NBC_LINKCACHE +0s … 0.139s
#130 linkCache_getLink using $NBC_LINKCACHE +0s … 0.139s
#131 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.139s
#132 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.139s
#133 linkCache_getLink using $NBC_LINKCACHE +0s … 0.139s
#134 linkCache_getLink using $NBC_LINKCACHE +0s … 0.139s
#135 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#136 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#137 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#138 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#139 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#140 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#141 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#142 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#143 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#144 linkCache_getLink using $NBC_LINKCACHE +0s … 0.14s
#145 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.141s
#146 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.142s
#147 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#148 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#149 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#150 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#151 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#152 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#153 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#154 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#155 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#156 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#157 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#158 linkCache_getLink using $NBC_LINKCACHE +0s … 0.142s
#159 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.142s
#160 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#161 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#162 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#163 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#164 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#165 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#166 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#167 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#168 linkCache_getLink using $NBC_LINKCACHE +0s … 0.143s
#169 linkCache_getLink using $NBC_LINKCACHE +0s … 0.144s
#170 linkCache_getLink using $NBC_LINKCACHE +0s … 0.144s
#171 linkCache_getLink using $NBC_LINKCACHE +0s … 0.145s
#172 linkCache_getLink using $NBC_LINKCACHE +0s … 0.145s
#173 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.145s
#174 linkCache_getLink using $NBC_LINKCACHE +0s … 0.146s
#175 linkCache_getLink using $NBC_LINKCACHE +0s … 0.146s
#176 linkCache_getLink using $NBC_LINKCACHE +0s … 0.146s
#177 linkCache_getLink using $NBC_LINKCACHE +0s … 0.146s
#178 linkCache_getLink using $NBC_LINKCACHE +0s … 0.147s
#179 linkCache_getLink using $NBC_LINKCACHE +0s … 0.147s
#180 linkCache_getLink using $NBC_LINKCACHE +0s … 0.148s
#181 linkCache_getLink using $NBC_LINKCACHE +0s … 0.148s
#182 linkCache_getLink using $NBC_LINKCACHE +0s … 0.148s
#183 linkCache_getLink using $NBC_LINKCACHE +0s … 0.148s
#184 linkCache_getLink using $NBC_LINKCACHE +0s … 0.148s
#185 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.148s
#186 linkCache_getLink using $NBC_LINKCACHE +0s … 0.149s
#187 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.149s
#188 linkCache_getLink using $NBC_LINKCACHE +0s … 0.149s
#189 linkCache_getLink using $NBC_LINKCACHE +0s … 0.149s
#190 linkCache_getLink using $NBC_LINKCACHE +0s … 0.149s
#191 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.149s
#192 linkCache_getLink using $NBC_LINKCACHE +0s … 0.149s
#193 linkCache_getLink using $NBC_LINKCACHE +0s … 0.149s
#194 linkCache_getLink using $NBC_LINKCACHE +0s … 0.149s
#195 linkCache_getLink using $NBC_LINKCACHE +0s … 0.149s
#196 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.15s
#197 linkCache_getLink using $NBC_LINKCACHE +0s … 0.15s
#198 linkCache_getLink using $NBC_LINKCACHE +0s … 0.15s
#199 linkCache_getLink using $NBC_LINKCACHE +0s … 0.15s
#200 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#201 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.151s
#202 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#203 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#204 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#205 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#206 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#207 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#208 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#209 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s
#210 linkCache_getLink using $NBC_LINKCACHE +0s … 0.152s
#211 linkCache_getLink using $NBC_LINKCACHE +0s … 0.152s
#212 min, max, avg, median took s +0s … 0.153s
#213 before gaming benchmark output +0s … 0.153s
#214 Got 542 rows for game benchmarks. +0.099s … 0.252s
#215 composed SQL query for gamebenchmarks +0s … 0.252s
#216 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.252s
#217 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#218 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#219 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#220 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#221 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#222 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#223 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#224 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#225 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#226 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#227 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#228 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#229 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#230 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.252s
#231 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#232 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#233 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#234 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#235 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#236 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#237 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#238 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#239 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#240 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#241 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#242 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#243 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s
#244 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.252s
#245 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#246 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#247 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#248 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#249 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#250 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#251 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#252 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#253 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#254 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#255 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#256 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#257 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#258 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.253s
#259 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#260 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#261 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#262 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#263 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#264 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#265 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#266 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#267 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#268 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#269 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#270 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#271 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#272 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.253s
#273 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#274 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#275 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#276 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#277 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#278 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#279 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#280 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s
#281 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#282 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#283 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#284 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#285 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#286 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.254s
#287 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#288 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#289 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#290 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#291 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#292 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#293 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#294 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#295 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#296 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#297 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#298 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#299 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#300 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.254s
#301 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#302 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#303 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#304 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#305 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#306 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#307 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#308 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#309 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#310 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#311 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#312 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#313 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#314 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.254s
#315 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#316 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#317 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#318 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#319 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#320 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#321 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#322 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#323 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#324 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#325 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#326 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#327 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#328 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.254s
#329 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#330 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#331 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s
#332 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#333 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#334 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#335 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#336 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#337 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#338 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#339 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#340 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#341 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#342 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.255s
#343 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#344 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#345 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#346 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#347 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#348 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#349 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#350 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#351 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#352 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#353 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#354 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#355 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#356 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.255s
#357 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#358 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#359 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#360 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#361 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#362 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#363 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#364 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#365 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#366 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#367 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#368 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#369 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#370 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.255s
#371 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#372 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#373 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#374 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#375 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#376 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#377 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#378 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#379 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#380 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#381 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#382 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#383 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#384 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.255s
#385 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#386 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#387 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#388 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#389 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#390 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#391 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#392 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#393 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s
#394 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#395 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#396 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#397 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#398 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.256s
#399 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#400 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#401 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#402 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#403 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#404 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#405 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#406 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#407 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#408 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#409 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#410 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#411 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#412 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.256s
#413 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#414 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#415 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#416 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#417 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#418 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#419 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#420 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#421 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#422 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#423 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#424 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#425 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#426 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.256s
#427 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#428 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#429 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#430 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#431 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#432 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#433 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#434 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#435 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#436 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#437 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#438 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#439 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#440 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.256s
#441 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#442 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#443 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#444 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#445 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#446 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#447 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#448 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#449 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#450 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#451 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#452 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#453 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#454 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.256s
#455 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#456 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#457 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#458 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#459 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#460 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#461 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#462 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#463 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#464 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#465 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#466 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#467 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#468 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.256s
#469 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#470 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#471 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#472 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#473 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#474 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#475 linkCache_getLink using $NBC_LINKCACHE +0s … 0.256s
#476 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#477 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#478 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#479 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#480 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#481 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#482 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.257s
#483 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#484 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#485 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#486 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#487 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#488 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#489 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#490 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#491 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#492 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#493 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#494 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#495 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#496 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.257s
#497 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#498 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#499 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#500 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#501 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#502 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#503 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#504 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#505 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#506 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#507 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#508 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#509 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#510 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.257s
#511 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#512 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#513 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#514 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#515 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#516 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#517 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#518 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#519 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#520 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#521 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#522 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#523 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#524 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.257s
#525 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#526 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#527 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#528 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#529 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#530 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#531 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#532 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#533 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#534 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#535 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#536 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#537 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#538 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.257s
#539 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#540 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#541 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#542 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#543 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#544 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#545 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#546 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#547 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#548 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#549 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#550 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#551 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#552 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.257s
#553 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#554 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#555 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#556 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#557 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#558 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#559 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#560 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#561 linkCache_getLink using $NBC_LINKCACHE +0s … 0.257s
#562 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#563 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#564 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#565 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#566 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.258s
#567 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#568 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#569 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#570 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#571 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#572 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#573 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#574 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#575 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#576 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#577 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#578 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#579 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#580 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.258s
#581 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#582 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#583 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#584 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#585 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#586 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#587 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#588 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#589 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#590 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#591 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#592 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#593 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#594 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.258s
#595 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#596 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#597 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#598 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#599 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#600 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#601 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#602 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#603 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#604 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#605 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#606 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#607 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#608 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.258s
#609 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#610 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#611 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#612 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#613 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#614 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#615 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#616 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#617 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#618 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#619 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#620 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#621 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#622 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.258s
#623 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#624 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#625 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#626 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#627 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#628 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#629 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#630 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#631 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#632 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#633 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#634 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#635 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#636 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.258s
#637 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#638 linkCache_getLink using $NBC_LINKCACHE +0s … 0.258s
#639 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#640 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#641 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#642 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#643 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#644 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#645 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#646 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#647 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#648 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#649 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#650 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.259s
#651 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#652 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#653 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#654 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#655 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#656 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#657 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#658 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#659 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#660 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#661 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#662 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#663 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#664 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.259s
#665 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#666 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#667 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#668 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#669 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#670 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#671 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#672 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#673 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#674 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#675 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#676 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#677 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#678 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.259s
#679 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#680 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#681 linkCache_getLink using $NBC_LINKCACHE +0s … 0.259s
#682 got data and put it in $dataArray +0.002s … 0.261s
#683 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.262s
#684 linkCache_getLink using $NBC_LINKCACHE +0s … 0.262s
#685 linkCache_getLink using $NBC_LINKCACHE +0s … 0.262s
#686 linkCache_getLink using $NBC_LINKCACHE +0s … 0.262s
#687 linkCache_getLink using $NBC_LINKCACHE +0s … 0.262s
#688 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.262s
#689 linkCache_getLink using $NBC_LINKCACHE +0s … 0.262s
#690 linkCache_getLink using $NBC_LINKCACHE +0s … 0.262s
#691 linkCache_getLink using $NBC_LINKCACHE +0s … 0.262s
#692 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.263s
#693 linkCache_getLink using $NBC_LINKCACHE +0s … 0.263s
#694 linkCache_getLink using $NBC_LINKCACHE +0s … 0.263s
#695 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.264s
#696 linkCache_getLink using $NBC_LINKCACHE +0s … 0.264s
#697 linkCache_getLink using $NBC_LINKCACHE +0s … 0.264s
#698 linkCache_getLink using $NBC_LINKCACHE +0s … 0.264s
#699 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.264s
#700 linkCache_getLink using $NBC_LINKCACHE +0s … 0.264s
#701 linkCache_getLink using $NBC_LINKCACHE +0s … 0.264s
#702 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.265s
#703 linkCache_getLink using $NBC_LINKCACHE +0s … 0.265s
#704 linkCache_getLink using $NBC_LINKCACHE +0s … 0.265s
#705 linkCache_getLink using $NBC_LINKCACHE +0s … 0.265s
#706 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.266s
#707 linkCache_getLink using $NBC_LINKCACHE +0s … 0.266s
#708 linkCache_getLink using $NBC_LINKCACHE +0s … 0.266s
#709 linkCache_getLink using $NBC_LINKCACHE +0s … 0.266s
#710 linkCache_getLink using $NBC_LINKCACHE +0s … 0.266s
#711 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.266s
#712 linkCache_getLink using $NBC_LINKCACHE +0s … 0.266s
#713 linkCache_getLink using $NBC_LINKCACHE +0s … 0.266s
#714 linkCache_getLink using $NBC_LINKCACHE +0s … 0.266s
#715 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.267s
#716 linkCache_getLink using $NBC_LINKCACHE +0s … 0.267s
#717 linkCache_getLink using $NBC_LINKCACHE +0s … 0.267s
#718 linkCache_getLink using $NBC_LINKCACHE +0s … 0.267s
#719 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.268s
#720 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.268s
#721 linkCache_getLink using $NBC_LINKCACHE +0s … 0.268s
#722 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.268s
#723 linkCache_getLink using $NBC_LINKCACHE +0s … 0.268s
#724 linkCache_getLink using $NBC_LINKCACHE +0s … 0.268s
#725 linkCache_getLink using $NBC_LINKCACHE +0s … 0.268s
#726 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.269s
#727 linkCache_getLink using $NBC_LINKCACHE +0s … 0.269s
#728 linkCache_getLink using $NBC_LINKCACHE +0s … 0.269s
#729 linkCache_getLink using $NBC_LINKCACHE +0s … 0.269s
#730 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.27s
#731 linkCache_getLink using $NBC_LINKCACHE +0s … 0.27s
#732 linkCache_getLink using $NBC_LINKCACHE +0s … 0.27s
#733 linkCache_getLink using $NBC_LINKCACHE +0s … 0.27s
#734 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.27s
#735 linkCache_getLink using $NBC_LINKCACHE +0s … 0.27s
#736 linkCache_getLink using $NBC_LINKCACHE +0s … 0.27s
#737 linkCache_getLink using $NBC_LINKCACHE +0s … 0.27s
#738 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.271s
#739 linkCache_getLink using $NBC_LINKCACHE +0s … 0.271s
#740 linkCache_getLink using $NBC_LINKCACHE +0s … 0.271s
#741 linkCache_getLink using $NBC_LINKCACHE +0s … 0.271s
#742 linkCache_getLink using $NBC_LINKCACHE +0s … 0.271s
#743 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.272s
#744 linkCache_getLink using $NBC_LINKCACHE +0s … 0.272s
#745 linkCache_getLink using $NBC_LINKCACHE +0s … 0.272s
#746 linkCache_getLink using $NBC_LINKCACHE +0s … 0.272s
#747 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.272s
#748 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.272s
#749 linkCache_getLink using $NBC_LINKCACHE +0s … 0.272s
#750 linkCache_getLink using $NBC_LINKCACHE +0s … 0.272s
#751 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.273s
#752 linkCache_getLink using $NBC_LINKCACHE +0s … 0.273s
#753 linkCache_getLink using $NBC_LINKCACHE +0s … 0.273s
#754 linkCache_getLink using $NBC_LINKCACHE +0s … 0.273s
#755 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.274s
#756 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#757 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#758 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#759 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.274s
#760 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#761 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#762 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.274s
#763 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#764 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#765 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#766 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#767 linkCache_getLink using $NBC_LINKCACHE +0s … 0.274s
#768 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.275s
#769 linkCache_getLink using $NBC_LINKCACHE +0.013s … 0.288s
#770 linkCache_getLink using $NBC_LINKCACHE +0.006s … 0.294s
#771 linkCache_getLink using $NBC_LINKCACHE +0.005s … 0.3s
#772 linkCache_getLink using $NBC_LINKCACHE +0.005s … 0.305s
#773 linkCache_getLink using $NBC_LINKCACHE +0s … 0.305s
#774 linkCache_getLink using $NBC_LINKCACHE +0s … 0.305s
#775 linkCache_getLink using $NBC_LINKCACHE +0s … 0.305s
#776 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.306s
#777 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#778 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#779 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#780 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#781 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#782 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#783 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#784 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#785 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#786 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#787 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#788 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#789 linkCache_getLink using $NBC_LINKCACHE +0s … 0.306s
#790 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.307s
#791 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#792 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#793 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#794 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#795 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#796 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#797 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#798 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#799 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#800 linkCache_getLink using $NBC_LINKCACHE +0s … 0.307s
#801 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.308s
#802 linkCache_getLink using $NBC_LINKCACHE +0s … 0.308s
#803 linkCache_getLink using $NBC_LINKCACHE +0s … 0.308s
#804 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.308s
#805 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.309s
#806 linkCache_getLink using $NBC_LINKCACHE +0s … 0.309s
#807 linkCache_getLink using $NBC_LINKCACHE +0s … 0.309s
#808 linkCache_getLink using $NBC_LINKCACHE +0s … 0.309s
#809 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.309s
#810 linkCache_getLink using $NBC_LINKCACHE +0s … 0.309s
#811 linkCache_getLink using $NBC_LINKCACHE +0s … 0.309s
#812 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.311s
#813 linkCache_getLink using $NBC_LINKCACHE +0s … 0.311s
#814 linkCache_getLink using $NBC_LINKCACHE +0s … 0.311s
#815 linkCache_getLink using $NBC_LINKCACHE +0s … 0.311s
#816 linkCache_getLink using $NBC_LINKCACHE +0s … 0.311s
#817 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.312s
#818 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.312s
#819 linkCache_getLink using $NBC_LINKCACHE +0s … 0.312s
#820 linkCache_getLink using $NBC_LINKCACHE +0s … 0.312s
#821 linkCache_getLink using $NBC_LINKCACHE +0s … 0.312s
#822 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.312s
#823 linkCache_getLink using $NBC_LINKCACHE +0s … 0.312s
#824 linkCache_getLink using $NBC_LINKCACHE +0s … 0.312s
#825 linkCache_getLink using $NBC_LINKCACHE +0.004s … 0.316s
#826 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.317s
#827 linkCache_getLink using $NBC_LINKCACHE +0s … 0.317s
#828 linkCache_getLink using $NBC_LINKCACHE +0s … 0.317s
#829 linkCache_getLink using $NBC_LINKCACHE +0s … 0.317s
#830 linkCache_getLink using $NBC_LINKCACHE +0s … 0.317s
#831 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.317s
#832 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.317s
#833 linkCache_getLink using $NBC_LINKCACHE +0s … 0.317s
#834 linkCache_getLink using $NBC_LINKCACHE +0s … 0.317s
#835 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#836 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.318s
#837 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#838 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#839 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#840 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#841 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#842 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#843 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#844 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#845 linkCache_getLink using $NBC_LINKCACHE +0s … 0.318s
#846 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.319s
#847 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#848 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#849 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#850 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#851 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#852 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#853 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#854 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#855 linkCache_getLink using $NBC_LINKCACHE +0s … 0.319s
#856 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.32s
#857 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#858 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#859 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#860 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.32s
#861 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#862 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#863 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#864 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#865 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#866 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#867 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.32s
#868 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#869 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#870 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#871 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#872 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#873 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#874 linkCache_getLink using $NBC_LINKCACHE +0s … 0. 32s
#875 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#876 linkCache_getLink using $NBC_LINKCACHE +0s … 0.32s
#877 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.321s
#878 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#879 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#880 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#881 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#882 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#883 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#884 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#885 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#886 linkCache_getLink using $NBC_LINKCACHE +0s … 0.321s
#887 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.322s
#888 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.322s
#889 linkCache_getLink using $NBC_LINKCACHE +0s … 0.322s
#890 linkCache_getLink using $NBC_LINKCACHE +0s … 0.322s
#891 linkCache_getLink using $NBC_LINKCACHE +0s … 0.322s
#892 linkCache_getLink using $NBC_LINKCACHE +0s … 0.322s
#893 linkCache_getLink using $NBC_LINKCACHE +0s … 0.322s
#894 linkCache_getLink using $NBC_LINKCACHE +0s … 0.322s
#895 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.322s
#896 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#897 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#898 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#899 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#900 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#901 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#902 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.323s
#903 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#904 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#905 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#906 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#907 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#908 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#909 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#910 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#911 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#912 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#913 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#914 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.323s
#915 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#916 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.323s
#917 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#918 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#919 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#920 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#921 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s
#922 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.324s
#923 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#924 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#925 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#926 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#927 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#928 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#929 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#930 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.324s
#931 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#932 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#933 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#934 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#935 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s
#936 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#937 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#938 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#939 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#940 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.325s
#941 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#942 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#943 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#944 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.325s
#945 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#946 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#947 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#948 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#949 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#950 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#951 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#952 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#953 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#954 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s
#955 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.326s
#956 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#957 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#958 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.326s
#959 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#960 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#961 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#962 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#963 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#964 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#965 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#966 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#967 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s
#968 linkCache_getLink using $NBC_LINKCACHE +0.003s … 0.33s
#969 linkCache_getLink using $NBC_LINKCACHE +0.002s … 0.332s
#970 linkCache_getLink using $NBC_LINKCACHE +0s … 0.332s
#971 linkCache_getLink using $NBC_LINKCACHE +0s … 0.332s
#972 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.332s
#973 linkCache_getLink using $NBC_LINKCACHE +0s … 0.332s
#974 linkCache_getLink using $NBC_LINKCACHE +0s … 0.332s
#975 linkCache_getLink using $NBC_LINKCACHE +0.004s … 0.336s
#976 linkCache_getLink using $NBC_LINKCACHE +0s … 0.336s
#977 linkCache_getLink using $NBC_LINKCACHE +0.004s … 0.34s
#978 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s
#979 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s
#980 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s
#981 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s
#982 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s
#983 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.341s
#984 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s
#985 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s
#986 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.341s
#987 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s
#988 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s
#989 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s
#990 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s
#991 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s
#992 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s
#993 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.342s
#994 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#995 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#996 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#997 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#998 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#999 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#1000 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.342s
#1001 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#1002 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#1003 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#1004 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#1005 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#1006 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s
#1007 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.343s
#1008 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s
#1009 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s
#1010 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s
#1011 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s
#1012 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s
#1013 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s
#1014 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.343s
#1015 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.344s
#1016 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1017 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1018 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1019 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1020 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1021 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1022 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1023 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.344s
#1024 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1025 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1026 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1027 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1028 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.344s
#1029 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1030 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s
#1031 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.345s
#1032 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s
#1033 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s
#1034 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s
#1035 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s
#1036 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s
#1037 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s
#1038 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s
#1039 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.346s
#1040 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s
#1041 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s
#1042 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.346s
#1043 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s
#1044 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s
#1045 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s
#1046 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s
#1047 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.347s
#1048 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s
#1049 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s
#1050 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s
#1051 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s
#1052 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s
#1053 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s
#1054 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s
#1055 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.347s
#1056 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.347s
#1057 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.348s
#1058 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s
#1059 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s
#1060 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s
#1061 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s
#1062 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s
#1063 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s
#1064 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s
#1065 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.349s
#1066 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1067 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1068 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1069 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1070 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.349s
#1071 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1072 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1073 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1074 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1075 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1076 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.349s
#1077 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1078 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1079 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s
#1080 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1081 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1082 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1083 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1084 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.35s
#1085 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1086 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1087 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1088 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1089 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1090 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1091 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s
#1092 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.351s
#1093 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s
#1094 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s
#1095 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s
#1096 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s
#1097 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s
#1098 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.351s
#1099 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s
#1100 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.352s
#1101 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1102 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1103 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1104 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1105 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1106 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1107 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1108 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1109 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1110 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1111 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1112 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.352s
#1113 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1114 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1115 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1116 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1117 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1118 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1119 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1120 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s
#1121 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1122 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.353s
#1123 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1124 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1125 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1126 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.353s
#1127 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1128 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1129 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1130 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1131 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1132 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s
#1133 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.354s
#1134 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1135 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1136 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1137 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1138 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1139 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1140 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.354s
#1141 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1142 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1143 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1144 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1145 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1146 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1147 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1148 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s
#1149 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.355s
#1150 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.355s
#1151 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s
#1152 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s
#1153 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s
#1154 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.355s
#1155 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s
#1156 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s
#1157 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s
#1158 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s
#1159 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s
#1160 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s
#1161 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.356s
#1162 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s
#1163 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s
#1164 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s
#1165 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s
#1166 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s
#1167 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s
#1168 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.356s
#1169 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.357s
#1170 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s
#1171 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s
#1172 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s
#1173 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s
#1174 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s
#1175 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.358s
#1176 linkCache_getLink using $NBC_LINKCACHE +0s … 0.358s
#1177 benchmarks composed for output. +0s … 0.358s
#1178 calculated avg scores. +0s … 0.358s
#1179 linkCache_getLink using $NBC_LINKCACHE +0.003s … 0.36s
#1180 return log +0.002s … 0.362s
0026 vs 192bit
2048 vs 1920
128 vs 120
64 vs 48
3 vs 2
Why Nvidia GeForce RTX 2060 is better than Gigabyte GeForce GTX 980?
- GPU frequency 238MHz higher?
1365MHz vs 1127MHz - 1. 83 TFLOPS higher than FLOPS?
6.45 TFLOPS vs 4.62 TFLOPS - 8.54 GPixel/s higher pixel rate?
80.64 GPixel/s vs 72.1 GPixel/s - 6988MHz higher effective clock speed?
14000MHz vs 7012MHz - 57.3 GTexels/s higher number of textured pixels?
201.6 GTexels/s vs 144.3 GTexels/s - 1.5x more VRAM?
6GB vs 4GB - 111.6GB/s more memory bandwidth?
336GB/s vs 224.4GB/s - 464MHz faster GPU turbo speed?
1680MHz vs 1216MHz
Which comparison is the most popular?
Gigabyte GeForce GTX 980
vs
MSI GeForce GTX 1060 Gaming
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3050
Gigabyte GeForce GTX 980
vs
Nvidia GeForce GTX 1660 Ti
Nvidia GeForce RTX 2060
vs
Nvidia Geforce GTX 1660 Super
Gigabyte GeForce GTX 980
vs
AMD Radeon RX 580
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3060
Gigabyte GeForce GTX 980
vs
MSI Radeon RX 580
Nvidia GeForce RTX 2060
vs
AMD Radeon RX 580
Gigabyte GeForce GTX 980
vs
Nvidia GeForce GTX 1070
Nvidia GeForce RTX 2060
vs
Nvidia GeForce GTX 1660
Gigabyte GeForce GTX 980
vs
AMD Radeon RX 470
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3byte050 GeForce GTX 9 Laptop80
vs
Nvidia GeForce GTX 1050
Nvidia GeForce RTX 2060
vs
AMD Radeon RX 6500 XT
Gigabyte GeForce GTX 980
vs
AMD Radeon RX 590
Nvidia GeForce RTX 2060
vs
Nvidia GeForce GTX 1070
Gigabyte GeForce GTX 980
vs
MSI GeForce GTX 1650 Super Gaming
Nvidia GeForce RTX 2060
GeForce
Tividia
. 8 /10
4 Reviews of users
Functions
The price ratio
reviews is not
8.8 /10
4 Votes
reviews yet there are no
9000 9000 10.0 /10
4 Votes
performance
Reviews not yet
10.0 /10
4 Votes
fan noisae
reviews yet not
9.0 /10
4 Votes
Reliability
Reviews not yet
10.0 /10
4 VOTES
performance
1. TCTIC FACK 9000
The graphics processing unit (GPU) has a higher clock speed.
2.turbo GPU
1216MHz
1680MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel rate
72.1 GPixel/s
80.64 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
4.62 TFLOPS
6.45 TFLOPS
FLOPS is a measure of GPU processing power.
5.texture size
144.3 GTexels/s
201.6 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
1753MHz
1750MHz
Memory speed is one aspect that determines memory bandwidth.
7.shading patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
7012MHz
14000MHz
The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
224.4GB/s
336GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
256bit
192bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5. GDDR memory versions
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory debug code
✖Gigabyte GeForce GTX 980
✖Nvidia GeForce RTX 2060
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔Gigabyte GeForce GTX 980
✔Nvidia GeForce RTX 2060
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (Gigabyte GeForce GTX 980)
Lower boot temperature means the card generates less heat and the cooling system works better.
6.supports ray tracing
✖Gigabyte GeForce GTX 980
✔Nvidia GeForce RTX 2060
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7.Supports 3D
✔Gigabyte GeForce GTX 980
✖Nvidia GeForce RTX 2060
Allows you to view in 3D (if you have a 3D screen and glasses).
8.supports DLSS
✖Gigabyte GeForce GTX 980
✔Nvidia GeForce RTX 2060
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (Gigabyte GeForce GTX 980)
Unknown. Help us offer a price. (Nvidia GeForce RTX 2060)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔Gigabyte GeForce GTX 980
✔Nvidia GeForce RTX 2060
Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.
2.HDMI connectors
Unknown. Help us offer a price. (Gigabyte GeForce GTX 980)
More HDMI connections allow you to connect multiple devices at the same time, such as game consoles and TVs.
3rd HDMI version
Unknown. Help us offer a price. (Gigabyte GeForce GTX 980)
HDMI 2.0
New versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
Mini DisplayPort 6.outs
Allows connection to a display using Mini DisplayPort.
Price Match
Cancel
Which graphics cards are better?
Nvidia GeForce RTX 2060 vs Palit GeForce GTX 980 Ti: What is the difference?
59 points
Nvidia GeForce RTX 2060
43 points
Palit GeForce GTX 980 Ti
Comparison winner
vs
54 facts in comparison
Nvidia GeForce RTX 2060
Palit GeForce GTX 980 Ti
Why is Nvidia GeForce RTX 2060 better than Palit GeForce GTX 980 Ti?
- GPU frequency 365MHz higher?
1365MHz vs 1000MHz - 0. 82 TFLOPS higher than FLOPS?
6.45 TFLOPS vs 5.63 TFLOPS - 90W below TDP?
160W vs 250W - 6988MHz higher effective clock frequency?
14000MHz vs 7012MHz - 25.6 GTexels/s higher number of textured pixels?
201.6 GTexels/s vs 176 GTexels/s - 604MHz faster GPU turbo speed?
1680MHz vs 1076MHz - Supports ray tracing?
- 2800million more transistors?
10800 million vs 8000 million
Why is Palit GeForce GTX 980 Ti better than Nvidia GeForce RTX 2060?
- 15.36 GPixel/s higher pixel speed?
96 GPixel/s vs 80.64 GPixel/s - 192bit wider memory bus?
384bit vs 192bit - 896 more stream processors?
2816 vs 1920 - 56 more texture units (TMUs)?
176 vs 120 - 48 more ROPs?
96 vs 48 - 1 more DisplayPort outputs?
3 vs 2 - Supports 3D?
What are the most popular comparisons?
vs
Nvidia GeForce GTX 1660
0004 vs
Nvidia Geforce GTX 1660 Super
Palit GeForce GTX 980 Ti
vs
Nvidia GeForce GTX 1660 Ti
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3060
Palit GeForce GTX 980 Ti
versus
Galax GeForce GTX 1660
Nvidia GeForce RTX 2060
0003
Nvidia GeForce RTX 2060
vs
Nvidia GeForce GTX 1660
Palit GeForce GTX 980 Ti
vs
AMD Radeon R9 270X
Nvidia GeForce RTX 2060
vs
Nvidia GeForce RTX 3050 Ti Laptop
Palit GeForce GTX 980 Ti
vs
AMD Radeon RX 6500 XT
0004 vs
MSI GeForce GTX 980 Ti Gaming
Nvidia GeForce RTX 2060
vs
Nvidia GeForce GTX 1070
Palit GeForce GTX 980 Ti
vs
Asus Dual GeForce RTX 2060 Evo OC 12GB
Nvidia GeForce RTX 2060
VS
NVIDIA GEFORCE GTX 1660 TI
Palit GeForce GTX 980 TI
VS
MSI GEFORCE RTX 3060 TI Ventus 3X
NVIDIA GEFORCE RTX 20000 9000 VS 9000
The price ratio
8. 8 /10
4 Votes
Reviews is not
Games
10.0 /10
4 Votes
Reviews until
9000 10.0 /10
4 VOTES
Reviews not yet
Fan noise
/10
4 Votes
reviews yet not
Reliability
10.0 /10
4 VOTES
Reviews not yet
Production
1. TECTION FACK
1365MHz
1000MHZ
GPU GPU (GPU) has a higher so -taller soil frequency.
2.turbo GPU
1680MHz
1076MHz
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
3.pixel rate
80.64 GPixel/s
96 GPixel/s
The number of pixels that can be displayed on the screen every second.
4. flops
6.45 TFLOPS
5.63 TFLOPS
FLOPS is a measure of GPU processing power.
5.texture size
201.6 GTexels/s
176 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
1750MHz
1753MHz
Memory speed is one aspect that determines memory bandwidth.
7.shading patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
14000MHz
7012MHz
The effective memory clock frequency is calculated from the size and data transfer rate of the memory. A higher clock speed can give better performance in games and other applications.
2.max memory bandwidth
336GB/s
337GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
192bit
384bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5. GDDR memory versions
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
6. Supports memory debug code
✖Nvidia GeForce RTX 2060
✖Palit GeForce GTX 980 Ti
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔Nvidia GeForce RTX 2060
✔Palit GeForce GTX 980 Ti
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (Palit GeForce GTX 980 Ti)
Lower boot temperature means the card generates less heat and the cooling system works better.
6.supports ray tracing
✔Nvidia GeForce RTX 2060
✖Palit GeForce GTX 980 Ti
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7. Supports 3D
✖Nvidia GeForce RTX 2060
✔Palit GeForce GTX 980 Ti
Allows you to view in 3D (if you have a 3D screen and glasses).
8.supports DLSS
✔Nvidia GeForce RTX 2060
✖Palit GeForce GTX 980 Ti
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
Unknown. Help us offer a price. (Nvidia GeForce RTX 2060)
Unknown. Help us offer a price. (Palit GeForce GTX 980 Ti)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔Nvidia GeForce RTX 2060
✔Palit GeForce GTX 980 Ti
Devices with HDMI or mini HDMI ports can stream HD video and audio to an attached display.
2.HDMI connectors
Unknown. Help us offer a price. (Palit GeForce GTX 980 Ti)
More HDMI connectors allow you to connect multiple devices at the same time, such as game consoles and TVs.
HDMI 3.Version
HDMI 2.0
Unknown. Help us offer a price. (Palit GeForce GTX 980 Ti)
Newer versions of HDMI support higher bandwidth for higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
Mini DisplayPort 6.outs
Allows connection to a display using Mini DisplayPort.
Price Match
Cancel
Which graphics cards are better?
GeForce RTX 2060 Max-Q vs GeForce GTX 980M
GeForce RTX 2060 Max-Q vs GeForce GTX 980M — Th200
Contents
- Introduction
- Features
- Tests
- Key differences
- Conclusion
- Comments
Video card
Video card
Introduction
We compared two graphics cards: NVIDIA GeForce RTX 2060 Max-Q vs NVIDIA GeForce GTX 980M. On this page, you will learn about the key differences between them, as well as which one is the best in terms of features and performance.
NVIDIA GeForce RTX 2060 Max-Q is a Turing architecture GeForce 20 Mobile generation graphics card released Jan 29th, 2020. It comes with 6GB of GDDR6 memory running at 1375MHz and consumes up to 65W.
NVIDIA GeForce GTX 980M is a Maxwell 2.0 architecture GeForce 900M generation graphics card released Oct 7th, 2014. It comes with 8GB of GDDR5 memory running at 1253MHz and consumes up to 0W.
Features
30
Graphics Features
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
OpenCL
3.0
3.0
Cuda
7.5
5.2
VULKAN
1.2
1.1
BOARD Design
Heating
65W
Connectors of
None
None
Width Slice
MXM Module
MXM Module
Benchmarks
3DMark Graphics
3DMark is a benchmarking tool designed and developed by UL to measure the performance of computer hardware. Upon completion, the program gives a score, where a higher value indicates better performance.
NVIDIA GeForce RTX 2060 Max-Q
+94%
NVIDIA GeForce GTX 980M
Blender bmw27
Blender is the most popular 3D content creation software. It has its own test, which is widely used to determine the rendering speed of processors and video cards. We chose the bmw27 scene. The result of the test is the time taken to render the given scene.
NVIDIA GeForce RTX 2060 Max-Q
+361%
NVIDIA GeForce GTX 980M
Th200 RP
Th200 RP is a test created by Th200. It measures the raw power of the components and gives a score, with a higher value indicating better performance.
NVIDIA GeForce RTX 2060 Max-Q
+10%
NVIDIA GeForce GTX 980M
Key Differences
Why is NVIDIA GeForce RTX 2060 Max-Q better than NVIDIA GeForce GTX 980M?
Newer — 5 years later release
Has 10% better performance
More modern manufacturing process — 12 nm vs 28 nm
More advanced memory type — GDDR6 vs GDDR5
Has 65% higher bandwidth — 264. 0 GB/s vs 160.4 GB/s
Has 32% higher texture fill rate — 142.2 GTexel/s vs 108.2 GTexel/s
Has more texture units +24
Has 384 more shading units
Why is NVIDIA GeForce GTX 980M better than NVIDIA GeForce RTX 2060 Max-Q?
Has 2 GB more memory
Has a slightly larger memory bus
Has a 27% higher pixel fill rate — 72.13 GPixel/s vs 56.88 GPixel/s
Has more raster blocks +16
Conclusion
Which is better GeForce RTX 2060 Max-Q or GeForce GTX 980M?
The GeForce RTX 2060 Max-Q delivers 10% better performance, while holding 2 GB less memory. According to our research, the GeForce RTX 2060 Max-Q 3990X is more powerful than the GeForce GTX 980M.
What AMD graphics cards is equivalent to GeForce RTX 2060 Max-Q?
The Radeon RX 5600M is AMD’s closest competitor to the GeForce RTX 2060 Max-Q. It is 29% more powerful, uses 131% more energy, and holds the same amount of memory.
What NVIDIA graphics cards is equivalent to GeForce RTX 2060 Max-Q?
The GeForce GTX 980MX is NVIDIA’s closest competitor to the GeForce RTX 2060 Max-Q. It is 1% more powerful, uses 128% more energy, and holds 2 GB less memory.
How does GeForce RTX 2060 Max-Q perform compared to GeForce GTX 980M and other graphics cards?
Relative capacity
Total capacity
Mobile productivity
geforce gtx 980ti | Tags | Overclockers.ru
Zelot
June 1, 2022
Is it worth buying flagship video cards. GeForce GTX 980 Ti vs GeForce RTX 3090 Ti in the TG
test Alexey Sychev
May 30, 2022 at 01:26 pm
The beaten unbeaten is lucky, as always.
Alexey Sychev
May 1, 2022 at 07:23
The GeForce GTX 980 Ti did not have to strain for this.
Alexey Sychev
February 4, 2022 at 12:33 pm
Water block and liquid nitrogen miraculously coexisted in one system.
Zelot
February 2, 2022
What GeForce GTX 980 Ti is capable of 7 years after the start of sales
Alexey Sychev
January 31, 2022 at 07:36
Using an Intel Core i9-12900K processor and an NVIDIA GeForce GTX 980 Ti graphics card.
Alexey Sychev
January 24, 2022 at 09:03
Beaten unbeaten and all that.
Alexey Sychev
January 17, 2022 at 06:55
The processor used liquid nitrogen, the video card almost did not overclock.
Alexey Sychev
December 25, 2021 at 08:31
The GeForce GTX 980 Ti also made a contribution.
Alexey Sychev
December 22, 2021 at 13:04
The unbeaten beaten one is lucky, once again.
Alexey Sychev
December 20, 2021 at 08:43
The processor needed liquid nitrogen, and the video card did not even use the water block to the fullest.
Alexey Sychev
November 29, 2021 at 11:31 am
The video card was limited to air cooling.
Alexey Sychev
January 2, 2021 at 09:35
No overclock — Ryzen 9 CPU did all the work5950X.
Alexey Sychev
December 24, 2020 at 08:59
The video card got a supporting role.
Alexey Sychev
October 12, 2020 at 09:06
Almost twofold overclocking of the 28-nm video chip is admirable.
Alexey Sychev
October 15, 2019 at 09:39
The main thing is to choose a more powerful central processor.
MassChester87
April 26, 2019
Hello! Today we’re testing the GeForce GTX 980 Ti to see how it compares to the recently released RTX 2060 and GTX 1660 Ti, especially in more recent games like Apex Legends, Resident Evil 2, and Far Cry New Dawn. Now the GTX 1660 Ti is on sale for $280…
Alexey Sychev
April 15, 2019 at 12:50
And the Core i9-9900K is to be thanked for that.
Phoenix
February 26, 2019
Testing the GeForce RTX 2080 Ti and eleven other models from NVIDIA and AMD in twenty games, 1920×1080, 2560×1440 and 3840×2160 resolutions, and two operating modes.
Phoenix
February 14, 2019
Testing the GeForce RTX 2060 and eleven other models from NVIDIA and AMD in twenty games, 1920 x 1080 and 2560 x 1440 resolutions, and two operating modes.
Phoenix
February 3, 2019
Testing the GeForce RTX 2070 and eleven other models from NVIDIA and AMD in twenty games at 19 resolutions20 x 1080, 2560 x 1440 and 3840 x 2160, as well as two modes of operation.
Phoenix
November 30, 2018
Aggregate testing of 23 graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and 32 processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X ) in three resolutions and two modes of operation.
Phoenix
29November 2018
Aggregate testing of 23 graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and 32 processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X ) in three resolutions and two modes of operation.
Phoenix
November 26, 2018
Aggregate testing of twenty-three graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and thirty-two processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X) in three resolutions and two operating modes.
Phoenix
November 1, 2018
Testing eleven processors representing the Ivy Bridge family (from Core i3-3220 to Core i7-3770K) in twenty games, 1920 x 1080 resolution and two operating modes.
PhoenixOC
October 11, 2018
Aggregate testing of twenty-three graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and thirty-two processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X) in three resolutions and two operating modes.
PhoenixOC
October 9, 2018
Aggregate testing of twenty-three graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and thirty-two processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X) in three resolutions and two operating modes.
PhoenixOC
October 2, 2018
Aggregate testing of twenty-three graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and thirty-two processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X) in three resolutions and two operating modes.
PhoenixOC
October 1, 2018
Aggregate testing of twenty-three graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and thirty-two processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X) in three resolutions and two operating modes.
PhoenixOC
September 25, 2018
Summary testing of sixty-two video cards (from GeForce GTX 650 to GeForce GTX 1080 Ti and from RadeonHD 7750 to Radeon RX Vega 64) and one hundred and seventeen processors (from Pentium G3460 to Core i7-8700K and from Athlon X4 860K to Ryzen 7 2700X) in three resolutions and two modes of operation.
PhoenixOC
September 22, 2018
Aggregate testing of twenty-three graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and thirty-two processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X) in three resolutions and two operating modes.
PhoenixOC
September 19, 2018
Summary testing of sixty-two graphics cards (from GeForce GTX 650 to GeForce GTX 1080 Ti and from RadeonHD 7750 to Radeon RX Vega 64) and one hundred and seventeen processors (from Pentium G3460 to Core i7-8700K and from Athlon X4 860K to Ryzen 7 2700X) in three resolutions and two modes of operation.
PhoenixOC
September 17, 2018
Aggregate testing of twenty-three graphics cards (GeForce GTX 950 to GeForce GTX 1080 Ti and Radeon RX 460 to Radeon RX Vega 64) and thirty-two processors (Pentium G5600 to Core i7-8700K and Ryzen 3 1200 to Ryzen 7 2700X) in three resolutions and two operating modes.
Phoenix
September 2, 2018
Testing twenty-four (from Radeon RX 460 to Radeon RX Vega 64 and from GeForce GTX 950 to GeForce GTX 1080 Ti) graphics accelerator models in nine games, three resolutions and two operating modes: nominal and overclocked.
Alexey Sychev
December 3, 2017 at 09:33
Further — only direct contact!
Alexey Sychev
September 13, 2017 at 08:04
Is the beaten unbeaten lucky?
Phoenix
July 2, 2017
Testing two generations of Nvidia GeForce video cards in seven games, three resolutions and a couple of operating modes.
Phoenix
May 28, 2017
Testing the GeForce GTX 1080 Ti 11264 MB and seven other models in eight games, 1920 x 1080, 2560 x 1440 and 3840 x 2160 resolutions, as well as two operating modes.
Alexey Sychev
May 27, 2017 at 07:49
The unusual trio exhausted the Russian, but he didn’t give up.
Alexey Sychev
May 9, 2017 at 09:01
And the Intel Kaby Lake processor is to thank for that.
Alexey Sychev
April 11, 2017 at 07:13
Higher performing components do not appear in this test.
Alexey Sychev
February 6, 2017 at 09:48
And almost became the best in Aquamark.
Phoenix
January 29, 2017
Summary testing of twenty-three video cards and twelve processors in three games, three resolutions and two operating modes.
Alexey Sychev
January 24, 2017 at 08:29
But among the GeForce GTX 980 Ti, he achieved first place.
Phoenix
January 22, 2017
Summary testing of twenty-three video cards and twelve processors in three games, three resolutions and two operating modes.
Phoenix
January 15, 2017
Testing twenty-three video cards and four processors in several operating modes at a resolution of 1920 x 1080.
Phoenix
January 8, 2017
Testing twenty-one video cards and four processors in several operating modes at a resolution of 1920 x 1080.
Phoenix
January 3, 2017
Summary testing of twenty-one video cards and twelve processors in two games, three resolutions and a couple of operating modes.
Phoenix
December 28, 2016
Testing twenty-one video cards and four processors in several operating modes at a resolution of 1920 x 1080.
Phoenix
December 20, 2016
Summary testing of twenty-one video cards and twelve processors in three resolutions and two operating modes.
GeForce GTX 980 Ti versus GTX 1070 and RTX 2060 in 2020. On … — Orașul Löbau
GeForce GTX 980 Ti versus GTX 1070 and RTX 2060 in 2020. On … — Orașul Lobau — document PDF
liblib.ro
Apr 8
2020 … GeForce GTX 980 Ti versus GTX 1070 and RTX 2060 in 2020. What is the top-end video card of five years ago capable of? For a lot. How old …
GeForce GTX 980 Ti versus GTX 1070 and RTX 2060 in 2020. On…
Apr 8 ’13 2020…GeForce GTX 980 Ti versus GTX 1070 and RTX 2060 in 2020. What is the top-end video card of five years ago capable of? For a lot. How old …
MSI NVIDIA GeForce GTX 1070Ti, GeForce GTX 1070 …
MSI NVIDIA GeForce GTX 1070Ti, GeForce GTX 1070 Ti GAMING 8G graphics card — buy with delivery and warranty. Video Card Benchmarks
GeForce GTX 980 Ti vs GeForce GTX 1070. The values for the video cards below are determined from thousands of PerformanceTest benchmark results and are …
GeForce RTX 2060 with 12 GB of memory and RTX 3070 Ti with 16 GB. Nvidia…
Oct 4 ’13 2021 … According to numerous rumors, Nvidia is preparing a line of GeForce RTX 30 Super graphics cards. However, the upcoming announcement of the company may even be … MD. ➢ Livrare de o zi prin Balti, …
Comparison GeForce RTX 3060 Ti vs RTX 3070, RTX 2080/2060 . ..
Comparison GeForce RTX 3060 Ti vs RTX 3070, RTX 2080/2060 SUPER and RX 5700 XT in FHD, QHD and 4K: Ampere omnipotent! 02-01-2021. Page 1, Page 2 …
Palit GeForce RTX 2060 Gaming Pro 6GB Video Card — HardPrice
From Rs. Specifications Core 1365MHz Boost 1830MHz Memory 6GB GDDR6 14GHz 192bit …
Driver nVIDIA GeForce GTX 1650/1660Ti and RTX 2060/2070 Max …
2070 Max-Q, 2080 Max-Q. A graphics or video driver is …
Big comparison Ti — GeForce RTX 3060 Ti vs GeForce …
Youtuber compared modern GeForce RTX 3060 Ti, GeForce RTX 3070 Ti and GeForce RTX 3080 Ti graphics cards in 89 modern games at high settings …
Nvidia GeForce GTX 1060 vs Nvidia GeForce GTX 1070 — Versus
What is the difference between Nvidia GeForce GTX 1070 and Nvidia GeForce GTX 1060? Find out which one is better and their overall performance in the video card rating.
GeForce GTX 1070 Ti vs Radeon RX 590 [in 6 benchmarks]
Compare NVIDIA GTX 1070 Ti vs AMD RX 590 in detail: specs, games, benchmarks.
GeForce GTX 1070 vs Radeon RX 590 [in 9 benchmarks]
We compare NVIDIA GTX 1070 vs AMD RX 590 in detail: specs, games, benchmarks.
MSI GeForce GTX 1070 Ti 1607MHz PCI-E 3.0 Video Card …
MSI GeForce GTX 1070 Ti 1607MHz PCI-E 3.0 Video Card 8192MB 8008MHz 256 bit DVI HDMI HDCP Gaming — buy today with delivery and warranty at a bargain price.
AMD Radeon RX 590 vs Nvidia GeForce GTX 1070: What is the difference?
What is the difference between Nvidia GeForce GTX 1070 and AMD Radeon RX 590? Find out which one is better and their overall performance in the video card rating.
GeForce GTX 1070 Mobile [in 23 benchmarks]
NVIDIA started GeForce GTX 1070 Mobile sales on September 1, 2016 at a suggested price of $389.99. This is a Pascal architecture notebook card and …
Notebooks with GeForce GTX 1070 graphics card — Catalog
105 930 rub. torg-pc.ru. Asus ROG Strix Notebook …
Radeon RX 590 vs GeForce GTX 1070 Ti
RADEON RX 590. GeForce® GTX 1070 Ti. 12 nm. Technical process. 2304. Number of shader processors. 8 GB Video memory. GDDR5. video memory type.
MSI GeForce GTX 1070 Ti TwinFrozr VI 8192Mb (GTX 1070 Ti GAMING 8G). Specifications PCI-E 3.0 Core 1608MHz Boost …
NVIDIA GeForce GTX 1060, GTX 1070 and GTX 1080 …
Oct 8 2016 … For Full HD, take the GTX 1060, QHD — this is the GTX 1070 or 1080. If you want to play 4K — only the older GTX 1080, preferably in the amount of two pieces and …
GeForce GTX 1070 vs 980 Ti [ in 13 benchmarks] — Technical City
Type (desktop or laptop) and architecture details of the GeForce GTX 1070 and GeForce GTX 980 Ti, as well as when sales started and cost at the time.
Buy MSI GeForce GTX 1070 Ti GAMING Video Card [GTX … — DNS
Buy with quality assurance MSI GeForce GTX 1070 Ti GAMING [GTX 1070 Ti GAMING 8G] Video Card at DNS online store. Bargain prices on the network of DNS stores …
AMD Radeon RX 590 vs NVIDIA GeForce GTX 1070 (Desktop)
Compare AMD Radeon RX 590 vs NVIDIA GeForce GTX 1070 (Desktop) graphics cards by technical specifications and performance in benchmarks and games .
GeForce GTX 1070 vs 1060 3 GB [in 1 benchmark] — Technical City
We compare NVIDIA GTX 1070 with NVIDIA GTX 1060 3 GB in detail: specs, games, benchmarks.
GeForce GTX 1070 vs 1060 6 GB [in 9 benchmarks] — Technical City
Nvidia GeForce GTX 1070 8 GB (laptop) — gaming test 2021
In this review, we’re looking at the Dell Alienware 17 R4, an above-average laptop with an Intel Core i7-7700HQ processor and a GTX 1070 8 GB graphics card. The emphasis is on …
NVIDIA GeForce GTX 1070 mobile video card — Notebook Center
NVIDIA GeForce GTX 1070 is the second fastest Pascal graphics card as of May 2016. Available in two versions: desktop version since 1920 …
Nvidia GeForce GTX 1070 vs Nvidia GeForce GTX 980 Ti — Versus
What is the difference between Nvidia GeForce GTX 980 Ti and Nvidia GeForce GTX 1070? Find out which one is better and their overall performance in the video card rating.
Nvidia GeForce GTX 1070 vs Nvidia GeForce GTX 970 — Versus
What is the difference between Nvidia GeForce GTX 1070 and Nvidia GeForce GTX 970? Find out which one is better and their common ones. .. HUANANZHI Video Card gtx 1060 6gb gtx 96.
nVIDIA GeForce GTX 1050 1050Ti 1060 1070 1080 Driver — Dell
This package contains driver for NVIDIA GeForce GTX 1050/1050 Ti/ 1060/1070/1080. It is supported on Alienware 13 R3 gaming laptops …
NVIDIA GeForce GTX 660 vs NVIDIA GeForce GT 1030 … — Hitesti
Compare graphics cards and find out which is better. NVIDIA GeForce GTX 660 vs NVIDIA GeForce GT 1030. Specifications, gaming performance in …
Driver for NVIDIA GeForce GTX 1050, 1050 Ti, 1060, 1070 and 1080
This package contains the driver for NVIDIA GeForce GTX 1050, 1050 Ti, 1060, 1070 and 1080 graphics cards.
GeForce GTX 1050 vs. Radeon RX 1050. Comparative…
Dec 19 ’15 at 10:03 2017 … In this review, we will turn to the confrontation between the GeForce GTX 1050 and the Radeon RX 560 and find out which one is better. It is worth noting that GeForce GTX …
AMD Radeon RX 470 vs NVIDIA GeForce GTX 1050 Ti
Oct 23 2016. ..Radeon RX 470, which should cost $169 soon will compete with the new card from NVIDIA — GTX 1050 Ti, which is like …
NVIDIA GeForce GTX 770 vs NVIDIA GeForce GTX 1050 Ti .. .
Compare graphics cards and find out which is better. NVIDIA GeForce GTX 770 vs NVIDIA GeForce GTX 1050 Ti. Specifications, gaming performance in …
«Meteor — Vympel»: Radeon RX 560 vs. GeForce GTX 1050
Again, there are cheaper versions of the RX 560 (google, for example, Sapphire Pulse RX 560 2GD5 or Asus RX560-2G), as well as more expensive variants of the GTX 1050 …
Radeon RX 480 vs. Middleweight
Jul 26 2016 … NVIDIA GeForce GTX 1060 and AMD Radeon RX 480 are two graphics cards in the same price range. Which one is better, which provides more …
Comparison: Radeon Vega 11 vs. GeForce GT 1030, GTX 750 …
9Apr 14 ‘0004 2018 … The integrated Radeon Vega 11 core consists of 704 compute units, 44 texture units, and 16 raster units. Its maximum frequency is 1250 MHz.
Radeon RX 470 8GB vs two versions of GeForce GTX 1060… 2016 … MSI Radeon RX 470 Gaming X 8G. Consider a video adapter made by MSI from the Gaming line.
GeForce GTX 1060 3GB vs GeForce GTX 1060 6GB in… 2020 … In addition to different amounts of memory, GeForce GTX 1060 differ in the number of GPU compute units. GeForce GTX 1060 6GB equipped with full GPU106 …
Alibaba — customer reviews in 2020 — Online Ranking … Only verified reviews!
Prin utilizarea site-ului nostru, sunteți de acord cu utilizarea cookie-urilor pentru o experiență mai bună.
Liblib.ro © 2022
Nvidia | September 2022
Nvidia | September 2022
home
Nvidia
$650 NVIDIA GeForce GTX 980 Ti is all about 4K gaming
Tiffany Garrett
Nvidia
NVIDIA has introduced a high performance GeForce 900 series graphics card designed for 4K gaming. The 1000MHz GTX 980 Ti offers 6GB of VRAM, 2816 CUDA cores and can run the latest games at high settings in 4K.
Read more
NVIDIA Introduces Official RTX Voice Support for GTX GPUs
Tiffany Garrett
Nvidia
If you thought RTX Voice required an RTX GPU, think again. It will work well with a lot of older NVIDIA cards.
Read more
Even scalpers and bots couldn’t get their hands on the RTX 3070 Ti from Best Buy on launch day.
Tiffany Garrett
Nvidia
The
RTX 3070 Ti was launched recently and was immediately sold online. Some claim that the card was never sold on the Best Buy site.
Read more
NVIDIA GeForce RTX 3090 vs RTX 3080 vs RTX 3070: Which GPU Should You Buy?
Tiffany Garrett
Nvidia
NVIDIA has unveiled the RTX 30 series, with the RTX 3090, RTX 3080, and RTX 3070 offering incredible performance boosts over the RTX 20 series. Here’s what you need to know about NVIDIA’s latest cards and which one you should pick if you’re thinking about update.
Read more
Should I switch from NVIDIA GTX 1060 to GTX 1660 Ti?
Tiffany Garrett
Nvidia
If you’re currently running a GTX 1060 and wondering if you should buy a new GTX 1660 Ti, we’ve got you covered.
Read more
Which is better: NVIDIA GTX 1660 Ti or GTX 1070?
Tiffany Garrett
Nvidia
NVIDIA’s GPU naming scheme is a bit confusing, but if you think you’re better off with the GTX 1070 over the GTX 1660 Ti, we’ve got news for you.
Read More
NVIDIA GeForce RTX 2060 vs GTX 1660 Ti: Which GPU is right for you?
Tiffany Garrett
Nvidia
NVIDIA has released the GTX 1660 Ti, which should sit between the GTX 1060 and GTX 1070, but has some additional benefits from the new Turing architecture. Is it worth the price or is it worth spending a little more and getting the RTX 2060?
Read More
NVIDIA GeForce RTX 20 Series Official: Here’s Everything You Need to Know
Tiffany Garrett
Nvidia
NVIDIA’s Turing based RTX 2080 and RTX 2080 Ti offer a huge jump in real-time rendering performance over the GTX 10 series.
Tiffany Garrett
Nvidia
The NVIDIA GeForce RTX 3080 is new to the market, but is it worth upgrading from the RTX 2080? We’ve compared both to help you decide.
Read more
Featuring NVIDIA GeForce RTX 3080 Ti and RTX 3070 Ti GPUs with up to 1.5x the performance of the latest generation cards
Tiffany Garrett
Nvidia
After a lot of leaks leading up to Computex 2021, NVIDIA has officially unveiled its new Ampere-powered GeForce RTX 3080 Ti and RTX 3070 Ti graphics cards.
Read more
FreeSync vs. G-Sync: Which is Best for You?
Tiffany Garrett
Nvidia
Two types of synchronization can greatly improve the gaming experience on your PC. But which one is for you? AMD or NVIDIA?
Read more
Is the NVIDIA GTX 1050 good for gaming?
Tiffany Garrett
Nvidia
Is NVIDIA’s entry-level GTX 1050 good for gaming or should you stay away and save a little more money? It all depends on what you want to do with it.
Read More
Best GPU for Mining 2021: Best GPU for Bitcoin and Ethereum Mining
Tiffany Garrett
Nvidia
If you are looking for the right graphics card for cryptocurrency mining, you will need one of these. We have collected the best graphics cards for mining cryptocurrencies such as Bitcoin and Ethereum.
Read More
AMD FidelityFX Super Resolution vs NVIDIA DLSS: What’s the difference?
Tiffany Garrett
Nvidia
AMD FidelityFX Super Resolution (FSR) aims to surpass NVIDIA’s DLSS in image upscaling. What are the differences? Find out here.
Read more
What is NVIDIA Broadcast?
Tiffany Garrett
Nvidia
NVIDIA Broadcast is a unique offering from the GPU manufacturer that helps users with their streaming and video calls. Here’s everything you need to know about it.
Read More
Best NVIDIA GeForce RTX 3080 Processor in 2021
Tiffany Garrett
Nvidia
Need a new processor to handle all the performance of the RTX 3080? We’ve rounded up a variety of the best chips based on the budget and performance level you’re looking for.