2060 vs 980: Nvidia GTX 980 vs RTX 2060

Nvidia GeForce GTX 980 vs Nvidia GeForce RTX 2060: What is the difference?

46points

Nvidia GeForce GTX 980

59points

Nvidia GeForce RTX 2060

Comparison winner

vs

54 facts in comparison

Nvidia GeForce GTX 980

Nvidia GeForce RTX 2060

Why is Nvidia GeForce GTX 980 better than Nvidia GeForce RTX 2060?

  • 64bit wider memory bus width?
    256bitvs192bit
  • 128 more shading units?
    2048vs1920
  • 8 more texture mapping units (TMUs)?
    128vs120
  • 16 more render output units (ROPs)?
    64vs48
  • 1 more DisplayPort outputs?
    3vs2
  • Supports 3D?

Why is Nvidia GeForce RTX 2060 better than Nvidia GeForce GTX 980?

  • 239MHz faster GPU clock speed?
    1365MHzvs1126MHz
  • 1.85 TFLOPS higher floating-point performance?
    6. 45 TFLOPSvs4.6 TFLOPS
  • 8.54 GPixel/s higher pixel rate?
    80.64 GPixel/svs72.1 GPixel/s
  • 6988MHz higher effective memory clock speed?
    14000MHzvs7012MHz
  • 57.6 GTexels/s higher texture rate?
    201.6 GTexels/svs144 GTexels/s
  • 1.5x more VRAM?
    6GBvs4GB
  • 112GB/s more memory bandwidth?
    336GB/svs224GB/s
  • 464MHz faster GPU turbo speed?
    1680MHzvs1216MHz

Which are the most popular comparisons?

Nvidia GeForce GTX 980

vs

XFX HD 6950 XXX 1GB

Nvidia GeForce RTX 2060

vs

Nvidia GeForce RTX 3050

Nvidia GeForce GTX 980

vs

Nvidia GeForce GTX 1050

Nvidia GeForce RTX 2060

vs

Nvidia Geforce GTX 1660 Super

Nvidia GeForce GTX 980

vs

Nvidia GeForce RTX 3050 Laptop

Nvidia GeForce RTX 2060

vs

Nvidia GeForce RTX 3060

Nvidia GeForce GTX 980

vs

XFX HD 6950 XXX 2GB

Nvidia GeForce RTX 2060

vs

AMD Radeon RX 580

Nvidia GeForce GTX 980

vs

AMD Radeon RX 580

Nvidia GeForce RTX 2060

vs

Nvidia GeForce GTX 1660

Nvidia GeForce GTX 980

vs

Nvidia GeForce RTX 3050 Ti Laptop

Nvidia GeForce RTX 2060

vs

Nvidia GeForce RTX 3050 Ti Laptop

Nvidia GeForce GTX 980

vs

Nvidia GeForce GTX 1070

Nvidia GeForce RTX 2060

vs

AMD Radeon RX 6500 XT

Nvidia GeForce GTX 980

vs

Nvidia Tesla C2050

Nvidia GeForce RTX 2060

vs

Nvidia GeForce GTX 1070

Nvidia GeForce GTX 980

vs

Nvidia GeForce GTX 970

Nvidia GeForce RTX 2060

vs

Nvidia GeForce GTX 1660 Ti

Nvidia GeForce RTX 2060

vs

Nvidia GeForce RTX 3050 Laptop

Price comparison

User reviews

Overall Rating

Nvidia GeForce GTX 980

0 User reviews

Nvidia GeForce GTX 980

0. 0/10

0 User reviews

Nvidia GeForce RTX 2060

4 User reviews

Nvidia GeForce RTX 2060

9.8/10

4 User reviews

Features

Value for money

No reviews yet

 

8.8/10

4 votes

Gaming

No reviews yet

 

10.0/10

4 votes

Performance

No reviews yet

 

10.0/10

4 votes

Fan noise

No reviews yet

 

9.0/10

4 votes

Reliability

No reviews yet

 

10.0/10

4 votes

Performance

1.GPU clock speed

1126MHz

1365MHz

The graphics processing unit (GPU) has a higher clock speed.

2.GPU turbo

1216MHz

1680MHz

When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.

3.pixel rate

72. 1 GPixel/s

80.64 GPixel/s

The number of pixels that can be rendered to the screen every second.

4.floating-point performance

4.6 TFLOPS

6.45 TFLOPS

Floating-point performance is a measurement of the raw processing power of the GPU.

5.texture rate

144 GTexels/s

201.6 GTexels/s

The number of textured pixels that can be rendered to the screen every second.

6.GPU memory speed

1753MHz

1750MHz

The memory clock speed is one aspect that determines the memory bandwidth.

7.shading units

Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.

8.texture mapping units (TMUs)

TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.

9.render output units (ROPs)

The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.

Memory

1.effective memory speed

7012MHz

14000MHz

The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.

2.maximum memory bandwidth

224GB/s

336GB/s

This is the maximum rate that data can be read from or stored into memory.

3.VRAM

VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.

4.memory bus width

256bit

192bit

A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.

5.version of GDDR memory

Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.

6.Supports ECC memory

✖Nvidia GeForce GTX 980

✖Nvidia GeForce RTX 2060

Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.

Features

1.DirectX version

DirectX is used in games, with newer versions supporting better graphics.

2.OpenGL version

OpenGL is used in games, with newer versions supporting better graphics.

3.OpenCL version

Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.

4.Supports multi-display technology

✔Nvidia GeForce GTX 980

✔Nvidia GeForce RTX 2060

The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.

5.load GPU temperature

A lower load temperature means that the card produces less heat and its cooling system performs better.

6.supports ray tracing

✖Nvidia GeForce GTX 980

✔Nvidia GeForce RTX 2060

Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.

7.Supports 3D

✔Nvidia GeForce GTX 980

✖Nvidia GeForce RTX 2060

Allows you to view in 3D (if you have a 3D display and glasses).

8.supports DLSS

✖Nvidia GeForce GTX 980

✔Nvidia GeForce RTX 2060

DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.

9.PassMark (G3D) result

Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 980)

Unknown. Help us by suggesting a value. (Nvidia GeForce RTX 2060)

This benchmark measures the graphics performance of a video card. Source: PassMark.

Ports

1.has an HDMI output

✔Nvidia GeForce GTX 980

✔Nvidia GeForce RTX 2060

Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.

2.HDMI ports

Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 980)

More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.

3.HDMI version

Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 980)

HDMI 2.0

Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.

4.DisplayPort outputs

Allows you to connect to a display using DisplayPort.

5.DVI outputs

Allows you to connect to a display using DVI.

6.mini DisplayPort outputs

Allows you to connect to a display using mini-DisplayPort.

Price comparison

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Which are the best graphics cards?

GeForce RTX 2060 vs GeForce GTX 980


GeForce RTX 2060 vs GeForce GTX 980


  1. Home
  2. VGA Benchmarks
  3. GeForce RTX 2060 vs GeForce GTX 980
  • GeForce RTX 2060

    159%

  • GeForce GTX 980

    100%

Relative performance

Reasons to consider GeForce RTX 2060
59% higher gaming performance.
This is a much newer product, it might have better long term support.
Supports PhysX
Supports G-Sync
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
Supports Direct3D 12 Async Compute
Supports DirectX Raytracing (DXR)
Supports Deep Learning Super-Sampling (DLSS)
Reasons to consider GeForce GTX 980
Supports PhysX
Supports G-Sync
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications

HWBench recommends GeForce RTX 2060

The GeForce RTX 2060 is the better performing card based on the game benchmark suite used (27 combinations of games and resolutions).

Core Configuration
GeForce RTX 2060 GeForce GTX 980
GPU Name TU106 (TU106-200A-KA-A1) vs GM204 (GM204-400-A1)
Fab Process 12 nm vs 28 nm
Die Size 445 mm² vs 398 mm²
Transistors 10,800 million vs 5,200 million
Shaders 1920 vs 2048
Compute Units 30 vs 16
Core clock 1365 MHz vs 1127 MHz
ROPs 48 vs 64
TMUs 120 vs 128

Memory Configuration
GeForce RTX 2060 GeForce GTX 980
Memory Type GDDR6 vs GDDR5
Bus Width 192 bit vs 256 bit
Memory Speed 1750 MHz
14000 MHz effective
vs 1753 MHz

7012 MHz effective
Memory Size 6144 Mb vs 4096 Mb
Additional details
GeForce RTX 2060 GeForce GTX 980
TDP 160 watts vs 165 watts
Release Date 15 Jan 2019 vs 19 Sep 2014
  • GeForce RTX 2060

    80. 64 GP/s

  • GeForce GTX 980

    72.10 GP/s

GigaPixels — higher is better

  • GeForce RTX 2060

    201.60 GT/s

  • GeForce GTX 980

    144.30 GT/s

GigaTexels — higher is better

  • GeForce RTX 2060

    336.00 GB/s

  • GeForce GTX 980

    224.40 GB/s

GB/s — higher is better

  • GeForce RTX 2060

    6451.00 GFLOPs

  • GeForce GTX 980

    4616.00 GFLOPs

GFLOPs — higher is better

Highest quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    123

  • GeForce GTX 980

    80

FPS (higher is better)

Ultra quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    103

  • GeForce GTX 980

    70

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce RTX 2060

    106

  • GeForce GTX 980

    72

FPS (higher is better)

DX11, Max Details, 16:1 AF, 2xMSAA

  • GeForce RTX 2060

    123

  • GeForce GTX 980

    88

FPS (higher is better)

Very high quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    89

  • GeForce GTX 980

    57

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce RTX 2060

    86

  • GeForce GTX 980

    52

FPS (higher is better)

Ultra quality DirectX12 Windows10 x64

  • GeForce RTX 2060

    131

  • GeForce GTX 980

    81

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce RTX 2060

    115

  • GeForce GTX 980

    76

FPS (higher is better)

DX11,Max Details, 16:1 HQ-AF, +AA

  • GeForce RTX 2060

    106

  • GeForce GTX 980

    60

FPS (higher is better)

Highest quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    90

  • GeForce GTX 980

    59

FPS (higher is better)

Ultra quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    76

  • GeForce GTX 980

    47

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce RTX 2060

    80

  • GeForce GTX 980

    53

FPS (higher is better)

DX11, Max Details, 16:1 AF, 2xMSAA

  • GeForce RTX 2060

    105

  • GeForce GTX 980

    61

FPS (higher is better)

Very high quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    57

  • GeForce GTX 980

    34

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce RTX 2060

    57

  • GeForce GTX 980

    34

FPS (higher is better)

Ultra quality DirectX12 Windows10 x64

  • GeForce RTX 2060

    84

  • GeForce GTX 980

    54

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce RTX 2060

    83

  • GeForce GTX 980

    54

FPS (higher is better)

DX11,Max Details, 16:1 HQ-AF, +AA

  • GeForce RTX 2060

    76

  • GeForce GTX 980

    48

FPS (higher is better)

Highest quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    50

  • GeForce GTX 980

    34

FPS (higher is better)

Ultra quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    39

  • GeForce GTX 980

    25

FPS (higher is better)

Ultra Quality, DirectX11, Windows 10×64

  • GeForce RTX 2060

    43

  • GeForce GTX 980

    28

FPS (higher is better)

DX11, Max Details, 16:1 AF, 2xMSAA

  • GeForce RTX 2060

    56

  • GeForce GTX 980

    31

FPS (higher is better)

Very high quality DirectX11 Windows10 x64

  • GeForce RTX 2060

    28

  • GeForce GTX 980

    15

FPS (higher is better)

Highest Details, Pure hair, HBAO+, DirectX12, Windows 10 x64

  • GeForce RTX 2060

    29

  • GeForce GTX 980

    17

FPS (higher is better)

Ultra quality DirectX12 Windows10 x64

  • GeForce RTX 2060

    48

  • GeForce GTX 980

    28

FPS (higher is better)

Ultra Quality, DirectX12, Async Compute ,Windows 10×64

  • GeForce RTX 2060

    45

  • GeForce GTX 980

    31

FPS (higher is better)

DX11,Max Details, 16:1 HQ-AF, +AA

  • GeForce RTX 2060

    41

  • GeForce GTX 980

    28

FPS (higher is better)

VS
GeForce RTX 2060 Radeon RX 6600
VS
GeForce RTX 2060 Radeon RX 6600 XT
VS
GeForce GTX 980 GeForce GTX 1650 SUPER
VS
GeForce GTX 980 Radeon RX 580
VS
Radeon RX 6650 XT GeForce RTX 2060 Super
VS
GeForce RTX 2060 Super Radeon RX 5700

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GeForce GTX 980 Ti vs GeForce RTX 2060 Graphics cards Comparison

When choosing between GeForce GTX 980 Ti and GeForce RTX 2060, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let’s find out the difference between GeForce GTX 980 Ti and GeForce RTX 2060.

GeForce GTX 980 Ti

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GeForce RTX 2060

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Main Specs

  GeForce GTX 980 Ti GeForce RTX 2060
Power consumption (TDP) 250 Watt 160 Watt
Interface PCIe 3. 0 x16 PCIe 3.0 x16
Supplementary power connectors 6-pin + 8-pin 1x 8-pin
Memory type GDDR5 GDDR6
Maximum RAM amount 6 GB 6 GB
Display Connectors 1x DVI, 1x HDMI, 3x DisplayPort 1x DVI, 1x HDMI, 2x DisplayPort, 1x USB Type-C
Recommended system power (PSU) 600 Watt
 

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  • GeForce GTX 980 Ti has 56% more power consumption, than GeForce RTX 2060.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GeForce GTX 980 Ti and GeForce RTX 2060 have maximum RAM of 6 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 980 Ti is build with Maxwell architecture, and GeForce RTX 2060 — with Turing.
  • Core clock speed of GeForce RTX 2060 is 320 MHz higher, than GeForce GTX 980 Ti.
  • GeForce GTX 980 Ti is manufactured by 28 nm process technology, and GeForce RTX 2060 — by 12 nm process technology.
  • GeForce RTX 2060 is 219 mm longer, than GeForce GTX 980 Ti.
  • Memory clock speed of GeForce RTX 2060 is 13993 MHz higher, than GeForce GTX 980 Ti.

Game benchmarks

Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks
high / 1080p 65−70 65−70
ultra / 1080p 45−50 45−50
QHD / 1440p 35−40 40−45
4K / 2160p 21−24 24−27
low / 720p 90−95 90−95
medium / 1080p 75−80 75−80
The average gaming FPS of GeForce RTX 2060 in Assassin’s Creed Odyssey is 1% more, than GeForce GTX 980 Ti.
high / 1080p 100−110 100−110
ultra / 1080p 95−100 95−100
QHD / 1440p 70−75 75−80
4K / 2160p 40−45 40−45
low / 720p 150−160 150−160
medium / 1080p 110−120 110−120
The average gaming FPS of GeForce RTX 2060 in Battlefield 5 is 1% more, than GeForce GTX 980 Ti.
low / 768p 45−50 45−50
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Call of Duty: Warzone.
low / 768p 250−260 250−260
medium / 768p 230−240 230−240
QHD / 1440p 150−160 150−160
4K / 2160p 100−110 100−110
high / 768p 220−230 220−230
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Counter-Strike: Global Offensive.
low / 768p 70−75 70−75
medium / 1080p 50−55 50−55
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Cyberpunk 2077.
low / 768p 120−130 120−130
medium / 768p 110−120 110−120
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Dota 2.
high / 1080p 85−90 85−90
ultra / 1080p 80−85 80−85
QHD / 1440p 60−65 60−65
4K / 2160p 30−35 30−35
low / 720p 110−120 110−120
medium / 1080p 90−95 90−95
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Far Cry 5.
high / 1080p 130−140 130−140
ultra / 1080p 100−110 100−110
QHD / 1440p 65−70 70−75
4K / 2160p 21−24 21−24
low / 720p 250−260 250−260
medium / 1080p 170−180 170−180
The average gaming FPS of GeForce RTX 2060 in Fortnite is 0% more, than GeForce GTX 980 Ti.
high / 1080p 110−120 110−120
ultra / 1080p 90−95 90−95
QHD / 1440p 70−75 70−75
4K / 2160p 45−50 45−50
low / 720p 160−170 160−170
medium / 1080p 110−120 120−130
The average gaming FPS of GeForce RTX 2060 in Forza Horizon 4 is 0% more, than GeForce GTX 980 Ti.
low / 768p 170−180 170−180
medium / 768p 160−170 160−170
high / 1080p 120−130 120−130
ultra / 1080p 65−70 70−75
QHD / 1440p 60−65 60−65
The average gaming FPS of GeForce RTX 2060 in Grand Theft Auto V is 0% more, than GeForce GTX 980 Ti.
high / 1080p 55−60 55−60
ultra / 1080p 45−50 45−50
QHD / 1440p 35−40 35−40
4K / 2160p 21−24 21−24
low / 720p 120−130 120−130
medium / 1080p 75−80 75−80
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Metro Exodus.
low / 768p 120−130 120−130
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Minecraft.
high / 1080p 110−120 110−120
ultra / 1080p 85−90 85−90
4K / 2160p 18−20 18−20
low / 720p 140−150 140−150
medium / 1080p 130−140 130−140
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in PLAYERUNKNOWN’S BATTLEGROUNDS.
high / 1080p 50−55 50−55
ultra / 1080p 30−35 30−35
QHD / 1440p 27−30 27−30
4K / 2160p 18−20 18−20
low / 720p 120−130 120−130
medium / 1080p 80−85 80−85
GeForce GTX 980 Ti and GeForce RTX 2060 have the same average FPS in Red Dead Redemption 2.
low / 768p 240−250 250−260
medium / 768p 170−180 180−190
high / 1080p 100−110 100−110
ultra / 1080p 55−60 60−65
4K / 2160p 35−40 40−45
The average gaming FPS of GeForce RTX 2060 in The Witcher 3: Wild Hunt is 4% more, than GeForce GTX 980 Ti.
low / 768p 190−200 200−210
ultra / 1080p 95−100 95−100
The average gaming FPS of GeForce RTX 2060 in World of Tanks is 3% more, than GeForce GTX 980 Ti.

Full Specs

  GeForce GTX 980 Ti GeForce RTX 2060
Architecture Maxwell Turing
Code name GM200 Turing TU106
Type Desktop Desktop
Release date 2 June 2015 6 January 2019
Pipelines 2816 1920
Core clock speed 1000 MHz 1320 MHz
Boost Clock 1075 MHz 1620 MHz
Transistor count 8,000 million 10,800 million
Manufacturing process technology 28 nm 12 nm
Texture fill rate 176 billion/sec 201. 6
Floating-point performance 6,060 gflops
Length 10.5″ (26.7 cm) 229 mm
Memory bus width 384 Bit 192 Bit
Memory clock speed 7.0 GB/s 14000 MHz
Memory bandwidth 336.5 GB/s 336.0 GB/s
Shared memory
G-SYNC support + +
VR Ready +
DirectX 12 (12_1) 12
Shader Model 6.4 6.5
OpenGL 4.5 4.6
OpenCL 1.2 1. 2
Vulkan 1.1.126 1.2.131
CUDA + 7.5
Monero / XMR (CryptoNight) 0.7 kh/s
CUDA cores 2816
Bus support PCI Express 3.0
Height 4.376″ (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDCP +
Maximum VGA resolution 2048×1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 784 Mh/s
Decred / DCR (Decred) 2. 4 Gh/s
Ethereum / ETH (DaggerHashimoto) 21.57 Mh/s
Zcash / ZEC (Equihash) 461 Sol/s
GameStream +
GeForce ShadowPlay +
GPU Boost 2.0
GameWorks +
 

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A Blast from the Past: GeForce GTX 980 Ti vs.

GTX 1660 Ti vs. RTX 2060

Today we’re revisiting the GeForce GTX 980 Ti to see how it stacks up to the newly released RTX 2060 and GTX 1660 Ti, particularly in more recent titles such as Apex Legends, Resident Evil 2 and Far Cry New Dawn. Of course, while the GTX 1660 Ti sells for $280 and the RTX 2060 is $350, the GTX 980 Ti was much more expensive at $650 at launch.

The GTX 980 Ti is now four years old, so you’d expect new GPUs around half the price to deliver a similar level of performance… or do they?

Whereas the 980 Ti packs 2816 CUDA cores, the RTX 2060 has 32% fewer cores and the 1660 Ti 45% fewer cores. But those Turing cores are wider, allowing them to execute more instructions, and they’re also clocked higher. The Nvidia spec for the 980 Ti calls for a boost clock of 1075 MHz. This gives the RTX 2060 a 56% clock speed advantage, and the GTX 1660 Ti a 65% clock speed advantage.

The Turing GPUs also feature higher clocked GDDR6 memory, so even though the RTX 2060 has a 192-bit memory bus opposed to the much wider 384-bit bus of the 980 Ti, the faster memory makes up for the difference, so both have the same 336 GB/s memory bandwidth. The 1660 Ti has been downgraded to 288 GB/s with its 12 Gbps memory, but as we’ve learned already, this doesn’t cripple it much.

Earlier this year in our «Ultimate Guide to Buying a Used Graphics Card» we found the average selling price of an used GTX 980 Ti was $235. We took a look again at completed eBay listings when we were working on this article and that price remains accurate.

So that makes this comparison all the more interesting… if you would consider it, should you get the 980 Ti for around $235 or buy a brand new GTX 1660 Ti for $280? To find out we grabbed our Core i9-9900K test system, installed the 980 Ti and got benchmarking. We tested 33 games in total but we’ll be discussing the results for a dozen of them before looking at the summary and performance breakdown graphs. All testing took place at 1440p, and while we are using a reference card, we overclocked it 1190 MHz, allowing it to hold a typical boost clock of 1.3 GHz. With those notes out of the way, let’s get into the results.

Benchmarks

Rather than limiting this test to a dozen or so titles, we wanted to aim for at least 30. This gives us a fuller perspective of how the older Maxwell GPU stacks up and how performance in older games compare to recently released ones. We mention this because to test such a massive range of games, it didn’t make sense to invest twice as much time testing the 980 Ti at different clock rates. In choosing to go with either the Nvidia spec or an aggressive factory overclock, we went with the latter. For the most part the overclocked configuration offers 10% performance, with gains as large as 15% seen under certain conditions.

Our first test Metro Exodus was the only game in which we included the stock 980 Ti result as a reference. Here we see that the overclock provided a 9% performance boost, which is decent.

The 980 Ti goes from being slightly slower than the GTX 1070 to slightly faster. This reference point serves us well and it’s usually what would find on the higher-end AIB models, such as Gigabyte’s Gaming G1 for example.

The overclocked 980 Ti performs extremely well in Shadow of the Tomb Raider, beating the GTX 1070 by a few frames to come in just 2fps down on the 1660 Ti and 1070 Ti.

Moving on we find that Forza Horizon 4 is a good game to include in this comparison as it utilizes modern GPU architectures really well. The GTX 980 Ti was only able to match the Radeon RX 590, making it ~10% slower than the 1660 Ti and RTX 2060.

Next up we have Just Cause 4 and here the GTX 980 Ti came in just behind the GTX 1070 and 1660 Ti. Nothing that unusual about these results, so let’s move on.

Firing up Resident Evil 2 we see that the overclocked 980 Ti is able to roughly match the GTX 1660 Ti, making it 16% slower than the RTX 2060.

Testing with Hitman 2 saw the 980 Ti match the GTX 1660 Ti while it was 14% slower than the RTX 2060 and 16% slower than Vega 56. Still a pretty solid result for the old Maxwell GPU.

Fortnite uses the Unreal Engine 4 and this game engine is very familiar with the Pascal architecture.

Here the overclocked 980 Ti just edged out both the GTX 1070 and 1660 Ti to come in just behind the GTX 1070 Ti and not much slower than the RTX 2060. It also beat AMD’s Vega 56 by a 6% margin.

The GTX 980 Ti performs really well relative to the Pascal competition, beating the 1070 by a few frames. That said, Turing performs very well in this title and as such as the 980 Ti was 10% slower than the 1660 Ti and 22% slower than the RTX 2060.

When testing with Battlefield V we see that the overclocked GTX 980 Ti is on par with the GTX 1070 and we also find much the same when comparing it to the GTX 1660 Ti.

The 980 Ti was 14% slower than a typical AIB version of the RTX 2060, not a massive margin but given the Maxwell GPU used to set us back $650, the fact that we’re not getting more performance for just $350 is good news.

Although it’s gone through several major updates, World of Tanks is still a very old game at its core. It’s also well optimized for older GPU architectures and Nvidia has made sure their older GPUs still perform as they should in this popular title. In the case of the 980 Ti that means delivering GTX 1070 Ti-like performance making it 16% faster than the 1660 Ti and just 6% slower than the RTX 2060.

Apex Legends is one of the newest games we’re testing and as you can see the overclocked GTX 980 Ti falls just short of the GTX 1070, behind the GTX 1660 Ti, and massively behind the RTX 2060.

The gap to Pascal isn’t too big but the more complex Turing architecture provides a significant performance uplift here, especially if we were to compare GPUs with similar core counts.

The last game in this round is Far Cry New Dawn. Here the overclocked 980 Ti matched the stock GTX 1070 and 1660 Ti with an average of 74 fps. It was 15% slower than the RTX 2060, though I’m not suggesting that makes the budget RTX option a worthwhile upgrade for current 980 Ti owners… it is not.

Individual Matchups

GTX 980 Ti vs. GTX 1070

As we’ve found time and time again in the past, the GTX 980 Ti and GTX 1070 deliver basically the same performance. At the stock Nvidia spec the 1070 is generally a little faster and with both overclocked to the max they are also very close, though the 980 Ti generally does a little better overall thanks to its huge degree of overclocking headroom.

GTX 980 Ti vs. Vega 56

For the most part we found the stock Vega 56 beating the 980 Ti. On average the old GeForce GPU was 7% slower on average with only 5 games where the 980 Ti won by a 5% margin or better. But given what you typically pay for one of these things on the used market, they are often a better choice for budget conscious shoppers.

GTX 980 Ti vs. GTX 1660 Ti

Overall the venerable 980 Ti was a whisker faster, edging the budget Turing GPU by a mere 2% margin. Of course, while we used a stock MSI GTX 1660 Ti Gaming X, the 980 Ti was overclocked. That said, you can only squeeze about 5-10% more out of the 1660 Ti anyway. It’s still great to see we’re finally getting GTX 980 Ti levels of performance for under $300.

GTX 980 Ti vs. RTX 2060

Even with the overclock boost the 980 Ti can’t hang with a stock RTX 2060. On average the Maxwell part was 12% slower, but we also saw instances where it was 20 to 25% slower, for example in Assassin’s Creed Odyssey, Rainbow Six Siege, Wolfenstein II and Apex Legends.

Bottom Line

The once mighty GeForce GTX 980 Ti is now a match for a sub-$300 GPU, only took about 4 years. If you dropped $650 on a 980 Ti all those years ago and you still have it today, gaming at 1440p, then it’s fair to say you got your money’s worth.

Evidently for such a person the GTX 1660 Ti and RTX 2060 won’t warrant an upgrade, as that would be more of a side-grade. That said, if you’re a $650 GPU kind of shopper then it was unlikely these mid-range offerings were ever going to entice you. For that you’re probably after an RTX 2080 — in titles such as Metro Exodus you’d been looking at just over a 60% performance boost, which is way more significant.

Now, if you’re tossing up between buying a new GTX 1660 Ti or a used GTX 980 Ti… while you could potentially save around $50 by buying the 980 Ti (used price hovers around $235), there’s always the possibility that you might have to pay more for a good model. Alternatively, if you’re willing to bide your time, you could manage to get one for even less. There’s a bit of an art to buying second hand, but no matter how good you are there are still some unavoidable pitfalls.

Obviously the 980 Ti is an old product now, so there will be no warranty involved. The risk for $50 savings doesn’t seem worth it. There’s also the issue of driver support. Without question the GTX 1660 Ti is going to age better moving forward with game specific optimizations.

All in all, the GTX 980 Ti has aged well and today it’s still capable of delivering an enjoyable 1440p gaming experience. Ask any enthusiast and that’s saying a lot.

Shopping Shortcuts:
  • GeForce GTX 1660 Ti on Amazon, Newegg
  • GeForce RTX 2060 on Amazon, Newegg
  • GeForce RTX 2080 on Amazon, Newegg
  • GeForce RTX 2080 Ti on Amazon, Newegg
  • Radeon RX Vega 56 on Amazon, Newegg
  • Radeon RX Vega 64 on Amazon, Newegg
  • Radeon RX 570 on Amazon, Newegg
  • Radeon RX 580 on Amazon, Newegg

Nvidia GeForce RTX 2060 vs Nvidia GeForce GTX 980 Ti








Nvidia GeForce RTX 2060 vs Nvidia GeForce GTX 980 Ti

Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce RTX 2060 on one side and Nvidia GeForce GTX 980 Ti on the other side. The first is dedicated to the desktop sector, it has 1920 shading units, a maximum frequency of 1,7 GHz, its lithography is 12 nm. The second is used on the desktop segment, it includes 2816 shading units, a maximum frequency of 1,1 GHz, its lithography is 28 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values ​​obtained in various benchmarks.

Note: Commissions may be earned from the links above.

This page contains references to products from one or more of our advertisers. We may receive compensation when you click on links to those products. For an explanation of our advertising policy, please visit this page.

Specifications:

Graphics card

Nvidia GeForce RTX 2060

Nvidia GeForce GTX 980 Ti
Market (main)

Desktop

Desktop
Release date

Q1 2019

Q2 2015
Model number

TU106-200A-KA-A1

GM200-310-A1
GPU name

TU106

GM200
Architecture

Turing

Maxwell 2. 0
Generation

GeForce 20

GeForce 900
Lithography

12 nm

28 nm
Transistors

10.800.000.000

8.000.000.000
Bus interface

PCIe 3.0 x16

PCIe 3.0 x16
GPU base clock

1,37 GHz

1,00 GHz
GPU boost clock

1,68 GHz

1,08 GHz
Memory frequency

1.750 MHz

1.753 MHz
Effective memory speed

14 GB/s

7 GB/s
Memory size

6 GB

6 GB
Memory type

GDDR6

GDDR5
Memory bus

192 Bit

384 Bit
Memory bandwidth

336,0 GB/s

336,6 GB/s
TDP

160 W

250 W
Suggested PSU 500W ATX Power Supply 600W ATX Power Supply
Multicard technology

4-way SLI
Outputs

1x DVI
1x HDMI
2x DisplayPort
1x USB Type-C

1x DVI
1x HDMI
3x DisplayPort


Maximum GPU Temperature

88°C

92°C
Cores (compute units, SM, SMX)

30

22
Shading units (cuda cores)

1. 920

2.816
TMUs

120

176
ROPs

48

96
Cache memory

3 MB

3 MB
Pixel fillrate

80,6 GP/s

103,3 GP/s
Texture fillrate

201,6 GT/s

189,4 GT/s
Performance FP32 (float)

6,5 TFLOPS

6,1 TFLOPS
Performance FP64 (double)

201,6 GFLOPS

189,4 GFLOPS
Amazon


eBay


Note: Commissions may be earned from the links above.

Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.

We can better compare what are the technical differences between the two graphics cards.

Performances :

Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.





FP32 Performance in GFLOPS
Nvidia GeForce RTX 2060

6.451
Nvidia GeForce GTX 980 Ti

6.060

The difference is 6%.

Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.

Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

See also:

Nvidia GeForce RTX 2060 12GBNvidia GeForce RTX 2060 Max-QNvidia GeForce RTX 2060 MobileNvidia GeForce RTX 2060 SuperNvidia GeForce RTX 2060 TU104

Equivalence:

Nvidia GeForce RTX 2060 AMD equivalentNvidia GeForce GTX 980 Ti AMD equivalent

Disclaimer:

When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.

As an Amazon Associate I earn from qualifying purchases.

This page includes affiliate links for which the administrator of GadgetVersus may earn a commission at no extra cost to you should you make a purchase. These links are indicated using the hashtag #ad.

Information:

We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.

NVIDIA GeForce RTX 2060 Max-Q vs NVIDIA GeForce GTX 980 (Laptop)

Performance Rating — 3DMark 11 + Fire Strike + Time Spy — GeForce GTX 980 (Laptop)

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don’t have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#205 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s

#206 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s

#207 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s

#208 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s

#209 linkCache_getLink using $NBC_LINKCACHE +0s … 0.151s

#210 linkCache_getLink using $NBC_LINKCACHE +0s … 0.152s

#211 linkCache_getLink using $NBC_LINKCACHE +0s … 0.152s

#212 min, max, avg, median took s +0s … 0.153s

#213 before gaming benchmark output +0s … 0.153s

#214 Got 542 rows for game benchmarks. +0.099s … 0.252s

#215 composed SQL query for gamebenchmarks +0s … 0.252s

#216 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.252s

#217 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

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#222 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#223 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

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#225 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#226 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#227 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

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#230 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.252s

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#232 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

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#234 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#235 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

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#237 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#238 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#239 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#240 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#241 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#242 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#243 linkCache_getLink using $NBC_LINKCACHE +0s … 0.252s

#244 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.252s

#245 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

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#249 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#250 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#251 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#252 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#253 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#254 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#255 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#256 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#257 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

#258 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.253s

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#272 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.253s

#273 linkCache_getLink using $NBC_LINKCACHE +0s … 0.253s

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#286 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.254s

#287 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

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#289 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#290 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#291 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#292 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#293 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#294 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#295 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

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#297 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#298 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#299 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#300 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.254s

#301 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#302 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#303 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#304 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#305 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#306 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#307 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#308 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#309 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

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#313 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

#314 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.254s

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#320 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

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#323 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

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#325 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

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#328 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.254s

#329 linkCache_getLink using $NBC_LINKCACHE +0s … 0.254s

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#335 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s

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#339 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s

#340 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s

#341 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s

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#350 linkCache_getLink using $NBC_LINKCACHE +0s … 0.255s

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#904 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#905 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#906 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#907 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#908 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#909 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#910 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#911 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#912 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#913 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#914 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.323s

#915 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#916 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.323s

#917 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#918 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#919 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#920 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#921 linkCache_getLink using $NBC_LINKCACHE +0s … 0.323s

#922 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.324s

#923 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#924 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#925 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#926 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#927 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#928 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#929 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#930 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.324s

#931 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#932 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#933 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#934 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#935 linkCache_getLink using $NBC_LINKCACHE +0s … 0.324s

#936 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#937 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#938 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#939 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#940 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.325s

#941 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#942 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#943 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#944 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.325s

#945 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#946 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#947 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#948 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#949 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#950 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#951 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#952 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#953 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#954 linkCache_getLink using $NBC_LINKCACHE +0s … 0.325s

#955 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.326s

#956 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#957 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#958 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.326s

#959 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#960 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#961 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#962 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#963 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#964 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#965 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#966 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#967 linkCache_getLink using $NBC_LINKCACHE +0s … 0.326s

#968 linkCache_getLink using $NBC_LINKCACHE +0.003s … 0.33s

#969 linkCache_getLink using $NBC_LINKCACHE +0.002s … 0.332s

#970 linkCache_getLink using $NBC_LINKCACHE +0s … 0.332s

#971 linkCache_getLink using $NBC_LINKCACHE +0s … 0.332s

#972 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.332s

#973 linkCache_getLink using $NBC_LINKCACHE +0s … 0.332s

#974 linkCache_getLink using $NBC_LINKCACHE +0s … 0.332s

#975 linkCache_getLink using $NBC_LINKCACHE +0.004s … 0.336s

#976 linkCache_getLink using $NBC_LINKCACHE +0s … 0.336s

#977 linkCache_getLink using $NBC_LINKCACHE +0.004s … 0.34s

#978 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s

#979 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s

#980 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s

#981 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s

#982 linkCache_getLink using $NBC_LINKCACHE +0s … 0.34s

#983 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.341s

#984 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s

#985 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s

#986 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.341s

#987 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s

#988 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s

#989 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s

#990 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s

#991 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s

#992 linkCache_getLink using $NBC_LINKCACHE +0s … 0.341s

#993 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.342s

#994 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#995 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#996 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#997 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#998 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#999 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#1000 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.342s

#1001 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#1002 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#1003 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#1004 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#1005 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#1006 linkCache_getLink using $NBC_LINKCACHE +0s … 0.342s

#1007 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.343s

#1008 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s

#1009 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s

#1010 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s

#1011 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s

#1012 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s

#1013 linkCache_getLink using $NBC_LINKCACHE +0s … 0.343s

#1014 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.343s

#1015 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.344s

#1016 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1017 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1018 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1019 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1020 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1021 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1022 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1023 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.344s

#1024 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1025 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1026 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1027 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1028 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.344s

#1029 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1030 linkCache_getLink using $NBC_LINKCACHE +0s … 0.344s

#1031 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.345s

#1032 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s

#1033 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s

#1034 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s

#1035 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s

#1036 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s

#1037 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s

#1038 linkCache_getLink using $NBC_LINKCACHE +0s … 0.345s

#1039 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.346s

#1040 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s

#1041 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s

#1042 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.346s

#1043 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s

#1044 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s

#1045 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s

#1046 linkCache_getLink using $NBC_LINKCACHE +0s … 0.346s

#1047 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.347s

#1048 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s

#1049 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s

#1050 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s

#1051 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s

#1052 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s

#1053 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s

#1054 linkCache_getLink using $NBC_LINKCACHE +0s … 0.347s

#1055 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.347s

#1056 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.347s

#1057 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.348s

#1058 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s

#1059 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s

#1060 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s

#1061 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s

#1062 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s

#1063 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s

#1064 linkCache_getLink using $NBC_LINKCACHE +0s … 0.348s

#1065 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.349s

#1066 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1067 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1068 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1069 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1070 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.349s

#1071 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1072 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1073 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1074 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1075 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1076 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.349s

#1077 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1078 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1079 linkCache_getLink using $NBC_LINKCACHE +0s … 0.349s

#1080 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1081 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1082 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1083 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1084 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.35s

#1085 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1086 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1087 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1088 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1089 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1090 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1091 linkCache_getLink using $NBC_LINKCACHE +0s … 0.35s

#1092 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.351s

#1093 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s

#1094 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s

#1095 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s

#1096 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s

#1097 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s

#1098 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.351s

#1099 linkCache_getLink using $NBC_LINKCACHE +0s … 0.351s

#1100 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.352s

#1101 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1102 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1103 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1104 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1105 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1106 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1107 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1108 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1109 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1110 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1111 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1112 linkCache_getLink using $NBC_LINKCACHE +0. 001s … 0.352s

#1113 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1114 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1115 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1116 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1117 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1118 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1119 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1120 linkCache_getLink using $NBC_LINKCACHE +0s … 0.352s

#1121 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1122 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.353s

#1123 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1124 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1125 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1126 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.353s

#1127 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1128 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1129 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1130 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1131 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1132 linkCache_getLink using $NBC_LINKCACHE +0s … 0.353s

#1133 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.354s

#1134 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1135 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1136 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1137 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1138 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1139 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1140 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.354s

#1141 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1142 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1143 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1144 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1145 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1146 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1147 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1148 linkCache_getLink using $NBC_LINKCACHE +0s … 0.354s

#1149 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.355s

#1150 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.355s

#1151 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s

#1152 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s

#1153 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s

#1154 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.355s

#1155 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s

#1156 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s

#1157 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s

#1158 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s

#1159 linkCache_getLink using $NBC_LINKCACHE +0s … 0.355s

#1160 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s

#1161 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.356s

#1162 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s

#1163 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s

#1164 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s

#1165 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s

#1166 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s

#1167 linkCache_getLink using $NBC_LINKCACHE +0s … 0.356s

#1168 linkCache_getLink using $NBC_LINKCACHE +0s . .. 0.356s

#1169 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.357s

#1170 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s

#1171 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s

#1172 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s

#1173 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s

#1174 linkCache_getLink using $NBC_LINKCACHE +0s … 0.357s

#1175 linkCache_getLink using $NBC_LINKCACHE +0.001s … 0.358s

#1176 linkCache_getLink using $NBC_LINKCACHE +0s … 0.358s

#1177 benchmarks composed for output. +0s … 0.358s

#1178 calculated avg scores. +0s … 0.358s

#1179 linkCache_getLink using $NBC_LINKCACHE +0.003s … 0.36s

#1180 return log +0.002s … 0.362s

0026 vs 192bit

  • 128 more stream processors?
    2048 vs 1920
  • 8 more texture units (TMUs)?
    128 vs 120
  • 16 more ROPs?
    64 vs 48
  • 1 more DisplayPort outputs?
    3 vs 2
  • Supports 3D?
  • Why Nvidia GeForce RTX 2060 is better than Gigabyte GeForce GTX 980?

    • GPU frequency 238MHz higher?
      1365MHz vs 1127MHz
    • 1. 83 TFLOPS higher than FLOPS?
      6.45 TFLOPS vs 4.62 TFLOPS
    • 8.54 GPixel/s higher pixel rate?
      80.64 GPixel/s vs 72.1 GPixel/s
    • 6988MHz higher effective clock speed?
      14000MHz vs 7012MHz
    • 57.3 GTexels/s higher number of textured pixels?
      201.6 GTexels/s vs 144.3 GTexels/s
    • 1.5x more VRAM?
      6GB vs 4GB
    • 111.6GB/s more memory bandwidth?
      336GB/s vs 224.4GB/s
    • 464MHz faster GPU turbo speed?
      1680MHz vs 1216MHz

    Which comparison is the most popular?

    Gigabyte GeForce GTX 980

    vs

    MSI GeForce GTX 1060 Gaming

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce RTX 3050

    Gigabyte GeForce GTX 980

    vs

    Nvidia GeForce GTX 1660 Ti

    Nvidia GeForce RTX 2060

    vs

    Nvidia Geforce GTX 1660 Super

    Gigabyte GeForce GTX 980

    vs

    AMD Radeon RX 580

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce RTX 3060

    Gigabyte GeForce GTX 980

    vs

    MSI Radeon RX 580

    Nvidia GeForce RTX 2060

    vs

    AMD Radeon RX 580

    Gigabyte GeForce GTX 980

    vs

    Nvidia GeForce GTX 1070

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce GTX 1660

    Gigabyte GeForce GTX 980

    vs

    AMD Radeon RX 470

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce RTX 3byte050 GeForce GTX 9 Laptop80

    vs

    Nvidia GeForce GTX 1050

    Nvidia GeForce RTX 2060

    vs

    AMD Radeon RX 6500 XT

    Gigabyte GeForce GTX 980

    vs

    AMD Radeon RX 590

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce GTX 1070

    Gigabyte GeForce GTX 980

    vs

    MSI GeForce GTX 1650 Super Gaming

    Nvidia GeForce RTX 2060

    GeForce

    Tividia

    . 8 /10

    4 Reviews of users

    Functions

    The price ratio

    reviews is not

    8.8 /10

    4 Votes

    reviews yet there are no

    9000 9000 10.0 /10

    4 Votes

    performance

    Reviews not yet

    10.0 /10

    4 Votes

    fan noisae

    reviews yet not

    9.0 /10

    4 Votes

    Reliability

    Reviews not yet

    10.0 /10

    4 VOTES

    performance

    1. TCTIC FACK 9000

    The graphics processing unit (GPU) has a higher clock speed.

    2.turbo GPU

    1216MHz

    1680MHz

    When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.

    3.pixel rate

    72.1 GPixel/s

    80.64 GPixel/s

    The number of pixels that can be displayed on the screen every second.

    4.flops

    4.62 TFLOPS

    6.45 TFLOPS

    FLOPS is a measure of GPU processing power.

    5.texture size

    144.3 GTexels/s

    201.6 GTexels/s

    Number of textured pixels that can be displayed on the screen every second.

    6.GPU memory speed

    1753MHz

    1750MHz

    Memory speed is one aspect that determines memory bandwidth.

    7.shading patterns

    Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.

    8.textured units (TMUs)

    TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.

    9 ROPs

    ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.

    Memory

    1.memory effective speed

    7012MHz

    14000MHz

    The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.

    2.max memory bandwidth

    224.4GB/s

    336GB/s

    This is the maximum rate at which data can be read from or stored in memory.

    3.VRAM

    VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.

    4.memory bus width

    256bit

    192bit

    Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.

    5. GDDR memory versions

    Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.

    6. Supports memory debug code

    ✖Gigabyte GeForce GTX 980

    ✖Nvidia GeForce RTX 2060

    Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.

    Functions

    1.DirectX version

    DirectX is used in games with a new version that supports better graphics.

    2nd version of OpenGL

    The newer version of OpenGL, the better graphics quality in games.

    OpenCL version 3.

    Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.

    4. Supports multi-monitor technology

    ✔Gigabyte GeForce GTX 980

    ✔Nvidia GeForce RTX 2060

    The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.

    5. GPU temperature at boot

    Unknown. Help us offer a price. (Gigabyte GeForce GTX 980)

    Lower boot temperature means the card generates less heat and the cooling system works better.

    6.supports ray tracing

    ✖Gigabyte GeForce GTX 980

    ✔Nvidia GeForce RTX 2060

    Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.

    7.Supports 3D

    ✔Gigabyte GeForce GTX 980

    ✖Nvidia GeForce RTX 2060

    Allows you to view in 3D (if you have a 3D screen and glasses).

    8.supports DLSS

    ✖Gigabyte GeForce GTX 980

    ✔Nvidia GeForce RTX 2060

    DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.

    9. PassMark result (G3D)

    Unknown. Help us offer a price. (Gigabyte GeForce GTX 980)

    Unknown. Help us offer a price. (Nvidia GeForce RTX 2060)

    This test measures the graphics performance of a graphics card. Source: Pass Mark.

    Ports

    1.has HDMI output

    ✔Gigabyte GeForce GTX 980

    ✔Nvidia GeForce RTX 2060

    Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.

    2.HDMI connectors

    Unknown. Help us offer a price. (Gigabyte GeForce GTX 980)

    More HDMI connections allow you to connect multiple devices at the same time, such as game consoles and TVs.

    3rd HDMI version

    Unknown. Help us offer a price. (Gigabyte GeForce GTX 980)

    HDMI 2.0

    New versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.

    4. DisplayPort outputs

    Allows connection to a display using DisplayPort.

    5.DVI outputs

    Allows connection to a display using DVI.

    Mini DisplayPort 6.outs

    Allows connection to a display using Mini DisplayPort.

    Price Match

    Cancel

    Which graphics cards are better?

    Nvidia GeForce RTX 2060 vs Palit GeForce GTX 980 Ti: What is the difference?

    59 points

    Nvidia GeForce RTX 2060

    43 points

    Palit GeForce GTX 980 Ti

    Comparison winner

    vs

    54 facts in comparison

    Nvidia GeForce RTX 2060

    Palit GeForce GTX 980 Ti

    Why is Nvidia GeForce RTX 2060 better than Palit GeForce GTX 980 Ti?

    • GPU frequency 365MHz higher?
      1365MHz vs 1000MHz
    • 0. 82 TFLOPS higher than FLOPS?
      6.45 TFLOPS vs 5.63 TFLOPS
    • 90W below TDP?
      160W vs 250W
    • 6988MHz higher effective clock frequency?
      14000MHz vs 7012MHz
    • 25.6 GTexels/s higher number of textured pixels?
      201.6 GTexels/s vs 176 GTexels/s
    • 604MHz faster GPU turbo speed?
      1680MHz vs 1076MHz
    • Supports ray tracing?
    • 2800million more transistors?
      10800 million vs 8000 million

    Why is Palit GeForce GTX 980 Ti better than Nvidia GeForce RTX 2060?

    • 15.36 GPixel/s higher pixel speed?
      96 GPixel/s vs 80.64 GPixel/s
    • 192bit wider memory bus?
      384bit vs 192bit
    • 896 more stream processors?
      2816 vs 1920
    • 56 more texture units (TMUs)?
      176 vs 120
    • 48 more ROPs?
      96 vs 48
    • 1 more DisplayPort outputs?
      3 vs 2
    • Supports 3D?

    What are the most popular comparisons?

    vs

    Nvidia GeForce GTX 1660

    0004 vs

    Nvidia Geforce GTX 1660 Super

    Palit GeForce GTX 980 Ti

    vs

    Nvidia GeForce GTX 1660 Ti

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce RTX 3060

    Palit GeForce GTX 980 Ti

    versus

    Galax GeForce GTX 1660

    Nvidia GeForce RTX 2060

    0003

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce GTX 1660

    Palit GeForce GTX 980 Ti

    vs

    AMD Radeon R9 270X

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce RTX 3050 Ti Laptop

    Palit GeForce GTX 980 Ti

    vs

    AMD Radeon RX 6500 XT

    0004 vs

    MSI GeForce GTX 980 Ti Gaming

    Nvidia GeForce RTX 2060

    vs

    Nvidia GeForce GTX 1070

    Palit GeForce GTX 980 Ti

    vs

    Asus Dual GeForce RTX 2060 Evo OC 12GB

    Nvidia GeForce RTX 2060

    VS

    NVIDIA GEFORCE GTX 1660 TI

    Palit GeForce GTX 980 TI

    VS

    MSI GEFORCE RTX 3060 TI Ventus 3X

    NVIDIA GEFORCE RTX 20000 9000 VS 9000

    The price ratio

    8. 8 /10

    4 Votes

    Reviews is not

    Games

    10.0 /10

    4 Votes

    Reviews until

    9000 10.0 /10

    4 VOTES

    Reviews not yet

    Fan noise

    /10

    4 Votes

    reviews yet not

    Reliability

    10.0 /10

    4 VOTES

    Reviews not yet

    Production

    1. TECTION FACK

    1365MHz

    1000MHZ

    GPU GPU (GPU) has a higher so -taller soil frequency.

    2.turbo GPU

    1680MHz

    1076MHz

    When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.

    3.pixel rate

    80.64 GPixel/s

    96 GPixel/s

    The number of pixels that can be displayed on the screen every second.

    4. flops

    6.45 TFLOPS

    5.63 TFLOPS

    FLOPS is a measure of GPU processing power.

    5.texture size

    201.6 GTexels/s

    176 GTexels/s

    Number of textured pixels that can be displayed on the screen every second.

    6.GPU memory speed

    1750MHz

    1753MHz

    Memory speed is one aspect that determines memory bandwidth.

    7.shading patterns

    Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.

    8.textured units (TMUs)

    TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.

    9 ROPs

    ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.

    Memory

    1.memory effective speed

    14000MHz

    7012MHz

    The effective memory clock frequency is calculated from the size and data transfer rate of the memory. A higher clock speed can give better performance in games and other applications.

    2.max memory bandwidth

    336GB/s

    337GB/s

    This is the maximum rate at which data can be read from or stored in memory.

    3.VRAM

    VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.

    4.memory bus width

    192bit

    384bit

    Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.

    5. GDDR memory versions

    Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.

    6. Supports memory debug code

    ✖Nvidia GeForce RTX 2060

    ✖Palit GeForce GTX 980 Ti

    Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.

    Functions

    1.DirectX version

    DirectX is used in games with a new version that supports better graphics.

    2nd version of OpenGL

    The newer version of OpenGL, the better graphics quality in games.

    OpenCL version 3.

    Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.

    4. Supports multi-monitor technology

    ✔Nvidia GeForce RTX 2060

    ✔Palit GeForce GTX 980 Ti

    The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.

    5. GPU temperature at boot

    Unknown. Help us offer a price. (Palit GeForce GTX 980 Ti)

    Lower boot temperature means the card generates less heat and the cooling system works better.

    6.supports ray tracing

    ✔Nvidia GeForce RTX 2060

    ✖Palit GeForce GTX 980 Ti

    Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.

    7. Supports 3D

    ✖Nvidia GeForce RTX 2060

    ✔Palit GeForce GTX 980 Ti

    Allows you to view in 3D (if you have a 3D screen and glasses).

    8.supports DLSS

    ✔Nvidia GeForce RTX 2060

    ✖Palit GeForce GTX 980 Ti

    DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.

    9. PassMark result (G3D)

    Unknown. Help us offer a price. (Nvidia GeForce RTX 2060)

    Unknown. Help us offer a price. (Palit GeForce GTX 980 Ti)

    This test measures the graphics performance of a graphics card. Source: Pass Mark.

    Ports

    1.has HDMI output

    ✔Nvidia GeForce RTX 2060

    ✔Palit GeForce GTX 980 Ti

    Devices with HDMI or mini HDMI ports can stream HD video and audio to an attached display.

    2.HDMI connectors

    Unknown. Help us offer a price. (Palit GeForce GTX 980 Ti)

    More HDMI connectors allow you to connect multiple devices at the same time, such as game consoles and TVs.

    HDMI 3.Version

    HDMI 2.0

    Unknown. Help us offer a price. (Palit GeForce GTX 980 Ti)

    Newer versions of HDMI support higher bandwidth for higher resolutions and frame rates.

    4. DisplayPort outputs

    Allows connection to a display using DisplayPort.

    5.DVI outputs

    Allows connection to a display using DVI.

    Mini DisplayPort 6.outs

    Allows connection to a display using Mini DisplayPort.

    Price Match

    Cancel

    Which graphics cards are better?

    GeForce RTX 2060 Max-Q vs GeForce GTX 980M

    GeForce RTX 2060 Max-Q vs GeForce GTX 980M — Th200

    Contents

    1. Introduction
    2. Features
    3. Tests
    4. Key differences
    5. Conclusion
    6. Comments

    Video card

    Video card

    Introduction

    We compared two graphics cards: NVIDIA GeForce RTX 2060 Max-Q vs NVIDIA GeForce GTX 980M. On this page, you will learn about the key differences between them, as well as which one is the best in terms of features and performance.

    NVIDIA GeForce RTX 2060 Max-Q is a Turing architecture GeForce 20 Mobile generation graphics card released Jan 29th, 2020. It comes with 6GB of GDDR6 memory running at 1375MHz and consumes up to 65W.

    NVIDIA GeForce GTX 980M is a Maxwell 2.0 architecture GeForce 900M generation graphics card released Oct 7th, 2014. It comes with 8GB of GDDR5 memory running at 1253MHz and consumes up to 0W.

    Features

    30

    Graphics Features

    DirectX

    12 Ultimate (12_2)

    12 (12_1)

    OpenGL

    4.6

    4.6

    OpenCL

    3.0

    3.0

    Cuda

    7.5

    5.2

    VULKAN

    1.2

    1.1

    BOARD Design

    Heating

    65W

    Connectors of

    None

    None

    Width Slice

    MXM Module

    MXM Module

    Benchmarks

    3DMark Graphics

    3DMark is a benchmarking tool designed and developed by UL to measure the performance of computer hardware. Upon completion, the program gives a score, where a higher value indicates better performance.

    NVIDIA GeForce RTX 2060 Max-Q
    +94%

    NVIDIA GeForce GTX 980M

    Blender bmw27

    Blender is the most popular 3D content creation software. It has its own test, which is widely used to determine the rendering speed of processors and video cards. We chose the bmw27 scene. The result of the test is the time taken to render the given scene.

    NVIDIA GeForce RTX 2060 Max-Q
    +361%

    NVIDIA GeForce GTX 980M

    Th200 RP

    Th200 RP is a test created by Th200. It measures the raw power of the components and gives a score, with a higher value indicating better performance.

    NVIDIA GeForce RTX 2060 Max-Q
    +10%

    NVIDIA GeForce GTX 980M

    Key Differences

    Why is NVIDIA GeForce RTX 2060 Max-Q better than NVIDIA GeForce GTX 980M?

    Newer — 5 years later release

    Has 10% better performance

    More modern manufacturing process — 12 nm vs 28 nm

    More advanced memory type — GDDR6 vs GDDR5

    Has 65% higher bandwidth — 264. 0 GB/s vs 160.4 GB/s

    Has 32% higher texture fill rate — 142.2 GTexel/s vs 108.2 GTexel/s

    Has more texture units +24

    Has 384 more shading units

    Why is NVIDIA GeForce GTX 980M better than NVIDIA GeForce RTX 2060 Max-Q?

    Has 2 GB more memory

    Has a slightly larger memory bus

    Has a 27% higher pixel fill rate — 72.13 GPixel/s vs 56.88 GPixel/s

    Has more raster blocks +16

    Conclusion

    Which is better GeForce RTX 2060 Max-Q or GeForce GTX 980M?

    The GeForce RTX 2060 Max-Q delivers 10% better performance, while holding 2 GB less memory. According to our research, the GeForce RTX 2060 Max-Q 3990X is more powerful than the GeForce GTX 980M.

    What AMD graphics cards is equivalent to GeForce RTX 2060 Max-Q?

    The Radeon RX 5600M is AMD’s closest competitor to the GeForce RTX 2060 Max-Q. It is 29% more powerful, uses 131% more energy, and holds the same amount of memory.

    What NVIDIA graphics cards is equivalent to GeForce RTX 2060 Max-Q?

    The GeForce GTX 980MX is NVIDIA’s closest competitor to the GeForce RTX 2060 Max-Q. It is 1% more powerful, uses 128% more energy, and holds 2 GB less memory.

    How does GeForce RTX 2060 Max-Q perform compared to GeForce GTX 980M and other graphics cards?

    Relative capacity

    Total capacity

    Mobile productivity

    geforce gtx 980ti | Tags | Overclockers.ru

    Zelot

    June 1, 2022

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    test Alexey Sychev

    May 30, 2022 at 01:26 pm

    The beaten unbeaten is lucky, as always.

    Alexey Sychev

    May 1, 2022 at 07:23

    The GeForce GTX 980 Ti did not have to strain for this.

    Alexey Sychev

    February 4, 2022 at 12:33 pm

    Water block and liquid nitrogen miraculously coexisted in one system.

    Zelot

    February 2, 2022

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    Alexey Sychev

    January 31, 2022 at 07:36

    Using an Intel Core i9-12900K processor and an NVIDIA GeForce GTX 980 Ti graphics card.

    Alexey Sychev

    January 24, 2022 at 09:03

    Beaten unbeaten and all that.

    Alexey Sychev

    January 17, 2022 at 06:55

    The processor used liquid nitrogen, the video card almost did not overclock.

    Alexey Sychev

    December 25, 2021 at 08:31

    The GeForce GTX 980 Ti also made a contribution.

    Alexey Sychev

    December 22, 2021 at 13:04

    The unbeaten beaten one is lucky, once again.

    Alexey Sychev

    December 20, 2021 at 08:43

    The processor needed liquid nitrogen, and the video card did not even use the water block to the fullest.

    Alexey Sychev

    November 29, 2021 at 11:31 am

    The video card was limited to air cooling.

    Alexey Sychev

    January 2, 2021 at 09:35

    No overclock — Ryzen 9 CPU did all the work5950X.

    Alexey Sychev

    December 24, 2020 at 08:59

    The video card got a supporting role.

    Alexey Sychev

    October 12, 2020 at 09:06

    Almost twofold overclocking of the 28-nm video chip is admirable.

    Alexey Sychev

    October 15, 2019 at 09:39

    The main thing is to choose a more powerful central processor.

    MassChester87

    April 26, 2019

    Hello! Today we’re testing the GeForce GTX 980 Ti to see how it compares to the recently released RTX 2060 and GTX 1660 Ti, especially in more recent games like Apex Legends, Resident Evil 2, and Far Cry New Dawn. Now the GTX 1660 Ti is on sale for $280…

    Alexey Sychev

    April 15, 2019 at 12:50

    And the Core i9-9900K is to be thanked for that.

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    February 14, 2019

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    February 3, 2019

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    November 30, 2018

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    PhoenixOC

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    September 17, 2018

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    Phoenix

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    Alexey Sychev

    December 3, 2017 at 09:33

    Further — only direct contact!

    Alexey Sychev

    September 13, 2017 at 08:04

    Is the beaten unbeaten lucky?

    Phoenix

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    Alexey Sychev

    May 27, 2017 at 07:49

    The unusual trio exhausted the Russian, but he didn’t give up.

    Alexey Sychev

    May 9, 2017 at 09:01

    And the Intel Kaby Lake processor is to thank for that.

    Alexey Sychev

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    Higher performing components do not appear in this test.

    Alexey Sychev

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    And almost became the best in Aquamark.

    Phoenix

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    January 24, 2017 at 08:29

    But among the GeForce GTX 980 Ti, he achieved first place.

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    Testing twenty-one video cards and four processors in several operating modes at a resolution of 1920 x 1080.

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    Nvidia | September 2022

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    Nvidia

    $650 NVIDIA GeForce GTX 980 Ti is all about 4K gaming

    Tiffany Garrett

    Nvidia

    NVIDIA has introduced a high performance GeForce 900 series graphics card designed for 4K gaming. The 1000MHz GTX 980 Ti offers 6GB of VRAM, 2816 CUDA cores and can run the latest games at high settings in 4K.

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    NVIDIA Introduces Official RTX Voice Support for GTX GPUs

    Tiffany Garrett

    Nvidia

    If you thought RTX Voice required an RTX GPU, think again. It will work well with a lot of older NVIDIA cards.

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    Even scalpers and bots couldn’t get their hands on the RTX 3070 Ti from Best Buy on launch day.

    Tiffany Garrett

    Nvidia

    The

    RTX 3070 Ti was launched recently and was immediately sold online. Some claim that the card was never sold on the Best Buy site.

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    NVIDIA GeForce RTX 3090 vs RTX 3080 vs RTX 3070: Which GPU Should You Buy?

    Tiffany Garrett

    Nvidia

    NVIDIA has unveiled the RTX 30 series, with the RTX 3090, RTX 3080, and RTX 3070 offering incredible performance boosts over the RTX 20 series. Here’s what you need to know about NVIDIA’s latest cards and which one you should pick if you’re thinking about update.

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    Should I switch from NVIDIA GTX 1060 to GTX 1660 Ti?

    Tiffany Garrett

    Nvidia

    If you’re currently running a GTX 1060 and wondering if you should buy a new GTX 1660 Ti, we’ve got you covered.

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    Which is better: NVIDIA GTX 1660 Ti or GTX 1070?

    Tiffany Garrett

    Nvidia

    NVIDIA’s GPU naming scheme is a bit confusing, but if you think you’re better off with the GTX 1070 over the GTX 1660 Ti, we’ve got news for you.

    Read More

    NVIDIA GeForce RTX 2060 vs GTX 1660 Ti: Which GPU is right for you?

    Tiffany Garrett

    Nvidia

    NVIDIA has released the GTX 1660 Ti, which should sit between the GTX 1060 and GTX 1070, but has some additional benefits from the new Turing architecture. Is it worth the price or is it worth spending a little more and getting the RTX 2060?

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    NVIDIA GeForce RTX 20 Series Official: Here’s Everything You Need to Know

    Tiffany Garrett

    Nvidia

    NVIDIA’s Turing based RTX 2080 and RTX 2080 Ti offer a huge jump in real-time rendering performance over the GTX 10 series.

    Tiffany Garrett

    Nvidia

    The NVIDIA GeForce RTX 3080 is new to the market, but is it worth upgrading from the RTX 2080? We’ve compared both to help you decide.

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    Featuring NVIDIA GeForce RTX 3080 Ti and RTX 3070 Ti GPUs with up to 1.5x the performance of the latest generation cards

    Tiffany Garrett

    Nvidia

    After a lot of leaks leading up to Computex 2021, NVIDIA has officially unveiled its new Ampere-powered GeForce RTX 3080 Ti and RTX 3070 Ti graphics cards.

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    FreeSync vs. G-Sync: Which is Best for You?

    Tiffany Garrett

    Nvidia

    Two types of synchronization can greatly improve the gaming experience on your PC. But which one is for you? AMD or NVIDIA?

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    Is the NVIDIA GTX 1050 good for gaming?

    Tiffany Garrett

    Nvidia

    Is NVIDIA’s entry-level GTX 1050 good for gaming or should you stay away and save a little more money? It all depends on what you want to do with it.

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    Best GPU for Mining 2021: Best GPU for Bitcoin and Ethereum Mining

    Tiffany Garrett

    Nvidia

    If you are looking for the right graphics card for cryptocurrency mining, you will need one of these. We have collected the best graphics cards for mining cryptocurrencies such as Bitcoin and Ethereum.

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    AMD FidelityFX Super Resolution vs NVIDIA DLSS: What’s the difference?

    Tiffany Garrett

    Nvidia

    AMD FidelityFX Super Resolution (FSR) aims to surpass NVIDIA’s DLSS in image upscaling. What are the differences? Find out here.

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    What is NVIDIA Broadcast?

    Tiffany Garrett

    Nvidia

    NVIDIA Broadcast is a unique offering from the GPU manufacturer that helps users with their streaming and video calls. Here’s everything you need to know about it.

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    Best NVIDIA GeForce RTX 3080 Processor in 2021

    Tiffany Garrett

    Nvidia

    Need a new processor to handle all the performance of the RTX 3080? We’ve rounded up a variety of the best chips based on the budget and performance level you’re looking for.