GeForce GTX 970 vs Quadro M1000M Graphics cards Comparison
In this comparison between GeForce GTX 970 and Quadro M1000M you will find out which graphics card performs better in today’s games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards’ performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don’t overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 970 will be the best choice, for others Quadro M1000M will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 970
Check Price
Quadro M1000M
Check Price
Quadro M1000M is a Laptop Graphics Card
Note: Quadro M1000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M1000M here:
Quadro M1000M Laptops
Main Specs
GeForce GTX 970 | Quadro M1000M | |
Power consumption (TDP) | 148 Watt | 40 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | 2x 6-pins | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 2 GB/4 GB |
Display Connectors | 1x DVI, 1x HDMI, 3x DisplayPort | No outputs |
Recommended system power (PSU) | 500 Watt | |
Check Price |
Check Price |
- GeForce GTX 970 has 270% more power consumption, than Quadro M1000M.
- GeForce GTX 970 is connected by PCIe 3.0 x16, and Quadro M1000M uses MXM-A (3.0) interface.
- GeForce GTX 970 has 2 GB more memory, than Quadro M1000M.
- GeForce GTX 970 is used in Desktops, and Quadro M1000M — in Mobile workstations.
- GeForce GTX 970 and Quadro M1000M are build with Maxwell architecture.
- Core clock speed of GeForce GTX 970 is 57 MHz higher, than Quadro M1000M.
- GeForce GTX 970 and Quadro M1000M are manufactured by 28 nm process technology.
- Memory clock speed of Quadro M1000M is 4993 MHz higher, than GeForce GTX 970.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 50−55 | 14−16 |
ultra / 1080p | 30−35 | 9−10 |
QHD / 1440p | 27−30 | 4−5 |
4K / 2160p | 14−16 | − |
low / 720p | 75−80 | 30−35 |
medium / 1080p | 60−65 | 18−20 |
The average gaming FPS of GeForce GTX 970 in Assassin’s Creed Odyssey is 212% more, than Quadro M1000M. | ||
high / 1080p | 75−80 | 24−27 |
ultra / 1080p | 70−75 | 21−24 |
QHD / 1440p | 50−55 | 8−9 |
4K / 2160p | 27−30 | 5−6 |
low / 720p | 130−140 | 50−55 |
medium / 1080p | 85−90 | 27−30 |
The average gaming FPS of GeForce GTX 970 in Battlefield 5 is 226% more, than Quadro M1000M. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 45−50 | 0−1 |
GeForce GTX 970 and Quadro M1000M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 210−220 |
medium / 768p | 230−240 | 180−190 |
ultra / 1080p | − | 100−105 |
QHD / 1440p | 150−160 | 50−55 |
4K / 2160p | 100−110 | 30−33 |
high / 768p | 220−230 | 140−150 |
The average gaming FPS of GeForce GTX 970 in Counter-Strike: Global Offensive is 56% more, than Quadro M1000M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | − | 40−45 |
medium / 1080p | 50−55 | 45−50 |
The average gaming FPS of GeForce GTX 970 in Cyberpunk 2077 is 19% more, than Quadro M1000M. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 95−100 |
ultra / 1080p | 110−120 | 65−70 |
The average gaming FPS of GeForce GTX 970 in Dota 2 is 26% more, than Quadro M1000M. | ||
high / 1080p | 60−65 | 18−20 |
ultra / 1080p | 60−65 | 16−18 |
QHD / 1440p | 40−45 | − |
4K / 2160p | 21−24 | 6−7 |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 65−70 | 20−22 |
The average gaming FPS of GeForce GTX 970 in Far Cry 5 is 204% more, than Quadro M1000M. | ||
high / 1080p | 90−95 | 24−27 |
ultra / 1080p | 70−75 | 20−22 |
QHD / 1440p | 45−50 | 16−18 |
4K / 2160p | 21−24 | − |
low / 720p | 220−230 | 100−110 |
medium / 1080p | 140−150 | 50−55 |
The average gaming FPS of GeForce GTX 970 in Fortnite is 163% more, than Quadro M1000M. | ||
high / 1080p | 85−90 | 24−27 |
ultra / 1080p | 65−70 | 20−22 |
QHD / 1440p | 45−50 | 9−10 |
4K / 2160p | 30−35 | − |
low / 720p | 130−140 | 50−55 |
medium / 1080p | 90−95 | 27−30 |
The average gaming FPS of GeForce GTX 970 in Forza Horizon 4 is 218% more, than Quadro M1000M. | ||
low / 768p | 160−170 | 85−90 |
medium / 768p | 150−160 | 75−80 |
high / 1080p | 95−100 | 30−35 |
ultra / 1080p | 45−50 | 12−14 |
QHD / 1440p | 40−45 | 3−4 |
The average gaming FPS of GeForce GTX 970 in Grand Theft Auto V is 140% more, than Quadro M1000M. | ||
high / 1080p | 35−40 | 10−11 |
ultra / 1080p | 30−35 | 8−9 |
QHD / 1440p | 24−27 | − |
4K / 2160p | 14−16 | 2−3 |
low / 720p | 95−100 | 30−33 |
medium / 1080p | 50−55 | 12−14 |
The average gaming FPS of GeForce GTX 970 in Metro Exodus is 261% more, than Quadro M1000M. | ||
low / 768p | 120−130 | 110−120 |
ultra / 1080p | − | 100−110 |
medium / 1080p | − | 100−110 |
The average gaming FPS of GeForce GTX 970 in Minecraft is 8% more, than Quadro M1000M. | ||
high / 1080p | 75−80 | 21−24 |
ultra / 1080p | 55−60 | 18−20 |
4K / 2160p | 18−20 | − |
low / 720p | 120−130 | 55−60 |
medium / 1080p | 85−90 | 24−27 |
The average gaming FPS of GeForce GTX 970 in PLAYERUNKNOWN’S BATTLEGROUNDS is 177% more, than Quadro M1000M. | ||
high / 1080p | 35−40 | 14−16 |
ultra / 1080p | 24−27 | 10−11 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 90−95 | 27−30 |
medium / 1080p | 55−60 | 16−18 |
The average gaming FPS of GeForce GTX 970 in Red Dead Redemption 2 is 211% more, than Quadro M1000M. | ||
low / 768p | 180−190 | 55−60 |
medium / 768p | 120−130 | 35−40 |
high / 1080p | 70−75 | 18−20 |
ultra / 1080p | 40−45 | 10−12 |
4K / 2160p | 24−27 | 8−9 |
The average gaming FPS of GeForce GTX 970 in The Witcher 3: Wild Hunt is 246% more, than Quadro M1000M. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | − | 60−65 |
ultra / 1080p | 65−70 | 35−40 |
high / 768p | − | 50−55 |
The average gaming FPS of GeForce GTX 970 in World of Tanks is 35% more, than Quadro M1000M. |
Full Specs
GeForce GTX 970 | Quadro M1000M | |
Architecture | Maxwell | Maxwell |
Code name | GM204 | GM107 |
Type | Desktop | Mobile workstation |
Release date | 19 September 2014 | 2 October 2015 |
Pipelines | 1664 | 512 |
Core clock speed | 1050 MHz | 993 MHz |
Boost Clock | 1178 MHz | 1072 MHz |
Transistor count | 5,200 million | 1,870 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 109 billion/sec | 31. 78 |
Floating-point performance | 3,920 gflops | 1,017 gflops |
Length | 10.5″ (26.7 cm) | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 7.0 GB/s | 5000 MHz |
Memory bandwidth | 224 GB/s | 80 GB/s |
Shared memory | — | — |
G-SYNC support | + | |
DirectX | 12 (12_1) | 12 |
Shader Model | 6.4 | 5.0 |
OpenGL | 4.4 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1. 1.126 |
CUDA | + | 5.0 |
Monero / XMR (CryptoNight) | 0.48 kh/s | 0.22 kh/s |
CUDA cores | 1664 | |
Bus support | PCI Express 3.0 | |
Height | 4.376″ (11.1 cm) | |
SLI options | + | |
Multi monitor support | 4 displays | |
HDCP | + | |
Maximum VGA resolution | 2048×1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 478 Mh/s | 140 Mh/s |
Laptop size | large | |
Optimus | + | |
Decred / DCR (Decred) | 1. 51 Gh/s | |
Ethereum / ETH (DaggerHashimoto) | 22.21 Mh/s | |
Zcash / ZEC (Equihash) | 291.61 Sol/s | |
Display Port | 1.2 | |
3D Vision Pro | + | |
Mosaic | + | |
nView Display Management | + | |
GameStream | + | |
GeForce ShadowPlay | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
Check Price |
Check Price |
Similar compares
- GeForce GTX 970 vs Radeon Pro Duo
- GeForce GTX 970 vs Radeon Pro 5600M
- Quadro M1000M vs Radeon Pro Duo
- Quadro M1000M vs Radeon Pro 5600M
- GeForce GTX 970 vs GeForce GTX 680M
- GeForce GTX 970 vs GeForce MX350
- Quadro M1000M vs GeForce GTX 680M
- Quadro M1000M vs GeForce MX350
GeForce GTX 970 vs Quadro K2200 Graphics cards Comparison
In this comparison between GeForce GTX 970 and Quadro K2200 you will find out which graphics card performs better in today’s games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards’ performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don’t overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 970 will be the best choice, for others Quadro K2200 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 970
Check Price
Quadro K2200
Check Price
Main Specs
GeForce GTX 970 | Quadro K2200 | |
Power consumption (TDP) | 148 Watt | 68 Watt |
Interface | PCIe 3. 0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 2x 6-pins | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | 1x DVI, 1x HDMI, 3x DisplayPort | 1x DVI, 2x DisplayPort |
Recommended system power (PSU) | 500 Watt | |
Check Price |
Check Price |
- GeForce GTX 970 has 117% more power consumption, than Quadro K2200.
- GeForce GTX 970 is connected by PCIe 3.0 x16, and Quadro K2200 uses PCIe 2.0 x16 interface.
- GeForce GTX 970 and Quadro K2200 have maximum RAM of 4 GB.
- Both cards are used in Desktops.
- GeForce GTX 970 and Quadro K2200 are build with Maxwell architecture.
- Core clock speed of GeForce GTX 970 is 4 MHz higher, than Quadro K2200.
- GeForce GTX 970 and Quadro K2200 are manufactured by 28 nm process technology.
- Quadro K2200 is 192 mm longer, than GeForce GTX 970.
- Memory clock speed of Quadro K2200 is 5005 MHz higher, than GeForce GTX 970.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 50−55 | 18−20 |
ultra / 1080p | 30−35 | 10−11 |
QHD / 1440p | 27−30 | 5−6 |
4K / 2160p | 14−16 | 4−5 |
low / 720p | 75−80 | 35−40 |
medium / 1080p | 60−65 | 21−24 |
The average gaming FPS of GeForce GTX 970 in Assassin’s Creed Odyssey is 175% more, than Quadro K2200. | ||
high / 1080p | 75−80 | 27−30 |
ultra / 1080p | 70−75 | 24−27 |
QHD / 1440p | 50−55 | 8−9 |
4K / 2160p | 27−30 | 6−7 |
low / 720p | 130−140 | 60−65 |
medium / 1080p | 85−90 | 30−35 |
The average gaming FPS of GeForce GTX 970 in Battlefield 5 is 177% more, than Quadro K2200. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 45−50 | 0−1 |
The average gaming FPS of Quadro K2200 in Call of Duty: Warzone is 10% more, than GeForce GTX 970. | ||
low / 768p | 250−260 | 220−230 |
medium / 768p | 230−240 | 190−200 |
ultra / 1080p | − | 110−120 |
QHD / 1440p | 150−160 | 75−80 |
4K / 2160p | 100−110 | 40−45 |
high / 768p | 220−230 | 160−170 |
The average gaming FPS of GeForce GTX 970 in Counter-Strike: Global Offensive is 38% more, than Quadro K2200. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 50−55 | 55−60 |
The average gaming FPS of GeForce GTX 970 in Cyberpunk 2077 is 3% more, than Quadro K2200. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 110−120 | 75−80 |
The average gaming FPS of GeForce GTX 970 in Dota 2 is 19% more, than Quadro K2200. | ||
high / 1080p | 60−65 | 21−24 |
ultra / 1080p | 60−65 | 20−22 |
QHD / 1440p | 40−45 | 18−20 |
4K / 2160p | 21−24 | 7−8 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 65−70 | 24−27 |
The average gaming FPS of GeForce GTX 970 in Far Cry 5 is 160% more, than Quadro K2200. | ||
high / 1080p | 90−95 | 27−30 |
ultra / 1080p | 70−75 | 21−24 |
QHD / 1440p | 45−50 | 14−16 |
4K / 2160p | 21−24 | − |
low / 720p | 220−230 | 110−120 |
medium / 1080p | 140−150 | 65−70 |
The average gaming FPS of GeForce GTX 970 in Fortnite is 136% more, than Quadro K2200. | ||
high / 1080p | 85−90 | 30−35 |
ultra / 1080p | 65−70 | 21−24 |
QHD / 1440p | 45−50 | 10−12 |
4K / 2160p | 30−35 | − |
low / 720p | 130−140 | 60−65 |
medium / 1080p | 90−95 | 35−40 |
The average gaming FPS of GeForce GTX 970 in Forza Horizon 4 is 160% more, than Quadro K2200. | ||
low / 768p | 160−170 | 95−100 |
medium / 768p | 150−160 | 85−90 |
high / 1080p | 95−100 | 35−40 |
ultra / 1080p | 45−50 | 14−16 |
QHD / 1440p | 40−45 | 5−6 |
The average gaming FPS of GeForce GTX 970 in Grand Theft Auto V is 110% more, than Quadro K2200. | ||
high / 1080p | 35−40 | 10−12 |
ultra / 1080p | 30−35 | 9−10 |
QHD / 1440p | 24−27 | − |
4K / 2160p | 14−16 | 2−3 |
low / 720p | 95−100 | 35−40 |
medium / 1080p | 50−55 | 16−18 |
The average gaming FPS of GeForce GTX 970 in Metro Exodus is 213% more, than Quadro K2200. | ||
low / 768p | 120−130 | 110−120 |
medium / 1080p | − | 110−120 |
The average gaming FPS of GeForce GTX 970 in Minecraft is 8% more, than Quadro K2200. | ||
high / 1080p | 75−80 | − |
ultra / 1080p | 55−60 | 14−16 |
4K / 2160p | 18−20 | − |
low / 720p | 120−130 | 65−70 |
medium / 1080p | 85−90 | 18−20 |
The average gaming FPS of GeForce GTX 970 in PLAYERUNKNOWN’S BATTLEGROUNDS is 172% more, than Quadro K2200. | ||
high / 1080p | 35−40 | 14−16 |
ultra / 1080p | 24−27 | 9−10 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 90−95 | 35−40 |
medium / 1080p | 55−60 | 18−20 |
The average gaming FPS of GeForce GTX 970 in Red Dead Redemption 2 is 165% more, than Quadro K2200. | ||
low / 768p | 180−190 | 65−70 |
medium / 768p | 120−130 | 40−45 |
high / 1080p | 70−75 | 21−24 |
ultra / 1080p | 40−45 | 12−14 |
4K / 2160p | 24−27 | 7−8 |
The average gaming FPS of GeForce GTX 970 in The Witcher 3: Wild Hunt is 200% more, than Quadro K2200. | ||
low / 768p | 120−130 | 90−95 |
medium / 768p | − | 60−65 |
ultra / 1080p | 65−70 | 35−40 |
high / 768p | − | 55−60 |
The average gaming FPS of GeForce GTX 970 in World of Tanks is 47% more, than Quadro K2200. |
Full Specs
GeForce GTX 970 | Quadro K2200 | |
Architecture | Maxwell | Maxwell |
Code name | GM204 | GM107 |
Type | Desktop | Workstation |
Release date | 19 September 2014 | 22 July 2014 |
Pipelines | 1664 | 640 |
Core clock speed | 1050 MHz | 1046 MHz |
Boost Clock | 1178 MHz | 1124 MHz |
Transistor count | 5,200 million | 1,870 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 109 billion/sec | 44. 96 |
Floating-point performance | 3,920 gflops | 1,439 gflops |
Length | 10.5″ (26.7 cm) | 202 mm |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 7.0 GB/s | 5012 MHz |
Memory bandwidth | 224 GB/s | 80.19 GB/s |
Shared memory | — | |
G-SYNC support | + | |
DirectX | 12 (12_1) | 12 (11_0) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1. 126 | 1.1.126 |
CUDA | + | 5.0 |
Monero / XMR (CryptoNight) | 0.48 kh/s | |
CUDA cores | 1664 | |
Bus support | PCI Express 3.0 | |
Height | 4.376″ (11.1 cm) | |
SLI options | + | |
Multi monitor support | 4 displays | |
HDCP | + | |
Maximum VGA resolution | 2048×1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 478 Mh/s | 162 Mh/s |
Decred / DCR (Decred) | 1.51 Gh/s | |
Ethereum / ETH (DaggerHashimoto) | 22. 21 Mh/s | 1.6 Mh/s |
Zcash / ZEC (Equihash) | 291.61 Sol/s | |
GameStream | + | |
GeForce ShadowPlay | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
Check Price |
Check Price |
Similar compares
- GeForce GTX 970 vs Radeon Pro Duo
- GeForce GTX 970 vs Radeon Pro 5600M
- Quadro K2200 vs Radeon Pro Duo
- Quadro K2200 vs Radeon Pro 5600M
- GeForce GTX 970 vs GRID M6 8Q
- GeForce GTX 970 vs Radeon RX 560X
- Quadro K2200 vs GRID M6 8Q
- Quadro K2200 vs Radeon RX 560X
0026 1050MHz vs 810MHz
3.4 TFLOPS vs 1.24 TFLOPS
67.3 GPixel/s vs 13 GPixel/s
1753MHz vs 1404MHz
4GB vs 3GB
7012MHz vs 5616MHz
224GB/s vs 135GB/s
- 68W below TDP?
80W vs 148W - Has DPFP?
- 25mm narrower?
241mm vs 266mm
Which comparisons are the most popular?
Nvidia GeForce GTX 970
vs
Nvidia GeForce GTX 1650
Nvidia Quadro K4000
vs
Gigabyte GeForce GTX 1060
Nvidia GeForce GTX 970
vs
Nvidia GeForce GTX 1050
Nvidia Quadro K4000
vs
Nvidia Quadro M4000
Nvidia GeForce GTX 970
vs
AMD Radeon RX 580
Nvidia Quadro K4000
vs
Nvidia Quadro M2000
Nvidia GeForce GTX 970
vs
Nvidia GeForce RTX 3060
Nvidia Quadro K4000
vs
Nvidia GeForce GTX 1050
Nvidia GeForce GTX 970
vs
Nvidia GeForce GTX 1060
Nvidia Quadro K4000
0003
Nvidia Quadro K4000
vs
Nvidia Quadro K2000
Nvidia GeForce GTX 970
vs
AMD Radeon RX 570
Nvidia Quadro K4000
vs
Nvidia Quadro 4000
Nvidia GeForce GTX 970
vs
MSI GeForce GTX 1050 Ti
Nvidia GeForce GTX 970
vs
GeForce GTX
0003
4 Reviews of users
NVIDIA QUADRO K4000
0 Reviews of users
NVIDIA QUADRO K4000
0. 0238 /10
0 Users
Reviews 9000 9000
9023 / 4 votes
No reviews yet
Games
8.3 /10
4 votes
No reviews yet
Performance0003
7.8 /10
4 Votes
Reviews not yet
Non -smoke work
5.8 /10
4 VOTES
Reviews yet not
9000 9000 9000
9000 9023 /
4 votes
No reviews yet
Performance
Turbo GPU
1178MHz
Unknown. Help us offer a price. (Nvidia Quadro K4000)
When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.
pixel rate
67.3 GPixel/s
13 GPixel/s
The number of pixels that can be displayed on the screen every second.
flops
3.4 TFLOPS
1. 24 TFLOPS
FLOPS is a measurement of GPU processing power.
texture size
109 GTexels/s
51.8 GTexels/s
Number of textured pixels that can be displayed on the screen every second.
GPU memory speed
1753MHz
1404MHz
Memory speed is one aspect that determines memory bandwidth.
hatch patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
texture units (TMUs)
TMUs take texture units and map them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
effective memory speed
7012MHz
5616MHz
The effective memory clock is calculated from the size and data transfer rate of the memory. A higher clock speed can give better performance in games and other applications.
maximum memory bandwidth
224GB/s
135GB/s
This is the maximum rate at which data can be read from or stored in memory.
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
versions of GDDR memory
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.
memory bus width
256bit
192bit
A wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
Supports memory troubleshooting code
✖Nvidia GeForce GTX 970
✖Nvidia Quadro K4000
Memory troubleshooting code can detect and repair data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Features
DirectX version
DirectX is used in games with a new version that supports better graphics.
OpenGL version
The newer version of OpenGL, the better graphics quality in games.
version of OpenCL
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
Supports multi-monitor technology
✔Nvidia GeForce GTX 970
✔Nvidia Quadro K4000
The video card has the ability to connect multiple displays. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
GPU temperature at boot
Unknown. Help us offer a price. (Nvidia Quadro K4000)
Lower boot temperature means the card generates less heat and the cooling system works better.
supports ray tracing
✖Nvidia GeForce GTX 970
✖Nvidia Quadro K4000
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
Supports 3D
✔Nvidia GeForce GTX 970
✔Nvidia Quadro K4000
Allows you to view in 3D (if you have a 3D screen and glasses).
supports DLSS
✖Nvidia GeForce GTX 970
✖Nvidia Quadro K4000
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
PassMark result (G3D)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
has HDMI output
✔Nvidia GeForce GTX 970
✖Nvidia Quadro K4000
Devices with HDMI or mini HDMI ports can stream HD video and audio to an attached display.
HDMI connectors
Unknown. Help us offer a price. (Nvidia Quadro K4000)
More HDMI connectors allow you to connect multiple devices such as game consoles and TVs at the same time.
HDMI version
HDMI 2.0
Unknown. Help us offer a price. (Nvidia Quadro K4000)
Newer versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.
DisplayPort outputs
Allows connection to a display using DisplayPort.
DVI outputs
Allows connection to a display using DVI.
mini DisplayPort 9 outputs0003
Allows you to connect to a display using Mini DisplayPort.
Price comparison
Which graphics cards are better?
Comparison of NVIDIA Quadro T1000 and NVIDIA GeForce GTX 970
Comparative analysis of NVIDIA Quadro T1000 and NVIDIA GeForce GTX 970 video cards by all known characteristics in the categories: General information, Specifications, Video outputs and ports, Compatibility, dimensions, requirements, API support, Memory, Technology support.
Analysis of video card performance by benchmarks: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1.5 Desktop — Face Detection (mPixels/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4. 0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) , CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), 3DMark Fire Strike — Graphics Score.
NVIDIA Quadro T1000
versus
NVIDIA GeForce GTX 970
Benefits
Reasons to choose NVIDIA Quadro T1000
- Newer video card, approx. MHz vs 1050 MHz
- 24% faster core clock in Boost mode: 1455 MHz vs 1178 MHz
- 640.7x faster texturing speed: 69.84 GTexel/s vs 109 billion / sec
- Newer manufacturing process of the video card makes it more powerful, but with lower power consumption: 12 nm vs 28 nm
- 3 times less power consumption: 50 Watt vs 148 Watt
- Frequency 1142. 9 times more memory: 8000 MHz vs 7.0 GB/s
- About 39% more performance in Geekbench — OpenCL benchmark: 32981 vs 23737
- About 1% more performance in GFXBench 4.0 — Manhattan (Frames) benchmark : 3718 vs 3698
- About 1% more performance in GFXBench 4.0 — T-Rex (Frames) benchmark: 3359 vs 3340
- About 1% more performance in GFXBench 4.0 — Manhattan (Fps) benchmark: 3718 vs 3698
- Benchmark performance GFXBench 4.0 — T-Rex (Fps) about 1% more: 3359 vs 3340
Release date | 27 May 2019 vs 19 September 2014 |
Core frequency | 1395 MHz vs 1050 MHz |
Boost core clock | 1455 MHz vs 1178 MHz |
Texturing speed | 69.84 GTexel/s vs 109 billion / sec |
Process | 12 nm vs 28 nm |
Power consumption (TDP) | 50 Watt vs 148 Watt |
Memory frequency | 8000 MHz vs 7. 0 GB/s |
Geekbench — OpenCL | 32981 vs 23737 |
GFXBench 4.0 — Manhattan (Frames) | 3718 vs 3698 |
GFXBench 4.0 — T-Rex (Frames) | 3359 vs 3340 |
GFXBench 4.0 — Manhattan (Fps) | 3718 vs 3698 |
GFXBench 4.0 — T-Rex (Fps) | 3359 vs 3340 |
Reasons to choose NVIDIA GeForce GTX 970
- 2.2x more shader processor(s): 1664 vs 768
- PassMark — G3D Mark performance is about 46% faster: 9639 vs 65251 benchmark
benchmark performance PassMark — G2D Mark about 74% more: 778 vs 448
- Performance in CompuBench 1. 5 Desktop — Face Detection (mPixels/s) about 20% more: 105.107 vs 87.83
- Performance in GFXBench 4.0 — Car Chase Offscreen (Frames) about 28% more: 11499 vs 9009
- Performance in GFXBench 4.0 — Car Chase Offscreen (Fps) about 28% more: 11499 vs 9009
Benchmark comparison
GPU 1: NVIDIA Quadro T1000
GPU 2: NVIDIA GeForce GTX 970
PassMark — G3D Mark |
|
||||
PassMark — G2D Mark |
|
||||
Geekbench — OpenCL |
|
||||
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) |
|
|
|||
GFXBench 4.0 — Car Chase Offscreen (Frames) |
|
||||
GFXBench 4.0 — Manhattan (Frames) |
|
||||
GFXBench 4. 0 — T-Rex (Frames) |
|
||||
GFXBench 4.0 — Car Chase Offscreen (Fps) |
|
||||
GFXBench 4.0 — Manhattan (Fps) |
|
||||
GFXBench 4.0 — T-Rex (Fps) |
|
Name | NVIDIA Quadro T1000 | NVIDIA GeForce GTX 970 |
---|---|---|
PassMark — G3D Mark | 6581 | 9639 |
PassMark — G2D Mark | 448 | 778 |
Geekbench — OpenCL | 32981 | 23737 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 87.83 | 105.107 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 9009 | 11499 |
GFXBench 4.0 — Manhattan (Frames) | 3718 | 3698 |
GFXBench 4.0 — T-Rex (Frames) | 3359 | 3340 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 9009 | 11499 |
GFXBench 4.0 — Manhattan (Fps) | 3718 | 3698 |
GFXBench 4. 0 — T-Rex (Fps) | 3359 | 3340 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 1225.96 | |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 8.746 | |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 35.714 | |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 489.715 | |
3DMark Fire Strike — Graphics Score | 3640 |
Performance comparison
NVIDIA Quadro T1000 | NVIDIA GeForce GTX 970 | |
---|---|---|
Architecture | Turing | Maxwell 2. 0 |
Codename | TU117 | GM204 |
Issue date | 27 May 2019 | 19 September 2014 |
Place in the rating | 320 | 296 |
Type | Mobile Workstation | Desktop |
Price at first issue date | $329 | |
Price now | $407.76 | |
Price/performance ratio (0-100) | 28. 59 | |
Boost core clock | 1455MHz | 1178 MHz |
Core frequency | 1395 MHz | 1050MHz |
Process | 12nm | 28nm |
Peak Double Precision (FP64) Performance | 69.84GFLOPS | |
Peak Half Precision (FP16) Performance | 4.470 TFLOPS | |
Peak Single Precision (FP32) Performance | 2.235TFLOPS | |
Number of shaders | 768 | 1664 |
Pixel fill rate | 46. 56GPixel/s | |
Texturing speed | 69.84 GTexel/s | 109 billion / sec |
Power consumption (TDP) | 50 Watt | 148 Watt |
Number of transistors | 4700 million | 5,200 million |
Number of CUDA conveyors | 1664 | |
Floating point performance | 3.920 gflops | |
Maximum temperature | 98 °C | |
Video connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2. 0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum resolution VGA | 2048×1536 | |
Multi-monitor support | ||
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Additional power connectors | None | 2x 6-pins |
Tire | PCI Express 3. 0 | |
Height | 4.376″ (11.1 cm) | |
Length | 10.5″ (26.7cm) | |
Recommended power supply | 500 Watt | |
SLI support | 4x | |
DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.4 |
Shader Model | 6.
|