GeForce GT 640 (OEM) | Specifications
Note: The below specifications represent this GPU as incorporated into NVIDIA’s reference graphics card design. Graphics card specifications may vary by Add-in-card manufacturer. Please refer to the Add-in-card manufacturers’ website for actual shipping specifications.
GPU Engine Specs:
Graphics card version | GT 640 128-bit DDR3 |
GT 640 192-bit DDR3 |
GT 640 128-bitGDDR5 |
CUDA Cores | 384 | 144 | 384 |
Graphics Clock (MHz) | 797 | 720 | 950 |
Processor Clock (MHz) | 797 | 1440 | 950 |
Texture Fill Rate (billion/sec) | 25. 5 | 17 | 30.4 |
Memory Specs:
Memory Clock (MHz) | 891 | 891 | 2500 |
Standard Memory Config | 1 or 2GB DDR3 | 1.5 or 3GB DDR3 | 1 or 2GB GDDR5 |
Memory Interface Width | 128-bit | 192-bit | 128-bit |
Memory Bandwidth (GB/sec) | 28.5 | 43 | 80 |
Feature Support:
OpenGL | 4. 2 | 4.2 | 4.2 |
Bus Support | PCI Express 3.0 | PCI Express 2.0 | PCI Express 3.0 |
Certified for Windows 7 | Yes | Yes | Yes |
Supported Technologies | DirectX 11, CUDA, PhysX, 3DVision | DirectX 11, CUDA, PhysX, SLI, 3DVision | DirectX 11, CUDA, PhysX, 3DVision |
Display Support:
Maximum Digital Resolution | 3840×2160 | 3840×2160 | 2560×1600 |
Maximum VGA Resolution | 2048×1536 | 2048×1536 | 2048×1536 |
HDCP | Yes | Yes | Yes |
HDMI | Yes | Yes | Yes |
Standard Display Connectors | VGA, HDMI, DVI-D | VGA, HDMI, DVI-I | VGA, HDMI, DP |
Audio Input for HDMI | Internal | Internal | Internal |
Standard Graphics Card Dimensions:
Length | 5. 7 inches | 5.7 inches | 5.7 inches |
Height | 2.731 inches | 4.38 inches | 4.38 inches |
Width | Single slot | Single slot | Single slot |
Thermal and Power Specs:
Maximum GPU Temperature (in C) | 102 | 102 | 102 |
Maximum Graphics Card Power (W) | 50 | 75 | 75 |
3D Vision Ready:
Yes3D Blu-Ray
Yes3D Gaming
Yes3D Photos
Nvidia Quadro 600 vs Zotac GeForce GT 640 2GB: What is the difference?
19points
Nvidia Quadro 600
28points
Zotac GeForce GT 640 2GB
Comparison winner
vs
54 facts in comparison
Nvidia Quadro 600
Zotac GeForce GT 640 2GB
Why is Nvidia Quadro 600 better than Zotac GeForce GT 640 2GB?
- 25W lower TDP?
40Wvs65W - 1 more DisplayPort outputs?
1vs0
Why is Zotac GeForce GT 640 2GB better than Nvidia Quadro 600?
- 406MHz faster GPU clock speed?
1046MHzvs640MHz - 0. 45 TFLOPS higher floating-point performance?
0.69 TFLOPSvs0.25 TFLOPS - 4.66 GPixel/s higher pixel rate?
7.22 GPixel/svs2.56 GPixel/s - 450MHz faster memory clock speed?
1250MHzvs800MHz - 3400MHz higher effective memory clock speed?
5000MHzvs1600MHz - 18.6 GTexels/s higher texture rate?
28.8 GTexels/svs10.2 GTexels/s - 2x more VRAM?
2GBvs1GB - 15.7GB/s more memory bandwidth?
28.5GB/svs12.8GB/s
Which are the most popular comparisons?
Nvidia Quadro 600
vs
Nvidia Quadro K600
Zotac GeForce GT 640 2GB
vs
AMD Radeon RX 550
Nvidia Quadro 600
vs
Nvidia Quadro 2000
Zotac GeForce GT 640 2GB
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Nvidia Quadro 600
vs
Nvidia Quadro 4000
Zotac GeForce GT 640 2GB
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AMD Radeon RX 470
Nvidia Quadro 600
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Nvidia GeForce GTX 1660
Zotac GeForce GT 640 2GB
vs
Nvidia GeForce GTX 550 Ti
Nvidia Quadro 600
vs
Nvidia GeForce RTX 2060
Zotac GeForce GT 640 2GB
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AMD Radeon HD 6670
Nvidia Quadro 600
vs
MSI Radeon RX 570 Gaming 8GB
Zotac GeForce GT 640 2GB
vs
ATI Radeon HD 5570
Nvidia Quadro 600
vs
Nvidia GeForce GTX 770
Zotac GeForce GT 640 2GB
vs
Nvidia GeForce GTS 450
Nvidia Quadro 600
vs
Nvidia GeForce GTX 1080
Zotac GeForce GT 640 2GB
vs
AMD Radeon R5
Nvidia Quadro 600
vs
Nvidia GeForce GTX 750 Ti
Zotac GeForce GT 640 2GB
vs
Asus TUF GeForce GTX 1650 Super Gaming OC
Nvidia Quadro 600
vs
Nvidia Quadro K2000
Zotac GeForce GT 640 2GB
vs
Nvidia GeForce GT 620
Price comparison
User reviews
Performance
1. GPU clock speed
640MHz
1046MHz
The graphics processing unit (GPU) has a higher clock speed.
2.GPU turbo
Unknown. Help us by suggesting a value. (Nvidia Quadro 600)
Unknown. Help us by suggesting a value. (Zotac GeForce GT 640 2GB)
When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.
3.pixel rate
2.56 GPixel/s
7.22 GPixel/s
The number of pixels that can be rendered to the screen every second.
4.floating-point performance
0.25 TFLOPS
0.69 TFLOPS
Floating-point performance is a measurement of the raw processing power of the GPU.
5.texture rate
10.2 GTexels/s
28.8 GTexels/s
The number of textured pixels that can be rendered to the screen every second.
6. GPU memory speed
800MHz
1250MHz
The memory clock speed is one aspect that determines the memory bandwidth.
7.shading units
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
8.texture mapping units (TMUs)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
9.render output units (ROPs)
The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.
Memory
1.effective memory speed
1600MHz
5000MHz
The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.
2.maximum memory bandwidth
12.8GB/s
28.5GB/s
This is the maximum rate that data can be read from or stored into memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.
4.memory bus width
128bit
A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.
5.version of GDDR memory
Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.
6.Supports ECC memory
✖Nvidia Quadro 600
✖Zotac GeForce GT 640 2GB
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.
Features
1.DirectX version
DirectX is used in games, with newer versions supporting better graphics.
2.OpenGL version
OpenGL is used in games, with newer versions supporting better graphics.
3.OpenCL version
Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.
4.Supports multi-display technology
✔Nvidia Quadro 600
✔Zotac GeForce GT 640 2GB
The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.
5.load GPU temperature
Unknown. Help us by suggesting a value. (Nvidia Quadro 600)
Unknown. Help us by suggesting a value. (Zotac GeForce GT 640 2GB)
A lower load temperature means that the card produces less heat and its cooling system performs better.
6.supports ray tracing
✖Nvidia Quadro 600
✖Zotac GeForce GT 640 2GB
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.
7.Supports 3D
✔Nvidia Quadro 600
✔Zotac GeForce GT 640 2GB
Allows you to view in 3D (if you have a 3D display and glasses).
8.supports DLSS
✖Nvidia Quadro 600
✖Zotac GeForce GT 640 2GB
DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.
9.PassMark (G3D) result
Unknown. Help us by suggesting a value. (Zotac GeForce GT 640 2GB)
This benchmark measures the graphics performance of a video card. Source: PassMark.
Ports
1.has an HDMI output
✖Nvidia Quadro 600
✔Zotac GeForce GT 640 2GB
Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.
2.HDMI ports
Unknown. Help us by suggesting a value. (Nvidia Quadro 600)
Unknown. Help us by suggesting a value. (Zotac GeForce GT 640 2GB)
More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
3.HDMI version
Unknown. Help us by suggesting a value. (Nvidia Quadro 600)
Unknown. Help us by suggesting a value. (Zotac GeForce GT 640 2GB)
Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.
4.DisplayPort outputs
Allows you to connect to a display using DisplayPort.
5.DVI outputs
Allows you to connect to a display using DVI.
6.mini DisplayPort outputs
Allows you to connect to a display using mini-DisplayPort.
Price comparison
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Which are the best graphics cards?
NVIDIA GeForce GT 640 OEM vs NVIDIA Quadro 600
Comparative analysis of NVIDIA GeForce GT 640 OEM and NVIDIA Quadro 600 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory.
Benchmark videocards performance analysis: CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1. 5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL.
NVIDIA GeForce GT 640 OEM
Buy on Amazon
vs
NVIDIA Quadro 600
Buy on Amazon
Differences
Reasons to consider the NVIDIA GeForce GT 640 OEM
- Videocard is newer: launch date 1 year(s) 4 month(s) later
- Around 25% higher core clock speed: 797 MHz vs 640 MHz
- 2.5x more texture fill rate: 25.5 GTexel / s vs 10.24 GTexel / s
- 4x more pipelines: 384 vs 96
- 2.5x better floating-point performance: 612.1 gflops vs 245.76 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 2x more maximum memory size: 2 GB vs 1 GB
- Around 11% higher memory clock speed: 1782 MHz vs 1600 MHz
- Around 77% better performance in CompuBench 1. 5 Desktop — Face Detection (mPixels/s): 9.932 vs 5.617
- Around 37% better performance in CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s): 254.345 vs 185.752
- 2.6x better performance in CompuBench 1.5 Desktop — T-Rex (Frames/s): 1.14 vs 0.444
- Around 54% better performance in CompuBench 1.5 Desktop — Video Composition (Frames/s): 13.613 vs 8.848
- Around 67% better performance in GFXBench 4.0 — Car Chase Offscreen (Frames): 1502 vs 899
- Around 73% better performance in GFXBench 4.0 — Manhattan (Frames): 2167 vs 1255
- Around 64% better performance in GFXBench 4.0 — T-Rex (Frames): 3334 vs 2037
- Around 67% better performance in GFXBench 4.0 — Car Chase Offscreen (Fps): 1502 vs 899
- Around 73% better performance in GFXBench 4.0 — Manhattan (Fps): 2167 vs 1255
- Around 64% better performance in GFXBench 4.0 — T-Rex (Fps): 3334 vs 2037
Launch date | 24 April 2012 vs 13 December 2010 |
Core clock speed | 797 MHz vs 640 MHz |
Texture fill rate | 25. 5 GTexel / s vs 10.24 GTexel / s |
Pipelines | 384 vs 96 |
Floating-point performance | 612.1 gflops vs 245.76 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Maximum memory size | 2 GB vs 1 GB |
Memory clock speed | 1782 MHz vs 1600 MHz |
CompuBench 1.5 Desktop — Face Detection (mPixels/s) | 9.932 vs 5.617 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 254.345 vs 185.752 |
CompuBench 1. 5 Desktop — T-Rex (Frames/s) | 1.14 vs 0.444 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 13.613 vs 8.848 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 1502 vs 899 |
GFXBench 4.0 — Manhattan (Frames) | 2167 vs 1255 |
GFXBench 4.0 — T-Rex (Frames) | 3334 vs 2037 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 1502 vs 899 |
GFXBench 4.0 — Manhattan (Fps) | 2167 vs 1255 |
GFXBench 4.0 — T-Rex (Fps) | 3334 vs 2037 |
Reasons to consider the NVIDIA Quadro 600
- Around 25% lower typical power consumption: 40 Watt vs 50 Watt
- Around 5% better performance in CompuBench 1. 5 Desktop — Bitcoin Mining (mHash/s): 16.137 vs 15.32
Thermal Design Power (TDP) | 40 Watt vs 50 Watt |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 16.137 vs 15.32 |
Compare benchmarks
GPU 1: NVIDIA GeForce GT 640 OEM
GPU 2: NVIDIA Quadro 600
CompuBench 1.5 Desktop — Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop — T-Rex (Frames/s) |
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CompuBench 1.5 Desktop — Video Composition (Frames/s) |
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CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) |
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GFXBench 4.0 — Car Chase Offscreen (Frames) |
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GFXBench 4.0 — Manhattan (Frames) |
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GFXBench 4.0 — T-Rex (Frames) |
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GFXBench 4. 0 — Car Chase Offscreen (Fps) |
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GFXBench 4.0 — Manhattan (Fps) |
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GFXBench 4.0 — T-Rex (Fps) |
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Name | NVIDIA GeForce GT 640 OEM | NVIDIA Quadro 600 |
---|---|---|
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 9.932 | 5.617 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 254.345 | 185.752 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 1.14 | 0.444 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 13.613 | 8.848 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 15.32 | 16.137 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 1502 | 899 |
GFXBench 4. 0 — Manhattan (Frames) | 2167 | 1255 |
GFXBench 4.0 — T-Rex (Frames) | 3334 | 2037 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 1502 | 899 |
GFXBench 4.0 — Manhattan (Fps) | 2167 | 1255 |
GFXBench 4.0 — T-Rex (Fps) | 3334 | 2037 |
PassMark — G3D Mark | 548 | |
PassMark — G2D Mark | 229 | |
Geekbench — OpenCL | 1849 |
Compare specifications (specs)
NVIDIA GeForce GT 640 OEM | NVIDIA Quadro 600 | |
---|---|---|
Architecture | Kepler | Fermi |
Code name | GK107 | GF108 |
Launch date | 24 April 2012 | 13 December 2010 |
Place in performance rating | 1295 | 1349 |
Type | Desktop | Workstation |
Launch price (MSRP) | $179 | |
Price now | $299 | |
Value for money (0-100) | 2. 80 | |
Core clock speed | 797 MHz | 640 MHz |
Floating-point performance | 612.1 gflops | 245.76 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 384 | 96 |
Texture fill rate | 25.5 GTexel / s | 10.24 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 40 Watt |
Transistor count | 1,270 million | 585 million |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x DisplayPort |
Interface | PCIe 3. 0 x16 | PCIe 2.0 x16 |
Length | 145 mm | 168 mm |
Supplementary power connectors | None | None |
DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.6 |
Maximum RAM amount | 2 GB | 1 GB |
Memory bandwidth | 28.51 GB / s | 25.6 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1782 MHz | 1600 MHz |
Memory type | DDR3 | DDR3 |
NVIDIA Quadro M1000M vs NVIDIA GeForce GT 640 OEM
Comparative analysis of NVIDIA Quadro M1000M and NVIDIA GeForce GT 640 OEM videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies.
Benchmark videocards performance analysis: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), 3DMark Fire Strike — Graphics Score.
NVIDIA Quadro M1000M
Buy on Amazon
vs
NVIDIA GeForce GT 640 OEM
Buy on Amazon
Differences
Reasons to consider the NVIDIA Quadro M1000M
- Videocard is newer: launch date 3 year(s) 3 month(s) later
- Around 25% higher core clock speed: 993 MHz vs 797 MHz
- Around 25% higher texture fill rate: 31. 78 GTexel / s vs 25.5 GTexel / s
- Around 33% higher pipelines: 512 vs 384
- Around 66% better floating-point performance: 1,017 gflops vs 612.1 gflops
- Around 25% lower typical power consumption: 40 Watt vs 50 Watt
- 2.8x more memory clock speed: 5012 MHz vs 1782 MHz
- 3.9x better performance in CompuBench 1.5 Desktop — Face Detection (mPixels/s): 38.33 vs 9.932
- 2.8x better performance in CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s): 721.18 vs 254.345
- 2.7x better performance in CompuBench 1.5 Desktop — T-Rex (Frames/s): 3.056 vs 1.14
- 3.2x better performance in CompuBench 1.5 Desktop — Video Composition (Frames/s): 42.938 vs 13.613
- 9x better performance in CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s): 137.786 vs 15.32
- 2.8x better performance in GFXBench 4.0 — Car Chase Offscreen (Frames): 4196 vs 1502
- Around 71% better performance in GFXBench 4.0 — Manhattan (Frames): 3716 vs 2167
- Around 1% better performance in GFXBench 4. 0 — T-Rex (Frames): 3358 vs 3334
- 2.8x better performance in GFXBench 4.0 — Car Chase Offscreen (Fps): 4196 vs 1502
- Around 71% better performance in GFXBench 4.0 — Manhattan (Fps): 3716 vs 2167
- Around 1% better performance in GFXBench 4.0 — T-Rex (Fps): 3358 vs 3334
Launch date | 18 August 2015 vs 24 April 2012 |
Core clock speed | 993 MHz vs 797 MHz |
Texture fill rate | 31.78 GTexel / s vs 25.5 GTexel / s |
Pipelines | 512 vs 384 |
Floating-point performance | 1,017 gflops vs 612.1 gflops |
Thermal Design Power (TDP) | 40 Watt vs 50 Watt |
Memory clock speed | 5012 MHz vs 1782 MHz |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 38.33 vs 9.932 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 721.18 vs 254.345 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 3.056 vs 1.14 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 42.938 vs 13.613 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 137.786 vs 15.32 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 4196 vs 1502 |
GFXBench 4.0 — Manhattan (Frames) | 3716 vs 2167 |
GFXBench 4. 0 — T-Rex (Frames) | 3358 vs 3334 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 4196 vs 1502 |
GFXBench 4.0 — Manhattan (Fps) | 3716 vs 2167 |
GFXBench 4.0 — T-Rex (Fps) | 3358 vs 3334 |
Reasons to consider the NVIDIA GeForce GT 640 OEM
- 1024x more maximum memory size: 2 GB vs 2 GB / 4 GB
Maximum memory size | 2 GB vs 2 GB / 4 GB |
Compare benchmarks
GPU 1: NVIDIA Quadro M1000M
GPU 2: NVIDIA GeForce GT 640 OEM
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop — T-Rex (Frames/s) |
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CompuBench 1. 5 Desktop — Video Composition (Frames/s) |
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CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) |
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GFXBench 4.0 — Car Chase Offscreen (Frames) |
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GFXBench 4. 0 — Manhattan (Frames) |
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GFXBench 4.0 — T-Rex (Frames) |
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GFXBench 4.0 — Car Chase Offscreen (Fps) |
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GFXBench 4. 0 — Manhattan (Fps) |
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GFXBench 4.0 — T-Rex (Fps) |
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Name | NVIDIA Quadro M1000M | NVIDIA GeForce GT 640 OEM |
---|---|---|
PassMark — G3D Mark | 2944 | |
PassMark — G2D Mark | 333 | |
Geekbench — OpenCL | 8849 | |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 38.33 | 9.932 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 721.18 | 254.345 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 3.056 | 1.14 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 42.938 | 13.613 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 137.786 | 15.32 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 4196 | 1502 |
GFXBench 4. 0 — Manhattan (Frames) | 3716 | 2167 |
GFXBench 4.0 — T-Rex (Frames) | 3358 | 3334 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 4196 | 1502 |
GFXBench 4.0 — Manhattan (Fps) | 3716 | 2167 |
GFXBench 4.0 — T-Rex (Fps) | 3358 | 3334 |
3DMark Fire Strike — Graphics Score | 1002 |
Compare specifications (specs)
NVIDIA Quadro M1000M | NVIDIA GeForce GT 640 OEM | |
---|---|---|
Architecture | Maxwell | Kepler |
Code name | GM107 | GK107 |
Launch date | 18 August 2015 | 24 April 2012 |
Launch price (MSRP) | $200. 89 | |
Place in performance rating | 680 | 1295 |
Price now | $203.37 | |
Type | Mobile workstation | Desktop |
Value for money (0-100) | 16.10 | |
Boost clock speed | 1072 MHz | |
Core clock speed | 993 MHz | 797 MHz |
Floating-point performance | 1,017 gflops | 612. 1 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 512 | 384 |
Texture fill rate | 31.78 GTexel / s | 25.5 GTexel / s |
Thermal Design Power (TDP) | 40 Watt | 50 Watt |
Transistor count | 1,870 million | 1,270 million |
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
Display Port | 1. 2 | |
Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Laptop size | large | |
Supplementary power connectors | None | None |
Length | 145 mm | |
DirectX | 12 | 12.0 (11_0) |
OpenGL | 4.5 | 4.6 |
Shader Model | 5.0 | |
Vulkan | ||
Maximum RAM amount | 2 GB / 4 GB | 2 GB |
Memory bandwidth | 80 GB / s | 28. 51 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 1782 MHz |
Memory type | GDDR5 | DDR3 |
Shared memory | 0 | |
3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |
Nvidia GeForce GT 640 vs Nvidia Quadro P400
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Nvidia GeForce GT 640 vs Nvidia Quadro P400
Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce GT 640 on one side and Nvidia Quadro P400 on the other side. The first is dedicated to the desktop sector, it has 384 shading units, a maximum frequency of 0,9 GHz, its lithography is 28 nm. The second is used on the desktop segment, it includes 256 shading units, a maximum frequency of 1,3 GHz, its lithography is 14 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values obtained in various benchmarks.
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Specifications:
Graphics card | Nvidia GeForce GT 640 | Nvidia Quadro P400 | ||||||
Market (main) | Desktop | Desktop | ||||||
Release date | Q2 2012 | Q1 2017 | ||||||
Model number | GK107-300-A2 | Quadro P400 | ||||||
GPU name | GK107 | GP107 | ||||||
Architecture | Kepler | Pascal | ||||||
Generation | GeForce 600 | Quadro Px000 | ||||||
Lithography | 28 nm | 14 nm | ||||||
Transistors | 1. 270.000.000 | 3.300.000.000 | ||||||
Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 | ||||||
GPU base clock | 902 MHz | 1,23 GHz | ||||||
GPU boost clock | 902 MHz | 1,25 GHz | ||||||
Memory frequency | 891 MHz | 1.002 MHz | ||||||
Effective memory speed | 1,8 GB/s | 4 GB/s | ||||||
Memory size | 2 GB | 2 GB | ||||||
Memory type | DDR3 | GDDR5 | ||||||
Memory bus | 128 Bit | 64 Bit | ||||||
Memory bandwidth | 28,5 GB/s | 32,1 GB/s | ||||||
TDP | 65 W | 30 W | ||||||
Suggested PSU | 250W ATX Power Supply | 200W ATX Power Supply | ||||||
Multicard technology | — | SLI | ||||||
Outputs |
1x DVI |
3x mini-DisplayPort |
||||||
Cores (compute units, SM, SMX) | 2 | 2 | ||||||
Shading units (cuda cores) | 384 | 256 | ||||||
TMUs | 32 | 16 | ||||||
ROPs | 16 | 16 | ||||||
Cache memory | 256 KB | 512 KB | ||||||
Pixel fillrate | 7,2 GP/s | 20,0 GP/s | ||||||
Texture fillrate | 28,9 GT/s | 20,0 GT/s | ||||||
Performance FP32 (float) | 692,7 GFLOPS | 641 GFLOPS | ||||||
Performance FP64 (double) | 28,9 GFLOPS | 20,0 GFLOPS | ||||||
Amazon | ||||||||
eBay |
Note: Commissions may be earned from the links above.
Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.
We can better compare what are the technical differences between the two graphics cards.
Performances :
Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.
FP32 Performance in GFLOPS | |
---|---|
Nvidia GeForce GT 640 |
692,7 |
Nvidia Quadro P400 |
641 |
The difference is 8%.
Note: Commissions may be earned from the links above. These scores are only an
average of the performances got with these graphics cards, you may get different results.
Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.
See also:
Nvidia GeForce GT 640MNvidia GeForce GT 640M LENvidia GeForce GT 645Nvidia GeForce GT 645M
Nvidia Quadro P4000
Equivalence:
Nvidia GeForce GT 640 AMD equivalentNvidia Quadro P400 AMD equivalent
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Information:
We do not assume any responsibility for the data displayed on our website. Please use at your own risk. Some or all of this data may be out of date or incomplete, please refer to the technical page on the respective manufacturer’s website to find the latest up-to-date information regarding the specifics of these products.
GeForce GT 640 vs Quadro 4000 Graphics cards Comparison
In this comparison between GeForce GT 640 and Quadro 4000 you will find out which graphics card performs better in today’s games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards’ performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don’t overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 640 will be the best choice, for others Quadro 4000 will be their preference. Study the comparison tables below and make your choice.
GeForce GT 640
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Quadro 4000
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Main Specs
GeForce GT 640 | Quadro 4000 | |
Power consumption (TDP) | 65 Watt | 142 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 2x DisplayPort |
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- Quadro 4000 has 118% more power consumption, than GeForce GT 640.
- GeForce GT 640 is connected by PCIe 3.0 x16, and Quadro 4000 uses PCIe 2.0 x16 interface.
- GeForce GT 640 and Quadro 4000 have maximum RAM of 2 GB.
- Both cards are used in Desktops.
- GeForce GT 640 is build with Kepler architecture, and Quadro 4000 — with Fermi.
- Core clock speed of GeForce GT 640 is 427 MHz higher, than Quadro 4000.
- GeForce GT 640 is manufactured by 28 nm process technology, and Quadro 4000 — by 40 nm process technology.
- Quadro 4000 is 96 mm longer, than GeForce GT 640.
- Memory clock speed of Quadro 4000 is 1026 MHz higher, than GeForce GT 640.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 1−2 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 16−18 |
medium / 1080p | 5−6 | 8−9 |
The average gaming FPS of Quadro 4000 in Assassin’s Creed Odyssey is 50% more, than GeForce GT 640. | ||
high / 1080p | 7−8 | 12−14 |
ultra / 1080p | 5−6 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 24−27 |
medium / 1080p | 7−8 | 12−14 |
The average gaming FPS of Quadro 4000 in Battlefield 5 is 50% more, than GeForce GT 640. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 35−40 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 4000 in Call of Duty: Warzone is 4% more, than GeForce GT 640. | ||
low / 768p | 110−120 | 130−140 |
medium / 768p | 90−95 | 110−120 |
ultra / 1080p | 45−50 | 50−55 |
QHD / 1440p | 24−27 | 27−30 |
4K / 2160p | 18−20 | 27−30 |
high / 768p | 65−70 | 80−85 |
The average gaming FPS of Quadro 4000 in Counter-Strike: Global Offensive is 19% more, than GeForce GT 640. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 21−24 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GT 640 in Cyberpunk 2077 is 14% more, than Quadro 4000. | ||
low / 768p | 70−75 | 80−85 |
medium / 768p | 50−55 | 60−65 |
ultra / 1080p | 27−30 | 30−35 |
The average gaming FPS of Quadro 4000 in Dota 2 is 15% more, than GeForce GT 640. | ||
high / 1080p | 3−4 | 8−9 |
ultra / 1080p | 3−4 | 7−8 |
4K / 2160p | 2−3 | 3−4 |
low / 720p | 14−16 | 18−20 |
medium / 1080p | 4−5 | 9−10 |
The average gaming FPS of Quadro 4000 in Far Cry 5 is 80% more, than GeForce GT 640. | ||
high / 1080p | 10−12 | 14−16 |
ultra / 1080p | 5−6 | 10−11 |
QHD / 1440p | 2−3 | − |
low / 720p | 50−55 | 60−65 |
medium / 1080p | 16−18 | 21−24 |
The average gaming FPS of Quadro 4000 in Fortnite is 28% more, than GeForce GT 640. | ||
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 4−5 | 1−2 |
4K / 2160p | 2−3 | − |
low / 720p | 21−24 | 24−27 |
medium / 1080p | 9−10 | 14−16 |
The average gaming FPS of Quadro 4000 in Forza Horizon 4 is 30% more, than GeForce GT 640. | ||
low / 768p | 45−50 | 50−55 |
medium / 768p | − | 45−50 |
high / 1080p | 7−8 | 12−14 |
ultra / 1080p | 3−4 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Quadro 4000 in Grand Theft Auto V is 26% more, than GeForce GT 640. | ||
high / 1080p | 2−3 | 5−6 |
ultra / 1080p | 0−1 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 12−14 |
medium / 1080p | 4−5 | 6−7 |
The average gaming FPS of Quadro 4000 in Metro Exodus is 60% more, than GeForce GT 640. | ||
low / 768p | 80−85 | 95−100 |
high / 1080p | − | 90−95 |
ultra / 1080p | 70−75 | 80−85 |
medium / 1080p | − | 90−95 |
The average gaming FPS of Quadro 4000 in Minecraft is 16% more, than GeForce GT 640. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 30−35 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Quadro 4000 in PLAYERUNKNOWN’S BATTLEGROUNDS is 22% more, than GeForce GT 640. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 12−14 |
medium / 1080p | − | 10−12 |
The average gaming FPS of Quadro 4000 in Red Dead Redemption 2 is 66% more, than GeForce GT 640. | ||
low / 768p | 14−16 | 24−27 |
medium / 768p | 10−11 | 16−18 |
high / 1080p | 5−6 | 9−10 |
ultra / 1080p | 4−5 | 6−7 |
4K / 2160p | 0−1 | 6−7 |
The average gaming FPS of Quadro 4000 in The Witcher 3: Wild Hunt is 75% more, than GeForce GT 640. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 45−50 |
ultra / 1080p | 16−18 | 18−20 |
high / 768p | 30−35 | 35−40 |
The average gaming FPS of Quadro 4000 in World of Tanks is 20% more, than GeForce GT 640. |
Full Specs
GeForce GT 640 | Quadro 4000 | |
Architecture | Kepler | Fermi |
Code name | GK107 | GF100 |
Type | Desktop | Workstation |
Release date | 5 June 2012 | 2 November 2010 |
Pipelines | 384 | 256 |
Core clock speed | 902 MHz | 475 MHz |
Transistor count | 1,270 million | 3,100 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 28. 86 | 15.20 |
Floating-point performance | 692.7 gflops | 486.4 gflops |
Length | 145 mm | 241 mm |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1782 MHz | 2808 MHz |
Memory bandwidth | 28.51 GB/s | 89.86 GB/s |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.0 | 2.0 |
Bitcoin / BTC (SHA256) | 24 Mh/s | 44 Mh/s |
Check Price |
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Similar compares
- GeForce GT 640 vs FireStream 9250
- GeForce GT 640 vs Radeon RX Vega 3
- Quadro 4000 vs FireStream 9250
- Quadro 4000 vs Radeon RX Vega 3
- GeForce GT 640 vs Radeon HD 7870M
- GeForce GT 640 vs UHD Graphics G7 Lakefield GT2 64 EU
- Quadro 4000 vs Radeon HD 7870M
- Quadro 4000 vs UHD Graphics G7 Lakefield GT2 64 EU
0025 1046MHz vs 625MHz
0.8 TFLOPS vs 0.48 TFLOPS
8.37 GPixel/s vs 5 GPixel/s
49W vs 62W
1252MHz vs 650MHz
5008MHz vs 2600MHz
384 vs 192
1270M vs 1170M
Why is Nvidia Quadro 2000 better than Nvidia GeForce GT 640 GDDR5?
- 3.3 GTexels/s higher number of textured pixels?
20 GTexels/s vs 16.7 GTexels/s - 64bit wider memory bus?
128bit vs 64bit - 16 more texture units (TMUs)?
32 vs 16 - 8 more ROPs?
16 vs 8 - 649 better PassMark (G3D)?
1293 vs 644 - 2 more DisplayPort outputs?
2 vs 0 - Has DPFP?
What are the most popular comparisons?
Nvidia GeForce GT 640 GDDR5
vs
Nvidia GeForce GT 430
Nvidia Quadro 2000
vs
Nvidia Quadro K2000
Nvidia GeForce GT 640 GDDR5
vs
Asus GeForce GTX 650
Nvidia Quadro 2000
vs
Nvidia Quadro 4000
Nvidia GeForce GT 640 GDDR5
vs
MSI GeForce GT 710 2GB
Nvidia Quadro 2000
vs
Nvidia GeForce GTX 1050
Nvidia GeForce GT 5 640003
vs
AMD Radeon HD 7750
Nvidia Quadro 2000
vs
Nvidia GeForce GTX 750 Ti
Nvidia GeForce GT 640 GDDR5
vs
EVGA GeForce GTX 750 Ti
Nvidia Quadro 2000
vs
Nvidia Quadro 600
Nvidia GeForce GT 640 GDDR5
vs
EVGA GeForce GTX 750 Ti Superclocked
Nvidia Quadro 2000
vs
Quadro 004 Nvidia GeForce GT 640 GDDR5
vs
Nvidia GeForce GT 640 OEM 192-bit DDR3 3GB
Nvidia Quadro 2000
vs
Nvidia Quadro P4000
Nvidia GeForce GT 640 GDDR5
vs
Nvidia GeForce GTX 550 TI
NVIDIA QUADRO 2000
VS
NVIDIA Q2000D
NVIDIA GeForce GT 640 GDDR5
VS
AMD Radeon RX 460
NVIDIA QUADRO 20000
VS
NVIDIA QUADRO M4000
NVIDIA QUADRO 2000
VS
NVIDIA QUADRO M5000
Classes
Reviews
GHP
9000 higher clock frequency.
2.turbo GPU
Unknown. Help us offer a price. (Nvidia GeForce GT 640 GDDR5)
Unknown. Help us offer a price. (Nvidia Quadro 2000)
When the GPU is running below its limits, it may jump to a higher clock speed to increase performance.
3.pixel rate
8.37 GPixel/s
5 GPixel/s
The number of pixels that can be displayed on the screen every second.
4.flops
0.8 TFLOPS
0.48 TFLOPS
FLOPS is a measure of GPU processing power.
5. texture size
16.7 GTexels/s
20 GTexels/s
The number of textured pixels that can be displayed on the screen every second.
6.GPU memory speed
1252MHz
650MHz
Memory speed is one aspect that determines memory bandwidth.
7. shading patterns
Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.
8.textured units (TMUs)
TMUs accept textured units and bind them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.
9 ROPs
ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.
Memory
1.memory effective speed
5008MHz
2600MHz
The effective memory clock frequency is calculated from the memory size and data transfer rate. A higher clock speed can give better performance in games and other applications.
2. max memory bandwidth
40GB/s
41.6GB/s
This is the maximum rate at which data can be read from or stored in memory.
3.VRAM
VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.
4. memory bus width
128bit
Wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.
5.GDDR memory versions
Later versions of GDDR memory offer improvements such as higher data transfer rates, which improves performance.
6. Supports memory debug code
✖Nvidia GeForce GT 640 GDDR5
✖Nvidia Quadro 2000
Memory debug code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.
Functions
1.DirectX version
DirectX is used in games with a new version that supports better graphics.
2nd version of OpenGL
The newer version of OpenGL, the better graphics quality in games.
OpenCL version 3.
Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.
4. Supports multi-monitor technology
✔Nvidia GeForce GT 640 GDDR5
✔Nvidia Quadro 2000
The video card has the ability to connect multiple screens. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.
5. GPU temperature at boot
Unknown. Help us offer a price. (Nvidia GeForce GT 640 GDDR5)
Unknown. Help us offer a price. (Nvidia Quadro 2000)
Lower boot temperature — this means that the card generates less heat and the cooling system works better.
6.supports ray tracing
✖Nvidia GeForce GT 640 GDDR5
✖Nvidia Quadro 2000
Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.
7.Supports 3D
✔Nvidia GeForce GT 640 GDDR5
✔Nvidia Quadro 2000
Allows you to view in 3D (if you have a 3D screen and glasses).
8.supports DLSS
✖Nvidia GeForce GT 640 GDDR5
✖Nvidia Quadro 2000
DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.
9. PassMark result (G3D)
This test measures the graphics performance of a graphics card. Source: Pass Mark.
Ports
1.has HDMI output
✔Nvidia GeForce GT 640 GDDR5
✖Nvidia Quadro 2000
Devices with HDMI or mini HDMI ports can stream HD video and audio to the connected display.
2.HDMI connectors
Unknown. Help us offer a price. (Nvidia GeForce GT 640 GDDR5)
Unknown. Help us offer a price. (Nvidia Quadro 2000)
More HDMI connectors allow you to connect multiple devices at the same time, such as game consoles and TVs.
3rd HDMI version
Unknown. Help us offer a price. (Nvidia GeForce GT 640 GDDR5)
Unknown. Help us offer a price. (Nvidia Quadro 2000)
New versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.
4. DisplayPort outputs
Allows connection to a display using DisplayPort.
5.DVI outputs
Allows connection to a display using DVI.
Mini DisplayPort 6.outs
Allows connection to a display using Mini DisplayPort.
Price Match
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Which graphics cards are better?
Compare NVIDIA Quadro K2000 and NVIDIA GeForce GT 640
Comparative analysis of NVIDIA Quadro K2000 and NVIDIA GeForce GT 640 video cards by all known characteristics in the categories: General information, Specifications, Video outputs and ports, Compatibility, dimensions, requirements, API support, Memory.
Analysis of video card performance by benchmarks: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1. 5 Desktop — T -Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), 3DMark Fire Strike — Graphics Score.
NVIDIA Quadro K2000
versus
NVIDIA GeForce GT 640
Advantages
Reasons to choose NVIDIA Quadro K2000
- Reveal video card, the difference in the production dates of 8 MONTH (S)
- The kernel frequency is about 6% more: 954 MHA VS 9002
- 6% faster texturing speed: 30.53 GTexel / s vs 28.86 GTexel / s
- 6% faster floating point performance: 732.7 gflops vs 692.7 gflops
- Approximately 27% less power consumption: 51 Watt vs 65 Watt
- 2. 2x faster memory frequency: 4000 MHz vs 1782 MHz
- Approximately 31% more performance in PassMark — G3D Mark benchmark: 1562 vs 1189
- About 31% more performance in PassMark — G2D Mark benchmark: 379 vs 289
- About 34% more performance in Geekbench — OpenCL benchmark: 4071 vs 3045
- s) about 25% more: 14.327 vs 11.448
- Performance in CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) about 28% more: 265.424 vs 206.777
- Performance in CompuBench 1.5 Desktop — T-Rex (Frames/s) about 37% more: 1.078 vs 0.789
- About 3% more performance in CompuBench 1.5 Desktop — Video Composition (Frames/s) benchmark: 15.009 vs 14.637
- About 80% more performance in CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) benchmark: 37.514 vs 20.86
- Performance in GFXBench 4.0 — Car Chase Offscreen (Frames) about 15% more: 2446 vs 2134
- Performance in GFXBench 4.0 — Car Chase Offscreen (Fps) about 15% more: 2446 vs 2134
- About 46% more performance in GFXBench 4. 0 — Manhattan (Frames) benchmark: 2375 vs 1631
- About 6% more performance in GFXBench 4.0 (Frames — T-Rex) benchmark (Frames) more: 3328 vs 1974
- GFXBench 4.0 — Manhattan (Fps) performance about 46% more: 2375 vs 1631
- Performance in GFXBench 4.0 — T-Rex (Fps) about 69% more: 3328 vs 1974
- Newer graphics card, release date difference 9 year(s) 10 month(s)
- 2.6x faster core clock: 1046 MHz vs 400 MHz
- 5.2x faster texturing speed: 16.74 GTexel / s vs 3.2 GTexel / s
- A newer production process for the video card allows it to be more powerful, but with lower power consumption: 28 nm vs 130 nm
- 4 times the maximum memory size: 1 GB vs 256 MB
- 5.9 times the memory frequency: 5008 MHz vs 850 MHz
- Contacts:
-
- +373 69 200305
- Passmark score
- 3DMark Vantage Performance test score
- 3DMark 11 Performance GPU benchmark score
- GPU base clock
- RAM
- Passmark 1003 score. This parameter is lower than 49%
- 3DMark Vantage Performance score 7782 . This parameter is lower than 27%
- 3DMark 11 Performance GPU score 1508 . This setting is lower than 35%
- GPU base clock speed 450 MHz. This parameter is lower than 77%
- RAM 2 GB. This parameter is lower than 54%
- 80 GB/s memory bandwidth. This parameter is lower than that of 54%
- Effective memory speed 625 MHz. This parameter is lower than 60%
- GPU memory frequency 625 MHz. This parameter is lower than that of 69%
Issue date | 1 March 2013 vs 5 June 2012 |
Core frequency | 954 MHz vs 902 MHz |
Texturing Speed | 30. 53 GTexel/s vs 28.86 GTexel/s |
Floating point performance | 732.7 gflops vs 692.7 gflops |
Power consumption (TDP) | 51 Watt vs 65 Watt |
Memory frequency | 4000 MHz vs 1782 MHz |
PassMark — G3D Mark | 1562 vs 1189 |
PassMark — G2D Mark | 379 vs 289 |
Geekbench — OpenCL | 4071 vs 3045 |
CompuBench 1.5 Desktop — Face Detection (mPixels/s) | 14.327 vs 11.448 |
CompuBench 1. 5 Desktop — Ocean Surface Simulation (Frames/s) | 265.424 vs 206.777 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 1.078 vs 0.789 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 15.009 vs 14.637 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 37.514 vs 20.86 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 2446 vs 2134 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 2446 vs 2134 |
Reasons to choose NVIDIA GeForce GT 640
GFXBench 4.0 — Manhattan (Frames) | 2375 vs 1631 |
GFXBench 4.0 — T-Rex (Frames) | 3328 vs 1974 |
GFXBench 4.0 — Manhattan (Fps) | 2375 vs 1631 |
GFXBench 4.0 — T-Rex (Fps) | 3328 vs 1974 |
Benchmark comparison
GPU 1: NVIDIA Quadro K2000
GPU 2: NVIDIA GeForce GT 640
PassMark — G3D Mark |
|
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PassMark — G2D Mark |
|
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Geekbench — OpenCL |
|
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CompuBench 1. 5 Desktop — Face Detection (mPixels/s) |
|
|
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CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) |
|
|
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CompuBench 1.5 Desktop — T-Rex (Frames/s) |
|
|||||
CompuBench 1. 5 Desktop — Video Composition (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) |
|
|
||||
GFXBench 4.0 — Car Chase Offscreen (Frames) |
|
|||||
GFXBench 4. 0 — Manhattan (Frames) |
|
|||||
GFXBench 4.0 — T-Rex (Frames) |
|
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GFXBench 4.0 — Car Chase Offscreen (Fps) |
|
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GFXBench 4.0 — Manhattan (Fps) |
|
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GFXBench 4. 0 — T-Rex (Fps) |
|
Name | NVIDIA Quadro K2000 | NVIDIA GeForce GT 640 |
---|---|---|
PassMark — G3D Mark | 1562 | 1189 |
PassMark — G2D Mark | 379 | 289 |
Geekbench — OpenCL | 4071 | 3045 |
CompuBench 1.5 Desktop — Face Detection (mPixels/s) | 14. 327 | 11.448 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 265.424 | 206.777 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 1.078 | 0.789 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 15.009 | 14.637 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 37.514 | 20.86 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 2446 | 2134 |
GFXBench 4. 0 — Manhattan (Frames) | 1631 | 2375 |
GFXBench 4.0 — T-Rex (Frames) | 1974 | 3328 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 2446 | 2134 |
GFXBench 4.0 — Manhattan (Fps) | 1631 | 2375 |
GFXBench 4.0 — T-Rex (Fps) | 1974 | 3328 |
3DMark Fire Strike — Graphics Score | 0 | 1565 |
Feature comparison
NVIDIA Quadro K2000 | NVIDIA GeForce GT 640 | |
---|---|---|
Architecture | Kepler | Kepler |
Codename | GK107 | GK107 |
Issue date | March 1, 2013 | 5 June 2012 |
Price at first issue date | $599 | $99 |
Place in the ranking | 1097 | 1081 |
Price now | $164. 99 | $59.99 |
Type | Workstation | Desktop |
Price/performance ratio (0-100) | 11.74 | 25.25 |
Core frequency | 954MHz | 902 MHz |
Floating point performance | 732.7 gflops | 692.7 gflops |
Process | 28nm | 28nm |
Number of shaders | 384 | 384 |
Texturing Speed | 30. 53 GTexel/s | 28.86 GTexel/s |
Power consumption (TDP) | 51 Watt | 65 Watt |
Number of transistors | 1,270 million | 1,270 million |
Video connectors | 1x DVI, 2x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Length | 202 mm | 145mm |
Additional power connectors | None | None |
DirectX | 12. 0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.6 |
Vulcan | ||
Maximum memory size | 2GB | 2GB |
Memory bandwidth | 64GB/s | 28.51 GB/s |
Memory bus width | 128 Bit | 128 Bit |
Memory frequency | 4000MHz | 1782 MHz |
Memory type | GDDR5 | DDR3 |
Compare NVIDIA GeForce GT 640 Rev.
2 and NVIDIA Quadro FX 3000G
Comparative analysis of video cards NVIDIA GeForce GT 640 Rev. 2 and NVIDIA Quadro FX 3000G by all known characteristics in the categories: General information, Specifications, Video outputs and ports, Compatibility, dimensions, requirements, API support, Memory.
Analysis of video card performance by benchmarks: CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps).
NVIDIA GeForce GT 640 Rev. 2
versus
NVIDIA Quadro FX 3000G
Benefits
Reasons to choose NVIDIA GeForce GT 640 Rev.
2
Release date | 29 May 2013 vs 22 July 2003 |
Core frequency | 1046 MHz vs 400 MHz |
Texturing Speed | 16.74 GTexel/s vs 3.2 GTexel/s |
Process | 28 nm vs 130 nm |
Maximum memory size | 1 GB vs 256 MB |
Memory frequency | 5008 MHz vs 850 MHz |
Benchmark comparison
GPU 1: NVIDIA GeForce GT 640 Rev. 2
GPU 2: NVIDIA Quadro FX 3000G
Name | NVIDIA GeForce GT 640 Rev. 2 | NVIDIA Quadro FX 3000G |
---|---|---|
CompuBench 1.5 Desktop — Face Detection (mPixels/s) | 10.475 | |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 173.537 | |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 0.032 | |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 8.717 | |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 10. 454 | |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 2309 | |
GFXBench 4.0 — Manhattan (Frames) | 3354 | |
GFXBench 4.0 — T-Rex (Frames) | 3220 | |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 2309 | |
GFXBench 4.0 — Manhattan (Fps) | 3354 | |
GFXBench 4.0 — T-Rex (Fps) | 3220 |
Feature comparison
NVIDIA GeForce GT 640 Rev. 2 | NVIDIA Quadro FX 3000G | |
---|---|---|
Architecture | Kepler 2.0 | Rankine |
Codename | GK208 | NV35 |
Issue date | 29 May 2013 | July 22, 2003 |
Price at first issue date | $89 | |
Place in the ranking | 1194 | not rated |
Type | Desktop | Workstation |
Core frequency | 1046MHz | 400MHz |
Floating point performance | 803. 3 gflops | |
Process | 28nm | 130 nm |
Number of shaders | 384 | |
Texturing Speed | 16.74 GTexel/s | 3.2 GTexel/s |
Power consumption (TDP) | 49 Watt | |
Number of transistors | 135 million | |
Video connectors | 1x DVI, 1x HDMI, 1x VGA | 2x DVI, 1x S-Video |
Interface | PCIe 2. 0 x8 | AGP 8x |
Length | 145mm | |
Additional power connectors | None | 1x Molex |
DirectX | 12.0 (11_0) | 9.0a |
OpenGL | 4.6 | 1.5 (2.1) |
Maximum memory size | 1GB | 256MB |
Memory bandwidth | 40.06GB/s | 27.2 GB/s |
Memory bus width | 64 Bit | 256 Bit |
Memory frequency | 5008MHz | 850 MHz |
Memory type | GDDR5 | DDR |
Video card PNY QUADRO 600 640MHZ PCI-E 2.
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95W incl. VL), Active, 111.76 mm H x 266.7 L, Dual Slot, Full Height, Retail
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nVidia Quadro rtx4000, p4000, m4000, p620, nvs510 and other professional video cards
nVidia Quadro rtx4000 (8GB GDDR5 256-bit 416 GBps / 2304 WDA) — 1025$ / 2304 WDA
www.brandexim.com/pdf/nVidia/Quadro_rtx4000_Datasheet.pdf
nVidia Quadro p4000 (8GB GDDR5 256-bit 243 GBps / 1792CUDA / 105W / 2017) — $800
www.brandexim.com/pdf/nVidia/Quadro_p4000_Datasheet.pdf
nVidia Quadro p2200 (5GB GDDR5 160-bit 200 GBps / 1280 CUDA / 75W / 2019) — $600
www.brandexim.com/pdf/nVidia/Quadro_p2200_Datasheet. pdf
nVidia Quadro p2000 (5GB GDDR5 160-bit 140 GBps / 1024 CUDA / 75W / 2017) — $450
www.brandexim.com/pdf/nVidia/Quadro_p2000_Datasheet.pdf
nVidia Quadro m4000 (8GB GDDR5 256-bit 192 GBps / 1664 CUDA / 120W / 2016) — $400
www.brandexim.com/pdf/nVidia/Quadro_m4000_Datasheet.pdf
nVidia Quadro t1000 (4GB GDDR6 128-bit 160 GBps / 896CUDA / 50W / 2021) — 400$
www.brandexim.com/pdf/nVidia/Quadro_t1000_Datasheet.pdf
nVidia Quadro t600 (4GB GDDR6 128-bit 160 GBps / 640 CUDA / 40W / 2021) — $300
www.brandexim.com/pdf/nVidia/Quadro_t600_Datasheet.pdf
nVidia Quadro p1000 (4GB GDDR5 128-bit 82 GBps / 640 CUDA / 47W / 2017) — $250
www.brandexim.com/pdf/nVidia/Quadro_p1000_Datasheet.pdf
nVidia Quadro p620 (2GB GDDR5 128-bit 80 GBps / 512 CUDA / 40W / 2018) — $220
www.brandexim.com/pdf/nVidia/Quadro_p620_Datasheet.pdf
nVidia Quadro m2000 (4GB GDDR5 128-bit 106 GBps / 768 CUDA / 75W / 2016) — $200
www.brandexim.com/pdf/nVidia/Quadro_m2000_Datasheet.pdf
nVidia Quadro p400 (2GB GDDR5 64-bit 32 GBps / 256 CUDA / 30W / 2017) — $120
www. brandexim.com/pdf/nVidia/Quadro_p400_Datasheet.pdf
nVidia Quadro NVS 510 (2GB DDR3 128-bit 28.5 GBps/ 192CUDA / 35W / 2012) — 80$
www.brandexim.com/pdf/nVidia/Quadro_nvs510_Datasheet.pdf
nVidia Quadro NVS 450 (512MB GDDR3 64-bit 11.2 GBps / 16 CUDA / 35W / 2008) — $30
www.brandexim.com/pdf/nVidia/Quadro_nvs450_Datasheet.pdf
nVidia Quadro NVS 440 (256MB / 2009 / Dual DMS-59) — $25
www.brandexim.com/pdf/nVidia/Quadro_nvs440_Datasheet.pdf
PCI-E nVidia Quadro NVS 310 (512MB 64-bit 14 GBps / 19.5W / 2012 / 2x Display Port) — $30
www.brandexim.com/pdf/nVidia/Quadro_nvs310_Datasheet.pdf
PCI-E nVidia Quadro NVS 300 (512MB DDR3 64-bit 12.6 GBps / 17.5W / DMS-59) — 15$
www.brandexim.com/pdf/nVidia/Quadro_nvs300_Datasheet.pdf
PCI-E nVidia Quadro NVS 290 (256MB GDDR3 64-bit 6.4 GBps / 21W / DMS-59) — $10
www.brandexim.com/pdf/nVidia/Quadro_nvs290_Datasheet.pdf
nVidia Quadro 3D Workstation Professional Graphics Solutions
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2013.pdf
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2014. pdf
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2015.pdf
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2016.pdf
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2017.pdf
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2018.pdf
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2019.pdf
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2020.pdf
www.brandexim.com/pdf/nVidia/Pro_Graphics_Line_Cards_2021.pdf
Modern graphics cards www.nvidia.com/en-us/design-visualization/desktop-graphics/
Attention! For graphics cards with DMS-59 output, you need to purchase
additional adapter DMS-59 to Dual DVI-I — 5$
The nVidia Quadro line of graphics cards is designed for professional 3D applications for design, construction, modeling, animation, visualization, video and image editing, art design, such as:
Adobe After Effects
Adobe Media Encoder
Adobe Premiere Pro
Adobe Photoshop
Adobe Illustrator
Allegorithmic Substance Designer
Allegorithmic Substance Painter
Altair HyperWorks
ANSYS Workbench, ANSYS AIM and HFSS
ANSYS Mechanical Fluent
Autodesk 3ds Max
Autodesk AutoCAD
Autodesk Inventor
Autodesk Maya
Autodesk MoldFlow
Autodesk Revit
Autodesk Showcase
Autodesk VRED
Avid Media Composer
CEI EnSight
COMSOL
Dassault Systmes 3DEXCITE DELTAGEN / DELTAVIEW
Dassault Systmes CATIA V5-6 and 3DEXPERIENCE
Dassault Systmes CATIA Live Rendering
Dassault Systmes SIMULIA Abaqus
Dassault Systmes SIMULIA CST STUDIO
Dassault Systmes SOLIDWORKS
Dassault Systmes SOLIDWORKS Visualize
ESI Group IC. IDO
EXA PowerViz
Grass Valley Edius
LS-PrePost
Lumiscaphe P3D Design
MathWorks MATLAB
Magix Vegas Pro
Maxon CINEMA 4D
MSC Nastran, Patran, Apex, ADAMS
NewTek Lightwave
PTC Creo
Side Effects Houdini
Siemens CD-adapco STAR-CCM+
Siemens NX
Siemens NX + Ray Traced Studio (Iray)
Siemens PLM Solid Edge
Siemens SimCenter, NX CAE, FEMAP, NX Nastran
Ascon KOMPAS-3D
TopSystems T-FLEX CAD
Please do not confuse these video cards with the nVidia GeForce gaming line.
All characteristics in the documentation at the links.
————————————————— ————————————————— —
The price includes VAT. Video cards used, except for items marked New! 9
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NVIDIA 3000m
NVIDIA Quadro 3000M — 27 secret facts, review, specifications, reviews.
Top specifications and features
Passmark test score
NVIDIA Quadro 3000M:
1003
Best score:
29325
Performance
NVIDIA Quadro 3000M:
1522
Best score:
Memory
NVIDIA Quadro 3000M:
172
Best score:
General Information
NVIDIA Quadro 3000M:
523
Best score:
NVIDIA Quadro 3000M features:
156
Best score:
Description
NVIDIA Quadro 3000M graphics card based on Fermi architecture has 1950 million transistors, tech. 40 nm process. The frequency of the graphics core is 450 MHz. In terms of memory, 2 GB is installed here. DDR5, 625MHz frequency and 80Gb/s maximum bandwidth. The texture size is 18 GTexels/s. FLOPS is 433.7.
In tests, the NVIDIA Quadro 3000M video card performed as follows — according to the Passmark benchmark, the model scored 1003 points. At the same time, the maximum number of points for today is 260261 points.
Directx version — 12. OpenGL version — 4.6. Regarding cooling, here the heat dissipation requirement is 75 watts.
In our tests, the video card scores 10607 points.
Why NVIDIA Quadro 3000M is better than others
Has no merit
NVIDIA Quadro 3000M Overview
Performance
Memory
general information
Functions
Tests in benchmarks
NVIDIA Quadro 3000M Review: Highlights
GPU base clock
The graphics processing unit (GPU) has a high clock speed.
450MHz
max 2457
Average: 938 MHz
2457MHz
GPU memory frequency
This is an important aspect calculating memory bandwidth
625MHz
max 16000
Average: 1326. 6 MHz
16000MHz
FLOPS
A measure of the processing power of a processor is called FLOPS.
433.7TFLOPS
max 1142.32
Average: 92.5 TFLOPS
1142.32TFLOPS
Texture size
A certain number of textured pixels are displayed on the screen every second.
Show all
18 GTexels/s
max 756.8
Average: 145.4 GTexels/s
756.8 GTexels/s
Architecture name
Fermi
GPU Name
GF104
Shared memory
No
Memory bandwidth
This is the speed at which the device stores or reads information.
80GB/s
max 2656
Average: 198.3 GB/s
2656GB/s
Effective memory speed
The effective memory clock speed is calculated from the size and information transfer rate of the memory. The performance of the device in applications depends on the clock frequency. The higher it is, the better.
Show all
625MHz
max 19500
Average: 6984.5 MHz
19500MHz
RAM
2GB
max 128
Average: 4.6 GB
128GB
GDDR Memory Versions
Latest GDDR memory versions provide high data transfer rates to improve overall performance
Show all
5
Average: 4. 5
6
Memory bus width
A wide memory bus indicates that it can transfer more information in one cycle. This property affects the performance of the memory as well as the overall performance of the device’s graphics card.
Show all
256bit
max 8192
Average: 290.1bit
8192bit
Release date
2011-02-22 00:00:00
Mean value:
Thermal Dissipation (TDP)
The Thermal Dissipation Requirements (TDP) is the maximum amount of energy that can be dissipated by the cooling system. The lower the TDP, the less power will be consumed.
Show all
75W
Average: 140.4W
2W
Process technology
The small size of the semiconductor means it is a new generation chip.
40 nm
Average: 47.5 nm
4 nm
Number of transistors
1950 million
max 80000
Average: 5043 million
80000 million
Purpose
Mobile Workstations
DirectX
Used in demanding games, providing enhanced graphics
12
max 12.2
Average: 11.1
12.2
OpenCL version
Used by some applications to enable GPU power for non-graphical calculations. The newer the version, the more functional it will be
Show all
1.1
max 4.6
Average: 1. 7
4.6
opengl version
Later versions provide better game graphics
4.6
max 4.6
Average: 4
4.6
Shader model version
5.1
max 6.6
Average: 5.5
6.6
CUDA Version
2.1
Passmark test score
1003
max 29325
Average: 7628.6
29325
3DMark 11 performance benchmark score GPU
1508
max 57937
Average: 18799.9
57937
3DMark Vantage Performance score
7782
max 97887
Average: 37830. 6
97887
Octane Render test score OctaneBench
13
max 125
Average: 47.1
125
FAQ
How much RAM does NVIDIA Quadro 3000M have
NVIDIA Quadro 3000M has 2 GB.
What version of RAM does NVIDIA Quadro 3000M
NVIDIA Quadro 3000M support GDDR5.
What is the architecture of NVIDIA Quadro 3000M
Fermi.
Watts of NVIDIA Quadro 3000M
75 watts.
How NVIDIA Quadro 3000M performs in benchmarks
In the Passmark benchmark, the video card scored 1003 points.
NVIDIA Quadro 3000M FLOPS
433.7 TFLOPs.
Which version of DirectX does the NVIDIA Quadro 3000M support?
DirectX 12.
Does the NVIDIA Quadro 3000M support CUDA?
2.1.
When was the NVIDIA Quadro 3000M released?
2011-02-22 00:00:00.