GeForce GTX 1050 Ti vs Quadro M1200 Graphics cards Comparison
In this comparison between GeForce GTX 1050 Ti and Quadro M1200 you will find out which graphics card performs better in today’s games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards’ performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don’t overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1050 Ti will be the best choice, for others Quadro M1200 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 1050 Ti
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Quadro M1200
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Quadro M1200 is a Laptop Graphics Card
Note: Quadro M1200 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M1200 here:
Quadro M1200 Laptops
Main Specs
GeForce GTX 1050 Ti | Quadro M1200 | |
Power consumption (TDP) | 75 Watt | 45 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | |
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- GeForce GTX 1050 Ti has 66% more power consumption, than Quadro M1200.
- GeForce GTX 1050 Ti and Quadro M1200 have maximum RAM of 4 GB.
- GeForce GTX 1050 Ti is used in Desktops, and Quadro M1200 — in Mobile workstations.
- GeForce GTX 1050 Ti is build with Pascal architecture, and Quadro M1200 — with Maxwell.
- Core clock speed of GeForce GTX 1050 Ti is 300 MHz higher, than Quadro M1200.
- GeForce GTX 1050 Ti is manufactured by 16 nm process technology, and Quadro M1200 — by 28 nm process technology.
- Memory clock speed of GeForce GTX 1050 Ti is 2008 MHz higher, than Quadro M1200.
Game benchmarks
Assassin’s Creed OdysseyBattlefield 5Call of Duty: WarzoneCounter-Strike: Global OffensiveCyberpunk 2077Dota 2Far Cry 5FortniteForza Horizon 4Grand Theft Auto VMetro ExodusMinecraftPLAYERUNKNOWN’S BATTLEGROUNDSRed Dead Redemption 2The Witcher 3: Wild HuntWorld of Tanks | ||
high / 1080p | 35−40 | 18−20 |
ultra / 1080p | 21−24 | 10−12 |
QHD / 1440p | 16−18 | 5−6 |
4K / 2160p | 10−11 | 4−5 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 40−45 | 21−24 |
The average gaming FPS of GeForce GTX 1050 Ti in Assassin’s Creed Odyssey is 100% more, than Quadro M1200. | ||
high / 1080p | 55−60 | 27−30 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 35−40 | 9−10 |
4K / 2160p | 18−20 | 6−7 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 1050 Ti in Battlefield 5 is 100% more, than Quadro M1200. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1050 Ti and Quadro M1200 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 220−230 |
medium / 768p | 220−230 | 190−200 |
ultra / 1080p | 180−190 | 110−120 |
QHD / 1440p | 110−120 | 75−80 |
4K / 2160p | 70−75 | 40−45 |
high / 768p | 210−220 | 160−170 |
The average gaming FPS of GeForce GTX 1050 Ti in Counter-Strike: Global Offensive is 30% more, than Quadro M1200. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 1050 Ti and Quadro M1200 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 75−80 |
The average gaming FPS of GeForce GTX 1050 Ti in Dota 2 is 16% more, than Quadro M1200. | ||
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 40−45 | 20−22 |
QHD / 1440p | 27−30 | 18−20 |
4K / 2160p | 14−16 | 7−8 |
low / 720p | 80−85 | 45−50 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 1050 Ti in Far Cry 5 is 86% more, than Quadro M1200. | ||
high / 1080p | 60−65 | 30−33 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 27−30 | 14−16 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 110−120 |
medium / 1080p | 110−120 | 65−70 |
The average gaming FPS of GeForce GTX 1050 Ti in Fortnite is 74% more, than Quadro M1200. | ||
high / 1080p | 60−65 | 30−35 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 30−35 | 12−14 |
4K / 2160p | 24−27 | 12−14 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 65−70 | 35−40 |
The average gaming FPS of GeForce GTX 1050 Ti in Forza Horizon 4 is 86% more, than Quadro M1200. | ||
low / 768p | 140−150 | 95−100 |
medium / 768p | 120−130 | 85−90 |
high / 1080p | 70−75 | 35−40 |
ultra / 1080p | 30−35 | 14−16 |
QHD / 1440p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 1050 Ti in Grand Theft Auto V is 64% more, than Quadro M1200. | ||
high / 1080p | 24−27 | 10−12 |
ultra / 1080p | 20−22 | 9−10 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 30−35 | 16−18 |
The average gaming FPS of GeForce GTX 1050 Ti in Metro Exodus is 106% more, than Quadro M1200. | ||
low / 768p | 130−140 | 110−120 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 1050 Ti in Minecraft is 13% more, than Quadro M1200. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 1050 Ti in PLAYERUNKNOWN’S BATTLEGROUNDS is 39% more, than Quadro M1200. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 16−18 | 9−10 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 35−40 | 18−20 |
The average gaming FPS of GeForce GTX 1050 Ti in Red Dead Redemption 2 is 80% more, than Quadro M1200. | ||
low / 768p | 130−140 | 65−70 |
medium / 768p | 85−90 | 40−45 |
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 24−27 | 12−14 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of GeForce GTX 1050 Ti in The Witcher 3: Wild Hunt is 106% more, than Quadro M1200. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 40−45 |
high / 768p | 60−65 | 55−60 |
The average gaming FPS of GeForce GTX 1050 Ti in World of Tanks is 6% more, than Quadro M1200. |
Full Specs
GeForce GTX 1050 Ti | Quadro M1200 | |
Architecture | Pascal | Maxwell |
Code name | N17P-G1 | N17P-Q1 |
Type | Desktop | Mobile workstation |
Release date | 25 October 2016 | 13 January 2017 |
Pipelines | 768 | 640 |
Core clock speed | 1291 MHz | 991 MHz |
Boost Clock | 1392 MHz | 1150 MHz |
Transistor count | 3,300 million | 1870 Million |
Manufacturing process technology | 16 nm | 28 nm |
Texture fill rate | 66. 82 | |
Floating-point performance | 2,138 gflops | |
Length | 145 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7008 MHz | 5000 MHz |
Memory bandwidth | 112 GB/s | 80 GB/s |
Shared memory | — | — |
G-SYNC support | + | |
VR Ready | + | |
DirectX | 12 (12_1) | 12 |
Shader Model | 6.4 | 5.0 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | |
Vulkan | 1. 2.131 | |
CUDA | + | |
Monero / XMR (CryptoNight) | 0.3 kh/s | |
CUDA cores | 768 | |
Bitcoin / BTC (SHA256) | 326 Mh/s | |
Laptop size | large | |
Optimus | + | |
Decred / DCR (Decred) | 1.01 Gh/s | |
Ethereum / ETH (DaggerHashimoto) | 12.62 Mh/s | |
Zcash / ZEC (Equihash) | 156.48 Sol/s | |
Display Port | 1.2 | |
Mosaic | + | |
nView Display Management | + | |
3D Stereo | + | |
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- GeForce GTX 1050 Ti vs Radeon HD 7970M
- GeForce GTX 1050 Ti vs GRID M6 8Q
- Quadro M1200 vs Radeon HD 7970M
- Quadro M1200 vs GRID M6 8Q
NVIDIA GeForce GTX 1050 Ti (Notebook) vs NVIDIA Quadro M1200 Mobile
Comparative analysis of NVIDIA GeForce GTX 1050 Ti (Notebook) and NVIDIA Quadro M1200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies.
Benchmark videocards performance analysis: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop — T-Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), 3DMark Fire Strike — Graphics Score.
NVIDIA GeForce GTX 1050 Ti (Notebook)
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vs
NVIDIA Quadro M1200 Mobile
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Differences
Reasons to consider the NVIDIA GeForce GTX 1050 Ti (Notebook)
- Around 37% higher core clock speed: 1493 MHz vs 1093 MHz
- Around 78% higher texture fill rate: 77. 76 GTexel / s vs 43.72 GTexel / s
- Around 20% higher pipelines: 768 vs 640
- Around 78% better floating-point performance: 2,488 gflops vs 1,399 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 16 nm vs 28 nm
- Around 40% higher memory clock speed: 7008 MHz vs 5012 MHz
- Around 78% better performance in PassMark — G3D Mark: 5919 vs 3320
- Around 3% better performance in PassMark — G2D Mark: 323 vs 314
- 2x better performance in Geekbench — OpenCL: 21864 vs 10874
- Around 43% better performance in CompuBench 1.5 Desktop — Face Detection (mPixels/s): 75.758 vs 52.821
- Around 6% better performance in CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s): 843.503 vs 793.297
- Around 40% better performance in CompuBench 1.5 Desktop — T-Rex (Frames/s): 5.071 vs 3.631
- Around 85% better performance in CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s): 301.168 vs 163.204
- Around 72% better performance in GFXBench 4. 0 — Car Chase Offscreen (Frames): 8496 vs 4941
- Around 39% better performance in GFXBench 4.0 — Manhattan (Frames): 3687 vs 2645
- Around 72% better performance in GFXBench 4.0 — Car Chase Offscreen (Fps): 8496 vs 4941
- Around 39% better performance in GFXBench 4.0 — Manhattan (Fps): 3687 vs 2645
Core clock speed | 1493 MHz vs 1093 MHz |
Texture fill rate | 77.76 GTexel / s vs 43.72 GTexel / s |
Pipelines | 768 vs 640 |
Floating-point performance | 2,488 gflops vs 1,399 gflops |
Manufacturing process technology | 16 nm vs 28 nm |
Memory clock speed | 7008 MHz vs 5012 MHz |
PassMark — G3D Mark | 5919 vs 3320 |
PassMark — G2D Mark | 323 vs 314 |
Geekbench — OpenCL | 21864 vs 10874 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 75.758 vs 52.821 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 843.503 vs 793.297 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 5.071 vs 3.631 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 301.168 vs 163.204 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 8496 vs 4941 |
GFXBench 4.0 — Manhattan (Frames) | 3687 vs 2645 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 8496 vs 4941 |
GFXBench 4. 0 — Manhattan (Fps) | 3687 vs 2645 |
Reasons to consider the NVIDIA Quadro M1200 Mobile
- Around 67% lower typical power consumption: 45 Watt vs 75 Watt
- Around 98% better performance in CompuBench 1.5 Desktop — Video Composition (Frames/s): 48.966 vs 24.676
- Around 1% better performance in GFXBench 4.0 — T-Rex (Frames): 3359 vs 3336
- Around 1% better performance in GFXBench 4.0 — T-Rex (Fps): 3359 vs 3336
Thermal Design Power (TDP) | 45 Watt vs 75 Watt |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 48.966 vs 24.676 |
GFXBench 4.0 — T-Rex (Frames) | 3359 vs 3336 |
GFXBench 4. 0 — T-Rex (Fps) | 3359 vs 3336 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1050 Ti (Notebook)
GPU 2: NVIDIA Quadro M1200 Mobile
PassMark — G3D Mark |
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PassMark — G2D Mark |
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Geekbench — OpenCL |
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CompuBench 1. 5 Desktop — Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop — T-Rex (Frames/s) |
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CompuBench 1. 5 Desktop — Video Composition (Frames/s) |
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CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) |
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GFXBench 4.0 — Car Chase Offscreen (Frames) |
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GFXBench 4. 0 — Manhattan (Frames) |
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GFXBench 4.0 — T-Rex (Frames) |
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GFXBench 4.0 — Car Chase Offscreen (Fps) |
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GFXBench 4. 0 — Manhattan (Fps) |
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GFXBench 4.0 — T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 1050 Ti (Notebook) | NVIDIA Quadro M1200 Mobile |
---|---|---|
PassMark — G3D Mark | 5919 | 3320 |
PassMark — G2D Mark | 323 | 314 |
Geekbench — OpenCL | 21864 | 10874 |
CompuBench 1. 5 Desktop — Face Detection (mPixels/s) | 75.758 | 52.821 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 843.503 | 793.297 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 5.071 | 3.631 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 24.676 | 48.966 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 301.168 | 163.204 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 8496 | 4941 |
GFXBench 4. 0 — Manhattan (Frames) | 3687 | 2645 |
GFXBench 4.0 — T-Rex (Frames) | 3336 | 3359 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 8496 | 4941 |
GFXBench 4.0 — Manhattan (Fps) | 3687 | 2645 |
GFXBench 4.0 — T-Rex (Fps) | 3336 | 3359 |
3DMark Fire Strike — Graphics Score | 2340 |
Compare specifications (specs)
NVIDIA GeForce GTX 1050 Ti (Notebook) | NVIDIA Quadro M1200 Mobile | |
---|---|---|
Architecture | Pascal | Maxwell |
Code name | GP106B | GM107 |
Launch date | 1 February 2017 | 11 January 2017 |
Place in performance rating | 433 | 638 |
Type | Laptop | Mobile workstation |
Boost clock speed | 1620 MHz | |
Core clock speed | 1493 MHz | 1093 MHz |
Floating-point performance | 2,488 gflops | 1,399 gflops |
Manufacturing process technology | 16 nm | 28 nm |
Pipelines | 768 | 640 |
Texture fill rate | 77. 76 GTexel / s | 43.72 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 45 Watt |
Transistor count | 4,400 million | 1,870 million |
Display Connectors | No outputs | No outputs |
G-SYNC support | ||
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Laptop size | large | |
DirectX | 12. 0 (12_1) | 12.0 (11_0) |
OpenGL | 4.6 | 4.6 |
Vulkan | ||
Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 112.1 GB / s | 80.19 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7008 MHz | 5012 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Multi Monitor | ||
Multi-Projection |
NVIDIA Quadro M1200 vs NVIDIA GeForce GTX 1050 Ti.
GPU Comparison Specs & Benchmark
VS
General info
The general info section in the graphics cards comparison list contains information about the date of release, type, overall rating and other useful data for identifying winner between NVIDIA Quadro M1200 vs NVIDIA GeForce GTX 1050 Ti.
343
Place in performance rating
215
no data
Value for money (0-100)
42.81
Maxwell
Architecture
Pascal
N17P-Q1
Code name
GP107
Mobile workstation
Type
Desktop
13 January 2017 (4 years ago)
Release date
25 October 2016 (5 years ago)
no data
Launch price (MSRP)
$139
$1372
Price now
$350 (2.5x MSRP)
2.89
Value for money
20.60
N17P-Q1
GPU code name
N17P-G1
Mobile workstation
Market segment
Desktop
Technical specs
Which GPU is better between NVIDIA Quadro M1200 vs NVIDIA GeForce GTX 1050 Ti in the fabrication process, power consumption, and also base and turbo frequency of the GPU is the most important part containing in the graphics cards hierarchy.
640
Pipelines
768
991 MHz
Core clock speed
1290 MHz
1150 MHz
Boost Clock
1392 MHz
1870 Million
Transistor count
3,300 million
28 nm
Manufacturing process technology
16 nm
45 Watt
Power consumption (TDP)
75 Watt
43.72
Texture fill rate
66.82
no data
Floating-point performance
2,138 gflops
no data
Maximum GPU temperature
97 °C
no data
CUDA cores
768
640
Pipelines / CUDA cores
768
1150 MHz
Boost clock speed
1392 MHz
1870 Million
Number of transistors
3,300 million
45 Watt
Thermal design power (TDP)
75 Watt
Compatibility, dimensions and requirements
Let’s discuss how graphics cards NVIDIA Quadro M1200 and NVIDIA GeForce GTX 1050 Ti come in different sizes (length), connector types and types of interfaces.
MXM-A (3.0)
Interface
PCIe 3. 0 x16
no data
Length
145 mm
None
Supplementary power connectors
None
large
Laptop size
no data
Memory
Graphics cards memory plays important role both in gaming and in applications for graphics. The card will perform much quicker and better, if it has more memory capacity and right memory type. What is the difference between NVIDIA Quadro M1200 vs NVIDIA GeForce GTX 1050 Ti.
GDDR5
Memory type
GDDR5
4 GB
Maximum RAM amount
4 GB
128 Bit
Memory bus width
128 Bit
5000 MHz
Memory clock speed
7 GB/s
80 GB/s
Memory bandwidth
112 GB/s
—
Shared memory
—
Video outputs and ports
Let’s find out the difference in extra ports between two graphics cards. What’s the difference between NVIDIA Quadro M1200 vs NVIDIA GeForce GTX 1050 Ti.
No outputs
Display Connectors
1x DVI, 1x HDMI, 1x DisplayPort
no data
G-SYNC support
+
1. 2
Display Port
no data
no data
HDMI
+
Technologies
Let’s have a look what is the difference. It is worthwhile to note that NVIDIA and AMD are using different technologies.
no data
VR Ready
+
no data
Multi Monitor
+
no data
3D Vision
+
5.0
CUDA
+
no data
Multi-Projection
+
+
Optimus
no data
+
3D Vision Pro
no data
+
3D Stereo
no data
+
Mosaic
no data
+
nView Display Management
no data
+
nView
no data
no data
Ansel
+
API support
The confrontation between the two contenders NVIDIA Quadro M1200 and NVIDIA GeForce GTX 1050 Ti is practically over. The hardware support (API) does not greatly affect the overall performance, it is not considered in synthetic benchmarks and other performance tests.
12
DirectX
12 (12_1)
4. 5
OpenGL
4.6
1.1.126
Vulkan
1.2.131
5.0
Shader Model
6.4
1.2
OpenCL
1.2
NVIDIA Quadro M1200 versus NVIDIA GeForce GTX 1050 Ti performance benchmarks comparison
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NVIDIA Quadro M1200 vs NVIDIA GeForce GTX 1050 Ti comparison which is better?
General information | |
Price-quality ratio The sum of all the advantages of the device divided by its price. The more%, the better the quality per unit price in comparison with all analogues. |
|
n/a | 59.7% |
Architecture |
|
Maxwell | Pascal |
Codename |
|
N17P-Q1 | GP107 |
Type |
|
Mobile workstation | Desktop |
Release price |
|
n/a | 139 $ |
Number of shaders |
|
640 | 768
128 (20%) better than |
Core clock |
|
991MHz | 1291 MHz
300 MHz (30. 3%) better than |
Boost frequency |
|
1150 MHz | 1392 MHz
At 242 MHz (21%) better than |
Number of transistors |
|
1870 million | 3.300 million |
Process |
|
28 nm | 14 nm
-14 nm (-50%) better than |
Interface |
|
n/a | PCIe 3.0 x16 |
Power Demand (TDP) Calculated thermal power shows the average heat dissipation in load operation, |
|
45W
-30 W (-40%) better than |
75 W |
Length |
|
n/a | 145 mm |
Additional power connectors |
|
n/a | no |
G-SYNC Ready NVIDIA G-SYNC technology delivers a smooth gaming experience with variable refresh rates and the elimination of visual artifacts. |
|
Multi Monitor |
|
n/a | + |
3D Vision |
|
n/a | + |
VR Ready Technology from NVIDIA that gives manufacturers access to Multi res Shading, Context Priority, and GPU Direct virtual reality technologies. |
|
n/a | + |
Vulkan NVIDIA’s Vulkan technology allows developers to gain low-level access to the GPU to optimize graphics commands (better than OpenGL and Direct3D APIs). |
|
n/a | + |
CUDA The CUDA architecture enables applications that are optimized for |
|
Multi-Projection NVIDIA’s Multi-Projection technology improves graphics card performance when building virtual worlds. Images for the left and right eyes are calculated simultaneously. |
|
n/a | + |
Maximum temperature |
|
n/a | 97 °C |
Ansel |
|
Decred / DCR (Decred) |
|
n/a | 1.01 Gh/s |
Zcash / ZEC (Equihash) |
|
n/a | 1 Sol/s |
Number of CUDA cores A large number of CUDA cores improve performance in graphics computing, |
|
n/a | 768 |
Video connectors |
|
n/a | 1x DVI, 1x HDMI, 1x DisplayPort |
DirectX |
|
12 | 12 (12_1) |
Floating point performance |
|
n/a | 2. 138 gflops |
Display Port |
|
1.2 | n/a |
Optimus |
|
+ | n/a |
3D Vision Pro |
|
+ | n/a |
3D Stereo |
|
+ | no data |
Mosaic |
|
+ | n/a |
nView Display Management |
|
+ | n/a |
nView |
|
+ | n/a |
Shader model |
|
5.0 | n/a |
Ethereum / ETH (DaggerHashimoto) |
|
n/a | 12.62 Mh/s |
Memory | |
Memory type |
|
GDDR5 | GDDR5 |
Maximum memory Large amount of video memory allows you to run demanding games with a lot of textures, |
|
4 GB | 4 GB |
Memory bus width The wider the video memory bus, the more data is transferred to the GPU per unit of time and the better performance in demanding games. |
|
128bit | 128 bit |
Shared memory |
|
— | — |
Memory frequency A high memory frequency has a positive effect on the speed of a video card with a large amount of data. |
|
5000 MHz | 7008 MHz
On 2008 MHz (40.2%) better than |
Memory bandwidth The higher the data transfer bandwidth, the more effective amount of RAM the PC can use. |
|
80 | 112
32 (40%) better than |
Comparison NVIDIA Quadro M1200 vs NVIDIA GeForce GTX 1050 Ti (mobile) which is better?
Home / Video card / NVIDIA Quadro M1200 vs NVIDIA GeForce GTX 1050 Ti (mobile)
45 W
-30 W (-40%) better than
vs
75 W
Memory frequency
5000 MHz
At 4993 MHz (71328. 6%) better than
vs
7 MHz
Benefits NVIDIA GeForce GTX 1050 Ti Mobile
Comparison winner
Number of shaders |
768 128 (20%) better than vs 640 |
Core frequency |
1493 MHz 502 MHz (50.7%) better than vs 991 MHz |
Boost frequency |
1620 MHz At 470 MHz (40.9%) better than vs 1150 MHz |
Process |
14 nm -14 nm (-50%) better than vs 28 nm |
Memory bandwidth |
112 32 (40%) better than vs 80 |
General information | |
Price-quality ratio The sum of all the advantages of the device divided by its price. The more%, the better the quality per unit price in comparison with all analogues. |
|
n/a | 99.8% |
Architecture |
|
Maxwell | Pascal |
Codename |
|
N17P-Q1 | GP107 |
Type |
|
Mobile workstation | For laptops |
Number of shaders |
|
640 | 768
128 (20%) better than |
Core clock |
|
991MHz | 1493 MHz
At 502 MHz (50.7%) better than |
Boost frequency |
|
1150 MHz | 1620 MHz
At 470 MHz (40.9%) better than |
Number of transistors |
|
1870 million | 3. 300 million |
Process |
|
28 nm | 14 nm
-14 nm (-50%) better than |
Interface |
|
n/a | PCIe 3.0 x16 |
Power Demand (TDP) Calculated thermal power shows the average heat dissipation in load operation, |
|
45W
-30 W (-40%) better than |
75 W |
G-SYNC Ready NVIDIA G-SYNC technology delivers a smooth gaming experience with variable refresh rates and the elimination of visual artifacts. |
|
Multi Monitor |
|
n/a | + |
3D Vision |
|
n/a | + |
Vulkan NVIDIA’s Vulkan technology allows developers to gain low-level access to the GPU to optimize graphics commands (better than OpenGL and Direct3D APIs). |
|
n/a | + |
CUDA The CUDA architecture enables applications that are optimized for |
|
Multi-Projection NVIDIA’s Multi-Projection technology improves graphics card performance when building virtual worlds. Images for the left and right eyes are calculated simultaneously. |
|
n/a | + |
Maximum temperature |
|
n/a | 97 °C |
Ansel |
|
Number of CUDA cores A large number of CUDA cores improve performance in graphics computing, |
|
n/a | 768 |
Video connectors |
|
n/a | No outputs |
DirectX |
|
12 | 12 (12_1) |
DisplayPort |
|
1.2 | n/a |
Optimus |
|
+ | n/a |
3D Vision Pro |
|
+ | n/a |
3D Stereo |
|
+ | n/a |
Mosaic |
|
+ | no data |
nView Display Management |
|
+ | n/a |
nView |
|
+ | n/a |
shader model |
|
5. 0 | n/a |
Benchmarks |
Memory | |
Memory type |
|
GDDR5 | GDDR5 |
Maximum memory Large video memory allows you to run demanding games with lots of textures, |
|
4 GB | 4 GB |
Memory bus width The wider the video memory bus, the more data is transferred to the GPU per unit of time and the better performance in demanding games. |
|
128bit | 128 bit |
Shared memory |
|
— | — |
Memory frequency A high memory frequency has a positive effect on the speed of a video card with a large amount of data. |
|
5000 MHz
At 4993 MHz (71328.6%) better than |
7 MHz |
Memory bandwidth The higher the data transfer bandwidth, the more effective amount of RAM the PC can use. |
|
80 | 112
32 (40%) better than |
Compare NVIDIA GeForce GTX 1050 Ti (Notebook) and NVIDIA Quadro M1200 Mobile
Comparative analysis of video cards NVIDIA GeForce GTX 1050 Ti (Notebook) and NVIDIA Quadro M1200 Mobile by all known characteristics in the categories: General information, Specifications, Video outputs and ports, Compatibility, dimensions, requirements, API support, Memory, Technology support.
Analysis of video card performance by benchmarks: PassMark — G3D Mark, PassMark — G2D Mark, Geekbench — OpenCL, CompuBench 1.5 Desktop — Face Detection (mPixels/s), CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s), CompuBench 1. 5 Desktop — T -Rex (Frames/s), CompuBench 1.5 Desktop — Video Composition (Frames/s), CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s), GFXBench 4.0 — Car Chase Offscreen (Frames), GFXBench 4.0 — Manhattan (Frames), GFXBench 4.0 — T-Rex (Frames), GFXBench 4.0 — Car Chase Offscreen (Fps), GFXBench 4.0 — Manhattan (Fps), GFXBench 4.0 — T-Rex (Fps), 3DMark Fire Strike — Graphics Score.
Core Clock | 1493 MHz vs 1093 MHz |
Texturing speed | 77.76 GTexel/s vs 43.72 GTexel/s |
Number of shaders | 768 vs 640 |
Floating point performance | 2. 488 gflops vs 1.399 gflops |
Process | 16 nm vs 28 nm |
Memory frequency | 7008 MHz vs 5012 MHz |
PassMark — G3D Mark | 5919 vs 3320 |
PassMark — G2D Mark | 323 vs 314 |
Geekbench — OpenCL | 21864 vs 10874 |
CompuBench 1.5 Desktop — Face Detection (mPixels/s) | 75.758 vs 52.821 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 843.503 vs 793.297 |
CompuBench 1. 5 Desktop — T-Rex (Frames/s) | 5.071 vs 3.631 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 301.168 vs 163.204 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 8496 vs 4941 |
GFXBench 4.0 — Manhattan (Frames) | 3687 vs 2645 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 8496 vs 4941 |
GFXBench 4.0 — Manhattan (Fps) | 3687 vs 2645 |
Reasons to choose NVIDIA Quadro M1200 Mobile
- About 67% less power consumption: 45 Watt vs 75 Watt
- About 98% more performance in CompuBench 1. 5 Desktop — Video Composition (Frames/s) benchmark: 48.646 vs. 646
- GFXBench 4.0 — T-Rex (Frames) about 1% faster performance: 3359vs 3336
- About 1% more performance in GFXBench 4.0 — T-Rex (Fps): 3359 vs 3336
Power Consumption (TDP) | 45 Watt vs 75 Watt |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 48.966 vs 24.676 |
GFXBench 4.0 — T-Rex (Frames) | 3359 vs 3336 |
GFXBench 4.0 — T-Rex (Fps) | 3359 vs 3336 |
Benchmark comparison
GPU 1: NVIDIA GeForce GTX 1050 Ti (Notebook)
GPU 2: NVIDIA Quadro M1200 Mobile
PassMark — G3D Mark |
|
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PassMark — G2D Mark |
|
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Geekbench — OpenCL |
|
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CompuBench 1. 5 Desktop — Face Detection (mPixels/s) |
|
|
||||
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop — T-Rex (Frames/s) |
|
|||||
CompuBench 1. 5 Desktop — Video Composition (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) |
|
|
||||
GFXBench 4.0 — Car Chase Offscreen (Frames) |
|
|||||
GFXBench 4. 0 — Manhattan (Frames) |
|
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GFXBench 4.0 — T-Rex (Frames) |
|
|||||
GFXBench 4.0 — Car Chase Offscreen (Fps) |
|
|||||
GFXBench 4.0 — Manhattan (Fps) |
|
|||||
GFXBench 4. 0 — T-Rex (Fps) |
|
Name | NVIDIA GeForce GTX 1050 Ti (Notebook) | NVIDIA Quadro M1200 Mobile |
---|---|---|
PassMark — G3D Mark | 5919 | 3320 |
PassMark — G2D Mark | 323 | 314 |
Geekbench — OpenCL | 21864 | 10874 |
CompuBench 1.5 Desktop — Face Detection (mPixels/s) | 75. 758 | 52.821 |
CompuBench 1.5 Desktop — Ocean Surface Simulation (Frames/s) | 843.503 | 793.297 |
CompuBench 1.5 Desktop — T-Rex (Frames/s) | 5.071 | 3.631 |
CompuBench 1.5 Desktop — Video Composition (Frames/s) | 24.676 | 48.966 |
CompuBench 1.5 Desktop — Bitcoin Mining (mHash/s) | 301.168 | 163.204 |
GFXBench 4.0 — Car Chase Offscreen (Frames) | 8496 | 4941 |
GFXBench 4. 0 — Manhattan (Frames) | 3687 | 2645 |
GFXBench 4.0 — T-Rex (Frames) | 3336 | 3359 |
GFXBench 4.0 — Car Chase Offscreen (Fps) | 8496 | 4941 |
GFXBench 4.0 — Manhattan (Fps) | 3687 | 2645 |
GFXBench 4.0 — T-Rex (Fps) | 3336 | 3359 |
3DMark Fire Strike — Graphics Score | 2340 |
Feature comparison
NVIDIA GeForce GTX 1050 Ti (Notebook) | NVIDIA Quadro M1200 Mobile | |
---|---|---|
Architecture | Pascal | Maxwell |
Codename | GP106B | GM107 |
Production date | February 1, 2017 | 11 January 2017 |
Place in the ranking | 433 | 638 |
Type | Laptop | Mobile workstation |
Boost core clock | 1620 MHz | |
Core frequency | 1493 MHz | 1093 MHz |
Floating point performance | 2. 488 gflops | 1.399 gflops |
Process | 16 nm | 28nm |
Number of shaders | 768 | 640 |
Texturing speed | 77.76 GTexel/s | 43.72 GTexel/s |
Power consumption (TDP) | 75 Watt | 45 Watt |
Number of transistors | 4,400 million | 1,870 million |
Video connectors | No outputs | No outputs |
G-SYNC support | ||
Interface | PCIe 3.
|