Quadro Driver Release 259 259.70
Version: | 259.70 WHQL | |
Release Date: | 2011.01.16 | |
Operating System: | Windows XP | |
Language: | English (U.S.) | |
File Size: | 55.9 MB | |
Release Highlights
New in Release 259.70:
- Support for newly announced Quadro 6000, Quadro 5000, Quadro 4000, Quadro 2000 and Quadro 600.
- Adds support for CUDA 3.1 for improved performance in GPU Computing applications. See www.nvidia.com/cuda for more details.
- Adds support for OpenGL 4.0
- Adds support for DirectX 11
- ECC State
- New page for GPUs that support ECC (error correction code). The page lets you
- Change the Error Correction Code (ECC) state for GPUs.
- View GPU memory details.
- EDID Management
- Accessible from the View System Topology page, this feature lets you:
- View the connector information
- Get an EDID from a connected display and save it to disk
- Force an EDID at a connector
- Remove a forced EDID from a connector
- The SDI Capture page is now available with Windows Vista and Windows 7 drivers.
- Workstation application compatibility fixes. Please read the release notes for more information on product support, feature limitations, driver fixes and known compatibility issues.
- If you would like to be notified of upcoming drivers for Windows, please subscribe to the newsletter.
Existing Support:
- Support for the Open Computing Language (OpenCL) 1.0 in Quadro FX Series x700 and newer as well as the FX4600 and FX5600.
- Supports NVIDIA SLI technology (two-way SLI) for DirectX 9, DirectX 10, and OpenGL on SLI-certified Intel X58-based motherboard based system from select OEMs.
- Support for DDC-Ci/MCCS over the DisplayPort AUX channel.
- 10-bits per color (10bpc) DisplayPort support for full-screen applications on supported products.
Known Issue and Patching Tool :
Supported products
Quadro series:
6000, 600, 5000, 4000, 2000
Quadro FX series:
FX 5800, FX 580, FX 570, FX 5600, FX 560, FX 5500, FX 550, FX 540, FX 4800, FX 4700 X2, FX 4600, FX 4500 X2, FX 4500, FX 4000, FX 380 Low Profile, FX 3800, FX 380, FX 370 Low Profile, FX 3700, FX 370, FX 3500, FX 350, FX 3450, FX 3400/4400, FX 1800, FX 1700, FX 1500, FX 1400, CX
Quadro NVS series:
NVS 450, NVS 440, NVS 420, NVS 295, NVS 290, NVS 285
Quadro Blade/Embedded Graphics Board series ONLY, not for Notebooks:
Quadro NVS 120M, Quadro FX 880M, Quadro FX 770M, Quadro FX 560M, Quadro FX 370M, Quadro FX 3600M, Quadro FX 2800M, Quadro FX 1600M
Additional information
Page not found
Page not found
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NVIDIA Quadro 600 — 43 secret facts, review, specifications, reviews.
Top specifications and features
- Passmark score
- GPU base clock
- RAM
- Memory Bandwidth
- Effective memory speed
Passmark
NVIDIA Quadro 600 test score:
529
Best score:
30117
Performance
NVIDIA Quadro 600:
1420
Best score:
Memory
NVIDIA Quadro 600:
168
Best score:
General information
NVIDIA Quadro 600:
1561
Best score:
NVIDIA Quadro 600 features:
87
Best score:
Description
NVIDIA Quadro 600 graphics card based on Fermi architecture has 585 million transistors, tech. 40 nm process. The frequency of the graphics core is 640 MHz. In terms of memory, 1 GB is installed here. DDR3, frequency 800 MHz and with a maximum bandwidth of 25. 6 Gb / s. The texture size is 10.2 GTexels/s. FLOPS is 0.26.
In tests, the NVIDIA Quadro 600 video card showed itself as follows — according to the Passmark benchmark, the model scored 529 points. At the same time, the maximum number of points for today is 260261 points.
Directx version — 11.
In terms of compatibility, the video card is connected via the PCIe 2.0 x16 interface. Regarding cooling, the heat dissipation requirements here are 40 watts.
In our tests, the video card scores 161905 points.
Why the NVIDIA Quadro 600 is better than the others
No merits
- Passmark score 529 . This parameter is lower than 72% of products
- GPU base clock frequency 640 MHz. This parameter is lower than that of 78% of products
- RAM 1 GB. This parameter is lower than 79% of products
- Memory bandwidth 25.6 GB/s. This parameter is lower than 78% of products
- Effective memory speed 1600 MHz. This parameter is lower than 31% of products
- GPU memory frequency 800 MHz. This parameter is lower than that of 78% of goods
- Octane Render test score OctaneBench 6 . This parameter is lower than 15% of products
- FLOPS 0.26 TFLOPS. This parameter is lower than that of 80% of goods
NVIDIA Quadro 600 overview
Performance
Memory
general information
Functions
Ports
Tests in benchmarks
NVIDIA Quadro 600 Review Highlights
GPU base clock
The graphics processing unit (GPU) has a high clock speed.
640 MHz
max 2457
Average: 1124.9 MHz
2457MHz
GPU memory frequency
This is an important aspect calculating memory bandwidth
800MHz
max 16000
Average: 1468 MHz
16000MHz
FLOPS
A measure of the processing power of a processor is called FLOPS.
0.26TFLOPS
max 1142.32
Average: 53 TFLOPS
1142. 32TFLOPS
RAM
Graphics card RAM (also known as video RAM or VRAM) is a special type of memory used by a graphics card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail.
Show all
1GB
max 128
Average: 4.6 GB
128GB
Number of PCIe lanes
The number of PCIe lanes in graphics cards determines the speed and bandwidth of data transfer between the graphics card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components.
Show all
16
Mean value:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
Show all
2.56 GTexel/s
max 563
Average: 94.3Gtexel/s
563 GTexel/s
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics.
Show all
16
max 880
Average: 140.1
880
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications.
Show all
8
max 256
Average: 56.8
256
Number of shading blocks
The number of shader blocks in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks.
Show all
96
max 17408
Mean value:
17408
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations.
Show all
256
Mean value:
Texture size
A certain number of textured pixels are displayed on the screen every second.
Show all
10.2 GTexels/s
max 756.8
Average: 145.4 GTexels/s
756.8 GTexels/s
Name of architecture
Fermi
GPU name
GF108
Memory bandwidth
This is the speed at which the device stores or reads information.
25.6GB/s
max 2656
Average: 257.8 GB/s
2656GB/s
Effective memory speed
The effective memory clock speed is calculated from the size and information transfer rate of the memory. The performance of the device in applications depends on the clock frequency. The higher it is, the better.
Show all
1600MHz
max 19500
Average: 6984.5MHz
19500MHz
RAM
Graphics card RAM (also known as video RAM or VRAM) is a special type of memory used by a graphics card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail.
Show all
1GB
max 128
Average: 4.6 GB
128GB
Versions of DDR memory
Newer version of DDR memory, provides higher bandwidth and data transfer rate.
Show all
4
Mean value:
4
GDDR Memory Versions
Latest GDDR memory versions provide high data transfer rates for improved overall performance
Show all
3
Mean: 4.9
6
Memory bus width
A wide memory bus indicates that it can transfer more information in one cycle. This property affects the performance of the memory as well as the overall performance of the device’s graphics card.
Show all
128bit
max 8192
Average: 283.9bit
8192bit
Crystal size
The physical dimensions of the chip that houses the transistors, microcircuits, and other components necessary for the operation of the video card. The larger the chip size, the more space the GPU takes up on the video card. Larger die sizes can provide more computing resources, such as CUDA cores or tensor cores, which can lead to increased performance and graphics processing capabilities.
Show all
116
max 826
Average: 356.7
826
Length
167
max 524
Average: 250.2
524
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities and new features.
Show all
Quadro
Manufacturer
TSMC
PSU Wattage
When choosing a power supply for your graphics card, consider the graphics card manufacturer’s power requirements, as well as other computer components.
Show all
200
max 1300
Mean value:
1300
Year of manufacture
2010
max 2023
Mean value:
2023
Heat Dissipation (TDP)
The Heat Dissipation Requirements (TDP) is the maximum amount of energy that can be dissipated by the cooling system. The lower the TDP, the less power will be consumed.
Show all
40W
Average value: 160 W
2W
Process technology
The small size of the semiconductor means it is a new generation chip.
40 nm
Average: 34.7 nm
4 nm
Number of transistors
585 million
max 80000
Average: 7150 million
80000 million
PCIe version
Considerable speed is provided for an expansion card used to connect a computer to peripherals. The updated versions have impressive throughput and provide high performance.
Show all
2
Average: 3
4
Width
69mm
max 421.7
Average: 192.1mm
421.7 mm
Purpose
Workstation
Sales start date
2010-12-13 00:00:00
Mean value:
Release price
$179
max 419999
Average: $5679. 5
419999 $
OpenGL version
OpenGL provides access to the graphics card’s hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements.
Show all
4.6
Mean value:
DirectX
Used in demanding games providing enhanced graphics
eleven
max 12.2
Mean: 11.4
12.2
Shader model version
The higher the shader model version in the video card, the more functions and options are available for programming graphic effects.
Show all
5.1
max 6.7
Average: 5.9
6.7
CUDA version
Enables the use of graphics card compute cores to perform parallel computations, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks.
Show all
2.1
max 9.0
Mean value:
9.0
DisplayPort
Allows you to connect to a display using DisplayPort
1
Average: 2.2
4
DVI outputs
Allows connection to a display using DVI
1
Mean: 1.4
3
Interface
PCIe 2.0 x16
Passmark test score
The Passmark Video Card Test is a program for measuring and comparing graphics system performance. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas.
Show all
529
max 30117
Average: 7628.6
30117
Octane Render Benchmark OctaneBench
A special test that is used to evaluate the rendering performance of video cards using the Octane Render engine.
Show all
6
max 128
Average: 47. 1
128
FAQ
How much RAM does NVIDIA Quadro 600 have
NVIDIA Quadro 600 has 1 GB.
What version of RAM does NVIDIA Quadro 600 have
NVIDIA Quadro 600 supports GDDR3.
What is the architecture of NVIDIA Quadro 600
Fermi.
How many watts does an NVIDIA Quadro 600 consume
40 watts.
How NVIDIA Quadro 600 performs in benchmarks
In the Passmark benchmark, the video card scored 529 points.
NVIDIA Quadro 600 FLOPS
0.26 TFLOPs.
Which PCIe version does it support?
PCIe version 2.
Which version of DirectX does the NVIDIA Quadro 600 support?
DirectX 11.
Does the NVIDIA Quadro 600 support DVI?
How many display ports NVIDIA Quadro 600 has
1 DisplayPorts.
Does the NVIDIA Quadro 600 support CUDA?
2.1.
When was the NVIDIA Quadro 600 released?
2010-12-13 00:00:00.