Ti4600: nVidia GeForce4 Ti 4600 | ZDNET

Review: ABIT Geforce 4 TI4600 — Graphics


Introduction

Earlier on this year Hexus.net took a look at the reference Ti4600 board from NVidia. The next month they were available for the consumers to buy from the usual manufacturers. I am going to take a look the fastest 3d accelerator card currently available from ABit, they have named it the Siluro Ti4600.

As the name suggests this card comes with NVidias latest and greatest chipset named the Ti4600. The Geforce4 Ti series comes in
three flavours, the Ti4200, Ti4400 and the Ti4600. For an
in-depth look at specifics with these chipsets please take a look
here, where Hexus.net’s very own Ryszard takes us through the
technical aspects of the chipset.

The ABit Siluro Ti4600 graphics card stays faithful to the reference design up to a point. The only difference is the inclusion of a custom core heatsink and fan combo along with passive heatsinks for the on board memory. You can see all this in the picture below:

In the picture you can see the range of ports the card is installed with.
These are D-Sub Output, DVI output and the S-Video/Composite TV-Out. One
of the stressed features of the GF4 series is the 1024×768 resolution on
the TV-Out. This provides a lot higher quality than has previously been
seen by NVidia cards.



Here’s a quick run down of the Siluro’s features:


  • NVidia GF4 Ti GPU

  • 128mb DDR SDRAM

  • AGP 4x/2x

  • TV-out

  • nFiniteFX II Engine

  • DVI-I

  • nView

  • Accuview



These are all the standard Ti4600 chipset features. To steal material from Ryszard (as he does it so well) the Ti series include the highly pimped Accuview anti-aliasing logic, the TMDS and HDTV logic and nView display tech and the LMA II crossbar. You can see all this in detail from the Hexus NVidia review sample seen
here.


Specification


The formal specification of the card is quite impressive. These numbers and details are a direct quote from ABit:

  • NVIDIA GeForce4 Ti 256-bit 3D GPU
  • 128MB high-speed 128bit DDR RAM memory
  • AGP 2x/4x with Fast Writes and AGP
    Texturing Support
  • NVIDIA nFiniteFX II Engine
  • Dual Programmable Vertex Shaders
  • Advanced programmable Pixel Sahders
  • 4 dual rendering pipelines, 8 texels
    per clock cycle
  • NVIDIA Lightspeed memory Architecture
    (LMA) II
  • NVIDIA Accuview Antialiasing
  • NVIDIA nView
  • High-quality HDTV and DVD playback
  • Support TV-Out
  • DVI-I Supports LCD Monitors
  • DVI-I to VGA Adapter Supports dual CRT
    displays


The dual display capabilities of this card
are impressive to say the least. Because of the dual pumped 350mhz
RAMDAC’s the card can run two monitors at two different refresh rates and
two different resolutions. Previous to this you could only find this
facility in high end graphics hardware.


Installation


You get the usual range of cables, wires and
driver CD. Only thing missing is some sort of free gaming software.
However in the past I never actually used any games software I acquired
with a graphics card and leaving it out does help to keep the price down.
However extra games often appeal to people. You can see the complete
bundle below:


To install this card I had to take out my
Asus GeForce3 Deluxe card that had stood me so well. Installation was
simplicity itself. Dropped it in the AGP socket of my ABit KR7A-Raid
motherboard, switched on and booted up. Previous to putting the card in I
downloaded detonator driver version 27.70 which I had heard was the best
driver for the GeForce4 range of cards. So when getting into windows at a
nice 640×480 resolution I immediately installed the new drivers and when
prompted to, rebooted.


Everything went smoothly during the next
boot and I immediately set my resolution to 1600x1200x32 with 85hz refresh
rate. The picture was crystal clear and nothing noticeably different at
this stage. The display settings were exactly the same as the GeForce3
accept for the addition of the nView menu. You can see this below:


For the purposes of testing I left all the
settings at default except for turning V-Sync off to keep it so that any
tests are not restricted in the frames per second department.


Performance


To test the performance of this card I will
use the usual Hexus benchmarking programs. Each benchmarking score will be
compared to scores already taken here at Hexus. It will be put up against
Visiontek’s Ti4400 graphics card and the Gainward Golden Sample Ti550 both
of them at stock clock speeds.


The benchmarking software used will be
3DMark2001SE, Serious Sam 2, Quake 3 v1.30 and Aquamark v2.3. Each
benchmark will be run 3 times for accuracy and the computer rebooted
between each benchmark for consistency. I would like to stress here that
the scores for the GF4 Ti4400 and the GF3 Ti500 will be on a slightly
different computer specification than the one I am currently testing as I
don’t personally have access to these cards. But for the sake of
consistency I will keep the computer specifications as similar as
possible.


As I previously mentioned the settings for
the graphics card will remain strictly at default except for forcing
V-Sync off in both DirectX and OpenGL. I used RivaTuner V2.0 RC10.2 for
this and will do later for the overclocking of the card.


ABit Siluro GeForce4 Ti4600 test rig:

  • ABit KR7A-Raid KT266A Chipset, Socket
    A AMD DDR Motherboard
  • Unlocked AMD Athlon XP1500+ Processor
    (1.33ghz, 10×133)
  • 2 x 256mb Kingmax PC2700 DDR Memory
    Modules (CAS2)
  • ABit Siluro GeForce4 Ti4600 128mb
  • Adaptec 39160 PCI SCSI Dual Channel
    U160 controller
  • Atlas II 10,000rpm 36.5gb U160 SCSI
    Disk
  • 2 x Seagate 10,000rpm 18.5gb U2W SCSI
    Disks (Software Raid 0 config)
  • Sony IDE CDRW
  • Creative Soundblaster Audigy Player
    Retail
  • Detonator XP 27.70 NVidia Drivers


GeForce4 Ti4400 & GeForce3 Ti500 test
rig:

  • Epox 8K3AW, KT333 Chipset, Socket A
    AMD DDR Motherboard
  • Unlocked AMD Athlon XP1500+
    Processor (1. 33ghz, 10×133)
  • 2 x 256mb Samsung PC2700 DDR Memory
    Modules (CAS2)
  • Visiontek Xtasy GeForce4 Ti4400
    128mb
  • Gainward Ti550 GeForce3 Ti500 64mb
  • Adaptec 39160 PCI SCSI Dual Channel
    U160 Controller
  • 2 x 73gb Seagate Cheetah U160
    10,000rpm SCSI Disks
  • Plextor 12/10/32s SCSI CDRW
  • Pioneer 6x Slot-load SCSI DVD
  • Creative Soundblaster Audigy Player
    Retail
  • Detonator XP 27.42 NVidia Drivers


Software Used on both systems:

  • Windows XP Professional Build
    2600.xpclient.010817-1148
  • Aquamark V2.3
  • Quake3 v1.30
  • 3DMark 2001 Professional Second
    Edition
  • Serious Sam: The Second Encounter
    Demo


As you can see there are only 2 major
discrepancies one is the motherboard used. The chipsets are very similar
except the KT333 is slightly more up to date and supports DDR333 (PC2700)
ram. The other main difference is the Detonator driver version used. Other
than that, the setups are virtually identical.


3DMark2001 Second Edition Pro
To start with I will use the most common and
everyone’s favourite benchmarking program, 3DMark2001SE. MadOnion did a
good job with this benchmark and this is the reason it has become one of
the most popular benchmarking tools. It stresses most aspects of the
system with the heaviest weighting being the graphics card and the CPU.


As expected the Ti4600 chipset pulls out a
very comfortable lead over the other two cards. This is the first time I
have seen a graphics card almost break that magical 10k barrier at
default. That is no less than stunning performance. As we have said
constantly here at Hexus, anything above a 6000 score at default with
3DMark2001SE is a system more than capable of playing any currently
available game with ease. The component that is letting the benchmark down
is the CPU, to test this theory I set the CPU to XP1900 speeds (1.6ghz)
and ran the bench again. You can see the benchmark

here. The score attained was 10921, this is breaking the 10k barrier
and then some. Almost reaching 11k and still at default is simply
overwhelming. This quite obviously shows that the GF4 is sitting around
waiting for the CPU to pass information to it, no overclocking of the GF4
Ti4600 chipset would be needed at all for a extremely high 3DMark2001
score.


Serious Sam 2: The Second Encounter — The
Valley Of The Jaguar

Like
3DMark this test stresses all aspects of the system with significance on
the graphics card and CPU. With this benchmark I will run it at 3
different resolutions. First 1600×1200 then 1280×1024 and then finally
1024×768. Lets take a look at the results when compared to the other
cards:




Obviously there is some discrepancy between
the results. Unfortunately because the other two cards scores that are
shown here aren’t on precisely the same computer specification the results
are somewhat off. The difference could be because of many different
factors, the major two being the motherboard and the driver version. Of
course there are other things to consider such as bios settings, ram
timings and ram speeds. However I find it strange that this occurrence
hasn’t shown up in any of the other benchmarks I have performed. You can
see that every other benchmark is achieving the expected range of results.
I think its safe to say we can disregard these results from a comparison
point of view.


Quake 3 — v1.30
Next we come to the infamous
Quake 3 benchmark. This is a standard benchmark that most reviews include
and is right up there in popularity with 3DMark2001. Quake 3 has been
scoring incredible marks even with the GeForce3, now using a GeForce4 we
should expect nothing less than stunning. Lets see how the new NVidia
chipset performs in the real gaming world. As before the resolutions are
1600×1200 then 1280×1024 and then finally 1024×768.


In a word. Impressive. In this real world
benchmark the GeForce4 Ti series of card is setting new standards and
breaking old records. As expected the low resolution benchmarks are high,
but where the GF4 Ti chipset shines through is at the higher resolutions.
Only 20fps have been dropped between 1024×768 to 1600×1200. In fact the
GF4 Ti4600 score is higher than the Ti500s low resolution score. I would
simply have been impressed to see a default benchmark at 1600×1200 break
the 100fps barrier let alone crash through it to 150+ FPS.


Obviously here the CPU is greatly
restricting the performance of the GeForce chipsets. A top end AMD or
Intel CPU would easily have this card breaking 200fps without any
overclocking needed at all. The higher the resolution the less CPU
dependant the card gets. This is why we see such a huge improvement at the
top end of the scale.


Aquamark — v2.3
To round off the benchmarks
I will use another Hexus regular, Aquamark. This benchmark is newer than
each of the others and not quite as well known. To be brief Aquamark is
based on the Aquanox 3D engine and uses DX8. We always say at Hexus that
anything over 50fps is excellent with this benchmark so that’s always
something to watch out for. Aquamark is only benched in one resolution and
that is 1024x768x32. Lets take a look:


As can be seen all the graphics cards
perform excellently across the board. As we have now come to expect though,
the ABit Siluro Ti4600 outshines them all. This particular benchmark loves high
performance shader hardware and this is something the NV25 (GF4Ti) has,
with bells on. Again like with the rest of the benchmarks the scores could
be greatly increased by having a much faster CPU. But this is of course
always the case with anything you benchmark.


Overclocking!

Finally the interesting bit. The reason most people will be buying this
graphics card when its still so new (and extremely expensive) is for its
benchmarking capabilities and overclocking performance.


Overclocking this graphics card was a simple
as all the other GeForce series of graphics cards. I simply installed the
latest version of RivaTuner and got tweaking. Now the aim of the game is
to get the highest benchmark possible. I am personally using 3DMark2001SE.
I like this one because it can be used to compare your system against
another persons through the online results browser. In effect making it
almost a competition (that Macci always wins!).


Unfortunately my CPU isn’t much of a
performer and I can only manage to squeeze a maximum of 1.925ghz out of it
at the best of times, the magic settings being 11x175mhz. This was with my
old GeForce3. This was, of course, all water cooled with my Koolance
system.


When installing the ABit Siluro GeForce4
Ti4600 I was disappointed to learn the new NVidia reference design was
different than the GeForce3. Because of this I am unable to attach my GPU
water block. So all the overclocking done here is with stock cooling and
stock voltages.


Straight away I went into the bios and set
the magic number, 11×175. I was shocked to discover a BSOD upon booting. I
lowered the FSB by one decrement and rebooted and Still got myself a BSOD
for my efforts. All the voltages were as high as I cared to take them with
the CPU already at 2.2v and the DDR PC2700 at 3.2v. Eventually I managed
to get it to boot and be stable at 11×170 giving me a processor speed of
1870mhz. This is obviously very disappointing.


Next comes the GeForce4 Ti overclocking. I
used the hardware option in RivaTuner to overclock my GeForce3 so I
immediately stepped here to do the GF4. I slowly incremented the core and
did a quick Drago bench in 3DMark as a quick test of stability. Eventually
it did the classic hanging because of a overclocked core, this was at
337mhz. After the next reboot I set about finding the speed for the video
memory. Using the same method I was stunned to discover I could go all the
way up to 756mhz.


The next stage now having discovered the max
settings to everything is to run the benchmark. Slacking the core clock
off to 335 I ran 3DMark. After a few re-runs and some tweaking to settings
I managed to score myself a modest 12877. You can see this

here.


I was a little disappointed that the
GeForce4 appears to be restricting my FSB overclock and therefore bringing
my CPU speed down a few Mhz in the process. But the actual scored achieved
was very impressive indeed. Obviously not up there with the big scorers as
they are now using the high performing HUGE clocking Pentium 4 Northwoods.
But I feel with a good processor behind this graphics card will be up
there amongst the top few.


Conclusion


Obviously the performance of this card is
nothing less the stunning. It sets new standards in speeds and benchmark
results. Unfortunately a card of this calibre needs a good performing CPU
to back it up otherwise it gets bottle necked and the GF4 sits around
waiting for data. Saying this I don’t think there is a CPU available that
can truly bring out the maximum speed of this graphics card.


This card can take anything the gaming
industry cares to throw at it and not only make it playable but at
stunningly high resolutions as well. The benchmarks themselves gives you
all the information you need. If you are in the market for the fastest GPU
available and have the money for it. Then this is your card.


The NVidia reference design for the Ti4600
makes it so that pretty much all manufacturers of this GPU are going to
have similar performances. The difference’s are going to be in the quality
of the components used and therefore their overclockability. If you are
planning on purchasing an NVidia GF4 Ti based card but not planning on
overclocking it, my suggestion is simply find the cheapest one (we are
still talking just under £300) and it will do you fine. For overclocking I
believe it to be pure luck if you find a good one or not. Time is showing
that nearly all Ti4600 (and some Ti4400) boards are overclocking to around
the 330/756 mark. With stock fans and volts. For the really high speeds
extreme cooling measures will need to be taken in conjunction with voltage
modifications.


ABit have produced a stunning graphics card
based on a stunning chipset. They have not let themselves or NVidia down
by the package they offer and the HSF combo along with the passive memory
cooling heatsinks to a excellent job of keeping the chips cool. The dual
monitor and TV-Out options are excellent add-ons and make the graphics
card appeal to a wider audience. With TV-Out resolutions at 1024×768 you
cant really go wrong.


To sum it all up, this card performs…. and
then some.


Pro’s


Con’s

Visiontek GeForce 4 Ti 4600!

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  • AMD Radeon 7000 RDNA 3
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homePC ComponentsGraphics/Sound



The Visiontek
GeForce 4 Ti 4600
The
NV25 hits retail shelves!

By —
Marco Chiappetta
March 20, 2002

In February
2002, NVIDIA announced their latest flagship GPU, the
GeForce 4 Ti 4600.   This new GPU would not only raise
the bar in terms of performance, but would also sport a
slew of new features.  NVIDIA revamped their
Anti-Aliasing engine, and gave it a new name, «Accuview». 
They also incorporated the ability to power dual displays
simultaneously.  They called this new feature «nView». 
The Lightspeed Memory Architecture and nFiniteFX engine
introduced with the GeForce 3, had also been reworked for
increased efficiency and higher performance, courtesy of a
second vertex shader.

 If you haven’t already done so, we suggest reading our
recent launch article, for a detailed analysis of the new
GeForce 4s.

When we were
initially exposed to the GeForce 4 Ti, we knew there would
be a myriad of manufacturers itching to release boards
based on the new GPU.  The first manufacturer to do
so, is
Visiontek.  Two years ago, Visiontek wasn’t very
well known because they strictly made boards for OEMs. 
Visiontek decided to enter the retail market though and in
the last year they’ve come on so strong, that they now
have the best selling NVIDIA based graphics boards in the
United States.   Let’s see what Visiontek was able to
do with NVIDIA’s latest…

 

 

CLICK ANY IMAGE FOR AN
ENLARGED VIEW…


Specifications and Features of the Visiontek GF4
Ti 4600
Pure Titanium
Xtasy
GeForce4 Ti 4600:

  • 300MHz GPU
  • VGA, TV In/Out, DV
  • 256-bit Graphics
    Accelerator
  • 1.23 trillion
    operations/sec.
  • Lifetime Warranty

Nvidia
nfiniteFX II Engine:

  • Dual programmable
    Vertex Shaders, faster Pixel Shaders and 3D textures
    give developers the freedom to program a virtually
    infinite number of custom special effects never seen
    before and gives you the power to play true-to-life
    characters in hyper-realistic environments. At twice
    the performance of GeForce3, Xtasy Ti 4600 delivers
    the most realistic game play available.

Lightspeed Memory Architecture II:

  • With 128-bit DDR
    Lightspeed Memory Architecture II provides nearly
    double the memory bandwidth of GeForce3.

Accuview Antialiasing Engine:

  • High-performance
    visual quality at high frame rates.

TV In
and Out Jack:

  • TV In/Out connector
    allow you to play on any size TV in your house with
    an s-video connector.

Requirements:

  • 266 MHz or higher
    CPU (AMD K6-2 or Intel Pentium II or higher)
  • AGP 2.0 Compliant
    Socket
  • CD ROM drive
  • Windows 95 OSR2, 98,
    ME, NT 4.0, 2000, XP
  • 64MB of RAM

Specifications:

  • Controller: NVIDIA
    GeForce4 Ti 4600
  • Bus Type AGP
  • Memory 128MB DDR
  • Core Clock 300MHz
  • Memory Clock 650MHz
    DDR memory
  • RAMDAC 350MHz
  • API Support
    Direct-X, Open GL ICD for Windows
  • Connectors VGA, DVI,
    TV In/Out
  • 1. 23 trillion
    operations/sec.
  • 136 Million
    triangles/sec setup
  • 10.4GB/second memory
    bandwidth

Features at a Glance:

  • AGP 4x compatible
    with fast writes
  • 256-bit 3D and 2D
    graphics accelerator
  • NVIDIA nView display
    technologies
  • Lightspeed Memory
    Architecture II
  • Accuview
    Antialiasing
  • High Definition
    Video Processing Engine
  • TV In/Out connectors
  • DVI connector

Package
Contains:

  • GeForce4 Ti 4600
    Graphics Accelerator
  • Installation Guide
  • Installation CD
  • Install Guide .pdf
  • Demos
  • Adobe Acrobat Reader
  • NVIDIA Unified
    Driver Architecture
  • Cyberlink PowerDVD
  • Cyberlink
    PowerDirector
  • ViVo Dongle


THE BUNDLE:

The Visiontek
GeForce 4 Ti 4600 ships with a decent bundle of software
and accessories.  There’s nothing included in the box
to get overly excited about, but Visiontek isn’t exactly
stingy either!

   

Bundled with
the Visiontek GeForce 4 Ti 4600 is the obligatory driver
CD and a «Getting Started» poster that outlines the
installation step-by-step.   You’ll also find two
other CDs included, one is the excellent Cyberlink Power
DVD XP and the other is a second Cyberlink product called
PowerDirector.  Power DVD is arguably the best
software DVD player, and PowerDirector is a capable video
editing package.  Visiontek opted to include
PowerDirector with their GeForce 4 Ti 4600 because this
card has Video-In / Video Out capabilities.  The
picture on the right shows the dongle (I love that word)
necessary to connect the S-Video cables to your video
equipment.  There are few of things we feel were
missing from Visiontek’s bundle though.  Finding two
S-Video to composite video adapters, a DVI to Analog-VGA
adapter and perhaps a game or two in the box, would have
made the bundle perfect.

Quality,
Setup and the Drivers
 


Related content

  • NVIDIA GeForce RTX 3090 Review: BFGPU Benchmarks Unleashed

  • Samsung SSD 980 Pro Review: Blazing Fast PCIe 4. 0 Storage

  • Palit GeForce RTX 3080 GamingPro OC Review: Big, Custom Ampere

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Comments

Albatron GeForce4 Ti4600 Review — PCSTATS.com

Albatron GeForce4 Ti4600 Review — PCSTATS.com

      + Motherboards
+ Videocards
+ Memory
+ Beginners Guides
News & Advanced Search  
Abstract: There’s only one GPU that comes to mind when we want a high performance videocard and that’s the GeForce4 Ti4600.
 93% Rating:   

Table of Contents

Filed under: Video Cards Published:  Author: 
External Mfg. Website:
Albatron
Jul 08 2002   C. Sun  

Home >
Reviews >
Video Cards >
Albatron Ti4600

Albatron GeForce4 Ti4600


There’s only one GPU that comes to mind when we
want a high performance videocard and that’s the GeForce4 Ti4600. The
Albatron GeForce4 Ti4600 uses nVidia’s GeForce4 Ti4600 GPU and their videocard follows
the reference design down to a tee.

Albatron
is targeting the hard core gamer who doesn’t need
any
of the extra «frills» or software, they’re just looking for a cost effective high
performance card without any of the added-value stuff that gets in the
way of good gaming. Albatron was pretty successful in doing this as the Albatron
GeForce4 Ti4600 is the most inexpensive Ti4600 around at $490 CDN ($305
US).

The first thing that caught our eye when we received the card
was the beautiful blue PCB colour. We see that Albatron uses the standard nVidia
reference heatsink which is very similar to that of the Gainward GeForce4 PowerPack GS
Ultra/750XP and MSI G4Ti4600-VTD.

Isn’t that one good looking
card?

The Albatron GeForce4 Ti4600 features
one analog monitor port, one DVI and a VIVO module. I would have liked to see
dual DVI’s like those found on the Gainward GeForce4 Ti4600 as they give
you the flexibility of having two DVI based monitors.

© 2022 PCSTATS.com

Next Page >

 

Contents of Article: Albatron Ti4600


 Pg 1. 
— Albatron GeForce4 Ti4600 Review
 Pg 2. 

Cooling Solutions
 Pg 3. 

Test Setup and Benchmarks
 Pg 4. 

Benchmarks: AquaMark, DroneZ
 Pg 5.  

Benchmarks: CodeCreatures, Comanche 4
 Pg 6. 

Benchmarks: QIII Arena
 Pg 7. 

Benchmarks: 3DMark 2001 / AquaMark with AA
 Pg 8. 

Benchmarks: QIII Arena with AA and Conclusion

 

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eVGA e-Geforce4 Ti4600 Review — Bjorn3D.com







Bjorn3D.com Reviewer


August 2, 2002
Hardware, Reviews & Articles

Leave a comment

eVGA’s current king-of-the-hill is a rather interesting version of the NVIDIA Geforce4 Ti4600 Graphics Processing Unit (GPU), the eVGA e-Geforce4 Ti4600. Not only is it a version of NVIDIA’s top shelf 3D GPU but it incorporates a rather eccentric cooling system and VIVO (Video In/Video Out) features through a single S-video port. With this review we’ll look at the specifications of this card, what eVGA has done to maximize the usability of the card, and at some gaming and synthetic benchmarks.

The Card


The card arrived in the standard fare, cardboard box with a plastic inner tray. The picture at left shows the front side of the card. As you can see, eVGA’s ACS2 (Active Cooling System ver.2) is a sizeable arrangement. It is based on a large aluminum plate which spans over both the GPU and the memory chips. Over the GPU, a ducted fan is attached with internal aluminum fins. Over the memory, you’ll note a thin bar of copper that wraps around the GPU location, spanning over the four memory chips. This bar of copper serves to pipe the memory heat to the surrounding aluminum plate.
A slightly different arrangement is used on the back of the card to cool the four memory chips located there. The copper strip is used to pipe the memory to two small aluminum heatsinks.

Also included in the packaging are four CDs: eVGA’s driver disk, NVIDIA technology demos, and Cyberlink’s PowerDVD XP and PowerDirector Pro ME. The PowerDirector software is used for creating movies via the VIVO portion of the e-Geforce4 Ti4600. For fun’s sake, eVGA has packed the demo CD with a ton of NVIDIA’s showcase movies of rendered scenes. The list is long and worth checking out, just to see how nicely your new card is working.

To support the VIVO capabilities, the e-Geforce4 Ti4600 also came with a S-video patch cable and a VIVO patch cable which includes both composite and S-video input and output. Not only does the cable connection type options give this card a great maount of flexibility, but these cables are also fairly long, as you can tell from the picture below. This is a nice, small added detail which makes setting up your VIVO system very easy and flexible.

Unfortunately, I do no currently have the ability to test this feature. BUT, I intend to remedy this very soon…be sure to look back here for a full VIVO review.

Specifications


The specifications of eVGA’s e-Geforce4 Ti4600 are as follows:

General Specifications:

3D Specifications:

Additional Specifications:

Currently, eVGA offers two versions of the eVGA e-Geforce4 Ti4600. Both are VIVO capable (as a matter of fact, eVGA has taken it upon themselves to offer VIVO versions of all three Geforce4 Ti GPUs, to fit every budget) but one model comes with the advanced ACS2 cooling system while the other model comes with the Reference aluminum fan design. You’ll likely see the later in white box models. MSRP of the ACS2 version is $399 and the reference version is $389. Street pricing is $290 and $312, respectively.

Installation was breeze under Windows XP on my Athlon rig. My computer specs are as follows:

  • Epox 8KTA3 VIA KT333 motherboard
  • AMD Athlon XP 2000+
  • OCZ 256MB DDR PC3000 2-2-2
  • Pioneer DVD-ROM
  • Lite-on CD-RW
  • Maxtor 40GB 7200RPM HD
  • 3Com 3C905C NIC
  • Hercules Gametheatre XP audio

I used my already installed reference 29.40 NVIDIA drivers. However, I needed to install the VIVO drivers off of eVGA’s driver disk. The VIVO drivers come in the form of NVIDIA’s WDM driver pack. It’s worth noting, though, that eVGA’s ADM (Advanced Driver Management) software is the most idiot proof way of maintaining a properly installed and trouble free video adapter that I’ve seen. eVGA’s ADM is available right thorugh the driver autorun menu, in th video driver installation section.

The Test


For benchmarking, we’ll look at good-old Quake 3 Arena, 3DMark2001SE, as well as Return to Castle Wolfenstein, Comanche 4 Demo, and NVIDIA’s Chameleon Mark. All tests are run with audio on, where available, and video quality at absolute maximum settings (max texture quality, trilinear filtering, compressed textures, hardware T&L, etc.).

Quake 3 Arena (OpenGL)

Yes, Quake 3 is aging when compared to these late model video cards but it is a well written engine and shows the scaling of 3D cards very nicely.

Both 1024×768 and 1280×1024 are no match for either the Ti4400 or the eVGA Ti4600, except that (1) the eVGA is a good 20% faster as a minmum, and (2) when antialiasing is turned on, the extra bandwidth provided by the eVGA faster core and memory really allow it provide frame rates in the order of 60% faster than the Ti4400.

At 1600×1200, even Q3A starts to catch up with the faster Ti4600. It’s still a good 14% faster than the Ti4400, but it’s not blowing it out of the water.

3DMark2001 SE (DirectX)

Woohoo! The first time I topped the 10,000 mark in 3DMark. A milestone for me. 🙂 Anyway, as you’ll se in the benchmarks, the eVGA Ti4600 is a typical 10-12% faster than the Ti4400.

Again, we’re seeing the 10-12% performance increas offered by the Ti4600, across the board. It’s pleasing to see the eVGA card top 2000 at 1600×1200 with 4x antialiasing enabled. I generally consider 2000 points to be a minimum threshold for playability.

Return to Castle Wolfenstein (OpenGL)

Running RTCW through Q3Bench 3.0 with the Checkpoint demo provides a nice test at 1024×768 for both of these cards. RTCW is a challenging benchmark due to it’s high texture and polygon count, and the Checkpoint demo includes a lot of boom effects. At 1024, we see the Ti400 chasing the Ti4600 by a relatively narrow margin. All frame rates are beyond what is needed. At this level, you should run at higher resolutions.

1280×1024 and 1600×1200 are a slightly different story. The gap between the Ti4600 and the Ti4400 widens. Oddly enoug,h the 4600 doesn’t best the 4400 at the 4x antialiasing level by as much as I would have expected. All in all, though, only the eVGA Ti4600 provides acceptable performance at 1600×1200 w/4xAA…no small feat.

Comanche 4 (DirectX)

Notice how flat the benchmarks are at 1024×768? This would seem to suggest that Comanche 4 is limited by the CPU. Considering that I’m running a Athlon XP2000+, it would seem to suggest that Comanche 4’s code is a bit fat.

Note how the eVGA Ti4600 maintains the FPS near 36-38 w/o antialiasing. This again suggests that this game is CPU bound. At the higher AA levels, both cards founder in this game.

Chameleon Mark (DirectX)

All three resolutions under Chameleon Mark are showing a practically linear performance improvement of the Ti4600 over the Ti4400. However, I’m must state that for some reason, the eVGA Ti4600 appeared to render a crisper image in this benchmark. Perhaps this is just the 10-12% boost in frame rates, but it was immediately noticable to this untrained eye.

Conclusions


Besides the relatively dismal Comanche4 benchmarks across the board, the eVGA e-Geforce4 Ti4600 was the card that performed all of the tests at any resolution and any antialiasing level at acceptable frame rates. Coupled with the slick ACS2 cooling system that’s begging for a modded case with a window, and the VIVO capabilites, as well as eVGA’s profound efforts in customer support through their serious warranty program and hand-holding ADM drivers, we’re talking about my first choice for Geforce4 Ti products.

Being the best designed and best featured Geforce4 Ti4600 that I’ve come across, I am giving it the Bjorn3D Golden Bear Award and a score of 9.0 out of 10.


Previous Virtually Indestructible Keyboard Review

Next Leadtek WinFast A250 Ultra TD GeForce4 Ti4600 – MyVIVO Edition


Check Also




Valve is an interesting company that seems to try to be a lot of things at the same time. Games company, software hub/store and hardware company. Valve is all of these.

When it comes to hardware the company has had mixed success. I think many of us remember the Steam Machines. These compact computers running SteamOS, a Linux based OS, were supposed to make Windows PC’s obsolete for gaming. They didn’t succeed. Valve also released a specific controller, the Steam Controller, which also did not exactly set the world on fire.

In hindsight though both these products have paved the way for the product I am testing today, the Steam Deck, Valves attempt to compete with the Nintendo Switch in the handheld market.



The Crucial P5 Plus is the successor the P5 that Crucial launched last year and is the first PCIe 4.0 NVMe SSD from the company. The latest model dropped the 256GB model, so the starting available capacity for the P5 Pro is 500GB. Additionally, the drive is also available in 1TB and a new storage capacity of 2TB model. The P54 Plus is priced similar to the P5 though there is a slight bump in the price where drive is retailed at $107.99(500GB), $179.99(1TB), and $367.99(2TB). The 2TB model is definitely a welcome addition and if we judge by the price per gigabyte, the 1TB model would be the most economical option. Despite the slight bump in the price, the P5 Plus are still priced competitively against its competitors. The question is, just how well would the performance backing it up? We shall find it out today.

PixelView Geforce4 TI4600 128MB VGA w/VIO, DVI

Features

Model
NO:
MVGA-NVG25BAU (W/128M.VIO,DV)
Powered
by the NVIDIA Gegorce4 Ti 4600 GPU
Integrated
350MHz RAMDAC,resolution up to [email protected]
NVDIA
nfiniteFXTM II Engine-enabling unprecedented levels of
real-time character animation and delivering ultra
performance
Lightspeed
Memory ArchitectureTM (LMA)II Technology-providing
superior graphics oerformance and speed.
Accuview
AntialiasingTM -delivers unbeatable visual quality and
frame rates control for using multiple display with
the crisp and clear image quality
Supports
high quality, full frame-rate, full-screen HDTV and
DVD playback
Supports
high qualityTV output 1024 X 768 for big screen gaming
or presentation
Delivers
the best performance and guarantees compatibility with
all current and future 3D applications and games.
Fully
accelerates Widows XP multimedia and user interface.
World’s
Most POwerful GPU
Advanced
processor desin:275MHz core & 550 MHz Memory
Colock
1.23
trillion operations per second
4.8
billion samples per second full screen anti-aliasing (FSAA)fill
rate
NVIDIA
nFiniteFXTM II
Enabling
unprecedented levels of real-time character animation
and delivering ultra preformance
Dual
programmable vertex Shaders-inject personality into
characters and environments like never before
Advnced
Pixel Shaders with Z-correct bump mapping enables
surface detail previously unimaginable on a desktop
PC.
Lightspeed
Memory Architecture II
Provides
effectively mulitiplies the memory bandwidth to ensure
fluid frame rates for the 3D games and applications.
A
crossbar-based memory control to deliver 2-4 times
memory bandwidth for other standard architectures
graphics
Fast
Z Clear technology -boosts frame rate up to 10%
without compromising.

Auto
precharge — allowing the GPU to spend less time
waiting for memory and more time rendering pixels.

Advanced
AccuView Antialiasing
Delivers
Unbeatable visual quality and framerates
Accuview
technology delivers highest performance and no-penalty
Quincunx AA quality
Advanced
technology ensures rock-solid compatibility with all
applications
New
sub pixel sample locations provide improved AA quality
High
quality 4XS mode for incredible image quality
nVIEW
TM Display
Technology
provides
the ultimate multiple display flexibility and user
control
Ultimate
flexibility-combination of:
-RGB
Monitor+ TV Output +Video Input
nView
Key features:
Transparency
Effect:Quickly view hidden applications on cluttered
desktop
Microsoft
Internet Explorer Extension: Enables more efficiet web
searches.
Addvanced
Zoom features : Quickly enlarge portions of the screen
to view information easier and to do precsionediting
Desktop
management : Create up to 32 different Windowo desktop
workspaces to control information flow
Window
and application management: gives you full control
over repositioning dialog boxes and application
windows
TV
BOX Features (Optional)
Watching
TV on your PC with Remote Control
Supports
MTS/NICAM stereo sound
Supports
Drivers
Operating
Systems
Windows
XP/2000/ME/NT/98/95 ,Linux Compatible
APL
support
Complete directX support, including DirectX 8. 1Full
OpenGL 1.3 support.

Triplex Millennium Silver GeForce4 Ti4600

Review date: 23 May 2002.
Last modified
03-Dec-2011.

 

Makers of Nvidia-chipset graphics cards have
a problem.

All of their products are much the same.

Oh, there’s plenty of difference between a GeForce2 MX200 board and a
GeForce4 Ti4400. But all Ti4400s are pretty much the same as each other,
just as are all MX200s.

The same chips, doing the same thing, at much the same speed. Some companies
sell «pre-overclocked» cards that run at higher than the factory stock speed,
but not a whole lot higher.

The components on different cards that use the same chipset are even,
often, in exactly the same places, because many manufacturers stick
to Nvidia’s «reference» board design for each chipset.

Now, some cards may have more ins and outs than others; if you want
DVI
output or a TV input, then you’ll need to buy a card that’s got those connectors.
And the bundled software that comes with the cards varies, too, though it’s
not often very thrilling. Nvidia’s
reference drivers
usually work as well as, or better than, the drivers provided by the manufacturer.

Different cards may or may not be made in different factories. Cards
for more than one manufacturer commonly are put together in the one
place, but there are still occasional build quality issues.

But, basically, cards with a given chipset are the same darn thing, no
matter whose name they’re sold under.

This creates a brand differentiation nightmare for the video card companies.
The bigger names don’t want consumers to cotton on to the fact that a Fragrant
Grasshopper board that comes in a cheap white box is the same thing as their
rather more expensive product. The smaller names want to find some way to
stand out from the crowd.

One way to do this — and it’s about the best way there is — is via cosmetic
extremism.

Take a card that’s electrically much the same as everyone else’s, and
make it look outrageous.

Leadtek, for instance, are,
like, totally down with this idea, dude. Their A250 GeForce4 boards
all look like this, with a truly giant wrap-around heat sink. They probably
weigh more than any previous PC graphics adapter; certainly more than anything
else that isn’t a full-length card.

Make a heat sink much bigger than this and it’ll foul the next expansion
slot — not to mention encourage the card to partially unplug itself, or
snap off the AGP slot, if the computer’s treated roughly. So
Triplex had to think of a new angle.

I think we can safely say that they did.

The Triplex Millennium Silver Ti4600 comes in a little briefcase. With
a clear front.

The case does not contain any battery-powered lights. But that wouldn’t
be hard to rectify.

The card itself has what looks to me like vanilla reference-board layout.
But, like various other Triplex boards, it has a unique silver finish. It’s
not really shiny silver — more like a glistening grey. But it’s unquestionably
distinctive, and Triplex
say it’s
useful, too, because it helps keep the card cool, rejects interference better,
and is less polluting than the usual PCB finishes. Whether any of this is
true, I don’t know. It does look nifty, though, and it makes this card obviously
attractive to the case-modding crowd.

And, at $AU693 including Australian delivery (it was $AU825 when I first
put this review up, but prices have fallen now), the Millennium Silver Ti4600
isn’t even particularly expensive, compared with other Ti4600s. Leadtek’s
Ti4600 isn’t the priciest Ti4600 out there, but it costs more than this
one. And it doesn’t come with a natty little case.

There is, of course, no way to argue that the Triplex card’s case is
a useful thing. If video cards were objects that people carried around like
pool cues, there’d be some point to it. But they aren’t, and there isn’t.

OK, it might keep the cards safer in transit than the usual sort of packaging,
but I doubt it. Video cards aren’t shipped internationally in air-filled
retail boxes, you know.

The case is not briefcase-sized; if you ask me, it qualifies as «dainty».
Its internal dimensions are only about 190 by 290 by 35mm, so you can just
about fit two sandwiches in it, side by side, if you take the card-packing
foam out.

The back of the Millennium Silver Ti4600 has bare RAM chips, without
the shiny heat sinks that adorn the matching four chips on the other side.
This is just because the card wouldn’t fit in the case properly with its
full complement of heat sinks attached, though. ..

…and you get the other two sinks, complete with thermal adhesive pads,
in the case.

The RAM heat sinks on this and every other current PC video card are,
by the way, pretty much purely cosmetic. RAM, even ultra-fast video RAM,
just doesn’t emit enough heat for the sinks to make a significant difference.
Nvidia’s non-retail reference GeForce4 Ti cards don’t come with RAM-sinks,
and yet they overclock only slightly worse than the most ludicrously metal-bedecked
retail boards, including the Leadtek I’ve got in this computer at the moment.

But hey, the sinks are shiny. They don’t do any harm. Unless you try
to peel them off, in which case you may find that the adhesive is stronger
than the connection the Ball Grid Array memory chips have to their circuit
board.

On the subject of which — here’s one of the chips.

It’s a Samsung

K4D26323RA-GC2B.

Or maybe -GC28.

But that looks like a B to me.

The reason why this is confusing is that Samsung don’t list either a
GC2B or a GC28 on their site. The current consensus is that GC2B/8 means
the same as the GC2A suffix that is listed on the Samsung site. That
indicates their top-spec 2.8 nanosecond (350MHz) DDR memory, good for 700MHz
DDR-doubled operation, or more if you push it using an overclocking utility.
The «Clock Frequencies» sliders provided in the standard Nvidia drivers
top out at 690MHz for RAM speed.

The standard factory core and RAM speeds for Ti4600 cards are 300 and
650MHz, respectively, and that’s how fast the Triplex card runs by default.

This board has the other standard features for a three-connector GeForce4
Ti, too. Y/C (S-Video) TV input and output, for a start; there’s only one
mini-DIN Y/C connector, but you get a Y-adaptor cable with the card, so
you can connect input and output leads simultaneously. You can’t use
them simultaneously, but at least you don’t have to swap plugs. There’s
also the usual single Y/C lead, of medium quality and length.

The other two connectors on the back of the card are the normal 15 pin
VGA output, and a DVI-I connector.

As with all dual-connector GeForce4 Ti cards, this one can drive two
monitors at once, using Nvidia’s better-than-it-used-to-be
Nview system.
The DVI-I output has pins that carry a standard RGB analogue signal as well
as the digital signal that DVI monitors use, so you can plug a DVI flat
panel monitor straight into it, or buy an optional adapter to connect another
plain analog display. DVI-D connectors don’t have the analogue pins.

Along with the card you get a driver CD (the card I got to review also
had a CD-R with newer drivers on it — I’d just use the reference drivers
if I were you), and two more bundled discs. There’s the ubiquitous but still
perfectly good

Cyberlink PowerDVD, and also Cyberlink’s

PowerDirector 2. 0 DE, a video editing package to go with the card’s
video input.

Crunching numbers

Be GeForce4 Ti4600 standards, this is a perfectly good card, and certainly
not one that’ll be mistaken for any other company’s product.

The question is — do you need anybody’s Ti4600, if you’ve decided
to purchase a «full» GeForce4 (as opposed to the GeForce4 MX, which is great
value for money, but doesn’t actually even manage a full GeForce3 feature
set)?

Get a Ti4600 card with 2.8ns RAM on it and you’ve got the most overclockable
GeForce4 there is. The difference between the stock 650MHz RAM speed and
the 700MHz that the RAM’s rated to manage, though, is less than 8%; its
impact on any real world task won’t be noticeable.

If you manage to wind the RAM all the way up to 750MHz (which you
may
be able to do), then you’ve got a better than 15% overclock, which
you might just be able to notice. But it’s still nothing worth getting
hot and bothered about.

The core speed of a randomly chosen GeForce4 card is likely to be boostable
by an even more underwhelming amount. 320MHz seems likely to be attainable
without stability problems, but that’s less than a 7% overclock. The chunkiness
of the cooler on the main chip seems to make close to no difference to its
overclockability.

A 7% core overclock plus a 15% RAM overclock may get you 6% better frame
rates.

Whoopty-doo.

People seem to care about this small a speed difference, though. You
can tell, because they pay a hefty premium for Ti4600 cards, despite the
fact that they’re not much faster than the cheaper GeForce4 Tis.

The cheapest in the full GeForce4 range is the 64Mb GeForce4 Ti4200,
yours for less than $AU341 for a version with DDR memory; I review that
card here. It has factory core and RAM clock
speeds of 250 and 550MHz, respectively.

The Ti4600 is clocked 20% and 30% faster, respectively.

Which adds up to an actual performance advantage, assuming you don’t
need 128Mb of video memory (and you probably don’t) of between 10% and 15%.
You might crack 20% if you’re doing something that really leans on
the RAM. 1600 by 1200 with FSAA, say, on the 30 inch monitor you’ll need
if you want to be able to see much of a difference from FSAA when
there are 1,920,000 pixels in every frame.

The 128Mb Ti4200 has a 444MHz factory RAM speed, and may or may not be
reliably overclockable to 500MHz. But the Ti4400 cards you can buy all over
the place right now have 128Mb of RAM, with factory core and RAM speeds
of 275 and 550MHz, respectively.

Which, for those who’re a little slow on the uptake, means they’re even
closer to Ti4600 speed. The 4600 probably won’t be able to manage better
than 1.1 times the frame rate of a 4400 for anything, assuming you don’t
cheat by overclocking the 4600 and leaving the 4400 at stock speed.

At $AU693 delivered, the Triplex isn’t an expensive Ti4600 card, particularly
if you get a kick out of its fancy trimmings. But you can have a Leadtek
A250 Ti4400 card (with, I remind you, The World’s Most Ridiculous Graphics
Adapter Heat Sink), for $AU555 delivered, and the speed’s basically the
same. The 128Mb Ti4200 cards are $AU412.50.

So if you’re hunting a stylin’ Ti4600 with which to adorn your show-off
LAN party PC, Triplex’s offering completely fits the bill. But I’d go for
a 4200 or 4400 if I were you.

If you’re in love with the Triplex silver PCB, bear in mind that they
make a 4400 model that looks just like the 4600, though it doesn’t seem
to be available here in Australia. The 4200 model looks different, but it’s
still silver; check it out here.

The Millennium Silver Ti4600 is a perfectly good piece of gear. But I’m
sticking with my heavy metal Leadtek Ti4400.




Triplex’s site

Testing three cards on GeForce4 Ti4600 / Video cards

Original: Tom’s Hardware
Translation: Dmitry Chekanov

From left to right: ASUS, Creative, Leadtek

Three weeks have passed since the announcement of the GeForce4 line, and now the first boards are starting to appear on the market. However, most of them are based on the cheaper GeForce4 MX. This is important because the GeForce4 MX is essentially a GeForce2 with its fairly simple T&L engine, plus a second RAMDAC for dual display support (nView), a lighter version of the LMA II memory architecture, and full-screen AccuView FSAA. The GeForce4 MX does not support DirectX 8 (that is, GeForce4 Ti and GeForce 3 pixel and vertex shaders).

From a technological point of view, the GeForce4 Ti is not based on a new design. The chip uses the GeForce3 (NV20) design, a second vertex shader module has been added to it, and numerous improvements have been made. For the most part, the increase in performance is associated with increased memory and chip frequencies. You can read about GeForce4 MX (NV 17) and GeForce4 Ti (NV25) technologies in our summary testing.

Now manufacturers are busy preparing to release their cards on GeForce4 Ti. We are grateful to ASUS, Creative and Leadtek for sending us early samples of GeForce4 Ti4600 cards for review. The cards are still prototypes, so some of their characteristics in the sales version may be changed. Of the three companies, we received branded drivers only from Leadtek. For now, we can’t say exactly what software will be bundled with each card. By the way, one of the companies (we don’t name it) even wanted to send us a reference nVidia board. Please note that it is still too early to tell the final results, but you can get a first impression from this article.

ASUS

As usual, the Taiwanese company ASUS will offer a wide range of cards based on GeForce4 Ti chips. In addition to the standard «clean» version, which will have a TV-out and/or DVI-out, there will also be a «deluxe» version with a video input and a chic set of programs. ASUS did not agree to give us more detailed information about these cards, as well as announce the presence of 3D glasses in the package. So for now, we will report the configuration of the «clean» versions:

  • ASUS AGP-V8460 Ultra/TD/128M — GeForce4 Ti4600
  • ASUS AGP-V8460 Ultra/DVI/128M — GeForce4 Ti 4600
  • ASUS AGP-V8440 TD/128M — GeForce4 Ti4400
  • ASUS AGP-V8440 DVI/128M — GeForce4 Ti4400

Aquanox and Midnight GT games are included with the cards, along with Power DVD 4. 0 XP software DVD player. Note that GeForce4 MX cards will be called V8170. So far we know about V8170 SE (MX 420) and V8170 DDR (MX440).

ASUS AGP-V8650 Ultra/TD/128M

Unlike the «Deluxe» versions, the «blank» cards directly follow the nVidia reference design. ASUS decided not to deviate from the specifications of nVidia: the core clock speed is 300 MHz, the memory frequency is 650 MHz. The 128 MB memory consists of 2.8 ns 4Mx32 DDR SGRAM chips in a BGA package. The advantage of BGA packaging is improved signal quality, which is really needed at high frequencies. According to ASUS, the BGA chips on its products use gold pins to connect to the board, a technique commonly adopted in HiFi equipment. We can only believe, because for verification we will have to break the card. By the way, the test card did not show any improved overclocking stability.

The radiator has a rather small heat transfer area.

The cooler works well, providing good cooling at an acceptable noise level. But, despite its size, the radiator cannot be considered efficient. Its large and flat surface does little to dissipate heat. Memory chips are not cooled at all.

2.8ns BGA SGRAM memory chip

ASUS was unable to provide proprietary drivers for testing. Based on past experience, the drivers from ASUS are a mixture of nVidia reference drivers with the addition of some ASUS tools. The package includes two games: Aquanox and Midnight GT, plus a software DVD player Power DVD 4.0 XP.

New hardware monitoring software — ASUS SmartDoctor 2 (only in «Deluxe» version)

It’s not yet clear whether a DVI->CRT adapter for a second monitor will be included in the package. According to some rumors, such adapters will only be in the «Deluxe» versions. For TV-out, ASUS uses the Conexant CX25871-14 chip.

Creative

Creative plans to regain the title of «big player» with the GeForce4 lineup. Creative currently offers four boards, two for the GeForce4 Ti and two for the MX:

  • Creative 3D Blaster 4 Titanium 4600
  • Creative 3D Blaster 4 Titanium 4400
  • Creative 3D Blaster 4 MX 440
  • Creative 3D Blaster 4 MX 420
Creative 3D Blaster 4 Titanium 4600

3D Blaster 4 Titanium 4600 by MSI

Creative sent a GeForce4 Ti4600 board for testing. The company no longer manufactures its own cards, leaving the task to MSI. That’s why the cards are so similar to MSI products, except for the logo on the cooler. In addition to the TV-out (Conexant CX25871-13), the card has a DVI connector, which has become a standard for GeForce4 Ti based boards. Like ASUS, Creative hasn’t decided yet whether it’s worth including a DVI->CRT adapter for a second monitor.

Shiny heatsink

Creative also decided to stick to nVidia’s specifications, so the core frequency is 300 MHz, the memory is 650 MHz. As with the ASUS board, the 2.8ns BGA memory chips are not cooled. The cooler left a mixed impression. Visually, it’s excellent, and it cools well, but its terrible roar is like the noise of a hair dryer. This is not at all the noise level that is acceptable for working at a computer. Creative/MSI should rethink the choice of components for the card and find an alternative. After all, such a healthy radiator does not need such a high-speed fan at all.

Creative was unable to send us a proprietary version of the drivers. Previously, the company has already been badly burned on «raw» drivers and utilities, so we hope that everything will be better in the third series of 3D Blaster.

Leadtek

The Taiwanese company Leadtek is just out for blood — we are seeing a very active attack on competitors. Leadtek considers itself the first company to start shipping GeForce4 MX cards in normal volumes. The company is trying to stand out from its competitors. The boards have a ton of features, such as hardware monitoring and an impressive cooler. Here is the planned product line at the time of publication of this article.

GeForce4 Ti:

  • Leadtek WinFast A250 TD — GeForce4 Ti4400 (Early March)
  • Leadtek WinFast A250 TDH — GeForce4 Ti4400
  • Leadtek WinFast A250 Ultra TD — GeForce4 Ti4600 (Early March)
  • Leadtek WinFast A250 Ultra TDH — GeForce4 Ti4600

GeForce4 MX:

  • Leadtek WinFast A170 T SDR — GeForce4 MX440 (Coming with CeBIT 2002)
  • Leadtek WinFast A170 T DDR — GeForce4 MX440 (now available)
  • Leadtek WinFast A170 V DDR TH — GeForce4 MX440
  • Leadtek WinFast A170 PRO — GeForce4 MX460

Abbreviations: V=TV-in, T=TV-out, D=DVI, H=hardware monitoring

The included software consists of the WinFox II suite, two DirectX 8 games (Gunlok and DroneZ), WinFast DVD, Cult3D, and the Colorific/3Deep/True Internet Color toolkits.

Leadtek WinFast A250 Ultra TD

Do you feel massive? Leadtek A250 TD

With the A250 Ultra cards, we were most impressed by the cooling. Impressive cooler, isn’t it? The top of the card is almost completely covered by a huge heatsink, on which two fans are planted, each with its own dust filter. The radiator cools not only the video chip, but also the memory. There is also a heatsink on the bottom of the card, this time a passive one. What really surprised us is that the cooler is not too noisy, although you can’t call it quiet either. But it makes much less noise than Creative’s ratchet.

All other features are pretty standard: TV out (Conexant CX25871-13) and DVI. Hardware monitoring is enabled on TDH models only. The chip runs at standard 300 MHz, 128 MB 2.8 ns memory — at 650 MHz.

Second heatsink on the back

Leadtek is the only company to send drivers with the card. However, this version had a small bug under Windows XP, so we used nVidia v27.42 reference drivers for testing. We liked the new version of the WinFoxII toolkit. It has everything from overclocking to system information about Windows. And even a few simple games like a miner.

Beautiful Heatsink

The card comes with DroneZ and Gunlok games, WinFast DVD, Cult3D and E-Color’s Colorific/3Deep/True Internet Color toolkit.

Testing

All tests were run on the same platform as used in our testing of the GeForce4 Ti and GeForce4 MX.

Hardware
Sockel 478
Processor Intel Pentium 4 2200 MHz
400 MHz FSB (effective value)
Motherboard Asus P4T-E
Intel i850
Memory 256 MB 400 MHz RDRAM (2×128 MB)
Hard disk Seagate 12 GB ST313021A
UDMA66 5400 rpm
Drivers and Software
NVIDIA Versions 27. 30 and 27.42
ATI Version 6.13.10.6025
DirectX Version 8.1
OS Windows XP Professional
Tests and settings
Quake3 v1.17 OpenGL mit HW Transformation Support (Demo001)
Aquanox DirectX 8 game
3DMark 2001 Synthetic DirectX 8 benchmark
Aquanox

The Aquanox GeForce4 Ti uses two vertex shaders to its full potential. Even the ATi 8500 and GeForce3 Ti500 are far away.

Quake 3

As we have already seen in Aquanox, the three cards show quite decent results, and close to each other.

3DMark 2001

In 3DMark 2001, we see the minimum difference between GeForce4 Ti cards, which is within the margin of error.

Acceleration

Overclocking test, pre-production cards is usually problematic, because in the early stages of production, the quality of both the chip and the card floats from good to bad, even from the same batch. In any case, our overclocking tests yielded interesting results. We couldn’t overclock the ASUS card above 310 MHz core and 710 MHz memory. Creative memory was able to run another 10 MHz faster. So overclocking the GeForce4 Ti chip is a very problematic matter. Only on the Leadtek A250 we were able to raise the chip frequency to 320 MHz.

Overclocking test

Leadtek, equipped with a huge cooler, worked more or less stably at 320/750 MHz. After adding another fan to the rear of the cooler, we were able to get it running at 335/775 MHz. With these settings, 3DMark produced a result of 12867 (or more) on a Pentium 4 at 1024x768x32. However, to obtain such results, we made a thorough adjustment of the driver, and the test system worked on the verge of a foul. We wouldn’t recommend such a «daily use» configuration.

Whether such impressive overclocking capabilities of the A250 are the result of a super-cooler, or a good sample of the chip, the answer to this question can only be provided by additional testing, which we will conduct in the future.

Conclusion

GeForce4 Ti boards will appear in large quantities only during CeBIT. As usual, early buyers will pay exorbitant prices because the GeForce4 Ti is a one-of-a-kind card. The closest competitor — ATi R300, is only in the plans so far. So manufacturers will get maximum profit from GeForce4 Ti.

The Ti 4400 series cards, despite their slightly lower frequencies, are significantly cheaper. For now, Nvidia is holding back the Ti 4200 so it doesn’t compete with the former flagship GeForce3 Ti500. Let’s note the rumors right away: the 4200 will also be produced in a retail version, and not only in OEM. Nvidia plans to announce 4200 cards in mid-April. The term is doubtful, but sooner or later we will see these cards.

Preview cards from ASUS, Creative and Leadtek give us a good idea of ​​what’s to come in the next few weeks. We can’t rate the finished products yet as we don’t know the exact contents of the boxes. Moreover, we have not yet seen debugged branded drivers.

We were a bit disappointed that a DVI->CRT adapter for a second monitor was not included with all pre-map samples. During the GeForce4 Ti launch in Brussels, nVidia promised that every GeForce4 Ti-based card, regardless of manufacturer, would include a second DVI port or a second VGA connector. The company decided to expand support for two monitors everywhere. And while each card has the necessary connectors, manufacturers seem to have some problems supplying the appropriate VGA adapters. The future will show if the adapters will be sold separately or included in the standard package. So compare the bundles of cards from different manufacturers before buying.

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    GeForce4 Ti4600

    GeForce4 Ti4600 As part of its six-month graphics card release plan, NVIDIA officially unveiled new graphics products under the common name GeForce4 in February of this year. For the first time, not one new model was announced, but two families of three video cards each. The junior family aimed at the mass consumer was based on the NV17 core, which was renamed the GeForce4 MX. The older one, Titanium, was intended for the most financially well off fans of computer games, and it is based on the long-awaited high-performance NV25 core.

    A lot has already been said about the features of this kernel. Let me just remind you that it differs from the previous hi-end chip, NV20, by having not one, but two vertex pipelines, which allows even faster processing of vertex programs in games that support this feature. The memory controller, the caching subsystem have been modified, and the blocks responsible for saving memory bandwidth have been significantly improved. In general, the new NVIDIA graphics chip does not have any revolutionary innovations and is even produced using the same technology (0.15 µm).
    The Titanium family includes three graphics cards that differ in clock speeds, design and, of course, performance. The younger model, Ti4200, was delayed and appeared on sale quite recently. They say that this was done so that the manufacturers had the opportunity to sell off the old GeForce3 stocks. Two other models, Ti4400 and Ti4600, went on sale quickly, but due to high prices, video cards based on them are not in great demand. I propose to consider the characteristics, including performance, of the older model of the GeForce4 Titanium family in order to decide whether it is worth the money that is asked for it.
    ASUS V8460 Ultra:
    design ASUS is well known for its graphics cards for users who value high quality, unique features and good packaging. Most of its video cards differ from similar counterparts based on NVIDIA chips both in appearance and in the quality of components. Naturally, the new top model should especially stand out from the competition. And ASUS announces that the new V8460 Ultra video card will have higher-than-spec frequencies, a copper heatsink designed specifically for overclocking, and a special gold plating to improve stability and noise immunity. Nevertheless, the first batches of ASUS video cards based on the GeForce4 Ti4600 chip completely repeat the reference design, have standard frequencies and a conventional aluminum heatsink. That is, in fact, they do not differ from other video cards in anything except the purple color of the printed circuit board. Therefore, everything that will be said below about the V8460 Ultra fully applies to analogues from other manufacturers.
    GF4 Titanium graphics cards are notable for their size. In fact, they are longer than the width of many motherboards. They also have a very massive power converter with a large number of electrolytic capacitors. Because of this, it will not be possible to install a Ti4600 or Ti4400 video card on every motherboard. Look closely at your motherboard. If there are no high (higher than the slot itself) capacitors and connectors around the AGP slot and the zone immediately behind it, then there will most likely be no problems — unless the hard drive or disk drive interferes with the video card. The well-known case with the Epox 8KHA+ board, when one of the capacitors in the memory power circuit interferes with the video card, is not a single one — in fact, there are many boards that cannot be equipped with GeForce4 Ti at all, they are just less common.
    All video cards based on the Ti4600 chip carry 128 MB of DDR SDRAM memory on board. It is noteworthy that this memory is packaged in new BGA packages and, moreover, does not require additional cooling. The ASUS V8460 Ultra is equipped with standard 256 Mbit Samsung chips with a cycle time of 2.8 ns (the nominal frequency is 357 MHz). The design of the board does not allow using the potential of the memory, so the latter operates at a frequency of 325 (650) MHz. The graphics chip has a frequency of 300 MHz.
    As you know, GeForce4 Titanium became the first hi-end NVIDIA chip supporting output to two display devices (nView technology). It has two CRT controllers, but confusion has arisen with TDMS and TV codecs — some sources claim that they are built-in, others that they are not. Be that as it may, the V8460 Ultra carries two additional chips on board — one, manufactured by Silicon Image, for providing digital output in DVI format, and the other, Conexant CX25871, for TV output. The video card has not only a standard D-Sub connector, but also a DVI connector, which outputs both digital and analog signals. Using an adapter, you can connect any type of monitor to the V8460. The TV-out connector allows you to use both a two-component S-Video signal and a composite TV signal — again with the help of an adapter. In general, any options for connecting two devices to a computer are available.
    Other features of the ASUS video card include an unusual cooler. Reference coolers for GF4 Titanium have a specific fan, the center of which is off-center. But ASUS has a symmetrical, oval-shaped, flat radiator with upturned petals, and a cylindrical fan with small blades. The hardware monitoring system, familiar from previous ASUS models, is not implemented here, so the SmartDoctor utility does not recognize the video card. Perhaps in future series monitoring will still appear.

    Package contents
    ASUS has included in the box with the V8460 Ultra not only the traditional manual and CD with drivers, but also something else. First, a separate disc contains the ASUSDVD software video player, which is nothing more than an OEM version of WinDVD, a popular player from Intervideo. The other two discs contain games — Aquanox and Midnight GT / Rage Rally, as well as demos of several other games.
    Secondly, there are two small cables in the kit — one for receiving a composite TV signal and connecting a cable with a «tulip» connector, and the other for simultaneously connecting digital and analog monitors (it can also serve as a DVI-DSub adapter).

    Tests
    In general, there is nothing to compare GeForce4 Ti4600 with (except perhaps with the younger model, Ti4400). There are no other video cards in its price category, and it has no analogues in terms of frequencies. ATI’s older model, the Radeon 8500, is priced noticeably lower, as it has to compete with the GeForce3 rather than the GeForce4.
    Nevertheless, it is comparable with ATI. In terms of the clock frequency of the Radeon 8500 chip, it lags behind the GeForce4 by 9%, and by 18% in terms of the memory frequency. Both 3D accelerators are architecturally similar, except that the GeForce4 has two vertex pipelines.
    As test equipment I used Athlon XP 1800+ processor, Epox 8KHA+ (KT266A), 256 MB PC2100 memory, Quantum Fireball Plus AS hard drive. Video cards were tested in two resolutions — 1024×768 and 1280×1024, in 32-bit color, with FSAA, V-sync and anisotropic filtering disabled.
    First, let’s look at fillrate — the rate at which a 3D scene is filled. Clearly, the GeForce4 won. In the old days, ATI Radeon graphics cards had the advantage of memory bandwidth saving technologies, and now NVIDIA graphics cards can do it. When applying a single texture, the GF4 is 25% faster than the R8500, and in multitexturing the difference is only 11%, since the GF4 cannot apply six textures.
    3DMark 2001 synthetic tests allow you to evaluate the performance of individual video card units. Thus, the T&L block is better in the GF4 (for obvious reasons), this video card performs bump texturing faster, but it does not outperform the R8500 by much when performing particle effects.
    It’s clear that the NVIDIA video card will also lead in games. Judging by the 3DMark2001 gaming tests, the GF4’s lead increases as the resolution increases. In scenes with a large overlap ratio, GF4 outperforms the Radeon 8500 by 26% (LMA-II technology works well), but in the Nature test, rich in shader special effects, both video cards work on equal terms.
    Take other games. If new features of video cards (Unreal, Quake3) are not used, GF4 outperforms R8500 by 20-25% due to higher fillrate. If only T&L (Black&White) is used, GF4 works even faster, and if shaders are also connected, the difference is again 20-25%.

    0165

    10%

    0339
    17%

    1024x768x32bit Radeon 8500
    Gigabyte AP64D-H
    GeForce4 Ti4600
    ASUS V8460

    difference

    0166

    Unreal Tournament (DirectX) 57. 3 70 18%
    Serious Sam (DirectX) 60 65.1 8%
    Black & White (DirectX) 63.6 133.3 52%

    9000.3

    20%
    Quake3 Arena (OpenGL) 204 211 3%
    1280x1024x32bit Radeon 8500
    Gigabyte AP64D -H
    GeForce4 Ti4600
    ASUS V8460
    Difference
    Unreal Tournament (DirectX) 53.8 21%
    Serious Sam (DirectX) 46.1 56 18%
    Black&White (DirectX) 54 97 44%
    Comanche 4 (DirectX)

    165

    7%
    Game2 Low 139. 4 188.5 26%
    Game2 Hi 76.8 103.1 26%
    Game3 Low 129.8 142
    GAME3 HI 9000 9000
    Game4 46.2 42.4 -9%
    Fillrate single 809.2 1060 24%
    Fillrate multi 2057.7 2317 9000
    26%
    High polygon High 9.7 12.6 23%
    Bump mapping Emboss 113.5 183.8 38%
    BUMP Mapping Dot3 87. 7 150.8 42%
    VERTEX SHADERS 9000 9000 9000 9000 9000 14%
    Pixel shaders 100.9 122.7 18%
    Point sprites 28 30.1 7%

    Index

    8588

    10094

    165

    27%
    Game2 Hi 60.6 82.1 26%
    Game3 Low 107.9 124.6 13%
    Game3 hi 51.6 61.1 16%
    Game4 9000.1 9000 9000 9000 9000 9000 2%0165
    Fillrate single 810 1061 24%
    Fillrate multi 2065 2349 12%
    High polygon Low 35. 4.4 46.3 24%
    HIGH PolyGon HIGH 9000 9000.3 22%
    Bump mapping Emboss 87.5 135.8 36%
    Bump mapping DOT3 57.4 93.6 39%
    Vertex Shaders 71.1 89 20%
    PIXEL SHADERS 64.7 9000 9000 78
    Point sprites 22.2 23.4 5%

    Index

    6994

    8543
    18%

    Total
    Test results show that the GeForce4 Ti4600 is a quarter faster than the latest ATI video card, the Radeon 8500. Unfortunately, such a high speed is not available to the average user due to the high price of the video card.
    ASUS V8460 Ultra is one of the most expensive variants of the GeForce4 Ti4600. But it is also the fastest gaming graphics card to date, which also allows you to connect an additional TV and a digital monitor.
    In general, the V8460 Ultra is ideal for equipping a very sophisticated home computer.
    Pluses:
    — high speed;
    — good image quality in both 2D and 3D;
    — debugged drivers;
    is a good package.
    Cons:
    — very high price;
    — large dimensions.

    ASUS V8460 video card provided by CD-Life

    Max Kurmaz, [email protected]

    Computer newspaper. The article was published in issue 24 of 2002 under the heading hard :: video

    Gainward Geforce4 Ti4600 Graphics Card Test

    Introduction

    You probably already know that on February 6, 2002, nVIDIA launched its new generation of graphics cards called the GeForce4. The company introduced five graphics cards at once in two different series. GeForce4 MX, codename NV17, appeared on the market quite a long time ago, but more powerful cards that use the full power of the new GeForce4 Titanium graphics core, or NV25, appeared relatively recently. One of the first Moscow companies to introduce these graphics cards to the market was Atlantic Competers (http://www.atlantic.ru), which provided us with two graphics cards from the well-known manufacturer Gainward.

    Specifications

    • nVIDIA GeForce4 Titanium GPU, 256-bit 2D & 3D architecture
    • AGP 2X/4X support with SBA (Side Band Addressing) and Fast Writes
    • Memory size 128MB DDR SDRAM
    • High resolution support up to 2048×[email protected]
    • Built-in two 350MHz RAMDACs with gamma correction
    • DirectX and S3CT texture compression
    • Lightspeed Memory Architecture II
    • High resolution HRAA
    • AccuView smoothing
    • Quincunx Smoothing
    • nFiniteFX II engine
    • Two fully programmable vertex shaders
    • Fully programmable pixel shader
    • Hardware T&L engine

    GeForce4 Ti Architectural Features

    In our GeForce4 MX440 and Ti capabilities review article, we discussed the architectural features of these graphics chips in sufficient detail. Below we recall some of the features of the GeForce4 Ti.

    The most important addition to the NV20 core used in the GeForce3 is the nFiniteFX II engine, with two vertex shaders that will be especially useful in the near future when games can render more realistic, detailed scenes. The NV2A graphics chip used in the XBOX game console also has two vertex shaders that provide excellent scene rendering in games designed for this game console. That is why nVIDIA decided to include this technology in mainstream computers.

    In addition to the vertex and pixel shaders, nFiniteFX II includes an improved T&L engine. This time, the fourth generation engine is used, which is capable of processing up to 136 million polygons per second. Together with the texture engine, which has a fill rate of 4.8 billion texels per second, the performance of the new chip seems incredible.

    Light Memory Architecture II I is an improved version of the Light Memory Architecture found on all GeForce3 cards. Using a cross-memory architecture, GeForce4 Titanium memory is addressed by four different controllers, each with its own dedicated 32-bit DDR bus (see picture above). All memory requests are shared between these controllers, balancing the load. This means that the graphics chip can efficiently use the 10.4GB/s bus bandwidth.

    Another feature of GF4 is lossless Z-buffer compression. Z-buffer data (indicating how far an object is from the user) actually compresses very well. Using a lossless compression algorithm, the developers managed to keep the compressed values ​​completely identical (similar to zip). NVIDIA has managed to achieve a compression ratio of 4:1. All this favorably affects the use of memory bus bandwidth.

    T.S. «Fast Z-clear» was borrowed from the GeForce3. This ultra-fast algorithm allows you to reset the z-buffer values ​​after rendering the scene, in case this data will not be used when rendering the next scene.

    Lightning Memory Architecture II’s biggest improvement is the visibility subsystem, or HSR (Hidden Surface Remover). The GeForce3 has a feature known as «Z-occlusion culling» which allows the GPU to determine whether a particular pixel will be visible or not. This is done by reading and comparing the Z values. If two or more pixels have the same Z value, only the one closest to the user will be displayed. This, in turn, saves bus bandwidth. This is best demonstrated by the VillageMark1.1 test.

    LMA II also includes an interesting feature known as «auto pre-charge», which basically allows you to predict what DRAM address will be requested next and prepare the memory cell for work. If the prediction turns out to be wrong, nothing is lost, but nothing is gained either.

    Another feature found in the GeForce4 is nView, a new version of the TwinView technology used in the GeForce2 MX. By integrating two RAMDACs into the GF4 core, nVIDIA allows two CRT monitors to be used on a single card. The NV25 also supports two external TMDS transmitters, allowing you to use two LCD monitors.

    AccuView AntilAliasing is a new AA method from nVIDIA. It is also known as 4xS AA and is actually an improved version of 4XAA. The new anti-aliasing method allows you to get better and faster scenes. Unfortunately, 4xS AA only works in Direct3D and is not supported in any way in OpenGL.

    So. Having remembered the main features of GF4, let’s move on to our main topic.

    What is Gainward?

    Despite its apparent obscurity, Gainward is actually well known as a manufacturer of very interesting high-performance solutions. Proof of this can be multiple victories in tests and reviews of Western on-line publications.

    Another example of Gainward’s creativity is the Gainward GeForce3 Ti200T card, which has a special jumper that turns it into a Quadro version.

    So Gainward is probably the manufacturer that makes the best graphics cards.

    In this article we are going to review the most powerful Gainward GeForce4 PowerPack graphics card! Ultra/750 XP Golden Sample. (hereinafter simply Gainward GeForce4 Ti4600).

    Equipment

    First of all, pay attention to the box. The Ti4600 board, like Gainward’s Ti 4400 and MX440, is placed in a fairly compact package. I don’t know why, but this packaging gives the impression of a professional product. In addition to dimensions, it is necessary to note the information component. Instead of the silly labels on the boxes of many other products, here the whole surface is put to good use. Here you will find everything from specifications to a brief description of some of the useful utilities included in the package.

    Pay attention to the «gold seal», which informs us that this board belongs to the so-called Golden Sample series. This means that the card only uses high quality components. And also that this board has rather good overclocking capabilities. ..

    In addition to the graphics card itself, the package includes a lot of interesting things.

    First, a FireWire controller designed to capture video information from an external source.

    On the one hand, we would like the FireWire controller to be integrated into the graphics card itself, like the Radeon 8500 All-In-Wonder, but on the other hand, to get a shareware FireWire PCI controller with three external and one internal port, even better — it is now possible to connect various external drives (hard drives, CD-RW). Along with the controller, Gainward included a FireWire cable.

    To provide the VIVO (Video In/Video Out) functions, Gainward also included a dedicated cable.

    Since the board is equipped with two DVI connectors for connecting LCD monitors, Gainward took care of two DVI — DSub adapters.

    This means that you can use the card with two LCD panels, two CRT monitors, TV. In addition, you can combine display combinations. This became possible thanks to the capabilities of nView.

    Stereoscopic glasses

    In addition to the above, we would like to add that optionally the card can be supplied with stereoscopic glasses. True, they were not included in our box, however, according to Atlantic Computers, future deliveries will include video cards with glasses.

    In order to acquaint you with the possibilities of these glasses, we used the information found on the net.

    So, the glasses look like this.

    These goggles should provide a more realistic experience in 3D games. Unfortunately, according to some users, the installation of glasses causes some difficulties, even if all instructions are followed. Drivers are quite difficult to configure, but after all the settings, you can enjoy all the benefits of real three-dimensionality. Gainward warns users that existing drivers are still quite «raw» and may not work with non-English versions of Windows.

    As for the feel of wearing glasses, users noticed that the scenes look a bit confusing at the beginning, but then you will see the real three-dimensionality. Among the negative reviews, we noted eye fatigue after about 30 minutes.

    A special adapter is used to connect glasses.

    User’s manual

    A fairly complete description, includes all the necessary information on installing the card and drivers, as well as on setting up some useful utilities.

    Software

    As far as the included software goes, Gainward excels here too.

    First disk — drivers and utilities. It contains the actual drivers for all versions of Windows, the PowerStrip utility, unfortunately the shareware version, the BIOS flashing utility and the manual in PDF format.

    In addition to this disc, there are three more: WinDVD, WinProducer and the full version of Serious Sam.

    By the way, note that all three discs include full products. WinDVD is a software DVD player. WinProducer is a non-linear video editing software.

    Board Features and Installation

    Gainward’s Ti4600 board is based on the nVIDIA reference design but has some modifications.

    The first thing you notice is a bright red color. It seems that Gainward settled on this color and turned it into a brand name.

    The board is large enough to cause problems during installation on some motherboards depending on several factors such as the position of capacitors or IDE ports. There have already been reports in the forums about problems installing the GeForce4 Ti4600 on the EPoX 8KHA+ motherboard due to some high capacitors.

    When installing the card on Jetway S446, Shuttle AK35GTR, ABIT KR7A and Soltek SL-75DRV4, no problems were found, although on Soltek the floppy drive port interferes a little, but when using a long cable, the problem is solved.

    The GPU has a red cooler that looks like the nVidia reference cooler.

    Despite the external similarity with the nVIDIA reference cooler, the cooler on the Gainward card is slightly different from it. Instead of creating airflow to the chip, it sends airflow through the heatsink, which improves the overall cooling of the board somewhat.

    Heatsinks are also installed on the memory modules, and they are also red.

    The heatsinks on the top and bottom of the board are slightly different, and the cooling methods are just as different. This is due to the design features. So the memory on the top side of the board is covered with a more powerful heatsink, and receives additional air cooling from the cooler. But on the bottom of the board, the memory is covered with a less powerful heatsink and does not have additional cooling. But this does not prevent the memory from working at 650MHz and higher (our board promises to work at 750MHz). Speaking of memory modules, we should note that nVIDIA has decided to use TinyBGA modules.

    BGA modules require less power than classic modules, making them less hot. In addition, these modules are significantly cheaper to manufacture. The board has 8 modules of 16MB each (128MB). The modules used are manufactured by Samsung and have a rating of 2.8 ns, which allows them to operate at a frequency of 715 MHz.

    Also pay attention to the 3pin connector for connecting an additional GPU cooler.

    This is very good news for overclockers!!!

    VIVO (Video In/Video Out) means you can use one card for both gaming and video. All this is made possible thanks to the Philips SAA7108F chip.

    This chip is properly recognized by the drivers and there are no problems using this feature.

    The TV-Out quality on the Gainward Ti4600 is very good, but we can’t say the same about the Video-in. It all depends on the level of the input signal. In the case of a weak signal, mixing of colors is observed, and in general the quality is very poor. However, when a strong signal is applied to the input, the image is really very good.

    Drivers and Utilities

    Before reviewing the test results, let’s take a look at some of the features of the included utilities. In particular, the ExperTool utilities.

    ExperTool is a utility that allows the user to configure many graphics card settings. In terms of functionality, it does not yet reach the well-known BlasterControl, but we will hope that future versions will include advanced features.

    The first tab of this utility allows you to set desktop options. Here you can set the resolution, color depth, refresh rate, and even a custom font size.

    There are also tabs for color correction, monitor settings and even an information tab that displays all the information about your computer (video card type and frequencies, RAM size, processor type and speed). On the most interesting tab is the last «performance», where you can select the frequency for the GPU and memory.

    You can choose between Safe Mode (default 300/650 MHz core/memory) and Enhanced Mode (310/670 MHz core/memory).

    You can also turn on the manual mode for setting the core frequency (300-350 MHz) and memory frequency (650-710 MHz). The overclocking function built into the drivers takes into account a wider range of values.

    Here you can set the core frequency from 265 to 375 MHz and the memory frequency from 580 to 815MHz!!!. Considering the advertisement on the box, we set the mode to 330/750 MHz without the use of additional cooling. At the same time, the graphics card remained completely stable. However, the increase in productivity was small, as in this case, the processor became the inhibitory factor. But more on that below…

    A little bit about the Ti4400

    Atlantic Computers showed us a cheaper version of the GF4 Ti equipped with the Ti4400 chip. The main difference of this board is the lower clock frequencies, the absence of two DVI connectors and the light package.

    GeForce4 Ti4400

    GeForce4 Ti4600

    Codename

    NV251

    NV250

    Core frequency

    275 MHz

    300 MHz

    Memory frequency

    275MHz DDR

    325MHz DDR

    Bandwidth

    8. 8 GB/s

    10.4 GB/s

    Processor

    Intel Pentium 4 2.0A GHz «Northwood» (8k L1, 512k L2)

    Memory

    512MB Samsung PC-800 RDRAM (4 x 128M)

    System board

    Asus P4T-E (Intel 850 Chipset)

    Hard disk

    Seagate Barracuda IV 60GB, ATA/100, 7200 RPM, 2MB Cache

    Software

    Windows XP with DirectX 8.1, Intel 3.2 Chipset driver

    Graphic cards

    • Gainward Ultra/750XP GeForce4 Ti4600 — 128 MB DDR SDRAM (330 MHz / 750 MHz)
    • Gainward Ultra/750XP GeForce4 Ti4600 — 128 MB DDR SDRAM (310 MHz / 675 MHz)
    • Gainward Ultra/750XP GeForce4 Ti4600 — 128 MB DDR SDRAM (300 MHz / 650 MHz)
    • Reference nVidia GeForce4 Ti4600 — 128 MB DDR SDRAM
    • Gainward GeForce3 Ti 500 64MB DDR SDRAM
    • Gainward GeForce4 MX440 64MB DDR SDRAM

    Notes

    • All tests were performed with VSync disabled.
    • nVidia Detonator XP (27.20)
    • RDRAM memory worked with «Nap» mode disabled.

    Using a reference card will allow us to determine whether the Gainward Ultra/750XP cards meet the standards set by nVidia.

    Results

    Not surprisingly, the Gainward Ultra 750/XP at the default clocks shows a result equal to the nVidia Ti4600 reference card. In this mode (Safe), the Gainward card is about 22% faster than the GeForce3 Ti500.

    At higher resolutions GeForce4 starts showing its advantage. So, Gainward GeForce4 turned out to be about 32% faster than the Ti500.

    At 1600×1200 resolution, or when working with various anti-aliasing modes, our «overclocked» graphics card allows you to get up to 8% performance increase.

    In confirmation of the above words, we present the test results with anti-aliasing enabled. When running at stock frequencies, the Gainward Ultra 750/XP is almost indistinguishable from the reference card.

    With 2X FSAA enabled, the Gainward GeForce4 is about 50% faster than the nVidia GeForce3 Ti500. By changing the FSAA mode to 4x, the Ultra 750/XP gives a 60% speed increase over the GeForce3 Ti500.

    In the Quake III test, all the results are quite high, for example, at the highest resolution of 1600×1200, the Gainward card showed 178 FPS.

    It is interesting to note that at such a high resolution at the default clocks, Gainward’s performance turned out to be slightly lower than the reference GeForce4 Ti4600. anything above 90FPS is considered more than adequate.

    Enabling the 2x FSAA mode, we see a 75% performance increase over the GeForce3 Ti500.

    With the 4x FSAA enabled, we see that the Ti4600 cards outperform the Ti500 by more than 50%. Unfortunately, we didn’t include the results for the ATI Radeon 8500 here, but test results posted online show a 200% performance difference.

    The results of the Wolfenstein test, ATDemo6, depend on the processor power, which is why we observe the identity of the values ​​here.

    True at 1600×1200, we start to see the effect of the graphics card. The GeForce4 Ti4600 is about 15% faster than the previous generation of graphics cards.

    In this proprietary test from nVidia, we see a 50% advantage of the GeForce4 Ti4600 over the Ti500.

    Conclusion

    So, our first acquaintance with Gainward graphics cards turned out to be quite successful. Most of all, we liked the creative approach to creating new products. The inclusion of a huge number of options, such as dual DVI, VIVO, the use of high-quality components and, of course, its own cooling system, provided the card with high frequency potential. According to many users who already use this card, it can be considered the best not only in overclocking capabilities, but also in stability.