Video card database: NVIDIA GeForce RTX 3060 Specs

GPU Database — A Complete Introduction

What is a GPU Database?

A GPU database uses graphics processing units (GPUs) to perform database operations. A GPU is a programmable processor designed to quickly render high resolution images and video. Because GPUs can perform parallel operations on multiple sets of data, they are now commonly adopted for non-graphical uses. A GPU database uses GPU computation power to analyze massive amounts of information and return results in milliseconds.

A Brief History of GPU Databases

GPUs — graphics processing units — were originally built to process video graphics. It didn’t take long for enterprising people to realize that GPUs had massively parallel capabilities for analyzing volumes of data. GPUs have thousands of cores that can solve difficult computational problems with great speed.

The initial idea for a GPU database was to create an enhanced database operation by adding compute workloads to the graphics shaders of GPUs. When NVIDIA GPUs pioneered and launched CUDA in 2007, CUDA and GPU computing quickly took hold in HPC — high performance computing — and scientific workloads. After CUDA, the academic space started developing the first GPU-accelerated databases.

More recently, GPUs emerged as the primary enabler of deep learning. Commercial vendors building first-class compute and analytics on top of these GPUs have proliferated. OmniSci (now HEAVY.AI) launched the world’s first open source GPU database and SQL engine in 2017.

How Do GPU Databases Work?

GPU databases use standard drivers and SQL to query data. While on-premise deployments are good an option for large enterprises, most GPU database engines run in the cloud. Because an individual GPU contains so much computing power, scaling a GPU database simply requires adding more GPUs to a server rather than adding more servers. Up to 100TB of raw data can be stored and queried in a GPU database on a standard server.

GPUs greatly accelerate operations that can be parallelized. A GPU database can return complex queries in milliseconds even as the dataset grows to millions or billions of records. GPU SQL Databases query SQL natively for extraordinary increases in performance at the scale of Big Data.

GPU Database vs CPU Database

CPUs — central processing units — steadily became 30 to 40 percent faster every year into the early 2000s. Today, there continues to be 15 to 20 percent growth in CPU processing power per year. Yet CPUs are not keeping up with the explosive growth of data from multiple sources. CPUs contain only 2-8 cores per processor, and the tend to process data in series.

GPUs – graphics processing units — have a different architecture and processing paradigm than CPUs. This allows for more than 50 percent growth in performance each year, which gives GPUs an advantage in keeping up with today’s big data demands. GPU based databases achieve orders of magnitude speedups and price-performance gains over CPU-based analytic technologies.

A CPU server might have 10 to 30 very fast cores. But a GPU server can have as many as 40,000 cores. Individual CPU cores are faster and smarter than individual GPU cores, but the sheer number of GPU cores, and the massive amount of parallelism that they offer, more than makes up the difference.

The growth of GPU speed is exceeding the rate of data growth, which is why GPUs have promise to deliver next generation platforms for accelerating analytics at scale. GPUs are also vastly outstripping CPUs in terms of memory bandwidth.

Benefits of Accelerated Databases

Accelerated databases provide significant benefits compared to mainstream databases, especially when it comes to repetitive queries on massive amounts of data.

The power of accelerated databases makes it easier to work with extremely large data sets or extremely fast data streams from sources such as the Internet of Things, clickstreams and business transactions.

The superior compute power of GPUs give the GPU database a clear speed advantage for complex queries. This is important when patterns and insights need to be discovered in real time, for immediate action.

Benefits of GPU-accelerated databases include:

  • Light IT footprint: Thousands of GPU processing cores and high bandwidth memory can fit on a single card, which means a dozen GPU-accelerated servers can nearly match the performance of a CPU cluster with 1,000 servers.
  • Innovation velocity: The rate of efficiency improvement in GPUs is twice that of CPUs.
  • Analytic efficiency: The ability to process data in real time.

Bigger Data, Better Insights

Download this whitepaper to learn how HEAVY.AI harnesses the parallel processing power of GPUs to deliver the world’s fastest data queries and visualization.

Get Whitepaper

NVIDIA Showcases the Power of OmniSci (now HEAVY.AI) at GTC

We want to accelerate data scientists work, by giving them the instrument of their science, so they can accomplish their life’s work as quickly as possible.

— Jensen Huang CEO, NVIDIA

When to Use a GPU Database?

The ability to do real-time data exploration and ingest more data faster make analytical databases powered by GPUs attractive to data scientists and engineers working on machine learning algorithms. Speedy queries can reduce a data scientist’s wait time from hours to minutes — or even from minutes to milliseconds. This can also result in reduced IT costs and energy consumption.

Database acceleration is essential for visual analytics and machine learning support. A GPU database leverages supercomputing infrastructure to deliver SQL queries across billions of records in milliseconds. Beyond preparing sales or user reports, a GPU database can visualize high velocity data to help determine tactical decisions in real time.

What is an Open Source GPU Database?

Many databases are open source by design, which allows them to support a broad range of data analytics environments. Open source designs for analytics databases include the following features:

  • Connectors to simplify integration with the most popular open source frameworks.
  • Drivers for Open Database Connectivity (ODBC) and Java Database Connectivity (JDBC) that enable seamless integration with existing visualization and business intelligence tools.
  • APIs to enable bindings with commonly used programming languages.

GPU Database Use Cases

Telco Data Analytics — A major telco provider uses an HEAVY.AI GPU database to process billions of rows of telecommunication data in real time, which allows the carrier to monitor network performance and maintain its high standards of network reliability. Learn more about the future of telecom industry here.

Advertising — Simulmedia uses a GPU database to analyze billions of weekly television viewing records to inform advertising decisions.

Mobile Location Services — Skyhook, a mobile positioning and location provider, uses a GPU database to help run up to 10 billion transactions daily as it leverages Wi-Fi, cellular and other sensor data to refine user and device locations.

Research — The Spatiotemporal Innovation Center uses a GPU database to advance spatiotemporal thinking, computing and engineering. From disaster response to energy sustainability, solving global challenges requires an understanding of how phenomena are linked in space and time.

Which Technologies Interconnect With GPU Analytics?

GPU databases solve many of the scale, speed and interactivity limitations of earlier analytic tools, but they do not require a complete replacement of other databases, BI or GIS analysis systems. In fact, the open source nature of the HeavyDB analytic database make it easy to integrate into existing ecosystems, in ways like the following:

  • As hyper-fast SQL engine to accelerate existing analytic processes.
  • For real-time visualization of streaming data.
  • To build custom apps and visualizations that benefit from server side rendering.
  • To improve performance of traditional business intelligence platforms.
  • To help data scientists visually explore large datasets for feature engineering and training of machine learning models, or
  • Leveraging the open source Apache Arrow framework move data through an end-to-end data science workflow, across many technologies, with the lowest amount of latency.

History of GPUs

1950s — MIT built a Navy flight simulator called the Whirlwind in 1951 that attempted 3D virtualization by displaying real-time text and graphics on a video terminal for the first time. It also pioneered the use magnetic-core memory to make digital computing more possible.

1970s — The first 3D graphics system was created to carry information from a central processor to a display screen. RCA built a video chip called the Pixie in 1976, which output a video signal. The graphics hardware for the Namco Galazian arcade system in 1979 supported RGB color and tilemap backgrounds.

1980s — IBM displayed video in its PCs in 1981. Intel’s Video Graphics Controller Multimodule Board could display eight colors in 1983. ATI Technologies was created in 1985, which featured the Wonder line of graphics boards.

1990s — Application programming interfaces (APIs) significantly improved the level of integration of video cards. By 1997, NVIDIA held 25 percent of the graphics market. The modern GPU was created in 1995 with the the first 3D add-in cards. The advent of 32-bit operating systems and lower cost personal computers helped enterprises move beyond 2D and non-PC architectures. NVIDIA announced “the world’s first GPU” in 1999 with the launch of GeForce 256.

2000s — ATI and NVIDIA competed to add more features to their graphics cards. Nvidia released CUDA in 2007, which became a widely adopted programming model for GPU computing.  HEAVY.AI launched the world’s first open source GPU database and SQL engine in 2017.

Learn More

Learn more about the technology behind the HEAVY. AI platform.

Get the HEAVY.AI Whitepaper

Learn more about the platform that delivers zero-latency querying and visual exploration of big data.

DOwnload now

Graphics Card Database | UnbxTech

Intel Arc A750 Specifications

Anson — 0

OverviewManufacturerIntelModel NameA750MSRP$289 USDCurrent PriceAmazon / NeweggRelease DateOctober 2022
Graphics Processing UnitMicro-ArchitectureXe HPGModel No.ACM-G10 (DG2-512)Fabrication NodeTSMC 6 nmXe Cores28Shading Units3584Texture Mapping Units224Render Output Units112Ray Tracing Units28Execution Units448
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus256-bitMemory Bandwidth512 GB/s
Clock SpeedsBase Clock2050…

Read more

ASRock Arc A380 Challenger ITX 6GB OC Specifications

Anson — 0

OverviewManufacturerASRockModel NameA380 CLI 6GOMSRP$139. 99 USDCurrent PriceAmazon / NeweggRelease DateAugust 2022
Graphics Processing UnitMicro-ArchitectureXe HPGModel No.ACM-G11 (DG2-128)Fabrication NodeTSMC 6 nmXe Cores8Shading Units1024Texture Mapping Units64Render Output Units32Ray Tracing Units8Execution Units128
Memory SpecificationsMemory Size6 GBMemory TypeGDDR6Memory Bus96-bitMemory Bandwidth286 GB/s
Clock…

Read more

MSI GeForce RTX 3050 VENTUS 2X OC Specifications

Anson — 0

OverviewManufacturerMSIModel NameGeForce RTX 3050 VENTUS 2X 8G OCMSRP$339.99 USDCurrent PriceAmazon / NeweggRelease DateJanuary 2022
Graphics Processing UnitMicro-ArchitectureAmpereModel No.GA106-150Fabrication NodeSamsung 8 nmCUDA Cores2560Texture Mapping Units80Render Output Units32SMPs20Tensor Cores80RT Cores20
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus128-bitMemory Bandwidth324.0 GB/s
Clock…

Read more

MSI GeForce RTX 3050 VENTUS 2X Specifications

Anson — 0

OverviewManufacturerMSIModel NameGeForce RTX 3050 VENTUS 2X 8GMSRPTBACurrent PriceAmazon / NeweggRelease DateJanuary 2022
Graphics Processing UnitMicro-ArchitectureAmpereModel No. GA106-150Fabrication NodeSamsung 8 nmCUDA Cores2560Texture Mapping Units80Render Output Units32SMPs20Tensor Cores80RT Cores20
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus128-bitMemory Bandwidth324.0 GB/s
Clock SpeedsBase Clock1550…

Read more

EVGA GeForce RTX 3050 XC GAMING Specifications

Anson — 0

OverviewManufacturerEVGAModel Name08G-P5-3553-KRMSRP$329.99 USDCurrent PriceAmazon / NeweggRelease DateJanuary 2022
Graphics Processing UnitMicro-ArchitectureAmpereModel No.GA106-150Fabrication NodeSamsung 8 nmCUDA Cores2560Texture Mapping Units80Render Output Units32SMPs20Tensor Cores80RT Cores20
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus128-bitMemory Bandwidth324.0 GB/s
Clock SpeedsBase Clock1550 MHzBoost Clock1845 MHzMemory Clock1750…

Read more

EVGA GeForce RTX 3050 XC BLACK GAMING Specifications

Anson — 0

OverviewManufacturerEVGAModel Name08G-P5-3551-KRMSRPTBACurrent PriceAmazon / NeweggRelease DateJanuary 2022
Graphics Processing UnitMicro-ArchitectureAmpereModel No. GA106-150Fabrication NodeSamsung 8 nmCUDA Cores2560Texture Mapping Units80Render Output Units32SMPs20Tensor Cores80RT Cores20
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus128-bitMemory Bandwidth324.0 GB/s
Clock SpeedsBase Clock1550 MHzBoost Clock1777 MHzMemory Clock1750 MHzEffective…

Read more

ASUS ROG Strix GeForce RTX 3050 OC Specifications

Anson — 0

OverviewManufacturerASUSModel NameROG-STRIX-RTX3050-8G-GAMINGMSRP$429.99 USDCurrent PriceAmazon / NeweggRelease DateJanuary 2022
Graphics Processing UnitMicro-ArchitectureAmpereModel No.GA106-150Fabrication NodeSamsung 8 nmCUDA Cores2560Texture Mapping Units80Render Output Units32SMPs20Tensor Cores80RT Cores20
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus128-bitMemory Bandwidth324.0 GB/s
Clock SpeedsBase Clock1550 MHzBoost Clock1890 MHzMemory Clock1750…

Read more

ASUS ROG Strix GeForce RTX 3050 Specifications

Anson — 0

OverviewManufacturerASUSModel NameROG-STRIX-RTX3050-8G-GAMINGMSRPTBACurrent PriceAmazon / NeweggRelease DateJanuary 2022
Graphics Processing UnitMicro-ArchitectureAmpereModel No. GA106-150Fabrication NodeSamsung 8 nmCUDA Cores2560Texture Mapping Units80Render Output Units32SMPs20Tensor Cores80RT Cores20
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus128-bitMemory Bandwidth324.0 GB/s
Clock SpeedsBase Clock1550 MHzBoost Clock1807 MHzMemory Clock1750 MHzEffective…

Read more

ZOTAC GeForce RTX 3050 Twin Edge OC Specifications

Anson — 0

OverviewManufacturerZOTACModel NameZT-A30500H-10MMSRPTBACurrent PriceAmazon / NeweggRelease DateJanuary 2022
Graphics Processing UnitMicro-ArchitectureAmpereModel No.GA106-150Fabrication NodeSamsung 8 nmCUDA Cores2560Texture Mapping Units80Render Output Units32SMPs20Tensor Cores80RT Cores20
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus128-bitMemory Bandwidth324.0 GB/s
Clock SpeedsBase Clock1550 MHzBoost Clock1807 MHzMemory Clock1750 MHzEffective…

Read more

ZOTAC GeForce RTX 3050 Twin Edge Specifications

Anson — 0

OverviewManufacturerZOTACModel NameZT-A30500E-10MMSRP$249. 99 USDCurrent PriceAmazon / NeweggRelease DateJanuary 2022
Graphics Processing UnitMicro-ArchitectureAmpereModel No.GA106-150Fabrication NodeSamsung 8 nmCUDA Cores2560Texture Mapping Units80Render Output Units32SMPs20Tensor Cores80RT Cores20
Memory SpecificationsMemory Size8 GBMemory TypeGDDR6Memory Bus128-bitMemory Bandwidth324.0 GB/s
Clock SpeedsBase Clock1550 MHzBoost Clock1777 MHzMemory Clock1750…

Read more

123…53Page 1 of 53

Solved: «Warning; Unrecognized Video Card. Your video card not found in our database.

June 2021

My computer recently updated its AMD Radeon R7 200 Series graphics and when I try playing my game I get this message: «Warning; Unrecognized Video Card. Your video card was not found in our database. Your graphics settings have been set as high as possible, but you may wish to reduce them if you are experiencing poor performance.» I read something about editing my graphic control panel. I don’t know how to do that so can someone help? I think something called fps/frame rate can ruin my game…..

Hero

July 2021

@esperelda  If you installed via disc but then Origin patched the game to 1.69, you’d need to use TS3.exe, and if you’re still on patch 1.67, you’d need to use TS3W.exe.  You can see the patch level in the launcher, or you can see which .exe the game uses through the Task Manager.  Or you can add both TS3.exe and TS3W.exe and set the limit to 60 for each one.  It doesn’t really matter; you’ll get to the same place regardless.  And yes, the files that end in .exe are executables.

 

If you double-click on an .exe, it should be added to RTSS, and then you can set the fps limit for that .exe.

Hero

June 2021

@esperelda  The unrecognized card error means exactly what it says: Sims 3 has a database of graphics cards, and your card’s ID is not listed.   This by itself isn’t a problem: the database determines what settings profile to apply, and you can change most of those settings yourself.  It has nothing to do with framerates.

 

If you’d like to get the card recognized though, please go into Documents\Electronic Arts\The Sims 3, open deviceconfig.log, copy the lines between «Graphics device info» (about 25 lines down) and «Options» (about 40 lines down), and paste it here.  That will give me the card’s device ID so I know what you’d need to add to the game’s database.

 

Framerates, or fps (frames per second), is a measurement of how many frames (still images) your graphics card is rendering every second.  Without a manual cap, a graphics card can overwork itself running at close to 100% load, but this isn’t really a problem unless your card is overheating.  High-end cards can also generate far too many frames in general, which isn’t good for them either, but an R7 200 series won’t have that issue.  Regardless, the solution is to manually cap fps, which can be accomplished with a few different tools.

 

If you’d like to see your in-game framerates, open the cheats console (crtl-shift-C) and enter «fps on» without quotes.  A number will appear in the upper right corner.  Please let me know how that number behaves, both its average and how much it fluctuates.

June 2021

Hi @puzzlezaddict  here it is:

 

=== Graphics device info ===
Number: 0
Name (driver): Microsoft Basic Render Driver
Name (database): Microsoft Basic Render Driver [Found: 0, Matched: 0]
Vendor:
Chipset: Vendor: 1414, Device: 008c, Board: 00000000, Chipset: 0000
Driver: d3d10warp.dll, Version: 10.0.19041.546, GUID: D7B71AF4-43CC-11CF-9261-616AAFC2C735
Driver version: 546
Monitor: \\.\DISPLAY9
Texture memory: 2024MB
Vertex program: 3.0
Pixel program: 3.0
Hardware TnL: 1
=== Options ===

 

Hero

June 2021

@esperelda  The deviceconfig lists only the Microsoft Basic Display driver,  the default when no other driver is found.   So either your computer doesn’t currently have a graphics driver installed, or the driver that is present is crashing before Sims 3 can pick it up.  Either way, that needs to be addressed before you do anything else.

 

Please run a dxdiag and attach it to a post, so I can see whether your computer currently has a graphics driver and which one you’d need to install.

 

https://help.ea.com/en-us/help/pc/how-to-gather-dxdiag-information/

June 2021

It is attached and hope you can open. 

Hero

June 2021

@esperelda  Your computer does in fact have a driver installed, but the driver support software is crashing, which is probably why Sims 3 isn’t using the driver.  Please start with a couple of basic checks of your Windows system files:

 

  • Hit Windows key-X
  • Choose either “PowerShell (Administrator)” or “Command prompt (Administrator),” whichever option is offered
  • Inside the window that appears, copy and paste “DISM. exe /Online /Cleanup-image /Restorehealth” without quotes into the window, and enter
  • The system will start validating soon. If it throws an error, please list it here
  • After it reaches 100%, hit Windows key-X again
  • Again, choose “PowerShell (Administrator)” or “Command prompt (Administrator)”
  • Inside the window, copy and paste “sfc /scannow” without quotes into the window, and enter
  • Post the message you receive here

If sfc reports it found corrupt files and was unable to repair some of them, please stop here and let me know.  Otherwise, restart your computer, hit Windows key-i, select Update & Security, and click the button to check for updates.  If anything installs, restart again when it’s done.

 

The next step is a clean uninstall of the graphics driver, but here I think it’s best to let Windows install one for you rather than installing one manually.  Download Display Driver Uninstaller from here:

 

https://www. wagnardsoft.com/forums/viewtopic.php?f=5&t=3513

 

Next, take your computer completely offline—disable wifi and/or pull the ethernet cord—and double-click the DDU.exe.  Take note of where the file will land, and click Extract.  If it’s easier, you can copy the path and then paste it into the address bar in a File Explorer window.  Open the folder and then launch Display Driver Uninstaller.exe, and you’ll get a message that you’re not in Safe Mode.  Click OK, then go to Options and enable Safe Mode dialog.  Here’s a screenshot of what your options should look like; make sure the box in red is checked:

 

Close options, and the DDU, and then open the DDU.exe again.  For launch options, choose «Safe Mode (Recommended),» and then click Reboot to Safe Mode (you’ll need your password, so find it before rebooting).  Once you login, you’ll see this:

 

In the blue box, choose GPU, then AMD if it’s not already showing.  Then click Clean and Restart (red box).

 

Once your computer has rebooted, now back in normal mode, go back online, and Windows should find a driver for you.  If that doesn’t happen, go here:

 

https://www.amd.com/en/support

 

Download the auto-detect tool, and let AMD select a driver.  Either way, restart your computer when the driver is installed.

 

After you launch Sims 3, please provide the same section of deviceconfig: the file refreshes each time you load the game, so it will show whether your GPU and driver are being used properly.

June 2021

I think you want me to post the message after typing «sfc /scannow» so I took a pic and attached (it wouldn’t seem to let me copy and paste) Now to continue with restarting the computer then Windows key — i, Update & Security. I’m nervous about the rest of the instructions because I don’t know what I’m doing lol with the driver uninstaller but…..fingers crossed.

June 2021

I followed all instructions. Here is device config info:

 

=== Graphics device info ===
Number: 0
Name (driver): AMD Radeon R7 200 Series
Name (database): AMD Radeon HD 7700 Series [Found: 1, Matched: 1]
Vendor: ATI
Chipset: Vendor: 1002, Device: 683d, Board: e214174b, Chipset: 0000
Driver: aticfx32.dll, Version: 27.20.21003.8013, GUID: D7B71EE2-2B7D-11CF-B66B-1F90BBC2D635
Driver version: 8013
Monitor: \\.\DISPLAY1
Texture memory: 3024MB
Vertex program: 3.0
Pixel program: 3.0
Hardware TnL: 1
=== Options ===

 

Since I have to work around my work schedule I only played the game a couple times for about 10 minutes each time but seeing the fps number in the upper right hand corner after typing in ctrl shft command but I’ll keep trying. So far my game seems to be playing okay. I’ll play more on next day off work. 

 

 

June 2021

I meant that I’m «not» seeing the fps number.

Hero

June 2021

@esperelda  When you type «fps on» and enter, does the cheat console close?  If the command is unrecognized, you should see an error message to that effect.

 

If the cheat console isn’t appearing at all, the issue may be AMD’s graphics software: it often uses crtl-shift-C for a different function.  One way around this is to click Windows key-crtl-shift-C; another is to change the key binding for the other function.  Let me know if you need help with this.

 

The alternate approach is to enable an fps counter within Origin, that is if you play through Origin.  Hover over your username, select Application Settings, then the Origin in-game header, and select a corner of your screen for the fps counter.  This won’t go away until you quit the game and change the Origin settings.

Specifications. Part one. Video card database

28 December 2006, Thursday
05:19

blog_user_Qtality

[

]
for section

Blogs

Have you ever had to search for information on video cards? What are the characteristics of this or that chip, what memory is installed on this or that version of the video card, etc. ? And I had to. Well, at least tables of comparative characteristics periodically appeared on the sites. If not for them, then I don’t even know where all the necessary data could have been found then.

Only such databases had several drawbacks:

1. The tables were in the articles, which sometimes take a long time to find.

2. It is impossible to compare video cards of interest.

Which way out of this? You just need to make a fairly convenient and flexible online database, which can be accessed from anywhere on the site. Why did no one guess before, and if they did, where is the result?

Well, it’s said and done. Team
Overclockers.com.ua brought to life
an online video card database where you can view the main characteristics of video cards (so far only ATI and nVidia) and, if necessary, compare them with each other.

Of course, we still have work to do, but this is our first step to take. And we made it. True, all this merit is not ours, we simply led to what we always wanted to see. This is the merit of the people who collected these characteristics and brought them into proper form, for which many thanks to them!

But I don’t think we should stop there. In the future, create databases, both for processors and for motherboards, RAM, hard drives, drives and other hardware. The amount of work is enormous, isn’t it? But someone has to do it. Moreover, all this data will sooner or later help people, as tables once helped us.

If you are interested in discussing problems, additions to the database, then you
here.

If you want to make a remark to me, then
here.