Radeon X1900 XT — Technical City
Radeon X1900 XT
- Interface PCIe 1.0 x16
- Core clock speed 625 MHz
- Max video memory 256 MB
- Memory type GDDR3
- Memory clock speed 1450 Mbps
- Maximum resolution
ATI started Radeon X1900 XT sales on 2006 at a recommended price of $299. This is R500 architecture desktop card based on 90 nm manufacturing process and primarily aimed at gamers. 256 MB of GDDR3 memory clocked at 1.45 GHz are supplied, and together with 256 Bit memory interface this creates a bandwidth of 46.4 GB/s.
Compatibility-wise, this is dual-slot card attached via PCIe 1.0 x16 interface. Its manufacturer default version has a length of 242 mm. 1x 6-pin power connector is required, and power consumption is at 100 Watt.
We have no data on Radeon X1900 XT benchmark results.
Of Radeon X1900 XT’s architecture, market segment and release date.
|Place in performance rating||not rated|
|GPU code name||R580|
|Release date||2006 (16 years ago)|
|Launch price (MSRP)||$299|
|Current price||$5.99 (0x MSRP)||of 49999 (A100 SXM4)|
Radeon X1900 XT’s general performance parameters such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Radeon X1900 XT’s performance, but for precise assessment you have to consider its benchmark and gaming test results.
|Core clock speed||625 MHz||of 2610 (Radeon RX 6500 XT)|
|Number of transistors||384 million||of 14400 (GeForce GTX 1080 SLI Mobile)|
|Manufacturing process technology||90 nm||of 4 (h200 PCIe)|
|Thermal design power (TDP)||100 Watt||of 900 (Tesla S2050)|
|Texture fill rate||10.00||of 939.8 (h200 SXM5)|
Compatibility, dimensions and requirements
Information on Radeon X1900 XT’s compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it’s interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
|Interface||PCIe 1.0 x16|
|Supplementary power connectors||1x 6-pin|
Parameters of memory installed on Radeon X1900 XT: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don’t have dedicated memory and use a shared part of system RAM.
|Maximum RAM amount||256 MB||of 128 (Radeon Instinct MI250X)|
|Memory bus width||256 Bit||of 8192 (Radeon Instinct MI250X)|
|Memory clock speed||1450 MBps||of 21000 (GeForce RTX 3090 Ti)|
|Memory bandwidth||46.4 GB/s||of 14400 (Radeon R7 M260)|
Video outputs and ports
Types and number of video connectors present on Radeon X1900 XT. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.
|Display Connectors||2x DVI, 1x S-Video|
APIs supported by Radeon X1900 XT, sometimes including their particular versions.
|of 4.6 (GeForce GTX 1080 Mobile)|
Non-gaming benchmark performance of Radeon X1900 XT. Note that overall benchmark performance is measured in points in 0-100 range.
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.
These processors are most commonly used with Radeon X1900 XT according to our statistics.
Here you can see the user rating of the graphics card, as well as rate it yourself.
Questions and comments
Here you can ask a question about Radeon X1900 XT, agree or disagree with our judgements, or report an error or mismatch.
Sapphire Radeon X1900XT Graphics Card
Video Cards & GPUs
AMD Radeon GPU
Mike checks out the Radeon X1900XT graphics card and compares it against the Radeon X850XT PE to see what has changed.
Published Apr 11, 2006 11:00 PM CDT | Updated Tue, Nov 3 2020 7:04 PM CST
Manufacturer: Sapphire Technology
14 minute read time
For several years now, the name Sapphire has meant blistering fast ATI graphics. As a company dedicated to the ATI graphics chipset, Sapphire has made for themselves a reputation of putting out a product that not only meets the factory standards, but often exceeds them.
No matter how well a manufacturer does in the past makes no difference when it comes to a new product to test out. Today’s contestant is the Sapphire X1900XT graphics card. Using the newer ATI R580 chipset and fitted with 512MB of onboard memory, we’re going to put it through its paces and see how it compares to graphics boards using the Radeon X8xx series chipset. We’ll take a look at features and performance numbers and try to help you decide whether this product would make a worthy upgrade in your own enthusiast rig.
So relax for a bit as we take a closer look at the X1900XT graphics card from Sapphire. They don’t give these boards away so we want to see if it’s worth the entry fee!
The Spec Sheet
Yes, it is time for those pesky specifications again. While not everyone cares about this information, it is always best to have as much knowledge about a component as possible. That said, this is a quick rundown of the X1900 series product spec sheet.
Radeon X1900 Graphics Technology — Specifications
384 million transistors on 90nm fabrication process
48 pixel shader processors
8 vertex shader processors
256-bit 8-channel GDDR3 memory interface
Native PCI Express x16 bus interface
Ring Bus Memory Controller
512-bit internal ring bus for memory reads
Fully associative texture, color, and Z/stencil cache designs
Hierarchical Z-buffer with Early Z test
Lossless Z Compression (up to 48:1)
Fast Z-Buffer Clear
Optimized for performance at high display resolutions, including widescreen HDTV resolutions
Ultra-Threaded Shader Engine
Support for Microsoft DirectX 9.0 Shader Model 3.0 programmable vertex and pixel shaders in hardware
Full speed 128-bit floating point processing for all shader operations
Up to 512 simultaneous pixel threads
Dedicated branch execution units for high performance dynamic branching and flow control
Dedicated texture address units for improved efficiency
3Dc+ texture compression o High quality 4:1 compression for normal maps and two-channel data formats
High quality 2:1 compression for luminance maps and single-channel data formats
Complete feature set also supported in OpenGL 2. 0
Advanced Image Quality Features
64-bit floating point HDR rendering supported throughout the pipeline
Includes support for blending and multi-sample anti-aliasing
32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
Includes support for blending and multi-sample anti-aliasing
2x/4x/6x Anti-Aliasing modes
Multi-sample algorithm with gamma correction, programmable sparse sample patterns, and centroid sampling
New Adaptive Anti-Aliasing feature with Performance and Quality modes
Temporal Anti-Aliasing mode
Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions
2x/4x/8x/16x Anisotropic Filtering modes
Up to 128-tap texture filtering
Adaptive algorithm with Performance and Quality options
High resolution texture support (up to 4k x 4k)
Avivo Video and Display Platform
High performance programmable video processor
Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H. 264 decoding and transcoding
De-blocking and noise reduction filtering
Motion compensation, IDCT, DCT and color space conversion
Vector adaptive per-pixel de-interlacing
3:2 pulldown (frame rate conversion)
Seamless integration of pixel shaders with video in real time
HDR tone mapping acceleration
Maps any input format to 10 bit per channel output
Flexible display support
Dual integrated dual-link DVI transmitters
DVI 1.0 compliant / HDMI interoperable and HDCP ready*
Dual integrated 10 bit per channel 400 MHz DACs
16 bit per channel floating point HDR and 10 bit per channel DVI output
Programmable piecewise linear gamma correction, color correction, and color space conversion (10 bits per color)
Complete, independent color controls and video overlays for each display
High quality pre- and post-scaling engines, with underscan support for all outputs
Content-adaptive de-flicker filtering for interlaced displays
Xilleon TV encoder for high quality analog output
YPrPb component output for direct drive of HDTV displays
Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays
Fast, glitch-free mode switching
VGA mode support on all outputs
Drive two displays simultaneously with independent resolutions and refresh rates
Compatible with ATI TV/Video encoder products, including Theater 550
In The Box
Out test subject on the bench today is the full retail version of the Radeon X1900XT graphics card. After the plastic is removed and the box emptied, this is what you can expect to see. Included is the card, a small instruction manual, a driver disk, the Sapphire overclocking utility, a video editing utility, a software DVD utility, all necessary cabling to make use of the VIVO capabilities of the card, a splitter with PCI-E port and two DVI adapters. One thing I like about the Sapphire product is that they don’t waste a lot of time on extra stuff. You might see the occasional game included with their retail bundle, but not a lot of fluff as a rule. After all, the odds are very good that you already have the games you like to play and are getting an upgrade card so you can better utilize them.
When you first look at this card, the first thing that comes into mind is BIG! I mean, this thing is just huge, but that might be due to the 2x slot layout included to make room for the oversized cooler. This has been pretty much standard fare for ATI products since the X850 series hit the market. While it looks intimidating, it isn’t as loud as you might think. There is a thermal diode built into the component that allows the fan to only hit higher RPMs when the temperatures get out of line. Even under intense gaming, I never heard the fan hit max speed except for boot-up. Yes, this monster will let you know it is awake, then after a few seconds slow back down to a reasonable speed — much like a Shuttle XPC at boot. Now don’t get me wrong, it isn’t anywhere near silent, it just isn’t loud to the point where it becomes unbearable. Unless you have larger fans on your processor, you will know when this machine is running.
Since we have broken into the X1900 series, we have the luxury of the new R580 VPU. This brings to the table a second-generation graphics card capable of making full use of DirectX 9 Shader Model 3. It also includes 48 pixel shaders and 8 vertex shaders. For those interested in how this compares to the nVidia GeForce 7900 series, they have the same number of vertex shaders and only 24 pixel shaders. There is debate on the ratios used by the two manufacturers, but it all comes down to one thing; high performance.
Another nice feature of the R580 VPU is the support for HDR. This is a newer technology and the acronym stands for «High Dynamic Range» and does wonders for creating more natural lighting and shadow effects. This will come in particularly handy for those who are looking for an upgrade to handle the new TES:Oblivion game as it uses this new technology.
Turning the card over shows a pretty clean layout. In years past, many manufacturers put memory modules on the back side of their PCB, but fortunately this doesn’t happen here. While it is a convenient place to get things in an out of the way location, keeping those fast modules cool is a nightmare. RAM sinks would pretty much be out of the question for many users, particularly those with a desire to run this card in a Crossfire dual graphics configuration.
The bracket area of the card is quite minimalistic. It consists of two DVI ports and a S-Video connector. Then again, you will probably want all that room used for the cooler, as this is the whole reason for having a 2-slot design. Let’s take a peek at the back side of the cooling setup.
For those who are concerned about not having a digital monitor, fear not. If you’ll recall the photo above of the contents of the box, you may remember seeing a couple of adapters. Simply attach one to the 15-pin D-Sub connector of your analog monitor and connect that to the graphics card. I played around on a CRT to test this before moving over to the 19″ LCD for formal testing and all works without a hitch.
If you’re thinking that this beast should be heavy with that much copper in use, you would be 100% correct in that line of thought. Just like cooling a processor, copper displays a higher heat dissipation rate than aluminum. Since there are no heat pipes in use, the copper is a necessity in the cooling department.
Now that we’ve covered (albeit briefly) some of the high points of this little gem, let’s take a look at how this thing performs. Since my main goal is an upgrade path, I’ll compare this new generation VPU against the ATI Radeon X850XT PE. While not a dinosaur by any means, it will give us a good look at some performance numbers against a known workhorse, so we will have a better idea as to what the new kid on the block is capable of.
Benchmarks — Test Setup System and Methodology
Test System Setup and Methodology
When it comes to testing graphics cards, you have to take a look at what the board was designed to do. This usually falls into two categories; gaming or CAD. Since we’re talking about a performance gaming card here, we’ll be looking primarily at how it performs in both synthetic and real-world gaming tests.
To accommodate these goals, we’re going to run a series of tests that consist of the following utilities and programs:
Quake III Arena
Unreal Tournament 2004 (full version)
All utilities and games have been patched to their most recent versions with the exception of Quake III Arena. I still use the original released version since anything after the first couple of patches forces the loss of the use of the standard Demo files. Color depth for all tests will be conducted at 32-bit so we can see those true colors in all their glory.
The test system will be running Windows XP Professional with DirectX 9.0c and SP2 installed as well as all critical updates in place. I am using the latest motherboard drivers as well as Catalyst 6.3 .
Test System Setup
DFI LANParty UT nF4 Ultra-D Motherboard
AMD Athlon 64 FX-53 Processor (Supplied by Newegg.com)
2x 512MB Mushkin PC3500 «Redline» Memory (Supplied by Mushkin)
Thermaltake PurePower 600-watt PSU (Supplied by Thermaltake)
Princeton LCD19D 19″ LCD Digital Monitor
Western Digital 80GB SATA Hard Drive
Benchmarks — 3DMark05
Version and / or Patch Used: Build 120
Developer Homepage: http://www. futuremark.com
Product Homepage: http://www.futuremark.com/products/3dmark05/
Buy It Here
3DMark05 is now the second latest version in the popular 3DMark «Gamers Benchmark» series. It includes a complete set of DX9 benchmarks, which tests Shader Model 2.0 and higher.
For more information on the 3DMark05 benchmark, we recommend you read our preview here.
Beginning with some synthetic benchmarks, we see a drastic improvement. While not nearly as graphics card biased as the previous version of the utility, it still shows a dramatic difference in performance levels. For those not wanting to work the numbers, we’re looking at a 60% increase in score at 1024×768 and a 64% increase when running at 1280×1024. This is beginning to look very promising!
Benchmarks — 3DMark06
Version and / or Patch Used: Build 102
Developer Homepage: http://www. futuremark.com
Product Homepage: http://www.futuremark.com/products/3dmark06/
Buy It Here
3DMark06 is the very latest version of the «Gamers Benchmark» from Futuremark. The newest version of 3DMark expands on the tests in 3DMark05 by adding graphical effects using Shader Model 3.0 and HDR (High Dynamic Range lighting), which will push, even the best DX9 graphics cards to the extremes.
3DMark06 also focuses on not just the GPU but the CPU using the AGEIA PhysX software physics library to effectively test single and Dual Core processors.
Moving on to the latest 3DMark benchmark version shows an even greater increase in overall score. This is only partially due to pure power, however, as the X1900 utilizes HDR technology, which is tested in the 2006 version but not the 2005. Just like older 3DMark utilities, if your graphics card cannot complete the entire spectrum of tests, your score will suffer noticeably.
This still doesn’t take away from the huge gap present in scores, however. A quick check on the calculator shows an increase of 103% at 1024×768 and an increase of 114% at 1280×1024.
Just to check AA/AF performance, I went ahead and ran the 1280 test with 4xAA and 8xAF forced through the driver set to see what sort of numbers we would achieve when getting rid of the «jaggies». From the overall score of 4737 shown above, we dropped to 4146 with the AA/AF effects in place. This shows a drop in performance of 14% from the non-enhanced test.
Benchmarks — Quake III Arena
Quake III Arena
Version and / or Patch Used: Default install
Timedemo or Level Used: Demo001
Developer Homepage: http://www.idsoftware.com
Product Homepage: http://www.idsoftware.com/games/quake/quake3-arena/
Buy It Here
Quake III Arena is a real-world OpenGL benchmark that we have been using here at TweakTown for quite a while now because it has proven itself to be one of the best gaming benchmarks around to compare a wide range of different products. Quake III Arena is getting very old, but is still one of the best ways of testing video and PC systems for any instability and best performance hence the reason we are still using it today.
Some folks still enjoy seeing what can done with this oldie but goodie, so I am still including it in the test suite. I had thought that we had finally gotten to the limit of what a graphics board could do with this game engine, but it appears that I was mistaken. Both resolutions tested show a solid 12% increase in frames per second.
As a side note, all in game settings were at their absolute maximum during testing.
Benchmarks — Quake 4
Version and / or Patch Used: Default install
Timedemo or Level Used: necro666.demo (download here)
Developer Homepage: http://www.idsoftware.com
Product Homepage: http://www.quake4game. com
Buy It Here
Quake 4 is one of the latest new games to be added to our benchmark suite. It is based off the popular Doom 3 engine and as a result uses many of the features seen in Doom. However, Quake 4 graphics are more intensive than Doom 3 and should put more strain on different parts of the system.
Quake 4 is a bit more on the modern side of things, so should give us an idea as to how well the x1900XT can handle the newer methods of rendering graphics. It doesn’t take long to see a decent improvement, either. This game shows an increase of 17% at 1024×768 and an increase of 16% at 1280×1024. This goes a long way in letting us see how well the new kid on the block is going to handle more modern titles.
As an aside, I began playing a little with this benchmark. Since the X1900XT comes with an impressive 512MB of memory, I decided to use the «Ultra» setting within the game. This setting, just like the same setting in Doom 3, is designed for graphics card that have 512MB or more of onboard memory. At the 1024×768 resolution, the frame rate only dropped from 131.9 FPS to 128.4 FPS. This reflects only a 3% drop in frames when using the massive texture files within the game.
I also wanted to see how the AA/AF worked with a game using the Doom engine, so ran my normal 4xAA and 8xAF settings at the 1280×1024 resolution. The resulting score showed a drop in score from 126.7 to 110.1, or a 15% decrease. Even with this drop, the resulting 110 FPS is more than playable and also gives you a much smoother image.
Benchmarks — UT2004
Unreal Tournament 2004
Version and / or Patch Used: v3369
Timedemo or Level Used: ONS_Dria (download here)
Developer Homepage: http://www.atari.com
Product Homepage: http://www.unrealtournament.com/ut2004/
Buy It Here
Unreal Tournament 2004 or UT2004 for short is the latest installment to the Unreal Tournament series. The full version of the game is based on DX9 (the demo only uses DX8.1 like UT2003) and has faced quite a big make over and is a lot more intensive then its predecessor.
Unreal Tournament 2004 is the most graphics card insensitive game that I have yet to come across. It matters little what sort of graphics card you install, I have yet to see much of a difference in the frame rates produced. Even with the obvious horsepower advantage of the X1900 series board tested today, this theory is still holding true.
Benchmarks — Doom 3
Version and / or Patch Used: v1.3
Timedemo or Level Used: demo1
Developer Homepage: http://www.idsoftware.com
Product Homepage: http://www.doom3.com
Buy It Here
Doom 3 is the latest game to hit our test lab and is one of the most intensive games to dates. With our own custom time demo we are able to give a realistic rating on what kind of FPS you will be achieving.
For more information on benchmarking Doom 3 we recommend you check out our extensive article regarding it here.
Doom 3 is still a popular game and the engine used is still utilized in several popular games being brought into the market. Even though it uses the same game engine as Quake 4, we expect to see a little better performance in the Doom title due to new enhancements to the engine that were not around during the creation of Doom and also due to the amount of inside vs. outside maps used in the two games.
Looking at the results above, we see that the X1900XT is still able to give significant performance gains in this title. It is hard to turn your nose up to a 16% increase in frames at 1024×768 and an even more impressive 33% increase at 1280×1024. It is beginning to look like we’ve got a serious contender on our hands here.
Benchmarks — Far Cry
Version and / or Patch Used: v1. 33
Timedemo or Level Used: PC Gamers Hardware Demo (download here)
Developer Homepage: http://www.crytek.com
Product Homepage: http://www.farcrygame.com
Buy It Here
There is no denying that Far Cry is currently one of the most graphic intensive games on the market, utilizing PS2.0 technology (the latest versions support Shader Model 3.0 with DX9c) and offering an exceptional visual experience there is no denying that even some of the faster graphics cards struggle.
Far Cry is our last game to put to the test today. Using an innovative game engine, this title has the ability to display some amazing graphics of the lush tropical atmosphere used in the game. While not as large a difference as some tests, we are still managing to capture an additional 10% frame rate when compared to the X850 card it is compared to. This is the smallest difference of all primary benchmarks used and still does a fair job of showing a noticeable difference in frames.
After this test had been finished up, I went back to the driver control console and forced AA/AF settings to give them a try on this game engine. I used the normal 4xAA and 8xAF settings then ran the same demo run. The result was a drop in average frame rate from 97.53 to 95.35. This works out to only a 2% decrease in frames, a very small difference to be sure.
After the smoke clears and the dust settles, we see ourselves looking at a very impressive graphics card indeed. I generally use the «Rule of 10» when looking at a viable upgrade. Simply put, if a new component can produce a minimum of 10% increase in performance across the spectrum, then it is worthy of consideration as an upgrade option. We see exactly this with the X1900XT series graphics card and then some. With Far Cry being the only benchmark that showed only a 10% increase in performance (not including the UT2004, which doesn’t care about the card installed), we certainly have something to consider here.
With second generation support of SM3 and some eye candy loving HDR support included in this card, you’re looking at something that will not only give awesome performance, but will also allow you to see the latest game titles in all their glory. Of course, if you happen to be one who loves the benchmark numbers, you won’t be too disappointed either.
As far as pricing is concerned, I’m a little concerned about the XT model. While it runs about $100 USD cheaper than the X1800XT, it is only about $40 USD less than the vaunted X1900XTX model. I would like to see a more aggressive reduction in price between the two X1900 models. But then, I can see saving the few dollars and simply overclocking the XT to XTX speeds with relative ease. Oh, sorry, the price? About $450-ish is what you can expect to lay out for one of these things.
Bottom line… If you’ve been looking for a graphics that falls squarely into the «High-End» arena, you will find several choices. If you’re looking for a card that kicks ass and is still cheaper than the top-end product on the market, BUT still manages to give you all the capabilities of the big brother, then let me introduce you to this Sapphire X1900XT. With performance that is simply amazing and support for all the latest and greatest rendering techniques being used now, you certainly won’t be sorry when buying this little gem. It is loud, but it is strong.
512MB onboard memory
Second generation SM3 support
HDR allows for excellent lighting effects
AA/AF performance with minimal FPS loss
Requires two slots
Rating — 9 out of 10 and TweakTown’s «MUST HAVE» Best Performance Award!
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Architosh: Feature Product Review: AMD-ATi Radeon X1900 XT
If you work in architecture, chances are that
you’ll have 3D modelling somewhere in your production pipeline,
either in design exploration or client presentation. You
may also be wondering what benefits a more-powerful graphics
card can bring to the party. The SketchUp forums in particular
seem to be deluged with «What-is-the-best-graphics-card-for» questions,
this program being a particular resource hog for OpenGL renderings.
If you’re a Mac user, the choices are, admittedly,
limited. Apple offers just three graphics card options in
its current Mac Pro line up, starting with the nVidia GeForce
7300 256MB (ships with base configuration, $149 per additional
card) moving on to the ATi X1900
XT 512MB ($249 BTO, $399
upgrade) and topping out with the eye-wateringly expensive
nVidia Quadro FX 4500 512MB (an additional $1649 BTO – at
the time of writing this doesn’t seem to be available as
an upgrade on the Apple store). All of these cards are capable
of running two displays simultaneously, with the top two
cards having the ability to run two 30″ Cinema Displays
simultaneously. The 7300 can ‘only’ drive one 30″ display,
plus an additional monitor.
We’ll be looking at the ATi X1900 XT, both
in its incarnation direct from Apple (which is destined to
fit into the Mac Pro) and in the third-party card from ATi
that upgrades the PowerMac G5 line (as long as they have
ATi X1900 XT 512MB — Mac Pro Edition
The Mac Pro has garnered plaudits for its ease
of upgrading, and this extends – partly – to
the installation of new graphics cards. The blanking plate
with its two captive bolts that hold the PCI cards in place
obviates the need to go scrabbling around for lost screws,
and the double-height first PCI slot accommodates the cooling
fan housing on cards like the X1900 without sacrificing a
The X1900 certainly is a monster when compared
to the stock GeForce 7300 GT, with its white, cast-metal
fan housing covering the cooling fan and copper heatsinks
needed to keep the temperature of the high-speed GPU within
operating limits. It’s also easily a third as long again
as the stock card and the back end must be located in a slot
on the ‘rack’ in front of the forward fan housing to stop
it ‘flapping’. In a standard set-up, the card will reside
in the first, double-height, 16x PCI-e slot. Due to its extra
circuitry and cooling fan, the X1900 needs to draw additional
power from the motherboard, and to this end a flying Molex
power lead hangs off the card, which connects with one of
two corresponding sockets on the motherboard. This is where
we encountered the only hassle with the installation: the
motherboard power sockets are quite hard to reach and required
the removal of our Mac Pro’s first two hard drives to make
access easier. Even then, the sockets are located just beneath
the front fan housing, making getting a connection very frustrating.
And we mean a good 15 minutes worth of frustration. (see
Once installed, however, it was quickly up
and running, with Mac OS X loading the correct drivers with
no intervention on our part. But the first thing that grabbed
our attention was the noise. Apple has gone to great lengths
to achieve the design goal that the Mac Pro machines be as
silent as possible. Having this card in place completely
destroys that goal. It really is very noisy, even at idle.
A few minutes cursory exploration with SketchUp also showed
that the card had a tendency to ramp up its fan at regular
intervals when orbiting a model, increasing the noise level
even further. We knew that this was a situation that we couldn’t
support in a work environment, so we knew we would have to
seek alternate solutions.
We wanted to stress this card in a typical
architectural environment, so we devised a few test files
that we knew would stress the card’s ability to handle complex
models with textures. These were based on models in SketchUp
(www.sketchup.com), a 30-second OpenGL camera flythrough
in Cheetah4D (www.cheetah4D.com) and some large scrolling
test in VectorWorks.
Having used ATi cards previously in G5 machines,
we were looking forward to using the ATi Displays Control
Panel, which allows you to set such niceties as full-screen
antialiasing (FSAA) and to fine-tune Performace vs. Quality
settings on an app-by-app basis. Neither nVidia card offers
this option. The trouble was, the Displays.app didn’t seem
to be installed on our Mac Pro. A quick trot over to ATi.com
revealed that while ATi Displays.app was available for downoad
in its latest, Universal Binary incarnation (version 4.5.9),
it would only install on G5 machines. We have no idea why
ATi are limiting this set of utilities only to G5 customers,
and shutting out Mac Pro users. True, ATi only sells the
G5 card – the Mac Pro version has to be sourced through
Apple, but still…
However, we found a way around this.
A little bit of judicious searching turned
up a webpage at http://aarongyes.com/guides/atidisplays/
Instructions are here for a small Terminal
hack that will make your Mac Pro report itself as a G5 to
the ATi installer, and ATi Displays.app will then install
normally. (see image 03). After all, if you’ve just paid
out $250-$400 for the latest and greatest graphics card,
bells and whistles as well, wouldn’t you?
page > | 1 | 2 | 3 |
ATI Radeon X1900 XT vs ATI Radeon X1900 XTX
Comparative analysis of ATI Radeon X1900 XT and ATI Radeon X1900 XTX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory.
ATI Radeon X1900 XT
Buy on Amazon
ATI Radeon X1900 XTX
Buy on Amazon
Reasons to consider the ATI Radeon X1900 XT
- Around 35% lower typical power consumption: 100 Watt vs 135 Watt
|Thermal Design Power (TDP)||100 Watt vs 135 Watt|
Reasons to consider the ATI Radeon X1900 XTX
- Around 4% higher core clock speed: 650 MHz vs 625 MHz
- Around 4% higher texture fill rate: 10.4 GTexel / s vs 10 GTexel / s
- 2x more maximum memory size: 512 MB vs 256 MB
- Around 7% higher memory clock speed: 1550 MHz vs 1450 MHz
|Core clock speed||650 MHz vs 625 MHz|
|Texture fill rate||10. 4 GTexel / s vs 10 GTexel / s|
|Maximum memory size||512 MB vs 256 MB|
|Memory clock speed||1550 MHz vs 1450 MHz|
Compare specifications (specs)
|ATI Radeon X1900 XT||ATI Radeon X1900 XTX|
|Launch date||1 January 2006||1 January 2006|
|Launch price (MSRP)||$299||$399|
|Place in performance rating||not rated||not rated|
|Core clock speed||625 MHz||650 MHz|
|Manufacturing process technology||90 nm||90 nm|
|Texture fill rate||10 GTexel / s||10. 4 GTexel / s|
|Thermal Design Power (TDP)||100 Watt||135 Watt|
|Transistor count||384 million||384 million|
|Display Connectors||2x DVI, 1x S-Video||2x DVI, 1x S-Video|
|Interface||PCIe 1.0 x16||PCIe 1.0 x16|
|Length||242 mm||242 mm|
|Supplementary power connectors||1x 6-pin||1x 6-pin|
|Maximum RAM amount||256 MB||512 MB|
|Memory bandwidth||46.4 GB / s||49.6 GB / s|
|Memory bus width||256 Bit||256 Bit|
|Memory clock speed||1450 MHz||1550 MHz|
Choose a GPU
Compare ATI Radeon X1900 XT with others
Radeon X1900 XT
Radeon X1800 CrossFire Edition
Radeon X1900 XT
All-In-Wonder 2006 Edition
Radeon X1900 XT
Radeon X1900 XTX
ATI Radeon X1900 Hardware Review — Page 2 of 8
- By Jason Cross on January 24, 2006 at 9:00 am
The major architectural design of the Radeon X1900 is the same as the and other cards in the X1000 series. You’ve still got the ring bus memory controller, thread dispatch processor, and separate pixel-shader units, texture-address units, and raster operators that defy the traditional “pipelines” definitions we’ve become used to.
The difference here is that the numbers of units have been changed. There are still 8 vertex shader units and 16 texture units, as in the X1800 cards. The raster operation units have actually been reduced to 12, but the pixel shader units have tripled in number to a whopping 48. A block diagram of the architecture looks like this:
The internal makeup of these pixel shader units is the same as it is in other X1000 series cards. Each contains one branch execution unit, two vector ALUs, and two scalar ALUs.
This isn’t to say that the X1900 cards have no architectural updates at all. The texture fetch units are a step up from the ones in the Radeon X1800 cards. Radeon X1600 and X1300 cards have texture address units that can handle DF24 texture format (used for shadow map acceleration in . The newer texture-address unit also supports a feature called “Fetch5,” which deserves a bit of explanation.
Games these days often use textures that don’t represent color, but rather other data used in the 3D rendering process, such as depth or shadow occlusion. Some texture address units in GPUs are designed to read four components (typically color data) from a texture: at each texture address location, they may be looking for red, green, blue, and alpha data. Well, what if the texture only has one component, like “light occlusion?” If you’re reading single-channel data from a data texture, that’s a big waste of potential. You’re still using one texture address unit to read one texture location. Fetch5 allows a single texture-address unit to read four texture locations at a time, as long as it’s single-channel data. This could help speed up some of the soft shadowing techniques used in today’s games, but it’s not automatic. Game developers have to program in support for Fetch5, though it should be pretty simple and straightforward. Radeon X1600 and X1300 cards have newer texture address units, which support the DF24 texture format and Fetch5, and the X1900 cards have these texture address units, too. Only the X1800 cards lack them.
There’s one other small architectural change in the X1900 cards worth mentioning: Both ATI and Nvidia cards make use of a hierarchical Z feature, where pixels that will be overlapped by other pixels (and therefore not seen) are detected and rejected early, saving the GPU from the work of processing them. This feature relies on an on-chip cache, which is 50% larger in the X1900 cards than it is in the X1800. This is primarily to help keep performance high at extreme resolutions (above 1600×1200). As resolution grows, the size of the hierarchical Z-buffer cache must grow or performance can really drop off.
Here’s a quick look at the numbers of some high-end hardware, showing how the X1900 cards compare with the competition.
|Radeon X1800 XT||Radeon X1900 XTX||Radeon X1900 XT||GeForce 7800 GTX||GeForce 7800 GTX 512|
|Core clock speed||625MHz||650MHz||625MHz||430MHz||550MHz|
|Memory Clock speed||1. 5GHz (750MHz DDR)||1.55GHz (775MHz DDR)||1.45GHz (725MHz DDR)||1.2GHz (600MHz DDR)||1.7GHz (850MHz DDR)|
|Amount of RAM||512MB||512MB||512MB||256MB||512MB|
|Pixel shader processors||16||48||48||24||24|
|Vertex shader processors||8||8||8||8||8|
|Texture address units||16||16||16||24||24|
|Render back-ends (ROPs)||16||12||12||24||24|
|Peak memory bandwidth||48 GB/sec||49. 6 GB/sec||46.4 GB/sec||38.4 GB/sec||54.4 GB/sec|
It’s interesting to see that, even though ATI is shipping with the same 900MHz GDDR3 memory Nvidia uses in its 512MB GeForce 7800 GTX, the ATI hardware doesn’t really push it all that hard. Overclockers will probably be able to add 100MHz or more (200MHz effective rate) to their memory speeds on X1900 cards without breaking a sweat.
There are absolutely no differences between the X1900 XT and XTX, save for the shipping clock speeds. That $150 price difference buys you 4% more core clock speed and 7% more memory clock speed. This makes the X1900 XT a great deal, or the XTX version a rip-off, depending on your point of view.
There’s a much bigger gap between Nvidia’s GeForce 7800 GTX 256MB card—commonly available for $450—and its juiced-up 512MB version, which costs $300 more and is practically impossible to find. It’s almost as if the card exists for the benefit of the press and a small handful of extremely high-end enthusiasts. ATI has done a pretty good job of lining up availability of the X1900 cards with the launch date, including the 1900 XTX, 1900 XT, and 1900 CrossFire Edition (which is clocked exactly like the XT version and costs $599). We’ll have to wait and see if the quantities are available to meet demand. Continued…
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ATI Radeon X1900 XT | VideoCardz.
- 384 million transistors on 90nm fabrication process
- Up to 48 pixel shader processors
- 8 vertex shader processors
- Up to 256-bit 8-channel GDDR3 memory interface
- Native PCI Express x16 bus interface
Ring Bus Memory Controller
- Up to 512-bit internal ring bus for memory reads
- Fully associative texture, color, and Z/stencil cache designs
- Hierarchical Z-buffer with Early Z test
- Lossless Z Compression (up to 48:1)
- Fast Z-Buffer Clear
- Optimized for performance at high display resolutions, including widescreen HDTV resolutions
- Ultra-Threaded Shader Engine
- Support for Microsoft® DirectX® 9.0 Shader Model 3.0 programmable vertex and pixel shaders in hardware
- Full speed 128-bit floating point processing for all shader operations
- Up to 512 simultaneous pixel threads
- Dedicated branch execution units for high performance dynamic branching and flow control
- Dedicated texture address units for improved efficiency
- 3Dc+ texture compression
- Complete feature set also supported in OpenGL® 2. 0
Advanced Image Quality Features
- 64-bit floating point HDR rendering supported throughout the pipeline
- Includes support for blending and multi-sample anti-aliasing
- 32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
- Includes support for blending and multi-sample anti-aliasing
- 2x/4x/6x Anti-Aliasing modes
- Multi-sample algorithm with gamma correction, programmable sparse sample patterns, and centroid sampling
- New Adaptive Anti-Aliasing feature with Performance and Quality modes
- Temporal Anti-Aliasing mode
- Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions
- 2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive algorithm with Performance and Quality options
- High resolution texture support (up to 4k x 4k)
Avivo™ Video and Display Platform
- High performance programmable video processor
- Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H. 264 decoding and transcoding
- DXVA support
- De-blocking and noise reduction filtering
- Motion compensation, IDCT, DCT and color space conversion
- Vector adaptive per-pixel de-interlacing
- 3:2 pulldown (frame rate conversion)
- Seamless integration of pixel shaders with video in real time
- HDR tone mapping acceleration
- Maps any input format to 10 bit per channel output
- Flexible display support
- Dual integrated dual-link DVI transmitters
- Dual integrated 10 bit per channel 400 MHz DACs
- 16 bit per channel floating point HDR and 10 bit per channel DVI output
- Programmable piecewise linear gamma correction, color correction, and color space conversion (10 bits per color)
- Complete, independent color controls and video overlays for each display
- High quality pre- and post-scaling engines, with underscan support for all outputs
- Content-adaptive de-flicker filtering for interlaced displays
- Xilleon™ TV encoder for high quality analog output
- YPrPb component output for direct drive of HDTV displays
- Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays
- Fast, glitch-free mode switching
- VGA mode support on all outputs
- Drive two displays simultaneously with independent resolutions and refresh rates
- Compatible with ATI TV/Video encoder products, including Theater 550
- Multi-GPU technology
- Four modes of operation:
- Alternate Frame Rendering (maximum performance)
- Supertiling (optimal load-balancing)
- Scissor (compatibility)
- Super AA 8x/10x/12x/14x (maximum image quality)
Radeon(R) X1900, All-In-Wonder(R) X1900 and Radeon(R) X1900 CrossFire(TM) products will engage and entertain customers while they breakthrough performance and quality barriers
MARKHAM, Ontario– -Jan. 24, 2006– Gamers and multimedia enthusiasts alike will be delighted by the launch and immediate availability of the Radeon(R) X1900 graphics processor from ATI Technologies Inc. (TSX:ATY)(NASDAQ:ATYT). With the most advanced and complete set of features, PCI Express(R) add-in-cards based on the Radeon X1900 GPU (Graphics Processing Unit) will, without question, be the cards of choice for gamers looking for the best performance and for multimedia enthusiasts looking for a high-performance, high-quality digital media experience.
The Radeon(R) X1900 XT and Radeon(R) X1900 XTX are must-have cards for gamers. They deliver the best performance, with three times the shader performance than the previous generation. The parallel architecture — with 48 pixel shader processors — generates rich, vibrant scenes, bringing games to life. Combined with the cards’ high clock frequencies, the architecture is capable of more than half a TeraFLOP of shader computations. In real-life gaming that can mean games run up to 60 percent faster on the Radeon X1900 XTX than the nearest competing product.
But the architecture isn’t just about brute force performance, it also delivers the industry’s best image quality including the ability to apply advanced features such as antialiasing and high dynamic range lighting simultaneously – capabilities exclusive to ATI. The Radeon X1900 also features ATI’s Avivo(TM) technologies which ensure optimal image quality, connectivity and HD video capabilities.
“The desktop graphics market was worth $1.39 billion in Q3’04, and ATI is clearly going after it with the launch of the Radeon X1900 products,” said Dr. Jon Peddie, president, Jon Peddie Associates, the market research in Tiburon, CA, that tracks the PC graphics chip market. “Not only have they delivered the fastest graphics card, they have made it available immediately at launch and in good quantities around the world. We expect this new board to be very well received.”
For gamers who want the ultimate in gaming, ATI is also introducing the Radeon(R) X1900 CrossFire(TM) for multi-GPU systems. Combined with either the Radeon X1900 XT or Radeon X1900 XTX, the Radeon X1900 CrossFire gives gamers access to even more performance and image quality.
The Radeon X1900 XT, Radeon X1900 XTX and Radeon X1900 CrossFire are shipping immediately from ATI and its board partners around the world. The Radeon X1900 XT has a suggested retail price of USD$549 and the Radeon X1900 XTX has a suggested retail price of USD$649. These prices are well below that of competing products. The Radeon X1900 CrossFire has a suggested retail price of USD$599. ATI has already shipped many thousands of Radeon X1900 GPUs to partners and into the channel.
Also launching today is the All-In-Wonder(R) X1900, which joins ATI’s multimedia product family that spans nearly 10 years of market leadership. ATI’s fastest multimedia video card delivers outstanding graphics performance while enabling Avivo(TM) technologies for the best possible video and image quality. All-In-Wonder X1900 comes bundled with Adobe(R) Photoshop(R) Elements 4. 0 Plus Adobe(R) Premiere(R) Elements 2.0 software — award-winning photo and video editing recognized for exceptional photo and video features.
All-In-Wonder X1900 also includes ATI’s award winning software application Multimedia Center(TM), Remote Wonder Plus(TM) (for wireless computer control, Gemstar GuidePlus+ program scheduling in North America, European program guide for DVB-T broadcasts, input and output cables, support for Windows XP(R) Media Center and more.
All-In-Wonder X1900 has a manufacturers suggested retail price of USD$499 and is available now from ATI.com in North America and by mid-February in Europe from major online stores.
“All of the Radeon X1900 products raise the bar in so many ways. They deliver the best performance, they offer image quality features unavailable from any other company and they are widely available,” said Rick Bergman, Senior Vice President and General Manager, PC Business, ATI Technologies Inc. “ATI committed to delivering the best products with this launch and has definitely followed through. ”
All of the Radeon X1900 products are supported by ATI’s Catalyst suite of software, ensuring customers have easy and ongoing access to software updates for performance, stability and added features. The Radeon X1900 products will also help customers prepare for the upcoming Microsoft Windows Vista operating system.
For more information on the products introduced today, or any of ATI’s products please visit www.ati.com.
Characteristics of the video card ATI Radeon X1900 XT / Overclockers.ua
- Video cards
- Cooling systems
- Power supplies
- U.A. | EN
- PCIe 1.0 x16 interface
- Core clock 625 MHz
- Video memory size 256 MB
- Memory type GDDR3
- Memory frequency 1450 Mbps
- Maximum resolution
9005 GITDR GITDR BDDR Shina Shina Shina Shina Shina Shina Shina Shin
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4670Radeon HD 4650Radeon HD 4550Radeon HD 4350Radeon HD 4350Radeon HD 43500 (IGP 890GX) Radeon HD 4200 (IGP)Radeon HD 3870 X2Radeon HD 3870Radeon HD 3850Radeon HD 3690Radeon HD 3650Radeon HD 3470Radeon HD 3450Radeon HD 3300 (IGP)Radeon HD 3200 (IGP)Radeon HD 3100 (IGP)Radeon HD 2900 XT 1Gb GDDR4Radeon HD 2900 XTRadeon HD 2900 PRORadeon HD 2900 GTRadeon HD 2600 XT DUALRadeon HD 2600 XT GDDR4Radeon HD 2600 XTRadeon HD 2600 PRORadeon HD 2400 XTRadeon HD 2400 PRORadeon HD 2350Radeon X1950 CrossFire EditionRadeon X1950 XTXRadeon X1950 XTRadeon X1950 PRO DUALRadeon X1950 PRORadeon X1950 GTRadeon X1900 CrossFire EditionRadeon X1900 XTXRadeon X1900 XTRadeon X1900 GT Rev2Radeon X1900 GTRadeon X1800 CrossFire EditionRadeon X1800 XT PE 512MBRadeon X1800 XTRadeon X1800 XLRadeon X1800 GTORadeon X1650 XTRadeon X1650 GTRadeon X1650 XL DDR3Radeon X1650 XL DDR2Radeon X1650 PRO on RV530XTRadeon X1650 PRO on RV535XTRadeon X1650Radeon X1600 XTRadeon X1600 PRORadeon X1550 PRORadeon X1550Radeon X1550 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9000 PRORadeon 9000Radeon 9000 XTRadeon 8500 LE / 9100Radeon 8500Radeon 7500Radeon 7200 Radeon LE Radeon DDR OEM Radeon DDR Radeon SDR Radeon VE / 7000Rage 128 GL Rage 128 VR Rage 128 PRO AFRRage 128 PRORage 1283D Rage ProNVIDIAGeForce RTX 3090 TiGeForce RTX 3090GeForce RTX 3080 TiGeForce RTX 3080 12GBGeForce RTX 3080GeForce RTX 3070 TiGeForce RTX 3070GeForce RTX 3060 TiGeForce RTX 3060 rev. 2GeForce RTX 3060GeForce RTX 3050GeForce RTX 2080 TiGeForce RTX 2080 SuperGeForce RTX 2080GeForce RTX 2070 SuperGeForce RTX 2070GeForce RTX 2060 SuperGeForce RTX 2060GeForce GTX 1660 TiGeForce GTX 1660 SuperGeForce GTX 1660GeForce GTX 1650 SuperGeForce GTX 1650 GDDR6GeForce GTX 1650 rev.3GeForce GTX 1650 rev.2GeForce GTX 1650GeForce GTX 1630GeForce GTX 1080 TiGeForce GTX 1080GeForce GTX 1070 TiGeForce GTX 1070GeForce GTX 1060GeForce GTX 1060 3GBGeForce GTX 1050 TiGeForce GTX 1050 3GBGeForce GTX 1050GeForce GT 1030GeForce GTX Titan XGeForce GTX 980 TiGeForce GTX 980GeForce GTX 970GeForce GTX 960GeForce GTX 950GeForce GTX TitanGeForce GTX 780 TiGeForce GTX 780GeForce GTX 770GeForce GTX 760GeForce GTX 750 TiGeForce GTX 750GeForce GT 740GeForce GT 730GeForce GTX 690GeForce GTX 680GeForce GTX 670GeForce GTX 660 TiGeForce GTX 660GeForce GTX 650 Ti BoostGeForce GTX 650 TiGeForce GTX 650GeForce GT 640 rev.2GeForce GT 640GeForce GT 630 rev.2GeForce GT 630GeForce GTX 590GeForce GTX 580GeForce GTX 570GeForce GTX 560 TiGeForce GTX 560GeForce GTX 550 TiGeForce GT 520GeForce GTX 480GeForce GTX 470GeForce GTX 465GeForce GTX 460 SEGeForce GTX 460 1024MBGeForce GTX 460 768MBGeForce GTS 450GeForce GT 440 GDDR5GeForce GT 440 GDDR3GeForce GT 430GeForce GT 420GeForce GTX 295GeForce GTX 285GeForce GTX 280GeForce GTX 275GeForce GTX 260 rev. 2GeForce GTX 260GeForce GTS 250GeForce GTS 240GeForce GT 240GeForce GT 230GeForce GT 220GeForce 210Geforce 205GeForce GTS 150GeForce GT 130GeForce GT 120GeForce G100GeForce 9800 GTX+GeForce 9800 GTXGeForce 9800 GTSGeForce 9800 GTGeForce 9800 GX2GeForce 9600 GTGeForce 9600 GSO (G94)GeForce 9600 GSOGeForce 9500 GTGeForce 9500 GSGeForce 9400 GTGeForce 9400GeForce 9300GeForce 8800 ULTRAGeForce 8800 GTXGeForce 8800 GTS Rev2GeForce 8800 GTSGeForce 8800 GTGeForce 8800 GS 768MBGeForce 8800 GS 384MBGeForce 8600 GTSGeForce 8600 GTGeForce 8600 GSGeForce 8500 GT DDR3GeForce 8500 GT DDR2GeForce 8400 GSGeForce 8300GeForce 8200GeForce 8100GeForce 7950 GX2GeForce 7950 GTGeForce 7900 GTXGeForce 7900 GTOGeForce 7900 GTGeForce 7900 GSGeForce 7800 GTX 512MBGeForce 7800 GTXGeForce 7800 GTGeForce 7800 GS AGPGeForce 7800 GSGeForce 7600 GT Rev.2GeForce 7600 GTGeForce 7600 GS 256MBGeForce 7600 GS 512MBGeForce 7300 GT Ver2GeForce 7300 GTGeForce 7300 GSGeForce 7300 LEGeForce 7300 SEGeForce 7200 GSGeForce 7100 GS TC 128 (512)GeForce 6800 Ultra 512MBGeForce 6800 UltraGeForce 6800 GT 256MBGeForce 6800 GT 128MBGeForce 6800 GTOGeForce 6800 256MB PCI-EGeForce 6800 128MB PCI-EGeForce 6800 LE PCI-EGeForce 6800 256MB AGPGeForce 6800 128MB AGPGeForce 6800 LE AGPGeForce 6800 GS AGPGeForce 6800 GS PCI-EGeForce 6800 XTGeForce 6600 GT PCI-EGeForce 6600 GT AGPGeForce 6600 DDR2GeForce 6600 PCI-EGeForce 6600 AGPGeForce 6600 LEGeForce 6200 NV43VGeForce 6200GeForce 6200 NV43AGeForce 6500GeForce 6200 TC 64(256)GeForce 6200 TC 32(128)GeForce 6200 TC 16(128)GeForce PCX5950GeForce PCX 5900GeForce PCX 5750GeForce PCX 5550GeForce PCX 5300GeForce PCX 4300GeForce FX 5950 UltraGeForce FX 5900 UltraGeForce FX 5900GeForce FX 5900 ZTGeForce FX 5900 XTGeForce FX 5800 UltraGeForce FX 5800GeForce FX 5700 Ultra /DDR-3GeForce FX 5700 Ultra /DDR-2GeForce FX 5700GeForce FX 5700 LEGeForce FX 5600 Ultra (rev. 2)GeForce FX 5600 Ultra (rev.1)GeForce FX 5600 XTGeForce FX 5600GeForce FX 5500GeForce FX 5200 UltraGeForce FX 5200GeForce FX 5200 SEGeForce 4 Ti 4800GeForce 4 Ti 4800-SEGeForce 4 Ti 4200-8xGeForce 4 Ti 4600GeForce 4 Ti 4400GeForce 4 Ti 4200GeForce 4 MX 4000GeForce 4 MX 440-8x / 480GeForce 4 MX 460GeForce 4 MX 440GeForce 4 MX 440-SEGeForce 4 MX 420GeForce 3 Ti500GeForce 3 Ti200GeForce 3GeForce 2 Ti VXGeForce 2 TitaniumGeForce 2 UltraGeForce 2 PROGeForce 2 GTSGeForce 2 MX 400GeForce 2 MX 200GeForce 2 MXGeForce 256 DDRGeForce 256Riva TNT 2 UltraRiva TNT 2 PRORiva TNT 2Riva TNT 2 M64Riva TNT 2 Vanta LTRiva TNT 2 VantaRiva TNTRiva 128 ZXRiva 128 9Fury XRadeon R9 FuryRadeon R9 NanoRadeon R9 390XRadeon R9 390Radeon R9 380XRadeon R9 380Radeon R7 370Radeon R7 360Radeon R9 295X2Radeon R9 290XRadeon R9 290Radeon R9 280XRadeon R9 285Radeon R9 280Radeon R9 270XRadeon R9 270Radeon R7 265Radeon R7 260XRadeon R7 260Radeon R7 250Radeon R7 240Radeon HD 7970Radeon HD 7950Radeon HD 7870 XTRadeon HD 7870Radeon HD 7850Radeon HD 7790Radeon HD 7770Radeon HD 7750Radeon HD 6990Radeon HD 6970Radeon HD 6950Radeon HD 6930Radeon HD 6870Radeon HD 6850Radeon HD 6790Radeon HD 6770Radeon HD 6750Radeon HD 6670 GDDR5Radeon HD 6670 GDDR3Radeon HD 6570 GDDR5Radeon HD 6570 GDDR3Radeon HD 6450 GDDR5Radeon HD 6450 GDDR3Radeon HD 5570 GDDR5Radeon HD 3750Radeon HD 3730Radeon HD 5970Radeon HD 5870Radeon HD 5850Radeon HD 5830Radeon HD 5770Radeon HD 5750Radeon HD 5670Radeon HD 5570Radeon HD 5550Radeon HD 5450Radeon HD 4890Radeon HD 4870 X2Radeon HD 4870Radeon HD 4860Radeon HD 4850 X2Radeon HD 4850Radeon HD 4830Radeon HD 4790Radeon HD 4770Radeon HD 4730Radeon HD 4670Radeon HD 4650Radeon HD 4550Radeon HD 4350Radeon HD 4350Radeon HD 43500 (IGP 890GX) Radeon HD 4200 (IGP)Radeon HD 3870 X2Radeon HD 3870Radeon HD 3850Radeon HD 3690Radeon HD 3650Radeon HD 3470Radeon HD 3450Radeon HD 3300 (IGP)Radeon HD 3200 (IGP)Radeon HD 3100 (IGP)Radeon HD 2900 XT 1Gb GDDR4Radeon HD 2900 XTRadeon HD 2900 PRORadeon HD 2900 GTRadeon HD 2600 XT DUALRadeon HD 2600 XT GDDR4Radeon HD 2600 XTRadeon HD 2600 PRORadeon HD 2400 XTRadeon HD 2400 PRORadeon HD 2350Radeon X1950 CrossFire EditionRadeon X1950 XTXRadeon X1950 XTRadeon X1950 PRO DUALRadeon X1950 PRORadeon X1950 GTRadeon X1900 CrossFire EditionRadeon X1900 XTXRadeon X1900 XTRadeon X1900 GT Rev2Radeon X1900 GTRadeon X1800 CrossFire EditionRadeon X1800 XT PE 512MBRadeon X1800 XTRadeon X1800 XLRadeon X1800 GTORadeon X1650 XTRadeon X1650 GTRadeon X1650 XL DDR3Radeon X1650 XL DDR2Radeon X1650 PRO on RV530XTRadeon X1650 PRO on RV535XTRadeon X1650Radeon X1600 XTRadeon X1600 PRORadeon X1550 PRORadeon X1550Radeon X1550 LERadeon X1300 XT on RV530ProRadeon X1300 XT on RV535ProRadeon X1300 CERadeon X1300 ProRadeon X1300Radeon X1300 LERadeon X1300 HMRadeon X1050Radeon X850 XT Platinum EditionRadeon X850 XT CrossFire EditionRadeon X850 XT Radeon X850 Pro Radeon X800 XT Platinum EditionRadeon X800 XTRadeon X800 CrossFire EditionRadeon X800 XLRadeon X800 GTO 256MBRadeon X800 GTO 128MBRadeon X800 GTO2 256MBRadeon X800Radeon X800 ProRadeon X800 GT 256MBRadeon X800 GT 128MBRadeon X800 SERadeon X700 XTRadeon X700 ProRadeon X700Radeon X600 XTRadeon X600 ProRadeon X550 XTRadeon X550Radeon X300 SE 128MB HM-256MBR adeon X300 SE 32MB HM-128MBRadeon X300Radeon X300 SERadeon 9800 XTRadeon 9800 PRO /DDR IIRadeon 9800 PRO /DDRRadeon 9800Radeon 9800 SE-256 bitRadeon 9800 SE-128 bitRadeon 9700 PRORadeon 9700Radeon 9600 XTRadeon 9600 PRORadeon 9600Radeon 9600 SERadeon 9600 TXRadeon 9550 XTRadeon 9550Radeon 9550 SERadeon 9500 PRORadeon 9500 /128 MBRadeon 9500 /64 MBRadeon 9250Radeon 9200 PRORadeon 9200Radeon 9200 SERadeon 9000 PRORadeon 9000Radeon 9000 XTRadeon 8500 LE / 9100Radeon 8500Radeon 7500Radeon 7200 Radeon LE Radeon DDR OEM Radeon DDR Radeon SDR Radeon VE / 7000Rage 128 GL Rage 128 VR Rage 128 PRO AFRRage 128 PRORage 1283D Rage ProNVIDIAGeForce RTX 3090 TiGeForce RTX 3090GeForce RTX 3080 TiGeForce RTX 3080 12GBGeForce RTX 3080GeForce RTX 3070 TiGeForce RTX 3070GeForce RTX 3060 TiGeForce RTX 3060 rev. 2GeForce RTX 3060GeForce RTX 3050GeForce RTX 2080 TiGeForce RTX 2080 SuperGeForce RTX 2080GeForce RTX 2070 SuperGeForce RTX 2070GeForce RTX 2060 SuperGeForce RTX 2060GeForce GTX 1660 TiGeForce GTX 1660 SuperGeForce GTX 1660GeForce GTX 1650 SuperGeForce GTX 1650 GDDR6GeForce GTX 1650 rev.3GeForce GTX 1650 rev.2GeForce GTX 1650GeForce GTX 1630GeForce GTX 1080 TiGeForce GTX 1080GeForce GTX 1070 TiGeForce GTX 1070GeForce GTX 1060GeForce GTX 1060 3GBGeForce GTX 1050 TiGeForce GTX 1050 3GBGeForce GTX 1050GeForce GT 1030GeForce GTX Titan XGeForce GTX 980 TiGeForce GTX 980GeForce GTX 970GeForce GTX 960GeForce GTX 950GeForce GTX TitanGeForce GTX 780 TiGeForce GTX 780GeForce GTX 770GeForce GTX 760GeForce GTX 750 TiGeForce GTX 750GeForce GT 740GeForce GT 730GeForce GTX 690GeForce GTX 680GeForce GTX 670GeForce GTX 660 TiGeForce GTX 660GeForce GTX 650 Ti BoostGeForce GTX 650 TiGeForce GTX 650GeForce GT 640 rev.2GeForce GT 640GeForce GT 630 rev.2GeForce GT 630GeForce GTX 590GeForce GTX 580GeForce GTX 570GeForce GTX 560 TiGeForce GTX 560GeForce GTX 550 TiGeForce GT 520GeForce GTX 480GeForce GTX 470GeForce GTX 465GeForce GTX 460 SEGeForce GTX 460 1024MBGeForce GTX 460 768MBGeForce GTS 450GeForce GT 440 GDDR5GeForce GT 440 GDDR3GeForce GT 430GeForce GT 420GeForce GTX 295GeForce GTX 285GeForce GTX 280GeForce GTX 275GeForce GTX 260 rev. 2GeForce GTX 260GeForce GTS 250GeForce GTS 240GeForce GT 240GeForce GT 230GeForce GT 220GeForce 210Geforce 205GeForce GTS 150GeForce GT 130GeForce GT 120GeForce G100GeForce 9800 GTX+GeForce 9800 GTXGeForce 9800 GTSGeForce 9800 GTGeForce 9800 GX2GeForce 9600 GTGeForce 9600 GSO (G94)GeForce 9600 GSOGeForce 9500 GTGeForce 9500 GSGeForce 9400 GTGeForce 9400GeForce 9300GeForce 8800 ULTRAGeForce 8800 GTXGeForce 8800 GTS Rev2GeForce 8800 GTSGeForce 8800 GTGeForce 8800 GS 768MBGeForce 8800 GS 384MBGeForce 8600 GTSGeForce 8600 GTGeForce 8600 GSGeForce 8500 GT DDR3GeForce 8500 GT DDR2GeForce 8400 GSGeForce 8300GeForce 8200GeForce 8100GeForce 7950 GX2GeForce 7950 GTGeForce 7900 GTXGeForce 7900 GTOGeForce 7900 GTGeForce 7900 GSGeForce 7800 GTX 512MBGeForce 7800 GTXGeForce 7800 GTGeForce 7800 GS AGPGeForce 7800 GSGeForce 7600 GT Rev.2GeForce 7600 GTGeForce 7600 GS 256MBGeForce 7600 GS 512MBGeForce 7300 GT Ver2GeForce 7300 GTGeForce 7300 GSGeForce 7300 LEGeForce 7300 SEGeForce 7200 GSGeForce 7100 GS TC 128 (512)GeForce 6800 Ultra 512MBGeForce 6800 UltraGeForce 6800 GT 256MBGeForce 6800 GT 128MBGeForce 6800 GTOGeForce 6800 256MB PCI-EGeForce 6800 128MB PCI-EGeForce 6800 LE PCI-EGeForce 6800 256MB AGPGeForce 6800 128MB AGPGeForce 6800 LE AGPGeForce 6800 GS AGPGeForce 6800 GS PCI-EGeForce 6800 XTGeForce 6600 GT PCI-EGeForce 6600 GT AGPGeForce 6600 DDR2GeForce 6600 PCI-EGeForce 6600 AGPGeForce 6600 LEGeForce 6200 NV43VGeForce 6200GeForce 6200 NV43AGeForce 6500GeForce 6200 TC 64(256)GeForce 6200 TC 32(128)GeForce 6200 TC 16(128)GeForce PCX5950GeForce PCX 5900GeForce PCX 5750GeForce PCX 5550GeForce PCX 5300GeForce PCX 4300GeForce FX 5950 UltraGeForce FX 5900 UltraGeForce FX 5900GeForce FX 5900 ZTGeForce FX 5900 XTGeForce FX 5800 UltraGeForce FX 5800GeForce FX 5700 Ultra /DDR-3GeForce FX 5700 Ultra /DDR-2GeForce FX 5700GeForce FX 5700 LEGeForce FX 5600 Ultra (rev. 2)GeForce FX 5600 Ultra (rev.1)GeForce FX 5600 XTGeForce FX 5600GeForce FX 5500GeForce FX 5200 UltraGeForce FX 5200GeForce FX 5200 SEGeForce 4 Ti 4800GeForce 4 Ti 4800-SEGeForce 4 Ti 4200-8xGeForce 4 Ti 4600GeForce 4 Ti 4400GeForce 4 Ti 4200GeForce 4 MX 4000GeForce 4 MX 440-8x / 480GeForce 4 MX 460GeForce 4 MX 440GeForce 4 MX 440-SEGeForce 4 MX 420GeForce 3 Ti500GeForce 3 Ti200GeForce 3GeForce 2 Ti VXGeForce 2 TitaniumGeForce 2 UltraGeForce 2 PROGeForce 2 GTSGeForce 2 MX 400GeForce 2 MX 200GeForce 2 MXGeForce 256 DDRGeForce 256Riva TNT 2 UltraRiva TNT 2 PRORiva TNT 2Riva TNT 2 M64Riva TNT 2 Vanta LTRiva TNT 2 VantaRiva TNTRiva 128 ZXRiva 128
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Video card Radeon X1900 XT — Technical City
ATI launched the Radeon X1900 XT in 2006 at a suggested price of $299. This is a desktop video card based on the R500 architecture and 90 nm manufacturing process, primarily aimed at gamers. It has 256 MB of GDDR3 memory at 1.45 GHz, and coupled with a 256-bit interface, this creates a throughput of 46.40 Gb / s.
In terms of compatibility, this is a dual-slot PCIe 1.0 x16 card. The length of the reference version is 242 mm. An additional 1x 6-pin power cable is required for connection, and the power consumption is 100W.
We don’t have any test results for Radeon X1900 XT.
Information about the type (desktop or laptop) and architecture of the Radeon X1900 XT, as well as when sales started and cost at the time.
|place in the performance rating||A|
|R500 (2005–2007)||9999 (A100 SXM4)|
Radeon X1900 XT’s general performance parameters such as number of shaders, GPU core clock, manufacturing process, texturing and calculation speed. They indirectly speak about Radeon X1900 XT’s performance, but for precise assessment you have to consider its benchmark and gaming test results.
|Core clock||625 MHz||out of 2610 (Radeon RX 6500 XT)||of 939.8 (h200 SXM5)|
Compatibility and dimensions
Information on Radeon X1900 XT compatibility with other computer components. Useful for example when choosing the configuration of a future computer or to upgrade an existing one. For desktop video cards, these are the interface and connection bus (compatibility with the motherboard), the physical dimensions of the video card (compatibility with the motherboard and case), additional power connectors (compatibility with the power supply).
Other video cards
Here we recommend several video cards that are more or less similar in performance to the one considered.
According to our statistics, these processors are most often used with the Radeon X1900 XT.
Here you can see the rating of the video card by users, as well as put your own rating.
Tips and comments
Here you can ask a question about the Radeon X1900 XT, agree or disagree with our judgements, or report an error or mismatch.
Radeon X1900 XT Review. Benchmarks and specifications
Radeon X19 video card00 XT (GPU) is position 0 in our performance rankings. Manufacturer: RADEON. The Radeon X1900 XT works with a minimum clock frequency of 625 MHz. The graphics chip is equipped with an acceleration system and can operate in turbo mode or during overclocking. The RAM size is 256 MB GB with a clock speed of 1450 MBps and a bandwidth of 46.4 GB/s.
The power consumption of the Radeon X1900 XT is , and the process technology is only 90 nm. Below you will find key compatibility, sizing, technology, and gaming performance test results. You can also leave comments if you have any questions.
Let’s take a closer look at the most important features of the Radeon X1900 XT. To have an idea of which video card is better, we recommend using the comparison service.
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Intel HD Graphics 4600
Intel HD Graphics 520
The base set of information will help you find out the release date of the Radeon X1900 XT video card and its purpose (laptops or PCs), as well as the price at the time of release and the average current cost. This data also includes the architecture used by the manufacturer and the video processor code name.
|Performance Rating Position:||not rated|
|Release date:||2006 (15 years ago)|
|Current price:||$5.99 (0x MSRP)|
|GPU code name:||R580|
This is important information that determines all the performance characteristics of the Radeon X1900 XT graphics card. The smaller the technological process of manufacturing a chip, the better (in modern realities). The clock frequency of the core is responsible for its speed (direct correlation), while signal processing is carried out by transistors (the more transistors, the faster the calculations are performed, for example, in cryptocurrency mining).
|Number of texels processed in 1 second:||10.00|
|Number of transistors:||384 million|
|Calculated heat output:||100 Watt|
Dimensions, Connectors and Compatibility
There are so many PC case and laptop form factors available today that it’s important to know the length of your graphics card and how it’s connected (except for laptop versions). This will help make the upgrade process easier, as Not all cases can accommodate modern video cards.
|Interface:||PCIe 1.0 x16|
|Additional power:||1x 6-pin|
Memory (frequency and overclocking)
Internal memory is used to store data when performing calculations. Modern games and professional graphics applications place high demands on the amount and speed of memory. The higher this parameter, the more powerful and faster the video card. Memory type, size and bandwidth for Radeon X1900 XT + ability to overclock in turbo mode.
|Maximum RAM amount:||256MB|
|Memory bus width:||256 Bit|
|Memory frequency:||1450 MBps|
|Memory bandwidth:||46.4 GB/s|
Support for ports and displays
As a rule, all modern video cards have several types of connections and additional ports, for example HDMI and DVI . Knowing these features is very important in order to avoid problems connecting a video card to a monitor or other peripherals.
|Display connections:||2x DVI, 1x S-Video|
All APIs supported by Radeon X1900 XT are listed below. This is a minor factor that does not greatly affect the overall performance.
|OpenGL:||2.1 (full) 3.0 (partial)|
General gaming performance
All tests are based on FPS. Let’s see how the Radeon X1900 XT ranks in the gaming performance test (the calculation was made in accordance with the recommendations of the game developer for system requirements; it may differ from real situations).
Horizon Zero DawnDeath StrandingF1 2020Gears TacticsDoom EternalHunt ShowdownEscape from TarkovHearthstoneRed Dead Redemption 2Star Wars Jedi Fallen OrderNeed for Speed HeatCall of Duty Modern Warfare 2019GRID 2019Ghost Recon BreakpointFIFA 20Borderlands 3ControlF1 2019League of LegendsTotal War: Three KingdomsRage 2Anno 1800The Division 2Dirt Rally 2. 0AnthemMetro ExodusFar Cry New DawnApex LegendsJust Cause 4Darksiders IIIFarming Simulator 19Battlefield VFallout 76Hitman 2Call of Duty Black Ops 4Assassin´s Creed OdysseyForza Horizon 4FIFA 19Shadow of the Tomb RaiderStrange BrigadeF1 2018Monster Hunter WorldThe Crew 2Far Cry 5World of Tanks enCoreX-Plane 11.11Kingdom Come: DeliveranceFinal Fantasy XV BenchmarkFortniteStar Wars Battlefront 2Need for Speed PaybackCall of Duty WWIIAssassin´s Creed OriginsWolfenstein II: The New ColossusDestiny 2MEDLE-Evil Within : Shadow of WarFIFA 18Ark Survival EvolvedF1 2017Playerunknown’s Battlegrounds (2017)Team Fortress 2Dirt 4Rocket LeaguePreyMass Effect AndromedaGhost Recon WildlandsFor HonorResident Evil 7Dishonored 2Call of Duty Infinite WarfareTitanfall 2Farming Simulator 17Civilization VIBattlefield 1Mafia 3Deus Ex Mankind DividedMirror’s Edge CatalystOverwatchDoomAshes of the SingularityHitman 2016The DivisionFar Cry PrimalXCOM 2Rise of the Tomb RaiderRainbow Six SiegeAssassin’s Creed SyndicateStar Wars BattlefrontFallout 4Call of Duty: Black Ops 3Anno 2205World of WarshipsDota 2 RebornThe Witcher 3Dirt RallyGTA VDragon Age: InquisitionFar Cry 4Assassin’s Creed Un ityCall of Duty: Advanced WarfareAlien: IsolationMiddle-earth: Shadow of MordorSims 4Wolfenstein: The New OrderThe Elder Scrolls OnlineThiefX-Plane 10. 25Battlefield 4Total War: Rome IICompany of Heroes 2Metro: Last LightBioShock InfiniteStarCraft II: Heart of the SwarmSimCityTomb RaiderCrysis 3Hitman: AbsolutionCall of Duty : Black Ops 2World of Tanks v8Borderlands 2Counter-Strike: GODirt ShowdownDiablo IIIMass Effect 3The Elder Scrolls V: SkyrimBattlefield 3Deus Ex Human RevolutionStarCraft 2Metro 2033Stalker: Call of PripyatGTA IV — Grand Theft AutoLeft 4 DeadTrackmania Nations ForeverCall of Duty 4 — Modern WarfareSupreme Commander — FA BenchCrysis — GPU BenchmarkWorld in Conflict — BenchmarkHalf Life 2 — Lost Coast BenchmarkWorld of WarcraftDoom 3Quake 3 Arena — TimedemoHalo InfiniteFarming Simulator 22Battlefield 2042Forza Horizon 5Riders RepublicGuardians of the GalaxyBack 4 BloodDeathloopF1 2021Days GoneResident Evil VillageHitman 3Cyberpunk 2077Assassin´s Creed ch Dogs LegionMafia Definitive EditionCyberpunk 2077 1.5GRID LegendsDying Light 2Rainbow Six ExtractionGod of War
Horizon Zero Dawn (2020)
Death Stranding (2020)
F1 2020 (2020)
Gears Tactics (2020)
Doom Eternal (2020)
|5||Stutter — The performance of this video card with this game has not yet been studied enough. Based on interpolated information from graphics cards of a similar performance level, the game is likely to stutter and display low frame rates.|
|May Stutter — The performance of this video card with this game has not yet been studied enough. Based on interpolated information from graphics cards of a similar performance level, the game is likely to stutter and display low frame rates.|
|30||Fluent — Based on all known benchmarks with the specified graphic settings, this game is expected to run at 25 fps or more|
|40||Fluent — Based on all known benchmarks with the specified graphic settings, this game is expected to run at 35 fps or more|
|60||Fluent — According to all known benchmarks with the specified graphics settings, this game is expected to run at 58 fps or more|
|May Run Fluently — The performance of this video card with this game has not yet been studied enough. Based on interpolated information from graphics cards of a similar performance level, the game is likely to show smooth frame rates.|
|?||Uncertain — testing this video card in this game showed unexpected results. A slower card could deliver higher and more consistent frame rates while running the same reference scene.|
|Uncertain — The performance of this video card in this game has not yet been studied enough. It is not possible to reliably interpolate data based on the performance of similar cards in the same category.|
|The value in the fields reflects the average frame rate across the entire database. To get individual results, hover over a value.|
Radeon X1900 XT in benchmark results
Benchmarks help determine performance in standard Radeon X1900 XT benchmarks. We have compiled a list of the most famous benchmarks in the world so that you can get accurate results for each of them (see description). Pre-testing the graphics card is especially important when there are high loads, so that the user can see how the graphics processor copes with calculations and data processing.
Overall performance in benchmarks
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Review Radeon X1900 XT
Compare Radeon X1900 XT
NVIDIA GeForce 7800 GT
Intel UHD Graphics 630
Qualcomm Adreno 685
AMD Radeon HD 8650G + HD 8570M Dual Graphics
AMD Radeon HD 6450
AMD Radeon HD 6620G + HD 7670M Dual Graphics
AMD Radeon HD 7660G + HD 7670M Dual Graphics
AMD Radeon HD 7640G + HD 7610M Dual Graphics
AMD Radeon HD 8650G + HD 8670M Dual Graphics
AMD Radeon HD 7520G + HD 7670M Dual Graphics
Game list for Radeon X1900 XT
ATI Radeon X1900 XT Game List
This article (ATI Radeon X1900 XT Game List) lets you know which games should run on your computer.
390 Games in the list
A A A A A A A A A A A0199 Aces High
Agatha Christie: And Then There Were None
Agatha Christie: Evil Under the Sun
Agatha Christie: Murder on the Orient Express
AI War: Fleet Command
Alien Swarm 9019 Aliens vs Predator
All New World of Lemmings
All Points Bulletin: Reloaded
Amnesia: The Dark Descent
Anomaly: Warzone Earth
ArcaniA: Gothic 4
ARMA 2: Operation Arrowhead
Armed and Dangerous
Asda 2: Evolution
Assassin’s Creed 2
Aura: Fate of the Ages
Avencast: Rise of the Mage
Back to the Future: The Game
Baldur’s Gate: Enhanced Edition
Baldur’s Gate: Tales of the Sword Coast
Baldur’s Gate 2: Shadows of Amn
Baldur’s Gate 2: Throne of Bhaal
Batman: Arkham Asylum
Battle of Destiny
Battlefield 1942: Secret Weapons of WWII
Battlefield 1942: The Road to Rome
Battlefield 2 : Special Forces
Battlefield 2142: Northern Strike
Battlestar Galactica Online
Blacklight: Tango Down
Blood Rayne 2
Blue Toad Murder Files
Bounty Bay Online
Brothers in Arms: Road to9 Burnbie Hill 30 9019 Burnbie Hill 30 9019 Burnbie Hill 30 C
Call of Cthulhu: Dark Corners of the Earth
Call of Duty
Call of Duty: Modern Warfare 2
Call of Duty: United Offensive
Command & Conquer: Red Alert 2
Command & Conquer: Red Alert 3
Command & Conquer: Renegade
Command & Conquer 3: Tiberium Wars
Command & Conquer 4: Tiberian Twilight
Commandos : Strike Force
Condemned: Criminal Origins
Creature Conflict: The Clan Wars
CT Special Forces Fire For Effect
Dark Messiah of Might and Magic
Darkest of Days
DC Source Universe Online
DCS: Black Shark
Dead Space 2
Deadlight 90 to19 to Spies: Moment of Truth
Desert Rats vs Afrika Korps
Deus Ex: Human Revolution
Deus Ex: Invisible War
Disciples 3: Renaissance
Doc Clock: The Toasted Sandwich of Time
Doom 2: Hell on Earth
Doom 3: Resurrection of Evil
Dragon Age: Origins
Dragon Age: Origins — Awakening
Dreamfall: The Longest Journey
Driver 4: Parallel Lines 90
Dungeon Siege 2
Duty Calls: The Calm Before The Storm
Empire: Total War
Enemy Territory Quake Wars
F.E.A.R 2: Project Origin
Fable: The Lost Chapters
Fallen Earth: Blood Sports
Fish Fillets 2
Formula 1 2010
Gothic 2: Night of the Raven
Gothic 3: Forsaken Gods
Grand Theft Auto 4
Grand Theft Auto 4: Episodes from Liberty City
Ground Control 2: Operation Exodus
Guild Wars 2
Half-Life: Blue Shift
Half-Life: Opposing Force
Half-Life 2 Half-Life 2 2: Episode One
Half-Life 2: Episode Two
Halo: Combat Evolved
Hearts of Iron 3
Hearts of Iron 3: Semper Fi
Hello Kitty Online
Heroes of Annihilated Empires
Hitman : Codename 47
Hitman 2: Silent Assassin
Hitman 3: Contracts
Hitman 4: Blood Money
IGI 2 Covert Strike
James Bond 007: Blood Stone
James Bond 007: Quantum of Solace
Kane and Lynch 2: Dog Days
Kerbal Space Program
King Arthur: The Role-playing Wargame
King Arthur: The Saxons
Knights Of The Temple: Infernal Crusade
Lara Croft and the Guardian of Light
Lead and Gold: Gangs of the Wild West
Left 4 Dead 2
Lemmings 2: The Tribes
Lords of EverQuest
Major League Baseball 2K10
Mass Effect 2
Max and The Magic Marker
Max Payne 2: The Fall of Max Payne
Medal of Honor
Medal of Honor: Airborne
Medal of Honor: Pacific Assault
Medieval: Total War
Medieval 2: Total War
Metal Gear Solid 2: Substance
Monday Night Combat
Mount & Blade
Myst III: Exile
Myst IV: Revelation
Myst Online: URU Live
Myst V: End of Ages
Napoleon: Total War
NecroVisioN: Lost Company
Need for Speed: Carbon
Need for Speed: Most Wanted
Need for Speed: World
No Time To Explain
NyxQuest: Kindred Spirits
Oh No! More Lemmings
Orcs Must Die
Orcs Must Die 2
Pound of Ground
Prince of Persia: The Forgotten Sands
Race Driver: GRID
Red Faction 2
Rome: Total War
Scarface: The World Is Yours
Serious Sam 2
Serious Sam HD: The First Encounter
Serious Sam HD: The Second Encounter
Shade: Wrath of Angels
Shin Megami Tensei: Imagine
Shogun: Total War
Silent Hill 2
Silent Hunter 3
Sin Episodes: Emergence
Sniper9 Sol Survivor
Soul of the Ultimate Nation
SpellForce: Shadow of the Phoenix
SpellForce: The Breath of Winter
SpellForce: The Order of Dawn
SpellForce 2: Dragon Storm
SpellForce 2: Shadow Wars
Stalker: Call of Pripyat
Stalker: Clear Sky
Stalker: Shadow of Chernobyl
Star Trek: Elite Force 2
Star Trek: Starfleet Command — Orion Pirates
Star Trek Online
Star Wars: Battlefront
Star Wars: Republic Commando
Star Wars: The Old Republic
Star Wolves 2
Star Wolves 3: Civil War
StarCraft: Brood War
StarCraft II: Wings of Liberty
Super Laser Racer
Super Meat Boy
Super Monday Night Combat
Supreme Commander 2
SWAT 4: The Stetchkov Syndicate
Swords & Soldiers
Tales of Monkey Island Chronicr 19 Team 19
Terrorist Takedown 2
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe
The Chronicles Of Riddick: Escape From Butcher Bay
The Elder Scrolls 3: Morrowind
The Elder Scrolls 4: Oblivion
The First Templar
The Godfather: The Game
The Guild 2: Renaissance
The Lord of the Rings: The Battle For Middle Earth
The Lord of the Rings: The Battle For Middle Earth 2
The Lord of the Rings: The Battle For Middle Earth 2 — Rise of the Witch-King
The Lord of the Rings: The Fellowship of the Ring
The Lord of the Rings: The Return of the King
The Settlers 7: Paths to a Kingdom
The Sims 2
The Sims 3
The Whispered World
Thief 3: Deadly Shadows
Tom Clancy’s Ghost Recon Advanced Warfighter
Tom Clancy’s Rainbow Six: Lockdown
Tom Clancy’s Splinter Cell
Tom Clancy’s Splinter Cell: Conviction
Tom Clancy’s Splinter Cell: Double Agent
Tom Clancy’s Splinter Cell: Pandora Tomorrow
Tomb Raider: Anniversary
Tomb Raider: Legend
Tomb Raider: Underworld
Tomb Raider 2
Tomb Raider 3
Tomb Raider 4: The Last Revelation
Tomb Raider 5: Chronicles
Tomb Raider 6: The Angel of Darkness
Total War: Shogun 2
Transformers: War for Cybertron
Twelve Sky 2
Two Worlds 2
UFO: Afterlight FOock199 Ultimate Doom
Unreal Tournament 2003
Unreal Tournament 2004
Unreal Tournament 3
Vanguard: Saga of Heroes
W0199 Warcraft: Orcs & Humans
Warhammer 40,000: Dawn of War — Winter Assault
Warhammer 40,000: Dawn of War 2
Warhammer Online: Age of Reckoning
World of Warcraft
X-Men Legends 2: Rise of Apocalypse
ATI Radeon X1900 XT, RADEON X1900 XT,
Games List for Radeon X1900 XT, games for RADEN X1900 XT, games for RADEN X1900 X1
XT, games for Radeon X1900 XT, Lists of games for ATI Radeon X1900 XT,
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ATI Radeon X1900 GT vs ATI Mobility Radeon HD 2600 XT comparison which is better?
ATI Mobility Radeon HD 2600 XT
table. Find out which one to choose in 2022.
Benefits ATI Radeon X1900 GT
Memory bus width
128 bit (100%) better than
14.4 (60%) better than
Benefits of ATI Mobility Radeon HD 2600 XT
At 680 MHz (-100%) better than
-25 nm (-27.8%) better than
300 MHz (25%) better than
The sum of all the advantages of the device divided by its price. The more%, the better the quality per unit price in comparison with all analogues.
Number of shader processors
|0MHz|| 680 MHz
At 680 MHz (-100%) better than
Number of transistors
|384 million||390 million|
|90 nm|| 65 nm
-25 nm (-27.8%) better than
|PCIe 1. 0 x16||MXM-II|
Power Demand (TDP)
Calculated thermal power shows the average heat dissipation in load operation,
Additional power connectors
NVIDIA’s Vulkan technology allows developers to gain low-level access to the GPU to optimize graphics commands (better than OpenGL and Direct3D APIs).
|2x DVI, 1x S-Video||No outputs|
|9. 0c (9_3)||10.0 (10_0)|
Floating point performance
Large video memory allows you to run demanding games with a lot of textures,
|0.256 GB||0.256 GB|
Memory bus width
The wider the video memory bus, the more data is transferred to the GPU per unit of time and the better performance in demanding games.
| 256 bit
128 bit (100%) better than
A high memory frequency has a positive effect on the speed of a video card with a large amount of data.
|1200 MHz|| 1500 MHz
300 MHz (25%) better than
The greater the data transfer bandwidth, the more effective amount of RAM the PC can use.
14.4 (60%) better than
ATI Radeon X1900XTX, or how ATI beat NVIDIA There were analogies in the development of 3D graphics accelerators with courier trains, with aircraft turbines, and even with falling into an abyss, but the pace of development is not going to stop. The arms race, about which all observers have already written a good dozen times, continues, and there is no end in sight in the near future. Today’s material will be devoted to the new board, which has two goals: «Become the most productive solution on the market for the next six months» and «Win the hearts of all hardcore gamers, showing all the doubters who exactly is the market leader.» But let’s talk about everything in order.
First, let’s go to the recent past. At the end of spring 2005, NVIDIA announced its new G70 chip and its new top product GeForce 7800GTX based on it. This accelerator was really interesting for both specialists and gamers, because 24 pipelines in combination with an improved architecture gave a significant performance gain compared to the previous top NVIDIA GeForce 6800 Ultra solution. And if we take into account that the ability of accelerators to work in SLI mode gave the power of 48 pipelines, then it becomes completely clear that NVIDIA has taken a very strong position in the market and is not going to leave them in the next six months.
But what was going on at that time with NVIDIA’s competitors, ATI? They gradually implemented a plan to return to the market leader positions, and along the way, they created the R520 chip, which became known at about the same time that the G70 chip from NVIDIA became known. But the release of the R520 chip was delayed by about half a year, and it was presented to the public much later than its competitor G70, plus, the new chip had only 16 pixel pipelines. And what did ATI tell us then? About the fact that happiness is not in pipelines, and that our 16 work much more efficiently than NVIDIA’s 24, and in general, NVIDIA cards can’t do a lot of things, and they have no anisotropic filtering. But what is important to the user? The user does not need any compromises, and although the new ATI product outperformed the GeForce 7800GTX in some tests, it still had the same performance. At the same time, it was clear to many that any next product from NVIDIA would decide this rivalry in its favor — even a simple release of NVIDIA GeForce 7800 Ultra with higher frequencies compared to GeForce 7800GTX could easily cast ATI X1800 XT based on R520 into the background.
At about the same time, rumors began to circulate about the imminent release of the R580 chip, which, judging by the entire logic of the market, should have been just an overclocked version of the R520 chip, and the product based on it had the Radeon X1900 index. It was clear even to the uninitiated that the X1800 series would not differ much from the X1900, and this confirmed the general version of the overclocked version of the 1800 XT. It seems that even marketers from NVIDIA believed this — and miscalculated.
It turns out that all this time ATI engineers have been creating a product next in architecture to the R520. They did it quietly, without fuss and forcing rumors. And when it became clear that the release of the R520 would be delayed until the end of autumn (instead of the beginning of summer), they completely fell into its shadow. And then they took and announced a new product for journalists immediately after the New Year holidays. There is a certain calculation or plan in all this, and if this plan succeeds, then we will not see a response from ATI’s competitors, NVIDIA, for quite a long time. Think for yourself: if you see that your competitors have only a chip that works in the same way as the one you already have, and they also have problems with it, then you can not particularly worry and not rush, but simply and calmly rest on top of the mountain, feeling like a leader. Especially when you consider that the next product, which no one has yet seen, promises to be just a continuation of what has already been created. That’s why NVIDIA’s marketing department didn’t push its engineers, didn’t get ready to fend off the competitor’s attacks, but calmly watched the development of events, and, it seems, overlooked a rather important moment.
The unpromising ATI X1900 product based on the R580 chip somehow suddenly turned out to have 48 pixel pipelines inside one chip, plus the ability for boards based on it to work in CrossFire mode, which means that 96 pixel pipelines can be obtained in the system. This is exactly twice as much as that of NVIDIA’s top product, which, by the way, is sold for the same money as, presumably, some models of the Radeon X1900 series. And if you take into account that all ATI’s words about the X1800 series also apply to the X1900 series, it becomes clear that ATI X1900 will have the ability to use branching in shaders without dropping performance, excellent anisotropic filtering, and many, many other interesting features that look very attractive compared to competitors.
So, ATI prepared a secret coup, which, no doubt, was a success. In any case, at the time of writing this material, NVIDIA has not responded to the new ATI product. Therefore, we meet a new leader in the world of gaming graphics accelerators — ATI. Let’s take a closer look at their brainchild and we will start with a table of technical characteristics:
9005 5 (100 DDR)
can be seen from the table, new X1900. more precisely, out of four, but we will talk about the remaining two later, we will only say that the first, not displayed product from the table, is the Radeon X1900XTX CrossFire Edition, and the second is the Radeon X1900 AllInWonder. But let’s get back to the solutions shown in the table. Both cards differ only in memory and GPU clock speeds, while having 48 pixel pipelines and 8 vertex pipelines, 512 MB of memory with a 256-bit bus width and support for ViVo. If we compare the new solutions with the previous series, we can see that the ATI Radeon X1900XT and ATI Radeon X1800XT have exactly the same starting price tags, these products also have absolutely identical core frequencies, and the memory frequency is not much different. This does not mean that both of these video cards will be on the market at the same price, it’s just that ATI Radeon X1900XT has come to replace its predecessor, which, in turn, now simply has to become cheaper and gradually leave the market. ATI Radeon X1900XTX, on the contrary, has no analogues among previously released products and therefore even has a new letter index, designed to emphasize the special power of this accelerator. Probably, now competitors, following a good tradition, must release a product with an identical letter prefix, but meaning absolutely the opposite, something like GeForce 7800 XTX with lower frequencies… But we digress. ATI Radeon X19The 00XTX costs $100 more than the younger model ATI Radeon X1900XT and has a 25 MHz increase in the graphics processor frequency and a 100 MHz increase in the memory subsystem frequency.
If we compare ATI’s new solutions with similar solutions from NVIDIA, then the advantage of the former is clear. Now NVIDIA GeForce 7800GTX does not have as many as 24 pipelines, but only 24, the amount of local memory in ATI Radeon X1900 is twice as much as in NVIDIA GeForce 7800GTX, and functionally the X1900 series has a clear advantage — one possibility of using anti-aliasing together with HDR-effects what is worth. We don’t think that the version of NVIDIA GeForce 7800GTX with 512MB of memory is widely used, as it often has a very high price, so we didn’t take it into account in the comparison. Let’s now look at the internal structure of the R580 chip and try to understand what has changed in it.
First, let’s look at the internal structure of the R580’s predecessor, the R520 chip.
As you can see, the changes affected only the blocks of pixel pipelines (they are marked in green). Now there are noticeably more of them, but, as before, they are all controlled by a multitasking shared processor. The vertex pipeline blocks remained intact, however, like most other blocks. The general internal structure of the chip remained absolutely identical, the changes affected only the internal contents of the texture cache and z-buffer. You can also see that the pixel pipelines are divided into blocks of 4, and, as before, such a chip structure allows you to turn off four pipelines when they fail due to errors in the creation of a particular chip. This means that quite a large number of R580-based products with different numbers of pixel pipelines from among the rejected processors may appear on the market in the near future. Moreover, due to the total number of pixel pipelines, it is absolutely clear that there can be quite a few options for the number of active blocks — for example, 44, 40, 36, 32, 28, 24, and so on. The same moment can also serve for future attempts to unlock possibly working pipelines, but disabled for marketing reasons, because there will be clearly fewer products than the number of options with active blocks. In general, we can say that the structure of the chip is very successful. However, not all so simple. Having increased the mass of pixel pipelines to 48, ATI most likely completely removed the narrow bottleneck from the pixel pipeline module — now pixel pipelines will not hinder performance, the question is — what will hinder it now? First of all, this is the memory bandwidth, secondly, a possible lack of power of vertex pipelines, because there are only 8 by 48 of them, that is, 6 pixel pipelines per vertex pipeline, on the other hand, vertex pipelines have had little effect on performance lately. Well, the third, and perhaps the most important limiting factor in the performance of a graphics accelerator is the central processor. If in a technological demo you can overload the frame with special effects, and put the least load on the central processor, then in the case of real games, things are slightly worse, because there the physics is real, and AI must be calculated. Therefore, in order to load such a monster as the Radeon X1900XTX, data needs a super-powerful processor, not to mention the Radeon X1900XTX CrossFire. There is an opinion that none of the existing processors, including multi-core ones, is enough for this type of accelerators. Of course, this is more than compensated by the inclusion of all possible levels of anti-aliasing with anisotropy, with HDR and a resolution of under 1600×1200, so the ATI Radeon X1900 series has a bright future. However, the future generation of accelerators based on the R580 will have problems, because an increase in the number of pixel pipelines is just as final and a dead end as a banal increase in clock frequencies: someday there will be a limit, and the number of pipelines will no longer affect performance as radically as it is now .
When viewed from above, it becomes clear that the ATI Radeon 1900XTX has changed power circuits, but we will talk about them later, and the location of some parts on the PCB has also changed, but the board very much resembles the ATI Radeon 1800XT. Here it is worth saying that the board is not only powerful, but also very large, so this miracle of industry will fit far from all system units. That is why, before buying such a toy, we highly recommend that you see if there is enough space for it inside your case, otherwise, you will need to change it.
You can clearly see that the PCBs are almost identical. Of course, there are differences, but the location of the main elements of the ATI Radeon 1900XTX exactly repeats the location on the ATI Radeon 1800XT. The video input/output circuits remained almost untouched, the chip outline is the same, the memory modules remain the same, but the power supply circuits have changed. What can I say, it’s very hard to tell from the outside which board is ATI Radeon 1900XTX and which one is ATI Radeon 1800XT. But pay attention to the GPU chip — it is very clearly visible from it that its dimensions have increased. Still — 384 million transistors quite naturally take up noticeably more space.
The graphics processor itself was released on the 45th week of 2005, which corresponds to the end of December. I must say, the board came to us obviously immediately after assembly. The chip itself has an AAY revision and a clear indication of its purpose — a test sample, however, most likely, its commercial brothers will hardly differ from it — rather, they will be its 100% twins. Since the days of the ATI Radeon 1800 series, memory modules have slightly changed the form factor, but not the manufacturer, which remained Samsung, which has been the main manufacturer of GDDR3 memory for quite a long time and is clearly going to continue to be so for quite a long time. The modules themselves are marked K4 J523240 C-BJ11. We did not find documentation for these modules on the Samsung website, however, their marking clearly shows that the modules have an access time of 1.1 ns and, accordingly, can operate at a frequency of 775 MHz without problems, and at high frequencies, most likely , will work, which should please overclockers. 8 modules, which make up 512 MB of memory, are located on the board on the front side and, accordingly, are cooled by a common cooler, but more on that later.
As mentioned earlier, the PCB changes have affected the power circuits. This is due to the clearly increased power consumption of the GPU. It is not surprising — the frequencies have become larger, the number of transistors has increased, and the technical process has remained the same 90 nm. The board has additional stabilizers and other elements responsible for power supply, and this can be seen in the photo. But this is not the main thing, the main thing is that the board now needs a really powerful power supply. And how did you want? If we briefly recall NVIDIA again and the release of the GeForce 6800 Ultra accelerator with 220 million transistors in a chip, which required a power supply unit with a capacity of 450 watts or more, it becomes clear that no technical process will help 360 million transistors, one way or another it will have to power all this great crystal multitude. And if we also take into account that the central processor for such a board needs a strong one, then the only way out is to buy a power supply unit of more than 500 watts. By the way, in our test lab there is one ATI Radeon 1900XTX in a configuration with a dual-core Intel Extreme Edition on an FSP 480 Watt power supply refused to run 3D applications, simply freezing. Replacing the power supply with an FSP Epsilon 700W solved the problem immediately, and it seemed to us that CrossFire would also start without problems with this power supply. And, of course, in order to divert all this electricity converted into heat, you need a good radiator.
The cooling systems of ATI Radeon 1900XTX and ATI Radeon 1800XT do not differ at all, so they obviously don’t deserve a separate description, but it won’t hurt to run through them once again. The design of the cooling system itself does not cause serious complaints. The GPU core is cooled by a separate copper radiator, through which the main airflow passes through the fins. Memory modules are cooled by an aluminum radiator through a layer of thermally conductive films. These thermally conductive films have been the subject of long-standing disputes and disagreements, but so far manufacturers have not come up with anything better than them, which is a pity. Splitting the cooling system into two heatsinks is a very right decision, because if it were one heatsink, even a copper one, then the graphics processor could heat the memory modules through the heatsink so that the heat dissipation of the memory modules would simply be imperceptible. The second complaint about the cooling system is a poorly polished copper heel for the GPU.
If this element were absolutely smooth, the heat exchange functions of this radiator could be seriously improved, but alas. Well, the third complaint is the noise. Actually, this is not even a complaint, but a statement of fact — the most powerful video cards make noise, and they make a lot of noise. During a good load of the accelerator, it blows from the slots for the exit of warm air like from a good hair dryer turned on at the maximum temperature — naturally, not an industrial one.
CrossFire and AllInWonder
Today’s description practically does not include such modifications of boards from X1900 series like ATI Radeon X1900XTX CrossFire and ATI Radeon X1900 All In Wonder. The first accelerator is not much different from its non-mating counterpart ATI Radeon 1900XTX, but it costs almost $100 more. This price is taken for the possibility of pairing two ATI Radeon X1900XTX and obtaining an unprecedented power of 96 pixel pipelines. ATI Radeon X1900XTX Cross Fire differs in a special connector, which is installed instead of one DVI connector, to which an additional splitter wire is connected to connect two boards. By the way, the entire ATI Radeon X19 series has00, however, like the X1800, DVI outputs are installed with support for connections, which are required to obtain high resolutions on digital monitors and LCD panels.
As for the ATI Radeon x1900 All In Wonder, its differences from the ATI Radeon x1900XTX or ATI Radeon x1900 XT are quite noticeable. First of all, this is a reduced single-slot heatsink, secondly, lower frequencies compared to ATI Radeon X1900 XT, and, thirdly, excellent TV and video signal processing capabilities. Price ATI Radeon X1900 All In Wonder will be in the region of $500.